base exe patch moves the per-chapter coin and flag arrays into free .data space (128 entries), so every testlevel chapter is safe (revision 2, caches rebuilt once); new projects start on a free chapter from 32, manual shows number ranges, texture swatch caches follow texture edits, stray levelbau.md.orig removed
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@@ -107,7 +107,7 @@ A minigame on a TestLevel chapter: alligators come in waves into a walled pit. E
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| Waves | 1 – 5 | 3 | Wave n brings n alligators (at most 2 at once). |
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| Llama energy | 1 – 5 | 4 | Energy cap of the llama in the arena (5 = normal). |
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| Coins per hit | 0 – 5 | 1 | Coins that pop out per hit (5 more at the end). |
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| TestLevel chapter | 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49 | 49 | Chapter of world 9 the arena replaces (32–49; chapter 1 is the Test World's). |
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| TestLevel chapter | 32 – 49 | 49 | Chapter of world 9 the arena replaces (32–49; chapter 1 is the Test World's). |
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#### Test World
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