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21 Commits
develop-sp
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develop-tu
Author | SHA1 | Date | |
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d5910b4b54 | |||
ec76dd5c85 | |||
84de61388e | |||
dece9c13b7 | |||
39fb7f4956 | |||
75314748da | |||
61aa7543be | |||
2fac287e1e | |||
2a6f2f2a44 | |||
382d850605 | |||
a49b3b20cc | |||
abf907af24 | |||
8bd0ab1974 | |||
2c92553a8a | |||
f26c3a9e6d | |||
81524cfecf | |||
f2fc4835c3 | |||
abcb23d96a | |||
eabbb312b9 | |||
d98cebd86f | |||
c87d318421 |
@@ -19,6 +19,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo.SumoFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.TurtleGameFactory;
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public enum GameList {
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DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
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@@ -29,6 +30,7 @@ public enum GameList {
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BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE),
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BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE),
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BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE),
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TURTLEGAME(new TurtleGameFactory(), GameType.PROTOTYPE),
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TETRIS(new TetrisFactory(), GameType.OTHER),
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TNTRUN(new TntRunFactory(), GameType.OTHER),
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ANVILRUN(new AnvilRunFactory(), GameType.PVE),
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@@ -0,0 +1,263 @@
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package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
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import eu.mhsl.minenet.minigames.instance.Dimension;
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import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.gameObjects.Turtle;
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import eu.mhsl.minenet.minigames.score.PointsWinScore;
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import net.kyori.adventure.sound.Sound;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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import net.kyori.adventure.text.format.TextDecoration;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.entity.*;
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import net.minestom.server.entity.metadata.other.FallingBlockMeta;
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import net.minestom.server.event.player.PlayerStartSneakingEvent;
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import net.minestom.server.event.player.PlayerStopSneakingEvent;
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import net.minestom.server.event.player.PlayerTickEvent;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.item.ItemStack;
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import net.minestom.server.item.Material;
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import net.minestom.server.network.packet.server.play.ParticlePacket;
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import net.minestom.server.particle.Particle;
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import net.minestom.server.sound.SoundEvent;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.*;
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import java.util.concurrent.CompletableFuture;
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class TurtleGame extends StatelessGame {
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private final int radius;
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private final Map<Player, Turtle> turtlePlayerMap = new WeakHashMap<>();
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private final ArrayList<Entity> snacks = new ArrayList<>();
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private final ArrayList<Entity> bombs = new ArrayList<>();
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private final Block snackBlock = Block.SUNFLOWER.withProperty("half", "upper");
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private final double startSpeed;
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public TurtleGame(int radius, int startSpeed) {
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super(Dimension.OVERWORLD.key, "Turtle Game", new PointsWinScore());
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this.radius = radius;
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this.startSpeed = startSpeed;
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this.eventNode()
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.addListener(PlayerTickEvent.class, this::onPlayerTick)
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.addListener(PlayerStartSneakingEvent.class, this::onPlayerStartSneak)
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.addListener(PlayerStopSneakingEvent.class, this::onPlayerStopSneak);
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}
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@Override
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protected void onLoad(@NotNull CompletableFuture<Void> callback) {
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this.generatePlatform();
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}
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private void generatePlatform() {
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for(int x = -this.radius - 1; x <= this.radius + 1; x++) {
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for(int z = -this.radius - 1; z <= this.radius + 1; z++) {
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double distance = new Pos(x, 0, z).distance(new Pos(0, 0, 0));
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if(distance <= this.radius) {
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boolean isEdge = this.radius - 1 < distance;
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this.setBlock(x, 0, z, Block.SAND);
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this.setBlock(x, 1, z, isEdge ? Block.STONE : Block.AIR);
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this.setBlock(x, 2, z, isEdge ? Block.STONE_SLAB : Block.AIR);
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} else {
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this.setBlock(x, 0, z, Block.AIR);
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}
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}
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}
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}
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private void onPlayerStartSneak(@NotNull PlayerStartSneakingEvent event) {
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Player p = event.getPlayer();
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this.turtlePlayerMap.get(p).boostSpeed();
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}
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private void onPlayerStopSneak(@NotNull PlayerStopSneakingEvent event) {
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Player p = event.getPlayer();
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this.turtlePlayerMap.get(p).cancelBoost();
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}
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protected void onPlayerTick(@NotNull PlayerTickEvent event) {
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Player p = event.getPlayer();
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if(p.getGameMode() == GameMode.SPECTATOR) return;
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Turtle turtle = this.turtlePlayerMap.get(p);
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turtle.adaptView();
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if(this.isRunning()) {
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turtle.move();
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this.snacks.stream()
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.filter(turtle::checkCollisionWithEntity)
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.toList()
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.forEach(snack -> {
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this.eat(p, snack);
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this.generateNewSnack();
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if(this.turtlePlayerMap.get(p).getScore() % 5 == 0) {
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this.generateNewBomb();
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this.addSpeed(0.4, p);
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}
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});
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this.bombs.stream()
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.filter(turtle::checkCollisionWithEntity)
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.toList()
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.forEach(bomb -> {
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this.explode(p, bomb);
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this.generateNewBombs(2);
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this.addGlobalSpeed(0.3);
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});
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}
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}
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protected void addSpeed(double amount, Player p) {
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this.turtlePlayerMap.get(p).addSpeed(amount);
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}
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protected void addGlobalSpeed(double amount) {
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this.turtlePlayerMap.values().forEach(turtle -> turtle.addSpeed(amount));
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}
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protected void eat(Player p, Entity snack) {
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p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EAT, Sound.Source.MASTER, 1f, 1f), snack.getPosition());
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Material snackMaterial = this.snackBlock.registry().material();
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if(snackMaterial == null) snackMaterial = Material.DIRT;
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p.sendPacket(new ParticlePacket(Particle.ITEM.withItem(ItemStack.of(snackMaterial)), p.getPosition(), new Pos(0.5, 0.5, 0.5), 0, 8));
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this.snacks.remove(snack);
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snack.remove();
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this.turtlePlayerMap.get(p).increaseScore();
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this.turtlePlayerMap.get(p).increaseBoostChargeLevel(0.02f);
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}
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protected void explode(Player p, Entity bomb) {
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this.letPlayerLoose(p);
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p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.MASTER, 2f, 1f), bomb.getPosition());
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p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.MASTER, 2f, 1f), bomb.getPosition());
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p.sendPacket(new ParticlePacket(Particle.EXPLOSION, p.getPosition(), new Pos(0.5, 0.5, 0.5), 0, 8));
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if(this.getLeftPlayers().size() == 1) this.setTimeLimit(10);
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this.bombs.remove(bomb);
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bomb.remove();
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}
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protected void letPlayerLoose(Player p) {
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p.setGameMode(GameMode.SPECTATOR);
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p.setFlying(true);
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this.turtlePlayerMap.get(p).destroy();
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this.getScore().insertResult(p, this.turtlePlayerMap.get(p).getScore());
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}
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protected List<Player> getLeftPlayers() {
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return this.turtlePlayerMap.keySet().stream().filter(player -> !player.isFlying()).toList();
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}
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@Override
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protected boolean onPlayerJoin(Player p) {
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this.turtlePlayerMap.putIfAbsent(p, new Turtle(p, this.startSpeed));
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p.setLevel(this.turtlePlayerMap.get(p).getScore());
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Turtle turtle = this.turtlePlayerMap.get(p);
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MinecraftServer.getSchedulerManager().scheduleNextTick(turtle::spawnTurtle);
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return super.onPlayerJoin(p);
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}
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@Override
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protected void onPlayerLeave(Player p) {
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Turtle turtle = this.turtlePlayerMap.get(p);
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turtle.remove();
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}
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@Override
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public Pos getSpawn() {
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double theta = this.rnd.nextDouble() * 2 * Math.PI;
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double spawnRadius = this.radius - 4;
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double x = spawnRadius * Math.cos(theta);
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double z = spawnRadius * Math.sin(theta);
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return new Pos(x, 1, z).withLookAt(new Pos(0, 0, 0));
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}
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private void generateNewSnacks(int count) {
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for (int i = 0; i < count; i++) {
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this.generateNewSnack();
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}
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}
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private void generateNewSnack() {
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Entity snack = new Entity(EntityType.FALLING_BLOCK);
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FallingBlockMeta meta = (FallingBlockMeta) snack.getEntityMeta();
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meta.setBlock(this.snackBlock.withProperty("half", "upper"));
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meta.setCustomName(Component.text("Snack").color(NamedTextColor.WHITE));
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meta.setCustomNameVisible(true);
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snack.setInstance(this);
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Pos spawnPosition = this.newSpawnPosition(snack);
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if(spawnPosition == null) {
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snack.remove();
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return;
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}
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snack.teleport(spawnPosition);
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this.snacks.add(snack);
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}
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private void generateNewBombs(int count) {
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for (int i = 0; i < count; i++) {
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this.generateNewBomb();
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}
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}
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private void generateNewBomb() {
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Entity bomb = new Entity(EntityType.FALLING_BLOCK);
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FallingBlockMeta meta = (FallingBlockMeta) bomb.getEntityMeta();
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meta.setBlock(Block.TNT);
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meta.setCustomName(Component.text("Bomb").color(NamedTextColor.RED).decorate(TextDecoration.BOLD));
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meta.setCustomNameVisible(true);
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bomb.setInstance(this);
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Pos spawnPosition = this.newSpawnPosition(bomb, false);
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if(spawnPosition == null) {
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bomb.remove();
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return;
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}
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bomb.teleport(spawnPosition);
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this.bombs.add(bomb);
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}
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@Nullable
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private Pos newSpawnPosition(Entity entity) {
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return this.newSpawnPosition(entity, true);
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}
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@Nullable
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private Pos newSpawnPosition(Entity entity, boolean nearPlayers) {
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Pos spawnPosition;
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int counter = 0;
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boolean isInRadius, collides;
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do {
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if(counter > 200) {
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return null;
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}
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int x = this.rnd.nextInt(-this.radius+2, this.radius-2);
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int z = this.rnd.nextInt(-this.radius+2, this.radius-2);
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spawnPosition = new Pos(x, 1, z).add(0.5, 0, 0.5);
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Pos checkPosition = spawnPosition;
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isInRadius = checkPosition.distance(0, 1, 0) < this.radius-2;
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collides = this.getEntities().stream()
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.filter(e -> !e.equals(entity))
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.anyMatch(e -> entity.getBoundingBox().intersectBox(e.getPosition().sub(checkPosition), e.getBoundingBox()));
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if(!collides && !nearPlayers) collides = this.turtlePlayerMap.values().stream()
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.filter(turtle -> !turtle.equals(entity))
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.anyMatch(turtle -> entity.getBoundingBox()
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.growSymmetrically(turtle.getBombBorder(), 1, turtle.getBombBorder())
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.intersectBox(turtle.getPosition().sub(checkPosition), turtle.getBoundingBox()));
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counter++;
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} while (!isInRadius || collides);
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return spawnPosition;
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}
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@Override
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protected void onStart() {
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this.generateNewSnacks((int) Math.ceil(this.turtlePlayerMap.size() * 1.5));
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this.generateNewBombs((int) Math.ceil(this.snacks.size() * 0.5));
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this.turtlePlayerMap.values().forEach(Turtle::startBoostRefill);
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}
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@Override
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protected void onStop() {
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this.getLeftPlayers().forEach(this::letPlayerLoose);
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}
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}
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@@ -0,0 +1,42 @@
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package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
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import eu.mhsl.minenet.minigames.instance.game.Game;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
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import eu.mhsl.minenet.minigames.instance.room.Room;
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import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
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import net.minestom.server.item.Material;
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import java.util.Map;
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public class TurtleGameFactory implements GameFactory {
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@Override
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public TranslatedComponent name() {
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return TranslatedComponent.byId("game_TurtleGame#name");
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}
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@Override
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public TranslatedComponent description() {
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return TranslatedComponent.byId("game_TurtleGame#description");
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}
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@Override
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public ConfigManager configuration() {
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return new ConfigManager()
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.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30, 40))
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.addOption(new NumericOption("startSpeed", Material.LEATHER_BOOTS, TranslatedComponent.byId("game_TurtleGame#startSpeed"), 2, 4, 6, 8, 10));
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}
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@Override
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public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
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return new TurtleGame(configuration.get("radius").getAsInt(), configuration.get("startSpeed").getAsInt()).setParent(parent);
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}
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@Override
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public Material symbol() {
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return Material.TURTLE_EGG;
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}
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}
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@@ -0,0 +1,112 @@
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package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.gameObjects;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Vec;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.EntityCreature;
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import net.minestom.server.entity.EntityType;
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import net.minestom.server.entity.Player;
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import net.minestom.server.entity.attribute.Attribute;
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import net.minestom.server.timer.Task;
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import net.minestom.server.timer.TaskSchedule;
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public class Turtle extends EntityCreature {
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private final Player player;
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private int score = 0;
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private double speed;
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private double boostSpeedMultiplier = 1;
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private float boostChargeLevel = 0f;
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private Task boostTask;
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private Task boostRefillTask;
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public Turtle(Player player, double speed) {
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super(EntityType.TURTLE);
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this.player = player;
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this.speed = speed;
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this.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
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this.getAttribute(Attribute.MAX_HEALTH).setBaseValue(1);
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this.player.setExp(this.boostChargeLevel);
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}
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public void spawnTurtle() {
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this.setInstance(this.player.getInstance());
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this.teleport(this.player.getPosition());
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this.addPassenger(this.player);
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}
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public void startBoostRefill() {
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this.boostRefillTask = MinecraftServer.getSchedulerManager().scheduleTask(() -> {
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if(this.boostChargeLevel >= 1f) return;
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this.increaseBoostChargeLevel(0.02f);
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}, TaskSchedule.seconds(1), TaskSchedule.seconds(1));
|
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}
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public void destroy() {
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this.removePassenger(this.player);
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this.remove();
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this.kill();
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if(this.boostRefillTask.isAlive()) this.boostRefillTask.cancel();
|
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if(this.boostTask.isAlive()) this.boostTask.cancel();
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}
|
||||
|
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public void adaptView() {
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this.teleport(this.getPosition().withView(this.player.getPosition().withPitch(this.getPosition().pitch())));
|
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Vec lookingVector = this.player.getPosition().direction().withY(0).mul(100);
|
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this.lookAt(this.getPosition().add(lookingVector.asPosition()));
|
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}
|
||||
|
||||
public void move() {
|
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this.adaptView();
|
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Vec direction = this.player.getPosition().direction();
|
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Vec movementVector = direction.withY(0).normalize().mul(this.speed * this.boostSpeedMultiplier);
|
||||
this.setVelocity(movementVector);
|
||||
}
|
||||
|
||||
public boolean checkCollisionWithEntity(Entity other) {
|
||||
return this.getBoundingBox().intersectBox(other.getPosition().sub(this.getPosition()), other.getBoundingBox());
|
||||
}
|
||||
|
||||
public void boostSpeed() {
|
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if(this.boostChargeLevel <= 0f) return;
|
||||
this.boostSpeedMultiplier = 3.5;
|
||||
this.boostTask = MinecraftServer.getSchedulerManager().scheduleTask(() -> {
|
||||
if(this.boostChargeLevel <= 0f) {
|
||||
this.cancelBoost();
|
||||
return;
|
||||
}
|
||||
this.boostChargeLevel = Math.max(0f, this.boostChargeLevel - 0.025f);
|
||||
System.out.println(this.boostChargeLevel);
|
||||
this.player.setExp(this.boostChargeLevel);
|
||||
}, TaskSchedule.millis(30), TaskSchedule.millis(30));
|
||||
}
|
||||
|
||||
public void cancelBoost() {
|
||||
if(!this.boostTask.isAlive()) return;
|
||||
this.boostTask.cancel();
|
||||
this.boostSpeedMultiplier = 1;
|
||||
}
|
||||
|
||||
public void increaseBoostChargeLevel(float amount) {
|
||||
this.boostChargeLevel = Math.min(1f, this.boostChargeLevel + amount);
|
||||
this.player.setExp(this.boostChargeLevel);
|
||||
}
|
||||
|
||||
public void addSpeed(double amount) {
|
||||
this.speed += amount;
|
||||
}
|
||||
|
||||
public int getScore() {
|
||||
return this.score;
|
||||
}
|
||||
|
||||
public double getBombBorder() {
|
||||
// 1 bei speed 2; 2 bei speed 4; 4 bei speed 8
|
||||
return Math.clamp((this.speed * this.boostSpeedMultiplier) / 2, 1.5, 4);
|
||||
}
|
||||
|
||||
public void increaseScore() {
|
||||
this.score += 1;
|
||||
this.player.setLevel(this.score);
|
||||
}
|
||||
}
|
@@ -143,3 +143,8 @@ description;Stay on the high ground to win!;Bleibe solange wie möglich auf der
|
||||
ns:game_Fastbridge#;;
|
||||
name;Fastbridge;Fastbridge
|
||||
description;Speedbridge to the other platform. The first one there wins!;Baue dich so schnell wie möglich zur anderen Plattform. Wer zuerst dort ist, gewinnt!
|
||||
;;
|
||||
ns:game_TurtleGame#;;
|
||||
name;Turtle Game;Turtle Game
|
||||
description;Eat snacks and dodge bombs to get the highest score!;Esse Snacks und weiche Bomben aus, um den höchsten Score zu erreichen!
|
||||
startSpeed;Start Speed;Startgeschwindigkeit
|
||||
|
Can't render this file because it has a wrong number of fields in line 114.
|
Reference in New Issue
Block a user