Compare commits
1 Commits
develop-up
...
develop-bu
Author | SHA1 | Date | |
---|---|---|---|
535008a31e |
148
.gitignore
vendored
148
.gitignore
vendored
@@ -1,120 +1,3 @@
|
||||
# Created by https://www.toptal.com/developers/gitignore/api/gradle,intellij,java
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=gradle,intellij,java
|
||||
|
||||
### Intellij ###
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/**/usage.statistics.xml
|
||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
|
||||
|
||||
# AWS User-specific
|
||||
.idea/**/aws.xml
|
||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
|
||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
.idea/**/dbnavigator.xml
|
||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
|
||||
# .idea/artifacts
|
||||
# .idea/compiler.xml
|
||||
# .idea/jarRepositories.xml
|
||||
# .idea/modules.xml
|
||||
# .idea/*.iml
|
||||
# .idea/modules
|
||||
# *.iml
|
||||
# *.ipr
|
||||
|
||||
# CMake
|
||||
cmake-build-*/
|
||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
# File-based project format
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# SonarLint plugin
|
||||
.idea/sonarlint/
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
|
||||
|
||||
# Android studio 3.1+ serialized cache file
|
||||
.idea/caches/build_file_checksums.ser
|
||||
|
||||
### Intellij Patch ###
|
||||
# Comment Reason: https://github.com/joeblau/gitignore.io/issues/186#issuecomment-215987721
|
||||
|
||||
# *.iml
|
||||
# modules.xml
|
||||
# .idea/misc.xml
|
||||
# *.ipr
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||||
|
||||
# Sonarlint plugin
|
||||
# https://plugins.jetbrains.com/plugin/7973-sonarlint
|
||||
.idea/**/sonarlint/
|
||||
|
||||
# SonarQube Plugin
|
||||
# https://plugins.jetbrains.com/plugin/7238-sonarqube-community-plugin
|
||||
.idea/**/sonarIssues.xml
|
||||
|
||||
# Markdown Navigator plugin
|
||||
# https://plugins.jetbrains.com/plugin/7896-markdown-navigator-enhanced
|
||||
.idea/**/markdown-navigator.xml
|
||||
.idea/**/markdown-navigator-enh.xml
|
||||
.idea/**/markdown-navigator/
|
||||
|
||||
# Cache file creation bug
|
||||
# See https://youtrack.jetbrains.com/issue/JBR-2257
|
||||
.idea/$CACHE_FILE$
|
||||
|
||||
# CodeStream plugin
|
||||
# https://plugins.jetbrains.com/plugin/12206-codestream
|
||||
.idea/codestream.xml
|
||||
|
||||
# Azure Toolkit for IntelliJ plugin
|
||||
# https://plugins.jetbrains.com/plugin/8053-azure-toolkit-for-intellij
|
||||
.idea/**/azureSettings.xml
|
||||
|
||||
### Java ###
|
||||
# Compiled class file
|
||||
*.class
|
||||
|
||||
@@ -140,35 +23,8 @@ fabric.properties
|
||||
hs_err_pid*
|
||||
replay_pid*
|
||||
|
||||
### Gradle ###
|
||||
.idea
|
||||
.gradle
|
||||
**/build/
|
||||
!src/**/build/
|
||||
|
||||
# Ignore Gradle GUI config
|
||||
gradle-app.setting
|
||||
|
||||
# Avoid ignoring Gradle wrapper jar file (.jar files are usually ignored)
|
||||
!gradle-wrapper.jar
|
||||
|
||||
# Avoid ignore Gradle wrappper properties
|
||||
!gradle-wrapper.properties
|
||||
|
||||
# Cache of project
|
||||
.gradletasknamecache
|
||||
|
||||
# Eclipse Gradle plugin generated files
|
||||
# Eclipse Core
|
||||
.project
|
||||
# JDT-specific (Eclipse Java Development Tools)
|
||||
.classpath
|
||||
|
||||
### Gradle Patch ###
|
||||
# Java heap dump
|
||||
*.hprof
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/gradle,intellij,java
|
||||
build/*
|
||||
|
||||
/resources/
|
||||
/build/
|
||||
/bin/
|
3
.idea/.gitignore
generated
vendored
3
.idea/.gitignore
generated
vendored
@@ -1,3 +0,0 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
16
.idea/codeStyles/Project.xml
generated
16
.idea/codeStyles/Project.xml
generated
@@ -1,16 +0,0 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<code_scheme name="Project" version="173">
|
||||
<codeStyleSettings language="JAVA">
|
||||
<option name="SPACE_BEFORE_IF_PARENTHESES" value="false" />
|
||||
<option name="SPACE_BEFORE_WHILE_PARENTHESES" value="false" />
|
||||
<option name="SPACE_BEFORE_FOR_PARENTHESES" value="false" />
|
||||
<option name="SPACE_BEFORE_TRY_PARENTHESES" value="false" />
|
||||
<option name="SPACE_BEFORE_CATCH_PARENTHESES" value="false" />
|
||||
<option name="SPACE_BEFORE_SWITCH_PARENTHESES" value="false" />
|
||||
<option name="SPACE_BEFORE_SYNCHRONIZED_PARENTHESES" value="false" />
|
||||
<indentOptions>
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="4" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
</code_scheme>
|
||||
</component>
|
5
.idea/codeStyles/codeStyleConfig.xml
generated
5
.idea/codeStyles/codeStyleConfig.xml
generated
@@ -1,5 +0,0 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Minigames" />
|
||||
</state>
|
||||
</component>
|
6
.idea/compiler.xml
generated
6
.idea/compiler.xml
generated
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="CompilerConfiguration">
|
||||
<bytecodeTargetLevel target="25" />
|
||||
</component>
|
||||
</project>
|
7
.idea/inspectionProfiles/Project_Default.xml
generated
7
.idea/inspectionProfiles/Project_Default.xml
generated
@@ -1,7 +0,0 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="UnqualifiedFieldAccess" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
<inspection_tool class="UnqualifiedMethodAccess" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
</profile>
|
||||
</component>
|
40
.idea/jarRepositories.xml
generated
40
.idea/jarRepositories.xml
generated
@@ -1,40 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RemoteRepositoriesConfiguration">
|
||||
<remote-repository>
|
||||
<option name="id" value="central" />
|
||||
<option name="name" value="Maven Central repository" />
|
||||
<option name="url" value="https://repo1.maven.org/maven2" />
|
||||
</remote-repository>
|
||||
<remote-repository>
|
||||
<option name="id" value="jboss.community" />
|
||||
<option name="name" value="JBoss Community repository" />
|
||||
<option name="url" value="https://repository.jboss.org/nexus/content/repositories/public/" />
|
||||
</remote-repository>
|
||||
<remote-repository>
|
||||
<option name="id" value="maven3" />
|
||||
<option name="name" value="maven3" />
|
||||
<option name="url" value="https://oss.sonatype.org/content/repositories/snapshots" />
|
||||
</remote-repository>
|
||||
<remote-repository>
|
||||
<option name="id" value="MavenRepo" />
|
||||
<option name="name" value="MavenRepo" />
|
||||
<option name="url" value="https://repo.maven.apache.org/maven2/" />
|
||||
</remote-repository>
|
||||
<remote-repository>
|
||||
<option name="id" value="maven2" />
|
||||
<option name="name" value="maven2" />
|
||||
<option name="url" value="https://repo.unnamed.team/repository/unnamed-public/" />
|
||||
</remote-repository>
|
||||
<remote-repository>
|
||||
<option name="id" value="maven4" />
|
||||
<option name="name" value="maven4" />
|
||||
<option name="url" value="https://jitpack.io" />
|
||||
</remote-repository>
|
||||
<remote-repository>
|
||||
<option name="id" value="Google" />
|
||||
<option name="name" value="Google" />
|
||||
<option name="url" value="https://dl.google.com/dl/android/maven2/" />
|
||||
</remote-repository>
|
||||
</component>
|
||||
</project>
|
5
.idea/misc.xml
generated
5
.idea/misc.xml
generated
@@ -1,5 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ExternalStorageConfigurationManager" enabled="true" />
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_25" default="true" project-jdk-name="openjdk-25" project-jdk-type="JavaSDK" />
|
||||
</project>
|
9
.idea/modules.xml
generated
9
.idea/modules.xml
generated
@@ -1,9 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Minigames.main.iml" filepath="$PROJECT_DIR$/.idea/modules/Minigames.main.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Minigames.test.iml" filepath="$PROJECT_DIR$/.idea/modules/Minigames.test.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
13
.idea/modules/Minigames.main.iml
generated
13
.idea/modules/Minigames.main.iml
generated
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module version="4">
|
||||
<component name="FacetManager">
|
||||
<facet type="minecraft" name="Minecraft">
|
||||
<configuration>
|
||||
<autoDetectTypes>
|
||||
<platformType>ADVENTURE</platformType>
|
||||
</autoDetectTypes>
|
||||
<projectReimportVersion>1</projectReimportVersion>
|
||||
</configuration>
|
||||
</facet>
|
||||
</component>
|
||||
</module>
|
13
.idea/modules/Minigames.test.iml
generated
13
.idea/modules/Minigames.test.iml
generated
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module version="4">
|
||||
<component name="FacetManager">
|
||||
<facet type="minecraft" name="Minecraft">
|
||||
<configuration>
|
||||
<autoDetectTypes>
|
||||
<platformType>ADVENTURE</platformType>
|
||||
</autoDetectTypes>
|
||||
<projectReimportVersion>1</projectReimportVersion>
|
||||
</configuration>
|
||||
</facet>
|
||||
</component>
|
||||
</module>
|
13
.idea/modules/eu.mhsl.minenet.Minigames.main.iml
generated
13
.idea/modules/eu.mhsl.minenet.Minigames.main.iml
generated
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module version="4">
|
||||
<component name="FacetManager">
|
||||
<facet type="minecraft" name="Minecraft">
|
||||
<configuration>
|
||||
<autoDetectTypes>
|
||||
<platformType>ADVENTURE</platformType>
|
||||
</autoDetectTypes>
|
||||
<projectReimportVersion>1</projectReimportVersion>
|
||||
</configuration>
|
||||
</facet>
|
||||
</component>
|
||||
</module>
|
13
.idea/modules/eu.mhsl.minenet.Minigames.test.iml
generated
13
.idea/modules/eu.mhsl.minenet.Minigames.test.iml
generated
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module version="4">
|
||||
<component name="FacetManager">
|
||||
<facet type="minecraft" name="Minecraft">
|
||||
<configuration>
|
||||
<autoDetectTypes>
|
||||
<platformType>ADVENTURE</platformType>
|
||||
</autoDetectTypes>
|
||||
<projectReimportVersion>1</projectReimportVersion>
|
||||
</configuration>
|
||||
</facet>
|
||||
</component>
|
||||
</module>
|
6
.idea/vcs.xml
generated
6
.idea/vcs.xml
generated
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
10
build.gradle
10
build.gradle
@@ -3,7 +3,7 @@
|
||||
|
||||
plugins {
|
||||
id 'java'
|
||||
id "com.github.johnrengelman.shadow" version "8.1.1"
|
||||
id "com.github.johnrengelman.shadow" version "7.1.0"
|
||||
}
|
||||
|
||||
group 'eu.mhsl.minenet'
|
||||
@@ -35,7 +35,7 @@ allprojects {
|
||||
|
||||
java {
|
||||
toolchain {
|
||||
languageVersion = JavaLanguageVersion.of(25)
|
||||
languageVersion = JavaLanguageVersion.of(21)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,11 +44,11 @@ dependencies {
|
||||
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.9.0'
|
||||
|
||||
//https://jitpack.io/#Minestom/Minestom
|
||||
implementation 'net.minestom:minestom:2025.10.11-1.21.10'
|
||||
implementation 'net.minestom:minestom-snapshots:fd51c8d17a'
|
||||
|
||||
//Tools
|
||||
implementation 'de.articdive:jnoise:3.0.2'
|
||||
implementation 'net.md-5:bungeecord-config:1.21-R0.3'
|
||||
implementation 'net.md-5:bungeecord-config:1.19-R0.1-SNAPSHOT'
|
||||
implementation 'org.apache.commons:commons-text:1.10.0'
|
||||
implementation 'org.spongepowered:configurate-yaml:4.1.2'
|
||||
implementation 'com.sparkjava:spark-core:2.9.4'
|
||||
@@ -57,7 +57,7 @@ dependencies {
|
||||
|
||||
|
||||
//PvP
|
||||
implementation 'io.github.TogAr2:MinestomPvP:56a831b41cb2ec6db8da681ad5d212ed7c71e3ee'
|
||||
implementation 'io.github.TogAr2:MinestomPvP:PR62-SNAPSHOT'
|
||||
|
||||
// Hephaestus engine
|
||||
implementation("team.unnamed:hephaestus-api:0.2.1-SNAPSHOT")
|
||||
|
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
2
gradle/wrapper/gradle-wrapper.properties
vendored
2
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,6 +1,6 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-9.1.0-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
|
@@ -3,13 +3,12 @@ package eu.mhsl.minenet.minigames;
|
||||
import eu.mhsl.minenet.minigames.api.HttpServer;
|
||||
import eu.mhsl.minenet.minigames.command.Commands;
|
||||
import eu.mhsl.minenet.minigames.handler.Listeners;
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.lang.Languages;
|
||||
import eu.mhsl.minenet.minigames.server.tasks.TablistUpdateTask;
|
||||
import io.github.togar2.pvp.MinestomPvP;
|
||||
import net.minestom.server.Auth;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.extras.bungee.BungeeCordProxy;
|
||||
import net.minestom.server.extras.lan.OpenToLAN;
|
||||
import net.minestom.server.extras.velocity.VelocityProxy;
|
||||
import net.minestom.server.timer.TaskSchedule;
|
||||
import org.spongepowered.configurate.ConfigurateException;
|
||||
import org.spongepowered.configurate.ConfigurationNode;
|
||||
@@ -25,51 +24,44 @@ public class Main {
|
||||
private final static Logger logger = Logger.getGlobal();
|
||||
public static ConfigurationNode globalConfig;
|
||||
|
||||
@SuppressWarnings("ResultOfMethodCallIgnored")
|
||||
static void main() throws ConfigurateException {
|
||||
public static void main(String[] args) throws ConfigurateException {
|
||||
//noinspection ResultOfMethodCallIgnored
|
||||
Resource.values(); // This initializes and preloads the enum and extracts the resources
|
||||
Languages.getInstance(); //Preload languages into the jvm
|
||||
|
||||
globalConfig = YamlConfigurationLoader
|
||||
.builder()
|
||||
.path(Resource.CONFIG.getPath())
|
||||
.build()
|
||||
.load();
|
||||
.builder()
|
||||
.path(Resource.CONFIG.getPath())
|
||||
.build()
|
||||
.load();
|
||||
|
||||
ConfigurationNode serverConfig = globalConfig.node("server");
|
||||
|
||||
logger.info("Initialize Minecraft server...");
|
||||
|
||||
MinecraftServer server = null;
|
||||
if(serverConfig.node("open-to-lan").getBoolean()) OpenToLAN.open();
|
||||
|
||||
if(globalConfig.node("bungeecord", "enabled").getBoolean()) {
|
||||
server = MinecraftServer.init(new Auth.Bungee());
|
||||
}
|
||||
|
||||
if(globalConfig.node("velocity", "enabled").getBoolean()) {
|
||||
server = MinecraftServer.init(new Auth.Velocity(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString())));
|
||||
}
|
||||
|
||||
if(server == null) server = MinecraftServer.init();
|
||||
|
||||
MinestomPvP.init();
|
||||
MinecraftServer server = MinecraftServer.init();
|
||||
// MinestomPvP.init();
|
||||
|
||||
MinecraftServer.setBrandName("mhsl.eu - minenet - credits to minestom");
|
||||
MinecraftServer.setCompressionThreshold(serverConfig.node("compression-threshold").getInt(0));
|
||||
System.setProperty("minestom.chunk-view-distance", String.valueOf(serverConfig.node("view-distance").getInt()));
|
||||
System.setProperty("minestom.registry.unsafe-ops", "true");
|
||||
|
||||
Commands.values();
|
||||
Listeners.values();
|
||||
Dimension.values();
|
||||
new HttpServer();
|
||||
|
||||
MinecraftServer.getSchedulerManager().scheduleTask(new TablistUpdateTask(), TaskSchedule.tick(20), TaskSchedule.tick(20));
|
||||
|
||||
logger.info("Starting Minecraft server ... ");
|
||||
|
||||
if(serverConfig.node("open-to-lan").getBoolean()) OpenToLAN.open();
|
||||
|
||||
if(globalConfig.node("bungeecord", "enabled").getBoolean()) BungeeCordProxy.enable();
|
||||
|
||||
if(globalConfig.node("velocity", "enabled").getBoolean()) {
|
||||
VelocityProxy.enable(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString()));
|
||||
}
|
||||
|
||||
server.start("0.0.0.0", serverConfig.node("port").getInt(25565));
|
||||
System.gc();
|
||||
|
||||
|
@@ -21,7 +21,6 @@ public enum Resource {
|
||||
|
||||
private final Path path;
|
||||
private final String name;
|
||||
|
||||
Resource(String name, boolean keepOutdated) {
|
||||
this.name = name;
|
||||
this.path = Path.of("resources/" + name);
|
||||
@@ -29,7 +28,7 @@ public enum Resource {
|
||||
try {
|
||||
Logger.getLogger("ressource").info("extracting resource " + name + " ... ");
|
||||
ResourceUtils.extractResource(name, keepOutdated);
|
||||
} catch(URISyntaxException | IOException e) {
|
||||
} catch (URISyntaxException | IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
@@ -39,10 +38,10 @@ public enum Resource {
|
||||
}
|
||||
|
||||
public Path getPath() {
|
||||
return this.path;
|
||||
return path;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return this.name;
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
@@ -12,11 +12,11 @@ public abstract class Controller<Q, R> implements Route {
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public Controller() {
|
||||
this.requestType = ((Class<Q>) ((ParameterizedType) this.getClass().getGenericSuperclass()).getActualTypeArguments()[0]);
|
||||
this.requestType = ((Class<Q>) ((ParameterizedType) getClass().getGenericSuperclass()).getActualTypeArguments()[0]);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object handle(Request request, Response response) {
|
||||
public Object handle(Request request, Response response) throws Exception {
|
||||
response.header("Access-Control-Allow-Origin", "*");
|
||||
response.header("Access-Control-Allow-Methods", "*");
|
||||
|
||||
@@ -28,7 +28,7 @@ public abstract class Controller<Q, R> implements Route {
|
||||
req = new Gson().fromJson(request.body(), this.requestType);
|
||||
}
|
||||
|
||||
return new Gson().toJson(this.handle(req, response));
|
||||
return new Gson().toJson(handle(req, response));
|
||||
}
|
||||
|
||||
public abstract R handle(Q request, Response response);
|
||||
|
@@ -10,7 +10,6 @@ import static spark.Spark.*;
|
||||
|
||||
public class HttpServer {
|
||||
private static final ConfigurationNode apiConfig = Main.globalConfig.node("api");
|
||||
|
||||
public HttpServer() {
|
||||
if(!apiConfig.node("enabled").getBoolean()) return;
|
||||
|
||||
|
@@ -6,12 +6,8 @@ import spark.Response;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
record Req(UUID room) {
|
||||
}
|
||||
|
||||
record Resp() {
|
||||
}
|
||||
|
||||
record Req(UUID room) {}
|
||||
record Resp() {}
|
||||
public class CloseRoom extends Controller<Req, Resp> {
|
||||
@Override
|
||||
public Resp handle(Req request, Response response) {
|
||||
|
@@ -6,12 +6,8 @@ import spark.Response;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
record Req() {
|
||||
}
|
||||
|
||||
record Resp(UUID uuid) {
|
||||
}
|
||||
|
||||
record Req() {}
|
||||
record Resp(UUID uuid) {}
|
||||
public class CreateRoom extends Controller<Req, Resp> {
|
||||
@Override
|
||||
public Resp handle(Req request, Response response) {
|
||||
|
@@ -8,12 +8,8 @@ import spark.Response;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
record Req(UUID player, UUID room) {
|
||||
}
|
||||
|
||||
record Resp(String error) {
|
||||
}
|
||||
|
||||
record Req(UUID player, UUID room) {}
|
||||
record Resp(String error) {}
|
||||
public class QueueRoom extends Controller<Req, Resp> {
|
||||
@Override
|
||||
public Resp handle(Req request, Response response) {
|
||||
|
@@ -1,8 +1,9 @@
|
||||
package eu.mhsl.minenet.minigames.command;
|
||||
|
||||
import eu.mhsl.minenet.minigames.command.privileged.SkinCommand;
|
||||
import eu.mhsl.minenet.minigames.command.privileged.*;
|
||||
import eu.mhsl.minenet.minigames.command.anonymous.HubCommand;
|
||||
import eu.mhsl.minenet.minigames.command.anonymous.LeaveCommand;
|
||||
import eu.mhsl.minenet.minigames.command.privileged.*;
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
@@ -20,6 +21,7 @@ public enum Commands {
|
||||
ROOM(new RoomCommand()),
|
||||
UPDATE(new RefreshCommandsCommand()),
|
||||
OP(new OpCommand()),
|
||||
FAKEPLAYER(new FakeplayerCommand()),
|
||||
KICK(new KickCommand()),
|
||||
SKIN(new SkinCommand()),
|
||||
SETOWNER(new SetRoomOwnerCommand()),
|
||||
@@ -32,18 +34,14 @@ public enum Commands {
|
||||
PLAYERLIMIT(new PlayerLimitCommand()),
|
||||
SETMEMORIAL(new SetMemorialCommand());
|
||||
|
||||
static {
|
||||
MinecraftServer.getCommandManager().setUnknownCommandCallback((sender, command) -> {
|
||||
if(command.isBlank()) return;
|
||||
new ChatMessage(Icon.ERROR)
|
||||
.appendTranslated("common#unknownCommand")
|
||||
.appendSpace()
|
||||
.quote(command)
|
||||
.send(sender);
|
||||
});
|
||||
}
|
||||
|
||||
Commands(Command handler) {
|
||||
MinecraftServer.getCommandManager().register(handler);
|
||||
}
|
||||
|
||||
static {
|
||||
MinecraftServer.getCommandManager().setUnknownCommandCallback((sender, command) -> {
|
||||
if(command.isBlank()) return;
|
||||
new ChatMessage(Icon.ERROR).appendStatic("Unknown command: ").quote(command).send(sender);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@@ -11,21 +11,20 @@ import java.util.List;
|
||||
|
||||
public class PrivilegedCommand extends Command {
|
||||
private final List<CommandCondition> conditions = new ArrayList<>();
|
||||
|
||||
public PrivilegedCommand(@NotNull String name, @Nullable String... aliases) {
|
||||
super(name, aliases);
|
||||
this.construct();
|
||||
construct();
|
||||
}
|
||||
|
||||
public PrivilegedCommand(@NotNull String name) {
|
||||
super(name);
|
||||
this.construct();
|
||||
construct();
|
||||
}
|
||||
|
||||
private void construct() {
|
||||
this.addCondition(this.isPrivileged());
|
||||
addCondition(isPrivileged());
|
||||
|
||||
this.setCondition((sender, commandString) -> this.conditions.parallelStream().allMatch(condition -> condition.canUse(sender, commandString)));
|
||||
setCondition((sender, commandString) -> conditions.parallelStream().allMatch(condition -> condition.canUse(sender, commandString)));
|
||||
}
|
||||
|
||||
protected CommandCondition isPrivileged() {
|
||||
@@ -33,6 +32,6 @@ public class PrivilegedCommand extends Command {
|
||||
}
|
||||
|
||||
protected void addCondition(CommandCondition condition) {
|
||||
this.conditions.add(condition);
|
||||
conditions.add(condition);
|
||||
}
|
||||
}
|
||||
|
@@ -1,8 +1,8 @@
|
||||
package eu.mhsl.minenet.minigames.command.anonymous;
|
||||
|
||||
import eu.mhsl.minenet.minigames.util.MoveInstance;
|
||||
import eu.mhsl.minenet.minigames.instance.hub.Hub;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.util.MoveInstance;
|
||||
import net.minestom.server.command.builder.Command;
|
||||
import net.minestom.server.entity.Player;
|
||||
|
||||
@@ -10,12 +10,12 @@ public class HubCommand extends Command {
|
||||
public HubCommand() {
|
||||
super("hub");
|
||||
|
||||
this.setCondition(
|
||||
setCondition(
|
||||
(sender, commandString) ->
|
||||
((Player) sender).getInstance() instanceof Room room && !room.apiDriven
|
||||
);
|
||||
|
||||
this.setDefaultExecutor((sender, context) -> {
|
||||
setDefaultExecutor((sender, context) -> {
|
||||
if(Room.getRoom((Player) sender).orElseThrow().apiDriven) return;
|
||||
Room.unsetRoom((Player) sender);
|
||||
MoveInstance.move((Player) sender, Hub.INSTANCE);
|
||||
|
@@ -9,8 +9,8 @@ public class LeaveCommand extends Command {
|
||||
public LeaveCommand() {
|
||||
super("leave");
|
||||
|
||||
this.setCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Game);
|
||||
setCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Game);
|
||||
|
||||
this.setDefaultExecutor((sender, context) -> Room.setOwnRoom((Player) sender));
|
||||
setDefaultExecutor((sender, context) -> Room.setOwnRoom((Player) sender));
|
||||
}
|
||||
}
|
||||
|
@@ -14,26 +14,26 @@ public class DebugCommand extends PrivilegedCommand {
|
||||
public DebugCommand() {
|
||||
super("debug");
|
||||
|
||||
this.setDefaultExecutor((sender, args) -> {
|
||||
setDefaultExecutor((sender, args) -> {
|
||||
new ChatMessage(Icon.CHAT).appendTranslated("sample").send(sender);
|
||||
new ActionBarMessage().appendTranslated("sample").send(sender);
|
||||
new TitleMessage().subtitle(subtitleMessage -> subtitleMessage.appendTranslated("sample")).appendTranslated("sample").send(sender);
|
||||
List<String> testplayers = new ArrayList<>() {
|
||||
{
|
||||
this.add("MineTec");
|
||||
this.add("Goldi187");
|
||||
this.add("Test");
|
||||
add("MineTec");
|
||||
add("Goldi187");
|
||||
add("Test");
|
||||
}
|
||||
};
|
||||
new ChatMessage(Icon.STAR, true)
|
||||
.appendTranslated("score#result")
|
||||
.newLine()
|
||||
.indent()
|
||||
.numberedList(testplayers)
|
||||
.undent()
|
||||
.newLine()
|
||||
.appendTranslated("score#thanks")
|
||||
.send(sender);
|
||||
.appendTranslated("score#result")
|
||||
.newLine()
|
||||
.indent()
|
||||
.numberedList(testplayers)
|
||||
.undent()
|
||||
.newLine()
|
||||
.appendTranslated("score#thanks")
|
||||
.send(sender);
|
||||
|
||||
new ChatMessage(Icon.SCIENCE).appendStatic(((Player) sender).getUuid().toString()).send(sender);
|
||||
});
|
||||
|
@@ -0,0 +1,31 @@
|
||||
package eu.mhsl.minenet.minigames.command.privileged;
|
||||
|
||||
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
import net.minestom.server.command.builder.arguments.ArgumentType;
|
||||
import net.minestom.server.entity.Player;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class FakeplayerCommand extends PrivilegedCommand {
|
||||
public FakeplayerCommand() {
|
||||
super("fakeplayer");
|
||||
|
||||
addSyntax((sender, context) -> {
|
||||
if(sender instanceof Player p) {
|
||||
if(p.getInstance() instanceof Room room) {
|
||||
// FakePlayer.initPlayer( // TODO FakePlayer does no longer exists
|
||||
// UUID.randomUUID(),
|
||||
// context.getRaw("name"),
|
||||
// new FakePlayerOption().setInTabList(true).setRegistered(true),
|
||||
// fakePlayer -> Room.setRoom(fakePlayer, room)
|
||||
// );
|
||||
} else {
|
||||
new ChatMessage(Icon.ERROR).appendStatic("Du musst dich in einer Raumlobby befinden!").send(sender);
|
||||
}
|
||||
}
|
||||
}, ArgumentType.String("name"));
|
||||
}
|
||||
}
|
@@ -8,7 +8,7 @@ public class FlyCommand extends PrivilegedCommand {
|
||||
public FlyCommand() {
|
||||
super("fly");
|
||||
|
||||
this.setDefaultExecutor((sender, context) -> {
|
||||
setDefaultExecutor((sender, context) -> {
|
||||
Player p = (Player) sender;
|
||||
p.setVelocity(new Vec(0, 5, 0));
|
||||
p.setFlying(!p.isFlying());
|
||||
|
@@ -7,11 +7,11 @@ import net.minestom.server.entity.Player;
|
||||
public class GameStartCommand extends PrivilegedCommand {
|
||||
public GameStartCommand() {
|
||||
super("gameStart");
|
||||
this.setDefaultExecutor((sender, context) -> {
|
||||
setDefaultExecutor((sender, context) -> {
|
||||
Player player = (Player) sender;
|
||||
if(player.getInstance() instanceof StatelessGame game) {
|
||||
game.startAccessor();
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@@ -7,7 +7,7 @@ import net.minestom.server.entity.Player;
|
||||
public class GameStopCommand extends PrivilegedCommand {
|
||||
public GameStopCommand() {
|
||||
super("gameStop");
|
||||
this.setDefaultExecutor((sender, context) -> {
|
||||
setDefaultExecutor((sender, context) -> {
|
||||
Player player = (Player) sender;
|
||||
if(player.getInstance() instanceof StatelessGame game) {
|
||||
game.stop();
|
||||
|
@@ -12,7 +12,7 @@ public class GameTimeoutCommand extends PrivilegedCommand {
|
||||
|
||||
ArgumentInteger timeout = ArgumentType.Integer("timeout");
|
||||
|
||||
this.addSyntax((sender, context) -> {
|
||||
addSyntax((sender, context) -> {
|
||||
Player player = (Player) sender;
|
||||
if(player.getInstance() instanceof StatelessGame game) {
|
||||
game.setTimeLimit(context.get(timeout));
|
||||
|
@@ -11,9 +11,9 @@ public class GamemodeCommand extends PrivilegedCommand {
|
||||
super("gamemode", "gm");
|
||||
|
||||
|
||||
this.addSyntax((sender, context) -> ((Player) sender).setGameMode(
|
||||
addSyntax((sender, context) -> ((Player) sender).setGameMode(
|
||||
context.get("target")),
|
||||
ArgumentType.Enum("target", GameMode.class).setFormat(ArgumentEnum.Format.LOWER_CASED)
|
||||
ArgumentType.Enum("target", GameMode.class).setFormat(ArgumentEnum.Format.LOWER_CASED)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -1,18 +1,17 @@
|
||||
package eu.mhsl.minenet.minigames.command.privileged;
|
||||
|
||||
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.util.Monitoring;
|
||||
|
||||
public class GcCommand extends PrivilegedCommand {
|
||||
private static long lastRun = System.currentTimeMillis();
|
||||
|
||||
public GcCommand() {
|
||||
super("gc");
|
||||
|
||||
this.setDefaultExecutor((sender, context) -> {
|
||||
long nextRun = (lastRun - (System.currentTimeMillis() - 30 * 1000)) / 1000;
|
||||
setDefaultExecutor((sender, context) -> {
|
||||
long nextRun = (lastRun - (System.currentTimeMillis() - 30*1000)) / 1000;
|
||||
if(nextRun > 0) {
|
||||
new ChatMessage(Icon.ERROR).appendStatic("Please wait ").appendStatic(String.valueOf(nextRun)).appendStatic(" seconds before running GC again!").send(sender);
|
||||
return;
|
||||
@@ -25,10 +24,10 @@ public class GcCommand extends PrivilegedCommand {
|
||||
long after = Monitoring.getRamUsage();
|
||||
|
||||
new ChatMessage(Icon.SUCCESS).appendStatic("Garbage collector ran successfully!").newLine()
|
||||
.appendStatic("before: ").appendStatic(String.valueOf(before)).appendStatic("MB").newLine()
|
||||
.appendStatic("now: ").appendStatic(String.valueOf(after)).appendStatic("MB").newLine()
|
||||
.appendStatic("difference: ").appendStatic(String.valueOf(before - after)).appendStatic("MB")
|
||||
.send(sender);
|
||||
.appendStatic("before: ").appendStatic(String.valueOf(before)).appendStatic("MB").newLine()
|
||||
.appendStatic("now: ").appendStatic(String.valueOf(after)).appendStatic("MB").newLine()
|
||||
.appendStatic("difference: ").appendStatic(String.valueOf(before-after)).appendStatic("MB")
|
||||
.send(sender);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@@ -13,7 +13,7 @@ public class InstanceProxyMoveCommand extends PrivilegedCommand {
|
||||
|
||||
ArgumentWord serverArgument = new ArgumentWord("server");
|
||||
|
||||
this.addSyntax((sender, context) -> {
|
||||
addSyntax((sender, context) -> {
|
||||
Instance room = ((Player) sender).getInstance();
|
||||
room.getPlayers().forEach(player -> {
|
||||
Room.unsetRoom(player);
|
||||
|
@@ -11,17 +11,17 @@ public class KickCommand extends PrivilegedCommand {
|
||||
public KickCommand() {
|
||||
super("kick");
|
||||
|
||||
this.addSyntax(
|
||||
addSyntax(
|
||||
(sender, context) ->
|
||||
this.kick(context.getRaw("player"), ""),
|
||||
ArgumentType.Entity("player").onlyPlayers(true)
|
||||
kick(context.getRaw("player"), ""),
|
||||
ArgumentType.Entity("player").onlyPlayers(true)
|
||||
);
|
||||
|
||||
this.addSyntax(
|
||||
addSyntax(
|
||||
(sender, context) ->
|
||||
this.kick(context.getRaw("player"), context.getRaw("reason")),
|
||||
ArgumentType.Entity("player").onlyPlayers(true),
|
||||
ArgumentType.String("reason")
|
||||
kick(context.getRaw("player"), context.getRaw("reason")),
|
||||
ArgumentType.Entity("player").onlyPlayers(true),
|
||||
ArgumentType.String("reason")
|
||||
);
|
||||
}
|
||||
|
||||
|
@@ -1,8 +1,8 @@
|
||||
package eu.mhsl.minenet.minigames.command.privileged;
|
||||
|
||||
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
|
||||
import eu.mhsl.minenet.minigames.lang.Lang;
|
||||
import eu.mhsl.minenet.minigames.lang.Languages;
|
||||
import eu.mhsl.minenet.minigames.lang.Lang;
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
@@ -13,11 +13,11 @@ public class LangTestCommand extends PrivilegedCommand {
|
||||
public LangTestCommand() {
|
||||
super("langtest");
|
||||
|
||||
this.setDefaultExecutor((sender, context) -> this.sendMessage(Languages.getInstance().getLanguage((Player) sender), "sample").send(sender));
|
||||
setDefaultExecutor((sender, context) -> sendMessage(Languages.getInstance().getLanguage((Player) sender), "sample").send(sender));
|
||||
|
||||
var targetString = ArgumentType.String("mapId");
|
||||
|
||||
this.addSyntax((sender, context) -> this.sendMessage(Languages.getInstance().getLanguage((Player) sender), context.get("mapId")).send(sender), targetString);
|
||||
addSyntax((sender, context) -> sendMessage(Languages.getInstance().getLanguage((Player) sender), context.get("mapId")).send(sender), targetString);
|
||||
}
|
||||
|
||||
private TranslatableMessage sendMessage(Lang lang, String mapId) {
|
||||
|
@@ -11,7 +11,7 @@ public class OpCommand extends PrivilegedCommand {
|
||||
public OpCommand() {
|
||||
super("op");
|
||||
|
||||
this.addSyntax((sender, context) -> {
|
||||
addSyntax((sender, context) -> {
|
||||
Player target = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("target"));
|
||||
if(target != null) {
|
||||
target.setPermissionLevel(4);
|
||||
|
@@ -10,9 +10,8 @@ public class PlayerLimitCommand extends PrivilegedCommand {
|
||||
|
||||
ArgumentInteger count = ArgumentType.Integer("count");
|
||||
|
||||
this.addSyntax((sender, context) -> System.setProperty(
|
||||
"minenet.playerlimit",
|
||||
String.valueOf(context.get(count))
|
||||
), count);
|
||||
addSyntax((sender, context) -> {
|
||||
System.setProperty("minenet.playerlimit", String.valueOf(context.get(count)));
|
||||
}, count);
|
||||
}
|
||||
}
|
||||
|
@@ -13,11 +13,10 @@ import java.net.http.HttpResponse;
|
||||
|
||||
public class PublishRewardCommand extends PrivilegedCommand {
|
||||
private final HttpClient rewardPublishClient = HttpClient.newHttpClient();
|
||||
|
||||
public PublishRewardCommand() {
|
||||
super("publishReward");
|
||||
|
||||
this.setDefaultExecutor((sender, context) -> {
|
||||
setDefaultExecutor((sender, context) -> {
|
||||
try {
|
||||
Room room = Room.getRoom((Player) sender).orElseThrow();
|
||||
TournamentDisplay world = new TournamentDisplay(room.getTournament());
|
||||
@@ -25,14 +24,14 @@ public class PublishRewardCommand extends PrivilegedCommand {
|
||||
|
||||
String rewardRequestJson = new Gson().toJson(room.getTournament().getRewards());
|
||||
HttpRequest giveRewardsRequest = HttpRequest.newBuilder()
|
||||
.uri(new URI("http://10.20.7.1:8080/api/event/reward"))
|
||||
.POST(HttpRequest.BodyPublishers.ofString(rewardRequestJson))
|
||||
.build();
|
||||
.uri(new URI("http://10.20.7.1:8080/api/event/reward"))
|
||||
.POST(HttpRequest.BodyPublishers.ofString(rewardRequestJson))
|
||||
.build();
|
||||
|
||||
room.getTournament().getRewards();
|
||||
HttpResponse<Void> rawResponse = this.rewardPublishClient.send(giveRewardsRequest, HttpResponse.BodyHandlers.discarding());
|
||||
HttpResponse<Void> rawResponse = rewardPublishClient.send(giveRewardsRequest, HttpResponse.BodyHandlers.discarding());
|
||||
sender.sendMessage(String.format("Rewards published: HTTP %s", rawResponse.statusCode()));
|
||||
} catch(Exception e) {
|
||||
} catch (Exception e) {
|
||||
sender.sendMessage(e.getMessage());
|
||||
}
|
||||
});
|
||||
|
@@ -1,8 +1,8 @@
|
||||
package eu.mhsl.minenet.minigames.command.privileged;
|
||||
|
||||
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.entity.Player;
|
||||
|
||||
@@ -10,7 +10,7 @@ public class RefreshCommandsCommand extends PrivilegedCommand {
|
||||
public RefreshCommandsCommand() {
|
||||
super("refreshCommands");
|
||||
|
||||
this.setDefaultExecutor((sender, context) -> {
|
||||
setDefaultExecutor((sender, context) -> {
|
||||
MinecraftServer.getConnectionManager().getOnlinePlayers().forEach(Player::refreshCommands);
|
||||
new ChatMessage(Icon.SUCCESS).appendStatic("Updated command syntax!").send(sender);
|
||||
});
|
||||
|
@@ -1,10 +1,10 @@
|
||||
package eu.mhsl.minenet.minigames.command.privileged;
|
||||
|
||||
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import net.minestom.server.entity.Player;
|
||||
|
||||
import java.util.stream.Collectors;
|
||||
@@ -13,14 +13,14 @@ public class RoomCommand extends PrivilegedCommand {
|
||||
public RoomCommand() {
|
||||
super("room");
|
||||
|
||||
this.setDefaultExecutor((sender, context) -> {
|
||||
setDefaultExecutor((sender, context) -> {
|
||||
TranslatableMessage out = new ChatMessage(Icon.SCIENCE).appendStatic("Rooms:").newLine();
|
||||
|
||||
Room.getAllRooms().forEach((roomInstance) -> out
|
||||
.newLine()
|
||||
.appendStatic("Owner: ").appendStatic(roomInstance.getOwner() != null ? roomInstance.getOwner().getUsername() : "none").newLine()
|
||||
.appendStatic("Players: ").appendStatic(String.valueOf(roomInstance.getAllMembers().size())).newLine()
|
||||
.list(roomInstance.getAllMembers().stream().map(Player::getUsername).collect(Collectors.toList())).newLine());
|
||||
.newLine()
|
||||
.appendStatic("Owner: ").appendStatic(roomInstance.getOwner() != null ? roomInstance.getOwner().getUsername() : "none").newLine()
|
||||
.appendStatic("Players: ").appendStatic(String.valueOf(roomInstance.getAllMembers().size())).newLine()
|
||||
.list(roomInstance.getAllMembers().stream().map(Player::getUsername).collect(Collectors.toList())).newLine());
|
||||
|
||||
out.send(sender);
|
||||
});
|
||||
|
@@ -20,37 +20,37 @@ public class SetMemorialCommand extends PrivilegedCommand {
|
||||
ArgumentString titleArgument = ArgumentType.String("title");
|
||||
ArgumentString loreArgument = ArgumentType.String("lore");
|
||||
|
||||
materialArgument.setSuggestionCallback(
|
||||
(_, _, suggestion) -> Material
|
||||
.values()
|
||||
.stream()
|
||||
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
|
||||
.forEach(suggestion::addEntry)
|
||||
);
|
||||
materialArgument.setSuggestionCallback((sender, context, suggestion) -> {
|
||||
Material
|
||||
.values()
|
||||
.stream()
|
||||
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
|
||||
.forEach(suggestion::addEntry);
|
||||
});
|
||||
|
||||
this.addSyntax((sender, context) -> {
|
||||
addSyntax((sender, context) -> {
|
||||
Room
|
||||
.getRoom((Player) sender)
|
||||
.orElseThrow()
|
||||
.getTournament()
|
||||
.setMemorialConfiguration(
|
||||
new MemorialConfiguration(
|
||||
Material.fromKey(context.get(materialArgument)),
|
||||
context.get(titleArgument),
|
||||
context.get(loreArgument)
|
||||
)
|
||||
);
|
||||
.getRoom((Player) sender)
|
||||
.orElseThrow()
|
||||
.getTournament()
|
||||
.setMemorialConfiguration(
|
||||
new MemorialConfiguration(
|
||||
Material.fromNamespaceId(context.get(materialArgument)),
|
||||
context.get(titleArgument),
|
||||
context.get(loreArgument)
|
||||
)
|
||||
);
|
||||
|
||||
sender.sendMessage(
|
||||
Component.text()
|
||||
.append(Component.text("Memorial gesetzt:", NamedTextColor.GOLD))
|
||||
.appendNewline()
|
||||
.append(Component.text(context.get(materialArgument), NamedTextColor.AQUA))
|
||||
.appendNewline()
|
||||
.append(Component.text(context.get(titleArgument), NamedTextColor.RED))
|
||||
.appendNewline()
|
||||
.append(Component.text(context.get(loreArgument), NamedTextColor.DARK_RED))
|
||||
.build()
|
||||
Component.text()
|
||||
.append(Component.text("Memorial gesetzt:", NamedTextColor.GOLD))
|
||||
.appendNewline()
|
||||
.append(Component.text(context.get(materialArgument), NamedTextColor.AQUA))
|
||||
.appendNewline()
|
||||
.append(Component.text(context.get(titleArgument), NamedTextColor.RED))
|
||||
.appendNewline()
|
||||
.append(Component.text(context.get(loreArgument), NamedTextColor.DARK_RED))
|
||||
.build()
|
||||
);
|
||||
}, materialArgument, titleArgument, loreArgument);
|
||||
}
|
||||
|
@@ -22,34 +22,34 @@ public class SetRewardCommand extends PrivilegedCommand {
|
||||
ArgumentWord materialArgument = ArgumentType.Word("material");
|
||||
ArgumentStringArray amountsArgument = ArgumentType.StringArray("amount");
|
||||
|
||||
materialArgument.setSuggestionCallback(
|
||||
(_, _, suggestion) -> Material
|
||||
.values()
|
||||
.stream()
|
||||
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
|
||||
.forEach(suggestion::addEntry)
|
||||
);
|
||||
materialArgument.setSuggestionCallback((sender, context, suggestion) -> {
|
||||
Material
|
||||
.values()
|
||||
.stream()
|
||||
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
|
||||
.forEach(suggestion::addEntry);
|
||||
});
|
||||
|
||||
this.addSyntax((sender, context) -> {
|
||||
addSyntax((sender, context) -> {
|
||||
Room
|
||||
.getRoom((Player) sender)
|
||||
.orElseThrow()
|
||||
.getTournament()
|
||||
.setRewardConfiguration(
|
||||
new RewardConfiguration(
|
||||
Material.fromKey(context.get(materialArgument)),
|
||||
Arrays.stream(context.get(amountsArgument)).map(Integer::valueOf).collect(Collectors.toList())
|
||||
)
|
||||
);
|
||||
.getRoom((Player) sender)
|
||||
.orElseThrow()
|
||||
.getTournament()
|
||||
.setRewardConfiguration(
|
||||
new RewardConfiguration(
|
||||
Material.fromNamespaceId(context.get(materialArgument)),
|
||||
Arrays.stream(context.get(amountsArgument)).map(Integer::valueOf).collect(Collectors.toList())
|
||||
)
|
||||
);
|
||||
|
||||
sender.sendMessage(
|
||||
Component.text()
|
||||
.append(Component.text("Belohnung gesetzt:", NamedTextColor.GOLD))
|
||||
.appendNewline()
|
||||
.append(Component.text(context.get(materialArgument), NamedTextColor.AQUA))
|
||||
.appendNewline()
|
||||
.append(Component.text(String.join(", ", context.get(amountsArgument)), NamedTextColor.RED))
|
||||
.build()
|
||||
Component.text()
|
||||
.append(Component.text("Belohnung gesetzt:", NamedTextColor.GOLD))
|
||||
.appendNewline()
|
||||
.append(Component.text(context.get(materialArgument), NamedTextColor.AQUA))
|
||||
.appendNewline()
|
||||
.append(Component.text(String.join(", ", context.get(amountsArgument)), NamedTextColor.RED))
|
||||
.build()
|
||||
);
|
||||
}, materialArgument, amountsArgument);
|
||||
}
|
||||
|
@@ -15,20 +15,21 @@ public class SetRoomOwnerCommand extends PrivilegedCommand {
|
||||
public SetRoomOwnerCommand() {
|
||||
super("setRoomOwner");
|
||||
|
||||
this.addCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Room);
|
||||
addCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Room);
|
||||
|
||||
this.setDefaultExecutor((sender, context) -> {
|
||||
setDefaultExecutor((sender, context) -> {
|
||||
if(sender instanceof Player p) {
|
||||
Room.getRoom(p).orElseThrow().setOwner(p);
|
||||
new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSelf").send(sender);
|
||||
new ChatMessage(Icon.SUCCESS).appendStatic("You are now the owner of this room!").send(sender);
|
||||
}
|
||||
});
|
||||
|
||||
this.addSyntax((sender, context) -> {
|
||||
addSyntax((sender, context) -> {
|
||||
System.out.println("Test");
|
||||
if(sender instanceof Player p) {
|
||||
Player newOwner = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("player"));
|
||||
Room.getRoom(p).orElseThrow().setOwner(Objects.requireNonNull(newOwner));
|
||||
new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSet").send(sender);
|
||||
new ChatMessage(Icon.SUCCESS).appendStatic("The new owner has been set!").send(sender);
|
||||
}
|
||||
}, ArgumentType.Entity("player").onlyPlayers(true));
|
||||
}
|
||||
|
@@ -9,7 +9,7 @@ public class SkinCommand extends PrivilegedCommand {
|
||||
public SkinCommand() {
|
||||
super("skin");
|
||||
|
||||
this.addSyntax((sender, context) -> {
|
||||
addSyntax((sender, context) -> {
|
||||
if(sender instanceof Player p) {
|
||||
p.setSkin(PlayerSkin.fromUsername(context.getRaw("target")));
|
||||
}
|
||||
|
@@ -1,17 +1,13 @@
|
||||
package eu.mhsl.minenet.minigames.handler;
|
||||
|
||||
import eu.mhsl.minenet.minigames.handler.global.AddEntityToInstanceEventListener;
|
||||
import eu.mhsl.minenet.minigames.handler.global.ChatFormatHandler;
|
||||
import eu.mhsl.minenet.minigames.handler.global.PlayerLeaveHandler;
|
||||
import eu.mhsl.minenet.minigames.handler.global.PlayerLoginHandler;
|
||||
import eu.mhsl.minenet.minigames.handler.global.*;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.event.EventListener;
|
||||
|
||||
public enum Listeners {
|
||||
SPAWN(new AddEntityToInstanceEventListener()),
|
||||
LOGIN(new PlayerLoginHandler()),
|
||||
LEAVE(new PlayerLeaveHandler()),
|
||||
CHAT(new ChatFormatHandler());
|
||||
LEAVE(new PlayerLeaveHandler());
|
||||
|
||||
Listeners(EventListener<?> event) {
|
||||
MinecraftServer.getGlobalEventHandler().addListener(event);
|
||||
|
@@ -1,20 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.handler.global;
|
||||
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
import net.minestom.server.event.EventListener;
|
||||
import net.minestom.server.event.player.PlayerChatEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class ChatFormatHandler implements EventListener<PlayerChatEvent> {
|
||||
@Override
|
||||
public @NotNull Class<PlayerChatEvent> eventType() {
|
||||
return PlayerChatEvent.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Result run(@NotNull PlayerChatEvent event) {
|
||||
event.setFormattedMessage(new ChatMessage(Icon.CHAT).appendStatic(event.getRawMessage()).build(event.getPlayer()));
|
||||
return Result.SUCCESS;
|
||||
}
|
||||
}
|
@@ -1,9 +1,5 @@
|
||||
package eu.mhsl.minenet.minigames.handler.global;
|
||||
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.EventListener;
|
||||
import net.minestom.server.event.player.PlayerDisconnectEvent;
|
||||
@@ -18,11 +14,7 @@ public class PlayerLeaveHandler implements EventListener<PlayerDisconnectEvent>
|
||||
@Override
|
||||
public @NotNull Result run(@NotNull PlayerDisconnectEvent event) {
|
||||
Player p = event.getPlayer();
|
||||
new ChatMessage(Icon.LEAVE)
|
||||
.appendStatic(p.getName().color(NamedTextColor.GRAY))
|
||||
.appendSpace()
|
||||
.appendTranslated("common#leave", NamedTextColor.DARK_GRAY)
|
||||
.send(MinecraftServer.getConnectionManager().getOnlinePlayers());
|
||||
// new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Leavetext: ").appendStatic(p.getDisplayName()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
|
||||
return Result.SUCCESS;
|
||||
}
|
||||
}
|
||||
|
@@ -2,13 +2,13 @@ package eu.mhsl.minenet.minigames.handler.global;
|
||||
|
||||
import eu.mhsl.minenet.minigames.Main;
|
||||
import eu.mhsl.minenet.minigames.api.QueuedPlayerRooms;
|
||||
import eu.mhsl.minenet.minigames.instance.hub.Hub;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.instance.transfer.Transfer;
|
||||
import eu.mhsl.minenet.minigames.skin.SkinCache;
|
||||
import eu.mhsl.minenet.minigames.util.MoveInstance;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.entity.Player;
|
||||
import eu.mhsl.minenet.minigames.instance.hub.Hub;
|
||||
import net.minestom.server.event.EventListener;
|
||||
import net.minestom.server.event.player.AsyncPlayerConfigurationEvent;
|
||||
import net.minestom.server.network.packet.server.play.TeamsPacket;
|
||||
@@ -61,11 +61,12 @@ public class PlayerLoginHandler implements EventListener<AsyncPlayerConfiguratio
|
||||
if(Objects.requireNonNull(Main.globalConfig.node("admins").getList(String.class)).stream().anyMatch(s -> s.equalsIgnoreCase(p.getUsername()))) {
|
||||
p.setPermissionLevel(4);
|
||||
}
|
||||
} catch(SerializationException | NullPointerException ignored) {
|
||||
}
|
||||
} catch (SerializationException | NullPointerException ignored) {}
|
||||
|
||||
Logger.getLogger("user").info(p.getUsername() + " joined");
|
||||
|
||||
// new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Jointext: ").appendStatic(p.getUsername()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
|
||||
|
||||
return Result.SUCCESS;
|
||||
}
|
||||
}
|
||||
|
@@ -1,50 +1,48 @@
|
||||
package eu.mhsl.minenet.minigames.instance;
|
||||
|
||||
import net.kyori.adventure.key.Key;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.registry.RegistryKey;
|
||||
import net.minestom.server.registry.DynamicRegistry;
|
||||
import net.minestom.server.utils.NamespaceID;
|
||||
import net.minestom.server.world.DimensionType;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Prebuilt dimensions
|
||||
*/
|
||||
public enum Dimension {
|
||||
OVERWORLD(
|
||||
Key.key("minenet:fullbright_overworld"),
|
||||
DimensionType
|
||||
.builder()
|
||||
.ambientLight(1.0f)
|
||||
.build()
|
||||
NamespaceID.from("minenet:fullbright_overworld"),
|
||||
DimensionType
|
||||
.builder()
|
||||
.ambientLight(2.0f)
|
||||
.build()
|
||||
),
|
||||
|
||||
NETHER(
|
||||
Key.key("minenet:fullbright_nether"),
|
||||
DimensionType
|
||||
.builder()
|
||||
.ambientLight(1.0f)
|
||||
.effects("minecraft:the_nether")
|
||||
.build()
|
||||
NamespaceID.from("minenet:fullbright_nether"),
|
||||
DimensionType
|
||||
.builder()
|
||||
.ambientLight(2.0f)
|
||||
.effects("minecraft:the_nether")
|
||||
.build()
|
||||
),
|
||||
|
||||
THE_END(
|
||||
Key.key("minenet:fullbright_end"),
|
||||
DimensionType
|
||||
.builder()
|
||||
.ambientLight(1.0f)
|
||||
.effects("minecraft:the_end")
|
||||
.build()
|
||||
NamespaceID.from("minenet:fullbright_end"),
|
||||
DimensionType
|
||||
.builder()
|
||||
.ambientLight(2.0f)
|
||||
.effects("minecraft:the_end")
|
||||
.build()
|
||||
);
|
||||
|
||||
public final DimensionType DIMENSION;
|
||||
public final Key namespaceID;
|
||||
public final RegistryKey<@NotNull DimensionType> key;
|
||||
|
||||
Dimension(Key namespaceID, DimensionType dimType) {
|
||||
public final NamespaceID namespaceID;
|
||||
public final DynamicRegistry.Key<DimensionType> key;
|
||||
Dimension(NamespaceID namespaceID, DimensionType dimType) {
|
||||
this.DIMENSION = dimType;
|
||||
this.namespaceID = namespaceID;
|
||||
|
||||
this.key = MinecraftServer.getDimensionTypeRegistry().register(this.namespaceID, this.DIMENSION);
|
||||
this.key = MinecraftServer.getDimensionTypeRegistry().register(namespaceID, DIMENSION);
|
||||
}
|
||||
|
||||
}
|
||||
|
@@ -7,21 +7,21 @@ import net.minestom.server.event.instance.AddEntityToInstanceEvent;
|
||||
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
|
||||
import net.minestom.server.instance.Instance;
|
||||
import net.minestom.server.instance.InstanceContainer;
|
||||
import net.minestom.server.registry.RegistryKey;
|
||||
import net.minestom.server.instance.InstanceManager;
|
||||
import net.minestom.server.registry.DynamicRegistry;
|
||||
import net.minestom.server.timer.TaskSchedule;
|
||||
import net.minestom.server.world.DimensionType;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class MineNetInstance extends InstanceContainer {
|
||||
public MineNetInstance(RegistryKey<@NotNull DimensionType> type) {
|
||||
public MineNetInstance(DynamicRegistry.Key<DimensionType> type) {
|
||||
super(UUID.randomUUID(), type);
|
||||
MinecraftServer.getInstanceManager().registerInstance(this);
|
||||
|
||||
this.eventNode()
|
||||
.addListener(AddEntityToInstanceEvent.class, this::onEntityAdd)
|
||||
.addListener(RemoveEntityFromInstanceEvent.class, this::onEntityRemove);
|
||||
eventNode()
|
||||
.addListener(AddEntityToInstanceEvent.class, this::onEntityAdd)
|
||||
.addListener(RemoveEntityFromInstanceEvent.class, this::onEntityRemove);
|
||||
}
|
||||
|
||||
private void onEntityRemove(RemoveEntityFromInstanceEvent removeEntityFromInstanceEvent) {
|
||||
@@ -38,7 +38,6 @@ public class MineNetInstance extends InstanceContainer {
|
||||
|
||||
/**
|
||||
* Called when Player joins this instance
|
||||
*
|
||||
* @param p player who is joining
|
||||
* @return setCanceled
|
||||
*/
|
||||
@@ -48,15 +47,18 @@ public class MineNetInstance extends InstanceContainer {
|
||||
|
||||
/**
|
||||
* Called when Player leaves this instance
|
||||
*
|
||||
* @param p player who is leaving
|
||||
*/
|
||||
protected void onPlayerLeave(Player p) {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param target
|
||||
*/
|
||||
public void destroy(Instance target) {
|
||||
this.getPlayers().forEach(player -> {
|
||||
getPlayers().forEach(player -> {
|
||||
if(target != null)
|
||||
player.setInstance(target);
|
||||
else
|
||||
@@ -64,9 +66,9 @@ public class MineNetInstance extends InstanceContainer {
|
||||
});
|
||||
|
||||
MinecraftServer.getSchedulerManager().scheduleTask(
|
||||
() -> MinecraftServer.getInstanceManager().unregisterInstance(this),
|
||||
TaskSchedule.seconds(10),
|
||||
TaskSchedule.stop()
|
||||
() -> MinecraftServer.getInstanceManager().unregisterInstance(this),
|
||||
TaskSchedule.seconds(10),
|
||||
TaskSchedule.stop()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -1,14 +1,14 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.MineNetInstance;
|
||||
import eu.mhsl.minenet.minigames.instance.Spawnable;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
import eu.mhsl.minenet.minigames.score.Score;
|
||||
import eu.mhsl.minenet.minigames.util.CommonEventHandles;
|
||||
import eu.mhsl.minenet.minigames.instance.Spawnable;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Player;
|
||||
@@ -16,7 +16,7 @@ import net.minestom.server.event.item.ItemDropEvent;
|
||||
import net.minestom.server.event.player.PlayerBlockBreakEvent;
|
||||
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.registry.RegistryKey;
|
||||
import net.minestom.server.registry.DynamicRegistry;
|
||||
import net.minestom.server.timer.ExecutionType;
|
||||
import net.minestom.server.timer.TaskSchedule;
|
||||
import net.minestom.server.world.DimensionType;
|
||||
@@ -28,56 +28,64 @@ import java.util.concurrent.CompletableFuture;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
public abstract class Game extends MineNetInstance implements Spawnable {
|
||||
protected final Random rnd = new Random();
|
||||
protected final Logger logger;
|
||||
|
||||
protected Room parentRoom;
|
||||
protected boolean isRunning = false;
|
||||
protected boolean isBeforeBeginning = true;
|
||||
|
||||
public Game(RegistryKey<@NotNull DimensionType> dimensionType) {
|
||||
protected final Random rnd = new Random(); //TODO better way than ths?
|
||||
|
||||
protected final Logger logger;
|
||||
|
||||
public Game(DynamicRegistry.Key<DimensionType> dimensionType) {
|
||||
super(dimensionType);
|
||||
|
||||
MinecraftServer.getInstanceManager().registerInstance(this);
|
||||
|
||||
this.logger = Logger.getLogger("Game:" + this.getUuid());
|
||||
logger = Logger.getLogger("Game:" + getUuid());
|
||||
|
||||
this.eventNode()
|
||||
eventNode()
|
||||
.addListener(PlayerMoveEvent.class, this::onPlayerMove)
|
||||
.addListener(PlayerBlockBreakEvent.class, this::onBlockBreak)
|
||||
.addListener(PlayerBlockPlaceEvent.class, this::onBlockPlace)
|
||||
.addListener(ItemDropEvent.class, this::onItemDrop);
|
||||
}
|
||||
|
||||
public static void initialize(GameFactory factory, List<Option<?>> options, Player owner) {
|
||||
try {
|
||||
Room originRoom = Room.getRoom(owner).orElseThrow();
|
||||
Game game = factory.manufacture(originRoom, options);
|
||||
game.load();
|
||||
originRoom.moveMembersToInstance(game);
|
||||
|
||||
new ChatMessage(Icon.INFO)
|
||||
.appendTranslated(factory.name())
|
||||
.newLine()
|
||||
.appendTranslated(factory.description())
|
||||
.send(originRoom.getAllMembers());
|
||||
|
||||
} catch(Exception e) {
|
||||
new ChatMessage(Icon.ERROR).appendStatic("Instance crashed: " + e.getMessage()).send(owner);
|
||||
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> Room.getRoom(owner).orElseThrow().moveMembersToRoomLobby());
|
||||
e.printStackTrace(System.err);
|
||||
}
|
||||
}
|
||||
|
||||
public Game setParent(Room parentRoom) {
|
||||
this.parentRoom = parentRoom;
|
||||
return this;
|
||||
}
|
||||
|
||||
public static void initialize(GameFactory factory, List<Option<?>> options, Player owner) {
|
||||
try {
|
||||
|
||||
Game game = factory.manufacture(Room.getRoom(owner).orElseThrow(), options);
|
||||
game.load();
|
||||
Room.getRoom(owner).orElseThrow().moveMembersToInstance(game);
|
||||
|
||||
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
|
||||
game.getPlayers().forEach(player -> new ChatMessage(Icon.SCIENCE)
|
||||
.appendStatic(factory.name().getAssembled(player).asComponent())
|
||||
.newLine()
|
||||
.appendStatic(factory.description().getAssembled(player).asComponent())
|
||||
.send(player));
|
||||
|
||||
return TaskSchedule.stop();
|
||||
}, TaskSchedule.seconds(3));
|
||||
|
||||
|
||||
} catch (Exception e) {
|
||||
new ChatMessage(Icon.ERROR).appendStatic("Instance crashed: " + e.getMessage()).send(owner);
|
||||
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> Room.getRoom(owner).orElseThrow().moveMembersToRoomLobby());
|
||||
e.printStackTrace(System.err);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Load and start countdown
|
||||
*/
|
||||
public void load() {
|
||||
this.scheduler().submitTask(() -> {
|
||||
scheduler().submitTask(() -> {
|
||||
CompletableFuture<Void> callback = new CompletableFuture<>();
|
||||
this.onLoad(callback);
|
||||
// callback.whenComplete((unused, throwable) -> this.start());
|
||||
@@ -87,13 +95,13 @@ public abstract class Game extends MineNetInstance implements Spawnable {
|
||||
}
|
||||
|
||||
protected void start() {
|
||||
this.isRunning = true;
|
||||
this.isBeforeBeginning = false;
|
||||
isRunning = true;
|
||||
isBeforeBeginning = false;
|
||||
this.onStart();
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
this.isRunning = false;
|
||||
isRunning = false;
|
||||
this.onStop();
|
||||
this.unload();
|
||||
}
|
||||
@@ -101,12 +109,12 @@ public abstract class Game extends MineNetInstance implements Spawnable {
|
||||
public void unload() {
|
||||
this.onUnload();
|
||||
|
||||
this.getPlayers().forEach(Room::setOwnRoom);
|
||||
getPlayers().forEach(Room::setOwnRoom);
|
||||
|
||||
this.scheduler().scheduleTask(() -> {
|
||||
scheduler().scheduleTask(() -> {
|
||||
|
||||
this.logger.info("stopping game instance " + this.uuid);
|
||||
this.getPlayers().forEach(player -> player.kick("timeout"));
|
||||
logger.info("stopping game instance " + this.uuid);
|
||||
getPlayers().forEach(player -> player.kick("timeout"));
|
||||
|
||||
MinecraftServer.getInstanceManager().unregisterInstance(this);
|
||||
|
||||
@@ -117,14 +125,9 @@ public abstract class Game extends MineNetInstance implements Spawnable {
|
||||
callback.complete(null);
|
||||
}
|
||||
|
||||
protected void onStart() {
|
||||
}
|
||||
|
||||
protected void onStop() {
|
||||
}
|
||||
|
||||
protected void onUnload() {
|
||||
}
|
||||
protected void onStart() {}
|
||||
protected void onStop() {}
|
||||
protected void onUnload() {}
|
||||
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
|
||||
@@ -148,7 +151,7 @@ public abstract class Game extends MineNetInstance implements Spawnable {
|
||||
}
|
||||
|
||||
protected void checkAbandoned() {
|
||||
this.scheduleNextTick((instance) -> {
|
||||
scheduleNextTick((instance) -> {
|
||||
if(instance.getPlayers().isEmpty()) this.unload();
|
||||
});
|
||||
}
|
||||
@@ -158,10 +161,10 @@ public abstract class Game extends MineNetInstance implements Spawnable {
|
||||
}
|
||||
|
||||
public boolean isRunning() {
|
||||
return this.isRunning;
|
||||
return isRunning;
|
||||
}
|
||||
|
||||
public Pos getSpawn() {
|
||||
return new Pos(0, 50, 0);
|
||||
return new Pos(0,50,0);
|
||||
}
|
||||
}
|
||||
|
@@ -1,27 +1,22 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun.AnvilRunFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef.BowSpleefFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.buildBattle.BuildBattleFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace.ElytraRaceFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.BackroomsFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace.BlockBreakRaceFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef.BowSpleefFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace.ElytraRaceFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge.FastbridgeFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround.HighGroundFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake.SpaceSnakeFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spleef.SpleefFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight.StickFightFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo.SumoFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.TetrisFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.TurtleGameFactory;
|
||||
|
||||
public enum GameList {
|
||||
DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
|
||||
@@ -36,29 +31,22 @@ public enum GameList {
|
||||
TNTRUN(new TntRunFactory(), GameType.OTHER),
|
||||
ANVILRUN(new AnvilRunFactory(), GameType.PVE),
|
||||
ACIDRAIN(new AcidRainFactory(), GameType.PVE),
|
||||
TURTLEGAME(new TurtleGameFactory(), GameType.PVE),
|
||||
ELYTRARACE(new ElytraRaceFactory(), GameType.PVP),
|
||||
SPLEEF(new SpleefFactory(), GameType.PVP),
|
||||
JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN),
|
||||
SUMO(new SumoFactory(), GameType.PVP),
|
||||
HIGHGROUND(new HighGroundFactory(), GameType.PVP),
|
||||
FASTBRIDGE(new FastbridgeFactory(), GameType.OTHER),
|
||||
BLOCKBREAKRACE(new BlockBreakRaceFactory(), GameType.OTHER),
|
||||
SPACESNAKE(new SpaceSnakeFactory(), GameType.PVP);
|
||||
BUILDBATTLE(new BuildBattleFactory(), GameType.OTHER);
|
||||
|
||||
private final GameFactory factory;
|
||||
private final GameType type;
|
||||
|
||||
GameList(GameFactory factory, GameType type) {
|
||||
this.factory = factory;
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
public GameFactory getFactory() {
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
public GameType getType() {
|
||||
return this.type;
|
||||
return type;
|
||||
}
|
||||
}
|
||||
|
@@ -22,15 +22,15 @@ public enum GameType {
|
||||
}
|
||||
|
||||
public Material getIcon() {
|
||||
return this.icon;
|
||||
return icon;
|
||||
}
|
||||
|
||||
public TranslatedComponent getTitle() {
|
||||
return this.title;
|
||||
return title;
|
||||
}
|
||||
|
||||
public TranslatedComponent getDescription() {
|
||||
return this.description;
|
||||
return description;
|
||||
}
|
||||
|
||||
|
||||
|
@@ -9,12 +9,11 @@ import eu.mhsl.minenet.minigames.score.Score;
|
||||
import net.kyori.adventure.audience.Audience;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.minestom.server.registry.RegistryKey;
|
||||
import net.minestom.server.registry.DynamicRegistry;
|
||||
import net.minestom.server.timer.ExecutionType;
|
||||
import net.minestom.server.timer.Task;
|
||||
import net.minestom.server.timer.TaskSchedule;
|
||||
import net.minestom.server.world.DimensionType;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
@@ -27,7 +26,7 @@ public class StatelessGame extends Game {
|
||||
private int timeLimit = 0;
|
||||
private int timePlayed = 0;
|
||||
|
||||
public StatelessGame(RegistryKey<@NotNull DimensionType> dimensionType, String gameName, Score score) {
|
||||
public StatelessGame(DynamicRegistry.Key<DimensionType> dimensionType, String gameName, Score score) {
|
||||
super(dimensionType);
|
||||
this.score = score;
|
||||
this.name = gameName;
|
||||
@@ -38,7 +37,7 @@ public class StatelessGame extends Game {
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return this.name;
|
||||
return name;
|
||||
}
|
||||
|
||||
public void setTimeLimit(int limit) {
|
||||
@@ -48,23 +47,20 @@ public class StatelessGame extends Game {
|
||||
this.timePlayed = 0;
|
||||
}
|
||||
if(this.timeLimit > 0) {
|
||||
this.timeLimitTask = this.scheduler().submitTask(() -> {
|
||||
if(!this.isRunning || this.timeLimit == 0) return TaskSchedule.stop();
|
||||
if(this.timeLimit <= this.timePlayed) {
|
||||
this.stop();
|
||||
this.timeLimitTask = scheduler().submitTask(() -> {
|
||||
if(!isRunning || timeLimit == 0) return TaskSchedule.stop();
|
||||
if(timeLimit <= timePlayed) {
|
||||
stop();
|
||||
return TaskSchedule.stop();
|
||||
}
|
||||
|
||||
int timeLeft = this.timeLimit - this.timePlayed;
|
||||
switch(timeLeft) {
|
||||
case 90, 60, 30, 10, 5, 4, 3, 2, 1 -> new ChatMessage(Icon.TIME)
|
||||
.appendStatic(String.valueOf(timeLeft))
|
||||
.appendSpace()
|
||||
.appendTranslated(timeLeft == 1 ? "common#secondsLeft_singular" : "common#secondsLeft_plural")
|
||||
.send(this.getPlayers());
|
||||
int timeLeft = timeLimit - timePlayed;
|
||||
switch (timeLeft) {
|
||||
case 90, 60, 30, 10, 5, 4, 3, 2, 1 ->
|
||||
new ChatMessage(Icon.SCIENCE).appendStatic("Noch " + timeLeft + " Sekunden!").send(getPlayers());
|
||||
}
|
||||
|
||||
this.timePlayed++;
|
||||
timePlayed++;
|
||||
|
||||
return TaskSchedule.seconds(1);
|
||||
}, ExecutionType.TICK_START);
|
||||
@@ -81,48 +77,37 @@ public class StatelessGame extends Game {
|
||||
* When overriding make sure to call this::start after countdown!
|
||||
*/
|
||||
protected CompletableFuture<Void> countdownStart() {
|
||||
Duration fadeIn = Duration.ofMillis(300);
|
||||
Duration stay = Duration.ofMillis(700);
|
||||
|
||||
return new Countdown()
|
||||
.countdown(
|
||||
Audience.audience(this.getPlayers()),
|
||||
5,
|
||||
modifier -> modifier.message = new TitleMessage(fadeIn, stay)
|
||||
.subtitle(subtitleMessage -> subtitleMessage
|
||||
.appendTranslated("common#startIn", NamedTextColor.DARK_GREEN)
|
||||
.appendSpace()
|
||||
.appendStatic(Component.text(modifier.timeLeft, NamedTextColor.GREEN))
|
||||
.appendSpace()
|
||||
.appendTranslated(modifier.timeLeft == 1 ? "common#second" : "common#seconds", NamedTextColor.DARK_GREEN)
|
||||
)
|
||||
);
|
||||
return new Countdown(TitleMessage.class)
|
||||
.countdown(Audience.audience(getPlayers()), 5, countdownModifier -> countdownModifier.message = new TitleMessage(Duration.ofMillis(300), Duration.ofMillis(700))
|
||||
.subtitle(subtitleMessage -> subtitleMessage.appendStatic(Component.text("in ", NamedTextColor.DARK_GREEN))
|
||||
.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
|
||||
.appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))));
|
||||
}
|
||||
|
||||
|
||||
public void startAccessor() {
|
||||
this.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void start() {
|
||||
this.score.setInstance(this);
|
||||
this.score.attachListeners();
|
||||
score.setInstance(this);
|
||||
score.attachListeners();
|
||||
|
||||
this.countdownStart().thenRun(super::start);
|
||||
countdownStart().thenRun(super::start);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stop() {
|
||||
this.isRunning = false;
|
||||
isRunning = false;
|
||||
this.onStop();
|
||||
this.getScore().insertRemainingPlayers(this.getPlayers());
|
||||
this.publishScore(this.getScore());
|
||||
getScore().insertRemainingPlayers(getPlayers());
|
||||
this.publishScore(getScore());
|
||||
|
||||
this.countdownUnload();
|
||||
countdownUnload();
|
||||
}
|
||||
|
||||
private void countdownUnload() {
|
||||
new TitleMessage(Duration.ofSeconds(1)).appendTranslated("score#done").send(this.getPlayers());
|
||||
this.scheduler().scheduleTask(this::unload, TaskSchedule.seconds(5), TaskSchedule.stop());
|
||||
new TitleMessage(Duration.ofSeconds(1)).appendTranslated("score#done").send(getPlayers());
|
||||
scheduler().scheduleTask(this::unload, TaskSchedule.seconds(5), TaskSchedule.stop());
|
||||
}
|
||||
}
|
||||
|
@@ -5,12 +5,12 @@ import java.util.ArrayList;
|
||||
public class ConfigManager {
|
||||
private final ArrayList<Option<?>> items = new ArrayList<>();
|
||||
|
||||
public ConfigManager addOption(Option<?> option) {
|
||||
this.items.add(option);
|
||||
public ConfigManager addOption(Option option) {
|
||||
items.add(option);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ArrayList<Option<?>> getAll() {
|
||||
return this.items;
|
||||
return items;
|
||||
}
|
||||
}
|
||||
|
@@ -4,18 +4,20 @@ import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.Restriction;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionData;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import eu.mhsl.minenet.minigames.shared.inventory.InteractableInventory;
|
||||
import eu.mhsl.minenet.minigames.util.InventoryItemAlignment;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.EventListener;
|
||||
import net.minestom.server.event.instance.AddEntityToInstanceEvent;
|
||||
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
|
||||
import net.minestom.server.inventory.InventoryType;
|
||||
import net.minestom.server.inventory.click.Click;
|
||||
import net.minestom.server.inventory.click.ClickType;
|
||||
import net.minestom.server.inventory.condition.InventoryConditionResult;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.sound.SoundEvent;
|
||||
@@ -38,54 +40,54 @@ public class GameConfigurationInventory extends InteractableInventory {
|
||||
this.factory = factory;
|
||||
|
||||
room.eventNode()
|
||||
.addListener(AddEntityToInstanceEvent.class, _ -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton))
|
||||
.addListener(RemoveEntityFromInstanceEvent.class, _ -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton));
|
||||
.addListener(AddEntityToInstanceEvent.class, addEntityToInstanceEvent -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton))
|
||||
.addListener(RemoveEntityFromInstanceEvent.class, removeEntityFromInstanceEvent -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton));
|
||||
|
||||
ConfigManager config = factory.configuration();
|
||||
|
||||
this.setClickableItem(
|
||||
ItemStack.builder(Material.RED_WOOL)
|
||||
.customName(
|
||||
TranslatedComponent.byId("common#back")
|
||||
.setColor(NamedTextColor.RED)
|
||||
.getAssembled(p)
|
||||
)
|
||||
.build(),
|
||||
0,
|
||||
itemClick -> itemClick.player().closeInventory(),
|
||||
true
|
||||
setClickableItem(
|
||||
ItemStack.builder(Material.RED_WOOL)
|
||||
.customName(
|
||||
TranslatedComponent.byId("common#back")
|
||||
.setColor(NamedTextColor.RED)
|
||||
.getAssembled(p)
|
||||
)
|
||||
.build(),
|
||||
0,
|
||||
itemClick -> itemClick.getPlayer().closeInventory(),
|
||||
true
|
||||
);
|
||||
|
||||
this.setDummyItem(Material.BLACK_STAINED_GLASS_PANE, 1);
|
||||
setDummyItem(Material.BLACK_STAINED_GLASS_PANE,1);
|
||||
|
||||
this.setDummyItem(
|
||||
ItemStack.builder(Material.NAME_TAG)
|
||||
.customName(
|
||||
factory.name().setColor(NamedTextColor.GOLD).getAssembled(p)
|
||||
)
|
||||
.build(),
|
||||
4
|
||||
setDummyItem(
|
||||
ItemStack.builder(Material.NAME_TAG)
|
||||
.customName(
|
||||
factory.name().setColor(NamedTextColor.GOLD).getAssembled(p)
|
||||
)
|
||||
.build(),
|
||||
4
|
||||
);
|
||||
|
||||
this.setDummyItem(Material.BLACK_STAINED_GLASS_PANE, 7);
|
||||
setDummyItem(Material.BLACK_STAINED_GLASS_PANE,7);
|
||||
|
||||
this.updatePlayButton();
|
||||
updatePlayButton();
|
||||
|
||||
for(int i = 9; i <= 17; i++) {
|
||||
this.setDummyItem(Material.BLACK_STAINED_GLASS_PANE, i);
|
||||
setDummyItem(Material.BLACK_STAINED_GLASS_PANE, i);
|
||||
}
|
||||
|
||||
if(config == null) {
|
||||
this.setDummyItem(
|
||||
ItemStack.builder(Material.BARRIER)
|
||||
.customName(
|
||||
TranslatedComponent.byId("room#noOption").setColor(NamedTextColor.RED).getAssembled(p)
|
||||
)
|
||||
.lore(
|
||||
TranslatedComponent.assemble("room#noOptionDescription", p)
|
||||
)
|
||||
.build(),
|
||||
31
|
||||
setDummyItem(
|
||||
ItemStack.builder(Material.BARRIER)
|
||||
.customName(
|
||||
TranslatedComponent.byId("room#noOption").setColor(NamedTextColor.RED).getAssembled(p)
|
||||
)
|
||||
.lore(
|
||||
TranslatedComponent.assemble("room#noOptionDescription", p)
|
||||
)
|
||||
.build(),
|
||||
31
|
||||
);
|
||||
|
||||
} else {
|
||||
@@ -93,11 +95,11 @@ public class GameConfigurationInventory extends InteractableInventory {
|
||||
InventoryItemAlignment itemAlignment = new InventoryItemAlignment(config.getAll().size(), 3);
|
||||
for(Option<?> item : config.getAll()) {
|
||||
InventoryItemAlignment.ItemOffset current = itemAlignment.next();
|
||||
this.map.put(offset + current.get(), item);
|
||||
map.put(offset + current.get(), item);
|
||||
|
||||
this.setDummyItem(
|
||||
item.getCurrent(p),
|
||||
offset + current.get()
|
||||
setDummyItem(
|
||||
item.getCurrent(p),
|
||||
offset + current.get()
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -105,61 +107,62 @@ public class GameConfigurationInventory extends InteractableInventory {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onClick(Player player, int slot, Click clickType) {
|
||||
protected void onClick(Player player, int slot, ClickType clickType, InventoryConditionResult inventoryConditionResult) {
|
||||
inventoryConditionResult.setCancel(true);
|
||||
|
||||
if(!this.map.containsKey(slot)) return;
|
||||
if(!map.containsKey(slot)) return;
|
||||
|
||||
Option<?> item = this.map.get(slot);
|
||||
this.setDummyItem(
|
||||
item.getNext(this.p),
|
||||
slot
|
||||
Option<?> item = map.get(slot);
|
||||
setDummyItem(
|
||||
item.getNext(p),
|
||||
slot
|
||||
);
|
||||
|
||||
this.update();
|
||||
update();
|
||||
|
||||
}
|
||||
|
||||
private void updatePlayButton() {
|
||||
RestrictionHandler restrictionHandler = this.factory.globalRestrictions();
|
||||
RestrictionData restrictionData = new RestrictionData(this.room);
|
||||
RestrictionHandler restrictionHandler = factory.globalRestrictions();
|
||||
RestrictionData restrictionData = new RestrictionData(room);
|
||||
|
||||
if(restrictionHandler.canPlay(restrictionData)) {
|
||||
|
||||
this.setClickableItem(
|
||||
ItemStack.builder(!restrictionHandler.getWarnings(restrictionData).isEmpty() ? Material.YELLOW_WOOL : Material.GREEN_WOOL)
|
||||
.customName(TranslatedComponent.byId("restriction#success").setColor(NamedTextColor.GREEN).getAssembled(this.p))
|
||||
.lore(restrictionHandler.getWarnings(restrictionData).stream().map(translatedComponent -> translatedComponent.getAssembled(this.p)).collect(Collectors.toList()))
|
||||
.build(),
|
||||
8,
|
||||
itemClick -> Game.initialize(this.factory, this.map.values().stream().toList(), itemClick.player()),
|
||||
true
|
||||
setClickableItem(
|
||||
ItemStack.builder(restrictionHandler.getWarnings(restrictionData).size() > 0 ? Material.YELLOW_WOOL : Material.GREEN_WOOL)
|
||||
.customName(TranslatedComponent.byId("restriction#success").setColor(NamedTextColor.GREEN).getAssembled(p))
|
||||
.lore(restrictionHandler.getWarnings(restrictionData).stream().map(translatedComponent -> translatedComponent.getAssembled(p)).collect(Collectors.toList()))
|
||||
.build(),
|
||||
8,
|
||||
itemClick -> Game.initialize(factory, map.values().stream().toList(), itemClick.getPlayer()),
|
||||
true
|
||||
);
|
||||
|
||||
} else {
|
||||
|
||||
this.setClickableItem(
|
||||
ItemStack.builder(Material.RED_WOOL)
|
||||
.customName(TranslatedComponent.byId("restriction#fail").setColor(NamedTextColor.RED).getAssembled(this.p))
|
||||
.lore(
|
||||
restrictionHandler.getRestrictions()
|
||||
.stream()
|
||||
.filter(iRestriction -> iRestriction.calculate(restrictionData).type().equals(Restriction.Type.FAIL))
|
||||
.map(iRestriction -> iRestriction.calculate(restrictionData).description().getAssembled(this.p))
|
||||
.collect(Collectors.toList()))
|
||||
.build(),
|
||||
8,
|
||||
itemClick -> {
|
||||
if(restrictionHandler.canPlay(restrictionData)) {
|
||||
this.updatePlayButton();
|
||||
return;
|
||||
}
|
||||
itemClick.player().playSound(Sound.sound(SoundEvent.ENTITY_SILVERFISH_DEATH, Sound.Source.AMBIENT, 1f, 1f));
|
||||
},
|
||||
false
|
||||
setClickableItem(
|
||||
ItemStack.builder(Material.RED_WOOL)
|
||||
.customName(TranslatedComponent.byId("restriction#fail").setColor(NamedTextColor.RED).getAssembled(p))
|
||||
.lore(
|
||||
restrictionHandler.getRestrictions()
|
||||
.stream()
|
||||
.filter(iRestriction -> iRestriction.calculate(restrictionData).type().equals(Restriction.Type.FAIL))
|
||||
.map(iRestriction -> iRestriction.calculate(restrictionData).description().getAssembled(p))
|
||||
.collect(Collectors.toList()))
|
||||
.build(),
|
||||
8,
|
||||
itemClick -> {
|
||||
if(restrictionHandler.canPlay(restrictionData)) {
|
||||
updatePlayButton();
|
||||
return;
|
||||
}
|
||||
itemClick.getPlayer().playSound(Sound.sound(SoundEvent.ENTITY_SILVERFISH_DEATH, Sound.Source.AMBIENT, 1f, 1f));
|
||||
},
|
||||
false
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
this.update();
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
@@ -12,11 +12,9 @@ import java.util.Map;
|
||||
|
||||
public interface GameFactory {
|
||||
TranslatedComponent name();
|
||||
|
||||
default ConfigManager configuration() {
|
||||
return null;
|
||||
}
|
||||
|
||||
default RestrictionHandler globalRestrictions() {
|
||||
return new RestrictionHandler();
|
||||
}
|
||||
@@ -24,7 +22,6 @@ public interface GameFactory {
|
||||
default Material symbol() {
|
||||
return Material.GRASS_BLOCK;
|
||||
}
|
||||
|
||||
default TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("GameFactory#missingDescription");
|
||||
}
|
||||
@@ -32,17 +29,17 @@ public interface GameFactory {
|
||||
Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception;
|
||||
|
||||
default Game manufacture(Room parent, List<Option<?>> configuration) throws Exception {
|
||||
if(configuration == null) return this.manufacture(parent);
|
||||
if(configuration == null) return manufacture(parent);
|
||||
|
||||
Map<String, Option<?>> cnf = new HashMap<>();
|
||||
configuration.forEach(option -> cnf.put(option.getId(), option));
|
||||
|
||||
return this.manufacture(parent, cnf);
|
||||
return manufacture(parent, cnf);
|
||||
}
|
||||
|
||||
default Game manufacture(Room parent) throws Exception {
|
||||
if(this.configuration() == null) return this.manufacture(parent, List.of());
|
||||
if(this.configuration() == null) return manufacture(parent, List.of());
|
||||
|
||||
return this.manufacture(parent, this.configuration().getAll());
|
||||
return manufacture(parent, this.configuration().getAll());
|
||||
}
|
||||
}
|
||||
|
@@ -12,12 +12,12 @@ import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public abstract class Option<T> {
|
||||
private RestrictionHandler restrictionHandler;
|
||||
private final Material item;
|
||||
private final TranslatedComponent name;
|
||||
private final String id;
|
||||
private final List<T> options;
|
||||
protected T currentValue;
|
||||
private RestrictionHandler restrictionHandler;
|
||||
private final List<T> options;
|
||||
private int pointer = 0;
|
||||
|
||||
public Option(String id, Material item, TranslatedComponent name, List<T> options) {
|
||||
@@ -26,45 +26,46 @@ public abstract class Option<T> {
|
||||
this.name = name;
|
||||
this.options = options;
|
||||
|
||||
this.currentValue = options.getFirst();
|
||||
}
|
||||
|
||||
public RestrictionHandler getRestrictionHandler() {
|
||||
return this.restrictionHandler;
|
||||
currentValue = options.getFirst();
|
||||
}
|
||||
|
||||
public void setRestrictionHandler(RestrictionHandler restrictionHandler) {
|
||||
this.restrictionHandler = restrictionHandler;
|
||||
}
|
||||
|
||||
public RestrictionHandler getRestrictionHandler() {
|
||||
return restrictionHandler;
|
||||
}
|
||||
|
||||
|
||||
public ItemStack getNext(Player p) {
|
||||
if(++this.pointer >= this.options.size()) this.pointer = 0;
|
||||
this.currentValue = this.options.get(this.pointer);
|
||||
return this.getCurrent(p);
|
||||
if(++pointer >= options.size()) pointer = 0;
|
||||
currentValue = options.get(pointer);
|
||||
return getCurrent(p);
|
||||
}
|
||||
|
||||
public ItemStack getCurrent(Player p) {
|
||||
String value = this.options.get(this.pointer).toString();
|
||||
return ItemStack.builder(this.item)
|
||||
.customName(this.name.getAssembled(p))
|
||||
.lore(TranslatedComponent.byId("optionCommon#value").setColor(NamedTextColor.GOLD).getAssembled(p)
|
||||
.append(Component.text(": ")).append(Component.text(value)))
|
||||
.build();
|
||||
String value = options.get(pointer).toString();
|
||||
return ItemStack.builder(item)
|
||||
.customName(name.getAssembled(p))
|
||||
.lore(TranslatedComponent.byId("optionCommon#value").setColor(NamedTextColor.GOLD).getAssembled(p)
|
||||
.append(Component.text(": ")).append(Component.text(value)))
|
||||
.build();
|
||||
}
|
||||
|
||||
public int getAsInt() {
|
||||
return Integer.parseInt(this.getAsString());
|
||||
return Integer.parseInt(getAsString());
|
||||
}
|
||||
|
||||
public boolean getAsBoolean() {
|
||||
return Objects.equals(this.getAsString(), "true") || Objects.equals(this.getAsString(), "1");
|
||||
return Objects.equals(getAsString(), "true") || Objects.equals(getAsString(), "1");
|
||||
}
|
||||
|
||||
public String getAsString() {
|
||||
return this.currentValue.toString();
|
||||
return currentValue.toString();
|
||||
}
|
||||
|
||||
public String getId() {
|
||||
return this.id;
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
@@ -10,7 +10,7 @@ public record Restriction(TranslatedComponent name, TranslatedComponent descript
|
||||
this.warnMessage = warnMessage;
|
||||
this.type = type;
|
||||
|
||||
if(this.warnMessage == null && this.type.equals(Type.WARN)) {
|
||||
if (this.warnMessage == null && this.type.equals(Type.WARN)) {
|
||||
throw new IllegalStateException("warnMessage cannot be null when RestrictionType is WARN");
|
||||
}
|
||||
}
|
||||
|
@@ -22,18 +22,18 @@ public class RestrictionHandler {
|
||||
}
|
||||
|
||||
public List<IRestriction> getRestrictions() {
|
||||
return this.restrictions;
|
||||
return restrictions;
|
||||
}
|
||||
|
||||
public boolean canPlay(RestrictionData data) {
|
||||
if(this.restrictions.isEmpty()) return true;
|
||||
if(restrictions.size() < 1) return true;
|
||||
return this.restrictions.stream()
|
||||
.noneMatch(iRestriction -> iRestriction.calculate(data).type().equals(Restriction.Type.FAIL));
|
||||
.noneMatch(iRestriction -> iRestriction.calculate(data).type().equals(Restriction.Type.FAIL));
|
||||
}
|
||||
|
||||
public List<TranslatedComponent> getWarnings(RestrictionData data) {
|
||||
List<TranslatedComponent> warnings = new ArrayList<>();
|
||||
for(IRestriction r : this.restrictions) {
|
||||
for (IRestriction r : this.restrictions) {
|
||||
Restriction calculated = r.calculate(data);
|
||||
if(!calculated.type().equals(Restriction.Type.WARN)) continue;
|
||||
|
||||
|
@@ -15,10 +15,10 @@ public class MaximalPlayeramountGameRestriction implements IRestriction {
|
||||
@Override
|
||||
public Restriction calculate(RestrictionData data) {
|
||||
return new Restriction(
|
||||
TranslatedComponent.byId("restriction#maxPlayersInRoom"),
|
||||
TranslatedComponent.byId("restriction#maxPlayersInRoomDescription"),
|
||||
null,
|
||||
data.room().getAllMembers().size() > this.max ? Restriction.Type.FAIL : Restriction.Type.OK
|
||||
TranslatedComponent.byId("restriction#maxPlayersInRoom"),
|
||||
TranslatedComponent.byId("restriction#maxPlayersInRoomDescription"),
|
||||
null,
|
||||
data.room().getAllMembers().size() > this.max ? Restriction.Type.FAIL : Restriction.Type.OK
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -15,10 +15,10 @@ public class MinimalPlayeramountGameRestriction implements IRestriction {
|
||||
@Override
|
||||
public Restriction calculate(RestrictionData data) {
|
||||
return new Restriction(
|
||||
TranslatedComponent.byId("restriction#minPlayersInRoom"),
|
||||
TranslatedComponent.byId("restriction#minPlayersInRoomDescription"),
|
||||
null,
|
||||
data.room().getAllMembers().size() < this.min ? Restriction.Type.FAIL : Restriction.Type.OK
|
||||
TranslatedComponent.byId("restriction#minPlayersInRoom"),
|
||||
TranslatedComponent.byId("restriction#minPlayersInRoomDescription"),
|
||||
null,
|
||||
data.room().getAllMembers().size() < this.min ? Restriction.Type.FAIL : Restriction.Type.OK
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -27,26 +27,26 @@ import java.util.concurrent.CompletableFuture;
|
||||
|
||||
|
||||
public class AcidRain extends StatelessGame {
|
||||
final JNoise noise = JNoise.newBuilder()
|
||||
.fastSimplex()
|
||||
.setSeed(this.rnd.nextLong())
|
||||
.setFrequency(0.09)
|
||||
.build();
|
||||
final private int radius = 20;
|
||||
final private int roofHeight = 55;
|
||||
private int generationOffset = 0;
|
||||
private int difficulty = 0;
|
||||
|
||||
final private int roofHeight = 55;
|
||||
private int difficulty = 0;
|
||||
final JNoise noise = JNoise.newBuilder()
|
||||
.fastSimplex()
|
||||
.setSeed(rnd.nextLong())
|
||||
.setFrequency(0.09)
|
||||
.build();
|
||||
public AcidRain() {
|
||||
super(Dimension.OVERWORLD.key, "acidRain", new LastWinsScore());
|
||||
this.setGenerator(
|
||||
new CircularPlateTerrainGenerator(this.radius)
|
||||
.setPlateHeight(50)
|
||||
.setPlatePallet(BlockPallet.STONE)
|
||||
setGenerator(
|
||||
new CircularPlateTerrainGenerator(radius)
|
||||
.setPlateHeight(50)
|
||||
.setPlatePallet(BlockPallet.STONE)
|
||||
);
|
||||
|
||||
|
||||
this.eventNode().addListener(PlayerTickEvent.class, this::onPlayerTick);
|
||||
eventNode().addListener(PlayerTickEvent.class, this::onPlayerTick);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -61,40 +61,39 @@ public class AcidRain extends StatelessGame {
|
||||
|
||||
MinecraftServer.getSchedulerManager().submitTask(() -> {
|
||||
|
||||
this.getPlayers().forEach(player -> {
|
||||
player.sendPacket(new ParticlePacket(Particle.SNEEZE, 0, 60, 0, this.radius, this.radius, this.radius, 1f, 500));
|
||||
player.sendPacket(new ParticlePacket(Particle.ITEM_SLIME, 0, 60, 0, this.radius, this.radius, this.radius, 1f, 500));
|
||||
getPlayers().forEach(player -> {
|
||||
player.sendPacket(new ParticlePacket(Particle.SNEEZE, 0, 60, 0, radius, radius, radius, 1f, 500));
|
||||
player.sendPacket(new ParticlePacket(Particle.ITEM_SLIME, 0, 60, 0, radius, radius, radius, 1f, 500));
|
||||
});
|
||||
|
||||
if(!this.isRunning) return TaskSchedule.stop();
|
||||
if(!isRunning) return TaskSchedule.stop();
|
||||
return TaskSchedule.millis(100);
|
||||
}, ExecutionType.TICK_END);
|
||||
|
||||
MinecraftServer.getSchedulerManager().submitTask(() -> {
|
||||
this.generationOffset++;
|
||||
this.generatePlatform(this.generationOffset);
|
||||
generationOffset++;
|
||||
generatePlatform(generationOffset);
|
||||
|
||||
if(!this.isRunning) return TaskSchedule.stop();
|
||||
return TaskSchedule.millis((long) NumberUtil.map(50 - this.difficulty, 0, 50, 100, 1000));
|
||||
if(!isRunning) return TaskSchedule.stop();
|
||||
return TaskSchedule.millis((long) NumberUtil.map(50 - difficulty, 0, 50, 100, 1000));
|
||||
}, ExecutionType.TICK_END);
|
||||
|
||||
MinecraftServer.getSchedulerManager().submitTask(() -> {
|
||||
this.difficulty++;
|
||||
difficulty++;
|
||||
|
||||
if(this.difficulty >= 50) return TaskSchedule.stop();
|
||||
if(difficulty >= 50) return TaskSchedule.stop();
|
||||
return TaskSchedule.seconds(3);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
if(playerMoveEvent.getNewPosition().y() < 50) this.playerDeath(playerMoveEvent.getPlayer());
|
||||
if(playerMoveEvent.getNewPosition().y() < 50) playerDeath(playerMoveEvent.getPlayer());
|
||||
}
|
||||
|
||||
private void onPlayerTick(PlayerTickEvent playerTickEvent) {
|
||||
if(this.isBeforeBeginning) return;
|
||||
if(this.getBlock(playerTickEvent.getPlayer().getPosition().withY(this.roofHeight)).isAir())
|
||||
this.playerDeath(playerTickEvent.getPlayer());
|
||||
if(isBeforeBeginning) return;
|
||||
if(getBlock(playerTickEvent.getPlayer().getPosition().withY(roofHeight)).isAir()) playerDeath(playerTickEvent.getPlayer());
|
||||
}
|
||||
|
||||
private void generatePlatform(long offset) {
|
||||
@@ -103,20 +102,19 @@ public class AcidRain extends StatelessGame {
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
for(int x = -radius; x <= radius; x++) {
|
||||
for(int z = -radius; z <= radius; z++) {
|
||||
batch.setBlock(x, this.roofHeight, z, Block.AIR);
|
||||
batch.setBlock(x, roofHeight, z, Block.AIR);
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
|
||||
if(this.noise.getNoise(x + offset, z + offset) > 0.4) continue;
|
||||
if(noise.getNoise(x + offset, z + offset) > 0.4) continue;
|
||||
|
||||
batch.setBlock(x, this.roofHeight, z, Block.OAK_PLANKS);
|
||||
batch.setBlock(x, roofHeight, z, Block.OAK_PLANKS);
|
||||
}
|
||||
}
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> {
|
||||
});
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
|
||||
}
|
||||
|
||||
private void playerDeath(Player p) {
|
||||
p.setGameMode(GameMode.SPECTATOR);
|
||||
this.getScore().insertResult(p);
|
||||
getScore().insertResult(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -1,8 +1,8 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.LastWinsScore;
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
@@ -27,10 +27,10 @@ class AnvilRun extends StatelessGame {
|
||||
|
||||
final int spawnHeight = 30;
|
||||
final int radius;
|
||||
int anvilsPerSecond;
|
||||
final int seconds;
|
||||
final int anvilHeight = 200;
|
||||
final List<Pos> anvilSpawnPositions = new ArrayList<>();
|
||||
int anvilsPerSecond;
|
||||
|
||||
public AnvilRun(int radius, int seconds) {
|
||||
super(Dimension.OVERWORLD.key, "Anvil Run", new LastWinsScore());
|
||||
@@ -38,25 +38,25 @@ class AnvilRun extends StatelessGame {
|
||||
this.seconds = seconds;
|
||||
this.setGenerator(new CircularPlateTerrainGenerator(radius));
|
||||
|
||||
this.eventNode().addListener(EntityTickEvent.class, this::onEntityTick);
|
||||
eventNode().addListener(EntityTickEvent.class, this::onEntityTick);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
|
||||
for(int x = -this.radius; x <= this.radius; x++) {
|
||||
for(int z = -this.radius; z <= this.radius; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
|
||||
for(int x = -radius; x <= radius; x++) {
|
||||
for (int z = -radius; z <= radius; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
|
||||
|
||||
this.anvilSpawnPositions.add(new Pos(x + 0.5, this.anvilHeight, z + 0.5));
|
||||
anvilSpawnPositions.add(new Pos(x+0.5, anvilHeight, z+0.5));
|
||||
|
||||
batch.setBlock(x, this.spawnHeight - 1, z, Block.SNOW_BLOCK);
|
||||
batch.setBlock(x, spawnHeight-1, z, Block.SNOW_BLOCK);
|
||||
}
|
||||
}
|
||||
|
||||
this.anvilsPerSecond = this.anvilSpawnPositions.size() / this.seconds;
|
||||
Collections.shuffle(this.anvilSpawnPositions);
|
||||
this.anvilsPerSecond = anvilSpawnPositions.size() / this.seconds;
|
||||
Collections.shuffle(anvilSpawnPositions);
|
||||
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
|
||||
}
|
||||
@@ -72,12 +72,12 @@ class AnvilRun extends StatelessGame {
|
||||
super.onStart();
|
||||
|
||||
Scheduler scheduler = MinecraftServer.getSchedulerManager();
|
||||
for(int i = 0; i < this.anvilSpawnPositions.size(); i++) {
|
||||
for(int i=0; i<this.anvilSpawnPositions.size(); i++) {
|
||||
final int j = i;
|
||||
scheduler.scheduleTask(
|
||||
() -> this.spawnAnvil(this.anvilSpawnPositions.get(j)),
|
||||
() -> spawnAnvil(this.anvilSpawnPositions.get(j)),
|
||||
TaskSchedule.millis(
|
||||
(long) Math.floor((double) i / this.anvilsPerSecond * 1000)
|
||||
(long) Math.floor((double) i/this.anvilsPerSecond * 1000)
|
||||
),
|
||||
TaskSchedule.stop()
|
||||
);
|
||||
@@ -87,26 +87,25 @@ class AnvilRun extends StatelessGame {
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
super.onPlayerMove(playerMoveEvent);
|
||||
if(this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.spawnHeight - 2) {
|
||||
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() < spawnHeight - 2) {
|
||||
playerMoveEvent.setCancelled(true);
|
||||
playerMoveEvent.getPlayer().teleport(this.getSpawn());
|
||||
playerMoveEvent.getPlayer().teleport(getSpawn());
|
||||
return;
|
||||
}
|
||||
if(playerMoveEvent.getNewPosition().y() < this.spawnHeight - 2)
|
||||
this.getScore().insertResult(playerMoveEvent.getPlayer());
|
||||
if(playerMoveEvent.getNewPosition().y() < spawnHeight - 2) getScore().insertResult(playerMoveEvent.getPlayer());
|
||||
}
|
||||
|
||||
protected void onEntityTick(@NotNull EntityTickEvent entityTickEvent) {
|
||||
if(!entityTickEvent.getEntity().getEntityType().equals(EntityType.FALLING_BLOCK)) return;
|
||||
Pos anvilPosition = entityTickEvent.getEntity().getPosition();
|
||||
if(anvilPosition.y() > this.spawnHeight + 0.5) return;
|
||||
if(anvilPosition.y() < this.spawnHeight - 3) entityTickEvent.getEntity().remove();
|
||||
if(this.getBlock(anvilPosition.withY(this.spawnHeight - 1)).isAir()) return;
|
||||
this.setBlock(anvilPosition.withY(this.spawnHeight - 1), Block.AIR);
|
||||
if(anvilPosition.y() > spawnHeight + 0.5) return;
|
||||
if(anvilPosition.y() < spawnHeight - 3) entityTickEvent.getEntity().remove();
|
||||
if(this.getBlock(anvilPosition.withY(spawnHeight-1)).isAir()) return;
|
||||
this.setBlock(anvilPosition.withY(spawnHeight-1), Block.AIR);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos(0, this.spawnHeight, 0);
|
||||
return new Pos(0, spawnHeight, 0);
|
||||
}
|
||||
}
|
||||
|
@@ -1,9 +1,9 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
@@ -26,7 +26,7 @@ public class AnvilRunFactory implements GameFactory {
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 5, 10, 15, 20, 25, 30))
|
||||
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 10, 30, 60, 90, 120));
|
||||
.addOption(new NumericOption("seconds", Material.STICK, TranslatedComponent.byId("optionCommon#seconds"), 10, 30, 60, 90, 120));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -10,7 +10,7 @@ public class Backrooms extends StatelessGame {
|
||||
public Backrooms() {
|
||||
super(Dimension.NETHER.key, "Backrooms", new NoScore());
|
||||
BackroomsGenerator generator = new BackroomsGenerator();
|
||||
this.setGenerator(unit -> generator.generateRoom(unit, 50));
|
||||
setGenerator(unit -> generator.generateRoom(unit, 50));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -3,7 +3,6 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.instance.generator.GenerationUnit;
|
||||
import net.minestom.server.instance.generator.UnitModifier;
|
||||
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class BackroomsGenerator {
|
||||
@@ -12,8 +11,8 @@ public class BackroomsGenerator {
|
||||
var start = unit.absoluteStart();
|
||||
var yPos = start.blockY() + y;
|
||||
|
||||
for(int x = 0; x < unit.size().blockX(); x++) {
|
||||
for(int z = 0; z < unit.size().blockZ(); z++) {
|
||||
for (int x = 0; x < unit.size().blockX(); x++) {
|
||||
for (int z = 0; z < unit.size().blockZ(); z++) {
|
||||
var xPos = start.blockX() + x;
|
||||
var zPos = start.blockZ() + z;
|
||||
|
||||
@@ -24,27 +23,27 @@ public class BackroomsGenerator {
|
||||
modifier.setBlock(xPos, yPos + 4, zPos, Block.SMOOTH_STONE_SLAB);
|
||||
|
||||
// idk man... dont ask about this
|
||||
if(
|
||||
(x - 2) % 4 == 0 && (
|
||||
((z - 2) % 8 == 0) ||
|
||||
((z - 2) % 8 == 1) ||
|
||||
((z - 2) % 8 == 3) ||
|
||||
((z - 2) % 8 == 4)
|
||||
)
|
||||
if (
|
||||
(x - 2) % 4 == 0 && (
|
||||
((z - 2) % 8 == 0) ||
|
||||
((z - 2) % 8 == 1) ||
|
||||
((z - 2) % 8 == 3) ||
|
||||
((z - 2) % 8 == 4)
|
||||
)
|
||||
) {
|
||||
modifier.setBlock(xPos, yPos + 4, zPos, Block.SEA_LANTERN);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.generateWalls(modifier, start.blockX(), yPos + 1, start.blockZ());
|
||||
this.generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ());
|
||||
this.generateWalls(modifier, start.blockX(), yPos + 1, start.blockZ() + 8);
|
||||
this.generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ() + 8);
|
||||
generateWalls(modifier, start.blockX() + 0, yPos + 1, start.blockZ() + 0);
|
||||
generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ() + 0);
|
||||
generateWalls(modifier, start.blockX() + 0, yPos + 1, start.blockZ() + 8);
|
||||
generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ() + 8);
|
||||
}
|
||||
|
||||
private void generateWalls(UnitModifier modifier, int xPos, int yPos, int zPos) {
|
||||
this.generatePillar(modifier, xPos, yPos, zPos, Block.CHISELED_SANDSTONE);
|
||||
generatePillar(modifier, xPos, yPos, zPos, Block.CHISELED_SANDSTONE);
|
||||
|
||||
var random = ThreadLocalRandom.current();
|
||||
|
||||
@@ -56,31 +55,31 @@ public class BackroomsGenerator {
|
||||
var door1pos = random.nextInt(2, 6);
|
||||
var door2pos = random.nextInt(2, 6);
|
||||
|
||||
if(wall1) {
|
||||
for(int x = xPos; x < xPos + 8; x++) {
|
||||
this.generatePillar(modifier, x, yPos, zPos, Block.SMOOTH_SANDSTONE);
|
||||
if (wall1) {
|
||||
for (int x = xPos; x < xPos + 8; x++) {
|
||||
generatePillar(modifier, x, yPos, zPos, Block.SMOOTH_SANDSTONE);
|
||||
}
|
||||
}
|
||||
|
||||
if(wall2) {
|
||||
for(int z = zPos; z < zPos + 8; z++) {
|
||||
this.generatePillar(modifier, xPos, yPos, z, Block.SMOOTH_SANDSTONE);
|
||||
if (wall2) {
|
||||
for (int z = zPos; z < zPos + 8; z++) {
|
||||
generatePillar(modifier, xPos, yPos, z, Block.SMOOTH_SANDSTONE);
|
||||
}
|
||||
}
|
||||
|
||||
if(door1 && wall1) {
|
||||
this.generatePillar(modifier, xPos + door1pos, yPos, zPos, Block.AIR);
|
||||
this.generatePillar(modifier, xPos + door1pos + 1, yPos, zPos, Block.AIR);
|
||||
if (door1 && wall1) {
|
||||
generatePillar(modifier, xPos + door1pos, yPos, zPos, Block.AIR);
|
||||
generatePillar(modifier, xPos + door1pos + 1, yPos, zPos, Block.AIR);
|
||||
}
|
||||
|
||||
if(door2 && wall2) {
|
||||
this.generatePillar(modifier, xPos, yPos, zPos + door2pos, Block.AIR);
|
||||
this.generatePillar(modifier, xPos, yPos, zPos + door2pos + 1, Block.AIR);
|
||||
if (door2 && wall2) {
|
||||
generatePillar(modifier, xPos, yPos, zPos + door2pos, Block.AIR);
|
||||
generatePillar(modifier, xPos, yPos, zPos + door2pos + 1, Block.AIR);
|
||||
}
|
||||
}
|
||||
|
||||
private void generatePillar(UnitModifier modifier, int xPos, int yPos, int zPos, Block material) {
|
||||
for(int y = yPos; y < yPos + 3; y++) {
|
||||
for (int y = yPos; y < yPos + 3; y++) {
|
||||
modifier.setBlock(xPos, y, zPos, material);
|
||||
}
|
||||
}
|
||||
|
@@ -29,9 +29,7 @@ import net.minestom.server.timer.TaskSchedule;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.*;
|
||||
|
||||
public class Bedwars extends StatelessGame {
|
||||
|
||||
@@ -41,22 +39,22 @@ public class Bedwars extends StatelessGame {
|
||||
|
||||
public Bedwars() throws IOException {
|
||||
super(Dimension.OVERWORLD.key, "Bedwars", new LastWinsScore());
|
||||
this.setChunkLoader(new AnvilLoader(Resource.GAME_MAP.getPath().resolve("bedwars/test")));
|
||||
setChunkLoader(new AnvilLoader(Resource.GAME_MAP.getPath().resolve("bedwars/test")));
|
||||
|
||||
Configuration config = ConfigurationProvider.getProvider(YamlConfiguration.class).load(Resource.GAME_MAP.getPath().resolve("bedwars/test/config.yml").toFile());
|
||||
List<String> teamNames = config.getStringList("setup.teams");
|
||||
teamNames.forEach(teamName -> {
|
||||
String path = "teams." + teamName;
|
||||
this.teams.add(new BedwarsTeam(
|
||||
config.getString(path + ".name"),
|
||||
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawn")),
|
||||
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawner")),
|
||||
config.getStringList(path + ".pos.bed").stream().map(Position::getPosFromCommaSeparated).toList().toArray(new Pos[0]),
|
||||
MaterialUtil.fromString(config.getString(path + ".material.block"), Material.BLACK_WOOL)
|
||||
teams.add(new BedwarsTeam(
|
||||
config.getString(path + ".name"),
|
||||
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawn")),
|
||||
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawner")),
|
||||
config.getStringList(path + ".pos.bed").stream().map(Position::getPosFromCommaSeparated).toList().toArray(new Pos[0]),
|
||||
MaterialUtil.fromString(config.getString(path + ".material.block"), Material.BLACK_WOOL)
|
||||
));
|
||||
});
|
||||
|
||||
this.eventNode().addListener(PickupItemEvent.class, pickupItemEvent -> {
|
||||
eventNode().addListener(PickupItemEvent.class, pickupItemEvent -> {
|
||||
if(pickupItemEvent.getEntity() instanceof Player p) {
|
||||
p.getInventory().addItemStack(pickupItemEvent.getItemStack());
|
||||
}
|
||||
@@ -70,10 +68,10 @@ public class Bedwars extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.scheduler().submitTask(() -> {
|
||||
if(!this.isRunning) return TaskSchedule.stop();
|
||||
scheduler().submitTask(() -> {
|
||||
if(!isRunning) return TaskSchedule.stop();
|
||||
|
||||
this.teams.forEach(bedwarsTeam -> {
|
||||
teams.forEach(bedwarsTeam -> {
|
||||
ItemEntity item = new ItemEntity(ItemStack.of(bedwarsTeam.getBlock()));
|
||||
item.setNoGravity(true);
|
||||
item.setInstance(this, bedwarsTeam.getSpawner());
|
||||
@@ -86,17 +84,16 @@ public class Bedwars extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
|
||||
this.placedBlocks.add(playerBlockPlaceEvent.getBlockPosition());
|
||||
placedBlocks.add(playerBlockPlaceEvent.getBlockPosition());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent playerBlockBreakEvent) {
|
||||
if(!this.placedBlocks.contains(playerBlockBreakEvent.getBlockPosition()))
|
||||
playerBlockBreakEvent.setCancelled(true);
|
||||
if(!placedBlocks.contains(playerBlockBreakEvent.getBlockPosition())) playerBlockBreakEvent.setCancelled(true);
|
||||
|
||||
this.teams.forEach(bedwarsTeam -> {
|
||||
teams.forEach(bedwarsTeam -> {
|
||||
if(Arrays.stream(bedwarsTeam.getBed()).anyMatch(pos -> pos.sameBlock(playerBlockBreakEvent.getBlockPosition())))
|
||||
this.breakBed(bedwarsTeam);
|
||||
breakBed(bedwarsTeam);
|
||||
});
|
||||
|
||||
if(playerBlockBreakEvent.isCancelled())
|
||||
@@ -105,13 +102,13 @@ public class Bedwars extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
if(playerMoveEvent.getNewPosition().y() < 0) this.death(playerMoveEvent.getPlayer());
|
||||
if(playerMoveEvent.getNewPosition().y() < 0) death(playerMoveEvent.getPlayer());
|
||||
}
|
||||
|
||||
private void breakBed(BedwarsTeam team) {
|
||||
team.removeBed();
|
||||
for(Pos blockPos : team.getBed()) {
|
||||
this.setBlock(blockPos, Material.AIR.block());
|
||||
for (Pos blockPos : team.getBed()) {
|
||||
setBlock(blockPos, Material.AIR.block());
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -20,7 +20,7 @@ public class BedwarsFactory implements GameFactory {
|
||||
@Override
|
||||
public RestrictionHandler globalRestrictions() {
|
||||
return new RestrictionHandler()
|
||||
.addRestriction(new MinimalPlayeramountGameRestriction(1));
|
||||
.addRestriction(new MinimalPlayeramountGameRestriction(1));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -8,12 +8,16 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BedwarsTeam {
|
||||
private List<Player> members = new ArrayList<>();
|
||||
|
||||
private final String name;
|
||||
private final Pos spawn;
|
||||
private final Pos spawner;
|
||||
|
||||
private final Pos[] bed;
|
||||
|
||||
private final Material block;
|
||||
private List<Player> members = new ArrayList<>();
|
||||
|
||||
private boolean hasBed = true;
|
||||
|
||||
public BedwarsTeam(String name, Pos spawn, Pos spawner, Pos[] bed, Material block) {
|
||||
@@ -29,11 +33,11 @@ public class BedwarsTeam {
|
||||
}
|
||||
|
||||
public boolean isHasBed() {
|
||||
return this.hasBed;
|
||||
return hasBed;
|
||||
}
|
||||
|
||||
public List<Player> getMembers() {
|
||||
return this.members;
|
||||
return members;
|
||||
}
|
||||
|
||||
public void setMembers(List<Player> members) {
|
||||
@@ -41,22 +45,22 @@ public class BedwarsTeam {
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return this.name;
|
||||
return name;
|
||||
}
|
||||
|
||||
public Pos getSpawn() {
|
||||
return this.spawn;
|
||||
return spawn;
|
||||
}
|
||||
|
||||
public Pos getSpawner() {
|
||||
return this.spawner;
|
||||
return spawner;
|
||||
}
|
||||
|
||||
public Pos[] getBed() {
|
||||
return this.bed;
|
||||
return bed;
|
||||
}
|
||||
|
||||
public Material getBlock() {
|
||||
return this.block;
|
||||
return block;
|
||||
}
|
||||
}
|
||||
|
@@ -1,79 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.PlayerBlockBreakEvent;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.inventory.PlayerInventory;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class BlockBreakRace extends StatelessGame {
|
||||
private final int height;
|
||||
private int spawnCount = 0;
|
||||
|
||||
public BlockBreakRace(int height) {
|
||||
super(Dimension.OVERWORLD.key, "blockBreakRace", new FirstWinsScore());
|
||||
this.height = height;
|
||||
this.setGenerator(new BlockBreakRaceGenerator(height));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onPlayerJoin(Player p) {
|
||||
PlayerInventory inv = p.getInventory();
|
||||
inv.addItemStack(ItemStack.of(Material.DIAMOND_PICKAXE));
|
||||
inv.addItemStack(ItemStack.of(Material.DIAMOND_AXE));
|
||||
inv.addItemStack(ItemStack.of(Material.DIAMOND_SHOVEL));
|
||||
return super.onPlayerJoin(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.getPlayers().forEach(player -> player.setGameMode(GameMode.SURVIVAL));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent event) {
|
||||
List<Material> allowedMaterials = List.of(Material.STONE, Material.OAK_PLANKS, Material.DIRT);
|
||||
if(!allowedMaterials.contains(event.getBlock().registry().material())) event.setCancelled(true);
|
||||
if(this.isBeforeBeginning) event.setCancelled(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
if(this.isBeforeBeginning) return;
|
||||
if(playerMoveEvent.getNewPosition().y() < BlockBreakRaceGenerator.BOTTOM_Y) {
|
||||
Player player = playerMoveEvent.getPlayer();
|
||||
this.getScore().insertResult(player);
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
player.getInventory().clear();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
int idx = this.spawnCount++;
|
||||
|
||||
int cols = BlockBreakRaceGenerator.ROW_OFFSETS_X.length;
|
||||
int rows = BlockBreakRaceGenerator.ROW_OFFSETS_Z.length;
|
||||
int perChunk = cols * rows;
|
||||
int zChunk = idx / perChunk;
|
||||
|
||||
int gridIndex = idx % perChunk;
|
||||
int xIndex = gridIndex % cols;
|
||||
int zIndex = gridIndex / cols;
|
||||
|
||||
int localX = BlockBreakRaceGenerator.ROW_OFFSETS_X[xIndex];
|
||||
int localZ = BlockBreakRaceGenerator.ROW_OFFSETS_Z[zIndex];
|
||||
|
||||
int absZ = (zChunk * 16) + localZ;
|
||||
return new Pos(localX, BlockBreakRaceGenerator.BOTTOM_Y + this.height + 1, absZ).add(0.5);
|
||||
}
|
||||
}
|
@@ -1,40 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class BlockBreakRaceFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("game_BlockBreakRace#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material symbol() {
|
||||
return Material.DIAMOND_PICKAXE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_BlockBreakRace#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 20, 30, 40, 50));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
|
||||
return new BlockBreakRace(configuration.get("height").getAsInt()).setParent(parent);
|
||||
}
|
||||
}
|
@@ -1,65 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace;
|
||||
|
||||
import eu.mhsl.minenet.minigames.world.generator.featureEnriched.ValeGenerator;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.BaseGenerator;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.instance.generator.GenerationUnit;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class BlockBreakRaceGenerator extends BaseGenerator {
|
||||
public static final int BOTTOM_Y = 50;
|
||||
public static final int[] ROW_OFFSETS_X = {4, 8, 12};
|
||||
public static final int[] ROW_OFFSETS_Z = {4, 8, 12};
|
||||
private static final Block[] FILL_BLOCKS = {
|
||||
Block.STONE,
|
||||
Block.DIRT,
|
||||
Block.OAK_PLANKS
|
||||
};
|
||||
public final int TOP_Y;
|
||||
private final Random random = ThreadLocalRandom.current();
|
||||
|
||||
public BlockBreakRaceGenerator(int height) {
|
||||
this.TOP_Y = BOTTOM_Y + height;
|
||||
ValeGenerator vale = new ValeGenerator();
|
||||
vale.setXShiftMultiplier(i -> 0.5d);
|
||||
vale.setHeightNoiseMultiplier(i -> 2);
|
||||
vale.setXShiftOffset(i -> 40d);
|
||||
this.addMixIn(vale);
|
||||
|
||||
this.addMixIn(unit -> {
|
||||
if(unit.absoluteStart().chunkX() != 0) return;
|
||||
|
||||
for(int localX : ROW_OFFSETS_X) {
|
||||
for(int localZ : ROW_OFFSETS_Z) {
|
||||
final int absZ = unit.absoluteStart().blockZ() + localZ;
|
||||
this.placeTube(unit, localX, absZ);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void placeTube(GenerationUnit unit, int x, int z) {
|
||||
for(int y = BOTTOM_Y; y < this.TOP_Y; y++) {
|
||||
Block fill = FILL_BLOCKS[this.random.nextInt(FILL_BLOCKS.length)];
|
||||
unit.modifier().fill(
|
||||
new Pos(x, y, z),
|
||||
new Pos(x, y, z).add(1),
|
||||
fill
|
||||
);
|
||||
}
|
||||
|
||||
for(int dx = -1; dx <= 1; dx++) {
|
||||
for(int dz = -1; dz <= 1; dz++) {
|
||||
if(dx == 0 && dz == 0) continue; // Zentrum überspringen
|
||||
unit.modifier().fill(
|
||||
new Pos(x + dx, BOTTOM_Y, z + dz),
|
||||
new Pos(x + dx, this.TOP_Y + 3, z + dz).add(1),
|
||||
Block.BARRIER
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -9,9 +9,7 @@ import eu.mhsl.minenet.minigames.util.GeneratorUtils;
|
||||
import net.minestom.server.coordinate.Point;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.coordinate.Vec;
|
||||
import net.minestom.server.entity.Entity;
|
||||
import net.minestom.server.entity.EntityType;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.*;
|
||||
import net.minestom.server.entity.metadata.other.PrimedTntMeta;
|
||||
import net.minestom.server.event.EventListener;
|
||||
import net.minestom.server.event.entity.projectile.ProjectileCollideWithBlockEvent;
|
||||
@@ -31,7 +29,6 @@ public class BowSpleef extends StatelessGame {
|
||||
private static final Tag<Boolean> ARROW_FIRST_HIT = Tag.Boolean("ARROW_ALREADY_LIT");
|
||||
private final int radius = 30;
|
||||
private final int totalElevation = 50;
|
||||
|
||||
public BowSpleef() {
|
||||
super(Dimension.OVERWORLD.key, "bowSpleef", new LastWinsScore());
|
||||
|
||||
@@ -70,41 +67,41 @@ public class BowSpleef extends StatelessGame {
|
||||
// .build()
|
||||
// );
|
||||
|
||||
this.eventNode().addListener(
|
||||
EventListener
|
||||
.builder(ProjectileCollideWithBlockEvent.class)
|
||||
.handler(projectileBlockHitEvent -> {
|
||||
Entity projectile = projectileBlockHitEvent.getEntity();
|
||||
if(!projectile.getTag(ARROW_FIRST_HIT)) {
|
||||
projectile.remove();
|
||||
return;
|
||||
}
|
||||
eventNode().addListener(
|
||||
EventListener
|
||||
.builder(ProjectileCollideWithBlockEvent.class)
|
||||
.handler(projectileBlockHitEvent -> {
|
||||
Entity projectile = projectileBlockHitEvent.getEntity();
|
||||
if(!projectile.getTag(ARROW_FIRST_HIT)) {
|
||||
projectile.remove();
|
||||
return;
|
||||
}
|
||||
|
||||
float radius = 0.5F;
|
||||
Point arrowPos = projectile.getPosition();
|
||||
GeneratorUtils.foreachXZ(arrowPos.add(radius), arrowPos.sub(radius), point -> {
|
||||
Point location = point.add(projectile.getVelocity().mul(0.04)).withY(this.totalElevation);
|
||||
if(!this.getBlock(location).isAir()) {
|
||||
this.setBlock(location, Block.AIR);
|
||||
float radius = 0.5F;
|
||||
Point arrowPos = projectile.getPosition();
|
||||
GeneratorUtils.foreachXZ(arrowPos.add(radius), arrowPos.sub(radius), point -> {
|
||||
Point location = point.add(projectile.getVelocity().mul(0.04)).withY(totalElevation);
|
||||
if(!getBlock(location).isAir()) {
|
||||
setBlock(location, Block.AIR);
|
||||
|
||||
Entity fallingTnt = new Entity(EntityType.TNT);
|
||||
PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
|
||||
fallingTntMeta.setFuseTime(20);
|
||||
fallingTnt.setInstance(this, location);
|
||||
fallingTnt.setVelocity(new Vec(0, 3, 0));
|
||||
}
|
||||
});
|
||||
Entity fallingTnt = new Entity(EntityType.TNT);
|
||||
PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
|
||||
fallingTntMeta.setFuseTime(20);
|
||||
fallingTnt.setInstance(this, location);
|
||||
fallingTnt.setVelocity(new Vec(0, 3, 0));
|
||||
}
|
||||
});
|
||||
|
||||
projectile.setTag(ARROW_FIRST_HIT, false);
|
||||
})
|
||||
.build()
|
||||
projectile.setTag(ARROW_FIRST_HIT, false);
|
||||
})
|
||||
.build()
|
||||
);
|
||||
|
||||
this.eventNode().addListener(
|
||||
EventListener
|
||||
.builder(ProjectileCollideWithEntityEvent.class)
|
||||
.handler(projectileEntityHitEvent -> projectileEntityHitEvent.setCancelled(true))
|
||||
.build()
|
||||
eventNode().addListener(
|
||||
EventListener
|
||||
.builder(ProjectileCollideWithEntityEvent.class)
|
||||
.handler(projectileEntityHitEvent -> projectileEntityHitEvent.setCancelled(true))
|
||||
.build()
|
||||
);
|
||||
|
||||
}
|
||||
@@ -112,11 +109,11 @@ public class BowSpleef extends StatelessGame {
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
for(int x = -this.radius; x <= this.radius; x++) {
|
||||
for(int z = -this.radius; z <= this.radius; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
|
||||
for(int x = -radius; x <= radius; x++) {
|
||||
for(int z = -radius; z <= radius; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
|
||||
|
||||
batch.setBlock(x, this.totalElevation, z, Block.TNT);
|
||||
batch.setBlock(x, totalElevation, z, Block.TNT);
|
||||
}
|
||||
}
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
|
||||
@@ -124,28 +121,28 @@ public class BowSpleef extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.getPlayers().forEach(player -> {
|
||||
getPlayers().forEach(player -> {
|
||||
player.getInventory().setItemStack(
|
||||
0,
|
||||
ItemStack
|
||||
.builder(Material.BOW)
|
||||
.customName(TranslatedComponent.byId("bow").getAssembled(player))
|
||||
.glowing(true)
|
||||
.build()
|
||||
0,
|
||||
ItemStack
|
||||
.builder(Material.BOW)
|
||||
.customName(TranslatedComponent.byId("bow").getAssembled(player))
|
||||
.glowing(true)
|
||||
.build()
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
if(playerMoveEvent.getNewPosition().y() < this.totalElevation) {
|
||||
this.getScore().insertResult(playerMoveEvent.getPlayer());
|
||||
if(playerMoveEvent.getNewPosition().y() < totalElevation) {
|
||||
getScore().insertResult(playerMoveEvent.getPlayer());
|
||||
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos(0, this.totalElevation + 1, 0);
|
||||
return new Pos(0, totalElevation + 1, 0);
|
||||
}
|
||||
}
|
||||
|
@@ -3,8 +3,6 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef;
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import net.minestom.server.item.Material;
|
||||
@@ -31,10 +29,4 @@ public class BowSpleefFactory implements GameFactory {
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
|
||||
return new BowSpleef().setParent(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public RestrictionHandler globalRestrictions() {
|
||||
return new RestrictionHandler()
|
||||
.addRestriction(new MinimalPlayeramountGameRestriction(2));
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,13 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.buildBattle;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.NoScore;
|
||||
|
||||
public class BuildBattle extends StatelessGame {
|
||||
public BuildBattle() {
|
||||
super(Dimension.OVERWORLD.key, "buildBattle", new NoScore());
|
||||
}
|
||||
|
||||
|
||||
}
|
@@ -1,33 +1,21 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.buildBattle;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class FastbridgeFactory implements GameFactory {
|
||||
|
||||
public class BuildBattleFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("game_Fastbridge#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_Fastbridge#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material symbol() {
|
||||
return Material.WHITE_WOOL;
|
||||
return TranslatedComponent.byId("game_BuildBattle#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
|
||||
return new Fastbridge().setParent(parent);
|
||||
return new BuildBattle();
|
||||
}
|
||||
}
|
@@ -0,0 +1,12 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.buildBattle;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.Score;
|
||||
import net.minestom.server.registry.DynamicRegistry;
|
||||
import net.minestom.server.world.DimensionType;
|
||||
|
||||
class BuilderWorld extends StatelessGame {
|
||||
public BuilderWorld(DynamicRegistry.Key<DimensionType> dimensionType, String gameName, Score score) {
|
||||
super(dimensionType, gameName, score);
|
||||
}
|
||||
}
|
@@ -1,14 +1,13 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
|
||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
|
||||
import io.github.togar2.pvp.feature.CombatFeatures;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
@@ -26,27 +25,28 @@ class Deathcube extends StatelessGame {
|
||||
this.radius = radius;
|
||||
this.height = height + 49;
|
||||
this.percentage = percentage;
|
||||
this.setGenerator(new CircularPlateTerrainGenerator(radius + 10).setPlateHeight(50));
|
||||
this.setGenerator(new CircularPlateTerrainGenerator(radius+10).setPlateHeight(50));
|
||||
|
||||
if(pvpEnabled == 1) this.eventNode().addChild(
|
||||
if(pvpEnabled == 1) eventNode().addChild(
|
||||
CombatFeatures.empty()
|
||||
.add(CombatFeatures.VANILLA_ATTACK)
|
||||
.add(CombatFeatures.VANILLA_DAMAGE)
|
||||
.add(CombatFeatures.VANILLA_KNOCKBACK)
|
||||
.build().createNode()
|
||||
);
|
||||
System.out.println(radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
|
||||
for(int x = -this.radius; x <= this.radius; x++) {
|
||||
for(int z = -this.radius; z <= this.radius; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
|
||||
for(int x = -radius; x <= radius; x++) {
|
||||
for (int z = -radius; z <= radius; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
|
||||
|
||||
for(int y = 49; y < this.height; y++) {
|
||||
if(super.rnd.nextInt(1, 100) <= this.percentage) {
|
||||
for (int y = 49; y < height; y++) {
|
||||
if(super.rnd.nextInt(1, 100) <= percentage) {
|
||||
batch.setBlock(x, y, z, BlockPallet.WOOD.rnd());
|
||||
}
|
||||
}
|
||||
@@ -61,20 +61,18 @@ class Deathcube extends StatelessGame {
|
||||
super.onPlayerMove(playerMoveEvent);
|
||||
if(playerMoveEvent.getNewPosition().y() < 48) {
|
||||
playerMoveEvent.setCancelled(true);
|
||||
playerMoveEvent.getPlayer().teleport(this.getSpawn());
|
||||
playerMoveEvent.getPlayer().teleport(getSpawn());
|
||||
return;
|
||||
}
|
||||
if(this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() > 51.5) {
|
||||
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() > 51.5) {
|
||||
playerMoveEvent.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
if(playerMoveEvent.getNewPosition().y() <= this.height) return;
|
||||
this.getScore().insertResult(playerMoveEvent.getPlayer());
|
||||
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||
if(playerMoveEvent.getNewPosition().y() > height) getScore().insertResult(playerMoveEvent.getPlayer());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos(0, 50, -(this.radius + 5));
|
||||
return new Pos(0, 50, -(radius+5));
|
||||
}
|
||||
}
|
||||
|
@@ -1,9 +1,9 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
@@ -25,10 +25,10 @@ public class DeathcubeFactory implements GameFactory {
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
|
||||
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 10, 30, 50))
|
||||
.addOption(new NumericOption("percentage", Material.COBWEB, TranslatedComponent.byId("game_Deathcube#optionPercentageBlocks"), 5, 7, 9, 11, 13))
|
||||
.addOption(new NumericOption("pvpEnabled", Material.STICK, TranslatedComponent.byId("game_Deathcube#optionPvpEnabled"), 0, 1));
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
|
||||
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 10, 30, 50))
|
||||
.addOption(new NumericOption("percentage", Material.COBWEB, TranslatedComponent.byId("game_Deathcube#optionPercentageBlocks"), 5, 7, 9, 11, 13))
|
||||
.addOption(new NumericOption("pvpEnabled", Material.STICK, TranslatedComponent.byId("game_Deathcube#optionPvpEnabled"), 0, 1));
|
||||
|
||||
}
|
||||
|
||||
|
@@ -20,10 +20,7 @@ import net.minestom.server.coordinate.Vec;
|
||||
import net.minestom.server.entity.EquipmentSlot;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.event.player.PlayerStartFlyingWithElytraEvent;
|
||||
import net.minestom.server.event.player.PlayerStopFlyingWithElytraEvent;
|
||||
import net.minestom.server.event.player.PlayerUseItemEvent;
|
||||
import net.minestom.server.event.player.*;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
@@ -36,7 +33,6 @@ import org.jetbrains.annotations.NotNull;
|
||||
import java.time.Duration;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
|
||||
@@ -52,74 +48,80 @@ public class ElytraRace extends StatelessGame {
|
||||
private final Material resetMaterial = Material.RED_DYE;
|
||||
private final int boostMultiplier = 50;
|
||||
private final Material ringMaterial = Material.GOLD_BLOCK;
|
||||
private final Map<Player, CheckPointData> playerCheckpoints = new HashMap<>();
|
||||
private int generatedUntil = 0;
|
||||
|
||||
private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
|
||||
public CheckPointData next(int spacing) {
|
||||
return new CheckPointData(nextCheckpoint, nextCheckpoint + spacing);
|
||||
}
|
||||
}
|
||||
private final Map<Player, CheckPointData> playerCheckpoints = new HashMap<>();
|
||||
|
||||
public ElytraRace(int ringCount) {
|
||||
super(Dimension.OVERWORLD.key, "ElytraRace", new FirstWinsScore());
|
||||
|
||||
this.ringCount = ringCount;
|
||||
|
||||
this.setGenerator(this.vale);
|
||||
this.vale.setCalculateSeaLevel(point -> this.seaLevel);
|
||||
this.vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
|
||||
this.vale.addMixIn(new PlaneTerrainGenerator(this.gameHeight, Block.BARRIER));
|
||||
setGenerator(vale);
|
||||
vale.setCalculateSeaLevel(point -> seaLevel);
|
||||
vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
|
||||
vale.addMixIn(new PlaneTerrainGenerator(gameHeight, Block.BARRIER));
|
||||
|
||||
this.eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
|
||||
eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
|
||||
Player player = playerUseItemEvent.getPlayer();
|
||||
Material usedMaterial = playerUseItemEvent.getItemStack().material();
|
||||
|
||||
if(usedMaterial.equals(this.boostMaterial)) {
|
||||
if(!player.isFlyingWithElytra()) return;
|
||||
if(usedMaterial.equals(boostMaterial)) {
|
||||
if(!player.isFlyingWithElytra()) return;
|
||||
|
||||
this.boost(player);
|
||||
InventoryUtil.removeItemFromPlayer(player, this.boostMaterial, 1);
|
||||
} else if(usedMaterial.equals(this.resetMaterial)) {
|
||||
this.toCheckpoint(player);
|
||||
InventoryUtil.removeItemFromPlayer(player, this.resetMaterial, 1);
|
||||
boost(player);
|
||||
InventoryUtil.removeItemFromPlayer(player, boostMaterial, 1);
|
||||
} else if(usedMaterial.equals(resetMaterial)) {
|
||||
toCheckpoint(player);
|
||||
InventoryUtil.removeItemFromPlayer(player, resetMaterial, 1);
|
||||
}
|
||||
});
|
||||
|
||||
this.eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
|
||||
eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
|
||||
Player player = playerStopFlyingWithElytraEvent.getPlayer();
|
||||
if(Position.blocksBelowPlayer(this, player).contains(this.ringMaterial.block())) {
|
||||
if(Position.blocksBelowPlayer(this, player).contains(ringMaterial.block())) {
|
||||
player.setFlyingWithElytra(true);
|
||||
this.boost(player);
|
||||
boost(player);
|
||||
} else {
|
||||
this.toCheckpoint(player);
|
||||
toCheckpoint(player);
|
||||
// getScore().insertResult(playerStopFlyingWithElytraEvent.getPlayer());
|
||||
// playerStopFlyingWithElytraEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||
}
|
||||
});
|
||||
|
||||
this.eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
|
||||
if(!this.isRunning) {
|
||||
eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
|
||||
if(!isRunning) {
|
||||
playerStartFlyingWithElytraEvent.getPlayer().setFlyingWithElytra(false);
|
||||
return;
|
||||
}
|
||||
|
||||
this.boost(playerStartFlyingWithElytraEvent.getPlayer());
|
||||
boost(playerStartFlyingWithElytraEvent.getPlayer());
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
Point spawnpoint = new Pos(this.vale.getXShiftAtZ(0), -46, 0);
|
||||
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> this.setBlock(point, BlockPallet.STREET.rnd()));
|
||||
Point spawnpoint = new Pos(vale.getXShiftAtZ(0), -46, 0);
|
||||
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> setBlock(point, BlockPallet.STREET.rnd()));
|
||||
|
||||
this.generateRing(this.ringSpacing);
|
||||
this.generateRing(this.ringSpacing * 2);
|
||||
generateRing(ringSpacing);
|
||||
generateRing(ringSpacing * 2);
|
||||
callback.complete(null);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.getPlayers().forEach(player -> {
|
||||
getPlayers().forEach(player -> {
|
||||
player.getInventory().setEquipment(EquipmentSlot.CHESTPLATE, (byte) 0, ItemStack.of(Material.ELYTRA));
|
||||
for(int i = 0; i < 3; i++) {
|
||||
player.getInventory().setItemStack(i, ItemStack.builder(this.boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
|
||||
player.getInventory().setItemStack(i, ItemStack.builder(boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
|
||||
}
|
||||
this.addResetItemToPlayer(player);
|
||||
addResetItemToPlayer(player);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -128,44 +130,44 @@ public class ElytraRace extends StatelessGame {
|
||||
Player player = playerMoveEvent.getPlayer();
|
||||
Point newPos = playerMoveEvent.getNewPosition();
|
||||
|
||||
if(this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.getSpawn().y()) {
|
||||
player.teleport(this.getSpawn());
|
||||
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() < getSpawn().y()) {
|
||||
player.teleport(getSpawn());
|
||||
return;
|
||||
}
|
||||
|
||||
this.playerCheckpoints.putIfAbsent(player, new CheckPointData(this.ringSpacing, this.ringSpacing * 2));
|
||||
playerCheckpoints.putIfAbsent(player, new CheckPointData(ringSpacing, ringSpacing * 2));
|
||||
|
||||
if(newPos.z() > this.generatedUntil - this.ringSpacing) {
|
||||
this.generateRing(this.generatedUntil + this.ringSpacing);
|
||||
if(newPos.z() > generatedUntil - ringSpacing) {
|
||||
generateRing(generatedUntil + ringSpacing);
|
||||
}
|
||||
|
||||
if(newPos.z() > this.playerCheckpoints.get(player).nextCheckpoint) {
|
||||
this.playerCheckpoints.put(player, this.playerCheckpoints.get(player).next(this.ringSpacing));
|
||||
this.boost(player);
|
||||
if(newPos.z() > playerCheckpoints.get(player).nextCheckpoint) {
|
||||
playerCheckpoints.put(player, playerCheckpoints.get(player).next(ringSpacing));
|
||||
boost(player);
|
||||
}
|
||||
|
||||
if(newPos.y() > this.gameHeight - 5) {
|
||||
Point particlePoint = newPos.withY(this.gameHeight);
|
||||
if(newPos.y() > gameHeight - 5) {
|
||||
Point particlePoint = newPos.withY(gameHeight);
|
||||
ParticlePacket particle = new ParticlePacket(
|
||||
Particle.WAX_ON,
|
||||
particlePoint.blockX(),
|
||||
particlePoint.blockY(),
|
||||
particlePoint.withZ(z -> z + 10).blockZ(),
|
||||
20,
|
||||
0,
|
||||
30,
|
||||
1f,
|
||||
Math.toIntExact((long) NumberUtil.map(newPos.y(), this.gameHeight - 5, this.gameHeight, 50, 500))
|
||||
Particle.WAX_ON,
|
||||
particlePoint.blockX(),
|
||||
particlePoint.blockY(),
|
||||
particlePoint.withZ(z -> z+10).blockZ(),
|
||||
20,
|
||||
0,
|
||||
30,
|
||||
1f,
|
||||
Math.toIntExact((long) NumberUtil.map(newPos.y(), gameHeight - 5, gameHeight, 50, 500))
|
||||
);
|
||||
player.sendPacket(particle);
|
||||
}
|
||||
|
||||
if(this.getBlock(player.getPosition()).equals(Block.WATER)) {
|
||||
this.toCheckpoint(player);
|
||||
if(getBlock(player.getPosition()).equals(Block.WATER)) {
|
||||
toCheckpoint(player);
|
||||
}
|
||||
|
||||
if(newPos.z() > this.ringCount * this.ringSpacing) {
|
||||
this.getScore().insertResult(player);
|
||||
if(newPos.z() > ringCount * ringSpacing) {
|
||||
getScore().insertResult(player);
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
player.setFlyingWithElytra(false);
|
||||
}
|
||||
@@ -173,44 +175,43 @@ public class ElytraRace extends StatelessGame {
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos(this.vale.getXShiftAtZ(0), -45, 0);
|
||||
return new Pos(vale.getXShiftAtZ(0), -45, 0);
|
||||
}
|
||||
|
||||
private void addResetItemToPlayer(Player p) {
|
||||
p.getInventory().setItemStack(8, ItemStack.builder(this.resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
|
||||
p.getInventory().setItemStack(8, ItemStack.builder(resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
|
||||
}
|
||||
|
||||
private Point getRingPositionAtZ(int z) {
|
||||
Random random = new Random(this.hashCode() + z);
|
||||
return new Pos(this.vale.getXShiftAtZ(z), -45 + random.nextInt(-5, 15), z);
|
||||
return new Pos(vale.getXShiftAtZ(z), -45, z);
|
||||
}
|
||||
|
||||
private void generateRing(int zPos) {
|
||||
if(zPos > this.ringCount * this.ringSpacing) return;
|
||||
boolean isLast = (zPos == this.ringCount * this.ringSpacing);
|
||||
private CompletableFuture<Void> generateRing(int zPos) {
|
||||
if(zPos > ringCount * ringSpacing) return null;
|
||||
boolean isLast = (zPos == ringCount * ringSpacing);
|
||||
|
||||
this.generatedUntil = zPos;
|
||||
generatedUntil = zPos;
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
|
||||
Point ringPos = this.getRingPositionAtZ(zPos);
|
||||
Point ringPos = getRingPositionAtZ(zPos);
|
||||
GeneratorUtils.iterateArea(
|
||||
ringPos.sub(100, 0, 0).withY(0),
|
||||
ringPos.add(100, 0, 0).withY(this.seaLevel),
|
||||
point -> batch.setBlock(point, Block.BARRIER)
|
||||
ringPos.sub(100, 0, 0).withY(0),
|
||||
ringPos.add(100, 0, 0).withY(seaLevel),
|
||||
point -> batch.setBlock(point, Block.BARRIER)
|
||||
);
|
||||
GeneratorUtils.iterateArea(
|
||||
ringPos.sub(3, 3, 0),
|
||||
ringPos.add(3, 3, 0),
|
||||
point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : this.ringMaterial.block())
|
||||
ringPos.sub(3, 3, 0),
|
||||
ringPos.add(3, 3, 0),
|
||||
point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : ringMaterial.block())
|
||||
);
|
||||
GeneratorUtils.iterateArea(
|
||||
ringPos.sub(2, 2, 0),
|
||||
ringPos.add(2, 2, 0),
|
||||
point -> batch.setBlock(point, Block.AIR)
|
||||
ringPos.sub(2, 2, 0),
|
||||
ringPos.add(2, 2, 0),
|
||||
point -> batch.setBlock(point, Block.AIR)
|
||||
);
|
||||
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> {
|
||||
});
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
|
||||
return null;
|
||||
}
|
||||
|
||||
private void boost(Player player) {
|
||||
@@ -218,13 +219,13 @@ public class ElytraRace extends StatelessGame {
|
||||
|
||||
Vec playerVelocity = player.getPosition().direction();
|
||||
player.setVelocity(
|
||||
player.getVelocity().add(playerVelocity.mul(this.boostMultiplier))
|
||||
.withY(playerVelocity.withY(v -> v * this.boostMultiplier).y())
|
||||
player.getVelocity().add(playerVelocity.mul(boostMultiplier))
|
||||
.withY(playerVelocity.withY(v -> v * boostMultiplier).y())
|
||||
);
|
||||
}
|
||||
|
||||
private void toCheckpoint(Player p) {
|
||||
Point checkpointPos = this.getRingPositionAtZ(this.playerCheckpoints.get(p).currentCheckpoint);
|
||||
Point checkpointPos = getRingPositionAtZ(playerCheckpoints.get(p).currentCheckpoint);
|
||||
p.setVelocity(Vec.ZERO);
|
||||
p.setFlyingWithElytra(false);
|
||||
p.teleport(Pos.fromPoint(checkpointPos).add(0.5, 0, 0.5));
|
||||
@@ -232,36 +233,28 @@ public class ElytraRace extends StatelessGame {
|
||||
p.setFlying(true);
|
||||
p.setFlyingSpeed(0);
|
||||
|
||||
new Countdown()
|
||||
.countdown(
|
||||
Audience.audience(p),
|
||||
3,
|
||||
countdownModifier ->
|
||||
countdownModifier.message = new TitleMessage(
|
||||
Duration.ofMillis(300),
|
||||
Duration.ofMillis(700)
|
||||
)
|
||||
.subtitle(
|
||||
subtitleMessage ->
|
||||
subtitleMessage
|
||||
.appendTranslated("game_ElytraRace#launchIn")
|
||||
.appendSpace()
|
||||
.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
|
||||
.appendSpace()
|
||||
.appendTranslated(countdownModifier.timeLeft == 1 ? "common#second" : "common#seconds")
|
||||
)
|
||||
).thenRun(() -> {
|
||||
p.setFlying(false);
|
||||
p.setFlyingSpeed(1);
|
||||
p.setFlyingWithElytra(true);
|
||||
this.boost(p);
|
||||
this.addResetItemToPlayer(p);
|
||||
});
|
||||
}
|
||||
|
||||
private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
|
||||
public CheckPointData next(int spacing) {
|
||||
return new CheckPointData(this.nextCheckpoint, this.nextCheckpoint + spacing);
|
||||
}
|
||||
new Countdown(TitleMessage.class)
|
||||
.countdown(
|
||||
Audience.audience(p),
|
||||
3,
|
||||
countdownModifier ->
|
||||
countdownModifier.message = new TitleMessage(
|
||||
Duration.ofMillis(300),
|
||||
Duration.ofMillis(700)
|
||||
)
|
||||
.subtitle(
|
||||
subtitleMessage ->
|
||||
subtitleMessage
|
||||
.appendStatic(Component.text("Launch in ", NamedTextColor.DARK_GREEN))
|
||||
.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
|
||||
.appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))
|
||||
)
|
||||
).thenRun(() -> {
|
||||
p.setFlying(false);
|
||||
p.setFlyingSpeed(1);
|
||||
p.setFlyingWithElytra(true);
|
||||
boost(p);
|
||||
addResetItemToPlayer(p);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@@ -30,7 +30,7 @@ public class ElytraRaceFactory implements GameFactory {
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("ringCount", Material.DIAMOND_BLOCK, TranslatedComponent.byId("game_ElytraRace#ringCount"), 5, 10, 20, 30, 40, 50));
|
||||
.addOption(new NumericOption("ringCount", Material.DIAMOND_BLOCK, TranslatedComponent.byId("game_ElytraRace#ringCount"), 5, 10, 20, 30, 40, 50));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -1,64 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.Chunk;
|
||||
import net.minestom.server.inventory.PlayerInventory;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class Fastbridge extends StatelessGame {
|
||||
private int currentSpawn = 0;
|
||||
|
||||
public Fastbridge() {
|
||||
super(Dimension.OVERWORLD.key, "Fastbridge", new FirstWinsScore());
|
||||
this.setGenerator(new FastbridgeChunkgenerator());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
Player player = playerMoveEvent.getPlayer();
|
||||
Pos newPos = playerMoveEvent.getNewPosition();
|
||||
if(this.getScore().hasResult(player)) return;
|
||||
if(newPos.y() < 0) {
|
||||
player.teleport(this.getSpawn());
|
||||
if(!this.isBeforeBeginning) this.resetPlayer(player);
|
||||
}
|
||||
if(newPos.x() > 53) {
|
||||
this.getScore().insertResult(player);
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.getPlayers().forEach(player -> {
|
||||
player.setGameMode(GameMode.SURVIVAL);
|
||||
this.resetPlayer(player);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
|
||||
if(this.isBeforeBeginning) playerBlockPlaceEvent.setCancelled(true);
|
||||
}
|
||||
|
||||
private void resetPlayer(Player player) {
|
||||
if(this.isBeforeBeginning) return;
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
inventory.clear();
|
||||
inventory.addItemStack(ItemStack.of(Material.WHITE_WOOL, 64));
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized Pos getSpawn() {
|
||||
return new Pos(24, 1, this.currentSpawn++ * Chunk.CHUNK_SIZE_Z * 2 - 8, -90, 0);
|
||||
}
|
||||
}
|
@@ -1,29 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
|
||||
|
||||
import eu.mhsl.minenet.minigames.world.generator.featureEnriched.ValeGenerator;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.BaseGenerator;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
|
||||
public class FastbridgeChunkgenerator extends BaseGenerator {
|
||||
public FastbridgeChunkgenerator() {
|
||||
this.addMixIn(unit -> {
|
||||
if(unit.absoluteStart().chunkZ() % 2 == 0) {
|
||||
unit.modifier().fill(Block.BARRIER);
|
||||
return;
|
||||
}
|
||||
|
||||
if(unit.absoluteStart().chunkX() != 1 && unit.absoluteStart().chunkX() != 3) return;
|
||||
for(int x = 5; x <= 10; x++) {
|
||||
for(int z = 5; z <= 10; z++) {
|
||||
unit.modifier().setRelative(x, 64, z, unit.absoluteStart().chunkX() == 3 ? Block.GOLD_BLOCK : Block.GRASS_BLOCK);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
ValeGenerator vale = new ValeGenerator();
|
||||
vale.setXShiftMultiplier(integer -> 0.5d);
|
||||
vale.setHeightNoiseMultiplier(integer -> 2);
|
||||
vale.setXShiftOffset(integer -> 40d);
|
||||
this.addMixIn(vale);
|
||||
}
|
||||
}
|
@@ -1,127 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.PointsWinScore;
|
||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
|
||||
import io.github.togar2.pvp.events.EntityKnockbackEvent;
|
||||
import io.github.togar2.pvp.events.FinalAttackEvent;
|
||||
import io.github.togar2.pvp.events.PrepareAttackEvent;
|
||||
import io.github.togar2.pvp.feature.CombatFeatures;
|
||||
import io.github.togar2.pvp.feature.knockback.KnockbackSettings;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.instance.InstanceTickEvent;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
class HighGround extends StatelessGame {
|
||||
private final int radius;
|
||||
private final int seconds;
|
||||
private final WeakHashMap<Player, Integer> scoreMap = new WeakHashMap<>();
|
||||
|
||||
HighGround(int radius, int seconds) {
|
||||
super(Dimension.THE_END.key, "highground", new PointsWinScore());
|
||||
this.radius = radius;
|
||||
this.seconds = seconds;
|
||||
|
||||
this.eventNode().addChild(
|
||||
CombatFeatures.empty()
|
||||
.add(CombatFeatures.VANILLA_ATTACK)
|
||||
.add(CombatFeatures.VANILLA_DAMAGE)
|
||||
.add(CombatFeatures.VANILLA_KNOCKBACK)
|
||||
.build()
|
||||
.createNode()
|
||||
);
|
||||
|
||||
this.eventNode().addListener(
|
||||
FinalAttackEvent.class,
|
||||
finalAttackEvent -> finalAttackEvent.setBaseDamage(0)
|
||||
);
|
||||
|
||||
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
|
||||
if(this.isBeforeBeginning) {
|
||||
prepareAttackEvent.setCancelled(true);
|
||||
}
|
||||
});
|
||||
|
||||
this.eventNode().addListener(
|
||||
EntityKnockbackEvent.class,
|
||||
entityKnockbackEvent -> entityKnockbackEvent.setSettings(new KnockbackSettings(1.1, 1.1, 2, 0, 0))
|
||||
);
|
||||
|
||||
this.eventNode().addListener(InstanceTickEvent.class, instanceTickEvent -> {
|
||||
if(this.isBeforeBeginning || !this.isRunning) return;
|
||||
this.getPlayers().forEach(player -> {
|
||||
if((player.isOnGround() && player.getPosition().y() >= 1) || (!player.isOnGround() && player.getPosition().y() >= 1.5)) {
|
||||
this.scoreMap.put(player, this.scoreMap.get(player) + 1);
|
||||
player.setLevel(this.scoreMap.get(player) / 20);
|
||||
player.setExp((this.scoreMap.get(player) % 20) / 20.0f);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
for(int y = 0; y >= -3; y--) {
|
||||
int radius = (Math.abs(y) * 5) + this.radius;
|
||||
for(int x = -radius; x <= radius; x++) {
|
||||
for(int z = -radius; z <= radius; z++) {
|
||||
double distance = new Pos(x, 0, z).distance(0, 0, 0);
|
||||
if(distance <= radius) {
|
||||
this.setBlock(x, y, z, y == 0 ? Block.DIAMOND_BLOCK : Block.GRASS_BLOCK);
|
||||
Pos featurePosition = new Pos(x, y + 1, z);
|
||||
|
||||
if(y >= 0 || this.getBlock(featurePosition).isSolid()) continue;
|
||||
if(this.rnd.nextDouble() < 0.1) {
|
||||
this.setBlock(featurePosition, Block.SHORT_GRASS);
|
||||
}
|
||||
if(this.rnd.nextDouble() < 0.01) {
|
||||
this.setBlock(featurePosition, BlockPallet.FLOWER.rnd());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
Player player = playerMoveEvent.getPlayer();
|
||||
if(playerMoveEvent.getNewPosition().y() < -10) {
|
||||
player.teleport(this.getSpawn());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void start() {
|
||||
this.getPlayers().forEach(player -> this.scoreMap.put(player, 0));
|
||||
super.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.setTimeLimit(this.seconds);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStop() {
|
||||
this.getPlayers().forEach(player -> this.getScore().insertResult(player, this.scoreMap.get(player)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
double theta = this.rnd.nextDouble() * 2 * Math.PI;
|
||||
|
||||
double spawnRadius = this.radius + 5;
|
||||
double x = spawnRadius * Math.cos(theta);
|
||||
double z = spawnRadius * Math.sin(theta);
|
||||
|
||||
return new Pos(x, 0, z).withLookAt(new Pos(0, 0, 0));
|
||||
}
|
||||
}
|
@@ -1,49 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class HighGroundFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("game_Highground#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_Highground#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material symbol() {
|
||||
return Material.GOLDEN_HELMET;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 3, 5, 7, 10))
|
||||
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 30, 60, 90, 120));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
|
||||
return new HighGround(configuration.get("radius").getAsInt(), configuration.get("seconds").getAsInt()).setParent(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public RestrictionHandler globalRestrictions() {
|
||||
return new RestrictionHandler()
|
||||
.addRestriction(new MinimalPlayeramountGameRestriction(2));
|
||||
}
|
||||
}
|
@@ -35,10 +35,10 @@ public class JumpDive extends StatelessGame {
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
|
||||
for(int x = -this.radius * 2; x <= this.radius * 2; x++) {
|
||||
for(int z = -this.radius * 2; z <= this.radius * 2; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) {
|
||||
batch.setBlock(x, this.height, z, BlockPallet.STONE.rnd());
|
||||
for(int x = -radius*2; x <= radius*2; x++) {
|
||||
for(int z = -radius*2; z <= radius*2; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) {
|
||||
batch.setBlock(x, height, z, BlockPallet.STONE.rnd());
|
||||
} else {
|
||||
batch.setBlock(x, 0, z, BlockPallet.GROUND.rnd());
|
||||
batch.setBlock(x, 1, z, Block.WATER);
|
||||
@@ -51,7 +51,7 @@ public class JumpDive extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.setTimeLimit(this.timeLimit);
|
||||
setTimeLimit(timeLimit);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -59,22 +59,22 @@ public class JumpDive extends StatelessGame {
|
||||
Player p = playerMoveEvent.getPlayer();
|
||||
|
||||
if(
|
||||
p.isOnGround() && playerMoveEvent.getNewPosition().y() < this.height
|
||||
|| playerMoveEvent.getNewPosition().y() < 0
|
||||
|| this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.height
|
||||
p.isOnGround() && playerMoveEvent.getNewPosition().y() < height
|
||||
|| playerMoveEvent.getNewPosition().y() < 0
|
||||
|| isBeforeBeginning && playerMoveEvent.getNewPosition().y() < height
|
||||
) {
|
||||
p.teleport(this.getSpawn());
|
||||
p.teleport(getSpawn());
|
||||
playerMoveEvent.setCancelled(true);
|
||||
}
|
||||
|
||||
if(
|
||||
playerMoveEvent.getNewPosition().y() <= 1
|
||||
&& playerMoveEvent.getNewPosition().distance(0, 1, 0) < this.radius + 0.5
|
||||
&& !(!this.isBeforeBeginning && !this.isRunning)
|
||||
&& playerMoveEvent.getNewPosition().distance(0, 1, 0) < radius + 0.5
|
||||
&& !(!isBeforeBeginning && !isRunning)
|
||||
) {
|
||||
this.setBlock(playerMoveEvent.getNewPosition().withY(1), Block.REDSTONE_BLOCK);
|
||||
this.scores.merge(p, 1, Integer::sum);
|
||||
p.teleport(this.getSpawn());
|
||||
setBlock(playerMoveEvent.getNewPosition().withY(1), Block.REDSTONE_BLOCK);
|
||||
scores.merge(p, 1, Integer::sum);
|
||||
p.teleport(getSpawn());
|
||||
playerMoveEvent.setCancelled(true);
|
||||
p.playSound(Sound.sound(SoundEvent.ENTITY_EXPERIENCE_ORB_PICKUP, Sound.Source.PLAYER, 2f, 2f));
|
||||
}
|
||||
@@ -82,18 +82,18 @@ public class JumpDive extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onStop() {
|
||||
this.getPlayers().forEach(player -> this.getScore().insertResult(player, this.scores.getOrDefault(player, 0)));
|
||||
getPlayers().forEach(player -> getScore().insertResult(player, scores.getOrDefault(player, 0)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
double theta = this.rnd.nextDouble() * 2 * Math.PI;
|
||||
double theta = rnd.nextDouble() * 2 * Math.PI;
|
||||
|
||||
double spawnRadius = this.radius + 2;
|
||||
double spawnRadius = radius + 2;
|
||||
double x = spawnRadius * Math.cos(theta);
|
||||
double z = spawnRadius * Math.sin(theta);
|
||||
|
||||
return new Pos(x, this.height + 2, z).withLookAt(new Pos(0, this.height, 0));
|
||||
return new Pos(x, height + 2, z).withLookAt(new Pos(0, height, 0));
|
||||
|
||||
}
|
||||
}
|
||||
|
@@ -1,11 +1,11 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
|
||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import eu.mhsl.minenet.minigames.util.CommonProperties;
|
||||
import eu.mhsl.minenet.minigames.util.Intersect;
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.SquarePlateTerrainGenerator;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
@@ -18,7 +18,7 @@ import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.sound.SoundEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
class Minerun extends StatelessGame {
|
||||
@@ -33,7 +33,7 @@ class Minerun extends StatelessGame {
|
||||
|
||||
public Minerun(int width, int length, int minePercentage) {
|
||||
super(Dimension.THE_END.key, "Minerun", new FirstWinsScore());
|
||||
this.setGenerator(new SquarePlateTerrainGenerator(width, length + this.preRun + this.afterFinishLine).setPlateHeight(50).setGenerateBorders(true));
|
||||
setGenerator(new SquarePlateTerrainGenerator(width, length + preRun + afterFinishLine).setPlateHeight(50).setGenerateBorders(true));
|
||||
|
||||
this.width = width;
|
||||
this.length = length;
|
||||
@@ -42,24 +42,24 @@ class Minerun extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
int spawnToFinishLine = this.preRun + this.length + this.afterMines;
|
||||
int spawnToFinishLine = preRun + length + afterMines;
|
||||
|
||||
Random random = new Random();
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
|
||||
for(int x = 0; x <= this.width; x++) {
|
||||
for(int z = this.preRun; z <= this.length + this.preRun; z++) {
|
||||
for(int x = 0; x <= width; x++) {
|
||||
for(int z = preRun; z <= length + preRun; z++) {
|
||||
|
||||
if(random.nextInt(0, 100) < this.minePercentage) {
|
||||
if (random.nextInt(0, 100) < minePercentage) {
|
||||
batch.setBlock(x, 50, z, BlockPallet.PRESSURE_PLATES.rnd());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(int x = 0; x <= this.width; x++) {
|
||||
for(int x = 0; x <= width; x++) {
|
||||
batch.setBlock(x, 49, spawnToFinishLine, Block.GOLD_BLOCK);
|
||||
batch.setBlock(x, 49, this.preRun, Block.GOLD_BLOCK);
|
||||
batch.setBlock(x, 50, this.preRun, Block.OAK_FENCE.withProperties(CommonProperties.fenceEastWest));
|
||||
batch.setBlock(x, 49, preRun, Block.GOLD_BLOCK);
|
||||
batch.setBlock(x, 50, preRun, Block.OAK_FENCE.withProperties(CommonProperties.fenceEastWest));
|
||||
}
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
|
||||
}
|
||||
@@ -67,11 +67,11 @@ class Minerun extends StatelessGame {
|
||||
@Override
|
||||
protected void onStart() {
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
for(int x = 0; x <= this.width; x++) {
|
||||
batch.setBlock(x, 50, this.preRun, Block.AIR);
|
||||
for(int x = 0; x <= width; x++) {
|
||||
batch.setBlock(x, 50, preRun, Block.AIR);
|
||||
}
|
||||
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> this.playSound(Sound.sound(SoundEvent.BLOCK_WOOD_BREAK, Sound.Source.BLOCK, 1f, 1f)));
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> playSound(Sound.sound(SoundEvent.BLOCK_WOOD_BREAK, Sound.Source.BLOCK, 1f, 1f)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -80,23 +80,23 @@ class Minerun extends StatelessGame {
|
||||
Player p = playerMoveEvent.getPlayer();
|
||||
Pos middle = playerMoveEvent.getNewPosition();
|
||||
|
||||
if(this.isBeforeBeginning && middle.z() > this.preRun + 0.5) { //player cannot go forward before the game start
|
||||
if(isBeforeBeginning && middle.z() > preRun+0.5) { //player cannot go forward before the game start
|
||||
playerMoveEvent.setCancelled(true);
|
||||
}
|
||||
|
||||
if(Intersect.withPressurePlate(this, BlockPallet.PRESSURE_PLATES, middle)) { //Player died
|
||||
p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.PLAYER, 1f, 1f));
|
||||
p.teleport(new Pos(p.getPosition().x(), this.getSpawn().y(), this.getSpawn().z()));
|
||||
p.teleport(new Pos(p.getPosition().x(), getSpawn().y(), getSpawn().z()));
|
||||
}
|
||||
|
||||
if(middle.z() > this.preRun + this.length + this.afterMines) { // Player finished
|
||||
this.getScore().insertResult(p);
|
||||
if(middle.z() > preRun + length + afterMines) { // Player finished
|
||||
getScore().insertResult(p);
|
||||
p.setGameMode(GameMode.SPECTATOR);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos((double) this.width / 2, 50, 3);
|
||||
return new Pos((double) width /2, 50, 3);
|
||||
}
|
||||
}
|
||||
|
@@ -20,9 +20,9 @@ public class MinerunFactory implements GameFactory {
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("width", Material.OAK_FENCE, TranslatedComponent.byId("optionCommon#width"), 10, 30, 50, 100))
|
||||
.addOption(new NumericOption("length", Material.ZOMBIE_HEAD, TranslatedComponent.byId("optionCommon#length"), 50, 100, 150, 200))
|
||||
.addOption(new NumericOption("percentage", Material.LIGHT_WEIGHTED_PRESSURE_PLATE, TranslatedComponent.byId("game_Minerun#optionPercentageMines"), 30, 40, 50, 60, 70));
|
||||
.addOption(new NumericOption("width", Material.OAK_FENCE, TranslatedComponent.byId("optionCommon#width"), 10, 30, 50, 100))
|
||||
.addOption(new NumericOption("length", Material.ZOMBIE_HEAD, TranslatedComponent.byId("optionCommon#length"), 50, 100, 150, 200))
|
||||
.addOption(new NumericOption("percentage", Material.LIGHT_WEIGHTED_PRESSURE_PLATE, TranslatedComponent.byId("game_Minerun#optionPercentageMines"), 30, 40, 50, 60, 70));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -1,185 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.PointsWinScore;
|
||||
import eu.mhsl.minenet.minigames.util.MaterialUtil;
|
||||
import io.github.togar2.pvp.events.FinalAttackEvent;
|
||||
import io.github.togar2.pvp.events.PrepareAttackEvent;
|
||||
import io.github.togar2.pvp.feature.CombatFeatures;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Entity;
|
||||
import net.minestom.server.entity.EntityType;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
|
||||
import net.minestom.server.event.entity.EntityTickEvent;
|
||||
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.WorldBorder;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.inventory.PlayerInventory;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.sound.SoundEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class SpaceSnake extends StatelessGame {
|
||||
private final Map<Player, PlayState> playerStates = new WeakHashMap<>();
|
||||
private final Supplier<Integer> posInBoundsH = () -> this.rnd.nextInt(-60, 300);
|
||||
private int mapSize;
|
||||
private final Supplier<Integer> posInBoundsW = () -> this.rnd.nextInt(-this.mapSize / 2, this.mapSize / 2);
|
||||
|
||||
public SpaceSnake(int mapSize, int powerUpCount) {
|
||||
super(Dimension.THE_END.key, "spaceSnake", new PointsWinScore());
|
||||
this.mapSize = mapSize;
|
||||
this.setWorldBorder(new WorldBorder(this.mapSize, 0, 0, 0, 0));
|
||||
|
||||
for(int i = 0; i < powerUpCount; i++) {
|
||||
this.spawnPowerUp();
|
||||
}
|
||||
|
||||
this.eventNode().addChild(
|
||||
CombatFeatures.empty()
|
||||
.add(CombatFeatures.VANILLA_ATTACK)
|
||||
.add(CombatFeatures.VANILLA_DAMAGE)
|
||||
.add(CombatFeatures.VANILLA_KNOCKBACK)
|
||||
.build()
|
||||
.createNode()
|
||||
);
|
||||
|
||||
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
|
||||
if(this.isBeforeBeginning) prepareAttackEvent.setCancelled(true);
|
||||
});
|
||||
|
||||
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
|
||||
finalAttackEvent.setBaseDamage(0);
|
||||
((Player) finalAttackEvent.getTarget()).setHealth(20);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.getPlayers().forEach(player -> {
|
||||
player.setGameMode(GameMode.SURVIVAL);
|
||||
this.updateInv(player);
|
||||
player.setHeldItemSlot((byte) 1);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStop() {
|
||||
this.getPlayers().forEach(player -> this.getScore().insertResult(player, this.playerStates.get(player).length.get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onPlayerJoin(Player p) {
|
||||
Pos spawn = new Pos(this.posInBoundsW.get(), -60, this.posInBoundsW.get());
|
||||
PlayState state = new PlayState(
|
||||
new AtomicInteger(3),
|
||||
new ArrayDeque<>(List.of(spawn)),
|
||||
MaterialUtil.getRandomFullBlock(material -> !material.equals(Material.DIAMOND_BLOCK)),
|
||||
spawn
|
||||
);
|
||||
this.playerStates.put(p, state);
|
||||
this.setBlock(spawn, state.blockType.block());
|
||||
MinecraftServer.getSchedulerManager().scheduleNextTick(
|
||||
() -> p.teleport(this.getSaveSpawn(spawn))
|
||||
);
|
||||
return super.onPlayerJoin(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
PlayState state = this.playerStates.get(playerMoveEvent.getPlayer());
|
||||
if(this.isBeforeBeginning) {
|
||||
boolean falling = state.blocks.stream().anyMatch(pos -> pos.y() > playerMoveEvent.getNewPosition().y());
|
||||
if(falling) playerMoveEvent.getPlayer().teleport(this.getSaveSpawn(state.spawn));
|
||||
return;
|
||||
}
|
||||
|
||||
if(playerMoveEvent.getNewPosition().y() < -64) {
|
||||
this.getScore().insertResult(playerMoveEvent.getPlayer(), state.length.get());
|
||||
playerMoveEvent.getPlayer().teleport(this.getSpawn());
|
||||
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||
long livingPlayers = this.getPlayers().stream()
|
||||
.filter(p -> this.getScore().hasResult(p))
|
||||
.count();
|
||||
if(livingPlayers == 1) this.setTimeLimit(10);
|
||||
if(livingPlayers == 0) this.stop();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
|
||||
if(this.isBeforeBeginning) {
|
||||
playerBlockPlaceEvent.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
PlayState state = this.playerStates.get(playerBlockPlaceEvent.getPlayer());
|
||||
state.blocks.add(playerBlockPlaceEvent.getBlockPosition().asVec().asPosition());
|
||||
state.cutToLength(pos -> this.setBlock(pos, Block.AIR));
|
||||
|
||||
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> this.updateInv(playerBlockPlaceEvent.getPlayer()));
|
||||
playerBlockPlaceEvent.getPlayer().setLevel(state.length.get());
|
||||
}
|
||||
|
||||
private Pos getSaveSpawn(Pos blockPos) {
|
||||
return blockPos.add(0.5).withY((y) -> y + 2);
|
||||
}
|
||||
|
||||
private void updateInv(Player player) {
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
inventory.clear();
|
||||
inventory.addItemStack(ItemStack.of(Material.STICK, 1).with(builder -> builder.glowing(true)));
|
||||
inventory.addItemStack(ItemStack.of(this.playerStates.get(player).blockType, 64));
|
||||
}
|
||||
|
||||
private void spawnPowerUp() {
|
||||
Pos spawnPos = new Pos(this.posInBoundsW.get(), this.posInBoundsH.get(), this.posInBoundsW.get());
|
||||
Entity display = new Entity(EntityType.FALLING_BLOCK);
|
||||
((FallingBlockMeta) display.getEntityMeta()).setBlock(Block.DIAMOND_BLOCK);
|
||||
display.setGlowing(true);
|
||||
display.setNoGravity(true);
|
||||
display.setInstance(this, spawnPos);
|
||||
|
||||
display.eventNode().addListener(EntityTickEvent.class, onTick -> {
|
||||
Player player = this.getPlayers().stream()
|
||||
.filter(p -> !this.getScore().hasResult(p))
|
||||
.filter(p -> p.getBoundingBox()
|
||||
.grow(1, 1, 1)
|
||||
.intersectBox(display.getPosition().sub(p.getPosition()), display.getBoundingBox())
|
||||
)
|
||||
.findAny()
|
||||
.orElse(null);
|
||||
if(player == null) return;
|
||||
|
||||
this.spawnPowerUp();
|
||||
display.remove();
|
||||
this.onPowerup(player);
|
||||
});
|
||||
}
|
||||
|
||||
private void onPowerup(Player player) {
|
||||
PlayState state = this.playerStates.get(player);
|
||||
state.length.incrementAndGet();
|
||||
player.setLevel(player.getLevel() + 1);
|
||||
player.playSound(Sound.sound(SoundEvent.ENTITY_EXPERIENCE_ORB_PICKUP, Sound.Source.PLAYER, 1f, 1f));
|
||||
}
|
||||
|
||||
record PlayState(AtomicInteger length, Queue<Pos> blocks, Material blockType, Pos spawn) {
|
||||
public void cutToLength(Consumer<Pos> removed) {
|
||||
while(this.blocks.size() > this.length.get()) {
|
||||
removed.accept(this.blocks.poll());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,41 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class SpaceSnakeFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("game_SpaceSnake#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("width", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#width"), 20, 30, 40, 50, 60, 70, 80))
|
||||
.addOption(new NumericOption("powerUpCount", Material.DIAMOND, TranslatedComponent.byId("game_SpaceSnake#powerUpCount"), 50, 100, 200, 300));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material symbol() {
|
||||
return Material.GREEN_CONCRETE_POWDER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_SpaceSnake#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
|
||||
return new SpaceSnake(configuration.get("width").getAsInt(), configuration.get("powerUpCount").getAsInt()).setParent(parent);
|
||||
}
|
||||
}
|
@@ -9,45 +9,44 @@ import eu.mhsl.minenet.minigames.world.BlockPallet;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.event.player.PlayerBlockBreakEvent;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.event.player.PlayerStartDiggingEvent;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.item.*;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class Spleef extends StatelessGame {
|
||||
final int heightPerLevel = 20;
|
||||
final int totalElevation = 50;
|
||||
int radius;
|
||||
int stackCount;
|
||||
|
||||
final int heightPerLevel = 20;
|
||||
final int totalElevation = 50;
|
||||
|
||||
public Spleef(int radius, int stackCount) {
|
||||
super(Dimension.OVERWORLD.key, "Spleef", new LastWinsScore());
|
||||
this.getScore().setIgnoreLastPlayers(1);
|
||||
getScore().setIgnoreLastPlayers(1);
|
||||
|
||||
this.radius = radius;
|
||||
this.stackCount = stackCount;
|
||||
|
||||
this.setGenerator(new CircularPlateTerrainGenerator(50));
|
||||
setGenerator(new CircularPlateTerrainGenerator(50));
|
||||
|
||||
this.eventNode().addListener(PlayerStartDiggingEvent.class, this::destroyBlock);
|
||||
eventNode().addListener(PlayerStartDiggingEvent.class, this::destroyBlock);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
AbsoluteBlockBatch circle = new AbsoluteBlockBatch();
|
||||
|
||||
for(int level = 0; level < this.stackCount; level++) {
|
||||
for(int x = -this.radius; x <= this.radius; x++) {
|
||||
for(int z = -this.radius; z <= this.radius; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
|
||||
for (int level = 0; level < stackCount; level++) {
|
||||
for(int x = -radius; x <= radius; x++) {
|
||||
for(int z = -radius; z <= radius; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
|
||||
|
||||
circle.setBlock(x, this.totalElevation + (level * this.heightPerLevel), z, BlockPallet.WINTER.rnd());
|
||||
circle.setBlock(x, totalElevation + (level * heightPerLevel), z, BlockPallet.WINTER.rnd());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -57,13 +56,13 @@ public class Spleef extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.getPlayers().forEach(player -> {
|
||||
getPlayers().forEach(player -> {
|
||||
player.setGameMode(GameMode.SURVIVAL);
|
||||
player.getInventory().addItemStack(
|
||||
ItemStack
|
||||
.builder(Material.DIAMOND_SHOVEL)
|
||||
.customName(TranslatedComponent.byId("game_Spleef#shovelName").getAssembled(player))
|
||||
.build()
|
||||
ItemStack
|
||||
.builder(Material.DIAMOND_SHOVEL)
|
||||
.customName(TranslatedComponent.byId("game_Spleef#shovelName").getAssembled(player))
|
||||
.build()
|
||||
);
|
||||
player.setHeldItemSlot((byte) 0);
|
||||
});
|
||||
@@ -71,29 +70,20 @@ public class Spleef extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
if(playerMoveEvent.getNewPosition().y() < this.totalElevation) {
|
||||
if(playerMoveEvent.getNewPosition().y() < totalElevation) {
|
||||
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||
playerMoveEvent.getPlayer().getInventory().clear();
|
||||
this.getScore().insertResult(playerMoveEvent.getPlayer());
|
||||
getScore().insertResult(playerMoveEvent.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent event) {
|
||||
if(!this.isRunning) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
this.setBlock(event.getBlockPosition(), Block.AIR);
|
||||
}
|
||||
|
||||
private void destroyBlock(PlayerStartDiggingEvent event) {
|
||||
if(!this.isRunning) return;
|
||||
this.setBlock(event.getBlockPosition(), Block.AIR);
|
||||
if(!isRunning) return;
|
||||
setBlock(event.getBlockPosition(), Block.AIR);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos(0, this.totalElevation + this.heightPerLevel * (this.stackCount - 1) + 1, 0);
|
||||
return new Pos(0, totalElevation + heightPerLevel * (stackCount-1) + 1, 0);
|
||||
}
|
||||
}
|
||||
|
@@ -22,7 +22,7 @@ public class SpleefFactory implements GameFactory {
|
||||
@Override
|
||||
public RestrictionHandler globalRestrictions() {
|
||||
return new RestrictionHandler()
|
||||
.addRestriction(new MinimalPlayeramountGameRestriction(2));
|
||||
.addRestriction(new MinimalPlayeramountGameRestriction(2));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -33,8 +33,8 @@ public class SpleefFactory implements GameFactory {
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
|
||||
.addOption(new NumericOption("stackCount", Material.SCAFFOLDING, TranslatedComponent.byId("game_Spleef#stackCount"), 1, 2, 3, 4, 5));
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
|
||||
.addOption(new NumericOption("stackCount", Material.SCAFFOLDING, TranslatedComponent.byId("game_Spleef#stackCount"), 1, 2, 3, 4, 5));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -28,19 +28,19 @@ public class StickFightFactory implements GameFactory {
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 7, 10, 13, 16, 19));
|
||||
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 5, 7, 9, 11));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RestrictionHandler globalRestrictions() {
|
||||
return new RestrictionHandler()
|
||||
.addRestriction(new MinimalPlayeramountGameRestriction(2))
|
||||
.addRestriction(new MaximalPlayeramountGameRestriction(4));
|
||||
.addRestriction(new MinimalPlayeramountGameRestriction(2))
|
||||
.addRestriction(new MaximalPlayeramountGameRestriction(4));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
|
||||
return new Stickfight(configuration.get("length").getAsInt()).setParent(parent);
|
||||
return new Stickfight().setParent(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -2,7 +2,7 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.LowestPointsWinScore;
|
||||
import eu.mhsl.minenet.minigames.score.LastWinsScore;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
|
||||
import io.github.togar2.pvp.events.FinalAttackEvent;
|
||||
import io.github.togar2.pvp.feature.CombatFeatures;
|
||||
@@ -13,21 +13,17 @@ import net.minestom.server.instance.block.Block;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class Stickfight extends StatelessGame {
|
||||
private final double radius;
|
||||
private final double radius = 20;
|
||||
private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
|
||||
private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
|
||||
private boolean countdownStarted = false;
|
||||
|
||||
public Stickfight(int length) {
|
||||
super(Dimension.OVERWORLD.key, "Stickfight", new LowestPointsWinScore());
|
||||
this.radius = length;
|
||||
public Stickfight() {
|
||||
super(Dimension.OVERWORLD.key, "Stickfight", new LastWinsScore());
|
||||
|
||||
this.eventNode().addChild(
|
||||
eventNode().addChild(
|
||||
CombatFeatures.empty()
|
||||
.add(CombatFeatures.VANILLA_ATTACK)
|
||||
.add(CombatFeatures.VANILLA_DAMAGE)
|
||||
@@ -35,88 +31,66 @@ public class Stickfight extends StatelessGame {
|
||||
.build().createNode()
|
||||
);
|
||||
|
||||
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
|
||||
if(this.isBeforeBeginning) finalAttackEvent.setCancelled(true);
|
||||
eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
|
||||
finalAttackEvent.setBaseDamage(0);
|
||||
((Player) finalAttackEvent.getTarget()).setHealth(20);
|
||||
});
|
||||
|
||||
this.setGenerator(new CircularPlateTerrainGenerator(20));
|
||||
setGenerator(new CircularPlateTerrainGenerator(20));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
this.replaceCircle(Block.SANDSTONE);
|
||||
}
|
||||
|
||||
private void replaceCircle(Block block) {
|
||||
int radius = 8;
|
||||
for(int x = -radius; x <= radius; x++) {
|
||||
for(int z = -radius; z <= radius; z++) {
|
||||
Pos blockPosition = this.getSpawn().add(x, -1, z);
|
||||
if(blockPosition.distance(this.getSpawn().sub(0, 1, 0)) <= radius) this.setBlock(blockPosition, block);
|
||||
}
|
||||
}
|
||||
setBlock(0, 50, 0, Block.DIAMOND_BLOCK);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void start() {
|
||||
List<Player> players = this.getPlayers().stream().toList();
|
||||
List<Player> players = getPlayers().stream().toList();
|
||||
int numPlayers = players.size();
|
||||
this.countdownStarted = true;
|
||||
|
||||
this.replaceCircle(Block.AIR);
|
||||
for(int i = 0; i < numPlayers; i++) {
|
||||
for (int i = 0; i < numPlayers; i++) {
|
||||
double angle = (2 * Math.PI / numPlayers) * i;
|
||||
int spawnX = (int) (this.radius * Math.cos(angle));
|
||||
int spawnZ = (int) (this.radius * Math.sin(angle));
|
||||
int spawnX = (int) (radius * Math.cos(angle));
|
||||
int spawnZ = (int) (radius * Math.sin(angle));
|
||||
int spawnY = 50;
|
||||
|
||||
Pos spawnpoint = new Pos(spawnX, spawnY + 1, spawnZ).add(0.5);
|
||||
this.spawnPoints.put(players.get(i), spawnpoint.withLookAt(this.getSpawn()));
|
||||
spawnPoints.put(players.get(i), spawnpoint.withLookAt(getSpawn()));
|
||||
players.get(i).teleport(spawnpoint);
|
||||
|
||||
this.generateBridge(spawnX, spawnY, spawnZ);
|
||||
generateBridge(spawnX, spawnY, spawnZ);
|
||||
}
|
||||
|
||||
this.setBlock(0, 50, 0, Block.GOLD_BLOCK);
|
||||
setBlock(0, 50, 0, Block.GOLD_BLOCK);
|
||||
super.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStop() {
|
||||
this.scoreMap.forEach((player, score) -> this.getScore().insertResult(player, score));
|
||||
}
|
||||
|
||||
private void generateBridge(int startX, int startY, int startZ) {
|
||||
int steps = (int) (this.radius * 1.5);
|
||||
for(int i = 0; i < steps; i++) {
|
||||
int steps = (int) (radius * 1.5);
|
||||
for (int i = 0; i < steps; i++) {
|
||||
double t = (double) i / steps;
|
||||
int x = (int) (startX * (1 - t));
|
||||
int z = (int) (startZ * (1 - t));
|
||||
this.setBlock(x, startY, z, Block.SANDSTONE);
|
||||
setBlock(x, startY, z, Block.SANDSTONE);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
Player player = playerMoveEvent.getPlayer();
|
||||
if(!this.spawnPoints.containsKey(player)) {
|
||||
if(playerMoveEvent.getNewPosition().y() < 45) player.teleport(this.getSpawn());
|
||||
if(this.countdownStarted) playerMoveEvent.setCancelled(true);
|
||||
if(!spawnPoints.containsKey(playerMoveEvent.getPlayer())) {
|
||||
playerMoveEvent.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if(this.isBeforeBeginning) {
|
||||
if(this.spawnPoints.get(player).distance(playerMoveEvent.getNewPosition()) < 1) return;
|
||||
if(isBeforeBeginning) {
|
||||
if(spawnPoints.get(playerMoveEvent.getPlayer()).distance(playerMoveEvent.getNewPosition()) < 1) return;
|
||||
playerMoveEvent.setCancelled(true);
|
||||
player.teleport(this.spawnPoints.get(player));
|
||||
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
|
||||
}
|
||||
|
||||
if(playerMoveEvent.getNewPosition().y() < 40) {
|
||||
player.teleport(this.spawnPoints.get(player));
|
||||
this.scoreMap.putIfAbsent(player, 0);
|
||||
this.scoreMap.put(player, this.scoreMap.get(player) + 1);
|
||||
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,129 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.LastWinsScore;
|
||||
import io.github.togar2.pvp.events.FinalAttackEvent;
|
||||
import io.github.togar2.pvp.events.PrepareAttackEvent;
|
||||
import io.github.togar2.pvp.feature.CombatFeatures;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.timer.TaskSchedule;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class Sumo extends StatelessGame {
|
||||
int radius;
|
||||
int health;
|
||||
int seconds;
|
||||
|
||||
int originalRadius;
|
||||
int timer;
|
||||
|
||||
WeakHashMap<Player, Integer> healthMap = new WeakHashMap<>();
|
||||
|
||||
public Sumo(int radius, int health, int seconds) {
|
||||
super(Dimension.OVERWORLD.key, "Sumo", new LastWinsScore());
|
||||
this.getScore().setIgnoreLastPlayers(1);
|
||||
this.setTime(6000);
|
||||
this.setTimeRate(0);
|
||||
|
||||
this.radius = radius;
|
||||
this.health = health;
|
||||
this.seconds = seconds;
|
||||
|
||||
this.originalRadius = radius;
|
||||
this.timer = seconds;
|
||||
|
||||
this.eventNode().addChild(
|
||||
CombatFeatures.empty()
|
||||
.add(CombatFeatures.VANILLA_ATTACK)
|
||||
.add(CombatFeatures.VANILLA_DAMAGE)
|
||||
.add(CombatFeatures.VANILLA_KNOCKBACK)
|
||||
.build()
|
||||
.createNode()
|
||||
);
|
||||
|
||||
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
|
||||
if(this.isBeforeBeginning)
|
||||
prepareAttackEvent.setCancelled(true);
|
||||
});
|
||||
|
||||
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
|
||||
finalAttackEvent.setBaseDamage(0);
|
||||
((Player) finalAttackEvent.getTarget()).setHealth(20);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void start() {
|
||||
this.getPlayers().forEach(player -> {
|
||||
this.healthMap.put(player, this.health);
|
||||
player.setLevel(this.healthMap.get(player));
|
||||
});
|
||||
|
||||
MinecraftServer.getSchedulerManager().scheduleTask(
|
||||
() -> {
|
||||
if(this.isBeforeBeginning) return TaskSchedule.seconds(1);
|
||||
this.timer--;
|
||||
double percent = (double) this.timer / this.seconds;
|
||||
int radius = (int) (this.originalRadius * percent);
|
||||
if(this.radius >= 5) {
|
||||
this.radius = radius;
|
||||
this.generatePlatform();
|
||||
return TaskSchedule.seconds(1);
|
||||
}
|
||||
|
||||
return TaskSchedule.stop();
|
||||
},
|
||||
TaskSchedule.seconds(1)
|
||||
);
|
||||
|
||||
super.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
this.generatePlatform();
|
||||
}
|
||||
|
||||
private void generatePlatform() {
|
||||
int buffer = 5;
|
||||
for(int x = -this.radius - buffer; x <= this.radius + buffer; x++) {
|
||||
for(int z = -this.radius - buffer; z <= this.radius + buffer; z++) {
|
||||
double distance = new Pos(x, 0, z).distance(new Pos(0, 0, 0));
|
||||
if(distance <= this.radius) {
|
||||
boolean isEdge = this.radius - 1 < distance;
|
||||
this.setBlock(x, 0, z, isEdge ? Block.RED_CONCRETE : Block.WHITE_CONCRETE);
|
||||
} else {
|
||||
this.setBlock(x, 0, z, Block.AIR);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
Player player = playerMoveEvent.getPlayer();
|
||||
if(playerMoveEvent.getNewPosition().y() < -10) {
|
||||
player.teleport(this.getSpawn());
|
||||
this.healthMap.put(player, this.healthMap.get(player) - 1);
|
||||
player.setLevel(this.healthMap.get(player));
|
||||
if(this.healthMap.get(player) == 0) {
|
||||
this.getScore().insertResult(player);
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos(0, 2, 0);
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user