14 Commits

Author SHA1 Message Date
460d737d3d reset player level 2025-07-19 02:21:23 +02:00
7591ce29ff added strong towers 2025-07-19 02:09:55 +02:00
39bbf19d9d reset more player values in Room 2025-07-19 01:48:35 +02:00
df239d8166 made armadillo faster and chicken slower 2025-07-19 01:27:35 +02:00
bf9c16ccc8 removed log 2025-07-19 01:24:40 +02:00
b5d6d7bac4 added wave mechanic 2025-07-19 01:10:57 +02:00
3b55f16b24 added range to cursor 2025-04-16 23:43:46 +02:00
5ef254b75f fixed tower spawning issues 2025-04-14 17:26:59 +02:00
5e5f36153e added own cursor class 2025-04-13 23:28:46 +02:00
e77879c657 added tower value calculation and delete tower mechanic 2025-04-13 18:35:50 +02:00
e3068be160 moved shooting mechanic to ShootingTower, added money 2025-04-13 16:12:08 +02:00
867bee1c5a corrected PlayerLoginHandler 2025-04-13 13:07:28 +02:00
893923cc56 added towers and added tower spawn mechanics 2025-04-12 23:48:06 +02:00
38c944e6c1 added basic towerdefense logic 2025-04-12 19:22:37 +02:00
190 changed files with 2792 additions and 3628 deletions

148
.gitignore vendored
View File

@@ -1,120 +1,3 @@
# Created by https://www.toptal.com/developers/gitignore/api/gradle,intellij,java
# Edit at https://www.toptal.com/developers/gitignore?templates=gradle,intellij,java
### Intellij ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/**/usage.statistics.xml
.idea/**/dictionaries
.idea/**/shelf
# AWS User-specific
.idea/**/aws.xml
# Generated files
.idea/**/contentModel.xml
# Sensitive or high-churn files
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
.idea/**/dbnavigator.xml
# Gradle
.idea/**/gradle.xml
.idea/**/libraries
# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
# .idea/artifacts
# .idea/compiler.xml
# .idea/jarRepositories.xml
# .idea/modules.xml
# .idea/*.iml
# .idea/modules
# *.iml
# *.ipr
# CMake
cmake-build-*/
# Mongo Explorer plugin
.idea/**/mongoSettings.xml
# File-based project format
*.iws
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Cursive Clojure plugin
.idea/replstate.xml
# SonarLint plugin
.idea/sonarlint/
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties
# Editor-based Rest Client
.idea/httpRequests
# Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser
### Intellij Patch ###
# Comment Reason: https://github.com/joeblau/gitignore.io/issues/186#issuecomment-215987721
# *.iml
# modules.xml
# .idea/misc.xml
# *.ipr
# Sonarlint plugin
# https://plugins.jetbrains.com/plugin/7973-sonarlint
.idea/**/sonarlint/
# SonarQube Plugin
# https://plugins.jetbrains.com/plugin/7238-sonarqube-community-plugin
.idea/**/sonarIssues.xml
# Markdown Navigator plugin
# https://plugins.jetbrains.com/plugin/7896-markdown-navigator-enhanced
.idea/**/markdown-navigator.xml
.idea/**/markdown-navigator-enh.xml
.idea/**/markdown-navigator/
# Cache file creation bug
# See https://youtrack.jetbrains.com/issue/JBR-2257
.idea/$CACHE_FILE$
# CodeStream plugin
# https://plugins.jetbrains.com/plugin/12206-codestream
.idea/codestream.xml
# Azure Toolkit for IntelliJ plugin
# https://plugins.jetbrains.com/plugin/8053-azure-toolkit-for-intellij
.idea/**/azureSettings.xml
### Java ###
# Compiled class file
*.class
@@ -140,35 +23,8 @@ fabric.properties
hs_err_pid*
replay_pid*
### Gradle ###
.idea
.gradle
**/build/
!src/**/build/
# Ignore Gradle GUI config
gradle-app.setting
# Avoid ignoring Gradle wrapper jar file (.jar files are usually ignored)
!gradle-wrapper.jar
# Avoid ignore Gradle wrappper properties
!gradle-wrapper.properties
# Cache of project
.gradletasknamecache
# Eclipse Gradle plugin generated files
# Eclipse Core
.project
# JDT-specific (Eclipse Java Development Tools)
.classpath
### Gradle Patch ###
# Java heap dump
*.hprof
# End of https://www.toptal.com/developers/gitignore/api/gradle,intellij,java
build/*
/resources/
/build/
/bin/

3
.idea/.gitignore generated vendored
View File

@@ -1,3 +0,0 @@
# Default ignored files
/shelf/
/workspace.xml

View File

@@ -1,16 +0,0 @@
<component name="ProjectCodeStyleConfiguration">
<code_scheme name="Project" version="173">
<codeStyleSettings language="JAVA">
<option name="SPACE_BEFORE_IF_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_WHILE_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_FOR_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_TRY_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_CATCH_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_SWITCH_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_SYNCHRONIZED_PARENTHESES" value="false" />
<indentOptions>
<option name="CONTINUATION_INDENT_SIZE" value="4" />
</indentOptions>
</codeStyleSettings>
</code_scheme>
</component>

View File

@@ -1,5 +0,0 @@
<component name="ProjectCodeStyleConfiguration">
<state>
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Minigames" />
</state>
</component>

6
.idea/compiler.xml generated
View File

@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CompilerConfiguration">
<bytecodeTargetLevel target="25" />
</component>
</project>

View File

@@ -1,7 +0,0 @@
<component name="InspectionProjectProfileManager">
<profile version="1.0">
<option name="myName" value="Project Default" />
<inspection_tool class="UnqualifiedFieldAccess" enabled="true" level="WARNING" enabled_by_default="true" />
<inspection_tool class="UnqualifiedMethodAccess" enabled="true" level="WARNING" enabled_by_default="true" />
</profile>
</component>

View File

@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RemoteRepositoriesConfiguration">
<remote-repository>
<option name="id" value="central" />
<option name="name" value="Maven Central repository" />
<option name="url" value="https://repo1.maven.org/maven2" />
</remote-repository>
<remote-repository>
<option name="id" value="jboss.community" />
<option name="name" value="JBoss Community repository" />
<option name="url" value="https://repository.jboss.org/nexus/content/repositories/public/" />
</remote-repository>
<remote-repository>
<option name="id" value="maven3" />
<option name="name" value="maven3" />
<option name="url" value="https://oss.sonatype.org/content/repositories/snapshots" />
</remote-repository>
<remote-repository>
<option name="id" value="MavenRepo" />
<option name="name" value="MavenRepo" />
<option name="url" value="https://repo.maven.apache.org/maven2/" />
</remote-repository>
<remote-repository>
<option name="id" value="maven2" />
<option name="name" value="maven2" />
<option name="url" value="https://repo.unnamed.team/repository/unnamed-public/" />
</remote-repository>
<remote-repository>
<option name="id" value="maven4" />
<option name="name" value="maven4" />
<option name="url" value="https://jitpack.io" />
</remote-repository>
<remote-repository>
<option name="id" value="Google" />
<option name="name" value="Google" />
<option name="url" value="https://dl.google.com/dl/android/maven2/" />
</remote-repository>
</component>
</project>

5
.idea/misc.xml generated
View File

@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ExternalStorageConfigurationManager" enabled="true" />
<component name="ProjectRootManager" version="2" languageLevel="JDK_25" default="true" project-jdk-name="openjdk-25" project-jdk-type="JavaSDK" />
</project>

9
.idea/modules.xml generated
View File

@@ -1,9 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Minigames.main.iml" filepath="$PROJECT_DIR$/.idea/modules/Minigames.main.iml" />
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Minigames.test.iml" filepath="$PROJECT_DIR$/.idea/modules/Minigames.test.iml" />
</modules>
</component>
</project>

View File

@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module version="4">
<component name="FacetManager">
<facet type="minecraft" name="Minecraft">
<configuration>
<autoDetectTypes>
<platformType>ADVENTURE</platformType>
</autoDetectTypes>
<projectReimportVersion>1</projectReimportVersion>
</configuration>
</facet>
</component>
</module>

View File

@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module version="4">
<component name="FacetManager">
<facet type="minecraft" name="Minecraft">
<configuration>
<autoDetectTypes>
<platformType>ADVENTURE</platformType>
</autoDetectTypes>
<projectReimportVersion>1</projectReimportVersion>
</configuration>
</facet>
</component>
</module>

View File

@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module version="4">
<component name="FacetManager">
<facet type="minecraft" name="Minecraft">
<configuration>
<autoDetectTypes>
<platformType>ADVENTURE</platformType>
</autoDetectTypes>
<projectReimportVersion>1</projectReimportVersion>
</configuration>
</facet>
</component>
</module>

View File

@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module version="4">
<component name="FacetManager">
<facet type="minecraft" name="Minecraft">
<configuration>
<autoDetectTypes>
<platformType>ADVENTURE</platformType>
</autoDetectTypes>
<projectReimportVersion>1</projectReimportVersion>
</configuration>
</facet>
</component>
</module>

6
.idea/vcs.xml generated
View File

@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

View File

@@ -3,7 +3,7 @@
plugins {
id 'java'
id "com.github.johnrengelman.shadow" version "8.1.1"
id "com.github.johnrengelman.shadow" version "7.1.0"
}
group 'eu.mhsl.minenet'
@@ -35,7 +35,7 @@ allprojects {
java {
toolchain {
languageVersion = JavaLanguageVersion.of(25)
languageVersion = JavaLanguageVersion.of(21)
}
}
@@ -44,11 +44,11 @@ dependencies {
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.9.0'
//https://jitpack.io/#Minestom/Minestom
implementation 'net.minestom:minestom:2025.10.11-1.21.10'
implementation 'net.minestom:minestom-snapshots:fd51c8d17a'
//Tools
implementation 'de.articdive:jnoise:3.0.2'
implementation 'net.md-5:bungeecord-config:1.21-R0.3'
implementation 'net.md-5:bungeecord-config:1.19-R0.1-SNAPSHOT'
implementation 'org.apache.commons:commons-text:1.10.0'
implementation 'org.spongepowered:configurate-yaml:4.1.2'
implementation 'com.sparkjava:spark-core:2.9.4'
@@ -57,7 +57,7 @@ dependencies {
//PvP
implementation 'io.github.TogAr2:MinestomPvP:56a831b41cb2ec6db8da681ad5d212ed7c71e3ee'
implementation 'io.github.TogAr2:MinestomPvP:PR62-SNAPSHOT'
// Hephaestus engine
implementation("team.unnamed:hephaestus-api:0.2.1-SNAPSHOT")

Binary file not shown.

View File

@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-9.1.0-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME

View File

@@ -3,13 +3,12 @@ package eu.mhsl.minenet.minigames;
import eu.mhsl.minenet.minigames.api.HttpServer;
import eu.mhsl.minenet.minigames.command.Commands;
import eu.mhsl.minenet.minigames.handler.Listeners;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.lang.Languages;
import eu.mhsl.minenet.minigames.server.tasks.TablistUpdateTask;
import io.github.togar2.pvp.MinestomPvP;
import net.minestom.server.Auth;
import net.minestom.server.MinecraftServer;
import net.minestom.server.extras.bungee.BungeeCordProxy;
import net.minestom.server.extras.lan.OpenToLAN;
import net.minestom.server.extras.velocity.VelocityProxy;
import net.minestom.server.timer.TaskSchedule;
import org.spongepowered.configurate.ConfigurateException;
import org.spongepowered.configurate.ConfigurationNode;
@@ -25,8 +24,7 @@ public class Main {
private final static Logger logger = Logger.getGlobal();
public static ConfigurationNode globalConfig;
@SuppressWarnings("ResultOfMethodCallIgnored")
static void main() throws ConfigurateException {
public static void main(String[] args) throws ConfigurateException {
//noinspection ResultOfMethodCallIgnored
Resource.values(); // This initializes and preloads the enum and extracts the resources
Languages.getInstance(); //Preload languages into the jvm
@@ -41,35 +39,29 @@ public class Main {
logger.info("Initialize Minecraft server...");
MinecraftServer server = null;
if(serverConfig.node("open-to-lan").getBoolean()) OpenToLAN.open();
if(globalConfig.node("bungeecord", "enabled").getBoolean()) {
server = MinecraftServer.init(new Auth.Bungee());
}
if(globalConfig.node("velocity", "enabled").getBoolean()) {
server = MinecraftServer.init(new Auth.Velocity(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString())));
}
if(server == null) server = MinecraftServer.init();
MinestomPvP.init();
MinecraftServer server = MinecraftServer.init();
// MinestomPvP.init();
MinecraftServer.setBrandName("mhsl.eu - minenet - credits to minestom");
MinecraftServer.setCompressionThreshold(serverConfig.node("compression-threshold").getInt(0));
System.setProperty("minestom.chunk-view-distance", String.valueOf(serverConfig.node("view-distance").getInt()));
System.setProperty("minestom.registry.unsafe-ops", "true");
Commands.values();
Listeners.values();
Dimension.values();
new HttpServer();
MinecraftServer.getSchedulerManager().scheduleTask(new TablistUpdateTask(), TaskSchedule.tick(20), TaskSchedule.tick(20));
logger.info("Starting Minecraft server ... ");
if(serverConfig.node("open-to-lan").getBoolean()) OpenToLAN.open();
if(globalConfig.node("bungeecord", "enabled").getBoolean()) BungeeCordProxy.enable();
if(globalConfig.node("velocity", "enabled").getBoolean()) {
VelocityProxy.enable(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString()));
}
server.start("0.0.0.0", serverConfig.node("port").getInt(25565));
System.gc();

View File

@@ -21,7 +21,6 @@ public enum Resource {
private final Path path;
private final String name;
Resource(String name, boolean keepOutdated) {
this.name = name;
this.path = Path.of("resources/" + name);
@@ -39,10 +38,10 @@ public enum Resource {
}
public Path getPath() {
return this.path;
return path;
}
public String getName() {
return this.name;
return name;
}
}

View File

@@ -12,11 +12,11 @@ public abstract class Controller<Q, R> implements Route {
@SuppressWarnings("unchecked")
public Controller() {
this.requestType = ((Class<Q>) ((ParameterizedType) this.getClass().getGenericSuperclass()).getActualTypeArguments()[0]);
this.requestType = ((Class<Q>) ((ParameterizedType) getClass().getGenericSuperclass()).getActualTypeArguments()[0]);
}
@Override
public Object handle(Request request, Response response) {
public Object handle(Request request, Response response) throws Exception {
response.header("Access-Control-Allow-Origin", "*");
response.header("Access-Control-Allow-Methods", "*");
@@ -28,7 +28,7 @@ public abstract class Controller<Q, R> implements Route {
req = new Gson().fromJson(request.body(), this.requestType);
}
return new Gson().toJson(this.handle(req, response));
return new Gson().toJson(handle(req, response));
}
public abstract R handle(Q request, Response response);

View File

@@ -10,7 +10,6 @@ import static spark.Spark.*;
public class HttpServer {
private static final ConfigurationNode apiConfig = Main.globalConfig.node("api");
public HttpServer() {
if(!apiConfig.node("enabled").getBoolean()) return;

View File

@@ -6,12 +6,8 @@ import spark.Response;
import java.util.UUID;
record Req(UUID room) {
}
record Resp() {
}
record Req(UUID room) {}
record Resp() {}
public class CloseRoom extends Controller<Req, Resp> {
@Override
public Resp handle(Req request, Response response) {

View File

@@ -6,12 +6,8 @@ import spark.Response;
import java.util.UUID;
record Req() {
}
record Resp(UUID uuid) {
}
record Req() {}
record Resp(UUID uuid) {}
public class CreateRoom extends Controller<Req, Resp> {
@Override
public Resp handle(Req request, Response response) {

View File

@@ -8,12 +8,8 @@ import spark.Response;
import java.util.UUID;
record Req(UUID player, UUID room) {
}
record Resp(String error) {
}
record Req(UUID player, UUID room) {}
record Resp(String error) {}
public class QueueRoom extends Controller<Req, Resp> {
@Override
public Resp handle(Req request, Response response) {

View File

@@ -1,8 +1,9 @@
package eu.mhsl.minenet.minigames.command;
import eu.mhsl.minenet.minigames.command.privileged.SkinCommand;
import eu.mhsl.minenet.minigames.command.privileged.*;
import eu.mhsl.minenet.minigames.command.anonymous.HubCommand;
import eu.mhsl.minenet.minigames.command.anonymous.LeaveCommand;
import eu.mhsl.minenet.minigames.command.privileged.*;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.minestom.server.MinecraftServer;
@@ -20,6 +21,7 @@ public enum Commands {
ROOM(new RoomCommand()),
UPDATE(new RefreshCommandsCommand()),
OP(new OpCommand()),
FAKEPLAYER(new FakeplayerCommand()),
KICK(new KickCommand()),
SKIN(new SkinCommand()),
SETOWNER(new SetRoomOwnerCommand()),
@@ -32,18 +34,14 @@ public enum Commands {
PLAYERLIMIT(new PlayerLimitCommand()),
SETMEMORIAL(new SetMemorialCommand());
static {
MinecraftServer.getCommandManager().setUnknownCommandCallback((sender, command) -> {
if(command.isBlank()) return;
new ChatMessage(Icon.ERROR)
.appendTranslated("common#unknownCommand")
.appendSpace()
.quote(command)
.send(sender);
});
}
Commands(Command handler) {
MinecraftServer.getCommandManager().register(handler);
}
static {
MinecraftServer.getCommandManager().setUnknownCommandCallback((sender, command) -> {
if(command.isBlank()) return;
new ChatMessage(Icon.ERROR).appendStatic("Unknown command: ").quote(command).send(sender);
});
}
}

View File

@@ -11,21 +11,20 @@ import java.util.List;
public class PrivilegedCommand extends Command {
private final List<CommandCondition> conditions = new ArrayList<>();
public PrivilegedCommand(@NotNull String name, @Nullable String... aliases) {
super(name, aliases);
this.construct();
construct();
}
public PrivilegedCommand(@NotNull String name) {
super(name);
this.construct();
construct();
}
private void construct() {
this.addCondition(this.isPrivileged());
addCondition(isPrivileged());
this.setCondition((sender, commandString) -> this.conditions.parallelStream().allMatch(condition -> condition.canUse(sender, commandString)));
setCondition((sender, commandString) -> conditions.parallelStream().allMatch(condition -> condition.canUse(sender, commandString)));
}
protected CommandCondition isPrivileged() {
@@ -33,6 +32,6 @@ public class PrivilegedCommand extends Command {
}
protected void addCondition(CommandCondition condition) {
this.conditions.add(condition);
conditions.add(condition);
}
}

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.command.anonymous;
import eu.mhsl.minenet.minigames.util.MoveInstance;
import eu.mhsl.minenet.minigames.instance.hub.Hub;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.util.MoveInstance;
import net.minestom.server.command.builder.Command;
import net.minestom.server.entity.Player;
@@ -10,12 +10,12 @@ public class HubCommand extends Command {
public HubCommand() {
super("hub");
this.setCondition(
setCondition(
(sender, commandString) ->
((Player) sender).getInstance() instanceof Room room && !room.apiDriven
);
this.setDefaultExecutor((sender, context) -> {
setDefaultExecutor((sender, context) -> {
if(Room.getRoom((Player) sender).orElseThrow().apiDriven) return;
Room.unsetRoom((Player) sender);
MoveInstance.move((Player) sender, Hub.INSTANCE);

View File

@@ -9,8 +9,8 @@ public class LeaveCommand extends Command {
public LeaveCommand() {
super("leave");
this.setCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Game);
setCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Game);
this.setDefaultExecutor((sender, context) -> Room.setOwnRoom((Player) sender));
setDefaultExecutor((sender, context) -> Room.setOwnRoom((Player) sender));
}
}

View File

@@ -14,15 +14,15 @@ public class DebugCommand extends PrivilegedCommand {
public DebugCommand() {
super("debug");
this.setDefaultExecutor((sender, args) -> {
setDefaultExecutor((sender, args) -> {
new ChatMessage(Icon.CHAT).appendTranslated("sample").send(sender);
new ActionBarMessage().appendTranslated("sample").send(sender);
new TitleMessage().subtitle(subtitleMessage -> subtitleMessage.appendTranslated("sample")).appendTranslated("sample").send(sender);
List<String> testplayers = new ArrayList<>() {
{
this.add("MineTec");
this.add("Goldi187");
this.add("Test");
add("MineTec");
add("Goldi187");
add("Test");
}
};
new ChatMessage(Icon.STAR, true)

View File

@@ -0,0 +1,31 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.minestom.server.command.builder.arguments.ArgumentType;
import net.minestom.server.entity.Player;
import java.util.UUID;
public class FakeplayerCommand extends PrivilegedCommand {
public FakeplayerCommand() {
super("fakeplayer");
addSyntax((sender, context) -> {
if(sender instanceof Player p) {
if(p.getInstance() instanceof Room room) {
// FakePlayer.initPlayer( // TODO FakePlayer does no longer exists
// UUID.randomUUID(),
// context.getRaw("name"),
// new FakePlayerOption().setInTabList(true).setRegistered(true),
// fakePlayer -> Room.setRoom(fakePlayer, room)
// );
} else {
new ChatMessage(Icon.ERROR).appendStatic("Du musst dich in einer Raumlobby befinden!").send(sender);
}
}
}, ArgumentType.String("name"));
}
}

View File

@@ -8,7 +8,7 @@ public class FlyCommand extends PrivilegedCommand {
public FlyCommand() {
super("fly");
this.setDefaultExecutor((sender, context) -> {
setDefaultExecutor((sender, context) -> {
Player p = (Player) sender;
p.setVelocity(new Vec(0, 5, 0));
p.setFlying(!p.isFlying());

View File

@@ -7,7 +7,7 @@ import net.minestom.server.entity.Player;
public class GameStartCommand extends PrivilegedCommand {
public GameStartCommand() {
super("gameStart");
this.setDefaultExecutor((sender, context) -> {
setDefaultExecutor((sender, context) -> {
Player player = (Player) sender;
if(player.getInstance() instanceof StatelessGame game) {
game.startAccessor();

View File

@@ -7,7 +7,7 @@ import net.minestom.server.entity.Player;
public class GameStopCommand extends PrivilegedCommand {
public GameStopCommand() {
super("gameStop");
this.setDefaultExecutor((sender, context) -> {
setDefaultExecutor((sender, context) -> {
Player player = (Player) sender;
if(player.getInstance() instanceof StatelessGame game) {
game.stop();

View File

@@ -12,7 +12,7 @@ public class GameTimeoutCommand extends PrivilegedCommand {
ArgumentInteger timeout = ArgumentType.Integer("timeout");
this.addSyntax((sender, context) -> {
addSyntax((sender, context) -> {
Player player = (Player) sender;
if(player.getInstance() instanceof StatelessGame game) {
game.setTimeLimit(context.get(timeout));

View File

@@ -11,7 +11,7 @@ public class GamemodeCommand extends PrivilegedCommand {
super("gamemode", "gm");
this.addSyntax((sender, context) -> ((Player) sender).setGameMode(
addSyntax((sender, context) -> ((Player) sender).setGameMode(
context.get("target")),
ArgumentType.Enum("target", GameMode.class).setFormat(ArgumentEnum.Format.LOWER_CASED)
);

View File

@@ -1,17 +1,16 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.util.Monitoring;
public class GcCommand extends PrivilegedCommand {
private static long lastRun = System.currentTimeMillis();
public GcCommand() {
super("gc");
this.setDefaultExecutor((sender, context) -> {
setDefaultExecutor((sender, context) -> {
long nextRun = (lastRun - (System.currentTimeMillis() - 30*1000)) / 1000;
if(nextRun > 0) {
new ChatMessage(Icon.ERROR).appendStatic("Please wait ").appendStatic(String.valueOf(nextRun)).appendStatic(" seconds before running GC again!").send(sender);

View File

@@ -13,7 +13,7 @@ public class InstanceProxyMoveCommand extends PrivilegedCommand {
ArgumentWord serverArgument = new ArgumentWord("server");
this.addSyntax((sender, context) -> {
addSyntax((sender, context) -> {
Instance room = ((Player) sender).getInstance();
room.getPlayers().forEach(player -> {
Room.unsetRoom(player);

View File

@@ -11,15 +11,15 @@ public class KickCommand extends PrivilegedCommand {
public KickCommand() {
super("kick");
this.addSyntax(
addSyntax(
(sender, context) ->
this.kick(context.getRaw("player"), ""),
kick(context.getRaw("player"), ""),
ArgumentType.Entity("player").onlyPlayers(true)
);
this.addSyntax(
addSyntax(
(sender, context) ->
this.kick(context.getRaw("player"), context.getRaw("reason")),
kick(context.getRaw("player"), context.getRaw("reason")),
ArgumentType.Entity("player").onlyPlayers(true),
ArgumentType.String("reason")
);

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.lang.Lang;
import eu.mhsl.minenet.minigames.lang.Languages;
import eu.mhsl.minenet.minigames.lang.Lang;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
@@ -13,11 +13,11 @@ public class LangTestCommand extends PrivilegedCommand {
public LangTestCommand() {
super("langtest");
this.setDefaultExecutor((sender, context) -> this.sendMessage(Languages.getInstance().getLanguage((Player) sender), "sample").send(sender));
setDefaultExecutor((sender, context) -> sendMessage(Languages.getInstance().getLanguage((Player) sender), "sample").send(sender));
var targetString = ArgumentType.String("mapId");
this.addSyntax((sender, context) -> this.sendMessage(Languages.getInstance().getLanguage((Player) sender), context.get("mapId")).send(sender), targetString);
addSyntax((sender, context) -> sendMessage(Languages.getInstance().getLanguage((Player) sender), context.get("mapId")).send(sender), targetString);
}
private TranslatableMessage sendMessage(Lang lang, String mapId) {

View File

@@ -11,7 +11,7 @@ public class OpCommand extends PrivilegedCommand {
public OpCommand() {
super("op");
this.addSyntax((sender, context) -> {
addSyntax((sender, context) -> {
Player target = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("target"));
if(target != null) {
target.setPermissionLevel(4);

View File

@@ -10,9 +10,8 @@ public class PlayerLimitCommand extends PrivilegedCommand {
ArgumentInteger count = ArgumentType.Integer("count");
this.addSyntax((sender, context) -> System.setProperty(
"minenet.playerlimit",
String.valueOf(context.get(count))
), count);
addSyntax((sender, context) -> {
System.setProperty("minenet.playerlimit", String.valueOf(context.get(count)));
}, count);
}
}

View File

@@ -13,11 +13,10 @@ import java.net.http.HttpResponse;
public class PublishRewardCommand extends PrivilegedCommand {
private final HttpClient rewardPublishClient = HttpClient.newHttpClient();
public PublishRewardCommand() {
super("publishReward");
this.setDefaultExecutor((sender, context) -> {
setDefaultExecutor((sender, context) -> {
try {
Room room = Room.getRoom((Player) sender).orElseThrow();
TournamentDisplay world = new TournamentDisplay(room.getTournament());
@@ -30,7 +29,7 @@ public class PublishRewardCommand extends PrivilegedCommand {
.build();
room.getTournament().getRewards();
HttpResponse<Void> rawResponse = this.rewardPublishClient.send(giveRewardsRequest, HttpResponse.BodyHandlers.discarding());
HttpResponse<Void> rawResponse = rewardPublishClient.send(giveRewardsRequest, HttpResponse.BodyHandlers.discarding());
sender.sendMessage(String.format("Rewards published: HTTP %s", rawResponse.statusCode()));
} catch (Exception e) {
sender.sendMessage(e.getMessage());

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.message.Icon;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
@@ -10,7 +10,7 @@ public class RefreshCommandsCommand extends PrivilegedCommand {
public RefreshCommandsCommand() {
super("refreshCommands");
this.setDefaultExecutor((sender, context) -> {
setDefaultExecutor((sender, context) -> {
MinecraftServer.getConnectionManager().getOnlinePlayers().forEach(Player::refreshCommands);
new ChatMessage(Icon.SUCCESS).appendStatic("Updated command syntax!").send(sender);
});

View File

@@ -1,10 +1,10 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.instance.room.Room;
import net.minestom.server.entity.Player;
import java.util.stream.Collectors;
@@ -13,7 +13,7 @@ public class RoomCommand extends PrivilegedCommand {
public RoomCommand() {
super("room");
this.setDefaultExecutor((sender, context) -> {
setDefaultExecutor((sender, context) -> {
TranslatableMessage out = new ChatMessage(Icon.SCIENCE).appendStatic("Rooms:").newLine();
Room.getAllRooms().forEach((roomInstance) -> out

View File

@@ -20,22 +20,22 @@ public class SetMemorialCommand extends PrivilegedCommand {
ArgumentString titleArgument = ArgumentType.String("title");
ArgumentString loreArgument = ArgumentType.String("lore");
materialArgument.setSuggestionCallback(
(_, _, suggestion) -> Material
materialArgument.setSuggestionCallback((sender, context, suggestion) -> {
Material
.values()
.stream()
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
.forEach(suggestion::addEntry)
);
.forEach(suggestion::addEntry);
});
this.addSyntax((sender, context) -> {
addSyntax((sender, context) -> {
Room
.getRoom((Player) sender)
.orElseThrow()
.getTournament()
.setMemorialConfiguration(
new MemorialConfiguration(
Material.fromKey(context.get(materialArgument)),
Material.fromNamespaceId(context.get(materialArgument)),
context.get(titleArgument),
context.get(loreArgument)
)

View File

@@ -22,22 +22,22 @@ public class SetRewardCommand extends PrivilegedCommand {
ArgumentWord materialArgument = ArgumentType.Word("material");
ArgumentStringArray amountsArgument = ArgumentType.StringArray("amount");
materialArgument.setSuggestionCallback(
(_, _, suggestion) -> Material
materialArgument.setSuggestionCallback((sender, context, suggestion) -> {
Material
.values()
.stream()
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
.forEach(suggestion::addEntry)
);
.forEach(suggestion::addEntry);
});
this.addSyntax((sender, context) -> {
addSyntax((sender, context) -> {
Room
.getRoom((Player) sender)
.orElseThrow()
.getTournament()
.setRewardConfiguration(
new RewardConfiguration(
Material.fromKey(context.get(materialArgument)),
Material.fromNamespaceId(context.get(materialArgument)),
Arrays.stream(context.get(amountsArgument)).map(Integer::valueOf).collect(Collectors.toList())
)
);

View File

@@ -15,20 +15,21 @@ public class SetRoomOwnerCommand extends PrivilegedCommand {
public SetRoomOwnerCommand() {
super("setRoomOwner");
this.addCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Room);
addCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Room);
this.setDefaultExecutor((sender, context) -> {
setDefaultExecutor((sender, context) -> {
if(sender instanceof Player p) {
Room.getRoom(p).orElseThrow().setOwner(p);
new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSelf").send(sender);
new ChatMessage(Icon.SUCCESS).appendStatic("You are now the owner of this room!").send(sender);
}
});
this.addSyntax((sender, context) -> {
addSyntax((sender, context) -> {
System.out.println("Test");
if(sender instanceof Player p) {
Player newOwner = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("player"));
Room.getRoom(p).orElseThrow().setOwner(Objects.requireNonNull(newOwner));
new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSet").send(sender);
new ChatMessage(Icon.SUCCESS).appendStatic("The new owner has been set!").send(sender);
}
}, ArgumentType.Entity("player").onlyPlayers(true));
}

View File

@@ -9,7 +9,7 @@ public class SkinCommand extends PrivilegedCommand {
public SkinCommand() {
super("skin");
this.addSyntax((sender, context) -> {
addSyntax((sender, context) -> {
if(sender instanceof Player p) {
p.setSkin(PlayerSkin.fromUsername(context.getRaw("target")));
}

View File

@@ -1,17 +1,13 @@
package eu.mhsl.minenet.minigames.handler;
import eu.mhsl.minenet.minigames.handler.global.AddEntityToInstanceEventListener;
import eu.mhsl.minenet.minigames.handler.global.ChatFormatHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerLeaveHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerLoginHandler;
import eu.mhsl.minenet.minigames.handler.global.*;
import net.minestom.server.MinecraftServer;
import net.minestom.server.event.EventListener;
public enum Listeners {
SPAWN(new AddEntityToInstanceEventListener()),
LOGIN(new PlayerLoginHandler()),
LEAVE(new PlayerLeaveHandler()),
CHAT(new ChatFormatHandler());
LEAVE(new PlayerLeaveHandler());
Listeners(EventListener<?> event) {
MinecraftServer.getGlobalEventHandler().addListener(event);

View File

@@ -1,20 +0,0 @@
package eu.mhsl.minenet.minigames.handler.global;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.PlayerChatEvent;
import org.jetbrains.annotations.NotNull;
public class ChatFormatHandler implements EventListener<PlayerChatEvent> {
@Override
public @NotNull Class<PlayerChatEvent> eventType() {
return PlayerChatEvent.class;
}
@Override
public @NotNull Result run(@NotNull PlayerChatEvent event) {
event.setFormattedMessage(new ChatMessage(Icon.CHAT).appendStatic(event.getRawMessage()).build(event.getPlayer()));
return Result.SUCCESS;
}
}

View File

@@ -1,9 +1,5 @@
package eu.mhsl.minenet.minigames.handler.global;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.PlayerDisconnectEvent;
@@ -18,11 +14,7 @@ public class PlayerLeaveHandler implements EventListener<PlayerDisconnectEvent>
@Override
public @NotNull Result run(@NotNull PlayerDisconnectEvent event) {
Player p = event.getPlayer();
new ChatMessage(Icon.LEAVE)
.appendStatic(p.getName().color(NamedTextColor.GRAY))
.appendSpace()
.appendTranslated("common#leave", NamedTextColor.DARK_GRAY)
.send(MinecraftServer.getConnectionManager().getOnlinePlayers());
// new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Leavetext: ").appendStatic(p.getDisplayName()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
return Result.SUCCESS;
}
}

View File

@@ -2,13 +2,13 @@ package eu.mhsl.minenet.minigames.handler.global;
import eu.mhsl.minenet.minigames.Main;
import eu.mhsl.minenet.minigames.api.QueuedPlayerRooms;
import eu.mhsl.minenet.minigames.instance.hub.Hub;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.instance.transfer.Transfer;
import eu.mhsl.minenet.minigames.skin.SkinCache;
import eu.mhsl.minenet.minigames.util.MoveInstance;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import eu.mhsl.minenet.minigames.instance.hub.Hub;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.AsyncPlayerConfigurationEvent;
import net.minestom.server.network.packet.server.play.TeamsPacket;
@@ -61,11 +61,12 @@ public class PlayerLoginHandler implements EventListener<AsyncPlayerConfiguratio
if(Objects.requireNonNull(Main.globalConfig.node("admins").getList(String.class)).stream().anyMatch(s -> s.equalsIgnoreCase(p.getUsername()))) {
p.setPermissionLevel(4);
}
} catch(SerializationException | NullPointerException ignored) {
}
} catch (SerializationException | NullPointerException ignored) {}
Logger.getLogger("user").info(p.getUsername() + " joined");
// new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Jointext: ").appendStatic(p.getUsername()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
return Result.SUCCESS;
}
}

View File

@@ -1,50 +1,48 @@
package eu.mhsl.minenet.minigames.instance;
import net.kyori.adventure.key.Key;
import net.minestom.server.MinecraftServer;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.utils.NamespaceID;
import net.minestom.server.world.DimensionType;
import org.jetbrains.annotations.NotNull;
/**
* Prebuilt dimensions
*/
public enum Dimension {
OVERWORLD(
Key.key("minenet:fullbright_overworld"),
NamespaceID.from("minenet:fullbright_overworld"),
DimensionType
.builder()
.ambientLight(1.0f)
.ambientLight(2.0f)
.build()
),
NETHER(
Key.key("minenet:fullbright_nether"),
NamespaceID.from("minenet:fullbright_nether"),
DimensionType
.builder()
.ambientLight(1.0f)
.ambientLight(2.0f)
.effects("minecraft:the_nether")
.build()
),
THE_END(
Key.key("minenet:fullbright_end"),
NamespaceID.from("minenet:fullbright_end"),
DimensionType
.builder()
.ambientLight(1.0f)
.ambientLight(2.0f)
.effects("minecraft:the_end")
.build()
);
public final DimensionType DIMENSION;
public final Key namespaceID;
public final RegistryKey<@NotNull DimensionType> key;
Dimension(Key namespaceID, DimensionType dimType) {
public final NamespaceID namespaceID;
public final DynamicRegistry.Key<DimensionType> key;
Dimension(NamespaceID namespaceID, DimensionType dimType) {
this.DIMENSION = dimType;
this.namespaceID = namespaceID;
this.key = MinecraftServer.getDimensionTypeRegistry().register(this.namespaceID, this.DIMENSION);
this.key = MinecraftServer.getDimensionTypeRegistry().register(namespaceID, DIMENSION);
}
}

View File

@@ -7,19 +7,19 @@ import net.minestom.server.event.instance.AddEntityToInstanceEvent;
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.instance.InstanceManager;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
import org.jetbrains.annotations.NotNull;
import java.util.UUID;
public class MineNetInstance extends InstanceContainer {
public MineNetInstance(RegistryKey<@NotNull DimensionType> type) {
public MineNetInstance(DynamicRegistry.Key<DimensionType> type) {
super(UUID.randomUUID(), type);
MinecraftServer.getInstanceManager().registerInstance(this);
this.eventNode()
eventNode()
.addListener(AddEntityToInstanceEvent.class, this::onEntityAdd)
.addListener(RemoveEntityFromInstanceEvent.class, this::onEntityRemove);
}
@@ -38,7 +38,6 @@ public class MineNetInstance extends InstanceContainer {
/**
* Called when Player joins this instance
*
* @param p player who is joining
* @return setCanceled
*/
@@ -48,15 +47,18 @@ public class MineNetInstance extends InstanceContainer {
/**
* Called when Player leaves this instance
*
* @param p player who is leaving
*/
protected void onPlayerLeave(Player p) {
}
/**
*
* @param target
*/
public void destroy(Instance target) {
this.getPlayers().forEach(player -> {
getPlayers().forEach(player -> {
if(target != null)
player.setInstance(target);
else

View File

@@ -1,14 +1,14 @@
package eu.mhsl.minenet.minigames.instance.game;
import eu.mhsl.minenet.minigames.instance.MineNetInstance;
import eu.mhsl.minenet.minigames.instance.Spawnable;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.score.Score;
import eu.mhsl.minenet.minigames.util.CommonEventHandles;
import eu.mhsl.minenet.minigames.instance.Spawnable;
import eu.mhsl.minenet.minigames.instance.room.Room;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
@@ -16,7 +16,7 @@ import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.timer.ExecutionType;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
@@ -28,38 +28,51 @@ import java.util.concurrent.CompletableFuture;
import java.util.logging.Logger;
public abstract class Game extends MineNetInstance implements Spawnable {
protected final Random rnd = new Random();
protected final Logger logger;
protected Room parentRoom;
protected boolean isRunning = false;
protected boolean isBeforeBeginning = true;
public Game(RegistryKey<@NotNull DimensionType> dimensionType) {
protected final Random rnd = new Random(); //TODO better way than ths?
protected final Logger logger;
public Game(DynamicRegistry.Key<DimensionType> dimensionType) {
super(dimensionType);
MinecraftServer.getInstanceManager().registerInstance(this);
this.logger = Logger.getLogger("Game:" + this.getUuid());
logger = Logger.getLogger("Game:" + getUuid());
this.eventNode()
eventNode()
.addListener(PlayerMoveEvent.class, this::onPlayerMove)
.addListener(PlayerBlockBreakEvent.class, this::onBlockBreak)
.addListener(PlayerBlockPlaceEvent.class, this::onBlockPlace)
.addListener(ItemDropEvent.class, this::onItemDrop);
}
public Game setParent(Room parentRoom) {
this.parentRoom = parentRoom;
return this;
}
public static void initialize(GameFactory factory, List<Option<?>> options, Player owner) {
try {
Room originRoom = Room.getRoom(owner).orElseThrow();
Game game = factory.manufacture(originRoom, options);
game.load();
originRoom.moveMembersToInstance(game);
new ChatMessage(Icon.INFO)
.appendTranslated(factory.name())
Game game = factory.manufacture(Room.getRoom(owner).orElseThrow(), options);
game.load();
Room.getRoom(owner).orElseThrow().moveMembersToInstance(game);
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
game.getPlayers().forEach(player -> new ChatMessage(Icon.SCIENCE)
.appendStatic(factory.name().getAssembled(player).asComponent())
.newLine()
.appendTranslated(factory.description())
.send(originRoom.getAllMembers());
.appendStatic(factory.description().getAssembled(player).asComponent())
.send(player));
return TaskSchedule.stop();
}, TaskSchedule.seconds(3));
} catch (Exception e) {
new ChatMessage(Icon.ERROR).appendStatic("Instance crashed: " + e.getMessage()).send(owner);
@@ -68,16 +81,11 @@ public abstract class Game extends MineNetInstance implements Spawnable {
}
}
public Game setParent(Room parentRoom) {
this.parentRoom = parentRoom;
return this;
}
/**
* Load and start countdown
*/
public void load() {
this.scheduler().submitTask(() -> {
scheduler().submitTask(() -> {
CompletableFuture<Void> callback = new CompletableFuture<>();
this.onLoad(callback);
// callback.whenComplete((unused, throwable) -> this.start());
@@ -87,13 +95,13 @@ public abstract class Game extends MineNetInstance implements Spawnable {
}
protected void start() {
this.isRunning = true;
this.isBeforeBeginning = false;
isRunning = true;
isBeforeBeginning = false;
this.onStart();
}
public void stop() {
this.isRunning = false;
isRunning = false;
this.onStop();
this.unload();
}
@@ -101,12 +109,12 @@ public abstract class Game extends MineNetInstance implements Spawnable {
public void unload() {
this.onUnload();
this.getPlayers().forEach(Room::setOwnRoom);
getPlayers().forEach(Room::setOwnRoom);
this.scheduler().scheduleTask(() -> {
scheduler().scheduleTask(() -> {
this.logger.info("stopping game instance " + this.uuid);
this.getPlayers().forEach(player -> player.kick("timeout"));
logger.info("stopping game instance " + this.uuid);
getPlayers().forEach(player -> player.kick("timeout"));
MinecraftServer.getInstanceManager().unregisterInstance(this);
@@ -117,14 +125,9 @@ public abstract class Game extends MineNetInstance implements Spawnable {
callback.complete(null);
}
protected void onStart() {
}
protected void onStop() {
}
protected void onUnload() {
}
protected void onStart() {}
protected void onStop() {}
protected void onUnload() {}
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
@@ -148,7 +151,7 @@ public abstract class Game extends MineNetInstance implements Spawnable {
}
protected void checkAbandoned() {
this.scheduleNextTick((instance) -> {
scheduleNextTick((instance) -> {
if(instance.getPlayers().isEmpty()) this.unload();
});
}
@@ -158,7 +161,7 @@ public abstract class Game extends MineNetInstance implements Spawnable {
}
public boolean isRunning() {
return this.isRunning;
return isRunning;
}
public Pos getSpawn() {

View File

@@ -1,27 +1,21 @@
package eu.mhsl.minenet.minigames.instance.game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun.AnvilRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef.BowSpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace.ElytraRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.BackroomsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace.BlockBreakRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef.BowSpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace.ElytraRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge.FastbridgeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround.HighGroundFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake.SpaceSnakeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spleef.SpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight.StickFightFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo.SumoFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.TetrisFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.TurtleGameFactory;
public enum GameList {
DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
@@ -36,29 +30,21 @@ public enum GameList {
TNTRUN(new TntRunFactory(), GameType.OTHER),
ANVILRUN(new AnvilRunFactory(), GameType.PVE),
ACIDRAIN(new AcidRainFactory(), GameType.PVE),
TURTLEGAME(new TurtleGameFactory(), GameType.PVE),
ELYTRARACE(new ElytraRaceFactory(), GameType.PVP),
SPLEEF(new SpleefFactory(), GameType.PVP),
JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN),
SUMO(new SumoFactory(), GameType.PVP),
HIGHGROUND(new HighGroundFactory(), GameType.PVP),
FASTBRIDGE(new FastbridgeFactory(), GameType.OTHER),
BLOCKBREAKRACE(new BlockBreakRaceFactory(), GameType.OTHER),
SPACESNAKE(new SpaceSnakeFactory(), GameType.PVP);
JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN);
private final GameFactory factory;
private final GameType type;
GameList(GameFactory factory, GameType type) {
this.factory = factory;
this.type = type;
}
public GameFactory getFactory() {
return this.factory;
}
public GameType getType() {
return this.type;
return type;
}
}

View File

@@ -22,15 +22,15 @@ public enum GameType {
}
public Material getIcon() {
return this.icon;
return icon;
}
public TranslatedComponent getTitle() {
return this.title;
return title;
}
public TranslatedComponent getDescription() {
return this.description;
return description;
}

View File

@@ -9,12 +9,11 @@ import eu.mhsl.minenet.minigames.score.Score;
import net.kyori.adventure.audience.Audience;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.timer.ExecutionType;
import net.minestom.server.timer.Task;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
import org.jetbrains.annotations.NotNull;
import java.time.Duration;
import java.util.concurrent.CompletableFuture;
@@ -27,7 +26,7 @@ public class StatelessGame extends Game {
private int timeLimit = 0;
private int timePlayed = 0;
public StatelessGame(RegistryKey<@NotNull DimensionType> dimensionType, String gameName, Score score) {
public StatelessGame(DynamicRegistry.Key<DimensionType> dimensionType, String gameName, Score score) {
super(dimensionType);
this.score = score;
this.name = gameName;
@@ -38,7 +37,7 @@ public class StatelessGame extends Game {
}
public String getName() {
return this.name;
return name;
}
public void setTimeLimit(int limit) {
@@ -48,23 +47,20 @@ public class StatelessGame extends Game {
this.timePlayed = 0;
}
if(this.timeLimit > 0) {
this.timeLimitTask = this.scheduler().submitTask(() -> {
if(!this.isRunning || this.timeLimit == 0) return TaskSchedule.stop();
if(this.timeLimit <= this.timePlayed) {
this.stop();
this.timeLimitTask = scheduler().submitTask(() -> {
if(!isRunning || timeLimit == 0) return TaskSchedule.stop();
if(timeLimit <= timePlayed) {
stop();
return TaskSchedule.stop();
}
int timeLeft = this.timeLimit - this.timePlayed;
int timeLeft = timeLimit - timePlayed;
switch (timeLeft) {
case 90, 60, 30, 10, 5, 4, 3, 2, 1 -> new ChatMessage(Icon.TIME)
.appendStatic(String.valueOf(timeLeft))
.appendSpace()
.appendTranslated(timeLeft == 1 ? "common#secondsLeft_singular" : "common#secondsLeft_plural")
.send(this.getPlayers());
case 90, 60, 30, 10, 5, 4, 3, 2, 1 ->
new ChatMessage(Icon.SCIENCE).appendStatic("Noch " + timeLeft + " Sekunden!").send(getPlayers());
}
this.timePlayed++;
timePlayed++;
return TaskSchedule.seconds(1);
}, ExecutionType.TICK_START);
@@ -81,48 +77,37 @@ public class StatelessGame extends Game {
* When overriding make sure to call this::start after countdown!
*/
protected CompletableFuture<Void> countdownStart() {
Duration fadeIn = Duration.ofMillis(300);
Duration stay = Duration.ofMillis(700);
return new Countdown()
.countdown(
Audience.audience(this.getPlayers()),
5,
modifier -> modifier.message = new TitleMessage(fadeIn, stay)
.subtitle(subtitleMessage -> subtitleMessage
.appendTranslated("common#startIn", NamedTextColor.DARK_GREEN)
.appendSpace()
.appendStatic(Component.text(modifier.timeLeft, NamedTextColor.GREEN))
.appendSpace()
.appendTranslated(modifier.timeLeft == 1 ? "common#second" : "common#seconds", NamedTextColor.DARK_GREEN)
)
);
return new Countdown(TitleMessage.class)
.countdown(Audience.audience(getPlayers()), 5, countdownModifier -> countdownModifier.message = new TitleMessage(Duration.ofMillis(300), Duration.ofMillis(700))
.subtitle(subtitleMessage -> subtitleMessage.appendStatic(Component.text("in ", NamedTextColor.DARK_GREEN))
.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
.appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))));
}
public void startAccessor() {
this.start();
}
@Override
protected void start() {
this.score.setInstance(this);
this.score.attachListeners();
score.setInstance(this);
score.attachListeners();
this.countdownStart().thenRun(super::start);
countdownStart().thenRun(super::start);
}
@Override
public void stop() {
this.isRunning = false;
isRunning = false;
this.onStop();
this.getScore().insertRemainingPlayers(this.getPlayers());
this.publishScore(this.getScore());
getScore().insertRemainingPlayers(getPlayers());
this.publishScore(getScore());
this.countdownUnload();
countdownUnload();
}
private void countdownUnload() {
new TitleMessage(Duration.ofSeconds(1)).appendTranslated("score#done").send(this.getPlayers());
this.scheduler().scheduleTask(this::unload, TaskSchedule.seconds(5), TaskSchedule.stop());
new TitleMessage(Duration.ofSeconds(1)).appendTranslated("score#done").send(getPlayers());
scheduler().scheduleTask(this::unload, TaskSchedule.seconds(5), TaskSchedule.stop());
}
}

View File

@@ -5,12 +5,12 @@ import java.util.ArrayList;
public class ConfigManager {
private final ArrayList<Option<?>> items = new ArrayList<>();
public ConfigManager addOption(Option<?> option) {
this.items.add(option);
public ConfigManager addOption(Option option) {
items.add(option);
return this;
}
public ArrayList<Option<?>> getAll() {
return this.items;
return items;
}
}

View File

@@ -4,18 +4,20 @@ import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.Restriction;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionData;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import eu.mhsl.minenet.minigames.shared.inventory.InteractableInventory;
import eu.mhsl.minenet.minigames.util.InventoryItemAlignment;
import eu.mhsl.minenet.minigames.instance.room.Room;
import net.kyori.adventure.sound.Sound;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.instance.AddEntityToInstanceEvent;
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.inventory.click.Click;
import net.minestom.server.inventory.click.ClickType;
import net.minestom.server.inventory.condition.InventoryConditionResult;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.sound.SoundEvent;
@@ -38,12 +40,12 @@ public class GameConfigurationInventory extends InteractableInventory {
this.factory = factory;
room.eventNode()
.addListener(AddEntityToInstanceEvent.class, _ -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton))
.addListener(RemoveEntityFromInstanceEvent.class, _ -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton));
.addListener(AddEntityToInstanceEvent.class, addEntityToInstanceEvent -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton))
.addListener(RemoveEntityFromInstanceEvent.class, removeEntityFromInstanceEvent -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton));
ConfigManager config = factory.configuration();
this.setClickableItem(
setClickableItem(
ItemStack.builder(Material.RED_WOOL)
.customName(
TranslatedComponent.byId("common#back")
@@ -52,13 +54,13 @@ public class GameConfigurationInventory extends InteractableInventory {
)
.build(),
0,
itemClick -> itemClick.player().closeInventory(),
itemClick -> itemClick.getPlayer().closeInventory(),
true
);
this.setDummyItem(Material.BLACK_STAINED_GLASS_PANE, 1);
setDummyItem(Material.BLACK_STAINED_GLASS_PANE,1);
this.setDummyItem(
setDummyItem(
ItemStack.builder(Material.NAME_TAG)
.customName(
factory.name().setColor(NamedTextColor.GOLD).getAssembled(p)
@@ -67,16 +69,16 @@ public class GameConfigurationInventory extends InteractableInventory {
4
);
this.setDummyItem(Material.BLACK_STAINED_GLASS_PANE, 7);
setDummyItem(Material.BLACK_STAINED_GLASS_PANE,7);
this.updatePlayButton();
updatePlayButton();
for(int i = 9; i <= 17; i++) {
this.setDummyItem(Material.BLACK_STAINED_GLASS_PANE, i);
setDummyItem(Material.BLACK_STAINED_GLASS_PANE, i);
}
if(config == null) {
this.setDummyItem(
setDummyItem(
ItemStack.builder(Material.BARRIER)
.customName(
TranslatedComponent.byId("room#noOption").setColor(NamedTextColor.RED).getAssembled(p)
@@ -93,9 +95,9 @@ public class GameConfigurationInventory extends InteractableInventory {
InventoryItemAlignment itemAlignment = new InventoryItemAlignment(config.getAll().size(), 3);
for(Option<?> item : config.getAll()) {
InventoryItemAlignment.ItemOffset current = itemAlignment.next();
this.map.put(offset + current.get(), item);
map.put(offset + current.get(), item);
this.setDummyItem(
setDummyItem(
item.getCurrent(p),
offset + current.get()
);
@@ -105,61 +107,62 @@ public class GameConfigurationInventory extends InteractableInventory {
}
@Override
protected void onClick(Player player, int slot, Click clickType) {
protected void onClick(Player player, int slot, ClickType clickType, InventoryConditionResult inventoryConditionResult) {
inventoryConditionResult.setCancel(true);
if(!this.map.containsKey(slot)) return;
if(!map.containsKey(slot)) return;
Option<?> item = this.map.get(slot);
this.setDummyItem(
item.getNext(this.p),
Option<?> item = map.get(slot);
setDummyItem(
item.getNext(p),
slot
);
this.update();
update();
}
private void updatePlayButton() {
RestrictionHandler restrictionHandler = this.factory.globalRestrictions();
RestrictionData restrictionData = new RestrictionData(this.room);
RestrictionHandler restrictionHandler = factory.globalRestrictions();
RestrictionData restrictionData = new RestrictionData(room);
if(restrictionHandler.canPlay(restrictionData)) {
this.setClickableItem(
ItemStack.builder(!restrictionHandler.getWarnings(restrictionData).isEmpty() ? Material.YELLOW_WOOL : Material.GREEN_WOOL)
.customName(TranslatedComponent.byId("restriction#success").setColor(NamedTextColor.GREEN).getAssembled(this.p))
.lore(restrictionHandler.getWarnings(restrictionData).stream().map(translatedComponent -> translatedComponent.getAssembled(this.p)).collect(Collectors.toList()))
setClickableItem(
ItemStack.builder(restrictionHandler.getWarnings(restrictionData).size() > 0 ? Material.YELLOW_WOOL : Material.GREEN_WOOL)
.customName(TranslatedComponent.byId("restriction#success").setColor(NamedTextColor.GREEN).getAssembled(p))
.lore(restrictionHandler.getWarnings(restrictionData).stream().map(translatedComponent -> translatedComponent.getAssembled(p)).collect(Collectors.toList()))
.build(),
8,
itemClick -> Game.initialize(this.factory, this.map.values().stream().toList(), itemClick.player()),
itemClick -> Game.initialize(factory, map.values().stream().toList(), itemClick.getPlayer()),
true
);
} else {
this.setClickableItem(
setClickableItem(
ItemStack.builder(Material.RED_WOOL)
.customName(TranslatedComponent.byId("restriction#fail").setColor(NamedTextColor.RED).getAssembled(this.p))
.customName(TranslatedComponent.byId("restriction#fail").setColor(NamedTextColor.RED).getAssembled(p))
.lore(
restrictionHandler.getRestrictions()
.stream()
.filter(iRestriction -> iRestriction.calculate(restrictionData).type().equals(Restriction.Type.FAIL))
.map(iRestriction -> iRestriction.calculate(restrictionData).description().getAssembled(this.p))
.map(iRestriction -> iRestriction.calculate(restrictionData).description().getAssembled(p))
.collect(Collectors.toList()))
.build(),
8,
itemClick -> {
if(restrictionHandler.canPlay(restrictionData)) {
this.updatePlayButton();
updatePlayButton();
return;
}
itemClick.player().playSound(Sound.sound(SoundEvent.ENTITY_SILVERFISH_DEATH, Sound.Source.AMBIENT, 1f, 1f));
itemClick.getPlayer().playSound(Sound.sound(SoundEvent.ENTITY_SILVERFISH_DEATH, Sound.Source.AMBIENT, 1f, 1f));
},
false
);
}
this.update();
update();
}
}

View File

@@ -12,11 +12,9 @@ import java.util.Map;
public interface GameFactory {
TranslatedComponent name();
default ConfigManager configuration() {
return null;
}
default RestrictionHandler globalRestrictions() {
return new RestrictionHandler();
}
@@ -24,7 +22,6 @@ public interface GameFactory {
default Material symbol() {
return Material.GRASS_BLOCK;
}
default TranslatedComponent description() {
return TranslatedComponent.byId("GameFactory#missingDescription");
}
@@ -32,17 +29,17 @@ public interface GameFactory {
Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception;
default Game manufacture(Room parent, List<Option<?>> configuration) throws Exception {
if(configuration == null) return this.manufacture(parent);
if(configuration == null) return manufacture(parent);
Map<String, Option<?>> cnf = new HashMap<>();
configuration.forEach(option -> cnf.put(option.getId(), option));
return this.manufacture(parent, cnf);
return manufacture(parent, cnf);
}
default Game manufacture(Room parent) throws Exception {
if(this.configuration() == null) return this.manufacture(parent, List.of());
if(this.configuration() == null) return manufacture(parent, List.of());
return this.manufacture(parent, this.configuration().getAll());
return manufacture(parent, this.configuration().getAll());
}
}

View File

@@ -12,12 +12,12 @@ import java.util.List;
import java.util.Objects;
public abstract class Option<T> {
private RestrictionHandler restrictionHandler;
private final Material item;
private final TranslatedComponent name;
private final String id;
private final List<T> options;
protected T currentValue;
private RestrictionHandler restrictionHandler;
private final List<T> options;
private int pointer = 0;
public Option(String id, Material item, TranslatedComponent name, List<T> options) {
@@ -26,45 +26,46 @@ public abstract class Option<T> {
this.name = name;
this.options = options;
this.currentValue = options.getFirst();
}
public RestrictionHandler getRestrictionHandler() {
return this.restrictionHandler;
currentValue = options.getFirst();
}
public void setRestrictionHandler(RestrictionHandler restrictionHandler) {
this.restrictionHandler = restrictionHandler;
}
public RestrictionHandler getRestrictionHandler() {
return restrictionHandler;
}
public ItemStack getNext(Player p) {
if(++this.pointer >= this.options.size()) this.pointer = 0;
this.currentValue = this.options.get(this.pointer);
return this.getCurrent(p);
if(++pointer >= options.size()) pointer = 0;
currentValue = options.get(pointer);
return getCurrent(p);
}
public ItemStack getCurrent(Player p) {
String value = this.options.get(this.pointer).toString();
return ItemStack.builder(this.item)
.customName(this.name.getAssembled(p))
String value = options.get(pointer).toString();
return ItemStack.builder(item)
.customName(name.getAssembled(p))
.lore(TranslatedComponent.byId("optionCommon#value").setColor(NamedTextColor.GOLD).getAssembled(p)
.append(Component.text(": ")).append(Component.text(value)))
.build();
}
public int getAsInt() {
return Integer.parseInt(this.getAsString());
return Integer.parseInt(getAsString());
}
public boolean getAsBoolean() {
return Objects.equals(this.getAsString(), "true") || Objects.equals(this.getAsString(), "1");
return Objects.equals(getAsString(), "true") || Objects.equals(getAsString(), "1");
}
public String getAsString() {
return this.currentValue.toString();
return currentValue.toString();
}
public String getId() {
return this.id;
return id;
}
}

View File

@@ -22,11 +22,11 @@ public class RestrictionHandler {
}
public List<IRestriction> getRestrictions() {
return this.restrictions;
return restrictions;
}
public boolean canPlay(RestrictionData data) {
if(this.restrictions.isEmpty()) return true;
if(restrictions.size() < 1) return true;
return this.restrictions.stream()
.noneMatch(iRestriction -> iRestriction.calculate(data).type().equals(Restriction.Type.FAIL));
}

View File

@@ -27,26 +27,26 @@ import java.util.concurrent.CompletableFuture;
public class AcidRain extends StatelessGame {
final private int radius = 20;
private int generationOffset = 0;
final private int roofHeight = 55;
private int difficulty = 0;
final JNoise noise = JNoise.newBuilder()
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setSeed(rnd.nextLong())
.setFrequency(0.09)
.build();
final private int radius = 20;
final private int roofHeight = 55;
private int generationOffset = 0;
private int difficulty = 0;
public AcidRain() {
super(Dimension.OVERWORLD.key, "acidRain", new LastWinsScore());
this.setGenerator(
new CircularPlateTerrainGenerator(this.radius)
setGenerator(
new CircularPlateTerrainGenerator(radius)
.setPlateHeight(50)
.setPlatePallet(BlockPallet.STONE)
);
this.eventNode().addListener(PlayerTickEvent.class, this::onPlayerTick);
eventNode().addListener(PlayerTickEvent.class, this::onPlayerTick);
}
@Override
@@ -61,40 +61,39 @@ public class AcidRain extends StatelessGame {
MinecraftServer.getSchedulerManager().submitTask(() -> {
this.getPlayers().forEach(player -> {
player.sendPacket(new ParticlePacket(Particle.SNEEZE, 0, 60, 0, this.radius, this.radius, this.radius, 1f, 500));
player.sendPacket(new ParticlePacket(Particle.ITEM_SLIME, 0, 60, 0, this.radius, this.radius, this.radius, 1f, 500));
getPlayers().forEach(player -> {
player.sendPacket(new ParticlePacket(Particle.SNEEZE, 0, 60, 0, radius, radius, radius, 1f, 500));
player.sendPacket(new ParticlePacket(Particle.ITEM_SLIME, 0, 60, 0, radius, radius, radius, 1f, 500));
});
if(!this.isRunning) return TaskSchedule.stop();
if(!isRunning) return TaskSchedule.stop();
return TaskSchedule.millis(100);
}, ExecutionType.TICK_END);
MinecraftServer.getSchedulerManager().submitTask(() -> {
this.generationOffset++;
this.generatePlatform(this.generationOffset);
generationOffset++;
generatePlatform(generationOffset);
if(!this.isRunning) return TaskSchedule.stop();
return TaskSchedule.millis((long) NumberUtil.map(50 - this.difficulty, 0, 50, 100, 1000));
if(!isRunning) return TaskSchedule.stop();
return TaskSchedule.millis((long) NumberUtil.map(50 - difficulty, 0, 50, 100, 1000));
}, ExecutionType.TICK_END);
MinecraftServer.getSchedulerManager().submitTask(() -> {
this.difficulty++;
difficulty++;
if(this.difficulty >= 50) return TaskSchedule.stop();
if(difficulty >= 50) return TaskSchedule.stop();
return TaskSchedule.seconds(3);
});
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < 50) this.playerDeath(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() < 50) playerDeath(playerMoveEvent.getPlayer());
}
private void onPlayerTick(PlayerTickEvent playerTickEvent) {
if(this.isBeforeBeginning) return;
if(this.getBlock(playerTickEvent.getPlayer().getPosition().withY(this.roofHeight)).isAir())
this.playerDeath(playerTickEvent.getPlayer());
if(isBeforeBeginning) return;
if(getBlock(playerTickEvent.getPlayer().getPosition().withY(roofHeight)).isAir()) playerDeath(playerTickEvent.getPlayer());
}
private void generatePlatform(long offset) {
@@ -103,20 +102,19 @@ public class AcidRain extends StatelessGame {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
batch.setBlock(x, this.roofHeight, z, Block.AIR);
batch.setBlock(x, roofHeight, z, Block.AIR);
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
if(this.noise.getNoise(x + offset, z + offset) > 0.4) continue;
if(noise.getNoise(x + offset, z + offset) > 0.4) continue;
batch.setBlock(x, this.roofHeight, z, Block.OAK_PLANKS);
batch.setBlock(x, roofHeight, z, Block.OAK_PLANKS);
}
}
BatchUtil.loadAndApplyBatch(batch, this, () -> {
});
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
}
private void playerDeath(Player p) {
p.setGameMode(GameMode.SPECTATOR);
this.getScore().insertResult(p);
getScore().insertResult(p);
}
@Override

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import net.minestom.server.MinecraftServer;
@@ -27,10 +27,10 @@ class AnvilRun extends StatelessGame {
final int spawnHeight = 30;
final int radius;
int anvilsPerSecond;
final int seconds;
final int anvilHeight = 200;
final List<Pos> anvilSpawnPositions = new ArrayList<>();
int anvilsPerSecond;
public AnvilRun(int radius, int seconds) {
super(Dimension.OVERWORLD.key, "Anvil Run", new LastWinsScore());
@@ -38,25 +38,25 @@ class AnvilRun extends StatelessGame {
this.seconds = seconds;
this.setGenerator(new CircularPlateTerrainGenerator(radius));
this.eventNode().addListener(EntityTickEvent.class, this::onEntityTick);
eventNode().addListener(EntityTickEvent.class, this::onEntityTick);
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -this.radius; x <= this.radius; x++) {
for(int z = -this.radius; z <= this.radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
for(int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
this.anvilSpawnPositions.add(new Pos(x + 0.5, this.anvilHeight, z + 0.5));
anvilSpawnPositions.add(new Pos(x+0.5, anvilHeight, z+0.5));
batch.setBlock(x, this.spawnHeight - 1, z, Block.SNOW_BLOCK);
batch.setBlock(x, spawnHeight-1, z, Block.SNOW_BLOCK);
}
}
this.anvilsPerSecond = this.anvilSpawnPositions.size() / this.seconds;
Collections.shuffle(this.anvilSpawnPositions);
this.anvilsPerSecond = anvilSpawnPositions.size() / this.seconds;
Collections.shuffle(anvilSpawnPositions);
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
}
@@ -75,7 +75,7 @@ class AnvilRun extends StatelessGame {
for(int i=0; i<this.anvilSpawnPositions.size(); i++) {
final int j = i;
scheduler.scheduleTask(
() -> this.spawnAnvil(this.anvilSpawnPositions.get(j)),
() -> spawnAnvil(this.anvilSpawnPositions.get(j)),
TaskSchedule.millis(
(long) Math.floor((double) i/this.anvilsPerSecond * 1000)
),
@@ -87,26 +87,25 @@ class AnvilRun extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
super.onPlayerMove(playerMoveEvent);
if(this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.spawnHeight - 2) {
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() < spawnHeight - 2) {
playerMoveEvent.setCancelled(true);
playerMoveEvent.getPlayer().teleport(this.getSpawn());
playerMoveEvent.getPlayer().teleport(getSpawn());
return;
}
if(playerMoveEvent.getNewPosition().y() < this.spawnHeight - 2)
this.getScore().insertResult(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() < spawnHeight - 2) getScore().insertResult(playerMoveEvent.getPlayer());
}
protected void onEntityTick(@NotNull EntityTickEvent entityTickEvent) {
if(!entityTickEvent.getEntity().getEntityType().equals(EntityType.FALLING_BLOCK)) return;
Pos anvilPosition = entityTickEvent.getEntity().getPosition();
if(anvilPosition.y() > this.spawnHeight + 0.5) return;
if(anvilPosition.y() < this.spawnHeight - 3) entityTickEvent.getEntity().remove();
if(this.getBlock(anvilPosition.withY(this.spawnHeight - 1)).isAir()) return;
this.setBlock(anvilPosition.withY(this.spawnHeight - 1), Block.AIR);
if(anvilPosition.y() > spawnHeight + 0.5) return;
if(anvilPosition.y() < spawnHeight - 3) entityTickEvent.getEntity().remove();
if(this.getBlock(anvilPosition.withY(spawnHeight-1)).isAir()) return;
this.setBlock(anvilPosition.withY(spawnHeight-1), Block.AIR);
}
@Override
public Pos getSpawn() {
return new Pos(0, this.spawnHeight, 0);
return new Pos(0, spawnHeight, 0);
}
}

View File

@@ -1,9 +1,9 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
@@ -26,7 +26,7 @@ public class AnvilRunFactory implements GameFactory {
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 5, 10, 15, 20, 25, 30))
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 10, 30, 60, 90, 120));
.addOption(new NumericOption("seconds", Material.STICK, TranslatedComponent.byId("optionCommon#seconds"), 10, 30, 60, 90, 120));
}
@Override

View File

@@ -10,7 +10,7 @@ public class Backrooms extends StatelessGame {
public Backrooms() {
super(Dimension.NETHER.key, "Backrooms", new NoScore());
BackroomsGenerator generator = new BackroomsGenerator();
this.setGenerator(unit -> generator.generateRoom(unit, 50));
setGenerator(unit -> generator.generateRoom(unit, 50));
}
@Override

View File

@@ -3,7 +3,6 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import net.minestom.server.instance.generator.UnitModifier;
import java.util.concurrent.ThreadLocalRandom;
public class BackroomsGenerator {
@@ -37,14 +36,14 @@ public class BackroomsGenerator {
}
}
this.generateWalls(modifier, start.blockX(), yPos + 1, start.blockZ());
this.generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ());
this.generateWalls(modifier, start.blockX(), yPos + 1, start.blockZ() + 8);
this.generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ() + 8);
generateWalls(modifier, start.blockX() + 0, yPos + 1, start.blockZ() + 0);
generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ() + 0);
generateWalls(modifier, start.blockX() + 0, yPos + 1, start.blockZ() + 8);
generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ() + 8);
}
private void generateWalls(UnitModifier modifier, int xPos, int yPos, int zPos) {
this.generatePillar(modifier, xPos, yPos, zPos, Block.CHISELED_SANDSTONE);
generatePillar(modifier, xPos, yPos, zPos, Block.CHISELED_SANDSTONE);
var random = ThreadLocalRandom.current();
@@ -58,24 +57,24 @@ public class BackroomsGenerator {
if (wall1) {
for (int x = xPos; x < xPos + 8; x++) {
this.generatePillar(modifier, x, yPos, zPos, Block.SMOOTH_SANDSTONE);
generatePillar(modifier, x, yPos, zPos, Block.SMOOTH_SANDSTONE);
}
}
if (wall2) {
for (int z = zPos; z < zPos + 8; z++) {
this.generatePillar(modifier, xPos, yPos, z, Block.SMOOTH_SANDSTONE);
generatePillar(modifier, xPos, yPos, z, Block.SMOOTH_SANDSTONE);
}
}
if (door1 && wall1) {
this.generatePillar(modifier, xPos + door1pos, yPos, zPos, Block.AIR);
this.generatePillar(modifier, xPos + door1pos + 1, yPos, zPos, Block.AIR);
generatePillar(modifier, xPos + door1pos, yPos, zPos, Block.AIR);
generatePillar(modifier, xPos + door1pos + 1, yPos, zPos, Block.AIR);
}
if (door2 && wall2) {
this.generatePillar(modifier, xPos, yPos, zPos + door2pos, Block.AIR);
this.generatePillar(modifier, xPos, yPos, zPos + door2pos + 1, Block.AIR);
generatePillar(modifier, xPos, yPos, zPos + door2pos, Block.AIR);
generatePillar(modifier, xPos, yPos, zPos + door2pos + 1, Block.AIR);
}
}

View File

@@ -29,9 +29,7 @@ import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.*;
public class Bedwars extends StatelessGame {
@@ -41,13 +39,13 @@ public class Bedwars extends StatelessGame {
public Bedwars() throws IOException {
super(Dimension.OVERWORLD.key, "Bedwars", new LastWinsScore());
this.setChunkLoader(new AnvilLoader(Resource.GAME_MAP.getPath().resolve("bedwars/test")));
setChunkLoader(new AnvilLoader(Resource.GAME_MAP.getPath().resolve("bedwars/test")));
Configuration config = ConfigurationProvider.getProvider(YamlConfiguration.class).load(Resource.GAME_MAP.getPath().resolve("bedwars/test/config.yml").toFile());
List<String> teamNames = config.getStringList("setup.teams");
teamNames.forEach(teamName -> {
String path = "teams." + teamName;
this.teams.add(new BedwarsTeam(
teams.add(new BedwarsTeam(
config.getString(path + ".name"),
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawn")),
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawner")),
@@ -56,7 +54,7 @@ public class Bedwars extends StatelessGame {
));
});
this.eventNode().addListener(PickupItemEvent.class, pickupItemEvent -> {
eventNode().addListener(PickupItemEvent.class, pickupItemEvent -> {
if(pickupItemEvent.getEntity() instanceof Player p) {
p.getInventory().addItemStack(pickupItemEvent.getItemStack());
}
@@ -70,10 +68,10 @@ public class Bedwars extends StatelessGame {
@Override
protected void onStart() {
this.scheduler().submitTask(() -> {
if(!this.isRunning) return TaskSchedule.stop();
scheduler().submitTask(() -> {
if(!isRunning) return TaskSchedule.stop();
this.teams.forEach(bedwarsTeam -> {
teams.forEach(bedwarsTeam -> {
ItemEntity item = new ItemEntity(ItemStack.of(bedwarsTeam.getBlock()));
item.setNoGravity(true);
item.setInstance(this, bedwarsTeam.getSpawner());
@@ -86,17 +84,16 @@ public class Bedwars extends StatelessGame {
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
this.placedBlocks.add(playerBlockPlaceEvent.getBlockPosition());
placedBlocks.add(playerBlockPlaceEvent.getBlockPosition());
}
@Override
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent playerBlockBreakEvent) {
if(!this.placedBlocks.contains(playerBlockBreakEvent.getBlockPosition()))
playerBlockBreakEvent.setCancelled(true);
if(!placedBlocks.contains(playerBlockBreakEvent.getBlockPosition())) playerBlockBreakEvent.setCancelled(true);
this.teams.forEach(bedwarsTeam -> {
teams.forEach(bedwarsTeam -> {
if(Arrays.stream(bedwarsTeam.getBed()).anyMatch(pos -> pos.sameBlock(playerBlockBreakEvent.getBlockPosition())))
this.breakBed(bedwarsTeam);
breakBed(bedwarsTeam);
});
if(playerBlockBreakEvent.isCancelled())
@@ -105,13 +102,13 @@ public class Bedwars extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < 0) this.death(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() < 0) death(playerMoveEvent.getPlayer());
}
private void breakBed(BedwarsTeam team) {
team.removeBed();
for (Pos blockPos : team.getBed()) {
this.setBlock(blockPos, Material.AIR.block());
setBlock(blockPos, Material.AIR.block());
}
}

View File

@@ -8,12 +8,16 @@ import java.util.ArrayList;
import java.util.List;
public class BedwarsTeam {
private List<Player> members = new ArrayList<>();
private final String name;
private final Pos spawn;
private final Pos spawner;
private final Pos[] bed;
private final Material block;
private List<Player> members = new ArrayList<>();
private boolean hasBed = true;
public BedwarsTeam(String name, Pos spawn, Pos spawner, Pos[] bed, Material block) {
@@ -29,11 +33,11 @@ public class BedwarsTeam {
}
public boolean isHasBed() {
return this.hasBed;
return hasBed;
}
public List<Player> getMembers() {
return this.members;
return members;
}
public void setMembers(List<Player> members) {
@@ -41,22 +45,22 @@ public class BedwarsTeam {
}
public String getName() {
return this.name;
return name;
}
public Pos getSpawn() {
return this.spawn;
return spawn;
}
public Pos getSpawner() {
return this.spawner;
return spawner;
}
public Pos[] getBed() {
return this.bed;
return bed;
}
public Material getBlock() {
return this.block;
return block;
}
}

View File

@@ -1,79 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class BlockBreakRace extends StatelessGame {
private final int height;
private int spawnCount = 0;
public BlockBreakRace(int height) {
super(Dimension.OVERWORLD.key, "blockBreakRace", new FirstWinsScore());
this.height = height;
this.setGenerator(new BlockBreakRaceGenerator(height));
}
@Override
protected boolean onPlayerJoin(Player p) {
PlayerInventory inv = p.getInventory();
inv.addItemStack(ItemStack.of(Material.DIAMOND_PICKAXE));
inv.addItemStack(ItemStack.of(Material.DIAMOND_AXE));
inv.addItemStack(ItemStack.of(Material.DIAMOND_SHOVEL));
return super.onPlayerJoin(p);
}
@Override
protected void onStart() {
this.getPlayers().forEach(player -> player.setGameMode(GameMode.SURVIVAL));
}
@Override
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent event) {
List<Material> allowedMaterials = List.of(Material.STONE, Material.OAK_PLANKS, Material.DIRT);
if(!allowedMaterials.contains(event.getBlock().registry().material())) event.setCancelled(true);
if(this.isBeforeBeginning) event.setCancelled(true);
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(this.isBeforeBeginning) return;
if(playerMoveEvent.getNewPosition().y() < BlockBreakRaceGenerator.BOTTOM_Y) {
Player player = playerMoveEvent.getPlayer();
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
player.getInventory().clear();
}
}
@Override
public Pos getSpawn() {
int idx = this.spawnCount++;
int cols = BlockBreakRaceGenerator.ROW_OFFSETS_X.length;
int rows = BlockBreakRaceGenerator.ROW_OFFSETS_Z.length;
int perChunk = cols * rows;
int zChunk = idx / perChunk;
int gridIndex = idx % perChunk;
int xIndex = gridIndex % cols;
int zIndex = gridIndex / cols;
int localX = BlockBreakRaceGenerator.ROW_OFFSETS_X[xIndex];
int localZ = BlockBreakRaceGenerator.ROW_OFFSETS_Z[zIndex];
int absZ = (zChunk * 16) + localZ;
return new Pos(localX, BlockBreakRaceGenerator.BOTTOM_Y + this.height + 1, absZ).add(0.5);
}
}

View File

@@ -1,40 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class BlockBreakRaceFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_BlockBreakRace#name");
}
@Override
public Material symbol() {
return Material.DIAMOND_PICKAXE;
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_BlockBreakRace#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 20, 30, 40, 50));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new BlockBreakRace(configuration.get("height").getAsInt()).setParent(parent);
}
}

View File

@@ -1,65 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace;
import eu.mhsl.minenet.minigames.world.generator.featureEnriched.ValeGenerator;
import eu.mhsl.minenet.minigames.world.generator.terrain.BaseGenerator;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
public class BlockBreakRaceGenerator extends BaseGenerator {
public static final int BOTTOM_Y = 50;
public static final int[] ROW_OFFSETS_X = {4, 8, 12};
public static final int[] ROW_OFFSETS_Z = {4, 8, 12};
private static final Block[] FILL_BLOCKS = {
Block.STONE,
Block.DIRT,
Block.OAK_PLANKS
};
public final int TOP_Y;
private final Random random = ThreadLocalRandom.current();
public BlockBreakRaceGenerator(int height) {
this.TOP_Y = BOTTOM_Y + height;
ValeGenerator vale = new ValeGenerator();
vale.setXShiftMultiplier(i -> 0.5d);
vale.setHeightNoiseMultiplier(i -> 2);
vale.setXShiftOffset(i -> 40d);
this.addMixIn(vale);
this.addMixIn(unit -> {
if(unit.absoluteStart().chunkX() != 0) return;
for(int localX : ROW_OFFSETS_X) {
for(int localZ : ROW_OFFSETS_Z) {
final int absZ = unit.absoluteStart().blockZ() + localZ;
this.placeTube(unit, localX, absZ);
}
}
});
}
private void placeTube(GenerationUnit unit, int x, int z) {
for(int y = BOTTOM_Y; y < this.TOP_Y; y++) {
Block fill = FILL_BLOCKS[this.random.nextInt(FILL_BLOCKS.length)];
unit.modifier().fill(
new Pos(x, y, z),
new Pos(x, y, z).add(1),
fill
);
}
for(int dx = -1; dx <= 1; dx++) {
for(int dz = -1; dz <= 1; dz++) {
if(dx == 0 && dz == 0) continue; // Zentrum überspringen
unit.modifier().fill(
new Pos(x + dx, BOTTOM_Y, z + dz),
new Pos(x + dx, this.TOP_Y + 3, z + dz).add(1),
Block.BARRIER
);
}
}
}
}

View File

@@ -9,9 +9,7 @@ import eu.mhsl.minenet.minigames.util.GeneratorUtils;
import net.minestom.server.coordinate.Point;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.*;
import net.minestom.server.entity.metadata.other.PrimedTntMeta;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.entity.projectile.ProjectileCollideWithBlockEvent;
@@ -31,7 +29,6 @@ public class BowSpleef extends StatelessGame {
private static final Tag<Boolean> ARROW_FIRST_HIT = Tag.Boolean("ARROW_ALREADY_LIT");
private final int radius = 30;
private final int totalElevation = 50;
public BowSpleef() {
super(Dimension.OVERWORLD.key, "bowSpleef", new LastWinsScore());
@@ -70,7 +67,7 @@ public class BowSpleef extends StatelessGame {
// .build()
// );
this.eventNode().addListener(
eventNode().addListener(
EventListener
.builder(ProjectileCollideWithBlockEvent.class)
.handler(projectileBlockHitEvent -> {
@@ -83,9 +80,9 @@ public class BowSpleef extends StatelessGame {
float radius = 0.5F;
Point arrowPos = projectile.getPosition();
GeneratorUtils.foreachXZ(arrowPos.add(radius), arrowPos.sub(radius), point -> {
Point location = point.add(projectile.getVelocity().mul(0.04)).withY(this.totalElevation);
if(!this.getBlock(location).isAir()) {
this.setBlock(location, Block.AIR);
Point location = point.add(projectile.getVelocity().mul(0.04)).withY(totalElevation);
if(!getBlock(location).isAir()) {
setBlock(location, Block.AIR);
Entity fallingTnt = new Entity(EntityType.TNT);
PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
@@ -100,7 +97,7 @@ public class BowSpleef extends StatelessGame {
.build()
);
this.eventNode().addListener(
eventNode().addListener(
EventListener
.builder(ProjectileCollideWithEntityEvent.class)
.handler(projectileEntityHitEvent -> projectileEntityHitEvent.setCancelled(true))
@@ -112,11 +109,11 @@ public class BowSpleef extends StatelessGame {
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -this.radius; x <= this.radius; x++) {
for(int z = -this.radius; z <= this.radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
batch.setBlock(x, this.totalElevation, z, Block.TNT);
batch.setBlock(x, totalElevation, z, Block.TNT);
}
}
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
@@ -124,7 +121,7 @@ public class BowSpleef extends StatelessGame {
@Override
protected void onStart() {
this.getPlayers().forEach(player -> {
getPlayers().forEach(player -> {
player.getInventory().setItemStack(
0,
ItemStack
@@ -138,14 +135,14 @@ public class BowSpleef extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < this.totalElevation) {
this.getScore().insertResult(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() < totalElevation) {
getScore().insertResult(playerMoveEvent.getPlayer());
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
}
}
@Override
public Pos getSpawn() {
return new Pos(0, this.totalElevation + 1, 0);
return new Pos(0, totalElevation + 1, 0);
}
}

View File

@@ -3,8 +3,6 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
@@ -31,10 +29,4 @@ public class BowSpleefFactory implements GameFactory {
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new BowSpleef().setParent(parent);
}
@Override
public RestrictionHandler globalRestrictions() {
return new RestrictionHandler()
.addRestriction(new MinimalPlayeramountGameRestriction(2));
}
}

View File

@@ -1,14 +1,13 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import org.jetbrains.annotations.NotNull;
@@ -28,25 +27,26 @@ class Deathcube extends StatelessGame {
this.percentage = percentage;
this.setGenerator(new CircularPlateTerrainGenerator(radius+10).setPlateHeight(50));
if(pvpEnabled == 1) this.eventNode().addChild(
if(pvpEnabled == 1) eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build().createNode()
);
System.out.println(radius);
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -this.radius; x <= this.radius; x++) {
for(int z = -this.radius; z <= this.radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
for(int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
for(int y = 49; y < this.height; y++) {
if(super.rnd.nextInt(1, 100) <= this.percentage) {
for (int y = 49; y < height; y++) {
if(super.rnd.nextInt(1, 100) <= percentage) {
batch.setBlock(x, y, z, BlockPallet.WOOD.rnd());
}
}
@@ -61,20 +61,18 @@ class Deathcube extends StatelessGame {
super.onPlayerMove(playerMoveEvent);
if(playerMoveEvent.getNewPosition().y() < 48) {
playerMoveEvent.setCancelled(true);
playerMoveEvent.getPlayer().teleport(this.getSpawn());
playerMoveEvent.getPlayer().teleport(getSpawn());
return;
}
if(this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() > 51.5) {
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() > 51.5) {
playerMoveEvent.setCancelled(true);
return;
}
if(playerMoveEvent.getNewPosition().y() <= this.height) return;
this.getScore().insertResult(playerMoveEvent.getPlayer());
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
if(playerMoveEvent.getNewPosition().y() > height) getScore().insertResult(playerMoveEvent.getPlayer());
}
@Override
public Pos getSpawn() {
return new Pos(0, 50, -(this.radius + 5));
return new Pos(0, 50, -(radius+5));
}
}

View File

@@ -1,9 +1,9 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;

View File

@@ -20,10 +20,7 @@ import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.EquipmentSlot;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerStartFlyingWithElytraEvent;
import net.minestom.server.event.player.PlayerStopFlyingWithElytraEvent;
import net.minestom.server.event.player.PlayerUseItemEvent;
import net.minestom.server.event.player.*;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
@@ -36,7 +33,6 @@ import org.jetbrains.annotations.NotNull;
import java.time.Duration;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import java.util.concurrent.CompletableFuture;
@@ -52,74 +48,80 @@ public class ElytraRace extends StatelessGame {
private final Material resetMaterial = Material.RED_DYE;
private final int boostMultiplier = 50;
private final Material ringMaterial = Material.GOLD_BLOCK;
private final Map<Player, CheckPointData> playerCheckpoints = new HashMap<>();
private int generatedUntil = 0;
private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
public CheckPointData next(int spacing) {
return new CheckPointData(nextCheckpoint, nextCheckpoint + spacing);
}
}
private final Map<Player, CheckPointData> playerCheckpoints = new HashMap<>();
public ElytraRace(int ringCount) {
super(Dimension.OVERWORLD.key, "ElytraRace", new FirstWinsScore());
this.ringCount = ringCount;
this.setGenerator(this.vale);
this.vale.setCalculateSeaLevel(point -> this.seaLevel);
this.vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
this.vale.addMixIn(new PlaneTerrainGenerator(this.gameHeight, Block.BARRIER));
setGenerator(vale);
vale.setCalculateSeaLevel(point -> seaLevel);
vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
vale.addMixIn(new PlaneTerrainGenerator(gameHeight, Block.BARRIER));
this.eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
Player player = playerUseItemEvent.getPlayer();
Material usedMaterial = playerUseItemEvent.getItemStack().material();
if(usedMaterial.equals(this.boostMaterial)) {
if(usedMaterial.equals(boostMaterial)) {
if(!player.isFlyingWithElytra()) return;
this.boost(player);
InventoryUtil.removeItemFromPlayer(player, this.boostMaterial, 1);
} else if(usedMaterial.equals(this.resetMaterial)) {
this.toCheckpoint(player);
InventoryUtil.removeItemFromPlayer(player, this.resetMaterial, 1);
boost(player);
InventoryUtil.removeItemFromPlayer(player, boostMaterial, 1);
} else if(usedMaterial.equals(resetMaterial)) {
toCheckpoint(player);
InventoryUtil.removeItemFromPlayer(player, resetMaterial, 1);
}
});
this.eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
Player player = playerStopFlyingWithElytraEvent.getPlayer();
if(Position.blocksBelowPlayer(this, player).contains(this.ringMaterial.block())) {
if(Position.blocksBelowPlayer(this, player).contains(ringMaterial.block())) {
player.setFlyingWithElytra(true);
this.boost(player);
boost(player);
} else {
this.toCheckpoint(player);
toCheckpoint(player);
// getScore().insertResult(playerStopFlyingWithElytraEvent.getPlayer());
// playerStopFlyingWithElytraEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
}
});
this.eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
if(!this.isRunning) {
eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
if(!isRunning) {
playerStartFlyingWithElytraEvent.getPlayer().setFlyingWithElytra(false);
return;
}
this.boost(playerStartFlyingWithElytraEvent.getPlayer());
boost(playerStartFlyingWithElytraEvent.getPlayer());
});
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
Point spawnpoint = new Pos(this.vale.getXShiftAtZ(0), -46, 0);
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> this.setBlock(point, BlockPallet.STREET.rnd()));
Point spawnpoint = new Pos(vale.getXShiftAtZ(0), -46, 0);
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> setBlock(point, BlockPallet.STREET.rnd()));
this.generateRing(this.ringSpacing);
this.generateRing(this.ringSpacing * 2);
generateRing(ringSpacing);
generateRing(ringSpacing * 2);
callback.complete(null);
}
@Override
protected void onStart() {
this.getPlayers().forEach(player -> {
getPlayers().forEach(player -> {
player.getInventory().setEquipment(EquipmentSlot.CHESTPLATE, (byte) 0, ItemStack.of(Material.ELYTRA));
for(int i = 0; i < 3; i++) {
player.getInventory().setItemStack(i, ItemStack.builder(this.boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
player.getInventory().setItemStack(i, ItemStack.builder(boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
}
this.addResetItemToPlayer(player);
addResetItemToPlayer(player);
});
}
@@ -128,24 +130,24 @@ public class ElytraRace extends StatelessGame {
Player player = playerMoveEvent.getPlayer();
Point newPos = playerMoveEvent.getNewPosition();
if(this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.getSpawn().y()) {
player.teleport(this.getSpawn());
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() < getSpawn().y()) {
player.teleport(getSpawn());
return;
}
this.playerCheckpoints.putIfAbsent(player, new CheckPointData(this.ringSpacing, this.ringSpacing * 2));
playerCheckpoints.putIfAbsent(player, new CheckPointData(ringSpacing, ringSpacing * 2));
if(newPos.z() > this.generatedUntil - this.ringSpacing) {
this.generateRing(this.generatedUntil + this.ringSpacing);
if(newPos.z() > generatedUntil - ringSpacing) {
generateRing(generatedUntil + ringSpacing);
}
if(newPos.z() > this.playerCheckpoints.get(player).nextCheckpoint) {
this.playerCheckpoints.put(player, this.playerCheckpoints.get(player).next(this.ringSpacing));
this.boost(player);
if(newPos.z() > playerCheckpoints.get(player).nextCheckpoint) {
playerCheckpoints.put(player, playerCheckpoints.get(player).next(ringSpacing));
boost(player);
}
if(newPos.y() > this.gameHeight - 5) {
Point particlePoint = newPos.withY(this.gameHeight);
if(newPos.y() > gameHeight - 5) {
Point particlePoint = newPos.withY(gameHeight);
ParticlePacket particle = new ParticlePacket(
Particle.WAX_ON,
particlePoint.blockX(),
@@ -155,17 +157,17 @@ public class ElytraRace extends StatelessGame {
0,
30,
1f,
Math.toIntExact((long) NumberUtil.map(newPos.y(), this.gameHeight - 5, this.gameHeight, 50, 500))
Math.toIntExact((long) NumberUtil.map(newPos.y(), gameHeight - 5, gameHeight, 50, 500))
);
player.sendPacket(particle);
}
if(this.getBlock(player.getPosition()).equals(Block.WATER)) {
this.toCheckpoint(player);
if(getBlock(player.getPosition()).equals(Block.WATER)) {
toCheckpoint(player);
}
if(newPos.z() > this.ringCount * this.ringSpacing) {
this.getScore().insertResult(player);
if(newPos.z() > ringCount * ringSpacing) {
getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
player.setFlyingWithElytra(false);
}
@@ -173,35 +175,34 @@ public class ElytraRace extends StatelessGame {
@Override
public Pos getSpawn() {
return new Pos(this.vale.getXShiftAtZ(0), -45, 0);
return new Pos(vale.getXShiftAtZ(0), -45, 0);
}
private void addResetItemToPlayer(Player p) {
p.getInventory().setItemStack(8, ItemStack.builder(this.resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
p.getInventory().setItemStack(8, ItemStack.builder(resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
}
private Point getRingPositionAtZ(int z) {
Random random = new Random(this.hashCode() + z);
return new Pos(this.vale.getXShiftAtZ(z), -45 + random.nextInt(-5, 15), z);
return new Pos(vale.getXShiftAtZ(z), -45, z);
}
private void generateRing(int zPos) {
if(zPos > this.ringCount * this.ringSpacing) return;
boolean isLast = (zPos == this.ringCount * this.ringSpacing);
private CompletableFuture<Void> generateRing(int zPos) {
if(zPos > ringCount * ringSpacing) return null;
boolean isLast = (zPos == ringCount * ringSpacing);
this.generatedUntil = zPos;
generatedUntil = zPos;
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
Point ringPos = this.getRingPositionAtZ(zPos);
Point ringPos = getRingPositionAtZ(zPos);
GeneratorUtils.iterateArea(
ringPos.sub(100, 0, 0).withY(0),
ringPos.add(100, 0, 0).withY(this.seaLevel),
ringPos.add(100, 0, 0).withY(seaLevel),
point -> batch.setBlock(point, Block.BARRIER)
);
GeneratorUtils.iterateArea(
ringPos.sub(3, 3, 0),
ringPos.add(3, 3, 0),
point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : this.ringMaterial.block())
point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : ringMaterial.block())
);
GeneratorUtils.iterateArea(
ringPos.sub(2, 2, 0),
@@ -209,8 +210,8 @@ public class ElytraRace extends StatelessGame {
point -> batch.setBlock(point, Block.AIR)
);
BatchUtil.loadAndApplyBatch(batch, this, () -> {
});
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
return null;
}
private void boost(Player player) {
@@ -218,13 +219,13 @@ public class ElytraRace extends StatelessGame {
Vec playerVelocity = player.getPosition().direction();
player.setVelocity(
player.getVelocity().add(playerVelocity.mul(this.boostMultiplier))
.withY(playerVelocity.withY(v -> v * this.boostMultiplier).y())
player.getVelocity().add(playerVelocity.mul(boostMultiplier))
.withY(playerVelocity.withY(v -> v * boostMultiplier).y())
);
}
private void toCheckpoint(Player p) {
Point checkpointPos = this.getRingPositionAtZ(this.playerCheckpoints.get(p).currentCheckpoint);
Point checkpointPos = getRingPositionAtZ(playerCheckpoints.get(p).currentCheckpoint);
p.setVelocity(Vec.ZERO);
p.setFlyingWithElytra(false);
p.teleport(Pos.fromPoint(checkpointPos).add(0.5, 0, 0.5));
@@ -232,7 +233,7 @@ public class ElytraRace extends StatelessGame {
p.setFlying(true);
p.setFlyingSpeed(0);
new Countdown()
new Countdown(TitleMessage.class)
.countdown(
Audience.audience(p),
3,
@@ -244,24 +245,16 @@ public class ElytraRace extends StatelessGame {
.subtitle(
subtitleMessage ->
subtitleMessage
.appendTranslated("game_ElytraRace#launchIn")
.appendSpace()
.appendStatic(Component.text("Launch in ", NamedTextColor.DARK_GREEN))
.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
.appendSpace()
.appendTranslated(countdownModifier.timeLeft == 1 ? "common#second" : "common#seconds")
.appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))
)
).thenRun(() -> {
p.setFlying(false);
p.setFlyingSpeed(1);
p.setFlyingWithElytra(true);
this.boost(p);
this.addResetItemToPlayer(p);
boost(p);
addResetItemToPlayer(p);
});
}
private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
public CheckPointData next(int spacing) {
return new CheckPointData(this.nextCheckpoint, this.nextCheckpoint + spacing);
}
}
}

View File

@@ -1,64 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.Chunk;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
public class Fastbridge extends StatelessGame {
private int currentSpawn = 0;
public Fastbridge() {
super(Dimension.OVERWORLD.key, "Fastbridge", new FirstWinsScore());
this.setGenerator(new FastbridgeChunkgenerator());
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
Player player = playerMoveEvent.getPlayer();
Pos newPos = playerMoveEvent.getNewPosition();
if(this.getScore().hasResult(player)) return;
if(newPos.y() < 0) {
player.teleport(this.getSpawn());
if(!this.isBeforeBeginning) this.resetPlayer(player);
}
if(newPos.x() > 53) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
}
}
@Override
protected void onStart() {
this.getPlayers().forEach(player -> {
player.setGameMode(GameMode.SURVIVAL);
this.resetPlayer(player);
});
}
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
if(this.isBeforeBeginning) playerBlockPlaceEvent.setCancelled(true);
}
private void resetPlayer(Player player) {
if(this.isBeforeBeginning) return;
PlayerInventory inventory = player.getInventory();
inventory.clear();
inventory.addItemStack(ItemStack.of(Material.WHITE_WOOL, 64));
}
@Override
public synchronized Pos getSpawn() {
return new Pos(24, 1, this.currentSpawn++ * Chunk.CHUNK_SIZE_Z * 2 - 8, -90, 0);
}
}

View File

@@ -1,29 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
import eu.mhsl.minenet.minigames.world.generator.featureEnriched.ValeGenerator;
import eu.mhsl.minenet.minigames.world.generator.terrain.BaseGenerator;
import net.minestom.server.instance.block.Block;
public class FastbridgeChunkgenerator extends BaseGenerator {
public FastbridgeChunkgenerator() {
this.addMixIn(unit -> {
if(unit.absoluteStart().chunkZ() % 2 == 0) {
unit.modifier().fill(Block.BARRIER);
return;
}
if(unit.absoluteStart().chunkX() != 1 && unit.absoluteStart().chunkX() != 3) return;
for(int x = 5; x <= 10; x++) {
for(int z = 5; z <= 10; z++) {
unit.modifier().setRelative(x, 64, z, unit.absoluteStart().chunkX() == 3 ? Block.GOLD_BLOCK : Block.GRASS_BLOCK);
}
}
});
ValeGenerator vale = new ValeGenerator();
vale.setXShiftMultiplier(integer -> 0.5d);
vale.setHeightNoiseMultiplier(integer -> 2);
vale.setXShiftOffset(integer -> 40d);
this.addMixIn(vale);
}
}

View File

@@ -1,33 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class FastbridgeFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_Fastbridge#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_Fastbridge#description");
}
@Override
public Material symbol() {
return Material.WHITE_WOOL;
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new Fastbridge().setParent(parent);
}
}

View File

@@ -1,127 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import io.github.togar2.pvp.events.EntityKnockbackEvent;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.events.PrepareAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
import io.github.togar2.pvp.feature.knockback.KnockbackSettings;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.event.instance.InstanceTickEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
import java.util.WeakHashMap;
import java.util.concurrent.CompletableFuture;
class HighGround extends StatelessGame {
private final int radius;
private final int seconds;
private final WeakHashMap<Player, Integer> scoreMap = new WeakHashMap<>();
HighGround(int radius, int seconds) {
super(Dimension.THE_END.key, "highground", new PointsWinScore());
this.radius = radius;
this.seconds = seconds;
this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build()
.createNode()
);
this.eventNode().addListener(
FinalAttackEvent.class,
finalAttackEvent -> finalAttackEvent.setBaseDamage(0)
);
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
if(this.isBeforeBeginning) {
prepareAttackEvent.setCancelled(true);
}
});
this.eventNode().addListener(
EntityKnockbackEvent.class,
entityKnockbackEvent -> entityKnockbackEvent.setSettings(new KnockbackSettings(1.1, 1.1, 2, 0, 0))
);
this.eventNode().addListener(InstanceTickEvent.class, instanceTickEvent -> {
if(this.isBeforeBeginning || !this.isRunning) return;
this.getPlayers().forEach(player -> {
if((player.isOnGround() && player.getPosition().y() >= 1) || (!player.isOnGround() && player.getPosition().y() >= 1.5)) {
this.scoreMap.put(player, this.scoreMap.get(player) + 1);
player.setLevel(this.scoreMap.get(player) / 20);
player.setExp((this.scoreMap.get(player) % 20) / 20.0f);
}
});
});
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
for(int y = 0; y >= -3; y--) {
int radius = (Math.abs(y) * 5) + this.radius;
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
double distance = new Pos(x, 0, z).distance(0, 0, 0);
if(distance <= radius) {
this.setBlock(x, y, z, y == 0 ? Block.DIAMOND_BLOCK : Block.GRASS_BLOCK);
Pos featurePosition = new Pos(x, y + 1, z);
if(y >= 0 || this.getBlock(featurePosition).isSolid()) continue;
if(this.rnd.nextDouble() < 0.1) {
this.setBlock(featurePosition, Block.SHORT_GRASS);
}
if(this.rnd.nextDouble() < 0.01) {
this.setBlock(featurePosition, BlockPallet.FLOWER.rnd());
}
}
}
}
}
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
Player player = playerMoveEvent.getPlayer();
if(playerMoveEvent.getNewPosition().y() < -10) {
player.teleport(this.getSpawn());
}
}
@Override
protected void start() {
this.getPlayers().forEach(player -> this.scoreMap.put(player, 0));
super.start();
}
@Override
protected void onStart() {
this.setTimeLimit(this.seconds);
}
@Override
protected void onStop() {
this.getPlayers().forEach(player -> this.getScore().insertResult(player, this.scoreMap.get(player)));
}
@Override
public Pos getSpawn() {
double theta = this.rnd.nextDouble() * 2 * Math.PI;
double spawnRadius = this.radius + 5;
double x = spawnRadius * Math.cos(theta);
double z = spawnRadius * Math.sin(theta);
return new Pos(x, 0, z).withLookAt(new Pos(0, 0, 0));
}
}

View File

@@ -1,49 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class HighGroundFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_Highground#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_Highground#description");
}
@Override
public Material symbol() {
return Material.GOLDEN_HELMET;
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 3, 5, 7, 10))
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 30, 60, 90, 120));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new HighGround(configuration.get("radius").getAsInt(), configuration.get("seconds").getAsInt()).setParent(parent);
}
@Override
public RestrictionHandler globalRestrictions() {
return new RestrictionHandler()
.addRestriction(new MinimalPlayeramountGameRestriction(2));
}
}

View File

@@ -35,10 +35,10 @@ public class JumpDive extends StatelessGame {
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -this.radius * 2; x <= this.radius * 2; x++) {
for(int z = -this.radius * 2; z <= this.radius * 2; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) {
batch.setBlock(x, this.height, z, BlockPallet.STONE.rnd());
for(int x = -radius*2; x <= radius*2; x++) {
for(int z = -radius*2; z <= radius*2; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) {
batch.setBlock(x, height, z, BlockPallet.STONE.rnd());
} else {
batch.setBlock(x, 0, z, BlockPallet.GROUND.rnd());
batch.setBlock(x, 1, z, Block.WATER);
@@ -51,7 +51,7 @@ public class JumpDive extends StatelessGame {
@Override
protected void onStart() {
this.setTimeLimit(this.timeLimit);
setTimeLimit(timeLimit);
}
@Override
@@ -59,22 +59,22 @@ public class JumpDive extends StatelessGame {
Player p = playerMoveEvent.getPlayer();
if(
p.isOnGround() && playerMoveEvent.getNewPosition().y() < this.height
p.isOnGround() && playerMoveEvent.getNewPosition().y() < height
|| playerMoveEvent.getNewPosition().y() < 0
|| this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.height
|| isBeforeBeginning && playerMoveEvent.getNewPosition().y() < height
) {
p.teleport(this.getSpawn());
p.teleport(getSpawn());
playerMoveEvent.setCancelled(true);
}
if(
playerMoveEvent.getNewPosition().y() <= 1
&& playerMoveEvent.getNewPosition().distance(0, 1, 0) < this.radius + 0.5
&& !(!this.isBeforeBeginning && !this.isRunning)
&& playerMoveEvent.getNewPosition().distance(0, 1, 0) < radius + 0.5
&& !(!isBeforeBeginning && !isRunning)
) {
this.setBlock(playerMoveEvent.getNewPosition().withY(1), Block.REDSTONE_BLOCK);
this.scores.merge(p, 1, Integer::sum);
p.teleport(this.getSpawn());
setBlock(playerMoveEvent.getNewPosition().withY(1), Block.REDSTONE_BLOCK);
scores.merge(p, 1, Integer::sum);
p.teleport(getSpawn());
playerMoveEvent.setCancelled(true);
p.playSound(Sound.sound(SoundEvent.ENTITY_EXPERIENCE_ORB_PICKUP, Sound.Source.PLAYER, 2f, 2f));
}
@@ -82,18 +82,18 @@ public class JumpDive extends StatelessGame {
@Override
protected void onStop() {
this.getPlayers().forEach(player -> this.getScore().insertResult(player, this.scores.getOrDefault(player, 0)));
getPlayers().forEach(player -> getScore().insertResult(player, scores.getOrDefault(player, 0)));
}
@Override
public Pos getSpawn() {
double theta = this.rnd.nextDouble() * 2 * Math.PI;
double theta = rnd.nextDouble() * 2 * Math.PI;
double spawnRadius = this.radius + 2;
double spawnRadius = radius + 2;
double x = spawnRadius * Math.cos(theta);
double z = spawnRadius * Math.sin(theta);
return new Pos(x, this.height + 2, z).withLookAt(new Pos(0, this.height, 0));
return new Pos(x, height + 2, z).withLookAt(new Pos(0, height, 0));
}
}

View File

@@ -1,11 +1,11 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.util.CommonProperties;
import eu.mhsl.minenet.minigames.util.Intersect;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.terrain.SquarePlateTerrainGenerator;
import net.kyori.adventure.sound.Sound;
@@ -18,7 +18,7 @@ import net.minestom.server.instance.block.Block;
import net.minestom.server.sound.SoundEvent;
import org.jetbrains.annotations.NotNull;
import java.util.Random;
import java.util.*;
import java.util.concurrent.CompletableFuture;
class Minerun extends StatelessGame {
@@ -33,7 +33,7 @@ class Minerun extends StatelessGame {
public Minerun(int width, int length, int minePercentage) {
super(Dimension.THE_END.key, "Minerun", new FirstWinsScore());
this.setGenerator(new SquarePlateTerrainGenerator(width, length + this.preRun + this.afterFinishLine).setPlateHeight(50).setGenerateBorders(true));
setGenerator(new SquarePlateTerrainGenerator(width, length + preRun + afterFinishLine).setPlateHeight(50).setGenerateBorders(true));
this.width = width;
this.length = length;
@@ -42,24 +42,24 @@ class Minerun extends StatelessGame {
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
int spawnToFinishLine = this.preRun + this.length + this.afterMines;
int spawnToFinishLine = preRun + length + afterMines;
Random random = new Random();
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = 0; x <= this.width; x++) {
for(int z = this.preRun; z <= this.length + this.preRun; z++) {
for(int x = 0; x <= width; x++) {
for(int z = preRun; z <= length + preRun; z++) {
if(random.nextInt(0, 100) < this.minePercentage) {
if (random.nextInt(0, 100) < minePercentage) {
batch.setBlock(x, 50, z, BlockPallet.PRESSURE_PLATES.rnd());
}
}
}
for(int x = 0; x <= this.width; x++) {
for(int x = 0; x <= width; x++) {
batch.setBlock(x, 49, spawnToFinishLine, Block.GOLD_BLOCK);
batch.setBlock(x, 49, this.preRun, Block.GOLD_BLOCK);
batch.setBlock(x, 50, this.preRun, Block.OAK_FENCE.withProperties(CommonProperties.fenceEastWest));
batch.setBlock(x, 49, preRun, Block.GOLD_BLOCK);
batch.setBlock(x, 50, preRun, Block.OAK_FENCE.withProperties(CommonProperties.fenceEastWest));
}
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
}
@@ -67,11 +67,11 @@ class Minerun extends StatelessGame {
@Override
protected void onStart() {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = 0; x <= this.width; x++) {
batch.setBlock(x, 50, this.preRun, Block.AIR);
for(int x = 0; x <= width; x++) {
batch.setBlock(x, 50, preRun, Block.AIR);
}
BatchUtil.loadAndApplyBatch(batch, this, () -> this.playSound(Sound.sound(SoundEvent.BLOCK_WOOD_BREAK, Sound.Source.BLOCK, 1f, 1f)));
BatchUtil.loadAndApplyBatch(batch, this, () -> playSound(Sound.sound(SoundEvent.BLOCK_WOOD_BREAK, Sound.Source.BLOCK, 1f, 1f)));
}
@Override
@@ -80,23 +80,23 @@ class Minerun extends StatelessGame {
Player p = playerMoveEvent.getPlayer();
Pos middle = playerMoveEvent.getNewPosition();
if(this.isBeforeBeginning && middle.z() > this.preRun + 0.5) { //player cannot go forward before the game start
if(isBeforeBeginning && middle.z() > preRun+0.5) { //player cannot go forward before the game start
playerMoveEvent.setCancelled(true);
}
if(Intersect.withPressurePlate(this, BlockPallet.PRESSURE_PLATES, middle)) { //Player died
p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.PLAYER, 1f, 1f));
p.teleport(new Pos(p.getPosition().x(), this.getSpawn().y(), this.getSpawn().z()));
p.teleport(new Pos(p.getPosition().x(), getSpawn().y(), getSpawn().z()));
}
if(middle.z() > this.preRun + this.length + this.afterMines) { // Player finished
this.getScore().insertResult(p);
if(middle.z() > preRun + length + afterMines) { // Player finished
getScore().insertResult(p);
p.setGameMode(GameMode.SPECTATOR);
}
}
@Override
public Pos getSpawn() {
return new Pos((double) this.width / 2, 50, 3);
return new Pos((double) width /2, 50, 3);
}
}

View File

@@ -1,185 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import eu.mhsl.minenet.minigames.util.MaterialUtil;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.events.PrepareAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.kyori.adventure.sound.Sound;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
import net.minestom.server.event.entity.EntityTickEvent;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.WorldBorder;
import net.minestom.server.instance.block.Block;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.sound.SoundEvent;
import org.jetbrains.annotations.NotNull;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Consumer;
import java.util.function.Supplier;
public class SpaceSnake extends StatelessGame {
private final Map<Player, PlayState> playerStates = new WeakHashMap<>();
private final Supplier<Integer> posInBoundsH = () -> this.rnd.nextInt(-60, 300);
private int mapSize;
private final Supplier<Integer> posInBoundsW = () -> this.rnd.nextInt(-this.mapSize / 2, this.mapSize / 2);
public SpaceSnake(int mapSize, int powerUpCount) {
super(Dimension.THE_END.key, "spaceSnake", new PointsWinScore());
this.mapSize = mapSize;
this.setWorldBorder(new WorldBorder(this.mapSize, 0, 0, 0, 0));
for(int i = 0; i < powerUpCount; i++) {
this.spawnPowerUp();
}
this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build()
.createNode()
);
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
if(this.isBeforeBeginning) prepareAttackEvent.setCancelled(true);
});
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
finalAttackEvent.setBaseDamage(0);
((Player) finalAttackEvent.getTarget()).setHealth(20);
});
}
@Override
protected void onStart() {
this.getPlayers().forEach(player -> {
player.setGameMode(GameMode.SURVIVAL);
this.updateInv(player);
player.setHeldItemSlot((byte) 1);
});
}
@Override
protected void onStop() {
this.getPlayers().forEach(player -> this.getScore().insertResult(player, this.playerStates.get(player).length.get()));
}
@Override
protected boolean onPlayerJoin(Player p) {
Pos spawn = new Pos(this.posInBoundsW.get(), -60, this.posInBoundsW.get());
PlayState state = new PlayState(
new AtomicInteger(3),
new ArrayDeque<>(List.of(spawn)),
MaterialUtil.getRandomFullBlock(material -> !material.equals(Material.DIAMOND_BLOCK)),
spawn
);
this.playerStates.put(p, state);
this.setBlock(spawn, state.blockType.block());
MinecraftServer.getSchedulerManager().scheduleNextTick(
() -> p.teleport(this.getSaveSpawn(spawn))
);
return super.onPlayerJoin(p);
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
PlayState state = this.playerStates.get(playerMoveEvent.getPlayer());
if(this.isBeforeBeginning) {
boolean falling = state.blocks.stream().anyMatch(pos -> pos.y() > playerMoveEvent.getNewPosition().y());
if(falling) playerMoveEvent.getPlayer().teleport(this.getSaveSpawn(state.spawn));
return;
}
if(playerMoveEvent.getNewPosition().y() < -64) {
this.getScore().insertResult(playerMoveEvent.getPlayer(), state.length.get());
playerMoveEvent.getPlayer().teleport(this.getSpawn());
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
long livingPlayers = this.getPlayers().stream()
.filter(p -> this.getScore().hasResult(p))
.count();
if(livingPlayers == 1) this.setTimeLimit(10);
if(livingPlayers == 0) this.stop();
}
}
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
if(this.isBeforeBeginning) {
playerBlockPlaceEvent.setCancelled(true);
return;
}
PlayState state = this.playerStates.get(playerBlockPlaceEvent.getPlayer());
state.blocks.add(playerBlockPlaceEvent.getBlockPosition().asVec().asPosition());
state.cutToLength(pos -> this.setBlock(pos, Block.AIR));
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> this.updateInv(playerBlockPlaceEvent.getPlayer()));
playerBlockPlaceEvent.getPlayer().setLevel(state.length.get());
}
private Pos getSaveSpawn(Pos blockPos) {
return blockPos.add(0.5).withY((y) -> y + 2);
}
private void updateInv(Player player) {
PlayerInventory inventory = player.getInventory();
inventory.clear();
inventory.addItemStack(ItemStack.of(Material.STICK, 1).with(builder -> builder.glowing(true)));
inventory.addItemStack(ItemStack.of(this.playerStates.get(player).blockType, 64));
}
private void spawnPowerUp() {
Pos spawnPos = new Pos(this.posInBoundsW.get(), this.posInBoundsH.get(), this.posInBoundsW.get());
Entity display = new Entity(EntityType.FALLING_BLOCK);
((FallingBlockMeta) display.getEntityMeta()).setBlock(Block.DIAMOND_BLOCK);
display.setGlowing(true);
display.setNoGravity(true);
display.setInstance(this, spawnPos);
display.eventNode().addListener(EntityTickEvent.class, onTick -> {
Player player = this.getPlayers().stream()
.filter(p -> !this.getScore().hasResult(p))
.filter(p -> p.getBoundingBox()
.grow(1, 1, 1)
.intersectBox(display.getPosition().sub(p.getPosition()), display.getBoundingBox())
)
.findAny()
.orElse(null);
if(player == null) return;
this.spawnPowerUp();
display.remove();
this.onPowerup(player);
});
}
private void onPowerup(Player player) {
PlayState state = this.playerStates.get(player);
state.length.incrementAndGet();
player.setLevel(player.getLevel() + 1);
player.playSound(Sound.sound(SoundEvent.ENTITY_EXPERIENCE_ORB_PICKUP, Sound.Source.PLAYER, 1f, 1f));
}
record PlayState(AtomicInteger length, Queue<Pos> blocks, Material blockType, Pos spawn) {
public void cutToLength(Consumer<Pos> removed) {
while(this.blocks.size() > this.length.get()) {
removed.accept(this.blocks.poll());
}
}
}
}

View File

@@ -1,41 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class SpaceSnakeFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_SpaceSnake#name");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("width", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#width"), 20, 30, 40, 50, 60, 70, 80))
.addOption(new NumericOption("powerUpCount", Material.DIAMOND, TranslatedComponent.byId("game_SpaceSnake#powerUpCount"), 50, 100, 200, 300));
}
@Override
public Material symbol() {
return Material.GREEN_CONCRETE_POWDER;
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_SpaceSnake#description");
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new SpaceSnake(configuration.get("width").getAsInt(), configuration.get("powerUpCount").getAsInt()).setParent(parent);
}
}

View File

@@ -9,45 +9,44 @@ import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerStartDiggingEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.item.*;
import org.jetbrains.annotations.NotNull;
import java.util.concurrent.CompletableFuture;
public class Spleef extends StatelessGame {
final int heightPerLevel = 20;
final int totalElevation = 50;
int radius;
int stackCount;
final int heightPerLevel = 20;
final int totalElevation = 50;
public Spleef(int radius, int stackCount) {
super(Dimension.OVERWORLD.key, "Spleef", new LastWinsScore());
this.getScore().setIgnoreLastPlayers(1);
getScore().setIgnoreLastPlayers(1);
this.radius = radius;
this.stackCount = stackCount;
this.setGenerator(new CircularPlateTerrainGenerator(50));
setGenerator(new CircularPlateTerrainGenerator(50));
this.eventNode().addListener(PlayerStartDiggingEvent.class, this::destroyBlock);
eventNode().addListener(PlayerStartDiggingEvent.class, this::destroyBlock);
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch circle = new AbsoluteBlockBatch();
for(int level = 0; level < this.stackCount; level++) {
for(int x = -this.radius; x <= this.radius; x++) {
for(int z = -this.radius; z <= this.radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
for (int level = 0; level < stackCount; level++) {
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
circle.setBlock(x, this.totalElevation + (level * this.heightPerLevel), z, BlockPallet.WINTER.rnd());
circle.setBlock(x, totalElevation + (level * heightPerLevel), z, BlockPallet.WINTER.rnd());
}
}
}
@@ -57,7 +56,7 @@ public class Spleef extends StatelessGame {
@Override
protected void onStart() {
this.getPlayers().forEach(player -> {
getPlayers().forEach(player -> {
player.setGameMode(GameMode.SURVIVAL);
player.getInventory().addItemStack(
ItemStack
@@ -71,29 +70,20 @@ public class Spleef extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < this.totalElevation) {
if(playerMoveEvent.getNewPosition().y() < totalElevation) {
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
playerMoveEvent.getPlayer().getInventory().clear();
this.getScore().insertResult(playerMoveEvent.getPlayer());
getScore().insertResult(playerMoveEvent.getPlayer());
}
}
@Override
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent event) {
if(!this.isRunning) {
event.setCancelled(true);
return;
}
this.setBlock(event.getBlockPosition(), Block.AIR);
}
private void destroyBlock(PlayerStartDiggingEvent event) {
if(!this.isRunning) return;
this.setBlock(event.getBlockPosition(), Block.AIR);
if(!isRunning) return;
setBlock(event.getBlockPosition(), Block.AIR);
}
@Override
public Pos getSpawn() {
return new Pos(0, this.totalElevation + this.heightPerLevel * (this.stackCount - 1) + 1, 0);
return new Pos(0, totalElevation + heightPerLevel * (stackCount-1) + 1, 0);
}
}

View File

@@ -28,7 +28,7 @@ public class StickFightFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 7, 10, 13, 16, 19));
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 5, 7, 9, 11));
}
@Override
@@ -40,7 +40,7 @@ public class StickFightFactory implements GameFactory {
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
return new Stickfight(configuration.get("length").getAsInt()).setParent(parent);
return new Stickfight().setParent(parent);
}
@Override

View File

@@ -2,7 +2,7 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LowestPointsWinScore;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
@@ -13,21 +13,17 @@ import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.CompletableFuture;
public class Stickfight extends StatelessGame {
private final double radius;
private final double radius = 20;
private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
private boolean countdownStarted = false;
public Stickfight(int length) {
super(Dimension.OVERWORLD.key, "Stickfight", new LowestPointsWinScore());
this.radius = length;
public Stickfight() {
super(Dimension.OVERWORLD.key, "Stickfight", new LastWinsScore());
this.eventNode().addChild(
eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
@@ -35,88 +31,66 @@ public class Stickfight extends StatelessGame {
.build().createNode()
);
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
if(this.isBeforeBeginning) finalAttackEvent.setCancelled(true);
eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
finalAttackEvent.setBaseDamage(0);
((Player) finalAttackEvent.getTarget()).setHealth(20);
});
this.setGenerator(new CircularPlateTerrainGenerator(20));
setGenerator(new CircularPlateTerrainGenerator(20));
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
this.replaceCircle(Block.SANDSTONE);
}
private void replaceCircle(Block block) {
int radius = 8;
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
Pos blockPosition = this.getSpawn().add(x, -1, z);
if(blockPosition.distance(this.getSpawn().sub(0, 1, 0)) <= radius) this.setBlock(blockPosition, block);
}
}
setBlock(0, 50, 0, Block.DIAMOND_BLOCK);
}
@Override
protected void start() {
List<Player> players = this.getPlayers().stream().toList();
List<Player> players = getPlayers().stream().toList();
int numPlayers = players.size();
this.countdownStarted = true;
this.replaceCircle(Block.AIR);
for (int i = 0; i < numPlayers; i++) {
double angle = (2 * Math.PI / numPlayers) * i;
int spawnX = (int) (this.radius * Math.cos(angle));
int spawnZ = (int) (this.radius * Math.sin(angle));
int spawnX = (int) (radius * Math.cos(angle));
int spawnZ = (int) (radius * Math.sin(angle));
int spawnY = 50;
Pos spawnpoint = new Pos(spawnX, spawnY + 1, spawnZ).add(0.5);
this.spawnPoints.put(players.get(i), spawnpoint.withLookAt(this.getSpawn()));
spawnPoints.put(players.get(i), spawnpoint.withLookAt(getSpawn()));
players.get(i).teleport(spawnpoint);
this.generateBridge(spawnX, spawnY, spawnZ);
generateBridge(spawnX, spawnY, spawnZ);
}
this.setBlock(0, 50, 0, Block.GOLD_BLOCK);
setBlock(0, 50, 0, Block.GOLD_BLOCK);
super.start();
}
@Override
protected void onStop() {
this.scoreMap.forEach((player, score) -> this.getScore().insertResult(player, score));
}
private void generateBridge(int startX, int startY, int startZ) {
int steps = (int) (this.radius * 1.5);
int steps = (int) (radius * 1.5);
for (int i = 0; i < steps; i++) {
double t = (double) i / steps;
int x = (int) (startX * (1 - t));
int z = (int) (startZ * (1 - t));
this.setBlock(x, startY, z, Block.SANDSTONE);
setBlock(x, startY, z, Block.SANDSTONE);
}
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
Player player = playerMoveEvent.getPlayer();
if(!this.spawnPoints.containsKey(player)) {
if(playerMoveEvent.getNewPosition().y() < 45) player.teleport(this.getSpawn());
if(this.countdownStarted) playerMoveEvent.setCancelled(true);
if(!spawnPoints.containsKey(playerMoveEvent.getPlayer())) {
playerMoveEvent.setCancelled(true);
return;
}
if(this.isBeforeBeginning) {
if(this.spawnPoints.get(player).distance(playerMoveEvent.getNewPosition()) < 1) return;
if(isBeforeBeginning) {
if(spawnPoints.get(playerMoveEvent.getPlayer()).distance(playerMoveEvent.getNewPosition()) < 1) return;
playerMoveEvent.setCancelled(true);
player.teleport(this.spawnPoints.get(player));
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
}
if(playerMoveEvent.getNewPosition().y() < 40) {
player.teleport(this.spawnPoints.get(player));
this.scoreMap.putIfAbsent(player, 0);
this.scoreMap.put(player, this.scoreMap.get(player) + 1);
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
}
}

View File

@@ -1,129 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.events.PrepareAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.block.Block;
import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import java.util.WeakHashMap;
import java.util.concurrent.CompletableFuture;
public class Sumo extends StatelessGame {
int radius;
int health;
int seconds;
int originalRadius;
int timer;
WeakHashMap<Player, Integer> healthMap = new WeakHashMap<>();
public Sumo(int radius, int health, int seconds) {
super(Dimension.OVERWORLD.key, "Sumo", new LastWinsScore());
this.getScore().setIgnoreLastPlayers(1);
this.setTime(6000);
this.setTimeRate(0);
this.radius = radius;
this.health = health;
this.seconds = seconds;
this.originalRadius = radius;
this.timer = seconds;
this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build()
.createNode()
);
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
if(this.isBeforeBeginning)
prepareAttackEvent.setCancelled(true);
});
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
finalAttackEvent.setBaseDamage(0);
((Player) finalAttackEvent.getTarget()).setHealth(20);
});
}
@Override
protected void start() {
this.getPlayers().forEach(player -> {
this.healthMap.put(player, this.health);
player.setLevel(this.healthMap.get(player));
});
MinecraftServer.getSchedulerManager().scheduleTask(
() -> {
if(this.isBeforeBeginning) return TaskSchedule.seconds(1);
this.timer--;
double percent = (double) this.timer / this.seconds;
int radius = (int) (this.originalRadius * percent);
if(this.radius >= 5) {
this.radius = radius;
this.generatePlatform();
return TaskSchedule.seconds(1);
}
return TaskSchedule.stop();
},
TaskSchedule.seconds(1)
);
super.start();
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
this.generatePlatform();
}
private void generatePlatform() {
int buffer = 5;
for(int x = -this.radius - buffer; x <= this.radius + buffer; x++) {
for(int z = -this.radius - buffer; z <= this.radius + buffer; z++) {
double distance = new Pos(x, 0, z).distance(new Pos(0, 0, 0));
if(distance <= this.radius) {
boolean isEdge = this.radius - 1 < distance;
this.setBlock(x, 0, z, isEdge ? Block.RED_CONCRETE : Block.WHITE_CONCRETE);
} else {
this.setBlock(x, 0, z, Block.AIR);
}
}
}
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
Player player = playerMoveEvent.getPlayer();
if(playerMoveEvent.getNewPosition().y() < -10) {
player.teleport(this.getSpawn());
this.healthMap.put(player, this.healthMap.get(player) - 1);
player.setLevel(this.healthMap.get(player));
if(this.healthMap.get(player) == 0) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
}
}
}
@Override
public Pos getSpawn() {
return new Pos(0, 2, 0);
}
}

View File

@@ -1,49 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class SumoFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_Sumo#name");
}
public TranslatedComponent description() {
return TranslatedComponent.byId("game_Sumo#description");
}
@Override
public Material symbol() {
return Material.SLIME_BALL;
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("health", Material.GOLDEN_APPLE, TranslatedComponent.byId("game_Sumo#lives"), 1, 2, 3, 4, 5))
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 30, 60, 90, 120));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new Sumo(configuration.get("radius").getAsInt(), configuration.get("health").getAsInt(), configuration.get("seconds").getAsInt()).setParent(parent);
}
@Override
public RestrictionHandler globalRestrictions() {
return new RestrictionHandler()
.addRestriction(new MinimalPlayeramountGameRestriction(2));
}
}

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game.TetrisGame;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game.Tetromino;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import net.kyori.adventure.text.Component;
@@ -10,30 +10,25 @@ import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerHandAnimationEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.event.player.PlayerUseItemEvent;
import net.minestom.server.event.player.*;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
import java.util.Random;
import java.util.WeakHashMap;
import java.util.*;
class Tetris extends StatelessGame {
private final Map<Player, TetrisGame> tetrisGames = new WeakHashMap<>();
private final int nextTetrominoesCount;
private final boolean isFast;
private final boolean hasCombat;
private final long randomSeed;
private boolean setTimeLimit = false;
private final long randomSeed;
public Tetris(int nextTetrominoesCount, boolean isFast, boolean hasCombat) {
super(Dimension.THE_END.key, "Tetris", new PointsWinScore());
this.eventNode()
eventNode()
.addListener(PlayerUseItemEvent.class, this::onPlayerInteract)
.addListener(PlayerHandAnimationEvent.class, this::onPlayerAttack)
.addListener(PlayerTickEvent.class, this::onPlayerTick);
@@ -63,7 +58,7 @@ class Tetris extends StatelessGame {
protected void onStop() {
this.tetrisGames.forEach((player, tetrisGame) -> {
tetrisGame.loose();
this.getScore().insertResult(player, tetrisGame.getScore());
getScore().insertResult(player, tetrisGame.getScore());
tetrisGame.sidebar.removeViewer(player);
});
}
@@ -111,25 +106,23 @@ class Tetris extends StatelessGame {
TetrisGame tetrisGame = this.tetrisGames.get(player);
if(tetrisGame == null) return;
if(tetrisGame.lost && player.getGameMode() != GameMode.SPECTATOR) {
this.letPlayerLoose(player);
letPlayerLoose(player);
}
}
private void letPlayerLoose(Player player) {
TetrisGame tetrisGame = this.tetrisGames.get(player);
if(!this.getScore().hasResult(player)) {
player.setGameMode(GameMode.SPECTATOR);
player.setInvisible(true);
this.getScore().insertResult(player, tetrisGame.getScore());
}
getScore().insertResult(player, tetrisGame.getScore());
boolean allGamesLost = this.tetrisGames.values().stream()
.filter(game -> !game.lost)
.toList()
.isEmpty();
if(!this.setTimeLimit && !allGamesLost) {
if(!setTimeLimit && !allGamesLost) {
this.setTimeLimit(90);
this.setTimeLimit = true;
setTimeLimit = true;
}
}
@@ -141,7 +134,7 @@ class Tetris extends StatelessGame {
if(this.tetrisGames.get(p) == null) {
this.tetrisGames.put(p, new TetrisGame(
this,
this.getSpawn().sub(6, 8, 15).add(this.tetrisGames.size() * 30, 0, 0),
getSpawn().sub(6, 8, 15).add(this.tetrisGames.size()*30, 0, 0),
Tetromino.Shape.J,
this.nextTetrominoesCount,
this.isFast,

View File

@@ -1,9 +1,9 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.BoolOption;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;

View File

@@ -10,10 +10,10 @@ import org.apache.commons.lang3.ArrayUtils;
import java.util.Random;
public class Playfield {
private final static int height = 22;
private final static Block scoreBlock = Block.STONE;
private final Pos lowerLeftCorner;
private final StatelessGame instance;
private final static int height = 22;
private final static Block scoreBlock = Block.STONE;
private final int nextTetrominoesCount;
private final Random random;
@@ -74,13 +74,12 @@ public class Playfield {
}
}
batch.setBlock(this.getPlayerSpawnPosition().sub(0, 1, 0), Block.STONE);
batch.setBlock(this.getPlayerSpawnPosition().sub(1, 1, 0), Block.STONE);
batch.setBlock(this.getPlayerSpawnPosition().sub(1, 1, 1), Block.STONE);
batch.setBlock(this.getPlayerSpawnPosition().sub(0, 1, 1), Block.STONE);
batch.setBlock(getPlayerSpawnPosition().sub(0, 1, 0), Block.STONE);
batch.setBlock(getPlayerSpawnPosition().sub(1, 1, 0), Block.STONE);
batch.setBlock(getPlayerSpawnPosition().sub(1, 1, 1), Block.STONE);
batch.setBlock(getPlayerSpawnPosition().sub(0, 1, 1), Block.STONE);
BatchUtil.loadAndApplyBatch(batch, this.instance, () -> {
});
BatchUtil.loadAndApplyBatch(batch, this.instance, () -> {});
}
public int removeFullLines() {
@@ -91,7 +90,7 @@ public class Playfield {
if(this.instance.getBlock(this.lowerLeftCorner.add(x, y, 1)) == Block.AIR) isFullLine = false;
}
if(isFullLine) {
this.removeFullLine(y);
removeFullLine(y);
removedLinesCounter += 1;
y -= 1;
}
@@ -100,10 +99,10 @@ public class Playfield {
}
public void addLines(int lines) {
int xPosMissing = this.random.nextInt(1, 10);
int xPosMissing = random.nextInt(1, 10);
for (int i = 0; i < lines; i++) {
this.moveAllLinesUp();
moveAllLinesUp();
for (int x = 1; x < 11; x++) {
if(x != xPosMissing) {
this.instance.setBlock(this.lowerLeftCorner.add(x, 1, 1), Block.LIGHT_GRAY_CONCRETE);
@@ -159,8 +158,7 @@ public class Playfield {
for (int x = 0; x < 3; x++) {
for (int y = 0; y < 5; y++) {
if(digitArray[4 - y][x] == 1)
this.instance.setBlock(this.getScorePosition().add(positionFromLeft * 4 + x, y, 0), scoreBlock);
if(digitArray[4-y][x] == 1) this.instance.setBlock(this.getScorePosition().add(positionFromLeft*4+x, y, 0), scoreBlock);
}
}
}

View File

@@ -14,26 +14,36 @@ public class TetrisGame {
private final StatelessGame instance;
private final Playfield playfield;
private final boolean isFast;
private final boolean hasCombat;
private final List<Tetromino> nextTetrominoes = new ArrayList<>();
private final List<Tetromino> tetrominoBag = new ArrayList<>();
private final Pos nextPosition;
private final Pos holdPosition;
private final Pos tetrominoSpawnPosition;
private final Map<Button, Long> lastPresses = new HashMap<>();
private final List<TetrisGame> otherTetrisGames = new ArrayList<>();
private final Random random;
public boolean lost = false;
public boolean paused = true;
public Tetromino currentTetromino;
public Sidebar sidebar = new Sidebar(Component.text("Info:"));
private int level = 1;
private int lines = 0;
private int score = 0;
private int combo = 0;
private int attackingLines = 0;
public boolean lost = false;
public boolean paused = true;
private final boolean hasCombat;
public Tetromino currentTetromino;
private final List<Tetromino> nextTetrominoes = new ArrayList<>();
private Tetromino holdTetromino;
private final List<Tetromino> tetrominoBag = new ArrayList<>();
private boolean holdPossible = true;
private final Pos nextPosition;
private final Pos holdPosition;
private final Pos tetrominoSpawnPosition;
public Sidebar sidebar = new Sidebar(Component.text("Info:"));
private final Map<Button, Long> lastPresses = new HashMap<>();
private final List<TetrisGame> otherTetrisGames = new ArrayList<>();
private final Random random;
public enum Button {
W,
A,
S,
D,
mouseLeft,
mouseRight,
space
}
public TetrisGame(StatelessGame instance, Pos lowerLeftCorner, Tetromino.Shape startTetrominoShape, int nextTetrominoesCount, boolean isfast, boolean hasCombat, long randomSeed) {
this.isFast = isfast;
@@ -111,8 +121,8 @@ public class TetrisGame {
public void tick() {
if(this.lost || this.paused) return;
if(!this.currentTetromino.moveDown()) {
this.setActiveTetrominoDown();
if(!currentTetromino.moveDown()) {
setActiveTetrominoDown();
}
}
@@ -139,6 +149,7 @@ public class TetrisGame {
this.lost = true;
}
private boolean moveDown() {
if(!this.currentTetromino.moveDown()) {
this.setActiveTetrominoDown();
@@ -165,7 +176,7 @@ public class TetrisGame {
}
private boolean switchHold() {
if(!this.holdPossible) return false;
if(!holdPossible) return false;
Tetromino newCurrentTetromino;
if(this.holdTetromino == null) {
@@ -183,7 +194,7 @@ public class TetrisGame {
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
this.currentTetromino.draw();
if(!this.currentTetromino.moveDown()) this.loose();
if(!this.currentTetromino.moveDown()) loose();
double xChange = this.holdTetromino.getXChange();
this.holdTetromino.setPosition(this.holdPosition.add(xChange, 0, 0));
@@ -192,6 +203,7 @@ public class TetrisGame {
return true;
}
private void updateNextTetrominoes() {
if(this.tetrominoBag.isEmpty()) {
for(Tetromino.Shape shape : Tetromino.Shape.values()) {
@@ -300,17 +312,7 @@ public class TetrisGame {
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
this.currentTetromino.draw();
if(!this.currentTetromino.moveDown()) {
this.loose();
loose();
}
}
public enum Button {
W,
A,
S,
D,
mouseLeft,
mouseRight,
space
}
}

View File

@@ -14,13 +14,23 @@ import java.util.List;
import java.util.UUID;
public class Tetromino {
private final static EntityType ghostEntityType = EntityType.FALLING_BLOCK;
private final static Tag<String> uuidTag = Tag.String("uuid");
private final Shape shape;
private final StatelessGame instance;
private final UUID uuid;
private Pos position;
private int[][] shapeArray;
private final static EntityType ghostEntityType = EntityType.FALLING_BLOCK;
private final UUID uuid;
private final static Tag<String> uuidTag = Tag.String("uuid");
public enum Shape {
I,
J,
L,
O,
S,
T,
Z
}
public Tetromino(StatelessGame instance, Shape shape) {
this.instance = instance;
@@ -28,13 +38,13 @@ public class Tetromino {
this.uuid = UUID.randomUUID();
switch (this.shape) {
case I -> this.shapeArray = new int[][]{{0, 0, 0, 0}, {1, 1, 1, 1}, {0, 0, 0, 0}, {0, 0, 0, 0}};
case J -> this.shapeArray = new int[][]{{1, 0, 0}, {1, 1, 1}, {0, 0, 0}};
case L -> this.shapeArray = new int[][]{{0, 0, 1}, {1, 1, 1}, {0, 0, 0}};
case O -> this.shapeArray = new int[][]{{1, 1}, {1, 1}};
case S -> this.shapeArray = new int[][]{{0, 1, 1}, {1, 1, 0}, {0, 0, 0}};
case T -> this.shapeArray = new int[][]{{0, 1, 0}, {1, 1, 1}, {0, 0, 0}};
case Z -> this.shapeArray = new int[][]{{1, 1, 0}, {0, 1, 1}, {0, 0, 0}};
case I -> shapeArray = new int[][]{{0, 0, 0, 0}, {1, 1, 1, 1}, {0, 0, 0, 0}, {0, 0, 0, 0}};
case J -> shapeArray = new int[][]{{1,0,0}, {1,1,1}, {0,0,0}};
case L -> shapeArray = new int[][]{{0,0,1}, {1,1,1}, {0,0,0}};
case O -> shapeArray = new int[][]{{1,1}, {1,1}};
case S -> shapeArray = new int[][]{{0,1,1}, {1,1,0}, {0,0,0}};
case T -> shapeArray = new int[][]{{0,1,0}, {1,1,1}, {0,0,0}};
case Z -> shapeArray = new int[][]{{1,1,0}, {0,1,1}, {0,0,0}};
}
}
@@ -48,22 +58,22 @@ public class Tetromino {
public boolean rotate(boolean clockwise) {
int[][] newShapeArray = this.getTurnedShapeArray(clockwise);
return this.checkCollisionAndMove(this.position, newShapeArray);
return checkCollisionAndMove(this.position, newShapeArray);
}
public boolean moveDown() {
Pos newPosition = this.position.sub(0, 1, 0);
return this.checkCollisionAndMove(newPosition, this.shapeArray);
return checkCollisionAndMove(newPosition, this.shapeArray);
}
public boolean moveLeft() {
Pos newPosition = this.position.sub(1, 0, 0);
return this.checkCollisionAndMove(newPosition, this.shapeArray);
return checkCollisionAndMove(newPosition, this.shapeArray);
}
public boolean moveRight() {
Pos newPosition = this.position.add(1, 0, 0);
return this.checkCollisionAndMove(newPosition, this.shapeArray);
return checkCollisionAndMove(newPosition, this.shapeArray);
}
public void draw() {
@@ -73,11 +83,11 @@ public class Tetromino {
public void draw(boolean withGhost) {
if(withGhost) {
Pos ghostPos = this.position;
while(!this.checkCollision(ghostPos.sub(0, 1, 0), this.shapeArray)) {
while (!checkCollision(ghostPos.sub(0, 1, 0), this.shapeArray)) {
ghostPos = ghostPos.sub(0, 1, 0);
}
Pos positionChange = this.position.sub(ghostPos);
this.getBlockPositions().forEach(pos -> {
getBlockPositions().forEach(pos -> {
Entity ghostBlock = new Entity(ghostEntityType);
((FallingBlockMeta) ghostBlock.getEntityMeta()).setBlock(this.getGhostBlock());
ghostBlock.setNoGravity(true);
@@ -87,11 +97,11 @@ public class Tetromino {
});
}
this.getBlockPositions().forEach(pos -> this.instance.setBlock(pos, this.getColoredBlock()));
getBlockPositions().forEach(pos -> this.instance.setBlock(pos, this.getColoredBlock()));
}
public void drawAsEntities() {
this.getBlockPositions().forEach(pos -> {
getBlockPositions().forEach(pos -> {
Entity ghostBlock = new Entity(ghostEntityType);
((FallingBlockMeta) ghostBlock.getEntityMeta()).setBlock(this.getColoredBlock());
ghostBlock.setNoGravity(true);
@@ -141,6 +151,7 @@ public class Tetromino {
}
}
public Shape getShape() {
return this.shape;
}
@@ -211,10 +222,10 @@ public class Tetromino {
}
private boolean checkCollision(Pos newPosition, int[][] newShapeArray) {
List<Pos> newBlockPositions = this.getBlockPositions(newPosition, newShapeArray);
List<Pos> newBlockPositions = getBlockPositions(newPosition, newShapeArray);
for(Pos pos : newBlockPositions) {
if(this.isPartOfTetromino(pos)) continue;
if(isPartOfTetromino(pos)) continue;
if(this.instance.getBlock(pos) == this.getGhostBlock()) continue;
if(this.instance.getBlock(pos) != Block.AIR) return true;
}
@@ -223,7 +234,7 @@ public class Tetromino {
}
private boolean checkCollisionAndMove(Pos newPosition, int[][] newShapeArray) {
if(!this.checkCollision(newPosition, newShapeArray)) {
if(!checkCollision(newPosition, newShapeArray)) {
this.remove();
this.shapeArray = Arrays.stream(newShapeArray).map(int[]::clone).toArray(int[][]::new);
this.setPosition(newPosition);
@@ -232,14 +243,4 @@ public class Tetromino {
}
return false;
}
public enum Shape {
I,
J,
L,
O,
S,
T,
Z
}
}

View File

@@ -23,23 +23,22 @@ public class TntRun extends StatelessGame {
final int radius;
final int stackCount;
public TntRun(int radius, int stackCount) {
super(Dimension.OVERWORLD.key, "tntRun", new LastWinsScore());
this.radius = radius;
this.stackCount = stackCount;
this.setGenerator(new CircularPlateTerrainGenerator(radius));
setGenerator(new CircularPlateTerrainGenerator(radius));
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int level = 0; level < this.stackCount; level++) {
for(int x = -this.radius; x <= this.radius; x++) {
for(int z = -this.radius; z <= this.radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
for (int level = 0; level < stackCount; level++) {
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
batch.setBlock(x, this.totalElevation + (level * this.heightPerLevel), z, Block.TNT);
batch.setBlock(x, totalElevation + (level * heightPerLevel), z, Block.TNT);
}
}
}
@@ -51,25 +50,25 @@ public class TntRun extends StatelessGame {
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < this.totalElevation) {
if(this.isBeforeBeginning) {
playerMoveEvent.getPlayer().teleport(this.getSpawn());
if(playerMoveEvent.getNewPosition().y() < totalElevation) {
if(isBeforeBeginning) {
playerMoveEvent.getPlayer().teleport(getSpawn());
return;
}
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
this.getScore().insertResult(playerMoveEvent.getPlayer());
getScore().insertResult(playerMoveEvent.getPlayer());
}
if(this.isRunning && !this.getScore().hasResult(playerMoveEvent.getPlayer())) {
if(isRunning && !getScore().hasResult(playerMoveEvent.getPlayer())) {
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
float radius = 0.5F;
for (float x = -radius; x <= radius; x++) {
for (float z = -radius; z <= radius; z++) {
Pos firstLocation = playerMoveEvent.getNewPosition().add(x, -1, z);
Pos secondLocation = firstLocation.withY(y -> y-1);
if(!this.getBlock(firstLocation).isAir() || !this.getBlock(secondLocation).isAir()) {
this.setBlock(firstLocation, Block.AIR);
this.setBlock(secondLocation, Block.AIR);
if(!getBlock(firstLocation).isAir() || !getBlock(secondLocation).isAir()) {
setBlock(firstLocation, Block.AIR);
setBlock(secondLocation, Block.AIR);
// Entity fallingTnt = new Entity(EntityType.TNT);
// PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
@@ -84,6 +83,6 @@ public class TntRun extends StatelessGame {
@Override
public Pos getSpawn() {
return new Pos(0, this.totalElevation + this.heightPerLevel * (this.stackCount - 1) + 1, 0);
return new Pos(0, totalElevation + heightPerLevel * (stackCount-1) + 1, 0);
}
}

View File

@@ -0,0 +1,89 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.towers.Tower;
import net.minestom.server.coordinate.Point;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.Player;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.Material;
import net.minestom.server.network.packet.server.SendablePacket;
import net.minestom.server.network.packet.server.play.ParticlePacket;
import net.minestom.server.particle.Particle;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Collection;
public class Cursor extends Entity {
private boolean cursorActive = false;
private final int reach;
public Cursor(int reach) {
super(EntityType.ARMOR_STAND);
this.setBoundingBox(0,0,0);
this.reach = reach;
}
public void updateCursorPosition(Player player) {
Point targetPosition = player.getTargetBlockPosition(this.reach);
this.moveCursorTo(targetPosition);
}
private void moveCursorTo(@Nullable Point newTargetBlockPosition) {
this.setCursorEnabled(true);
if(newTargetBlockPosition == null) {
this.setCursorEnabled(false);
return;
}
if(!this.getInstance().getBlock(newTargetBlockPosition).equals(Block.BLACK_WOOL)) this.setCursorEnabled(false);
Material holdingMaterial = this.getInstance().getPlayerHandMaterial();
if(!this.getInstance().getGame().getAvailableTowers().containsKey(holdingMaterial)) this.setCursorEnabled(false);
this.teleport(new Pos(newTargetBlockPosition.add(0.5,1,0.5)));
this.showRange(this.getInstance().getGame().getAvailableTowers().get(holdingMaterial));
}
private void setCursorEnabled(boolean enabled) {
this.cursorActive = enabled;
this.setInvisible(!enabled);
}
private void showRange(@Nullable Class<? extends Tower> towerClass) {
if(towerClass == null) return;
if(!this.isCursorActive()) return;
try {
int range = towerClass.getConstructor().newInstance().getRange();
Collection<SendablePacket> particles = new ArrayList<>();
double circumference = 2 * Math.PI * range;
int count = (int) (circumference * 1.5);
for (int i = 0; i < count; i++) {
double radians = ((2 * Math.PI) / count) * i;
Vec relativePosition = new Vec(Math.sin(radians)*range, 0, Math.cos(radians)*range);
ParticlePacket particle = new ParticlePacket(Particle.COMPOSTER, this.position.add(relativePosition), Pos.ZERO, 0, 1);
particles.add(particle);
}
this.getInstance().getPlayer().sendPackets(particles);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
@Override
public TowerdefenseRoom getInstance() {
return (TowerdefenseRoom) super.getInstance();
}
public boolean isCursorActive() {
return this.cursorActive;
}
public Block getTargetBlock() {
return this.getInstance().getBlock(this.getTargetBlockPosition());
}
public Pos getTargetBlockPosition() {
return this.getPosition().sub(0, 0.5, 0);
}
}

View File

@@ -2,16 +2,22 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.enemies.WaveGenerator;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.generator.MazeGenerator;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.towers.*;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.Player;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.Material;
import net.minestom.server.timer.Task;
import net.minestom.server.timer.TaskSchedule;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Random;
public class Towerdefense extends StatelessGame {
@@ -19,22 +25,70 @@ public class Towerdefense extends StatelessGame {
private final AbsoluteBlockBatch mazeBatch = new AbsoluteBlockBatch();
private final List<Pos> mazePath = new ArrayList<>();
private final List<TowerdefenseRoom> instances = new ArrayList<>();
private final WaveGenerator waveGenerator;
private Task waveTask;
private final Map<Material, Class<? extends Tower>> availableTowers = Map.of(
Material.SKELETON_SPAWN_EGG, SkeletonTower.class,
Material.ZOMBIE_SPAWN_EGG, ZombieTower.class,
Material.BLAZE_SPAWN_EGG, BlazeTower.class,
Material.ENDERMAN_SPAWN_EGG, EndermanTower.class,
Material.PIGLIN_BRUTE_SPAWN_EGG, BruteTower.class,
Material.WITHER_SPAWN_EGG, WitherTower.class,
Material.ENDER_DRAGON_SPAWN_EGG, EnderDragonTower.class
);
private final Map<Class<? extends Tower>, Integer> prices = Map.of(
ZombieTower.class, 4,
SkeletonTower.class, 3,
BlazeTower.class, 8,
EndermanTower.class, 20,
BruteTower.class, 27,
WitherTower.class, 40,
EnderDragonTower.class, 200
);
private static final int pathLength = 10;
public Towerdefense() {
super(Dimension.NETHER.key, "Towerdefense", new LastWinsScore());
this.setGenerator(new MazeGenerator());
this.generateMaze();
this.waveGenerator = new WaveGenerator(this);
}
@Override
protected void checkAbandoned() {
this.scheduleNextTick((instance) -> {
if(this.instances.stream().allMatch(room -> room.getPlayers().isEmpty()) && this.getPlayers().isEmpty()) {
this.waveTask.cancel();
this.unload();
}
});
}
@Override
protected void onStart() {
this.getPlayers().forEach(player -> {
TowerdefenseRoom newRoom = new TowerdefenseRoom(player, this);
this.instances.add(newRoom);
player.setInstance(newRoom, new Pos(0, 1, 0));
});
this.waveTask = MinecraftServer.getSchedulerManager().scheduleTask(
this.waveGenerator::startNextWave,
TaskSchedule.seconds(3),
TaskSchedule.seconds(25)
);
}
private void generateMaze() {
Pos position = new Pos(0, 0, 0);
this.addMazePosition(position, Block.GREEN_WOOL);
position = position.add(0,0,2);
List<Integer> previousDirections = new ArrayList<>();
int direction = 1; // 0 -> right; 1 -> straight; 2 -> left
for(int i = 0; i < 9; i++) {
for(int j = 0; j < 3; j++) {
for (int i = 0; i < pathLength; i++) {
for (int j = 0; j < 9; j++) {
position = position.add(direction-1,0,direction%2);
this.addMazePosition(position, Block.WHITE_WOOL);
}
@@ -48,12 +102,16 @@ public class Towerdefense extends StatelessGame {
previousDirections.add(direction);
}
this.addMazePosition(position, Block.WHITE_WOOL);
this.addMazePosition(position.add(0, 0, 1), Block.WHITE_WOOL);
this.addMazePosition(position.add(0, 0, 2), Block.RED_WOOL);
this.addMazePosition(position.add(0,0,3), Block.WHITE_WOOL);
this.addMazePosition(position.add(0,0,6), Block.RED_WOOL);
}
private void addMazePosition(Pos position, Block pathBlock) {
this.mazeBatch.setBlock(position, pathBlock);
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
this.mazeBatch.setBlock(position.add(i-1,0,j-1), pathBlock);
}
}
this.mazePath.add(position.add(0.5,1,0.5));
}
@@ -65,12 +123,21 @@ public class Towerdefense extends StatelessGame {
return this.mazePath;
}
public List<TowerdefenseRoom> getInstances() {
return this.instances;
}
@Override
protected boolean onPlayerJoin(Player p) {
TowerdefenseRoom newRoom = new TowerdefenseRoom(p, this);
this.instances.add(newRoom);
p.setInstance(newRoom);
newRoom.startWave(List.of(EntityType.ENDERMAN, EntityType.BLAZE, EntityType.PLAYER, EntityType.HORSE, EntityType.ARMOR_STAND, EntityType.SKELETON));
return false;
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> p.teleport(new Pos((long) -this.getPlayers().size(), 1, 0)));
return super.onPlayerJoin(p);
}
public Map<Class<? extends Tower>, Integer> getPrices() {
return this.prices;
}
public Map<Material, Class<? extends Tower>> getAvailableTowers() {
return this.availableTowers;
}
}

Some files were not shown because too many files have changed in this diff Show More