added playerrace and updated to version 26.2 #14

Merged
jannis merged 17 commits from develop-jannis into develop 2026-07-31 20:04:16 +00:00
65 changed files with 1462 additions and 255 deletions
+1 -1
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@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ExternalStorageConfigurationManager" enabled="true" />
<component name="ProjectRootManager" version="2" languageLevel="JDK_21" default="true" project-jdk-name="21" project-jdk-type="JavaSDK" />
<component name="ProjectRootManager" version="2" languageLevel="JDK_25" default="true" project-jdk-name="openjdk-25" project-jdk-type="JavaSDK" />
</project>
+17 -40
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@@ -3,7 +3,7 @@
plugins {
id 'java'
id "com.github.johnrengelman.shadow" version "7.1.0"
id "com.gradleup.shadow" version "9.6.0"
}
group 'eu.mhsl.minenet'
@@ -11,58 +11,33 @@ version '1.0-SNAPSHOT'
repositories {
mavenCentral()
google()
maven {
url 'https://jitpack.io'
}
maven {
url "https://repo.unnamed.team/repository/unnamed-public/"
}
maven {
url 'https://oss.sonatype.org/content/repositories/snapshots'
}
}
allprojects {
repositories {
maven { url "https://jitpack.io" }
}
}
java {
toolchain {
languageVersion = JavaLanguageVersion.of(21)
languageVersion = JavaLanguageVersion.of(25)
}
}
dependencies {
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.9.0'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.9.0'
testImplementation 'org.junit.jupiter:junit-jupiter:6.1.2'
testRuntimeOnly 'org.junit.platform:junit-platform-launcher'
//https://jitpack.io/#Minestom/Minestom
implementation 'net.minestom:minestom-snapshots:fd51c8d17a'
//https://mvnrepository.com/artifact/net.minestom/minestom
implementation 'net.minestom:minestom:2026.07.12-26.2'
//Tools
implementation 'de.articdive:jnoise:3.0.2'
implementation 'de.articdive:jnoise-pipeline:4.1.0'
compileOnly 'it.unimi.dsi:fastutil:8.5.18' // von Minestom nur zur Laufzeit bereitgestellt, fuer BatchUtil-Reflection benoetigt
implementation 'net.md-5:bungeecord-config:1.21-R0.3'
implementation 'org.apache.commons:commons-text:1.10.0'
implementation 'org.spongepowered:configurate-yaml:4.1.2'
implementation 'org.apache.commons:commons-text:1.15.0'
implementation 'org.spongepowered:configurate-yaml:4.2.0'
implementation 'com.sparkjava:spark-core:2.9.4'
implementation 'com.google.code.gson:gson:2.10.1'
implementation 'com.google.guava:guava:32.0.1-android'
implementation 'com.google.code.gson:gson:2.14.0'
implementation 'com.google.guava:guava:33.4.8-jre'
//PvP
implementation 'io.github.TogAr2:MinestomPvP:PR62-SNAPSHOT'
// Hephaestus engine
// implementation("team.unnamed:hephaestus-api:0.2.1-SNAPSHOT")
// implementation("team.unnamed:hephaestus-reader-blockbench:0.2.1-SNAPSHOT")
// implementation("team.unnamed:hephaestus-runtime-minestom:0.2.1-SNAPSHOT")
implementation 'io.github.togar2:MinestomPvP:2026.05.30-26.1.1'
}
tasks {
@@ -71,8 +46,6 @@ tasks {
attributes 'Main-Class': 'eu.mhsl.minenet.minigames.Main'
attributes 'Multi-Release': true
}
duplicatesStrategy = 'exclude'
from configurations.compileClasspath.collect { it.isDirectory() ? it : zipTree(it) }
}
build {
dependsOn(shadowJar)
@@ -89,3 +62,7 @@ tasks.register('copyJarToServer', Exec) {
commandLine 'scp', 'build/libs/Minigames-1.0-SNAPSHOT.jar', 'root@10.20.6.5:/root/minigames'
}
tasks.withType(JavaCompile) {
options.compilerArgs << "-Xlint:deprecation"
}
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+3 -1
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@@ -1,7 +1,9 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-9.6.1-bin.zip
networkTimeout=10000
retries=0
retryBackOffMs=500
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored
+7 -11
View File
@@ -1,7 +1,7 @@
#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
# Copyright © 2015 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -20,7 +20,7 @@
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
# gradlew start up script for POSIX generated by Gradle.
#
# Important for running:
#
@@ -29,7 +29,7 @@
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
# ksh gradlew
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
@@ -57,7 +57,7 @@
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# https://github.com/gradle/gradle/blob/3d91ce3b8caaf77ad09f381f43615b715b53f72c/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
@@ -86,8 +86,7 @@ done
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
' "$PWD" ) || exit
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
@@ -115,7 +114,6 @@ case "$( uname )" in #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
@@ -173,7 +171,6 @@ fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
@@ -206,15 +203,14 @@ fi
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
Vendored
+12 -24
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@@ -19,12 +19,12 @@
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem gradlew startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Set local scope for the variables, and ensure extensions are enabled
setlocal EnableExtensions
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@@ -51,7 +51,7 @@ echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
"%COMSPEC%" /c exit 1
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
@@ -65,30 +65,18 @@ echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
"%COMSPEC%" /c exit 1
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
@rem Execute gradlew
@rem endlocal doesn't take effect until after the line is parsed and variables are expanded
@rem which allows us to clear the local environment before executing the java command
endlocal & "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %* & call :exitWithErrorLevel
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
:exitWithErrorLevel
@rem Use "%COMSPEC%" /c exit to allow operators to work properly in scripts
"%COMSPEC%" /c exit %ERRORLEVEL%
@@ -3,12 +3,12 @@ package eu.mhsl.minenet.minigames;
import eu.mhsl.minenet.minigames.api.HttpServer;
import eu.mhsl.minenet.minigames.command.Commands;
import eu.mhsl.minenet.minigames.handler.Listeners;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.lang.Languages;
import eu.mhsl.minenet.minigames.server.tasks.TablistUpdateTask;
import net.minestom.server.Auth;
import net.minestom.server.MinecraftServer;
import net.minestom.server.extras.bungee.BungeeCordProxy;
import net.minestom.server.extras.lan.OpenToLAN;
import net.minestom.server.extras.velocity.VelocityProxy;
import net.minestom.server.timer.TaskSchedule;
import org.spongepowered.configurate.ConfigurateException;
import org.spongepowered.configurate.ConfigurationNode;
@@ -25,7 +25,7 @@ public class Main {
public static ConfigurationNode globalConfig;
@SuppressWarnings("ResultOfMethodCallIgnored")
public static void main(String[] args) throws ConfigurateException {
static void main(String[] args) throws ConfigurateException {
//noinspection ResultOfMethodCallIgnored
Resource.values(); // This initializes and preloads the enum and extracts the resources
Languages.getInstance(); //Preload languages into the jvm
@@ -38,14 +38,31 @@ public class Main {
ConfigurationNode serverConfig = globalConfig.node("server");
// muss vor MinecraftServer.init() gesetzt werden: ServerFlag liest die Properties statisch beim Klassenladen;
// bei fehlendem/ungueltigem Config-Wert den Minestom-Default behalten (0 wuerde keine Chunks senden)
int viewDistance = serverConfig.node("view-distance").getInt(0);
if(viewDistance > 0) {
System.setProperty("minestom.chunk-view-distance", String.valueOf(viewDistance));
}
logger.info("Initialize Minecraft server...");
MinecraftServer server = MinecraftServer.init();
Auth auth = new Auth.Offline();
if(globalConfig.node("bungeecord", "enabled").getBoolean()) {
auth = new Auth.Bungee();
} else if(globalConfig.node("velocity", "enabled").getBoolean()) {
auth = new Auth.Velocity(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString()));
}
MinecraftServer server = MinecraftServer.init(auth);
// MinestomPvP.init();
// Dimensionen muessen vor server.start() registriert werden:
// seit Minestom 26.x sind die dynamischen Registries nach dem Start eingefroren
Dimension.values();
MinecraftServer.setBrandName("mhsl.eu - minenet - credits to minestom");
MinecraftServer.setCompressionThreshold(serverConfig.node("compression-threshold").getInt(0));
System.setProperty("minestom.chunk-view-distance", String.valueOf(serverConfig.node("view-distance").getInt()));
Commands.values();
Listeners.values();
@@ -57,12 +74,6 @@ public class Main {
if(serverConfig.node("open-to-lan").getBoolean()) OpenToLAN.open();
if(globalConfig.node("bungeecord", "enabled").getBoolean()) BungeeCordProxy.enable();
if(globalConfig.node("velocity", "enabled").getBoolean()) {
VelocityProxy.enable(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString()));
}
server.start("0.0.0.0", serverConfig.node("port").getInt(25565));
System.gc();
@@ -35,7 +35,7 @@ public class SetMemorialCommand extends PrivilegedCommand {
.getTournament()
.setMemorialConfiguration(
new MemorialConfiguration(
Material.fromNamespaceId(context.get(materialArgument)),
Material.fromKey(context.get(materialArgument)),
context.get(titleArgument),
context.get(loreArgument)
)
@@ -37,7 +37,7 @@ public class SetRewardCommand extends PrivilegedCommand {
.getTournament()
.setRewardConfiguration(
new RewardConfiguration(
Material.fromNamespaceId(context.get(materialArgument)),
Material.fromKey(context.get(materialArgument)),
Arrays.stream(context.get(amountsArgument)).map(Integer::valueOf).collect(Collectors.toList())
)
);
@@ -2,6 +2,7 @@ package eu.mhsl.minenet.minigames.handler;
import eu.mhsl.minenet.minigames.handler.global.AddEntityToInstanceEventListener;
import eu.mhsl.minenet.minigames.handler.global.ChatFormatHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerFreezeHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerLeaveHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerLoginHandler;
import net.minestom.server.MinecraftServer;
@@ -11,6 +12,7 @@ public enum Listeners {
SPAWN(new AddEntityToInstanceEventListener()),
LOGIN(new PlayerLoginHandler()),
LEAVE(new PlayerLeaveHandler()),
FREEZE(new PlayerFreezeHandler()),
CHAT(new ChatFormatHandler());
Listeners(EventListener<?> event) {
@@ -0,0 +1,43 @@
package eu.mhsl.minenet.minigames.handler.global;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
/**
* Weder Minestom noch MinestomPvP verwalten die TICKS_FROZEN-Metadata. Der 26.x-Client baut das
* Freeze-Overlay bei Powder-Snow-Kontakt zwar selbst auf, der Abbau ist aber server-authoritative —
* ohne diese Vanilla-Logik bleibt das Overlay dauerhaft haengen (auch ueber Instanzwechsel hinweg).
*/
public class PlayerFreezeHandler implements EventListener<PlayerTickEvent> {
private static final int TICKS_REQUIRED_TO_FREEZE = 140;
@Override
public @NotNull Class<PlayerTickEvent> eventType() {
return PlayerTickEvent.class;
}
@Override
public @NotNull Result run(@NotNull PlayerTickEvent event) {
Player p = event.getPlayer();
Instance instance = p.getInstance();
if(instance == null) return Result.SUCCESS;
Pos pos = p.getPosition();
boolean inPowderSnow = instance.getBlock(pos).compare(Block.POWDER_SNOW)
|| instance.getBlock(pos.add(0, 1, 0)).compare(Block.POWDER_SNOW);
int ticksFrozen = p.getEntityMeta().getTickFrozen();
if(inPowderSnow) {
p.getEntityMeta().setTickFrozen(Math.min(TICKS_REQUIRED_TO_FREEZE, ticksFrozen + 1));
} else if(ticksFrozen > 0) {
p.getEntityMeta().setTickFrozen(Math.max(0, ticksFrozen - 2));
}
return Result.SUCCESS;
}
}
@@ -1,45 +1,66 @@
package eu.mhsl.minenet.minigames.instance;
import net.kyori.adventure.key.Key;
import net.minestom.server.MinecraftServer;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.utils.NamespaceID;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.registry.RegistryTag;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.world.DimensionType;
import net.minestom.server.world.attribute.EnvironmentAttribute;
import net.minestom.server.world.clock.WorldClock;
import net.minestom.server.world.timeline.Timeline;
/**
* Prebuilt dimensions
*/
public enum Dimension {
OVERWORLD(
NamespaceID.from("minenet:fullbright_overworld"),
Key.key("minenet:fullbright_overworld"),
DimensionType
.builder()
.ambientLight(2.0f)
// Fullbright: seit MC 26.1 laeuft die Grundhelligkeit ueber das Environment-Attribut
// AMBIENT_LIGHT_COLOR (Vanilla-Overworld: #0A0A0A); der alte ambientLight-2.0-Hack
// liegt ausserhalb der validen Range und bricht das Client-Rendering
.setAttribute(EnvironmentAttribute.AMBIENT_LIGHT_COLOR, NamedTextColor.WHITE)
// defaultClock noetig, damit Instance#setTime/#defaultClock funktionieren (sonst null); Timelines wie Vanilla-Overworld
.defaultClock(WorldClock.OVERWORLD)
.timelines(RegistryTag.direct(Timeline.DAY, Timeline.MOON, Timeline.EARLY_GAME, Timeline.VILLAGER_SCHEDULE))
.build()
),
NETHER(
NamespaceID.from("minenet:fullbright_nether"),
Key.key("minenet:fullbright_nether"),
DimensionType
.builder()
.ambientLight(2.0f)
.effects("minecraft:the_nether")
// Fullbright: seit MC 26.1 laeuft die Grundhelligkeit ueber das Environment-Attribut
// AMBIENT_LIGHT_COLOR (Vanilla-Overworld: #0A0A0A); der alte ambientLight-2.0-Hack
// liegt ausserhalb der validen Range und bricht das Client-Rendering
.setAttribute(EnvironmentAttribute.AMBIENT_LIGHT_COLOR, NamedTextColor.WHITE)
.skybox(DimensionType.Skybox.NONE)
.defaultClock(WorldClock.OVERWORLD)
.timelines(RegistryTag.direct(Timeline.VILLAGER_SCHEDULE))
.build()
),
THE_END(
NamespaceID.from("minenet:fullbright_end"),
Key.key("minenet:fullbright_end"),
DimensionType
.builder()
.ambientLight(2.0f)
.effects("minecraft:the_end")
// Fullbright: seit MC 26.1 laeuft die Grundhelligkeit ueber das Environment-Attribut
// AMBIENT_LIGHT_COLOR (Vanilla-Overworld: #0A0A0A); der alte ambientLight-2.0-Hack
// liegt ausserhalb der validen Range und bricht das Client-Rendering
.setAttribute(EnvironmentAttribute.AMBIENT_LIGHT_COLOR, NamedTextColor.WHITE)
.skybox(DimensionType.Skybox.END)
.defaultClock(WorldClock.THE_END)
.timelines(RegistryTag.direct(Timeline.VILLAGER_SCHEDULE))
.build()
);
public final DimensionType DIMENSION;
public final NamespaceID namespaceID;
public final DynamicRegistry.Key<DimensionType> key;
public final Key namespaceID;
public final RegistryKey<DimensionType> key;
Dimension(NamespaceID namespaceID, DimensionType dimType) {
Dimension(Key namespaceID, DimensionType dimType) {
this.DIMENSION = dimType;
this.namespaceID = namespaceID;
@@ -1,21 +1,29 @@
package eu.mhsl.minenet.minigames.instance;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.kyori.adventure.key.Key;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.instance.AddEntityToInstanceEvent;
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
import java.util.UUID;
public class MineNetInstance extends InstanceContainer {
public MineNetInstance(DynamicRegistry.Key<DimensionType> type) {
super(UUID.randomUUID(), type);
public MineNetInstance(RegistryKey<DimensionType> type) {
this(UUID.randomUUID(), type);
}
// Eindeutiger Dimension-Name pro Instanz: Minestom entscheidet anhand dieses Namens (nicht des
// DimensionTypes), ob beim setInstance das volle Respawn-Protokoll gefahren wird. Ohne den Reset
// rendert der 26.x-Client nach einem Wechsel zwischen Instanzen gleicher Dimension keine Chunks.
private MineNetInstance(UUID uuid, RegistryKey<DimensionType> type) {
super(uuid, type, Key.key("minenet", "instance-" + uuid));
MinecraftServer.getInstanceManager().registerInstance(this);
this.eventNode()
@@ -16,7 +16,7 @@ import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.timer.ExecutionType;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
@@ -34,7 +34,7 @@ public abstract class Game extends MineNetInstance implements Spawnable {
protected boolean isRunning = false;
protected boolean isBeforeBeginning = true;
public Game(DynamicRegistry.Key<DimensionType> dimensionType) {
public Game(RegistryKey<DimensionType> dimensionType) {
super(dimensionType);
MinecraftServer.getInstanceManager().registerInstance(this);
@@ -17,6 +17,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround.HighGr
import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.pillars.PillarsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.PlayerRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake.SpaceSnakeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spleef.SpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight.StickFightFactory;
@@ -52,7 +53,8 @@ public enum GameList {
BOATRACE(new BoatRaceFactory(), GameType.OTHER),
PILLARS(new PillarsFactory(), GameType.PROTOTYPE),
BLOCKBATTLE(new BlockBattleFactory(), GameType.PVP),
COLORJUMP(new ColorJumpFactory(), GameType.JUMPNRUN);
COLORJUMP(new ColorJumpFactory(), GameType.JUMPNRUN),
PLAYERRACE(new PlayerRaceFactory(), GameType.JUMPNRUN);
private final GameFactory factory;
private final GameType type;
@@ -9,7 +9,7 @@ import eu.mhsl.minenet.minigames.score.Score;
import net.kyori.adventure.audience.Audience;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.timer.ExecutionType;
import net.minestom.server.timer.Task;
import net.minestom.server.timer.TaskSchedule;
@@ -26,7 +26,7 @@ public class StatelessGame extends Game {
private int timeLimit = 0;
private int timePlayed = 0;
public StatelessGame(DynamicRegistry.Key<DimensionType> dimensionType, String gameName, Score score) {
public StatelessGame(RegistryKey<DimensionType> dimensionType, String gameName, Score score) {
super(dimensionType);
this.score = score;
this.name = gameName;
@@ -14,9 +14,9 @@ import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.instance.AddEntityToInstanceEvent;
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
import net.minestom.server.event.inventory.InventoryPreClickEvent;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.inventory.click.ClickType;
import net.minestom.server.inventory.condition.InventoryConditionResult;
import net.minestom.server.inventory.click.Click;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.sound.SoundEvent;
@@ -106,8 +106,8 @@ public class GameConfigurationInventory extends InteractableInventory {
}
@Override
protected void onClick(Player player, int slot, ClickType clickType, InventoryConditionResult inventoryConditionResult) {
inventoryConditionResult.setCancel(true);
protected void onClick(Player player, int slot, Click click, InventoryPreClickEvent event) {
event.setCancelled(true);
if(!this.map.containsKey(slot)) return;
@@ -1,6 +1,7 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain;
import de.articdive.jnoise.JNoise;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
@@ -28,9 +29,8 @@ import java.util.concurrent.CompletableFuture;
public class AcidRain extends StatelessGame {
final JNoise noise = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.09)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.09)
.build();
final private int radius = 20;
final private int roofHeight = 55;
@@ -105,7 +105,7 @@ public class AcidRain extends StatelessGame {
for(int z = -radius; z <= radius; z++) {
batch.setBlock(x, this.roofHeight, z, Block.AIR);
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
if(this.noise.getNoise(x + offset, z + offset) > 0.4) continue;
if(this.noise.evaluateNoise(x + offset, z + offset) > 0.4) continue;
batch.setBlock(x, this.roofHeight, z, Block.OAK_PLANKS);
}
@@ -24,6 +24,7 @@ import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerStartFlyingWithElytraEvent;
import net.minestom.server.event.player.PlayerStopFlyingWithElytraEvent;
import net.minestom.server.event.player.PlayerUseItemEvent;
import net.minestom.server.instance.Chunk;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
@@ -209,7 +210,16 @@ public class ElytraRace extends StatelessGame {
point -> batch.setBlock(point, Block.AIR)
);
int minChunkX = (ringPos.blockX() - 100) >> 4;
int maxChunkX = (ringPos.blockX() + 100) >> 4;
int chunkZ = ringPos.blockZ() >> 4;
BatchUtil.loadAndApplyBatch(batch, this, () -> {
for(int cx = minChunkX; cx <= maxChunkX; cx++) {
Chunk chunk = this.getChunk(cx, chunkZ);
if(chunk == null) continue;
this.getPlayers().forEach(chunk::sendChunk);
}
});
}
@@ -229,7 +239,7 @@ public class ElytraRace extends StatelessGame {
if(data.currentCheckpoint == 0) checkpointPos = this.getSpawn().add(0, 3, 0);
p.setVelocity(Vec.ZERO);
p.setFlyingWithElytra(false);
p.teleport(Pos.fromPoint(checkpointPos).add(0.5, 0, 0.5));
p.teleport(new Pos(checkpointPos).add(0.5, 0, 0.5));
p.setFlying(true);
p.setFlyingSpeed(0);
@@ -8,6 +8,7 @@ import io.github.togar2.pvp.events.EntityKnockbackEvent;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.events.PrepareAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
import io.github.togar2.pvp.feature.knockback.KnockbackSettings;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.event.instance.InstanceTickEvent;
@@ -50,7 +51,15 @@ class HighGround extends StatelessGame {
this.eventNode().addListener(
EntityKnockbackEvent.class,
entityKnockbackEvent -> entityKnockbackEvent.setStrength(1.1f)
entityKnockbackEvent -> entityKnockbackEvent.setSettings(
KnockbackSettings.builder()
.horizontal(1.1)
.vertical(KnockbackSettings.DEFAULT.vertical())
.verticalLimit(KnockbackSettings.DEFAULT.verticalLimit())
.extraHorizontal(KnockbackSettings.DEFAULT.extraHorizontal())
.extraVertical(KnockbackSettings.DEFAULT.extraVertical())
.build()
)
);
this.eventNode().addListener(InstanceTickEvent.class, instanceTickEvent -> {
@@ -19,7 +19,9 @@ import net.minestom.server.item.Material;
import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.concurrent.ThreadLocalRandom;
class Pillars extends StatelessGame {
@@ -27,6 +29,43 @@ class Pillars extends StatelessGame {
private int spawnPosz = 0;
private final int pillarSpacing = 10;
private final int pillarRowCount = 5;
private final int timeToNextItem = 5;
private static final Set<String> IGNORED_SUFFIXES = Set.of(
"_SWORD", "_PICKAXE", "_AXE", "_SHOVEL", "_HOE",
"_HELMET", "_CHESTPLATE", "_LEGGINGS", "_BOOTS",
"_BOAT", "_MINECART", "_BUCKET", "_SPAWN_EGG",
"_BANNER", "_CANDLE", "_PRESSURE_PLATE", "_TEMPLATE",
"_BUTTON", "_HARNESS"
);
private static final Set<Material> IGNORED_EXACT = Set.of(
Material.BOW, Material.CROSSBOW, Material.TRIDENT, Material.MACE, Material.SHIELD,
Material.SHEARS, Material.FLINT_AND_STEEL, Material.FISHING_ROD, Material.SADDLE,
Material.TURTLE_HELMET, Material.ELYTRA,
Material.LADDER, Material.VINE, Material.SCAFFOLDING, Material.TWISTING_VINES, Material.WEEPING_VINES,
Material.BAMBOO_RAFT,
Material.TNT, Material.SPAWNER, Material.END_PORTAL_FRAME,
Material.COMMAND_BLOCK, Material.CHAIN_COMMAND_BLOCK, Material.REPEATING_COMMAND_BLOCK,
Material.STRUCTURE_BLOCK, Material.STRUCTURE_VOID, Material.JIGSAW,
Material.BARRIER, Material.LIGHT, Material.DEBUG_STICK, Material.KNOWLEDGE_BOOK,
Material.BEDROCK, Material.AIR
);
private static final Set<Material> IGNORED_MATERIALS = new HashSet<>();
static {
for (Material material : Material.values()) {
String id = material.key().asString();
for (String suffix : IGNORED_SUFFIXES) {
if (id.endsWith(suffix.toLowerCase())) {
IGNORED_MATERIALS.add(material);
break;
}
}
}
}
public Pillars() {
super(Dimension.THE_END.key, "Pillars", new LastWinsScore());
@@ -90,14 +129,15 @@ class Pillars extends StatelessGame {
MinecraftServer.getSchedulerManager().submitTask(() -> {
List<Material> materials = Material.values().stream()
.filter(material -> !material.equals(Material.AIR))
.filter(material -> !IGNORED_EXACT.contains(material))
.filter(material -> !IGNORED_MATERIALS.contains(material))
.toList();
this.getPlayers().forEach(player -> {
ItemStack item = ItemStack.of(materials.get(ThreadLocalRandom.current().nextInt(Material.values().toArray().length)));
ItemStack item = ItemStack.of(materials.get(ThreadLocalRandom.current().nextInt(materials.size())));
player.getInventory().addItemStack(item);
});
return TaskSchedule.seconds(5);
return TaskSchedule.seconds(this.timeToNextItem);
});
}
}
@@ -0,0 +1,86 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.util.CommonProperties;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.CompletableFuture;
public class PlayerRace extends StatelessGame {
private final int height = 64;
private final Map<Player, Double> zLine = new WeakHashMap<>();
private final Map<Player, Double> zSpawnPoint = new WeakHashMap<>();
private final int obstacleCount;
public PlayerRace(int obstacleCount) {
super(Dimension.THE_END.key, "PlayerRace", new FirstWinsScore());
this.setGenerator(new PlayerRaceChunkgenerator(this.height, obstacleCount));
this.obstacleCount = obstacleCount;
}
@Override
protected boolean onPlayerJoin(Player p) {
p.setGameMode(GameMode.ADVENTURE);
this.zLine.put(p, 32.0);
this.zSpawnPoint.put(p, 14.5);
return false;
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = 0; x < 16; x++) {
batch.setBlock(x,this.height + 1, 15, Block.OAK_FENCE.withProperties(CommonProperties.fenceEastWest));
}BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
}
@Override
protected void onStart() {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = 0; x < 16; x++) {
batch.setBlock(x,this.height + 1, 15, Block.AIR);
}BatchUtil.loadAndApplyBatch(batch, this, () -> {});
}
@Override
public Pos getSpawn() {
return new Pos(8, this.height + 1.5, 8);
}
public Pos getNewSpawn(Player player) {
return new Pos(8, this.height + 1.5, this.zSpawnPoint.get(player));
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
var player = playerMoveEvent.getPlayer();
if(playerMoveEvent.getNewPosition().y() < this.height - 5) {
player.teleport(this.isBeforeBeginning ? this.getSpawn() : this.getNewSpawn(player));
return;
}
if(playerMoveEvent.getNewPosition().z() >= this.zLine.get(player) && this.isRunning) {
this.zLine.merge(player, 19.0, Double::sum);
this.zSpawnPoint.merge(player, 19.0, Double::sum);
}
if(playerMoveEvent.getNewPosition().z() >= 16 + this.obstacleCount * 19 && this.isRunning) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
}
if(playerMoveEvent.getNewPosition().z() >= 16 && this.isBeforeBeginning)
player.teleport(this.getSpawn());
}
}
@@ -0,0 +1,61 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles.Obstacle;
import eu.mhsl.minenet.minigames.util.GeneratorUtils;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.featureEnriched.ValeGenerator;
import eu.mhsl.minenet.minigames.world.generator.terrain.BaseGenerator;
import net.minestom.server.coordinate.Point;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
public class PlayerRaceChunkgenerator extends BaseGenerator {
private static final int START_LENGTH = 16;
private static final int GAP_LENGTH = 3;
private static final int PERIOD = Obstacle.LENGTH + GAP_LENGTH;
public PlayerRaceChunkgenerator(int height, int obstacleCount) {
ValeGenerator vale = new ValeGenerator();
vale.setXShiftMultiplier(integer -> 0.5d);
vale.setHeightNoiseMultiplier(integer -> 2);
this.addMixIn(vale);
int finishStart = START_LENGTH + obstacleCount * PERIOD;
int finishEnd = finishStart + 16;
this.addMixIn(unit -> {
Point chunkStart = unit.absoluteStart();
if(
chunkStart.chunkX() != 0 ||
chunkStart.blockZ() + 16 <= 0 ||
chunkStart.blockZ() >= finishEnd
) return;
GeneratorUtils.foreachXZ(unit, point -> {
Block ground = groundBlockAt(point.blockZ(), finishStart, finishEnd);
if(ground != null) unit.modifier().setBlock(point.withY(height), ground);
});
for(int i = 0; i < obstacleCount; i++) {
int obstacleZ = START_LENGTH + i * PERIOD;
if(obstacleZ < chunkStart.blockZ() || obstacleZ >= chunkStart.blockZ() + 16) continue;
GenerationUnit fork = unit.fork(
new Vec(chunkStart.blockX(), height - 8, obstacleZ),
new Vec(chunkStart.blockX() + 16, height + 16, obstacleZ + Obstacle.LENGTH)
);
Obstacle.getRandomObstacle().generate(fork, new Vec(chunkStart.blockX(), height, obstacleZ));
}
});
}
private static Block groundBlockAt(int z, int finishStart, int finishEnd) {
if(z < 0 || z >= finishEnd) return null;
if(z < START_LENGTH) return BlockPallet.GROUND.rnd();
if(z >= finishStart) return Block.DIAMOND_BLOCK;
int relative = (z - START_LENGTH) % PERIOD;
return relative >= Obstacle.LENGTH ? BlockPallet.GROUND.rnd() : null;
}
}
@@ -0,0 +1,40 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class PlayerRaceFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_PlayerRace#name");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("length", Material.RAIL, TranslatedComponent.byId("optionCommon#length"), 8, 12, 16, 20));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new PlayerRace(configuration.get("length").getAsInt()).setParent(parent);
}
@Override
public Material symbol() {
return Material.DIRT_PATH;
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_PlayerRace#description");
}
}
@@ -0,0 +1,30 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class BambooThicket extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(3) == 0 ? Block.PODZOL : Block.GRASS_BLOCK);
int z = relZ(point, start);
if(z < 2 || z > 13 || rnd.nextInt(100) >= 45) return;
int height = 3 + rnd.nextInt(3);
for(int y = 1; y <= height; y++) {
String leaves = y == height ? "large" : y == height - 1 ? "small" : "none";
unit.modifier().setBlock(
point.withY(start.blockY() + y),
Block.BAMBOO.withProperty("age", "1").withProperty("leaves", leaves)
);
}
});
}
}
@@ -0,0 +1,44 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class BasaltPillars extends Obstacle {
private final JNoise ground = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.13)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
double noise = this.ground.evaluateNoise(point.blockX(), point.blockZ());
Block floor = noise > 0.4 ? Block.SOUL_SOIL : noise < -0.4 ? Block.BASALT : Block.BLACKSTONE;
unit.modifier().setBlock(point.withY(start.blockY()), floor);
});
for(int i = 0; i < 16; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
int height = 2 + rnd.nextInt(3);
boolean thick = rnd.nextInt(3) == 0 && x < 15;
Block pillar = rnd.nextInt(3) == 0 ? Block.POLISHED_BASALT : Block.BASALT;
for(int y = 1; y <= height; y++) {
unit.modifier().setBlock(start.add(x, y, z), pillar);
if(thick) {
unit.modifier().setBlock(start.add(x + 1, y, z), pillar);
}
}
if(rnd.nextInt(3) == 0) {
unit.modifier().setBlock(start.add(x, height + 1, z), Block.SOUL_LANTERN);
}
}
}
}
@@ -0,0 +1,28 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class BerryPatch extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int z = relZ(point, start);
int pathX = 7 + (int) Math.round(5 * Math.sin(z * Math.PI / 7.5));
boolean onPath = relX(point, start) == pathX || relX(point, start) == pathX + 1;
boolean overgrown = z == 8;
unit.modifier().setBlock(point.withY(start.blockY()), onPath ? Block.DIRT_PATH : Block.GRASS_BLOCK);
boolean bush = onPath ? overgrown : z >= 1 && z <= 14 && rnd.nextInt(100) < 45;
if(bush) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.SWEET_BERRY_BUSH.withProperty("age", "3"));
}
});
}
}
@@ -0,0 +1,40 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class BoulderTrench extends Obstacle {
private static final int[] DEPTHS = {0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0};
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int depth = DEPTHS[relZ(point, start)];
for(int y = start.blockY() - 2; y < start.blockY() - depth; y++) {
unit.modifier().setBlock(point.withY(y), Block.STONE);
}
Block floor = depth == 0
? Block.GRASS_BLOCK
: rnd.nextBoolean() ? Block.COARSE_DIRT : Block.GRAVEL;
unit.modifier().setBlock(point.withY(start.blockY() - depth), floor);
});
for(int i = 0; i < 10; i++) {
int x = rnd.nextInt(16);
int z = 6 + rnd.nextInt(4);
unit.modifier().setBlock(start.add(x, -1, z), rnd.nextBoolean() ? Block.MOSSY_COBBLESTONE : Block.COBBLESTONE);
if(rnd.nextInt(3) == 0) {
unit.modifier().setBlock(start.add(x, 0, z), Block.MOSSY_COBBLESTONE);
}
}
for(int i = 0; i < 4; i++) {
unit.modifier().setBlock(start.add(rnd.nextInt(16), -1, 6 + rnd.nextInt(4)), Block.COBWEB);
}
}
}
@@ -0,0 +1,65 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class ChorusGrove extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
Block floor = rnd.nextInt(14) == 0 ? Block.PURPUR_BLOCK : Block.END_STONE;
unit.modifier().setBlock(point.withY(start.blockY()), floor);
});
int[] rows = {5, 10};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 1 + rnd.nextInt(4) : 10 + rnd.nextInt(4);
boolean[] hasWall = new boolean[16];
for(int x = 0; x < 16; x++) {
hasWall[x] = x < gapStart || x >= gapStart + 2;
}
for(int x = 0; x < 16; x++) {
if(!hasWall[x]) continue;
boolean westConnected = x > 0 && hasWall[x - 1];
boolean eastConnected = x < 15 && hasWall[x + 1];
Block wall = Block.END_STONE_BRICK_WALL
.withProperty("west", westConnected ? "low" : "none")
.withProperty("east", eastConnected ? "low" : "none")
.withProperty("up", String.valueOf(!westConnected || !eastConnected || x % 4 == 0));
unit.modifier().setBlock(start.add(x, 1, rows[i]), wall);
if(rnd.nextInt(6) == 0) {
unit.modifier().setBlock(start.add(x, 2, rows[i]), Block.END_ROD);
}
}
}
for(int i = 0; i < 15; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
if(z == 5 || z == 10) continue;
int height = 1 + rnd.nextInt(3);
for(int y = 1; y <= height; y++) {
unit.modifier().setBlock(start.add(x, y, z), Block.CHORUS_PLANT);
}
unit.modifier().setBlock(start.add(x, height + 1, z), Block.CHORUS_FLOWER.withProperty("age", "5"));
}
for(int i = 0; i < 5; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
if(z == 5 || z == 10) continue;
unit.modifier().setBlock(start.add(x, 1, z), Block.PURPUR_BLOCK);
if(rnd.nextBoolean()) {
unit.modifier().setBlock(start.add(x, 2, z), Block.PURPUR_BLOCK);
}
}
}
}
@@ -0,0 +1,46 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class CobwebGrove extends Obstacle {
private final JNoise soil = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.12)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
Block floor = this.soil.evaluateNoise(point.blockX(), point.blockZ()) > 0 ? Block.PODZOL : Block.COARSE_DIRT;
unit.modifier().setBlock(point.withY(start.blockY()), floor);
int z = relZ(point, start);
if(z < 2 || z > 13) return;
int roll = rnd.nextInt(100);
if(roll < 28) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.COBWEB);
if(roll < 8) unit.modifier().setBlock(point.withY(start.blockY() + 2), Block.COBWEB);
} else if(roll < 36) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.FERN);
}
});
for(int i = 0; i < 4; i++) {
int x = rnd.nextInt(16);
int z = 3 + rnd.nextInt(10);
int height = 1 + rnd.nextInt(2);
for(int y = 1; y <= height; y++) {
unit.modifier().setBlock(start.add(x, y, z), Block.SPRUCE_LOG);
}
}
}
}
@@ -0,0 +1,46 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class DripstoneSpikes extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(6) == 0 ? Block.STONE : Block.DRIPSTONE_BLOCK));
int[] rows = {4, 8, 12};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 2 + rnd.nextInt(4) : 9 + rnd.nextInt(4);
for(int x = 0; x < 16; x++) {
if(x >= gapStart && x < gapStart + 2) continue;
unit.modifier().setBlock(start.add(x, 1, rows[i]), Block.DRIPSTONE_BLOCK);
this.placeSpike(unit, start.add(0, 1, 0), x, rows[i], 1 + rnd.nextInt(2));
}
}
for(int i = 0; i < 12; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
if(z == 4 || z == 8 || z == 12) continue;
this.placeSpike(unit, start, x, z, 1 + rnd.nextInt(3));
}
}
private void placeSpike(GenerationUnit unit, Point start, int x, int z, int height) {
for(int y = 1; y <= height; y++) {
String thickness = y == height ? "tip" : y == height - 1 ? "frustum" : "base";
unit.modifier().setBlock(
start.add(x, y, z),
Block.POINTED_DRIPSTONE
.withProperty("thickness", thickness)
.withProperty("vertical_direction", "up")
);
}
}
}
@@ -0,0 +1,36 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class GlassPaneWeave extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(5) == 0 ? Block.CALCITE : Block.QUARTZ_BLOCK));
int[] rows = {4, 8, 12};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 2 + rnd.nextInt(3) : 11 + rnd.nextInt(3);
boolean[] hasPane = new boolean[16];
for(int x = 0; x < 16; x++) {
hasPane[x] = x < gapStart || x >= gapStart + 2;
}
for(int x = 0; x < 16; x++) {
if(!hasPane[x]) continue;
Block pane = (rnd.nextInt(6) == 0 ? Block.GRAY_STAINED_GLASS_PANE : Block.WHITE_STAINED_GLASS_PANE)
.withProperty("west", String.valueOf(x > 0 && hasPane[x - 1]))
.withProperty("east", String.valueOf(x < 15 && hasPane[x + 1]));
unit.modifier().setBlock(start.add(x, 1, rows[i]), pane);
unit.modifier().setBlock(start.add(x, 2, rows[i]), pane);
}
}
}
}
@@ -0,0 +1,35 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class HayHurdles extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
unit.modifier().setBlock(point.withY(start.blockY()), Block.GRASS_BLOCK);
if(relZ(point, start) % 3 != 0 && rnd.nextInt(8) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.SHORT_GRASS);
}
});
int[] rows = {3, 6, 9, 12};
for(int i = 0; i < rows.length; i++) {
boolean tall = i % 2 == 1;
int gapStart = rnd.nextInt(14);
for(int x = 0; x < 16; x++) {
if(tall && (x == gapStart || x == gapStart + 1)) continue;
Block block = rnd.nextInt(12) == 0 ? Block.CARVED_PUMPKIN : Block.HAY_BLOCK;
unit.modifier().setBlock(start.add(x, 1, rows[i]), block);
if(tall) {
unit.modifier().setBlock(start.add(x, 2, rows[i]), Block.HAY_BLOCK);
}
}
}
}
}
@@ -0,0 +1,35 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class HoneyField extends Obstacle {
private final JNoise sticky = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.2)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
boolean stickyFloor = this.sticky.evaluateNoise(point.blockX(), point.blockZ()) > 0.35;
unit.modifier().setBlock(point.withY(start.blockY()), stickyFloor ? Block.HONEY_BLOCK : Block.HONEYCOMB_BLOCK);
});
for(int wallZ : new int[]{5, 10}) {
int gapStart = wallZ == 5 ? 1 + rnd.nextInt(5) : 8 + rnd.nextInt(5);
for(int x = 0; x < 16; x++) {
if(x >= gapStart && x < gapStart + 2) continue;
unit.modifier().setBlock(start.add(x, 1, wallZ), Block.HONEY_BLOCK);
unit.modifier().setBlock(start.add(x, 2, wallZ), Block.HONEY_BLOCK);
}
}
}
}
@@ -0,0 +1,54 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class IceRink extends Obstacle {
private final JNoise streaks = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.15)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
double noise = this.streaks.evaluateNoise(point.blockX(), point.blockZ());
Block floor = noise > 0.45 ? Block.BLUE_ICE : noise < -0.55 ? Block.ICE : Block.PACKED_ICE;
unit.modifier().setBlock(point.withY(start.blockY()), floor);
if(relZ(point, start) >= 2 && relZ(point, start) <= 13 && rnd.nextInt(14) == 0) {
unit.modifier().setBlock(
point.withY(start.blockY() + 1),
Block.SNOW.withProperty("layers", String.valueOf(1 + rnd.nextInt(2)))
);
}
});
for(int wallZ : new int[]{5, 10}) {
int gapStart = wallZ == 5 ? 1 + rnd.nextInt(4) : 9 + rnd.nextInt(4);
for(int x = 0; x < 16; x++) {
if(x >= gapStart && x < gapStart + 3) continue;
unit.modifier().setBlock(start.add(x, 1, wallZ), Block.PACKED_ICE);
unit.modifier().setBlock(start.add(x, 2, wallZ), Block.ICE);
if(rnd.nextInt(4) == 0) {
unit.modifier().setBlock(start.add(x, 3, wallZ), Block.SNOW.withProperty("layers", "1"));
}
}
}
for(int i = 0; i < 5; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
if(z == 5 || z == 10) continue;
unit.modifier().setBlock(start.add(x, 1, z), Block.PACKED_ICE);
unit.modifier().setBlock(start.add(x, 2, z), Block.SNOW.withProperty("layers", "1"));
}
}
}
@@ -0,0 +1,36 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class LadderWall extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), BlockPallet.STONE.rnd()));
for(int x = 0; x < 16; x++) {
boolean hasLadder = rnd.nextInt(3) != 0;
for(int y = 1; y <= 3; y++) {
for(int z = 7; z <= 8; z++) {
Block block = rnd.nextInt(3) == 0 ? Block.MOSSY_STONE_BRICKS : Block.STONE_BRICKS;
unit.modifier().setBlock(start.add(x, y, z), block);
}
if(hasLadder) {
unit.modifier().setBlock(start.add(x, y, 6), Block.LADDER.withProperty("facing", "north"));
}
unit.modifier().setBlock(start.add(x, y, 9), Block.LADDER.withProperty("facing", "south"));
}
if(x % 5 == 2) {
unit.modifier().setBlock(start.add(x, 4, 7), Block.LANTERN);
}
}
}
}
@@ -0,0 +1,48 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.*;
class LadderWall2 extends Obstacle{
@Override
public void generate(GenerationUnit unit, Point start) {
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), BlockPallet.STREET.rnd()));
this.buildWall(unit, start,4, 4, false);
this.buildWall(unit, start,10, 8, true);
}
private void buildWall(GenerationUnit unit, Point start, int z, int height, boolean lastRow) {
Random random = new Random();
int y = 1;
for(int x = 0; x < 16; x++) {
for(int wy = 0; wy <= height; wy++) {
unit.modifier().setBlock(start.add(x, y + wy, z), BlockPallet.STONE.rnd());
}
}
for(int wy = lastRow ? 2 : 0; wy <= height; wy++) {
Set<Integer> noLadder = new HashSet<>();
for(int i = 0; i < 5; i++) {
noLadder.add(random.nextInt(16));
}
for(int x = 0; x < 16; x++) {
if(!noLadder.contains(x))
unit.modifier().setBlock(start.add(x, y + wy, z - 1), Block.LADDER);
}
if(!lastRow) {
for(int x = 7; x < 9; x++) {
unit.modifier().setBlock(start.add(x, y + wy, z + 1), Block.LADDER.withProperty("facing", "south"));
}
}
}
}
}
@@ -0,0 +1,35 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class LeafHedges extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
unit.modifier().setBlock(point.withY(start.blockY()), Block.GRASS_BLOCK);
int z = relZ(point, start);
if(z % 4 != 0 && z >= 1 && z <= 14 && rnd.nextInt(10) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), BlockPallet.FLOWER.rnd());
}
});
int[] rows = {4, 8, 12};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 11 + rnd.nextInt(3) : 1 + rnd.nextInt(3);
for(int x = 0; x < 16; x++) {
if(x >= gapStart && x < gapStart + 2) continue;
Block leaves = (rnd.nextInt(10) < 3 ? Block.FLOWERING_AZALEA_LEAVES : Block.AZALEA_LEAVES)
.withProperty("persistent", "true");
unit.modifier().setBlock(start.add(x, 1, rows[i]), leaves);
unit.modifier().setBlock(start.add(x, 2, rows[i]), leaves);
}
}
}
}
@@ -0,0 +1,40 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class MudPools extends Obstacle {
private final JNoise pools = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.11)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int z = relZ(point, start);
double noise = this.pools.evaluateNoise(point.blockX(), point.blockZ());
boolean pool = z >= 1 && z <= 14 && noise > 0.05;
if(pool) {
unit.modifier().setBlock(point.withY(start.blockY() - 1), Block.MUD);
return;
}
Block floor = noise > -0.3 ? Block.MUDDY_MANGROVE_ROOTS : Block.GRASS_BLOCK;
unit.modifier().setBlock(point.withY(start.blockY() - 1), Block.MUD);
unit.modifier().setBlock(point.withY(start.blockY()), floor);
if(z >= 2 && z <= 13 && rnd.nextInt(6) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.MANGROVE_ROOTS);
}
});
}
}
@@ -0,0 +1,25 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
class Mudpit extends Obstacle {
private final JNoise curves = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.1)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
forEachColumn(start, point -> {
double relative = relZ(point, start);
double modifier = -1.5 * Math.cos(relative * Math.PI/7.5) + 1.5;
double heightAtBlock = start.blockY() + this.curves.evaluateNoise(point.blockX(), point.blockZ()) * modifier;
unit.modifier().setBlock(point.withY(heightAtBlock), Block.SOUL_SAND);
unit.modifier().setBlock(point.withY(heightAtBlock-1), Block.SOUL_SAND);
});
}
}
@@ -0,0 +1,37 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class MushroomRoofs extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
unit.modifier().setBlock(point.withY(start.blockY()), Block.MYCELIUM);
int z = relZ(point, start);
if(z >= 1 && z <= 14 && rnd.nextInt(20) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), rnd.nextBoolean() ? Block.RED_MUSHROOM : Block.BROWN_MUSHROOM);
}
});
for(int stemZ : new int[]{4, 8, 12}) {
int x = 4 + rnd.nextInt(8);
Block cap = rnd.nextBoolean() ? Block.RED_MUSHROOM_BLOCK : Block.BROWN_MUSHROOM_BLOCK;
unit.modifier().setBlock(start.add(x, 1, stemZ), Block.MUSHROOM_STEM);
for(int capX = x - 3; capX <= x + 3; capX++) {
for(int capZ = stemZ - 1; capZ <= stemZ + 1; capZ++) {
if(capX < 0 || capX > 15 || capZ < 0 || capZ > 15) continue;
if(Math.abs(capX - x) == 3 && Math.abs(capZ - stemZ) == 1) continue;
unit.modifier().setBlock(start.add(capX, 2, capZ), cap);
}
}
}
}
}
@@ -0,0 +1,69 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import eu.mhsl.minenet.minigames.util.GeneratorUtils;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import java.util.function.Consumer;
public abstract class Obstacle {
public static final int LENGTH = 16;
@SuppressWarnings("StaticInitializerReferencesSubClass")
private static final List<Obstacle> obstacles = List.of(
new Mudpit(),
new IceRink(),
new HoneyField(),
new CobwebGrove(),
new BerryPatch(),
new WaterChannel(),
new HayHurdles(),
new SlimePatches(),
new MudPools(),
new PowderSnowField(),
new DripstoneSpikes(),
new ChorusGrove(),
new BasaltPillars(),
new WallSlalom(),
new LeafHedges(),
new MushroomRoofs(),
new SandDunes(),
new LadderWall(),
new LadderWall2(),
new GlassPaneWeave(),
new BoulderTrench(),
new BambooThicket()
);
public abstract void generate(GenerationUnit unit, Point start);
private static final List<Obstacle> remaining = new ArrayList<>();
public static synchronized Obstacle getRandomObstacle() {
if(remaining.isEmpty()) {
remaining.addAll(obstacles);
}
int index = ThreadLocalRandom.current().nextInt(remaining.size());
return remaining.remove(index);
}
protected static void forEachColumn(Point start, Consumer<Point> callback) {
GeneratorUtils.foreachXZ(start, start.add(15, 0, LENGTH - 1), callback);
}
protected static int relX(Point point, Point start) {
return point.blockX() - start.blockX();
}
protected static int relZ(Point point, Point start) {
return point.blockZ() - start.blockZ();
}
protected static Random seededRandom(Point start) {
return new Random(start.blockX() * 341873128712L + start.blockZ() * 132897987541L);
}
}
@@ -0,0 +1,40 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class PowderSnowField extends Obstacle {
private final JNoise drifts = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.14)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int z = relZ(point, start);
int laneX = 7 + (int) Math.round(3 * Math.sin(z * Math.PI / 7.5));
boolean onLane = relX(point, start) == laneX || relX(point, start) == laneX + 1;
double noise = this.drifts.evaluateNoise(point.blockX(), point.blockZ());
boolean drift = z >= 2 && z <= 13 && noise > (onLane ? 0.45 : 0.0);
unit.modifier().setBlock(point.withY(start.blockY()), onLane ? Block.PACKED_ICE : Block.SNOW_BLOCK);
if(drift) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.POWDER_SNOW);
if(noise > 0.6) {
unit.modifier().setBlock(point.withY(start.blockY() + 2), Block.POWDER_SNOW);
}
} else if(!onLane && rnd.nextInt(6) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.SNOW.withProperty("layers", "1"));
}
});
}
}
@@ -0,0 +1,41 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class SandDunes extends Obstacle {
private final JNoise dunes = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.08)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
double taper = -1.25 * Math.cos(relZ(point, start) * Math.PI / 7.5) + 1.25;
double noise = (this.dunes.evaluateNoise(point.blockX(), point.blockZ()) + 1) / 2;
int top = start.blockY() + (int) Math.round(noise * taper);
for(int y = start.blockY() - 1; y < top; y++) {
unit.modifier().setBlock(point.withY(y), Block.SANDSTONE);
}
unit.modifier().setBlock(point.withY(top), Block.SAND);
if(top > start.blockY() + 1 && rnd.nextInt(14) == 0) {
unit.modifier().setBlock(point.withY(top + 1), Block.DEAD_BUSH);
} else if(top == start.blockY() && relZ(point, start) >= 2 && relZ(point, start) <= 13 && rnd.nextInt(22) == 0) {
int cactusHeight = 1 + rnd.nextInt(2);
for(int y = 1; y <= cactusHeight; y++) {
unit.modifier().setBlock(point.withY(top + y), Block.CACTUS);
}
}
});
}
}
@@ -0,0 +1,31 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class SlimePatches extends Obstacle {
private final JNoise blobs = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.18)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int z = relZ(point, start);
boolean slime = z >= 1 && z <= 14 && this.blobs.evaluateNoise(point.blockX(), point.blockZ()) > -0.2;
unit.modifier().setBlock(point.withY(start.blockY()), slime ? Block.SLIME_BLOCK : Block.MOSS_BLOCK);
if(!slime && z >= 2 && z <= 13 && rnd.nextInt(18) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.AZALEA);
}
});
}
}
@@ -0,0 +1,38 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class WallSlalom extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(4) == 0 ? Block.ANDESITE : Block.STONE));
int[] rows = {4, 8, 12};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 1 + rnd.nextInt(3) : 10 + rnd.nextInt(3);
boolean[] hasWall = new boolean[16];
for(int x = 0; x < 16; x++) {
hasWall[x] = x < gapStart || x >= gapStart + 2;
}
for(int x = 0; x < 16; x++) {
if(!hasWall[x]) continue;
boolean westConnected = x > 0 && hasWall[x - 1];
boolean eastConnected = x < 15 && hasWall[x + 1];
Block wall = Block.STONE_BRICK_WALL
.withProperty("west", westConnected ? "low" : "none")
.withProperty("east", eastConnected ? "low" : "none")
.withProperty("up", String.valueOf(!westConnected || !eastConnected || x % 4 == 0));
unit.modifier().setBlock(start.add(x, 1, rows[i]), wall);
}
}
}
}
@@ -0,0 +1,37 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class WaterChannel extends Obstacle {
private static final int[] DEPTHS = {0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, 0};
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int depth = DEPTHS[relZ(point, start)];
if(depth == 0) {
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(3) == 0 ? Block.SMOOTH_SANDSTONE : Block.SAND);
return;
}
Block bottom = rnd.nextInt(5) == 0 ? Block.DARK_PRISMARINE : Block.PRISMARINE;
unit.modifier().setBlock(point.withY(start.blockY() - depth), bottom);
for(int y = start.blockY() - depth + 1; y <= start.blockY(); y++) {
unit.modifier().setBlock(point.withY(y), Block.WATER);
}
if(depth >= 2 && rnd.nextInt(4) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() - depth + 1), Block.SEAGRASS);
}
if(rnd.nextInt(20) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.LILY_PAD);
}
});
}
}
@@ -125,7 +125,7 @@ public class SpaceSnake extends StatelessGame {
}
PlayState state = this.playerStates.get(playerBlockPlaceEvent.getPlayer());
state.blocks.add(playerBlockPlaceEvent.getBlockPosition().asVec().asPosition());
state.blocks.add(new Pos(playerBlockPlaceEvent.getBlockPosition()));
state.cutToLength(pos -> this.setBlock(pos, Block.AIR));
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> this.updateInv(playerBlockPlaceEvent.getPlayer()));
@@ -32,7 +32,7 @@ public class Sumo extends StatelessGame {
super(Dimension.OVERWORLD.key, "Sumo", new LastWinsScore());
this.getScore().setIgnoreLastPlayers(1);
this.setTime(6000);
this.setTimeRate(0);
this.defaultClock().pause();
this.radius = radius;
this.health = health;
@@ -22,7 +22,12 @@ public class TowerdefenseRoom extends InstanceContainer {
private final Towerdefense game;
public TowerdefenseRoom(Player player, Towerdefense game) {
super(UUID.randomUUID(), Dimension.OVERWORLD.key);
this(UUID.randomUUID(), player, game);
}
// eindeutiger Dimension-Name pro Instanz, siehe MineNetInstance
private TowerdefenseRoom(UUID uuid, Player player, Towerdefense game) {
super(uuid, Dimension.OVERWORLD.key, net.kyori.adventure.key.Key.key("minenet", "instance-" + uuid));
MinecraftServer.getInstanceManager().registerInstance(this);
this.player = player;
this.game = game;
@@ -1,6 +1,7 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace;
import de.articdive.jnoise.JNoise;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
@@ -49,9 +50,8 @@ class TrafficLightRace extends StatelessGame {
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
final JNoise slowBatches = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.1)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.1)
.build();
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
@@ -62,7 +62,7 @@ class TrafficLightRace extends StatelessGame {
}
for(int z = this.preRun; z <= this.length + this.preRun; z++) {
batch.setBlock(x, 50, z, slowBatches.getNoise(x, z) > 0.6 ? Block.SOUL_SAND : BlockPallet.STREET.rnd());
batch.setBlock(x, 50, z, slowBatches.evaluateNoise(x, z) > 0.6 ? Block.SOUL_SAND : BlockPallet.STREET.rnd());
}
for(int z = this.preRun + this.length; z <= this.preRun + this.length + this.afterRun; z++) {
@@ -15,8 +15,7 @@ import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
import net.minestom.server.event.player.PlayerStartSneakingEvent;
import net.minestom.server.event.player.PlayerStopSneakingEvent;
import net.minestom.server.event.player.PlayerInputEvent;
import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
@@ -45,8 +44,7 @@ class TurtleGame extends StatelessGame {
this.eventNode()
.addListener(PlayerTickEvent.class, this::onPlayerTick)
.addListener(PlayerStartSneakingEvent.class, this::onPlayerStartSneak)
.addListener(PlayerStopSneakingEvent.class, this::onPlayerStopSneak);
.addListener(PlayerInputEvent.class, this::onPlayerInput);
}
@Override
@@ -66,14 +64,10 @@ class TurtleGame extends StatelessGame {
}
}
private void onPlayerStartSneak(@NotNull PlayerStartSneakingEvent event) {
private void onPlayerInput(@NotNull PlayerInputEvent event) {
Player p = event.getPlayer();
this.turtlePlayerMap.get(p).boostSpeed();
}
private void onPlayerStopSneak(@NotNull PlayerStopSneakingEvent event) {
Player p = event.getPlayer();
this.turtlePlayerMap.get(p).cancelBoost();
if(event.hasPressedShiftKey()) this.turtlePlayerMap.get(p).boostSpeed();
if(event.hasReleasedShiftKey()) this.turtlePlayerMap.get(p).cancelBoost();
}
protected void onPlayerTick(@NotNull PlayerTickEvent event) {
@@ -1,6 +1,7 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.gameObjects;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityCreature;
@@ -52,7 +53,7 @@ public class Turtle extends EntityCreature {
if(this.getInstance() == null) return;
this.teleport(this.getPosition().withView(this.player.getPosition().withPitch(this.getPosition().pitch())));
Vec lookingVector = this.player.getPosition().direction().withY(0).mul(100);
this.lookAt(this.getPosition().add(lookingVector.asPosition()));
this.lookAt(this.getPosition().add(new Pos(lookingVector)));
}
public void move() {
@@ -36,7 +36,7 @@ public class Hub extends MineNetInstance implements Spawnable {
this.setChunkLoader(new AnvilLoader(Path.of("maps/hub")));
this.setTime(18000);
this.setTimeRate(0);
this.defaultClock().pause();
}
@@ -9,10 +9,10 @@ import eu.mhsl.minenet.minigames.shared.inventory.InteractableInventory;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.inventory.InventoryPreClickEvent;
import net.minestom.server.event.player.PlayerPacketEvent;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.inventory.click.ClickType;
import net.minestom.server.inventory.condition.InventoryConditionResult;
import net.minestom.server.inventory.click.Click;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.network.packet.client.play.ClientNameItemPacket;
@@ -45,9 +45,9 @@ public class JoinInventory extends InteractableInventory {
}
@Override
protected void onClick(Player player, int slot, ClickType clickType, InventoryConditionResult inventoryConditionResult) {
protected void onClick(Player player, int slot, Click click, InventoryPreClickEvent event) {
if(slot != 2) return;
inventoryConditionResult.setCancel(true);
event.setCancelled(true);
player.closeInventory();
this.typedText = this.formatInput(this.typedText);
@@ -2,13 +2,8 @@ package eu.mhsl.minenet.minigames.message.type;
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
import net.kyori.adventure.audience.Audience;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.title.Title;
import net.kyori.adventure.title.TitlePart;
import net.minestom.server.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.jetbrains.annotations.UnknownNullability;
import java.time.Duration;
import java.util.function.Consumer;
@@ -41,26 +36,6 @@ public class TitleMessage extends TranslatableMessage {
@Override
public void send(Player p) {
Audience.audience(p).showTitle(new Title() {
@Override
public @NotNull Component title() {
return TitleMessage.this.build(p);
}
@Override
public @NotNull Component subtitle() {
return TitleMessage.this.subtitle.build(p);
}
@Override
public @Nullable Times times() {
return TitleMessage.this.times;
}
@Override
public <T> @UnknownNullability T part(@NotNull TitlePart<T> part) {
return null;
}
});
Audience.audience(p).showTitle(Title.title(this.build(p), this.subtitle.build(p), this.times));
}
}
@@ -44,11 +44,11 @@ public class Tournament {
}
return new Rewards(
this.memorialConfiguration.memorialMaterial().namespace().value(),
this.memorialConfiguration.memorialMaterial().key().value(),
this.memorialConfiguration.memorialTitle(),
this.memorialConfiguration.memorialLore(),
this.getGameScores().keySet().stream().map(Player::getUuid).toList(),
this.rewardConfiguration.item().namespace().value(),
this.rewardConfiguration.item().key().value(),
itemCount
);
}
@@ -2,24 +2,40 @@ package eu.mhsl.minenet.minigames.shared.inventory;
import net.kyori.adventure.text.Component;
import net.minestom.server.entity.Player;
import net.minestom.server.event.inventory.InventoryPreClickEvent;
import net.minestom.server.inventory.Inventory;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.inventory.click.ClickType;
import net.minestom.server.inventory.condition.InventoryConditionResult;
import net.minestom.server.inventory.click.Click;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Consumer;
public class InteractableInventory extends Inventory {
private final Map<Integer, ClickAction> clickActions = new ConcurrentHashMap<>();
private record ClickAction(ItemStack item, Consumer<ItemClick> callback, boolean closeAfter) {
}
/**
* Defines an Inventory with direct callbacks for ItemSlots
*/
protected InteractableInventory(@NotNull InventoryType inventoryType, @NotNull Component title) {
super(inventoryType, title);
this.addInventoryCondition(this::onClick);
this.eventNode().addListener(InventoryPreClickEvent.class, event -> {
event.setCancelled(true);
this.onClick(event.getPlayer(), event.getSlot(), event.getClick(), event);
ClickAction action = this.clickActions.get(event.getSlot());
if(action == null) return;
if(action.closeAfter()) event.getPlayer().closeInventory();
action.callback().accept(new ItemClick(event.getPlayer(), this, event.getSlot(), action.item(), event.getClick()));
});
}
/**
@@ -27,13 +43,7 @@ public class InteractableInventory extends Inventory {
*/
protected void setClickableItem(ItemStack item, int slot, Consumer<ItemClick> callback, boolean closeAfter) {
this.setItemStack(slot, item);
this.addInventoryCondition((player, clickedSlot, clickType, inventoryConditionResult) -> {
if(clickedSlot == slot) {
if(closeAfter) player.closeInventory();
callback.accept(new ItemClick(player, this, clickedSlot, item, clickType));
}
inventoryConditionResult.setCancel(true);
});
this.clickActions.put(slot, new ClickAction(item, callback, closeAfter));
}
protected void setClickableItem(ItemStack item, int slot, Consumer<ItemClick> callback) {
@@ -62,7 +72,7 @@ public class InteractableInventory extends Inventory {
/**
* You may want to Override this method to get more generic click events
*/
protected void onClick(Player player, int slot, ClickType clickType, InventoryConditionResult inventoryConditionResult) {
protected void onClick(Player player, int slot, Click click, InventoryPreClickEvent event) {
}
}
@@ -2,7 +2,7 @@ package eu.mhsl.minenet.minigames.shared.inventory;
import net.minestom.server.entity.Player;
import net.minestom.server.inventory.Inventory;
import net.minestom.server.inventory.click.ClickType;
import net.minestom.server.inventory.click.Click;
import net.minestom.server.item.ItemStack;
public class ItemClick {
@@ -10,17 +10,17 @@ public class ItemClick {
private final InteractableInventory inventory;
private final int clickedSlot;
private final ItemStack item;
private final ClickType clickType;
private final Click click;
/**
* Describes a click on an Item from an IntractableInventory
*/
public ItemClick(Player player, InteractableInventory inventory, int clickedSlot, ItemStack item, ClickType clickType) {
public ItemClick(Player player, InteractableInventory inventory, int clickedSlot, ItemStack item, Click click) {
this.player = player;
this.inventory = inventory;
this.clickedSlot = clickedSlot;
this.item = item;
this.clickType = clickType;
this.click = click;
}
public Player getPlayer() {
@@ -39,7 +39,7 @@ public class ItemClick {
return this.item;
}
public ClickType getClickType() {
return this.clickType;
public Click getClick() {
return this.click;
}
}
@@ -2,6 +2,7 @@ package eu.mhsl.minenet.minigames.util;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.batch.Batch;
import net.minestom.server.instance.batch.ChunkBatch;
import net.minestom.server.utils.chunk.ChunkUtils;
@@ -24,27 +25,19 @@ public class BatchUtil {
}
}
public static void loadAndApplyBatch(Batch batch, InstanceContainer instance, Runnable onFinish) {
public static void loadAndApplyBatch(AbsoluteBlockBatch batch, InstanceContainer instance, Runnable onFinish) {
batch.awaitReady();
long[] affectedChunks = BatchUtil.getAffectedChunks(batch);
ChunkUtils.optionalLoadAll(instance, affectedChunks, null).thenRun(() -> batch.apply(instance, onFinish));
ChunkUtils.optionalLoadAll(instance, affectedChunks, null).thenRun(() -> batch.apply(instance, b -> onFinish.run()));
}
public static void loadAndApplyBatchBlocking(Batch batch, InstanceContainer instance) {
public static void loadAndApplyBatchBlocking(AbsoluteBlockBatch batch, InstanceContainer instance) {
CompletableFuture<Void> future = new CompletableFuture<>();
batch.awaitReady();
long[] affectedChunks = BatchUtil.getAffectedChunks(batch);
CompletableFuture<Void> loadChunksTask = ChunkUtils.optionalLoadAll(instance, affectedChunks, null);
Runnable completerTask = () -> {
System.out.println("COMPLETE");
future.complete(null);
};
loadChunksTask.thenRun(() -> {
System.out.println("BEGIN");
batch.apply(instance, completerTask);
});
loadChunksTask.thenRun(() -> batch.apply(instance, b -> future.complete(null)));
try {
future.get();
@@ -1,6 +1,7 @@
package eu.mhsl.minenet.minigames.world.generator.featureEnriched;
import de.articdive.jnoise.JNoise;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import eu.mhsl.minenet.minigames.util.NumberUtil;
import eu.mhsl.minenet.minigames.world.generator.terrain.HeightTerrainGenerator;
import net.minestom.server.coordinate.Point;
@@ -9,15 +10,13 @@ import java.util.function.Function;
public class ValeGenerator extends HeightTerrainGenerator {
private final JNoise curves = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.01)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.01)
.build();
private final JNoise largeCurves = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.001)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.001)
.build();
private Function<Integer, Double> xShiftMultiplier = multiplier -> 1d;
@@ -33,7 +32,7 @@ public class ValeGenerator extends HeightTerrainGenerator {
}
public int getXShiftAtZ(int z) {
return (int) ((this.curves.getNoise(z) * 32 + this.largeCurves.getNoise(z) * 64) * this.xShiftMultiplier.apply(z) + this.xShiftOffset.apply(z));
return (int) ((this.curves.evaluateNoise(z) * 32 + this.largeCurves.evaluateNoise(z) * 64) * this.xShiftMultiplier.apply(z) + this.xShiftOffset.apply(z));
}
public void setXShiftMultiplier(Function<Integer, Double> xShiftMultiplier) {
@@ -1,6 +1,7 @@
package eu.mhsl.minenet.minigames.world.generator.terrain;
import de.articdive.jnoise.JNoise;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import eu.mhsl.minenet.minigames.util.NumberUtil;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.PlateTerrainGenerator;
@@ -17,19 +18,16 @@ public class CircularPlateTerrainGenerator extends PlateTerrainGenerator {
protected final Random rnd = new Random();
private final int size;
private final JNoise base = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.01)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.01)
.build();
private final JNoise batches = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.05)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.05)
.build();
private final JNoise peaks = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.1)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.1)
.build();
public CircularPlateTerrainGenerator(int size) {
@@ -61,11 +59,11 @@ public class CircularPlateTerrainGenerator extends PlateTerrainGenerator {
unit.modifier().setBlock(bottom, Block.GRASS_BLOCK);
synchronized(this.base) {
double baseNoise = this.base.getNoise(bottom.x(), bottom.z());
double baseNoise = this.base.evaluateNoise(bottom.x(), bottom.z());
double currentHeight = minTwo(NumberUtil.map(distance, 0, 400, -((double) this.size / 5), 200)) + baseNoise * 8;
synchronized(this.batches) {
double elementNoise = this.batches.getNoise(bottom.x(), bottom.z());
double elementNoise = this.batches.evaluateNoise(bottom.x(), bottom.z());
unit.modifier().fill(
bottom,
@@ -76,7 +74,7 @@ public class CircularPlateTerrainGenerator extends PlateTerrainGenerator {
}
synchronized(this.peaks) {
double peakNoise = this.peaks.getNoise(bottom.x(), bottom.z());
double peakNoise = this.peaks.evaluateNoise(bottom.x(), bottom.z());
if(peakNoise > 0.97 && bottom.distance(new Pos(0, 0, 0)) > (this.size + 20)) {
@@ -1,6 +1,7 @@
package eu.mhsl.minenet.minigames.world.generator.terrain;
import de.articdive.jnoise.JNoise;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import eu.mhsl.minenet.minigames.util.GeneratorUtils;
import eu.mhsl.minenet.minigames.util.NumberUtil;
import eu.mhsl.minenet.minigames.world.BlockPallet;
@@ -17,19 +18,16 @@ import java.util.function.Function;
public class HeightTerrainGenerator extends BaseGenerator {
protected final Random rnd = new Random();
private final JNoise base = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.01)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.01)
.build();
private final JNoise batches = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.05)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.05)
.build();
private final JNoise peaks = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.1)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.1)
.build();
private final BlockPallet blockPallet = BlockPallet.STONE;
protected Function<Point, Integer> heightNoiseMultiplier = (Point) -> 16;
@@ -43,13 +41,13 @@ public class HeightTerrainGenerator extends BaseGenerator {
unit.modifier().setBlock(bottomPoint, this.blockPallet.rnd());
synchronized(this.base) {
double heightNoise = this.base.getNoise(bottomPoint.x(), bottomPoint.z());
double heightNoise = this.base.evaluateNoise(bottomPoint.x(), bottomPoint.z());
double noiseModifier = heightNoise * this.heightNoiseMultiplier.apply(bottomPoint);
double heightModifier = NumberUtil.clamp(this.calculateHeight.apply(bottomPoint) + noiseModifier, 1d, unit.size().y());
if(heightModifier < 1) System.out.println("HEIGHT MODIFIER ILLEGAL");
synchronized(this.batches) {
double batchNoise = this.batches.getNoise(bottomPoint.x(), bottomPoint.z());
double batchNoise = this.batches.evaluateNoise(bottomPoint.x(), bottomPoint.z());
Block block = batchNoise < 0.9 ? batchNoise > -0.2 ? Block.GRASS_BLOCK : Block.SOUL_SAND : Block.STONE;
unit.modifier().fill(bottomPoint, bottomPoint.add(1, heightModifier, 1), block);
@@ -77,7 +75,7 @@ public class HeightTerrainGenerator extends BaseGenerator {
}
synchronized(this.peaks) {
double peakNoise = this.peaks.getNoise(bottomPoint.x(), bottomPoint.z());
double peakNoise = this.peaks.evaluateNoise(bottomPoint.x(), bottomPoint.z());
if(peakNoise > 0.97 && bottomPoint.distance(new Pos(0, 0, 0)) > (50 + 20)) {
@@ -1,6 +1,7 @@
package eu.mhsl.minenet.minigames.world.generator.terrain;
import de.articdive.jnoise.JNoise;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import eu.mhsl.minenet.minigames.util.NumberUtil;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.PlateTerrainGenerator;
@@ -21,19 +22,16 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
private final int width;
private final int length;
private final JNoise base = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.01)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.01)
.build();
private final JNoise batches = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.05)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.05)
.build();
private final JNoise peaks = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.1)
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.1)
.build();
public SquarePlateTerrainGenerator(int width, int length) {
@@ -82,7 +80,7 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
unit.modifier().setBlock(bottom, Block.GRASS_BLOCK);
synchronized(this.base) {
double baseNoise = this.base.getNoise(bottom.x(), bottom.z());
double baseNoise = this.base.evaluateNoise(bottom.x(), bottom.z());
double[] possibleHeights = {
minTwo(NumberUtil.map(bottom.distance(new Pos(0, 0, 0)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
minTwo(NumberUtil.map(bottom.distance(new Pos(this.width, 0, 0)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
@@ -93,7 +91,7 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
double currentHeight = Arrays.stream(possibleHeights).min().getAsDouble();
synchronized(this.batches) {
double elementNoise = this.batches.getNoise(bottom.x(), bottom.z());
double elementNoise = this.batches.evaluateNoise(bottom.x(), bottom.z());
unit.modifier().fill(
bottom,
@@ -104,7 +102,7 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
}
synchronized(this.peaks) {
double peakNoise = this.peaks.getNoise(bottom.x(), bottom.z());
double peakNoise = this.peaks.evaluateNoise(bottom.x(), bottom.z());
if(peakNoise > 0.97 && bottom.distance(new Pos(0, 0, 0)) > (this.width + 20)) {
+5 -1
View File
@@ -186,4 +186,8 @@ itemCount;Block Count;Block Anzahl
;;
ns:game_ColorJump#;;
name;Color Jump;Farbsprung
description;Jump on the right color!;Springe auf die richtige Farbe!
description;Jump on the right color!;Springe auf die richtige Farbe!
;;
ns:game_PlayerRace#;;
name;Player Race;Wettrennen
description;Get to the other side as quickly as possible!;Komme so schnell wie möglich auf die andere Seite!
1 map en_us de_de
186
187 ns:game_ColorJump#
188 name Color Jump Farbsprung
189 description Jump on the right color! Springe auf die richtige Farbe!
190
191 ns:game_PlayerRace#
192 name Player Race Wettrennen
193 description Get to the other side as quickly as possible! Komme so schnell wie möglich auf die andere Seite!