2 Commits

Author SHA1 Message Date
d98cebd86f added turtleGame playfield and movement 2025-09-02 22:29:47 +02:00
c87d318421 started turtleGame 2025-09-02 18:22:14 +02:00
7 changed files with 167 additions and 112 deletions

View File

@@ -8,7 +8,6 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.Backroo
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge.FastbridgeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround.HighGroundFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround.HighGroundFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
@@ -19,6 +18,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo.SumoFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.TurtleGameFactory;
public enum GameList { public enum GameList {
DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN), DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
@@ -29,6 +29,7 @@ public enum GameList {
BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE), BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE),
BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE), BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE),
BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE), BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE),
TURTLEGAME(new TurtleGameFactory(), GameType.PROTOTYPE),
TETRIS(new TetrisFactory(), GameType.OTHER), TETRIS(new TetrisFactory(), GameType.OTHER),
TNTRUN(new TntRunFactory(), GameType.OTHER), TNTRUN(new TntRunFactory(), GameType.OTHER),
ANVILRUN(new AnvilRunFactory(), GameType.PVE), ANVILRUN(new AnvilRunFactory(), GameType.PVE),
@@ -37,8 +38,7 @@ public enum GameList {
SPLEEF(new SpleefFactory(), GameType.PVP), SPLEEF(new SpleefFactory(), GameType.PVP),
JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN), JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN),
SUMO(new SumoFactory(), GameType.PVP), SUMO(new SumoFactory(), GameType.PVP),
HIGHGROUND(new HighGroundFactory(), GameType.PVP), HIGHGROUND(new HighGroundFactory(), GameType.PVP);
FASTBRIDGE(new FastbridgeFactory(), GameType.PROTOTYPE);
private final GameFactory factory; private final GameFactory factory;
private final GameType type; private final GameType type;

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@@ -1,64 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.Chunk;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
public class Fastbridge extends StatelessGame {
private int currentSpawn = 0;
public Fastbridge() {
super(Dimension.OVERWORLD.key, "Fastbridge", new FirstWinsScore());
this.setGenerator(new FastbridgeChunkgenerator());
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
Player player = playerMoveEvent.getPlayer();
Pos newPos = playerMoveEvent.getNewPosition();
if(this.getScore().hasResult(player)) return;
if(newPos.y() < -65) {
player.teleport(getSpawn());
if(!isBeforeBeginning) this.resetPlayer(player);
}
if(newPos.x() > 53) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
}
}
@Override
protected void onStart() {
getPlayers().forEach(player -> {
player.setGameMode(GameMode.SURVIVAL);
resetPlayer(player);
});
}
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
if(isBeforeBeginning) playerBlockPlaceEvent.setCancelled(true);
}
private void resetPlayer(Player player) {
if(isBeforeBeginning) return;
PlayerInventory inventory = player.getInventory();
inventory.clear();
inventory.addItemStack(ItemStack.of(Material.WHITE_WOOL, 64));
}
@Override
public synchronized Pos getSpawn() {
return new Pos(24, -60, currentSpawn++*Chunk.CHUNK_SIZE_Z*2-8, -90, 0);
}
}

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@@ -1,23 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import net.minestom.server.instance.generator.Generator;
import org.jetbrains.annotations.NotNull;
public class FastbridgeChunkgenerator implements Generator {
@Override
public void generate(@NotNull GenerationUnit unit) {
if (unit.absoluteStart().chunkZ() % 2 == 0) {
unit.modifier().fill(Block.BARRIER);
return;
}
if (unit.absoluteStart().chunkX() != 1 && unit.absoluteStart().chunkX() != 3) return;
for (int x = 5; x <= 10; x++){
for (int z = 5; z <= 10; z++){
unit.modifier().setRelative(x, 2, z, unit.absoluteStart().chunkX() == 3 ? Block.GOLD_BLOCK : Block.GRASS_BLOCK);
}
}
}
}

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@@ -1,22 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import java.util.Map;
public class FastbridgeFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_Fastbridge#name");
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new Fastbridge().setParent(parent);
}
}

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@@ -0,0 +1,70 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.game.TurtleGameInstance;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.EntityCreature;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.attribute.Attribute;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
import java.util.WeakHashMap;
class TurtleGame extends StatelessGame {
private final boolean firstPerson;
private final Map<Player, TurtleGameInstance> gameInstances = new WeakHashMap<>();
public TurtleGame(boolean firstPerson) {
super(Dimension.OVERWORLD.key, "Tetris", new PointsWinScore());
this.firstPerson = firstPerson;
this.eventNode()
.addListener(PlayerMoveEvent.class, this::onPlayerMove);
}
protected void onPlayerMove(@NotNull PlayerMoveEvent event) {
TurtleGameInstance gameInstance = this.gameInstances.get(event.getPlayer());
gameInstance.getTurtle().setView(event.getPlayer().getPosition().yaw(), gameInstance.getTurtle().getPosition().pitch());
if(this.isRunning()) gameInstance.moveTurtle(event.getPlayer().getPosition().direction());
}
@Override
protected boolean onPlayerJoin(Player p) {
p.getInventory().setItemStack(0, ItemStack.builder(Material.BARRIER).customName(Component.text("Reset")).build());
if(this.gameInstances.get(p) == null) {
this.gameInstances.put(p, new TurtleGameInstance(
this,
this.getSpawn().sub(6, 8, 15).add(this.gameInstances.size()*50, 0, 0)
));
this.gameInstances.get(p).generate();
}
TurtleGameInstance gameInstance = this.gameInstances.get(p);
p.teleport(gameInstance.getPlayerSpawnPosition());
EntityCreature turtle = gameInstance.getTurtle();
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> {
turtle.setInstance(this);
turtle.teleport(gameInstance.getPlayerSpawnPosition());
turtle.addPassenger(p);
turtle.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
});
return super.onPlayerJoin(p);
}
@Override
protected void onStart() {
this.gameInstances.forEach(((player, gameInstance) -> gameInstance.moveTurtle(player.getPosition().direction())));
// this.gameInstances.forEach(((player, turtleGameInstance) -> turtleGameInstance.start()));
}
}

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@@ -0,0 +1,41 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.BoolOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class TurtleGameFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_TurtleGame#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_TurtleGame#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new BoolOption("firstPerson", Material.SPYGLASS, TranslatedComponent.byId("game_TurtleGame#firstPerson")));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new TurtleGame(configuration.get("firstPerson").getAsBoolean());
}
@Override
public Material symbol() {
return Material.TURTLE_EGG;
}
}

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@@ -0,0 +1,53 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.game;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.EntityCreature;
import net.minestom.server.entity.EntityType;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import java.awt.*;
public class TurtleGameInstance {
private final StatelessGame instance;
private final Pos startPosition;
private final EntityCreature turtle = new EntityCreature(EntityType.TURTLE);
public TurtleGameInstance(StatelessGame instance, Pos startPosition) {
this.instance = instance;
this.startPosition = startPosition;
}
public void moveTurtle(Vec direction) {
Vec targetDirection = direction.withY(0).normalize().mul(100);
Pos targetPosition = this.turtle.getPosition().add(targetDirection);
this.turtle.getNavigator().setPathTo(targetPosition);
}
public void generate() {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for (int z = -1; z < 66; z++) {
for (int x = -1; x < 44; x++) {
if(z < 0 || z >= 65 || x < 0 || x >= 43) {
batch.setBlock(this.startPosition.add(x, 1, z), Block.STONE);
batch.setBlock(this.startPosition.add(x, 2, z), Block.STONE_SLAB);
}
batch.setBlock(this.startPosition.add(x, 0, z), Block.SAND);
}
}
BatchUtil.loadAndApplyBatch(batch, this.instance, () -> {});
}
public Pos getPlayerSpawnPosition() {
return this.startPosition.add(20, 1, 30);
}
public EntityCreature getTurtle() {
return this.turtle;
}
}