2 Commits

Author SHA1 Message Date
e6bded1c9e implemented fastbridge gameplay 2025-09-13 19:01:21 +02:00
37a63e10b0 WIP: Fastbridge 2025-08-09 00:06:11 +02:00
7 changed files with 112 additions and 167 deletions

View File

@@ -8,6 +8,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.Backroo
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge.FastbridgeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround.HighGroundFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
@@ -18,7 +19,6 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo.SumoFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.TurtleGameFactory;
public enum GameList {
DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
@@ -29,7 +29,6 @@ public enum GameList {
BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE),
BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE),
BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE),
TURTLEGAME(new TurtleGameFactory(), GameType.PROTOTYPE),
TETRIS(new TetrisFactory(), GameType.OTHER),
TNTRUN(new TntRunFactory(), GameType.OTHER),
ANVILRUN(new AnvilRunFactory(), GameType.PVE),
@@ -38,7 +37,8 @@ public enum GameList {
SPLEEF(new SpleefFactory(), GameType.PVP),
JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN),
SUMO(new SumoFactory(), GameType.PVP),
HIGHGROUND(new HighGroundFactory(), GameType.PVP);
HIGHGROUND(new HighGroundFactory(), GameType.PVP),
FASTBRIDGE(new FastbridgeFactory(), GameType.PROTOTYPE);
private final GameFactory factory;
private final GameType type;

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@@ -0,0 +1,64 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.Chunk;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
public class Fastbridge extends StatelessGame {
private int currentSpawn = 0;
public Fastbridge() {
super(Dimension.OVERWORLD.key, "Fastbridge", new FirstWinsScore());
this.setGenerator(new FastbridgeChunkgenerator());
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
Player player = playerMoveEvent.getPlayer();
Pos newPos = playerMoveEvent.getNewPosition();
if(this.getScore().hasResult(player)) return;
if(newPos.y() < -65) {
player.teleport(getSpawn());
if(!isBeforeBeginning) this.resetPlayer(player);
}
if(newPos.x() > 53) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
}
}
@Override
protected void onStart() {
getPlayers().forEach(player -> {
player.setGameMode(GameMode.SURVIVAL);
resetPlayer(player);
});
}
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
if(isBeforeBeginning) playerBlockPlaceEvent.setCancelled(true);
}
private void resetPlayer(Player player) {
if(isBeforeBeginning) return;
PlayerInventory inventory = player.getInventory();
inventory.clear();
inventory.addItemStack(ItemStack.of(Material.WHITE_WOOL, 64));
}
@Override
public synchronized Pos getSpawn() {
return new Pos(24, -60, currentSpawn++*Chunk.CHUNK_SIZE_Z*2-8, -90, 0);
}
}

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@@ -0,0 +1,23 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import net.minestom.server.instance.generator.Generator;
import org.jetbrains.annotations.NotNull;
public class FastbridgeChunkgenerator implements Generator {
@Override
public void generate(@NotNull GenerationUnit unit) {
if (unit.absoluteStart().chunkZ() % 2 == 0) {
unit.modifier().fill(Block.BARRIER);
return;
}
if (unit.absoluteStart().chunkX() != 1 && unit.absoluteStart().chunkX() != 3) return;
for (int x = 5; x <= 10; x++){
for (int z = 5; z <= 10; z++){
unit.modifier().setRelative(x, 2, z, unit.absoluteStart().chunkX() == 3 ? Block.GOLD_BLOCK : Block.GRASS_BLOCK);
}
}
}
}

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@@ -0,0 +1,22 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import java.util.Map;
public class FastbridgeFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_Fastbridge#name");
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new Fastbridge().setParent(parent);
}
}

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@@ -1,70 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.game.TurtleGameInstance;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.EntityCreature;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.attribute.Attribute;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
import java.util.WeakHashMap;
class TurtleGame extends StatelessGame {
private final boolean firstPerson;
private final Map<Player, TurtleGameInstance> gameInstances = new WeakHashMap<>();
public TurtleGame(boolean firstPerson) {
super(Dimension.OVERWORLD.key, "Tetris", new PointsWinScore());
this.firstPerson = firstPerson;
this.eventNode()
.addListener(PlayerMoveEvent.class, this::onPlayerMove);
}
protected void onPlayerMove(@NotNull PlayerMoveEvent event) {
TurtleGameInstance gameInstance = this.gameInstances.get(event.getPlayer());
gameInstance.getTurtle().setView(event.getPlayer().getPosition().yaw(), gameInstance.getTurtle().getPosition().pitch());
if(this.isRunning()) gameInstance.moveTurtle(event.getPlayer().getPosition().direction());
}
@Override
protected boolean onPlayerJoin(Player p) {
p.getInventory().setItemStack(0, ItemStack.builder(Material.BARRIER).customName(Component.text("Reset")).build());
if(this.gameInstances.get(p) == null) {
this.gameInstances.put(p, new TurtleGameInstance(
this,
this.getSpawn().sub(6, 8, 15).add(this.gameInstances.size()*50, 0, 0)
));
this.gameInstances.get(p).generate();
}
TurtleGameInstance gameInstance = this.gameInstances.get(p);
p.teleport(gameInstance.getPlayerSpawnPosition());
EntityCreature turtle = gameInstance.getTurtle();
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> {
turtle.setInstance(this);
turtle.teleport(gameInstance.getPlayerSpawnPosition());
turtle.addPassenger(p);
turtle.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
});
return super.onPlayerJoin(p);
}
@Override
protected void onStart() {
this.gameInstances.forEach(((player, gameInstance) -> gameInstance.moveTurtle(player.getPosition().direction())));
// this.gameInstances.forEach(((player, turtleGameInstance) -> turtleGameInstance.start()));
}
}

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@@ -1,41 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.BoolOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class TurtleGameFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_TurtleGame#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_TurtleGame#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new BoolOption("firstPerson", Material.SPYGLASS, TranslatedComponent.byId("game_TurtleGame#firstPerson")));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new TurtleGame(configuration.get("firstPerson").getAsBoolean());
}
@Override
public Material symbol() {
return Material.TURTLE_EGG;
}
}

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@@ -1,53 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.game;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.EntityCreature;
import net.minestom.server.entity.EntityType;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import java.awt.*;
public class TurtleGameInstance {
private final StatelessGame instance;
private final Pos startPosition;
private final EntityCreature turtle = new EntityCreature(EntityType.TURTLE);
public TurtleGameInstance(StatelessGame instance, Pos startPosition) {
this.instance = instance;
this.startPosition = startPosition;
}
public void moveTurtle(Vec direction) {
Vec targetDirection = direction.withY(0).normalize().mul(100);
Pos targetPosition = this.turtle.getPosition().add(targetDirection);
this.turtle.getNavigator().setPathTo(targetPosition);
}
public void generate() {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for (int z = -1; z < 66; z++) {
for (int x = -1; x < 44; x++) {
if(z < 0 || z >= 65 || x < 0 || x >= 43) {
batch.setBlock(this.startPosition.add(x, 1, z), Block.STONE);
batch.setBlock(this.startPosition.add(x, 2, z), Block.STONE_SLAB);
}
batch.setBlock(this.startPosition.add(x, 0, z), Block.SAND);
}
}
BatchUtil.loadAndApplyBatch(batch, this.instance, () -> {});
}
public Pos getPlayerSpawnPosition() {
return this.startPosition.add(20, 1, 30);
}
public EntityCreature getTurtle() {
return this.turtle;
}
}