3 Commits

Author SHA1 Message Date
Pupsi 8756cf2f17 removed unnecessary logging 2025-10-16 23:14:04 +02:00
Pupsi cfdf469c39 updated pvp library 2025-10-16 22:57:34 +02:00
Pupsi 67d0fad071 updated to 1.21.10 2025-10-16 22:41:05 +02:00
114 changed files with 380 additions and 2540 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
<component name="ProjectCodeStyleConfiguration">
<state>
<option name="USE_PER_PROJECT_SETTINGS" value="true" />
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Minigames" />
</state>
</component>
+1 -1
View File
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CompilerConfiguration">
<bytecodeTargetLevel target="21" />
<bytecodeTargetLevel target="25" />
</component>
</project>
-1
View File
@@ -4,7 +4,6 @@
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Minigames.main.iml" filepath="$PROJECT_DIR$/.idea/modules/Minigames.main.iml" />
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Minigames.test.iml" filepath="$PROJECT_DIR$/.idea/modules/Minigames.test.iml" />
<module fileurl="file://$PROJECT_DIR$/.idea/modules/eu.mhsl.minenet.Minigames.main.iml" filepath="$PROJECT_DIR$/.idea/modules/eu.mhsl.minenet.Minigames.main.iml" />
</modules>
</component>
</project>
-4
View File
@@ -10,8 +10,4 @@
</configuration>
</facet>
</component>
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>
+39 -16
View File
@@ -3,7 +3,7 @@
plugins {
id 'java'
id "com.gradleup.shadow" version "9.6.0"
id "com.github.johnrengelman.shadow" version "8.1.1"
}
group 'eu.mhsl.minenet'
@@ -11,8 +11,28 @@ version '1.0-SNAPSHOT'
repositories {
mavenCentral()
google()
maven {
url 'https://jitpack.io'
}
maven {
url "https://repo.unnamed.team/repository/unnamed-public/"
}
maven {
url 'https://oss.sonatype.org/content/repositories/snapshots'
}
}
allprojects {
repositories {
maven { url "https://jitpack.io" }
}
}
java {
toolchain {
languageVersion = JavaLanguageVersion.of(25)
@@ -20,24 +40,29 @@ java {
}
dependencies {
testImplementation 'org.junit.jupiter:junit-jupiter:6.1.2'
testRuntimeOnly 'org.junit.platform:junit-platform-launcher'
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.9.0'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.9.0'
//https://mvnrepository.com/artifact/net.minestom/minestom
implementation 'net.minestom:minestom:2026.07.12-26.2'
//https://jitpack.io/#Minestom/Minestom
implementation 'net.minestom:minestom:2025.10.11-1.21.10'
//Tools
implementation 'de.articdive:jnoise-pipeline:4.1.0'
compileOnly 'it.unimi.dsi:fastutil:8.5.18' // von Minestom nur zur Laufzeit bereitgestellt, fuer BatchUtil-Reflection benoetigt
implementation 'de.articdive:jnoise:3.0.2'
implementation 'net.md-5:bungeecord-config:1.21-R0.3'
implementation 'org.apache.commons:commons-text:1.15.0'
implementation 'org.spongepowered:configurate-yaml:4.2.0'
implementation 'org.apache.commons:commons-text:1.10.0'
implementation 'org.spongepowered:configurate-yaml:4.1.2'
implementation 'com.sparkjava:spark-core:2.9.4'
implementation 'com.google.code.gson:gson:2.14.0'
implementation 'com.google.guava:guava:33.4.8-jre'
implementation 'com.google.code.gson:gson:2.10.1'
implementation 'com.google.guava:guava:32.0.1-android'
//PvP
implementation 'io.github.togar2:MinestomPvP:2026.05.30-26.1.1'
implementation 'io.github.TogAr2:MinestomPvP:56a831b41cb2ec6db8da681ad5d212ed7c71e3ee'
// Hephaestus engine
implementation("team.unnamed:hephaestus-api:0.2.1-SNAPSHOT")
implementation("team.unnamed:hephaestus-reader-blockbench:0.2.1-SNAPSHOT")
implementation("team.unnamed:hephaestus-runtime-minestom:0.2.1-SNAPSHOT")
}
tasks {
@@ -46,6 +71,8 @@ tasks {
attributes 'Main-Class': 'eu.mhsl.minenet.minigames.Main'
attributes 'Multi-Release': true
}
duplicatesStrategy = 'exclude'
from configurations.compileClasspath.collect { it.isDirectory() ? it : zipTree(it) }
}
build {
dependsOn(shadowJar)
@@ -62,7 +89,3 @@ tasks.register('copyJarToServer', Exec) {
commandLine 'scp', 'build/libs/Minigames-1.0-SNAPSHOT.jar', 'root@10.20.6.5:/root/minigames'
}
tasks.withType(JavaCompile) {
options.compilerArgs << "-Xlint:deprecation"
}
Binary file not shown.
+1 -3
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@@ -1,9 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-9.6.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-9.1.0-bin.zip
networkTimeout=10000
retries=0
retryBackOffMs=500
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored
+11 -7
View File
@@ -1,7 +1,7 @@
#!/bin/sh
#
# Copyright © 2015 the original authors.
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -20,7 +20,7 @@
##############################################################################
#
# gradlew start up script for POSIX generated by Gradle.
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
@@ -29,7 +29,7 @@
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh gradlew
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
@@ -57,7 +57,7 @@
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/3d91ce3b8caaf77ad09f381f43615b715b53f72c/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
@@ -86,7 +86,8 @@ done
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
@@ -114,6 +115,7 @@ case "$( uname )" in #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
@@ -171,6 +173,7 @@ fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
@@ -203,14 +206,15 @@ fi
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
Vendored
+24 -12
View File
@@ -19,12 +19,12 @@
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem gradlew startup script for Windows
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables, and ensure extensions are enabled
setlocal EnableExtensions
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@@ -51,7 +51,7 @@ echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
"%COMSPEC%" /c exit 1
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
@@ -65,18 +65,30 @@ echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
"%COMSPEC%" /c exit 1
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute gradlew
@rem endlocal doesn't take effect until after the line is parsed and variables are expanded
@rem which allows us to clear the local environment before executing the java command
endlocal & "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %* & call :exitWithErrorLevel
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:exitWithErrorLevel
@rem Use "%COMSPEC%" /c exit to allow operators to work properly in scripts
"%COMSPEC%" /c exit %ERRORLEVEL%
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
@@ -6,6 +6,7 @@ import eu.mhsl.minenet.minigames.handler.Listeners;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.lang.Languages;
import eu.mhsl.minenet.minigames.server.tasks.TablistUpdateTask;
import io.github.togar2.pvp.MinestomPvP;
import net.minestom.server.Auth;
import net.minestom.server.MinecraftServer;
import net.minestom.server.extras.lan.OpenToLAN;
@@ -25,7 +26,7 @@ public class Main {
public static ConfigurationNode globalConfig;
@SuppressWarnings("ResultOfMethodCallIgnored")
static void main(String[] args) throws ConfigurateException {
static void main() throws ConfigurateException {
//noinspection ResultOfMethodCallIgnored
Resource.values(); // This initializes and preloads the enum and extracts the resources
Languages.getInstance(); //Preload languages into the jvm
@@ -38,42 +39,37 @@ public class Main {
ConfigurationNode serverConfig = globalConfig.node("server");
// muss vor MinecraftServer.init() gesetzt werden: ServerFlag liest die Properties statisch beim Klassenladen;
// bei fehlendem/ungueltigem Config-Wert den Minestom-Default behalten (0 wuerde keine Chunks senden)
int viewDistance = serverConfig.node("view-distance").getInt(0);
if(viewDistance > 0) {
System.setProperty("minestom.chunk-view-distance", String.valueOf(viewDistance));
}
logger.info("Initialize Minecraft server...");
Auth auth = new Auth.Offline();
MinecraftServer server = null;
if(serverConfig.node("open-to-lan").getBoolean()) OpenToLAN.open();
if(globalConfig.node("bungeecord", "enabled").getBoolean()) {
auth = new Auth.Bungee();
} else if(globalConfig.node("velocity", "enabled").getBoolean()) {
auth = new Auth.Velocity(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString()));
server = MinecraftServer.init(new Auth.Bungee());
}
MinecraftServer server = MinecraftServer.init(auth);
// MinestomPvP.init();
if(globalConfig.node("velocity", "enabled").getBoolean()) {
server = MinecraftServer.init(new Auth.Velocity(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString())));
}
// Dimensionen muessen vor server.start() registriert werden:
// seit Minestom 26.x sind die dynamischen Registries nach dem Start eingefroren
Dimension.values();
if(server == null) server = MinecraftServer.init();
MinestomPvP.init();
MinecraftServer.setBrandName("mhsl.eu - minenet - credits to minestom");
MinecraftServer.setCompressionThreshold(serverConfig.node("compression-threshold").getInt(0));
System.setProperty("minestom.chunk-view-distance", String.valueOf(serverConfig.node("view-distance").getInt()));
System.setProperty("minestom.registry.unsafe-ops", "true");
Commands.values();
Listeners.values();
Dimension.values();
new HttpServer();
MinecraftServer.getSchedulerManager().scheduleTask(new TablistUpdateTask(), TaskSchedule.tick(20), TaskSchedule.tick(20));
logger.info("Starting Minecraft server ... ");
if(serverConfig.node("open-to-lan").getBoolean()) OpenToLAN.open();
server.start("0.0.0.0", serverConfig.node("port").getInt(25565));
System.gc();
@@ -25,7 +25,7 @@ public class PublishRewardCommand extends PrivilegedCommand {
String rewardRequestJson = new Gson().toJson(room.getTournament().getRewards());
HttpRequest giveRewardsRequest = HttpRequest.newBuilder()
.uri(new URI("http://10.20.9.3:8080/api/event/reward"))
.uri(new URI("http://10.20.7.1:8080/api/event/reward"))
.POST(HttpRequest.BodyPublishers.ofString(rewardRequestJson))
.build();
@@ -21,7 +21,7 @@ public class SetMemorialCommand extends PrivilegedCommand {
ArgumentString loreArgument = ArgumentType.String("lore");
materialArgument.setSuggestionCallback(
(sender, context, suggestion) -> Material
(_, _, suggestion) -> Material
.values()
.stream()
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
@@ -23,7 +23,7 @@ public class SetRewardCommand extends PrivilegedCommand {
ArgumentStringArray amountsArgument = ArgumentType.StringArray("amount");
materialArgument.setSuggestionCallback(
(sender, context, suggestion) -> Material
(_, _, suggestion) -> Material
.values()
.stream()
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
@@ -25,7 +25,6 @@ public class SetRoomOwnerCommand extends PrivilegedCommand {
});
this.addSyntax((sender, context) -> {
System.out.println("Test");
if(sender instanceof Player p) {
Player newOwner = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("player"));
Room.getRoom(p).orElseThrow().setOwner(Objects.requireNonNull(newOwner));
@@ -2,7 +2,6 @@ package eu.mhsl.minenet.minigames.handler;
import eu.mhsl.minenet.minigames.handler.global.AddEntityToInstanceEventListener;
import eu.mhsl.minenet.minigames.handler.global.ChatFormatHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerFreezeHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerLeaveHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerLoginHandler;
import net.minestom.server.MinecraftServer;
@@ -12,7 +11,6 @@ public enum Listeners {
SPAWN(new AddEntityToInstanceEventListener()),
LOGIN(new PlayerLoginHandler()),
LEAVE(new PlayerLeaveHandler()),
FREEZE(new PlayerFreezeHandler()),
CHAT(new ChatFormatHandler());
Listeners(EventListener<?> event) {
@@ -2,8 +2,6 @@ package eu.mhsl.minenet.minigames.handler.global;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.PlayerChatEvent;
import org.jetbrains.annotations.NotNull;
@@ -16,14 +14,7 @@ public class ChatFormatHandler implements EventListener<PlayerChatEvent> {
@Override
public @NotNull Result run(@NotNull PlayerChatEvent event) {
NamedTextColor color = event.getPlayer().getPermissionLevel() > 0 ? NamedTextColor.AQUA : NamedTextColor.GRAY;
event.setFormattedMessage(
new ChatMessage(Icon.CHAT)
.appendStatic(Component.text(event.getPlayer().getUsername(), color))
.appendStatic(Component.text(" > ", NamedTextColor.DARK_GRAY))
.appendStatic(event.getRawMessage())
.build(event.getPlayer())
);
event.setFormattedMessage(new ChatMessage(Icon.CHAT).appendStatic(event.getRawMessage()).build(event.getPlayer()));
return Result.SUCCESS;
}
}
@@ -1,43 +0,0 @@
package eu.mhsl.minenet.minigames.handler.global;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
/**
* Weder Minestom noch MinestomPvP verwalten die TICKS_FROZEN-Metadata. Der 26.x-Client baut das
* Freeze-Overlay bei Powder-Snow-Kontakt zwar selbst auf, der Abbau ist aber server-authoritative —
* ohne diese Vanilla-Logik bleibt das Overlay dauerhaft haengen (auch ueber Instanzwechsel hinweg).
*/
public class PlayerFreezeHandler implements EventListener<PlayerTickEvent> {
private static final int TICKS_REQUIRED_TO_FREEZE = 140;
@Override
public @NotNull Class<PlayerTickEvent> eventType() {
return PlayerTickEvent.class;
}
@Override
public @NotNull Result run(@NotNull PlayerTickEvent event) {
Player p = event.getPlayer();
Instance instance = p.getInstance();
if(instance == null) return Result.SUCCESS;
Pos pos = p.getPosition();
boolean inPowderSnow = instance.getBlock(pos).compare(Block.POWDER_SNOW)
|| instance.getBlock(pos.add(0, 1, 0)).compare(Block.POWDER_SNOW);
int ticksFrozen = p.getEntityMeta().getTickFrozen();
if(inPowderSnow) {
p.getEntityMeta().setTickFrozen(Math.min(TICKS_REQUIRED_TO_FREEZE, ticksFrozen + 1));
} else if(ticksFrozen > 0) {
p.getEntityMeta().setTickFrozen(Math.max(0, ticksFrozen - 2));
}
return Result.SUCCESS;
}
}
@@ -3,12 +3,8 @@ package eu.mhsl.minenet.minigames.instance;
import net.kyori.adventure.key.Key;
import net.minestom.server.MinecraftServer;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.registry.RegistryTag;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.world.DimensionType;
import net.minestom.server.world.attribute.EnvironmentAttribute;
import net.minestom.server.world.clock.WorldClock;
import net.minestom.server.world.timeline.Timeline;
import org.jetbrains.annotations.NotNull;
/**
* Prebuilt dimensions
@@ -18,13 +14,7 @@ public enum Dimension {
Key.key("minenet:fullbright_overworld"),
DimensionType
.builder()
// Fullbright: seit MC 26.1 laeuft die Grundhelligkeit ueber das Environment-Attribut
// AMBIENT_LIGHT_COLOR (Vanilla-Overworld: #0A0A0A); der alte ambientLight-2.0-Hack
// liegt ausserhalb der validen Range und bricht das Client-Rendering
.setAttribute(EnvironmentAttribute.AMBIENT_LIGHT_COLOR, NamedTextColor.WHITE)
// defaultClock noetig, damit Instance#setTime/#defaultClock funktionieren (sonst null); Timelines wie Vanilla-Overworld
.defaultClock(WorldClock.OVERWORLD)
.timelines(RegistryTag.direct(Timeline.DAY, Timeline.MOON, Timeline.EARLY_GAME, Timeline.VILLAGER_SCHEDULE))
.ambientLight(1.0f)
.build()
),
@@ -32,13 +22,8 @@ public enum Dimension {
Key.key("minenet:fullbright_nether"),
DimensionType
.builder()
// Fullbright: seit MC 26.1 laeuft die Grundhelligkeit ueber das Environment-Attribut
// AMBIENT_LIGHT_COLOR (Vanilla-Overworld: #0A0A0A); der alte ambientLight-2.0-Hack
// liegt ausserhalb der validen Range und bricht das Client-Rendering
.setAttribute(EnvironmentAttribute.AMBIENT_LIGHT_COLOR, NamedTextColor.WHITE)
.skybox(DimensionType.Skybox.NONE)
.defaultClock(WorldClock.OVERWORLD)
.timelines(RegistryTag.direct(Timeline.VILLAGER_SCHEDULE))
.ambientLight(1.0f)
.effects("minecraft:the_nether")
.build()
),
@@ -46,25 +31,20 @@ public enum Dimension {
Key.key("minenet:fullbright_end"),
DimensionType
.builder()
// Fullbright: seit MC 26.1 laeuft die Grundhelligkeit ueber das Environment-Attribut
// AMBIENT_LIGHT_COLOR (Vanilla-Overworld: #0A0A0A); der alte ambientLight-2.0-Hack
// liegt ausserhalb der validen Range und bricht das Client-Rendering
.setAttribute(EnvironmentAttribute.AMBIENT_LIGHT_COLOR, NamedTextColor.WHITE)
.skybox(DimensionType.Skybox.END)
.defaultClock(WorldClock.THE_END)
.timelines(RegistryTag.direct(Timeline.VILLAGER_SCHEDULE))
.ambientLight(1.0f)
.effects("minecraft:the_end")
.build()
);
public final DimensionType DIMENSION;
public final Key namespaceID;
public final RegistryKey<DimensionType> key;
public final RegistryKey<@NotNull DimensionType> key;
Dimension(Key namespaceID, DimensionType dimType) {
this.DIMENSION = dimType;
this.namespaceID = namespaceID;
this.key = MinecraftServer.getDimensionTypeRegistry().register(namespaceID, this.DIMENSION);
this.key = MinecraftServer.getDimensionTypeRegistry().register(this.namespaceID, this.DIMENSION);
}
}
@@ -1,7 +1,6 @@
package eu.mhsl.minenet.minigames.instance;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.kyori.adventure.key.Key;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.instance.AddEntityToInstanceEvent;
@@ -11,19 +10,13 @@ import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
import org.jetbrains.annotations.NotNull;
import java.util.UUID;
public class MineNetInstance extends InstanceContainer {
public MineNetInstance(RegistryKey<DimensionType> type) {
this(UUID.randomUUID(), type);
}
// Eindeutiger Dimension-Name pro Instanz: Minestom entscheidet anhand dieses Namens (nicht des
// DimensionTypes), ob beim setInstance das volle Respawn-Protokoll gefahren wird. Ohne den Reset
// rendert der 26.x-Client nach einem Wechsel zwischen Instanzen gleicher Dimension keine Chunks.
private MineNetInstance(UUID uuid, RegistryKey<DimensionType> type) {
super(uuid, type, Key.key("minenet", "instance-" + uuid));
public MineNetInstance(RegistryKey<@NotNull DimensionType> type) {
super(UUID.randomUUID(), type);
MinecraftServer.getInstanceManager().registerInstance(this);
this.eventNode()
@@ -34,7 +34,7 @@ public abstract class Game extends MineNetInstance implements Spawnable {
protected boolean isRunning = false;
protected boolean isBeforeBeginning = true;
public Game(RegistryKey<DimensionType> dimensionType) {
public Game(RegistryKey<@NotNull DimensionType> dimensionType) {
super(dimensionType);
MinecraftServer.getInstanceManager().registerInstance(this);
@@ -5,19 +5,14 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRain
import eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun.AnvilRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.BackroomsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBattle.BlockBattleFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace.BlockBreakRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.boatRace.BoatRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef.BowSpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.colorJump.ColorJumpFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace.ElytraRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge.FastbridgeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround.HighGroundFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.pillars.PillarsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.PlayerRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake.SpaceSnakeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spleef.SpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight.StickFightFactory;
@@ -49,12 +44,7 @@ public enum GameList {
HIGHGROUND(new HighGroundFactory(), GameType.PVP),
FASTBRIDGE(new FastbridgeFactory(), GameType.OTHER),
BLOCKBREAKRACE(new BlockBreakRaceFactory(), GameType.OTHER),
SPACESNAKE(new SpaceSnakeFactory(), GameType.PVP),
BOATRACE(new BoatRaceFactory(), GameType.OTHER),
PILLARS(new PillarsFactory(), GameType.PROTOTYPE),
BLOCKBATTLE(new BlockBattleFactory(), GameType.PVP),
COLORJUMP(new ColorJumpFactory(), GameType.JUMPNRUN),
PLAYERRACE(new PlayerRaceFactory(), GameType.JUMPNRUN);
SPACESNAKE(new SpaceSnakeFactory(), GameType.PVP);
private final GameFactory factory;
private final GameType type;
@@ -14,6 +14,7 @@ import net.minestom.server.timer.ExecutionType;
import net.minestom.server.timer.Task;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
import org.jetbrains.annotations.NotNull;
import java.time.Duration;
import java.util.concurrent.CompletableFuture;
@@ -26,7 +27,7 @@ public class StatelessGame extends Game {
private int timeLimit = 0;
private int timePlayed = 0;
public StatelessGame(RegistryKey<DimensionType> dimensionType, String gameName, Score score) {
public StatelessGame(RegistryKey<@NotNull DimensionType> dimensionType, String gameName, Score score) {
super(dimensionType);
this.score = score;
this.name = gameName;
@@ -14,7 +14,6 @@ import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.instance.AddEntityToInstanceEvent;
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
import net.minestom.server.event.inventory.InventoryPreClickEvent;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.inventory.click.Click;
import net.minestom.server.item.ItemStack;
@@ -39,8 +38,8 @@ public class GameConfigurationInventory extends InteractableInventory {
this.factory = factory;
room.eventNode()
.addListener(AddEntityToInstanceEvent.class, addEntityToInstanceEvent -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton))
.addListener(RemoveEntityFromInstanceEvent.class, removeEntityFromInstanceEvent -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton));
.addListener(AddEntityToInstanceEvent.class, _ -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton))
.addListener(RemoveEntityFromInstanceEvent.class, _ -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton));
ConfigManager config = factory.configuration();
@@ -53,7 +52,7 @@ public class GameConfigurationInventory extends InteractableInventory {
)
.build(),
0,
itemClick -> itemClick.getPlayer().closeInventory(),
itemClick -> itemClick.player().closeInventory(),
true
);
@@ -106,8 +105,7 @@ public class GameConfigurationInventory extends InteractableInventory {
}
@Override
protected void onClick(Player player, int slot, Click click, InventoryPreClickEvent event) {
event.setCancelled(true);
protected void onClick(Player player, int slot, Click clickType) {
if(!this.map.containsKey(slot)) return;
@@ -133,7 +131,7 @@ public class GameConfigurationInventory extends InteractableInventory {
.lore(restrictionHandler.getWarnings(restrictionData).stream().map(translatedComponent -> translatedComponent.getAssembled(this.p)).collect(Collectors.toList()))
.build(),
8,
itemClick -> Game.initialize(this.factory, this.map.values().stream().toList(), itemClick.getPlayer()),
itemClick -> Game.initialize(this.factory, this.map.values().stream().toList(), itemClick.player()),
true
);
@@ -155,7 +153,7 @@ public class GameConfigurationInventory extends InteractableInventory {
this.updatePlayButton();
return;
}
itemClick.getPlayer().playSound(Sound.sound(SoundEvent.ENTITY_SILVERFISH_DEATH, Sound.Source.AMBIENT, 1f, 1f));
itemClick.player().playSound(Sound.sound(SoundEvent.ENTITY_SILVERFISH_DEATH, Sound.Source.AMBIENT, 1f, 1f));
},
false
);
@@ -1,7 +1,6 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import de.articdive.jnoise.JNoise;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
@@ -29,8 +28,9 @@ import java.util.concurrent.CompletableFuture;
public class AcidRain extends StatelessGame {
final JNoise noise = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.09)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.09)
.build();
final private int radius = 20;
final private int roofHeight = 55;
@@ -105,7 +105,7 @@ public class AcidRain extends StatelessGame {
for(int z = -radius; z <= radius; z++) {
batch.setBlock(x, this.roofHeight, z, Block.AIR);
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
if(this.noise.evaluateNoise(x + offset, z + offset) > 0.4) continue;
if(this.noise.getNoise(x + offset, z + offset) > 0.4) continue;
batch.setBlock(x, this.roofHeight, z, Block.OAK_PLANKS);
}
@@ -1,207 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBattle;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.stream.Collectors;
public class BlockBattle extends StatelessGame {
private final Team teamBlue = new Team(new Pos(0,101,20).add(0.5).withView(180, 0), Team.Color.BLUE);
private final Team teamRed = new Team(new Pos(0, 101, -20).add(0.5), Team.Color.RED);
private final int itemCount;
private final Map<Player, Team> teams = new WeakHashMap<>();
public BlockBattle(int itemCount) {
super(Dimension.THE_END.key, "Block Battle", new FirstWinsScore());
this.itemCount = itemCount;
this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build().createNode()
);
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
if(this.isBeforeBeginning) finalAttackEvent.setCancelled(true);
finalAttackEvent.setBaseDamage(0);
((Player) finalAttackEvent.getTarget()).setHealth(20);
});
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
this.generatePlatform(new Pos(0, 100, 0), Block.GOLD_BLOCK, Block.YELLOW_CONCRETE_POWDER);
this.generatePlatform(new Pos(0, 101, 0), Block.AIR, Block.SANDSTONE_SLAB);
this.generatePlatform(new Pos(0, 100, 20), Block.BLUE_CONCRETE, Block.BLUE_CONCRETE_POWDER);
this.generatePlatform(new Pos(0, 100, -20), Block.RED_CONCRETE, Block.RED_CONCRETE_POWDER);
this.generatePlatform(new Pos(-5, 101, -14), Block.RED_STAINED_GLASS, Block.AIR);
this.generatePlatform(new Pos(5, 101, 14), Block.BLUE_STAINED_GLASS, Block.AIR);
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
Pos[] positionsRedGlass = {
new Pos(2, 102, -9),
new Pos(-1, 103, -9),
new Pos(-2, 104, -6),
new Pos(-5, 103, -7),
new Pos(-7, 102, -10),
new Pos(3, 102, -12),
new Pos(5, 101, -15)
};
Pos[] positionsBlueGlass = {
new Pos(-5, 101, 15),
new Pos(-3, 102, 12),
new Pos(-2, 102, 9),
new Pos(1, 103, 9),
new Pos(2, 104, 6),
new Pos(5, 103, 7),
new Pos(7, 102, 10)
};
for(Pos pos : positionsRedGlass)
batch.setBlock(pos, Block.RED_STAINED_GLASS);
for(Pos pos : positionsBlueGlass)
batch.setBlock(pos, Block.BLUE_STAINED_GLASS);
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
}
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
Pos posGoldBlock = new Pos(playerBlockPlaceEvent.getBlockPosition()).sub(0, 1, 0);
Block goldBlock = playerBlockPlaceEvent.getInstance().getBlock(posGoldBlock);
playerBlockPlaceEvent.setCancelled(goldBlock != Block.GOLD_BLOCK);
playerBlockPlaceEvent.getInstance().scheduler().scheduleNextTick(() -> {
Pos middle = new Pos(0, 101, 0);
boolean validBlue = true;
boolean validRed = true;
for(int x = middle.blockX()-1; x < middle.blockX()+2; x++) {
for(int z = middle.blockZ()-1; z < middle.blockZ()+2; z++) {
if(playerBlockPlaceEvent.getInstance().getBlock(x, 101, z) != Block.BLUE_WOOL) {
validBlue = false;
break;
}
}
if(!validBlue)
break;
}
for(int x = middle.blockX()-1; x < middle.blockX()+2; x++) {
for(int z = middle.blockZ()-1; z < middle.blockZ()+2; z++) {
if(playerBlockPlaceEvent.getInstance().getBlock(x, 101, z) != Block.RED_WOOL) {
validRed = false;
break;
}
}
if(!validRed)
break;
}
if(!validBlue && !validRed) return;
var winningTeam = validBlue ? Team.Color.BLUE : Team.Color.RED;
var winningPlayers = this.teams.entrySet().stream()
.filter(entry -> entry.getValue().color().equals(winningTeam))
.map(Map.Entry::getKey)
.collect(Collectors.toSet());
this.getScore().insertMultiple(winningPlayers);
super.stop();
});
}
@Override
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent playerBlockBreakEvent) {
boolean isAllowed = Arrays.stream(Team.Color.values())
.map(Team.Color::getMaterial)
.map(Material::block)
.toList()
.contains(playerBlockBreakEvent.getBlock());
if(!isAllowed) playerBlockBreakEvent.setCancelled(true);
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < 95) {
var player = playerMoveEvent.getPlayer();
player.teleport(
this.isBeforeBeginning
? this.getSpawn()
: this.teams.get(player).spawnPosition()
);
this.giveItems(player);
}
}
@Override
protected void onStart() {
this.setTeams();
this.getPlayers().forEach(player -> player.teleport(this.teams.get(player).spawnPosition()).thenRun(() -> {
this.giveItems(player);
player.setGameMode(GameMode.SURVIVAL);
}));
}
private void generatePlatform(Pos center, Block inner, Block outer) {
for(int x = center.blockX()-2; x < center.blockX()+3; x++) {
for(int z = center.blockZ()-2; z < center.blockZ()+3; z++) {
this.setBlock(x, center.blockY(), z, outer);
}
}
for(int x = center.blockX()-1; x < center.blockX()+2; x++) {
for(int z = center.blockZ()-1; z < center.blockZ()+2; z++) {
this.setBlock(x, center.blockY(), z, inner);
}
}
}
private void setTeams() {
List<Player> players = new ArrayList<>(this.getPlayers());
Collections.shuffle(players);
int halfPlayers = players.size()/2;
players.subList(0, halfPlayers).forEach(player -> this.teams.put(player, this.teamBlue));
players.subList(halfPlayers, players.size()).forEach(player -> this.teams.put(player, this.teamRed));
}
@Override
public Pos getSpawn() {
return new Pos(0, 101, 0).add(0.5);
}
private void giveItems(Player player) {
player.getInventory().clear();
ItemStack item = ItemStack.of(
this.teams.get(player).color().getMaterial(),
this.itemCount
);
player.getInventory().addItemStack(item);
}
}
@@ -1,40 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBattle;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class BlockBattleFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_BlockBattle#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_BlockBattle#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("itemCount", Material.WHITE_WOOL, TranslatedComponent.byId("game_BlockBattle#itemCount"), 1, 2, 3));
}
@Override
public Material symbol() {
return Material.GREEN_CONCRETE;
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new BlockBattle(configuration.get("itemCount").getAsInt()).setParent(parent);
}
}
@@ -1,21 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBattle;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.item.Material;
public record Team(Pos spawnPosition, Color color) {
public enum Color {
RED(Material.RED_WOOL),
BLUE(Material.BLUE_WOOL);
private final Material block;
Color(Material block) {
this.block = block;
}
public Material getMaterial() {
return this.block;
}
}
}
@@ -1,75 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.boatRace;
import eu.mhsl.minenet.minigames.Resource;
import eu.mhsl.minenet.minigames.handler.global.PlayerLoginHandler;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import eu.mhsl.minenet.minigames.util.CommonProperties;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.anvil.AnvilLoader;
import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
import java.util.concurrent.CompletableFuture;
public class BoatRace extends StatelessGame {
public BoatRace() {
super(Dimension.OVERWORLD.key, "boatRace", new FirstWinsScore());
this.setChunkLoader(new AnvilLoader(Resource.GAME_MAP.getPath().resolve("boatRace/woodlandMansion")));
}
@Override
protected boolean onPlayerJoin(Player p) {
Entity boat = new Entity(EntityType.OAK_BOAT);
boat.setInstance(this, this.getSpawn());
boat.setSynchronizationTicks(100000);
PlayerLoginHandler.globalTeam.addMember(boat.getUuid().toString());
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> boat.addPassenger(p));
return super.onPlayerJoin(p);
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
for(int z = 9; z <= 32; z++) {
this.setBlock(31, 235, z, Block.CHERRY_FENCE.withProperties(CommonProperties.fenceNorthSouth));
}
}
@Override
protected void onStart() {
for(int z = 9; z <= 32; z++) {
this.setBlock(31, 235, z, Block.AIR);
}
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent event) {
if (this.isBeforeBeginning) return;
if(event.getNewPosition().z() > 469) {
Player player = event.getPlayer();
this.getScore().insertResult(player);
Entity vehicle = player.getVehicle();
if(vehicle != null) {
vehicle.removePassenger(player);
player.teleport(player.getPosition().withY(y -> y + 3));
player.setGameMode(GameMode.SPECTATOR);
vehicle.remove();
}
}
}
@Override
public Pos getSpawn() {
return new Pos(20, 236, 20, -90, 0);
}
}
@@ -1,27 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.boatRace;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class BoatRaceFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_BoatRace#name");
}
@Override
public Material symbol() {
return Material.OAK_BOAT;
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new BoatRace().setParent(parent);
}
}
@@ -1,176 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.colorJump;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.event.inventory.InventoryPreClickEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerSwapItemEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
import net.minestom.server.timer.Scheduler;
import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ThreadLocalRandom;
public class ColorJump extends StatelessGame {
private final List<Block> blocks = List.of(
Block.RED_CONCRETE,
Block.ORANGE_CONCRETE,
Block.YELLOW_CONCRETE,
Block.LIME_CONCRETE,
Block.LIGHT_BLUE_CONCRETE,
Block.BLUE_CONCRETE,
Block.PURPLE_CONCRETE,
Block.PINK_CONCRETE
);
private Block currentBlock;
private Block blockLastRound;
private double roundTime = 5;
private final double multiplierNextRoundTime = 0.9;
public ColorJump() {
super(Dimension.THE_END.key, "ColorJump", new LastWinsScore());
this.getScore().setIgnoreLastPlayers(1);
this.setGenerator(new CircularPlateTerrainGenerator(100));
this.eventNode().addListener(
InventoryPreClickEvent.class,
inventoryPreClickEvent -> inventoryPreClickEvent.setCancelled(true)
);
this.eventNode().addListener(
PlayerSwapItemEvent.class,
playerSwapItemEvent -> playerSwapItemEvent.setCancelled(true)
);
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
this.generate();
}
@Override
protected void onStart() {
this.nextRound();
}
private void nextRound() {
this.generate();
do {
this.currentBlock = this.blocks.get(ThreadLocalRandom.current().nextInt(this.blocks.size()));
} while(this.currentBlock == this.blockLastRound);
this.blockLastRound = this.currentBlock;
ItemStack item = ItemStack.of(Objects.requireNonNull(this.currentBlock.registry().material()));
this.getPlayers().forEach(player -> {
player.getInventory().clear();
for(int i = 0; i < 9; i++) {
player.getInventory().setItemStack(i, item);
}
});
var scheduler = MinecraftServer.getSchedulerManager();
TaskSchedule stop = TaskSchedule.stop();
scheduler.scheduleTask(() -> {
if(!this.isRunning) return stop;
this.destroyAllExcept(this.currentBlock);
scheduler.scheduleTask(() -> {
if(this.isRunning) this.nextRound();
return stop;
}, TaskSchedule.seconds(3));
return stop;
}, TaskSchedule.seconds((long) this.roundTime));
this.roundTime = this.roundTime * this.multiplierNextRoundTime;
if(this.roundTime <= 1) this.roundTime = 1;
long totalTicks = (long) (this.roundTime * 20);
this.scheduleExpUpdate(scheduler, totalTicks, totalTicks);
}
private void scheduleExpUpdate(Scheduler scheduler, long remainingTicks, long totalTicks) {
if (!this.isRunning) return;
if (remainingTicks <= 0) {
this.getPlayers().forEach(player -> {
player.setExp(0f);
player.setLevel(0);
});
return;
}
float progress = (float) remainingTicks / totalTicks;
this.getPlayers().forEach(player -> {
player.setExp(progress);
player.setLevel((int) Math.ceil(remainingTicks / 20.0));
});
scheduler.scheduleTask(() -> {
this.scheduleExpUpdate(scheduler, remainingTicks -1, totalTicks);
return TaskSchedule.stop();
}, TaskSchedule.tick(1));
}
private void generate() {
int y = 30;
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for (int x = -20; x <= 21; x += 2) {
for (int z = -11; z <= 10; z += 2) {
Block randomBlock = this.blocks.get(ThreadLocalRandom.current().nextInt(this.blocks.size()));
for (int dx = 0; dx < 2; dx++) {
for (int dz = 0; dz < 2; dz++) {
batch.setBlock(x + dx, y, z + dz, randomBlock);
}
}
}
}
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
}
private void destroyAllExcept(Block block) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
int y = 30;
for (int x = -20; x <= 21; x++) {
for(int z = -11; z <= 10; z++) {
Pos blockPos = new Pos(x, y, z);
if(this.getBlock(blockPos) != block)
batch.setBlock(blockPos, Block.AIR);
}
}
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
}
@Override
public Pos getSpawn() {
return new Pos(0, 31, 0);
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
var player = playerMoveEvent.getPlayer();
if(playerMoveEvent.getNewPosition().y() >= 29)
return;
player.teleport(this.getSpawn());
if(this.isRunning) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
}
}
}
@@ -1,33 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.colorJump;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class ColorJumpFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_ColorJump#name");
}
@Override
public Material symbol() {
return Material.PINK_CONCRETE;
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_ColorJump#description");
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new ColorJump().setParent(parent);
}
}
@@ -35,7 +35,6 @@ class Deathcube extends StatelessGame {
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build().createNode()
);
System.out.println(radius);
}
@Override
@@ -24,7 +24,6 @@ import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerStartFlyingWithElytraEvent;
import net.minestom.server.event.player.PlayerStopFlyingWithElytraEvent;
import net.minestom.server.event.player.PlayerUseItemEvent;
import net.minestom.server.instance.Chunk;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
@@ -134,7 +133,7 @@ public class ElytraRace extends StatelessGame {
return;
}
this.playerCheckpoints.putIfAbsent(player, new CheckPointData(0, this.ringSpacing));
this.playerCheckpoints.putIfAbsent(player, new CheckPointData(this.ringSpacing, this.ringSpacing * 2));
if(newPos.z() > this.generatedUntil - this.ringSpacing) {
this.generateRing(this.generatedUntil + this.ringSpacing);
@@ -210,16 +209,7 @@ public class ElytraRace extends StatelessGame {
point -> batch.setBlock(point, Block.AIR)
);
int minChunkX = (ringPos.blockX() - 100) >> 4;
int maxChunkX = (ringPos.blockX() + 100) >> 4;
int chunkZ = ringPos.blockZ() >> 4;
BatchUtil.loadAndApplyBatch(batch, this, () -> {
for(int cx = minChunkX; cx <= maxChunkX; cx++) {
Chunk chunk = this.getChunk(cx, chunkZ);
if(chunk == null) continue;
this.getPlayers().forEach(chunk::sendChunk);
}
});
}
@@ -234,12 +224,10 @@ public class ElytraRace extends StatelessGame {
}
private void toCheckpoint(Player p) {
CheckPointData data = this.playerCheckpoints.get(p);
Point checkpointPos = this.getRingPositionAtZ(this.playerCheckpoints.get(p).currentCheckpoint);
if(data.currentCheckpoint == 0) checkpointPos = this.getSpawn().add(0, 3, 0);
p.setVelocity(Vec.ZERO);
p.setFlyingWithElytra(false);
p.teleport(new Pos(checkpointPos).add(0.5, 0, 0.5));
p.teleport(Pos.fromPoint(checkpointPos).add(0.5, 0, 0.5));
p.setFlying(true);
p.setFlyingSpeed(0);
@@ -51,15 +51,7 @@ class HighGround extends StatelessGame {
this.eventNode().addListener(
EntityKnockbackEvent.class,
entityKnockbackEvent -> entityKnockbackEvent.setSettings(
KnockbackSettings.builder()
.horizontal(1.1)
.vertical(KnockbackSettings.DEFAULT.vertical())
.verticalLimit(KnockbackSettings.DEFAULT.verticalLimit())
.extraHorizontal(KnockbackSettings.DEFAULT.extraHorizontal())
.extraVertical(KnockbackSettings.DEFAULT.extraVertical())
.build()
)
entityKnockbackEvent -> entityKnockbackEvent.setSettings(new KnockbackSettings(1.1, 1.1, 2, 0, 0))
);
this.eventNode().addListener(InstanceTickEvent.class, instanceTickEvent -> {
@@ -1,143 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.pillars;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import eu.mhsl.minenet.minigames.util.Position;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.concurrent.ThreadLocalRandom;
class Pillars extends StatelessGame {
private int spawnPosx = 0;
private int spawnPosz = 0;
private final int pillarSpacing = 10;
private final int pillarRowCount = 5;
private final int timeToNextItem = 5;
private static final Set<String> IGNORED_SUFFIXES = Set.of(
"_SWORD", "_PICKAXE", "_AXE", "_SHOVEL", "_HOE",
"_HELMET", "_CHESTPLATE", "_LEGGINGS", "_BOOTS",
"_BOAT", "_MINECART", "_BUCKET", "_SPAWN_EGG",
"_BANNER", "_CANDLE", "_PRESSURE_PLATE", "_TEMPLATE",
"_BUTTON", "_HARNESS"
);
private static final Set<Material> IGNORED_EXACT = Set.of(
Material.BOW, Material.CROSSBOW, Material.TRIDENT, Material.MACE, Material.SHIELD,
Material.SHEARS, Material.FLINT_AND_STEEL, Material.FISHING_ROD, Material.SADDLE,
Material.TURTLE_HELMET, Material.ELYTRA,
Material.LADDER, Material.VINE, Material.SCAFFOLDING, Material.TWISTING_VINES, Material.WEEPING_VINES,
Material.BAMBOO_RAFT,
Material.TNT, Material.SPAWNER, Material.END_PORTAL_FRAME,
Material.COMMAND_BLOCK, Material.CHAIN_COMMAND_BLOCK, Material.REPEATING_COMMAND_BLOCK,
Material.STRUCTURE_BLOCK, Material.STRUCTURE_VOID, Material.JIGSAW,
Material.BARRIER, Material.LIGHT, Material.DEBUG_STICK, Material.KNOWLEDGE_BOOK,
Material.BEDROCK, Material.AIR
);
private static final Set<Material> IGNORED_MATERIALS = new HashSet<>();
static {
for (Material material : Material.values()) {
String id = material.key().asString();
for (String suffix : IGNORED_SUFFIXES) {
if (id.endsWith(suffix.toLowerCase())) {
IGNORED_MATERIALS.add(material);
break;
}
}
}
}
public Pillars() {
super(Dimension.THE_END.key, "Pillars", new LastWinsScore());
this.getScore().setIgnoreLastPlayers(1);
this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build().createNode()
);
}
@Override
protected boolean onPlayerJoin(Player p) {
Pos pos = new Pos(this.spawnPosx * this.pillarSpacing, 100, this.spawnPosz * this.pillarSpacing);
this.setBlock(pos.sub(0, 1, 0), Block.BEDROCK);
if(this.spawnPosx >= this.pillarRowCount) {
this.spawnPosx = 0;
this.spawnPosz++;
}
this.spawnPosx++;
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> p.teleport(pos.add(0.5, 0, 0.5)));
return super.onPlayerJoin(p);
}
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {}
@Override
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent playerBlockBreakEvent) {}
@Override
protected void onItemDrop(@NotNull ItemDropEvent itemDropEvent) {}
@Override
public Pos getSpawn() {
return new Pos(0, 105, 0);
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
var player = playerMoveEvent.getPlayer();
if(this.isBeforeBeginning && Position.hasPositionChanged(player.getPosition(), playerMoveEvent.getNewPosition()))
playerMoveEvent.setCancelled(true);
if(playerMoveEvent.getNewPosition().y() < 80) {
this.getScore().insertResult(player);
player.teleport(this.getSpawn());
player.setGameMode(GameMode.SPECTATOR);
}
}
@Override
protected void onStart() {
this.getPlayers().forEach(player -> player.setGameMode(GameMode.SURVIVAL));
MinecraftServer.getSchedulerManager().submitTask(() -> {
List<Material> materials = Material.values().stream()
.filter(material -> !IGNORED_EXACT.contains(material))
.filter(material -> !IGNORED_MATERIALS.contains(material))
.toList();
this.getPlayers().forEach(player -> {
ItemStack item = ItemStack.of(materials.get(ThreadLocalRandom.current().nextInt(materials.size())));
player.getInventory().addItemStack(item);
});
return TaskSchedule.seconds(this.timeToNextItem);
});
}
}
@@ -1,32 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.pillars;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class PillarsFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_Pillars#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_Pillars#description");
}
@Override
public Material symbol() {
return Material.BEDROCK;
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new Pillars().setParent(parent);
}
}
@@ -1,86 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.util.CommonProperties;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.CompletableFuture;
public class PlayerRace extends StatelessGame {
private final int height = 64;
private final Map<Player, Double> zLine = new WeakHashMap<>();
private final Map<Player, Double> zSpawnPoint = new WeakHashMap<>();
private final int obstacleCount;
public PlayerRace(int obstacleCount) {
super(Dimension.THE_END.key, "PlayerRace", new FirstWinsScore());
this.setGenerator(new PlayerRaceChunkgenerator(this.height, obstacleCount));
this.obstacleCount = obstacleCount;
}
@Override
protected boolean onPlayerJoin(Player p) {
p.setGameMode(GameMode.ADVENTURE);
this.zLine.put(p, 32.0);
this.zSpawnPoint.put(p, 14.5);
return false;
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = 0; x < 16; x++) {
batch.setBlock(x,this.height + 1, 15, Block.OAK_FENCE.withProperties(CommonProperties.fenceEastWest));
}BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
}
@Override
protected void onStart() {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = 0; x < 16; x++) {
batch.setBlock(x,this.height + 1, 15, Block.AIR);
}BatchUtil.loadAndApplyBatch(batch, this, () -> {});
}
@Override
public Pos getSpawn() {
return new Pos(8, this.height + 1.5, 8);
}
public Pos getNewSpawn(Player player) {
return new Pos(8, this.height + 1.5, this.zSpawnPoint.get(player));
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
var player = playerMoveEvent.getPlayer();
if(playerMoveEvent.getNewPosition().y() < this.height - 5) {
player.teleport(this.isBeforeBeginning ? this.getSpawn() : this.getNewSpawn(player));
return;
}
if(playerMoveEvent.getNewPosition().z() >= this.zLine.get(player) && this.isRunning) {
this.zLine.merge(player, 19.0, Double::sum);
this.zSpawnPoint.merge(player, 19.0, Double::sum);
}
if(playerMoveEvent.getNewPosition().z() >= 16 + this.obstacleCount * 19 && this.isRunning) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
}
if(playerMoveEvent.getNewPosition().z() >= 16 && this.isBeforeBeginning)
player.teleport(this.getSpawn());
}
}
@@ -1,61 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles.Obstacle;
import eu.mhsl.minenet.minigames.util.GeneratorUtils;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.featureEnriched.ValeGenerator;
import eu.mhsl.minenet.minigames.world.generator.terrain.BaseGenerator;
import net.minestom.server.coordinate.Point;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
public class PlayerRaceChunkgenerator extends BaseGenerator {
private static final int START_LENGTH = 16;
private static final int GAP_LENGTH = 3;
private static final int PERIOD = Obstacle.LENGTH + GAP_LENGTH;
public PlayerRaceChunkgenerator(int height, int obstacleCount) {
ValeGenerator vale = new ValeGenerator();
vale.setXShiftMultiplier(integer -> 0.5d);
vale.setHeightNoiseMultiplier(integer -> 2);
this.addMixIn(vale);
int finishStart = START_LENGTH + obstacleCount * PERIOD;
int finishEnd = finishStart + 16;
this.addMixIn(unit -> {
Point chunkStart = unit.absoluteStart();
if(
chunkStart.chunkX() != 0 ||
chunkStart.blockZ() + 16 <= 0 ||
chunkStart.blockZ() >= finishEnd
) return;
GeneratorUtils.foreachXZ(unit, point -> {
Block ground = groundBlockAt(point.blockZ(), finishStart, finishEnd);
if(ground != null) unit.modifier().setBlock(point.withY(height), ground);
});
for(int i = 0; i < obstacleCount; i++) {
int obstacleZ = START_LENGTH + i * PERIOD;
if(obstacleZ < chunkStart.blockZ() || obstacleZ >= chunkStart.blockZ() + 16) continue;
GenerationUnit fork = unit.fork(
new Vec(chunkStart.blockX(), height - 8, obstacleZ),
new Vec(chunkStart.blockX() + 16, height + 16, obstacleZ + Obstacle.LENGTH)
);
Obstacle.getRandomObstacle().generate(fork, new Vec(chunkStart.blockX(), height, obstacleZ));
}
});
}
private static Block groundBlockAt(int z, int finishStart, int finishEnd) {
if(z < 0 || z >= finishEnd) return null;
if(z < START_LENGTH) return BlockPallet.GROUND.rnd();
if(z >= finishStart) return Block.DIAMOND_BLOCK;
int relative = (z - START_LENGTH) % PERIOD;
return relative >= Obstacle.LENGTH ? BlockPallet.GROUND.rnd() : null;
}
}
@@ -1,40 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class PlayerRaceFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_PlayerRace#name");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("length", Material.RAIL, TranslatedComponent.byId("optionCommon#length"), 8, 12, 16, 20));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new PlayerRace(configuration.get("length").getAsInt()).setParent(parent);
}
@Override
public Material symbol() {
return Material.DIRT_PATH;
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_PlayerRace#description");
}
}
@@ -1,30 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class BambooThicket extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(3) == 0 ? Block.PODZOL : Block.GRASS_BLOCK);
int z = relZ(point, start);
if(z < 2 || z > 13 || rnd.nextInt(100) >= 45) return;
int height = 3 + rnd.nextInt(3);
for(int y = 1; y <= height; y++) {
String leaves = y == height ? "large" : y == height - 1 ? "small" : "none";
unit.modifier().setBlock(
point.withY(start.blockY() + y),
Block.BAMBOO.withProperty("age", "1").withProperty("leaves", leaves)
);
}
});
}
}
@@ -1,44 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class BasaltPillars extends Obstacle {
private final JNoise ground = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.13)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
double noise = this.ground.evaluateNoise(point.blockX(), point.blockZ());
Block floor = noise > 0.4 ? Block.SOUL_SOIL : noise < -0.4 ? Block.BASALT : Block.BLACKSTONE;
unit.modifier().setBlock(point.withY(start.blockY()), floor);
});
for(int i = 0; i < 16; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
int height = 2 + rnd.nextInt(3);
boolean thick = rnd.nextInt(3) == 0 && x < 15;
Block pillar = rnd.nextInt(3) == 0 ? Block.POLISHED_BASALT : Block.BASALT;
for(int y = 1; y <= height; y++) {
unit.modifier().setBlock(start.add(x, y, z), pillar);
if(thick) {
unit.modifier().setBlock(start.add(x + 1, y, z), pillar);
}
}
if(rnd.nextInt(3) == 0) {
unit.modifier().setBlock(start.add(x, height + 1, z), Block.SOUL_LANTERN);
}
}
}
}
@@ -1,28 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class BerryPatch extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int z = relZ(point, start);
int pathX = 7 + (int) Math.round(5 * Math.sin(z * Math.PI / 7.5));
boolean onPath = relX(point, start) == pathX || relX(point, start) == pathX + 1;
boolean overgrown = z == 8;
unit.modifier().setBlock(point.withY(start.blockY()), onPath ? Block.DIRT_PATH : Block.GRASS_BLOCK);
boolean bush = onPath ? overgrown : z >= 1 && z <= 14 && rnd.nextInt(100) < 45;
if(bush) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.SWEET_BERRY_BUSH.withProperty("age", "3"));
}
});
}
}
@@ -1,40 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class BoulderTrench extends Obstacle {
private static final int[] DEPTHS = {0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0};
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int depth = DEPTHS[relZ(point, start)];
for(int y = start.blockY() - 2; y < start.blockY() - depth; y++) {
unit.modifier().setBlock(point.withY(y), Block.STONE);
}
Block floor = depth == 0
? Block.GRASS_BLOCK
: rnd.nextBoolean() ? Block.COARSE_DIRT : Block.GRAVEL;
unit.modifier().setBlock(point.withY(start.blockY() - depth), floor);
});
for(int i = 0; i < 10; i++) {
int x = rnd.nextInt(16);
int z = 6 + rnd.nextInt(4);
unit.modifier().setBlock(start.add(x, -1, z), rnd.nextBoolean() ? Block.MOSSY_COBBLESTONE : Block.COBBLESTONE);
if(rnd.nextInt(3) == 0) {
unit.modifier().setBlock(start.add(x, 0, z), Block.MOSSY_COBBLESTONE);
}
}
for(int i = 0; i < 4; i++) {
unit.modifier().setBlock(start.add(rnd.nextInt(16), -1, 6 + rnd.nextInt(4)), Block.COBWEB);
}
}
}
@@ -1,65 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class ChorusGrove extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
Block floor = rnd.nextInt(14) == 0 ? Block.PURPUR_BLOCK : Block.END_STONE;
unit.modifier().setBlock(point.withY(start.blockY()), floor);
});
int[] rows = {5, 10};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 1 + rnd.nextInt(4) : 10 + rnd.nextInt(4);
boolean[] hasWall = new boolean[16];
for(int x = 0; x < 16; x++) {
hasWall[x] = x < gapStart || x >= gapStart + 2;
}
for(int x = 0; x < 16; x++) {
if(!hasWall[x]) continue;
boolean westConnected = x > 0 && hasWall[x - 1];
boolean eastConnected = x < 15 && hasWall[x + 1];
Block wall = Block.END_STONE_BRICK_WALL
.withProperty("west", westConnected ? "low" : "none")
.withProperty("east", eastConnected ? "low" : "none")
.withProperty("up", String.valueOf(!westConnected || !eastConnected || x % 4 == 0));
unit.modifier().setBlock(start.add(x, 1, rows[i]), wall);
if(rnd.nextInt(6) == 0) {
unit.modifier().setBlock(start.add(x, 2, rows[i]), Block.END_ROD);
}
}
}
for(int i = 0; i < 15; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
if(z == 5 || z == 10) continue;
int height = 1 + rnd.nextInt(3);
for(int y = 1; y <= height; y++) {
unit.modifier().setBlock(start.add(x, y, z), Block.CHORUS_PLANT);
}
unit.modifier().setBlock(start.add(x, height + 1, z), Block.CHORUS_FLOWER.withProperty("age", "5"));
}
for(int i = 0; i < 5; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
if(z == 5 || z == 10) continue;
unit.modifier().setBlock(start.add(x, 1, z), Block.PURPUR_BLOCK);
if(rnd.nextBoolean()) {
unit.modifier().setBlock(start.add(x, 2, z), Block.PURPUR_BLOCK);
}
}
}
}
@@ -1,46 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class CobwebGrove extends Obstacle {
private final JNoise soil = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.12)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
Block floor = this.soil.evaluateNoise(point.blockX(), point.blockZ()) > 0 ? Block.PODZOL : Block.COARSE_DIRT;
unit.modifier().setBlock(point.withY(start.blockY()), floor);
int z = relZ(point, start);
if(z < 2 || z > 13) return;
int roll = rnd.nextInt(100);
if(roll < 28) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.COBWEB);
if(roll < 8) unit.modifier().setBlock(point.withY(start.blockY() + 2), Block.COBWEB);
} else if(roll < 36) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.FERN);
}
});
for(int i = 0; i < 4; i++) {
int x = rnd.nextInt(16);
int z = 3 + rnd.nextInt(10);
int height = 1 + rnd.nextInt(2);
for(int y = 1; y <= height; y++) {
unit.modifier().setBlock(start.add(x, y, z), Block.SPRUCE_LOG);
}
}
}
}
@@ -1,46 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class DripstoneSpikes extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(6) == 0 ? Block.STONE : Block.DRIPSTONE_BLOCK));
int[] rows = {4, 8, 12};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 2 + rnd.nextInt(4) : 9 + rnd.nextInt(4);
for(int x = 0; x < 16; x++) {
if(x >= gapStart && x < gapStart + 2) continue;
unit.modifier().setBlock(start.add(x, 1, rows[i]), Block.DRIPSTONE_BLOCK);
this.placeSpike(unit, start.add(0, 1, 0), x, rows[i], 1 + rnd.nextInt(2));
}
}
for(int i = 0; i < 12; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
if(z == 4 || z == 8 || z == 12) continue;
this.placeSpike(unit, start, x, z, 1 + rnd.nextInt(3));
}
}
private void placeSpike(GenerationUnit unit, Point start, int x, int z, int height) {
for(int y = 1; y <= height; y++) {
String thickness = y == height ? "tip" : y == height - 1 ? "frustum" : "base";
unit.modifier().setBlock(
start.add(x, y, z),
Block.POINTED_DRIPSTONE
.withProperty("thickness", thickness)
.withProperty("vertical_direction", "up")
);
}
}
}
@@ -1,36 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class GlassPaneWeave extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(5) == 0 ? Block.CALCITE : Block.QUARTZ_BLOCK));
int[] rows = {4, 8, 12};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 2 + rnd.nextInt(3) : 11 + rnd.nextInt(3);
boolean[] hasPane = new boolean[16];
for(int x = 0; x < 16; x++) {
hasPane[x] = x < gapStart || x >= gapStart + 2;
}
for(int x = 0; x < 16; x++) {
if(!hasPane[x]) continue;
Block pane = (rnd.nextInt(6) == 0 ? Block.GRAY_STAINED_GLASS_PANE : Block.WHITE_STAINED_GLASS_PANE)
.withProperty("west", String.valueOf(x > 0 && hasPane[x - 1]))
.withProperty("east", String.valueOf(x < 15 && hasPane[x + 1]));
unit.modifier().setBlock(start.add(x, 1, rows[i]), pane);
unit.modifier().setBlock(start.add(x, 2, rows[i]), pane);
}
}
}
}
@@ -1,35 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class HayHurdles extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
unit.modifier().setBlock(point.withY(start.blockY()), Block.GRASS_BLOCK);
if(relZ(point, start) % 3 != 0 && rnd.nextInt(8) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.SHORT_GRASS);
}
});
int[] rows = {3, 6, 9, 12};
for(int i = 0; i < rows.length; i++) {
boolean tall = i % 2 == 1;
int gapStart = rnd.nextInt(14);
for(int x = 0; x < 16; x++) {
if(tall && (x == gapStart || x == gapStart + 1)) continue;
Block block = rnd.nextInt(12) == 0 ? Block.CARVED_PUMPKIN : Block.HAY_BLOCK;
unit.modifier().setBlock(start.add(x, 1, rows[i]), block);
if(tall) {
unit.modifier().setBlock(start.add(x, 2, rows[i]), Block.HAY_BLOCK);
}
}
}
}
}
@@ -1,35 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class HoneyField extends Obstacle {
private final JNoise sticky = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.2)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
boolean stickyFloor = this.sticky.evaluateNoise(point.blockX(), point.blockZ()) > 0.35;
unit.modifier().setBlock(point.withY(start.blockY()), stickyFloor ? Block.HONEY_BLOCK : Block.HONEYCOMB_BLOCK);
});
for(int wallZ : new int[]{5, 10}) {
int gapStart = wallZ == 5 ? 1 + rnd.nextInt(5) : 8 + rnd.nextInt(5);
for(int x = 0; x < 16; x++) {
if(x >= gapStart && x < gapStart + 2) continue;
unit.modifier().setBlock(start.add(x, 1, wallZ), Block.HONEY_BLOCK);
unit.modifier().setBlock(start.add(x, 2, wallZ), Block.HONEY_BLOCK);
}
}
}
}
@@ -1,54 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class IceRink extends Obstacle {
private final JNoise streaks = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.15)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
double noise = this.streaks.evaluateNoise(point.blockX(), point.blockZ());
Block floor = noise > 0.45 ? Block.BLUE_ICE : noise < -0.55 ? Block.ICE : Block.PACKED_ICE;
unit.modifier().setBlock(point.withY(start.blockY()), floor);
if(relZ(point, start) >= 2 && relZ(point, start) <= 13 && rnd.nextInt(14) == 0) {
unit.modifier().setBlock(
point.withY(start.blockY() + 1),
Block.SNOW.withProperty("layers", String.valueOf(1 + rnd.nextInt(2)))
);
}
});
for(int wallZ : new int[]{5, 10}) {
int gapStart = wallZ == 5 ? 1 + rnd.nextInt(4) : 9 + rnd.nextInt(4);
for(int x = 0; x < 16; x++) {
if(x >= gapStart && x < gapStart + 3) continue;
unit.modifier().setBlock(start.add(x, 1, wallZ), Block.PACKED_ICE);
unit.modifier().setBlock(start.add(x, 2, wallZ), Block.ICE);
if(rnd.nextInt(4) == 0) {
unit.modifier().setBlock(start.add(x, 3, wallZ), Block.SNOW.withProperty("layers", "1"));
}
}
}
for(int i = 0; i < 5; i++) {
int x = rnd.nextInt(16);
int z = 2 + rnd.nextInt(12);
if(z == 5 || z == 10) continue;
unit.modifier().setBlock(start.add(x, 1, z), Block.PACKED_ICE);
unit.modifier().setBlock(start.add(x, 2, z), Block.SNOW.withProperty("layers", "1"));
}
}
}
@@ -1,36 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class LadderWall extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), BlockPallet.STONE.rnd()));
for(int x = 0; x < 16; x++) {
boolean hasLadder = rnd.nextInt(3) != 0;
for(int y = 1; y <= 3; y++) {
for(int z = 7; z <= 8; z++) {
Block block = rnd.nextInt(3) == 0 ? Block.MOSSY_STONE_BRICKS : Block.STONE_BRICKS;
unit.modifier().setBlock(start.add(x, y, z), block);
}
if(hasLadder) {
unit.modifier().setBlock(start.add(x, y, 6), Block.LADDER.withProperty("facing", "north"));
}
unit.modifier().setBlock(start.add(x, y, 9), Block.LADDER.withProperty("facing", "south"));
}
if(x % 5 == 2) {
unit.modifier().setBlock(start.add(x, 4, 7), Block.LANTERN);
}
}
}
}
@@ -1,48 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.*;
class LadderWall2 extends Obstacle{
@Override
public void generate(GenerationUnit unit, Point start) {
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), BlockPallet.STREET.rnd()));
this.buildWall(unit, start,4, 4, false);
this.buildWall(unit, start,10, 8, true);
}
private void buildWall(GenerationUnit unit, Point start, int z, int height, boolean lastRow) {
Random random = new Random();
int y = 1;
for(int x = 0; x < 16; x++) {
for(int wy = 0; wy <= height; wy++) {
unit.modifier().setBlock(start.add(x, y + wy, z), BlockPallet.STONE.rnd());
}
}
for(int wy = lastRow ? 2 : 0; wy <= height; wy++) {
Set<Integer> noLadder = new HashSet<>();
for(int i = 0; i < 5; i++) {
noLadder.add(random.nextInt(16));
}
for(int x = 0; x < 16; x++) {
if(!noLadder.contains(x))
unit.modifier().setBlock(start.add(x, y + wy, z - 1), Block.LADDER);
}
if(!lastRow) {
for(int x = 7; x < 9; x++) {
unit.modifier().setBlock(start.add(x, y + wy, z + 1), Block.LADDER.withProperty("facing", "south"));
}
}
}
}
}
@@ -1,35 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class LeafHedges extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
unit.modifier().setBlock(point.withY(start.blockY()), Block.GRASS_BLOCK);
int z = relZ(point, start);
if(z % 4 != 0 && z >= 1 && z <= 14 && rnd.nextInt(10) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), BlockPallet.FLOWER.rnd());
}
});
int[] rows = {4, 8, 12};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 11 + rnd.nextInt(3) : 1 + rnd.nextInt(3);
for(int x = 0; x < 16; x++) {
if(x >= gapStart && x < gapStart + 2) continue;
Block leaves = (rnd.nextInt(10) < 3 ? Block.FLOWERING_AZALEA_LEAVES : Block.AZALEA_LEAVES)
.withProperty("persistent", "true");
unit.modifier().setBlock(start.add(x, 1, rows[i]), leaves);
unit.modifier().setBlock(start.add(x, 2, rows[i]), leaves);
}
}
}
}
@@ -1,40 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class MudPools extends Obstacle {
private final JNoise pools = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.11)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int z = relZ(point, start);
double noise = this.pools.evaluateNoise(point.blockX(), point.blockZ());
boolean pool = z >= 1 && z <= 14 && noise > 0.05;
if(pool) {
unit.modifier().setBlock(point.withY(start.blockY() - 1), Block.MUD);
return;
}
Block floor = noise > -0.3 ? Block.MUDDY_MANGROVE_ROOTS : Block.GRASS_BLOCK;
unit.modifier().setBlock(point.withY(start.blockY() - 1), Block.MUD);
unit.modifier().setBlock(point.withY(start.blockY()), floor);
if(z >= 2 && z <= 13 && rnd.nextInt(6) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.MANGROVE_ROOTS);
}
});
}
}
@@ -1,25 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
class Mudpit extends Obstacle {
private final JNoise curves = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.1)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
forEachColumn(start, point -> {
double relative = relZ(point, start);
double modifier = -1.5 * Math.cos(relative * Math.PI/7.5) + 1.5;
double heightAtBlock = start.blockY() + this.curves.evaluateNoise(point.blockX(), point.blockZ()) * modifier;
unit.modifier().setBlock(point.withY(heightAtBlock), Block.SOUL_SAND);
unit.modifier().setBlock(point.withY(heightAtBlock-1), Block.SOUL_SAND);
});
}
}
@@ -1,37 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class MushroomRoofs extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
unit.modifier().setBlock(point.withY(start.blockY()), Block.MYCELIUM);
int z = relZ(point, start);
if(z >= 1 && z <= 14 && rnd.nextInt(20) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), rnd.nextBoolean() ? Block.RED_MUSHROOM : Block.BROWN_MUSHROOM);
}
});
for(int stemZ : new int[]{4, 8, 12}) {
int x = 4 + rnd.nextInt(8);
Block cap = rnd.nextBoolean() ? Block.RED_MUSHROOM_BLOCK : Block.BROWN_MUSHROOM_BLOCK;
unit.modifier().setBlock(start.add(x, 1, stemZ), Block.MUSHROOM_STEM);
for(int capX = x - 3; capX <= x + 3; capX++) {
for(int capZ = stemZ - 1; capZ <= stemZ + 1; capZ++) {
if(capX < 0 || capX > 15 || capZ < 0 || capZ > 15) continue;
if(Math.abs(capX - x) == 3 && Math.abs(capZ - stemZ) == 1) continue;
unit.modifier().setBlock(start.add(capX, 2, capZ), cap);
}
}
}
}
}
@@ -1,69 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import eu.mhsl.minenet.minigames.util.GeneratorUtils;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import java.util.function.Consumer;
public abstract class Obstacle {
public static final int LENGTH = 16;
@SuppressWarnings("StaticInitializerReferencesSubClass")
private static final List<Obstacle> obstacles = List.of(
new Mudpit(),
new IceRink(),
new HoneyField(),
new CobwebGrove(),
new BerryPatch(),
new WaterChannel(),
new HayHurdles(),
new SlimePatches(),
new MudPools(),
new PowderSnowField(),
new DripstoneSpikes(),
new ChorusGrove(),
new BasaltPillars(),
new WallSlalom(),
new LeafHedges(),
new MushroomRoofs(),
new SandDunes(),
new LadderWall(),
new LadderWall2(),
new GlassPaneWeave(),
new BoulderTrench(),
new BambooThicket()
);
public abstract void generate(GenerationUnit unit, Point start);
private static final List<Obstacle> remaining = new ArrayList<>();
public static synchronized Obstacle getRandomObstacle() {
if(remaining.isEmpty()) {
remaining.addAll(obstacles);
}
int index = ThreadLocalRandom.current().nextInt(remaining.size());
return remaining.remove(index);
}
protected static void forEachColumn(Point start, Consumer<Point> callback) {
GeneratorUtils.foreachXZ(start, start.add(15, 0, LENGTH - 1), callback);
}
protected static int relX(Point point, Point start) {
return point.blockX() - start.blockX();
}
protected static int relZ(Point point, Point start) {
return point.blockZ() - start.blockZ();
}
protected static Random seededRandom(Point start) {
return new Random(start.blockX() * 341873128712L + start.blockZ() * 132897987541L);
}
}
@@ -1,40 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class PowderSnowField extends Obstacle {
private final JNoise drifts = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.14)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int z = relZ(point, start);
int laneX = 7 + (int) Math.round(3 * Math.sin(z * Math.PI / 7.5));
boolean onLane = relX(point, start) == laneX || relX(point, start) == laneX + 1;
double noise = this.drifts.evaluateNoise(point.blockX(), point.blockZ());
boolean drift = z >= 2 && z <= 13 && noise > (onLane ? 0.45 : 0.0);
unit.modifier().setBlock(point.withY(start.blockY()), onLane ? Block.PACKED_ICE : Block.SNOW_BLOCK);
if(drift) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.POWDER_SNOW);
if(noise > 0.6) {
unit.modifier().setBlock(point.withY(start.blockY() + 2), Block.POWDER_SNOW);
}
} else if(!onLane && rnd.nextInt(6) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.SNOW.withProperty("layers", "1"));
}
});
}
}
@@ -1,41 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class SandDunes extends Obstacle {
private final JNoise dunes = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.08)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
double taper = -1.25 * Math.cos(relZ(point, start) * Math.PI / 7.5) + 1.25;
double noise = (this.dunes.evaluateNoise(point.blockX(), point.blockZ()) + 1) / 2;
int top = start.blockY() + (int) Math.round(noise * taper);
for(int y = start.blockY() - 1; y < top; y++) {
unit.modifier().setBlock(point.withY(y), Block.SANDSTONE);
}
unit.modifier().setBlock(point.withY(top), Block.SAND);
if(top > start.blockY() + 1 && rnd.nextInt(14) == 0) {
unit.modifier().setBlock(point.withY(top + 1), Block.DEAD_BUSH);
} else if(top == start.blockY() && relZ(point, start) >= 2 && relZ(point, start) <= 13 && rnd.nextInt(22) == 0) {
int cactusHeight = 1 + rnd.nextInt(2);
for(int y = 1; y <= cactusHeight; y++) {
unit.modifier().setBlock(point.withY(top + y), Block.CACTUS);
}
}
});
}
}
@@ -1,31 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import de.articdive.jnoise.generators.noisegen.perlin.PerlinNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class SlimePatches extends Obstacle {
private final JNoise blobs = JNoise.newBuilder()
.perlin(PerlinNoiseGenerator.newBuilder().build())
.scale(0.18)
.build();
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int z = relZ(point, start);
boolean slime = z >= 1 && z <= 14 && this.blobs.evaluateNoise(point.blockX(), point.blockZ()) > -0.2;
unit.modifier().setBlock(point.withY(start.blockY()), slime ? Block.SLIME_BLOCK : Block.MOSS_BLOCK);
if(!slime && z >= 2 && z <= 13 && rnd.nextInt(18) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.AZALEA);
}
});
}
}
@@ -1,38 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class WallSlalom extends Obstacle {
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point ->
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(4) == 0 ? Block.ANDESITE : Block.STONE));
int[] rows = {4, 8, 12};
for(int i = 0; i < rows.length; i++) {
int gapStart = i % 2 == 0 ? 1 + rnd.nextInt(3) : 10 + rnd.nextInt(3);
boolean[] hasWall = new boolean[16];
for(int x = 0; x < 16; x++) {
hasWall[x] = x < gapStart || x >= gapStart + 2;
}
for(int x = 0; x < 16; x++) {
if(!hasWall[x]) continue;
boolean westConnected = x > 0 && hasWall[x - 1];
boolean eastConnected = x < 15 && hasWall[x + 1];
Block wall = Block.STONE_BRICK_WALL
.withProperty("west", westConnected ? "low" : "none")
.withProperty("east", eastConnected ? "low" : "none")
.withProperty("up", String.valueOf(!westConnected || !eastConnected || x % 4 == 0));
unit.modifier().setBlock(start.add(x, 1, rows[i]), wall);
}
}
}
}
@@ -1,37 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.playerRace.obstacles;
import net.minestom.server.coordinate.Point;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
class WaterChannel extends Obstacle {
private static final int[] DEPTHS = {0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, 0};
@Override
public void generate(GenerationUnit unit, Point start) {
Random rnd = seededRandom(start);
forEachColumn(start, point -> {
int depth = DEPTHS[relZ(point, start)];
if(depth == 0) {
unit.modifier().setBlock(point.withY(start.blockY()), rnd.nextInt(3) == 0 ? Block.SMOOTH_SANDSTONE : Block.SAND);
return;
}
Block bottom = rnd.nextInt(5) == 0 ? Block.DARK_PRISMARINE : Block.PRISMARINE;
unit.modifier().setBlock(point.withY(start.blockY() - depth), bottom);
for(int y = start.blockY() - depth + 1; y <= start.blockY(); y++) {
unit.modifier().setBlock(point.withY(y), Block.WATER);
}
if(depth >= 2 && rnd.nextInt(4) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() - depth + 1), Block.SEAGRASS);
}
if(rnd.nextInt(20) == 0) {
unit.modifier().setBlock(point.withY(start.blockY() + 1), Block.LILY_PAD);
}
});
}
}
@@ -110,7 +110,7 @@ public class SpaceSnake extends StatelessGame {
playerMoveEvent.getPlayer().teleport(this.getSpawn());
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
long livingPlayers = this.getPlayers().stream()
.filter(p -> !this.getScore().hasResult(p))
.filter(p -> this.getScore().hasResult(p))
.count();
if(livingPlayers == 1) this.setTimeLimit(10);
if(livingPlayers == 0) this.stop();
@@ -125,7 +125,7 @@ public class SpaceSnake extends StatelessGame {
}
PlayState state = this.playerStates.get(playerBlockPlaceEvent.getPlayer());
state.blocks.add(new Pos(playerBlockPlaceEvent.getBlockPosition()));
state.blocks.add(playerBlockPlaceEvent.getBlockPosition().asVec().asPosition());
state.cutToLength(pos -> this.setBlock(pos, Block.AIR));
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> this.updateInv(playerBlockPlaceEvent.getPlayer()));
@@ -28,8 +28,7 @@ public class StickFightFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 7, 10, 13, 16, 19))
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 30, 60, 90, 120));
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 7, 10, 13, 16, 19));
}
@Override
@@ -41,7 +40,7 @@ public class StickFightFactory implements GameFactory {
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
return new Stickfight(configuration.get("length").getAsInt(), configuration.get("seconds").getAsInt()).setParent(parent);
return new Stickfight(configuration.get("length").getAsInt()).setParent(parent);
}
@Override
@@ -10,8 +10,6 @@ import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.List;
@@ -24,12 +22,10 @@ public class Stickfight extends StatelessGame {
private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
private boolean countdownStarted = false;
private final int seconds;
public Stickfight(int length, int seconds) {
public Stickfight(int length) {
super(Dimension.OVERWORLD.key, "Stickfight", new LowestPointsWinScore());
this.radius = length;
this.seconds = seconds;
this.eventNode().addChild(
CombatFeatures.empty()
@@ -83,18 +79,10 @@ public class Stickfight extends StatelessGame {
this.generateBridge(spawnX, spawnY, spawnZ);
}
ItemStack item = ItemStack.of(Material.STICK).withGlowing(true);
players.forEach(player -> player.getInventory().addItemStack(item));
this.setBlock(0, 50, 0, Block.GOLD_BLOCK);
super.start();
}
@Override
protected void onStart() {
this.setTimeLimit(this.seconds);
}
@Override
protected void onStop() {
this.scoreMap.forEach((player, score) -> this.getScore().insertResult(player, score));
@@ -129,7 +117,6 @@ public class Stickfight extends StatelessGame {
player.teleport(this.spawnPoints.get(player));
this.scoreMap.putIfAbsent(player, 0);
this.scoreMap.put(player, this.scoreMap.get(player) + 1);
player.setLevel(this.scoreMap.get(player));
}
}
@@ -32,7 +32,7 @@ public class Sumo extends StatelessGame {
super(Dimension.OVERWORLD.key, "Sumo", new LastWinsScore());
this.getScore().setIgnoreLastPlayers(1);
this.setTime(6000);
this.defaultClock().pause();
this.setTimeRate(0);
this.radius = radius;
this.health = health;
@@ -6,20 +6,16 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game.Tetri
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game.Tetromino;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.metadata.display.BlockDisplayMeta;
import net.minestom.server.event.player.PlayerHandAnimationEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.event.player.PlayerUseItemEvent;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
@@ -75,29 +71,21 @@ class Tetris extends StatelessGame {
@Override
protected void onPlayerLeave(Player p) {
this.tetrisGames.get(p).sidebar.removeViewer(p);
p.clearEffects();
this.letPlayerLoose(p);
p.setGameMode(GameMode.SURVIVAL);
}
private void onPlayerInteract(@NotNull PlayerUseItemEvent event) {
event.setItemUseTime(0);
this.tetrisGames.get(event.getPlayer()).pressedButton(TetrisGame.Button.mouseRight);
}
private void onPlayerAttack(@NotNull PlayerHandAnimationEvent event) {
this.tetrisGames.get(event.getPlayer()).pressedButton(TetrisGame.Button.mouseLeft);
}
private void onPlayerTick(PlayerTickEvent event) {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent event) {
Player player = event.getPlayer();
Pos currentPosition = event.getNewPosition();
TetrisGame tetrisGame = this.tetrisGames.get(player);
if(tetrisGame == null) return;
if(tetrisGame.lost) {
this.letPlayerLoose(player);
if(tetrisGame == null) {
event.setCancelled(true);
return;
}
if(tetrisGame.lost) return;
if(player.getGameMode() == GameMode.SPECTATOR) return;
if(player.inputs().forward()) tetrisGame.pressedButton(TetrisGame.Button.W);
@@ -105,6 +93,26 @@ class Tetris extends StatelessGame {
if(player.inputs().right()) tetrisGame.pressedButton(TetrisGame.Button.D);
if(player.inputs().left()) tetrisGame.pressedButton(TetrisGame.Button.A);
if(player.inputs().jump()) tetrisGame.pressedButton(TetrisGame.Button.space);
event.setNewPosition(tetrisGame.getPlayerSpawnPosition().withView(currentPosition));
player.setSprinting(false);
}
protected void onPlayerInteract(@NotNull PlayerUseItemEvent event) {
this.tetrisGames.get(event.getPlayer()).pressedButton(TetrisGame.Button.mouseRight);
}
protected void onPlayerAttack(@NotNull PlayerHandAnimationEvent event) {
this.tetrisGames.get(event.getPlayer()).pressedButton(TetrisGame.Button.mouseLeft);
}
protected void onPlayerTick(PlayerTickEvent event) {
Player player = event.getPlayer();
TetrisGame tetrisGame = this.tetrisGames.get(player);
if(tetrisGame == null) return;
if(tetrisGame.lost && player.getGameMode() != GameMode.SPECTATOR) {
this.letPlayerLoose(player);
}
}
private void letPlayerLoose(Player player) {
@@ -112,7 +120,6 @@ class Tetris extends StatelessGame {
if(!this.getScore().hasResult(player)) {
player.setGameMode(GameMode.SPECTATOR);
player.setInvisible(true);
if(player.getVehicle() != null) player.getVehicle().removePassenger(player);
this.getScore().insertResult(player, tetrisGame.getScore());
}
@@ -150,16 +157,6 @@ class Tetris extends StatelessGame {
p.teleport(tetrisGame.getPlayerSpawnPosition());
tetrisGame.sidebar.addViewer(p);
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
Entity ghostBlock = new Entity(EntityType.BLOCK_DISPLAY);
((BlockDisplayMeta) ghostBlock.getEntityMeta()).setBlockState(Block.AIR);
ghostBlock.setNoGravity(true);
ghostBlock.setInstance(this, tetrisGame.getPlayerSpawnPosition());
ghostBlock.addPassenger(p);
return TaskSchedule.stop();
}, TaskSchedule.nextTick());
return super.onPlayerJoin(p);
}
@@ -1,17 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
public enum Orientation {
NONE,
RIGHT,
LEFT,
UPSIDE_DOWN;
public Orientation rotated(boolean clockwise) {
return switch(this) {
case NONE -> clockwise ? Orientation.RIGHT : Orientation.LEFT;
case RIGHT -> clockwise ? Orientation.UPSIDE_DOWN : Orientation.NONE;
case UPSIDE_DOWN -> clockwise ? Orientation.LEFT : Orientation.RIGHT;
case LEFT -> clockwise ? Orientation.NONE : Orientation.UPSIDE_DOWN;
};
}
}
@@ -1,53 +0,0 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
import java.util.Map;
import java.util.stream.IntStream;
public final class RotationChecker {
private static final Map<Orientation, int[][]> STANDARD_WALL_KICKS = Map.of(
Orientation.NONE, new int[][] {{0,0}, {0,0}, {0,0}, {0,0}, {0,0}},
Orientation.RIGHT, new int[][] {{0,0}, {1,0}, {1,-1}, {0,2}, {1,2}},
Orientation.UPSIDE_DOWN, new int[][] {{0,0}, {0,0}, {0,0}, {0,0}, {0,0}},
Orientation.LEFT, new int[][] {{0,0}, {-1,0}, {-1,-1}, {0,2}, {-1,2}}
);
private static final Map<Orientation, int[][]> I_WALL_KICKS = Map.of(
Orientation.NONE, new int[][] {{0,0}, {-1,0}, {2,0}, {-1,0}, {2,0}},
Orientation.RIGHT, new int[][] {{-1,0}, {0,0}, {0,0}, {0,1}, {0,-2}},
Orientation.UPSIDE_DOWN, new int[][] {{-1,1}, {1,1}, {-2,1}, {1,0}, {-2,0}},
Orientation.LEFT, new int[][] {{0,1}, {0,1}, {0,1}, {0,-1}, {0,2}}
);
private static final Map<Orientation, int[][]> O_WALL_KICKS = Map.of(
Orientation.NONE, new int[][] {{0,0}},
Orientation.RIGHT, new int[][] {{0,-1}},
Orientation.UPSIDE_DOWN, new int[][] {{-1,-1}},
Orientation.LEFT, new int[][] {{-1,0}}
);
public static int[][] getKicksArray(Orientation from, Orientation to, Tetromino.Shape shape) {
int[][] firstOffsets = getOffsetData(from, shape);
int[][] secondOffsets = getOffsetData(to, shape);
int[][] result = new int[firstOffsets.length][2];
for(int i = 0; i < firstOffsets.length; i++) {
result[i] = subtractInt(firstOffsets[i], secondOffsets[i]);
}
return result;
}
private static int[] subtractInt(int[] first, int[] second) {
return IntStream.range(0, first.length)
.map(i -> first[i] - second[i])
.toArray();
}
private static int[][] getOffsetData(Orientation orientation, Tetromino.Shape shape) {
return switch(shape) {
case J, L, S, T, Z -> STANDARD_WALL_KICKS.get(orientation);
case I -> I_WALL_KICKS.get(orientation);
case O -> O_WALL_KICKS.get(orientation);
};
}
}
@@ -2,9 +2,10 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.scoreboard.Sidebar;
import net.minestom.server.timer.Task;
import net.minestom.server.timer.Scheduler;
import net.minestom.server.timer.TaskSchedule;
import java.util.*;
@@ -22,9 +23,6 @@ public class TetrisGame {
private final Map<Button, Long> lastPresses = new HashMap<>();
private final List<TetrisGame> otherTetrisGames = new ArrayList<>();
private final Random random;
private Task tetrominoLockTask;
private int lockDelayResets;
private int currentTetrominoLowestY = Integer.MAX_VALUE;
public boolean lost = false;
public boolean paused = true;
public Tetromino currentTetromino;
@@ -56,27 +54,24 @@ public class TetrisGame {
}
public void pressedButton(Button button) {
final int standardButtonDelay = 95;
final int wsButtonDebounce = 70;
final int standardButtonDelay = 100;
final int buttonDebounce = 70;
if(this.lastPresses.getOrDefault(button, 0L) >= System.currentTimeMillis() - standardButtonDelay) return;
switch(button) {
case W -> this.lastPresses.put(button, System.currentTimeMillis() + wsButtonDebounce);
case S -> this.lastPresses.put(button, System.currentTimeMillis() - wsButtonDebounce);
case mouseLeft, mouseRight -> this.lastPresses.put(button, 0L);
default -> this.lastPresses.put(button, System.currentTimeMillis());
}
this.lastPresses.put(button, System.currentTimeMillis());
if(button == Button.W) this.lastPresses.put(button, System.currentTimeMillis() + buttonDebounce);
if(button == Button.S) this.lastPresses.put(button, System.currentTimeMillis() - buttonDebounce);
if(this.lost || this.paused) return;
switch(button) {
case A -> this.moveLeft();
case A -> this.currentTetromino.moveLeft();
case S -> this.moveDown();
case D -> this.moveRight();
case D -> this.currentTetromino.moveRight();
case W -> this.hardDrop();
case mouseLeft -> this.rotate(false);
case mouseRight -> this.rotate(true);
case mouseLeft -> this.currentTetromino.rotate(false);
case mouseRight -> this.currentTetromino.rotate(true);
case space -> this.switchHold();
}
}
@@ -87,7 +82,8 @@ public class TetrisGame {
public void start() {
this.paused = false;
this.instance.scheduler().submitTask(() -> {
Scheduler scheduler = MinecraftServer.getSchedulerManager();
scheduler.submitTask(() -> {
if(this.lost) return TaskSchedule.stop();
int standardTickDelay = 40;
if(this.isFast) standardTickDelay = 20;
@@ -115,12 +111,9 @@ public class TetrisGame {
public void tick() {
if(this.lost || this.paused) return;
if(this.currentTetromino.moveDown()) {
this.stopTetrominoLockTask(this.currentTetromino.getYPosition() < this.currentTetrominoLowestY, false);
} else {
this.scheduleTetrominoLock();
if(!this.currentTetromino.moveDown()) {
this.setActiveTetrominoDown();
}
this.currentTetrominoLowestY = Math.min(this.currentTetrominoLowestY, this.currentTetromino.getYPosition());
}
public int getScore() {
@@ -146,43 +139,33 @@ public class TetrisGame {
this.lost = true;
}
private void moveDown() {
private boolean moveDown() {
if(!this.currentTetromino.moveDown()) {
this.scheduleTetrominoLock();
return;
this.setActiveTetrominoDown();
return false;
}
this.stopTetrominoLockTask(this.currentTetromino.getYPosition() < this.currentTetrominoLowestY, false);
this.score += 1;
this.updateInfo();
return true;
}
private void moveLeft() {
if(this.currentTetromino.moveLeft()) this.onSuccessfulMoveOrRotate();
}
private void moveRight() {
if(this.currentTetromino.moveRight()) this.onSuccessfulMoveOrRotate();
}
private void rotate(boolean clockwise) {
if(this.currentTetromino.rotate(clockwise)) this.onSuccessfulMoveOrRotate();
}
private void hardDrop() {
private boolean hardDrop() {
if(!this.currentTetromino.moveDown()) {
this.lockActiveTetromino();
return;
this.setActiveTetrominoDown();
return false;
}
do {
this.score += 2;
} while(this.currentTetromino.moveDown());
this.score += 2;
this.updateInfo();
this.lockActiveTetromino();
while(this.currentTetromino.moveDown()) {
this.score += 2;
this.updateInfo();
}
this.setActiveTetrominoDown();
return true;
}
private void switchHold() {
if(!this.holdPossible) return;
this.stopTetrominoLockTask(true);
private boolean switchHold() {
if(!this.holdPossible) return false;
Tetromino newCurrentTetromino;
if(this.holdTetromino == null) {
@@ -198,7 +181,6 @@ public class TetrisGame {
this.holdTetromino = new Tetromino(this.instance, this.currentTetromino.getShape());
this.currentTetromino = newCurrentTetromino;
this.currentTetrominoLowestY = Integer.MAX_VALUE;
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
this.currentTetromino.draw();
if(!this.currentTetromino.moveDown()) this.loose();
@@ -207,12 +189,7 @@ public class TetrisGame {
this.holdTetromino.setPosition(this.holdPosition.add(xChange, 0, 0));
this.holdTetromino.drawAsEntities();
this.holdPossible = false;
}
private void onSuccessfulMoveOrRotate() {
if(!this.currentTetromino.isGrounded()) return;
this.stopTetrominoLockTask(false);
this.scheduleTetrominoLock();
return true;
}
private void updateNextTetrominoes() {
@@ -258,39 +235,11 @@ public class TetrisGame {
this.sidebar.updateLineScore("2", this.level);
}
private void scheduleTetrominoLock() {
if(this.tetrominoLockTask == null || !this.tetrominoLockTask.isAlive())
this.tetrominoLockTask = this.instance.scheduler().scheduleTask(() -> {
if(this.currentTetromino.isGrounded()) {
this.lockActiveTetromino();
} else {
this.stopTetrominoLockTask(false, false);
}
return TaskSchedule.stop();
}, TaskSchedule.millis(500));
}
private void stopTetrominoLockTask(boolean resetHard) {
this.stopTetrominoLockTask(resetHard, true);
}
private void stopTetrominoLockTask(boolean resetHard, boolean addToResets) {
if(resetHard) this.lockDelayResets = 0;
if(this.lockDelayResets >= 15 && addToResets) {
this.lockActiveTetromino();
return;
}
if(this.tetrominoLockTask != null) {
this.tetrominoLockTask.cancel();
this.tetrominoLockTask = null;
if(!resetHard && addToResets) this.lockDelayResets++;
}
}
private void lockActiveTetromino() {
this.stopTetrominoLockTask(true);
private void setActiveTetrominoDown() {
this.currentTetromino.removeOwnEntities();
this.currentTetromino = this.nextTetrominoes.removeFirst();
this.currentTetromino.remove();
this.updateNextTetrominoes();
int removedLines = this.playfield.removeFullLines();
int combatLines = 0;
@@ -348,11 +297,6 @@ public class TetrisGame {
this.updateInfo();
this.currentTetromino = this.nextTetrominoes.removeFirst();
this.currentTetromino.remove();
this.updateNextTetrominoes();
this.currentTetrominoLowestY = Integer.MAX_VALUE;
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
this.currentTetromino.draw();
if(!this.currentTetromino.moveDown()) {
@@ -8,12 +8,14 @@ import net.minestom.server.entity.metadata.other.FallingBlockMeta;
import net.minestom.server.instance.block.Block;
import net.minestom.server.tag.Tag;
import java.util.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.UUID;
public class Tetromino {
private final static EntityType ghostEntityType = EntityType.FALLING_BLOCK;
private final static Tag<String> uuidTag = Tag.String("uuid");
private Orientation orientation = Orientation.NONE;
private final Shape shape;
private final StatelessGame instance;
private final UUID uuid;
@@ -26,10 +28,10 @@ public class Tetromino {
this.uuid = UUID.randomUUID();
switch(this.shape) {
case I -> this.shapeArray = new int[][]{{0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 1, 1, 1, 1}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}};
case I -> this.shapeArray = new int[][]{{0, 0, 0, 0}, {1, 1, 1, 1}, {0, 0, 0, 0}, {0, 0, 0, 0}};
case J -> this.shapeArray = new int[][]{{1, 0, 0}, {1, 1, 1}, {0, 0, 0}};
case L -> this.shapeArray = new int[][]{{0, 0, 1}, {1, 1, 1}, {0, 0, 0}};
case O -> this.shapeArray = new int[][]{{0, 1, 1}, {0, 1, 1}, {0, 0, 0}};
case O -> this.shapeArray = new int[][]{{1, 1}, {1, 1}};
case S -> this.shapeArray = new int[][]{{0, 1, 1}, {1, 1, 0}, {0, 0, 0}};
case T -> this.shapeArray = new int[][]{{0, 1, 0}, {1, 1, 1}, {0, 0, 0}};
case Z -> this.shapeArray = new int[][]{{1, 1, 0}, {0, 1, 1}, {0, 0, 0}};
@@ -41,23 +43,12 @@ public class Tetromino {
}
public void setPosition(Pos newPosition) {
this.position = new Pos(newPosition.x(), newPosition.y(), newPosition.z());
this.position = newPosition;
}
public boolean rotate(boolean clockwise) {
int[][] newShapeArray = this.getTurnedShapeArray(clockwise);
Orientation newOrientation = this.orientation.rotated(clockwise);
int[][] kicksArray = RotationChecker.getKicksArray(this.orientation, newOrientation, this.shape);
for(int[] k : kicksArray) {
Pos candidate = new Pos(this.position.x() + k[0], this.position.y() + k[1], this.position.z());
if(this.checkCollisionAndMove(candidate, newShapeArray)) {
this.orientation = newOrientation;
return true;
}
}
return false;
return this.checkCollisionAndMove(this.position, newShapeArray);
}
public boolean moveDown() {
@@ -82,7 +73,7 @@ public class Tetromino {
public void draw(boolean withGhost) {
if(withGhost) {
Pos ghostPos = this.position;
while(!this.hasCollision(ghostPos.sub(0, 1, 0), this.shapeArray)) {
while(!this.checkCollision(ghostPos.sub(0, 1, 0), this.shapeArray)) {
ghostPos = ghostPos.sub(0, 1, 0);
}
Pos positionChange = this.position.sub(ghostPos);
@@ -191,7 +182,7 @@ public class Tetromino {
private boolean isPartOfTetromino(Pos position) {
return this.getBlockPositions().stream()
.anyMatch(pos -> pos.sameBlock(position));
.anyMatch(pos -> pos.equals(position));
}
private List<Pos> getBlockPositions() {
@@ -207,10 +198,10 @@ public class Tetromino {
for(int x = 0; x < arrayLength; x++) {
for(int y = 0; y < arrayLength; y++) {
if(shapeArray[arrayLength - 1 - y][x] == 1) {
if(Objects.requireNonNull(this.shape) == Shape.I) {
returnList.add(position.add(x - 2, y - 2, 0));
} else {
returnList.add(position.add(x - 1, y - 1, 0));
switch(this.shape) {
case I -> returnList.add(position.add(x - 1, y - 2, 0));
case O -> returnList.add(position.add(x, y, 0));
default -> returnList.add(position.add(x - 1, y - 1, 0));
}
}
}
@@ -219,7 +210,7 @@ public class Tetromino {
return returnList;
}
private boolean hasCollision(Pos newPosition, int[][] newShapeArray) {
private boolean checkCollision(Pos newPosition, int[][] newShapeArray) {
List<Pos> newBlockPositions = this.getBlockPositions(newPosition, newShapeArray);
for(Pos pos : newBlockPositions) {
@@ -231,21 +222,15 @@ public class Tetromino {
return false;
}
public boolean isGrounded() {
return this.hasCollision(this.position.sub(0, 1, 0), this.shapeArray);
}
private boolean checkCollisionAndMove(Pos newPosition, int[][] newShapeArray) {
if(this.hasCollision(newPosition, newShapeArray)) return false;
this.remove();
this.shapeArray = Arrays.stream(newShapeArray).map(int[]::clone).toArray(int[][]::new);
this.setPosition(newPosition);
this.draw();
return true;
}
public int getYPosition() {
return Math.toIntExact(Math.round(this.position.y()));
if(!this.checkCollision(newPosition, newShapeArray)) {
this.remove();
this.shapeArray = Arrays.stream(newShapeArray).map(int[]::clone).toArray(int[][]::new);
this.setPosition(newPosition);
this.draw();
return true;
}
return false;
}
public enum Shape {
@@ -22,12 +22,7 @@ public class TowerdefenseRoom extends InstanceContainer {
private final Towerdefense game;
public TowerdefenseRoom(Player player, Towerdefense game) {
this(UUID.randomUUID(), player, game);
}
// eindeutiger Dimension-Name pro Instanz, siehe MineNetInstance
private TowerdefenseRoom(UUID uuid, Player player, Towerdefense game) {
super(uuid, Dimension.OVERWORLD.key, net.kyori.adventure.key.Key.key("minenet", "instance-" + uuid));
super(UUID.randomUUID(), Dimension.OVERWORLD.key);
MinecraftServer.getInstanceManager().registerInstance(this);
this.player = player;
this.game = game;
@@ -1,7 +1,6 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import de.articdive.jnoise.JNoise;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
@@ -50,8 +49,9 @@ class TrafficLightRace extends StatelessGame {
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
final JNoise slowBatches = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.1)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.1)
.build();
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
@@ -62,7 +62,7 @@ class TrafficLightRace extends StatelessGame {
}
for(int z = this.preRun; z <= this.length + this.preRun; z++) {
batch.setBlock(x, 50, z, slowBatches.evaluateNoise(x, z) > 0.6 ? Block.SOUL_SAND : BlockPallet.STREET.rnd());
batch.setBlock(x, 50, z, slowBatches.getNoise(x, z) > 0.6 ? Block.SOUL_SAND : BlockPallet.STREET.rnd());
}
for(int z = this.preRun + this.length; z <= this.preRun + this.length + this.afterRun; z++) {
@@ -15,7 +15,8 @@ import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
import net.minestom.server.event.player.PlayerInputEvent;
import net.minestom.server.event.player.PlayerStartSneakingEvent;
import net.minestom.server.event.player.PlayerStopSneakingEvent;
import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
@@ -44,7 +45,8 @@ class TurtleGame extends StatelessGame {
this.eventNode()
.addListener(PlayerTickEvent.class, this::onPlayerTick)
.addListener(PlayerInputEvent.class, this::onPlayerInput);
.addListener(PlayerStartSneakingEvent.class, this::onPlayerStartSneak)
.addListener(PlayerStopSneakingEvent.class, this::onPlayerStopSneak);
}
@Override
@@ -64,10 +66,14 @@ class TurtleGame extends StatelessGame {
}
}
private void onPlayerInput(@NotNull PlayerInputEvent event) {
private void onPlayerStartSneak(@NotNull PlayerStartSneakingEvent event) {
Player p = event.getPlayer();
if(event.hasPressedShiftKey()) this.turtlePlayerMap.get(p).boostSpeed();
if(event.hasReleasedShiftKey()) this.turtlePlayerMap.get(p).cancelBoost();
this.turtlePlayerMap.get(p).boostSpeed();
}
private void onPlayerStopSneak(@NotNull PlayerStopSneakingEvent event) {
Player p = event.getPlayer();
this.turtlePlayerMap.get(p).cancelBoost();
}
protected void onPlayerTick(@NotNull PlayerTickEvent event) {
@@ -1,7 +1,6 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.gameObjects;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityCreature;
@@ -53,7 +52,7 @@ public class Turtle extends EntityCreature {
if(this.getInstance() == null) return;
this.teleport(this.getPosition().withView(this.player.getPosition().withPitch(this.getPosition().pitch())));
Vec lookingVector = this.player.getPosition().direction().withY(0).mul(100);
this.lookAt(this.getPosition().add(new Pos(lookingVector)));
this.lookAt(this.getPosition().add(lookingVector.asPosition()));
}
public void move() {
@@ -36,7 +36,7 @@ public class Hub extends MineNetInstance implements Spawnable {
this.setChunkLoader(new AnvilLoader(Path.of("maps/hub")));
this.setTime(18000);
this.defaultClock().pause();
this.setTimeRate(0);
}
@@ -19,7 +19,7 @@ public class HubInventory extends InteractableInventory {
.lore(TranslatedComponent.assemble("hub#create_description", p))
.build(),
12,
itemClick -> Room.createRoom(itemClick.getPlayer()),
itemClick -> Room.createRoom(itemClick.player()),
true
);
@@ -30,7 +30,7 @@ public class HubInventory extends InteractableInventory {
.lore(TranslatedComponent.assemble("hub#join_description", p))
.build(),
14,
itemClick -> itemClick.getPlayer().openInventory(new JoinInventory(itemClick.getPlayer()))
itemClick -> itemClick.player().openInventory(new JoinInventory(itemClick.player()))
);
}
}
@@ -9,7 +9,6 @@ import eu.mhsl.minenet.minigames.shared.inventory.InteractableInventory;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.inventory.InventoryPreClickEvent;
import net.minestom.server.event.player.PlayerPacketEvent;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.inventory.click.Click;
@@ -32,7 +31,7 @@ public class JoinInventory extends InteractableInventory {
.customName(Component.text(this.prefix))
.build(),
0,
itemClick -> {
_ -> {
}
);
@@ -45,9 +44,8 @@ public class JoinInventory extends InteractableInventory {
}
@Override
protected void onClick(Player player, int slot, Click click, InventoryPreClickEvent event) {
protected void onClick(Player player, int slot, Click clickType) {
if(slot != 2) return;
event.setCancelled(true);
player.closeInventory();
this.typedText = this.formatInput(this.typedText);
@@ -33,7 +33,7 @@ public class MinigameSelectInventory extends InteractableInventory {
.lore(type.getDescription().addWrap().getWrappedAssembled(p))
.build(),
itemAlignment.next().get(),
itemClick -> this.drawGames(type)
_ -> this.drawGames(type)
);
}
@@ -62,7 +62,8 @@ public class MinigameSelectInventory extends InteractableInventory {
.lore(gameFactory.description().addWrap().getWrappedAssembled(this.p))
.build(),
offset + itemAlignment.next().get(),
itemClick -> itemClick.getPlayer().openInventory(new GameConfigurationInventory(this.room, itemClick.getPlayer(), gameFactory))
itemClick -> itemClick.player().openInventory(new GameConfigurationInventory(this.room, itemClick.player(), gameFactory)),
true
);
}
}
@@ -2,8 +2,13 @@ package eu.mhsl.minenet.minigames.message.type;
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
import net.kyori.adventure.audience.Audience;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.title.Title;
import net.kyori.adventure.title.TitlePart;
import net.minestom.server.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.jetbrains.annotations.UnknownNullability;
import java.time.Duration;
import java.util.function.Consumer;
@@ -36,6 +41,26 @@ public class TitleMessage extends TranslatableMessage {
@Override
public void send(Player p) {
Audience.audience(p).showTitle(Title.title(this.build(p), this.subtitle.build(p), this.times));
Audience.audience(p).showTitle(new Title() {
@Override
public @NotNull Component title() {
return TitleMessage.this.build(p);
}
@Override
public @NotNull Component subtitle() {
return TitleMessage.this.subtitle.build(p);
}
@Override
public @Nullable Times times() {
return TitleMessage.this.times;
}
@Override
public <T> @UnknownNullability T part(@NotNull TitlePart<T> part) {
return null;
}
});
}
}
@@ -30,11 +30,6 @@ public abstract class Score {
throw new NotImplementedException("This Score type is not able to process points");
}
public void insertMultiple(Set<Player> p) {
p.forEach(player -> this.insertResultProcessor(player, () -> {}));
this.insertResultImplementation(p);
}
public void insertResult(Player p) {
this.insertResultProcessor(p, () -> this.insertResultImplementation(Set.of(p)));
}
@@ -24,8 +24,8 @@ public class Tournament {
for(Player player : players) {
int points = (game.getScores().size() - count) + this.boost(count, game.getScores().size());
data.computeIfPresent(player, (existingPlayer, existingPoints) -> existingPoints + points);
data.computeIfAbsent(player, newPlayer -> points);
data.computeIfPresent(player, (_, existingPoints) -> existingPoints + points);
data.computeIfAbsent(player, _ -> points);
}
}
});
@@ -54,18 +54,18 @@ public class Tournament {
}
public List<Set<Player>> getPlaces() {
Map<Integer, Set<Player>> players = this.getGameScores().entrySet().stream()
.collect(
Collectors.groupingBy(
Map.Entry::getValue,
Collectors.mapping(Map.Entry::getKey, Collectors.toSet())
)
);
List<Set<Player>> players = new ArrayList<>(
this.getGameScores().entrySet().stream()
.collect(
Collectors.groupingBy(
Map.Entry::getValue,
Collectors.mapping(Map.Entry::getKey, Collectors.toSet())
)
).values()
);
return players.entrySet().stream()
.sorted(Map.Entry.<Integer, Set<Player>>comparingByKey().reversed())
.map(Map.Entry::getValue)
.toList();
Collections.reverse(players);
return players;
}
private int boost(int selfPlace, int placeCount) {
@@ -9,16 +9,17 @@ import net.minestom.server.inventory.click.Click;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Consumer;
public class InteractableInventory extends Inventory {
private final Map<Integer, ClickAction> clickActions = new ConcurrentHashMap<>();
private final Map<Integer, ClickableItem> clickableItems = new HashMap<>();
private record ClickAction(ItemStack item, Consumer<ItemClick> callback, boolean closeAfter) {
}
public record ItemClick(Player player, InteractableInventory inventory, int clickedSlot, ItemStack item, Click clickType) { }
public record ClickableItem(ItemStack item, int slot, Consumer<ItemClick> callback, boolean closeAfterClick) { }
/**
* Defines an Inventory with direct callbacks for ItemSlots
@@ -26,15 +27,29 @@ public class InteractableInventory extends Inventory {
protected InteractableInventory(@NotNull InventoryType inventoryType, @NotNull Component title) {
super(inventoryType, title);
this.eventNode().addListener(InventoryPreClickEvent.class, event -> {
event.setCancelled(true);
this.onClick(event.getPlayer(), event.getSlot(), event.getClick(), event);
this.eventNode().addListener(
InventoryPreClickEvent.class,
inventoryPreClickEvent -> this.onClick(
inventoryPreClickEvent.getPlayer(),
inventoryPreClickEvent.getSlot(),
inventoryPreClickEvent.getClick()
)
);
ClickAction action = this.clickActions.get(event.getSlot());
if(action == null) return;
if(action.closeAfter()) event.getPlayer().closeInventory();
action.callback().accept(new ItemClick(event.getPlayer(), this, event.getSlot(), action.item(), event.getClick()));
this.eventNode().addListener(InventoryPreClickEvent.class, inventoryPreClickEvent -> {
@Nullable ClickableItem selectedItem = this.clickableItems.values().stream()
.filter(clickableItem -> clickableItem.slot() == inventoryPreClickEvent.getSlot())
.findFirst()
.orElse(null);
if(selectedItem == null) {
inventoryPreClickEvent.setCancelled(true);
return;
}
if(selectedItem.closeAfterClick()) inventoryPreClickEvent.getPlayer().closeInventory();
selectedItem.callback().accept(
new ItemClick(inventoryPreClickEvent.getPlayer(), this, inventoryPreClickEvent.getSlot(), selectedItem.item(), inventoryPreClickEvent.getClick())
);
inventoryPreClickEvent.setCancelled(true);
});
}
@@ -42,8 +57,9 @@ public class InteractableInventory extends Inventory {
* Set Item with Callback
*/
protected void setClickableItem(ItemStack item, int slot, Consumer<ItemClick> callback, boolean closeAfter) {
this.setItemStack(slot, item);
this.clickActions.put(slot, new ClickAction(item, callback, closeAfter));
ClickableItem clickableItem = new ClickableItem(item, slot, callback, closeAfter);
this.setItemStack(clickableItem.slot(), clickableItem.item());
this.clickableItems.put(clickableItem.slot(), clickableItem);
}
protected void setClickableItem(ItemStack item, int slot, Consumer<ItemClick> callback) {
@@ -57,7 +73,7 @@ public class InteractableInventory extends Inventory {
this.setClickableItem(
item,
slot,
itemClick -> {
_ -> {
}
);
}
@@ -72,7 +88,7 @@ public class InteractableInventory extends Inventory {
/**
* You may want to Override this method to get more generic click events
*/
protected void onClick(Player player, int slot, Click click, InventoryPreClickEvent event) {
protected void onClick(Player player, int slot, Click clickType) {
}
}
@@ -1,45 +0,0 @@
package eu.mhsl.minenet.minigames.shared.inventory;
import net.minestom.server.entity.Player;
import net.minestom.server.inventory.Inventory;
import net.minestom.server.inventory.click.Click;
import net.minestom.server.item.ItemStack;
public class ItemClick {
private final Player player;
private final InteractableInventory inventory;
private final int clickedSlot;
private final ItemStack item;
private final Click click;
/**
* Describes a click on an Item from an IntractableInventory
*/
public ItemClick(Player player, InteractableInventory inventory, int clickedSlot, ItemStack item, Click click) {
this.player = player;
this.inventory = inventory;
this.clickedSlot = clickedSlot;
this.item = item;
this.click = click;
}
public Player getPlayer() {
return this.player;
}
public Inventory getInventory() {
return this.inventory;
}
public int getClickedSlot() {
return this.clickedSlot;
}
public ItemStack getItem() {
return this.item;
}
public Click getClick() {
return this.click;
}
}
@@ -1,13 +1,12 @@
package eu.mhsl.minenet.minigames.util;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.batch.Batch;
import net.minestom.server.instance.batch.ChunkBatch;
import net.minestom.server.utils.chunk.ChunkUtils;
import java.lang.reflect.Field;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
public class BatchUtil {
@@ -17,27 +16,32 @@ public class BatchUtil {
field.setAccessible(true);
@SuppressWarnings("unchecked")
Long2ObjectMap<ChunkBatch> chunkBatchesMap = (Long2ObjectMap<ChunkBatch>) field.get(batch);
Map<Long, ChunkBatch> chunkBatchesMap = (Map<Long, ChunkBatch>) field.get(batch);
return chunkBatchesMap.keySet().toLongArray();
} catch(NoSuchFieldException | IllegalAccessException e) {
long[] out = new long[chunkBatchesMap.size()];
int i = 0;
for (Long k : chunkBatchesMap.keySet()) out[i++] = k;
return out;
} catch (NoSuchFieldException | IllegalAccessException e) {
throw new RuntimeException(e);
}
}
public static void loadAndApplyBatch(AbsoluteBlockBatch batch, InstanceContainer instance, Runnable onFinish) {
public static void loadAndApplyBatch(Batch batch, InstanceContainer instance, Runnable onFinish) {
batch.awaitReady();
long[] affectedChunks = BatchUtil.getAffectedChunks(batch);
ChunkUtils.optionalLoadAll(instance, affectedChunks, null).thenRun(() -> batch.apply(instance, b -> onFinish.run()));
ChunkUtils.optionalLoadAll(instance, affectedChunks, null).thenRun(() -> batch.apply(instance, onFinish));
}
public static void loadAndApplyBatchBlocking(AbsoluteBlockBatch batch, InstanceContainer instance) {
public static void loadAndApplyBatchBlocking(Batch batch, InstanceContainer instance) {
CompletableFuture<Void> future = new CompletableFuture<>();
batch.awaitReady();
long[] affectedChunks = BatchUtil.getAffectedChunks(batch);
CompletableFuture<Void> loadChunksTask = ChunkUtils.optionalLoadAll(instance, affectedChunks, null);
loadChunksTask.thenRun(() -> batch.apply(instance, b -> future.complete(null)));
Runnable completerTask = () -> future.complete(null);
loadChunksTask.thenRun(() -> batch.apply(instance, completerTask));
try {
future.get();
@@ -10,11 +10,4 @@ public class CommonProperties {
this.put("east", "true");
}
};
public static Map<String, String> fenceNorthSouth = new HashMap<>() {
{
this.put("north", "true");
this.put("south", "true");
}
};
}
@@ -33,15 +33,9 @@ public class Position {
public static List<Block> blocksBelowPlayer(Instance instance, Player p) {
Point playerPos = p.getPosition();
List<Block> blocks = new ArrayList<>();
GeneratorUtils.foreachXZ(
playerPos.sub(0.5, 1, 0.5),
playerPos.add(0.5, -1, 0.5),
point -> blocks.add(instance.getBlock(point))
);
GeneratorUtils.foreachXZ(playerPos.sub(0.5, 1, 0.5), playerPos.add(0.5, -1, 0.5), point -> {
blocks.add(instance.getBlock(point));
});
return blocks.stream().distinct().toList();
}
public static boolean hasPositionChanged(Pos oldPos, Pos newPos) {
return !oldPos.withView(0, 0).equals(newPos.withView(0, 0));
}
}
@@ -19,7 +19,6 @@ public class WeatherUtils {
MinecraftServer.getSchedulerManager().submitTask(() -> {
this.intensity += 0.1f;
players.forEach(p -> p.sendPacket(new ChangeGameStatePacket(ChangeGameStatePacket.Reason.RAIN_LEVEL_CHANGE, this.intensity)));
System.out.println(this.intensity);
if(this.intensity < 1) {
return TaskSchedule.millis(500);
} else {
@@ -38,8 +38,6 @@ public class CircularPlateGenerator extends HeightTerrainGenerator {
@Override
public void generate(@NotNull GenerationUnit unit) {
this.execution.singleRun(() -> unit.fork(setter -> {
System.out.println(new Pos(-(this.radius + this.centerX), unit.absoluteStart().y(), -(this.radius + this.centerZ)));
System.out.println(new Pos(this.radius + this.centerX, this.height, this.radius + this.centerZ));
GeneratorUtils.foreachXZ(
new Pos(-(this.radius + this.centerX), unit.absoluteStart().y(), -(this.radius + this.centerZ)),
new Pos(this.radius + this.centerX, this.height, this.radius + this.centerZ),
@@ -1,7 +1,6 @@
package eu.mhsl.minenet.minigames.world.generator.featureEnriched;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import de.articdive.jnoise.JNoise;
import eu.mhsl.minenet.minigames.util.NumberUtil;
import eu.mhsl.minenet.minigames.world.generator.terrain.HeightTerrainGenerator;
import net.minestom.server.coordinate.Point;
@@ -10,13 +9,15 @@ import java.util.function.Function;
public class ValeGenerator extends HeightTerrainGenerator {
private final JNoise curves = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.01)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.01)
.build();
private final JNoise largeCurves = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.001)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.001)
.build();
private Function<Integer, Double> xShiftMultiplier = multiplier -> 1d;
@@ -32,7 +33,7 @@ public class ValeGenerator extends HeightTerrainGenerator {
}
public int getXShiftAtZ(int z) {
return (int) ((this.curves.evaluateNoise(z) * 32 + this.largeCurves.evaluateNoise(z) * 64) * this.xShiftMultiplier.apply(z) + this.xShiftOffset.apply(z));
return (int) ((this.curves.getNoise(z) * 32 + this.largeCurves.getNoise(z) * 64) * this.xShiftMultiplier.apply(z) + this.xShiftOffset.apply(z));
}
public void setXShiftMultiplier(Function<Integer, Double> xShiftMultiplier) {
@@ -1,7 +1,6 @@
package eu.mhsl.minenet.minigames.world.generator.terrain;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import de.articdive.jnoise.JNoise;
import eu.mhsl.minenet.minigames.util.NumberUtil;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.PlateTerrainGenerator;
@@ -18,16 +17,19 @@ public class CircularPlateTerrainGenerator extends PlateTerrainGenerator {
protected final Random rnd = new Random();
private final int size;
private final JNoise base = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.01)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.01)
.build();
private final JNoise batches = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.05)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.05)
.build();
private final JNoise peaks = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.1)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.1)
.build();
public CircularPlateTerrainGenerator(int size) {
@@ -59,11 +61,11 @@ public class CircularPlateTerrainGenerator extends PlateTerrainGenerator {
unit.modifier().setBlock(bottom, Block.GRASS_BLOCK);
synchronized(this.base) {
double baseNoise = this.base.evaluateNoise(bottom.x(), bottom.z());
double baseNoise = this.base.getNoise(bottom.x(), bottom.z());
double currentHeight = minTwo(NumberUtil.map(distance, 0, 400, -((double) this.size / 5), 200)) + baseNoise * 8;
synchronized(this.batches) {
double elementNoise = this.batches.evaluateNoise(bottom.x(), bottom.z());
double elementNoise = this.batches.getNoise(bottom.x(), bottom.z());
unit.modifier().fill(
bottom,
@@ -74,7 +76,7 @@ public class CircularPlateTerrainGenerator extends PlateTerrainGenerator {
}
synchronized(this.peaks) {
double peakNoise = this.peaks.evaluateNoise(bottom.x(), bottom.z());
double peakNoise = this.peaks.getNoise(bottom.x(), bottom.z());
if(peakNoise > 0.97 && bottom.distance(new Pos(0, 0, 0)) > (this.size + 20)) {
@@ -1,7 +1,6 @@
package eu.mhsl.minenet.minigames.world.generator.terrain;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import de.articdive.jnoise.JNoise;
import eu.mhsl.minenet.minigames.util.GeneratorUtils;
import eu.mhsl.minenet.minigames.util.NumberUtil;
import eu.mhsl.minenet.minigames.world.BlockPallet;
@@ -18,16 +17,19 @@ import java.util.function.Function;
public class HeightTerrainGenerator extends BaseGenerator {
protected final Random rnd = new Random();
private final JNoise base = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.01)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.01)
.build();
private final JNoise batches = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.05)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.05)
.build();
private final JNoise peaks = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.1)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.1)
.build();
private final BlockPallet blockPallet = BlockPallet.STONE;
protected Function<Point, Integer> heightNoiseMultiplier = (Point) -> 16;
@@ -41,13 +43,12 @@ public class HeightTerrainGenerator extends BaseGenerator {
unit.modifier().setBlock(bottomPoint, this.blockPallet.rnd());
synchronized(this.base) {
double heightNoise = this.base.evaluateNoise(bottomPoint.x(), bottomPoint.z());
double heightNoise = this.base.getNoise(bottomPoint.x(), bottomPoint.z());
double noiseModifier = heightNoise * this.heightNoiseMultiplier.apply(bottomPoint);
double heightModifier = NumberUtil.clamp(this.calculateHeight.apply(bottomPoint) + noiseModifier, 1d, unit.size().y());
if(heightModifier < 1) System.out.println("HEIGHT MODIFIER ILLEGAL");
synchronized(this.batches) {
double batchNoise = this.batches.evaluateNoise(bottomPoint.x(), bottomPoint.z());
double batchNoise = this.batches.getNoise(bottomPoint.x(), bottomPoint.z());
Block block = batchNoise < 0.9 ? batchNoise > -0.2 ? Block.GRASS_BLOCK : Block.SOUL_SAND : Block.STONE;
unit.modifier().fill(bottomPoint, bottomPoint.add(1, heightModifier, 1), block);
@@ -67,15 +68,13 @@ public class HeightTerrainGenerator extends BaseGenerator {
Point absoluteHeight = bottomPoint.add(0, heightModifier, 0);
int seaLevel = this.calculateSeaLevel.apply(bottomPoint);
if(absoluteHeight.y() < seaLevel) {
// System.out.println("HM:" + absoluteHeight.y() + " SL:" + seaLevel);
// System.out.println("Filling from " + bottomPoint.y() + " to " + absoluteHeight.withY(seaLevel).y());
unit.modifier().fill(bottomPoint.withY(v -> v + heightModifier), absoluteHeight.add(1, 0, 1).withY(seaLevel), Block.WATER);
}
}
}
synchronized(this.peaks) {
double peakNoise = this.peaks.evaluateNoise(bottomPoint.x(), bottomPoint.z());
double peakNoise = this.peaks.getNoise(bottomPoint.x(), bottomPoint.z());
if(peakNoise > 0.97 && bottomPoint.distance(new Pos(0, 0, 0)) > (50 + 20)) {
@@ -1,7 +1,6 @@
package eu.mhsl.minenet.minigames.world.generator.terrain;
import de.articdive.jnoise.generators.noisegen.opensimplex.FastSimplexNoiseGenerator;
import de.articdive.jnoise.pipeline.JNoise;
import de.articdive.jnoise.JNoise;
import eu.mhsl.minenet.minigames.util.NumberUtil;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.PlateTerrainGenerator;
@@ -22,16 +21,19 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
private final int width;
private final int length;
private final JNoise base = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.01)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.01)
.build();
private final JNoise batches = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.05)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.05)
.build();
private final JNoise peaks = JNoise.newBuilder()
.fastSimplex(FastSimplexNoiseGenerator.newBuilder().setSeed(this.rnd.nextLong()).build())
.scale(0.1)
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.1)
.build();
public SquarePlateTerrainGenerator(int width, int length) {
@@ -80,7 +82,7 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
unit.modifier().setBlock(bottom, Block.GRASS_BLOCK);
synchronized(this.base) {
double baseNoise = this.base.evaluateNoise(bottom.x(), bottom.z());
double baseNoise = this.base.getNoise(bottom.x(), bottom.z());
double[] possibleHeights = {
minTwo(NumberUtil.map(bottom.distance(new Pos(0, 0, 0)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
minTwo(NumberUtil.map(bottom.distance(new Pos(this.width, 0, 0)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
@@ -91,7 +93,7 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
double currentHeight = Arrays.stream(possibleHeights).min().getAsDouble();
synchronized(this.batches) {
double elementNoise = this.batches.evaluateNoise(bottom.x(), bottom.z());
double elementNoise = this.batches.getNoise(bottom.x(), bottom.z());
unit.modifier().fill(
bottom,
@@ -102,7 +104,7 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
}
synchronized(this.peaks) {
double peakNoise = this.peaks.evaluateNoise(bottom.x(), bottom.z());
double peakNoise = this.peaks.getNoise(bottom.x(), bottom.z());
if(peakNoise > 0.97 && bottom.distance(new Pos(0, 0, 0)) > (this.width + 20)) {
+1 -22
View File
@@ -105,7 +105,7 @@ optionPvpEnabled;pvp enabled;PvP aktiviert
;;
ns:game_Stickfight#;;
name;Stickfight;Stockschlacht
description;Push your opponents off the Bridge;Stoße deine Gegener von der Brücke, der Spieler mit den wenigsten Toden gewinnt!
description;Push your opponents off the Bridge;Stoße deine Gegener von der Brücke
;;
ns:game_TrafficlightRace#;;
name;Red light green light;Rotes licht, Grünes licht
@@ -170,24 +170,3 @@ ns:game_TurtleGame#;;
name;Turtle Game;Turtle Game
description;Eat snacks and dodge bombs to get the highest score!;Esse Snacks und weiche Bomben aus, um den höchsten Score zu erreichen!
startSpeed;Start Speed;Startgeschwindigkeit
;;
ns:game_BoatRace#;;
name;Boatrace;Bootrennen
description;;
;;
ns:game_Pillars#;;
name;Pillars;Pillars
description;Build yourself up with your random blocks to reach your opponents and push them down!;Baue dich mit deinen zufälligen Blöcken zu deinen Gegnern und schupse sie runter!
;;
ns:game_BlockBattle#;;
name;Block Battle;Block Kampf
description;The team that fills the center with their color first wins!;Das Team, welches als erstes die Mitte mit seiner Farbe gefüllt hat, gewinnt!
itemCount;Block Count;Block Anzahl
;;
ns:game_ColorJump#;;
name;Color Jump;Farbsprung
description;Jump on the right color!;Springe auf die richtige Farbe!
;;
ns:game_PlayerRace#;;
name;Player Race;Wettrennen
description;Get to the other side as quickly as possible!;Komme so schnell wie möglich auf die andere Seite!
1 map en_us de_de
105
106 ns:game_Stickfight#
107 name Stickfight Stockschlacht
108 description Push your opponents off the Bridge Stoße deine Gegener von der Brücke, der Spieler mit den wenigsten Toden gewinnt! Stoße deine Gegener von der Brücke
109
110 ns:game_TrafficlightRace#
111 name Red light green light Rotes licht, Grünes licht
170 name Turtle Game Turtle Game
171 description Eat snacks and dodge bombs to get the highest score! Esse Snacks und weiche Bomben aus, um den höchsten Score zu erreichen!
172 startSpeed Start Speed Startgeschwindigkeit
ns:game_BoatRace#
name Boatrace Bootrennen
description
ns:game_Pillars#
name Pillars Pillars
description Build yourself up with your random blocks to reach your opponents and push them down! Baue dich mit deinen zufälligen Blöcken zu deinen Gegnern und schupse sie runter!
ns:game_BlockBattle#
name Block Battle Block Kampf
description The team that fills the center with their color first wins! Das Team, welches als erstes die Mitte mit seiner Farbe gefüllt hat, gewinnt!
itemCount Block Count Block Anzahl
ns:game_ColorJump#
name Color Jump Farbsprung
description Jump on the right color! Springe auf die richtige Farbe!
ns:game_PlayerRace#
name Player Race Wettrennen
description Get to the other side as quickly as possible! Komme so schnell wie möglich auf die andere Seite!

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