added playerrace and updated to version 26.2 #14
@@ -54,7 +54,7 @@ public enum GameList {
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PILLARS(new PillarsFactory(), GameType.PROTOTYPE),
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PILLARS(new PillarsFactory(), GameType.PROTOTYPE),
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BLOCKBATTLE(new BlockBattleFactory(), GameType.PVP),
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BLOCKBATTLE(new BlockBattleFactory(), GameType.PVP),
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COLORJUMP(new ColorJumpFactory(), GameType.JUMPNRUN),
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COLORJUMP(new ColorJumpFactory(), GameType.JUMPNRUN),
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PLAYERRACE(new PlayerRaceFactory(), GameType.PROTOTYPE);
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PLAYERRACE(new PlayerRaceFactory(), GameType.JUMPNRUN);
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private final GameFactory factory;
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private final GameFactory factory;
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private final GameType type;
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private final GameType type;
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+1
-1
@@ -30,7 +30,7 @@ public class PlayerRaceFactory implements GameFactory {
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@Override
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@Override
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public Material symbol() {
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public Material symbol() {
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return Material.GRASS_BLOCK;
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return Material.DIRT_PATH;
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}
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}
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@Override
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@Override
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