Refactored Generation and class structure
This commit is contained in:
		
										
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							@@ -1,2 +1,4 @@
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Manifest-Version: 1.0
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Main-Class: eu.mhsl.minenet.minigames.Main
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Multi-Release: true
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							@@ -8,6 +8,7 @@ import eu.mhsl.minenet.minigames.server.provider.ByPlayerNameUuidProvider;
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import io.github.bloepiloepi.pvp.PvpExtension;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.extras.lan.OpenToLAN;
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import net.minestom.server.extras.velocity.VelocityProxy;
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import net.minestom.server.timer.TaskSchedule;
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import java.util.logging.Logger;
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@@ -41,6 +42,7 @@ public class Main {
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        logger.info("Starting Minecraft server ... ");
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        OpenToLAN.open();
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        //MojangAuth.init(); LET NON MIGRATORS PLAY!
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        VelocityProxy.enable("sKkDO9lGfpS7");
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        server.start("0.0.0.0", 25565);
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        System.gc();
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@@ -1,5 +1,6 @@
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package eu.mhsl.minenet.minigames.command;
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import eu.mhsl.minenet.minigames.command.anonymous.SkinCommand;
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import eu.mhsl.minenet.minigames.command.privileged.*;
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import eu.mhsl.minenet.minigames.command.anonymous.HubCommand;
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import eu.mhsl.minenet.minigames.command.anonymous.LeaveCommand;
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@@ -22,6 +23,7 @@ public enum Commands {
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    OP(new OpCommand()),
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    FAKEPLAYER(new FakeplayerCommand()),
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    KICK(new KickCommand()),
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    SKIN(new SkinCommand()),
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    SETOWNER(new SetRoomOwnerCommand());
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    Commands(Command handler) {
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@@ -0,0 +1,18 @@
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package eu.mhsl.minenet.minigames.command.anonymous;
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import net.minestom.server.command.builder.Command;
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import net.minestom.server.command.builder.arguments.ArgumentType;
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import net.minestom.server.entity.Player;
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import net.minestom.server.entity.PlayerSkin;
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public class SkinCommand extends Command {
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    public SkinCommand() {
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        super("skin");
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        addSyntax((sender, context) -> {
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            if(sender instanceof Player p) {
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                p.setSkin(PlayerSkin.fromUsername(context.getRaw("target")));
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            }
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        }, ArgumentType.Entity("target").onlyPlayers(true).onlyPlayers(true));
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    }
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}
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@@ -2,6 +2,7 @@ package eu.mhsl.minenet.minigames.handler;
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import eu.mhsl.minenet.minigames.handler.global.AddEntityToInstanceEventListener;
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import eu.mhsl.minenet.minigames.handler.global.PlayerChatHandler;
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import eu.mhsl.minenet.minigames.handler.global.PlayerLeaveHandler;
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import eu.mhsl.minenet.minigames.handler.global.PlayerLoginHandler;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.event.EventListener;
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@@ -9,7 +10,8 @@ import net.minestom.server.event.EventListener;
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public enum Listeners {
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    SPAWN(new AddEntityToInstanceEventListener()),
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    CHAT(new PlayerChatHandler()),
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    LOGIN(new PlayerLoginHandler());
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    LOGIN(new PlayerLoginHandler()),
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    LEAVE(new PlayerLeaveHandler());
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    Listeners(EventListener<?> event) {
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        MinecraftServer.getGlobalEventHandler().addListener(event);
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@@ -0,0 +1,23 @@
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package eu.mhsl.minenet.minigames.handler.global;
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import eu.mhsl.minenet.minigames.message.Icon;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.player.PlayerDisconnectEvent;
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import org.jetbrains.annotations.NotNull;
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public class PlayerLeaveHandler implements EventListener<PlayerDisconnectEvent> {
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    @Override
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    public @NotNull Class<PlayerDisconnectEvent> eventType() {
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        return PlayerDisconnectEvent.class;
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    }
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    @Override
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    public @NotNull Result run(@NotNull PlayerDisconnectEvent event) {
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        Player p = event.getPlayer();
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        new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Leavetext: ").appendStatic(p.getDisplayName()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
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        return Result.SUCCESS;
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    }
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}
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@@ -1,6 +1,8 @@
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package eu.mhsl.minenet.minigames.handler.global;
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import eu.mhsl.minenet.minigames.instance.room.Room;
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import eu.mhsl.minenet.minigames.message.Icon;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import eu.mhsl.minenet.minigames.skin.SkinCache;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.entity.Player;
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@@ -34,6 +36,8 @@ public class PlayerLoginHandler implements EventListener<PlayerLoginEvent> {
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        Logger.getLogger("user").info(p.getUsername() + " joined");
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        new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Jointext: ").appendStatic(p.getUsername()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
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        return Result.SUCCESS;
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    }
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}
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@@ -1,6 +1,8 @@
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package eu.mhsl.minenet.minigames.instance.game;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef.BowSpleefFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace.ElytraRaceFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.BackroomsFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
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@@ -21,8 +23,10 @@ public enum GameList {
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    BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE),
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    BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE),
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    TNTRUN(new TntRunFactory(), GameType.OTHER),
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    BLIZZARD(new AcidRainFactory(), GameType.PVE),
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    SPLEEF(new SpleefFactory(), GameType.PVP);
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    ACIDRAIN(new AcidRainFactory(), GameType.PVE),
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    ELYTRARACE(new ElytraRaceFactory(), GameType.PVP),
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    SPLEEF(new SpleefFactory(), GameType.PVP),
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    BOWSPLEEF(new BowSpleefFactory(), GameType.PVP);
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    private final GameFactory factory;
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    private final GameType type;
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@@ -5,9 +5,9 @@ import eu.mhsl.minenet.minigames.instance.Dimension;
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import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
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import eu.mhsl.minenet.minigames.score.LastWinsScore;
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import eu.mhsl.minenet.minigames.util.BatchUtil;
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import eu.mhsl.minenet.minigames.util.RangeMap;
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import eu.mhsl.minenet.minigames.util.NumberUtil;
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import eu.mhsl.minenet.minigames.util.WeatherUtils;
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import eu.mhsl.minenet.minigames.world.generator.BlockPallet;
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import eu.mhsl.minenet.minigames.world.BlockPallet;
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import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Pos;
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@@ -75,7 +75,7 @@ public class AcidRain extends StatelessGame {
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            generatePlatform(generationOffset);
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            if(!isRunning) return TaskSchedule.stop();
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            return TaskSchedule.millis(RangeMap.map(50 - difficulty, 0, 50, 100, 1000));
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            return TaskSchedule.millis((long) NumberUtil.map(50 - difficulty, 0, 50, 100, 1000));
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        }, ExecutionType.ASYNC);
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        MinecraftServer.getSchedulerManager().submitTask(() -> {
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@@ -0,0 +1,158 @@
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package eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef;
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import eu.mhsl.minenet.minigames.instance.Dimension;
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import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
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import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
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import eu.mhsl.minenet.minigames.score.LastWinsScore;
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import eu.mhsl.minenet.minigames.util.BatchUtil;
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import eu.mhsl.minenet.minigames.util.GeneratorUtils;
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import io.github.bloepiloepi.pvp.events.ProjectileHitEvent;
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import io.github.bloepiloepi.pvp.projectile.CustomEntityProjectile;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.coordinate.Vec;
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import net.minestom.server.entity.*;
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import net.minestom.server.entity.metadata.arrow.ArrowMeta;
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import net.minestom.server.entity.metadata.other.PrimedTntMeta;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.item.ItemUpdateStateEvent;
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import net.minestom.server.event.player.PlayerItemAnimationEvent;
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import net.minestom.server.event.player.PlayerMoveEvent;
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import net.minestom.server.instance.batch.AbsoluteBlockBatch;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.item.Enchantment;
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import net.minestom.server.item.ItemHideFlag;
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import net.minestom.server.item.ItemStack;
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import net.minestom.server.item.Material;
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import net.minestom.server.tag.Tag;
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import net.minestom.server.utils.MathUtils;
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import net.minestom.server.utils.time.TimeUnit;
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import org.jetbrains.annotations.NotNull;
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import java.time.Duration;
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import java.util.Objects;
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import java.util.concurrent.CompletableFuture;
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public class BowSpleef extends StatelessGame {
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    private static final Tag<Long> CHARGE_BOW_SINCE = Tag.Long("CHARGE_BOW_SINCE");
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    private static final Tag<Boolean> ARROW_FIRST_HIT = Tag.Boolean("ARROW_ALREADY_LIT");
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    private final int radius = 30;
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    private final int totalElevation = 50;
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    public BowSpleef() {
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        super(Dimension.OVERWORLD.DIMENSION, "bowSpleef", new LastWinsScore());
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        eventNode().addListener(
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                EventListener
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                        .builder(PlayerItemAnimationEvent.class)
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                        .handler(playerItemAnimationEvent -> playerItemAnimationEvent.getPlayer().setTag(CHARGE_BOW_SINCE, System.currentTimeMillis()))
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                        .filter(playerItemAnimationEvent -> playerItemAnimationEvent.getItemAnimationType() == PlayerItemAnimationEvent.ItemAnimationType.BOW)
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                        .build()
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        );
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        eventNode().addListener(
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                EventListener
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                        .builder(ItemUpdateStateEvent.class)
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                        .handler(event -> {
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                            final Player player = event.getPlayer();
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                            final double chargedFor = (System.currentTimeMillis() - player.getTag(CHARGE_BOW_SINCE)) / 1000D;
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                            final double power = MathUtils.clamp((chargedFor * chargedFor + 2 * chargedFor) / 2D, 0, 1);
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                            if (power > 0.2) {
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                                final CustomEntityProjectile projectile = new CustomEntityProjectile(player, EntityType.ARROW, true);
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                                final ArrowMeta meta = (ArrowMeta) projectile.getEntityMeta();
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                                meta.setCritical(power >= 0.9);
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                                projectile.scheduleRemove(Duration.of(100, TimeUnit.SERVER_TICK));
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                                projectile.setOnFire(true);
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                                final Pos position = player.getPosition().add(0, player.getEyeHeight(), 0);
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                                projectile.setInstance(Objects.requireNonNull(player.getInstance()), position);
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                                final Vec direction = projectile.getPosition().direction();
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                                projectile.shoot(position.add(direction).sub(0, 0.2, 0), power * 3, 1.0);
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                                projectile.setTag(ARROW_FIRST_HIT, true);
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                            }
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                        })
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                        .filter(itemUpdateStateEvent -> itemUpdateStateEvent.getItemStack().material() == Material.BOW)
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                        .build()
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        );
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        eventNode().addListener(
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                EventListener
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                        .builder(ProjectileHitEvent.ProjectileBlockHitEvent.class)
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                        .handler(projectileBlockHitEvent -> {
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                            CustomEntityProjectile projectile = projectileBlockHitEvent.getEntity();
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                            if(!projectile.getTag(ARROW_FIRST_HIT)) {
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                                projectile.remove();
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                                return;
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                            }
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                            float radius = 0.5F;
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                            Point arrowPos = projectile.getPosition();
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                            GeneratorUtils.foreachXZ(arrowPos.add(radius), arrowPos.sub(radius), point -> {
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                                Point location = point.add(projectile.getVelocity().mul(0.04)).withY(totalElevation);
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                                if(!getBlock(location).isAir()) {
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                                    setBlock(location, Block.AIR);
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                                    Entity fallingTnt = new Entity(EntityType.TNT);
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                                    PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
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                                    fallingTntMeta.setFuseTime(20);
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                                    fallingTnt.setInstance(this, location);
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                                    fallingTnt.setVelocity(new Vec(0, 3, 0));
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                                }
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                            });
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                            projectile.setTag(ARROW_FIRST_HIT, false);
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                        })
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                        .build()
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        );
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        eventNode().addListener(
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                EventListener
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                        .builder(ProjectileHitEvent.ProjectileEntityHitEvent.class)
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                        .handler(projectileEntityHitEvent -> projectileEntityHitEvent.setCancelled(true))
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                        .build()
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		||||
        );
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    }
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    @Override
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    protected void onLoad(@NotNull CompletableFuture<Void> callback) {
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        AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
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        for(int x = -radius; x <= radius; x++) {
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            for(int z = -radius; z <= radius; z++) {
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                if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
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                batch.setBlock(x, totalElevation, z, Block.TNT);
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            }
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        }
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        BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
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    }
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    @Override
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    protected void onStart() {
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		||||
        getPlayers().forEach(player -> {
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		||||
            player.getInventory().setItemStack(
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		||||
                    0,
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		||||
                    ItemStack
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		||||
                            .builder(Material.BOW)
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		||||
                            .displayName(TranslatedComponent.byId("bow").getAssembled(player))
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		||||
                            .meta(builder -> builder.enchantment(Enchantment.FLAME, (short) 1).build())
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		||||
                            .meta(builder -> builder.hideFlag(ItemHideFlag.HIDE_ENCHANTS))
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		||||
                            .build()
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		||||
            );
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		||||
        });
 | 
			
		||||
    }
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		||||
 | 
			
		||||
    @Override
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		||||
    protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
 | 
			
		||||
        if(playerMoveEvent.getNewPosition().y() < totalElevation) {
 | 
			
		||||
            getScore().insertResult(playerMoveEvent.getPlayer());
 | 
			
		||||
            playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Pos getSpawn() {
 | 
			
		||||
        return new Pos(0, totalElevation + 1, 0);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,26 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef;
 | 
			
		||||
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
 | 
			
		||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
 | 
			
		||||
import net.minestom.server.item.Material;
 | 
			
		||||
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
public class BowSpleefFactory implements GameFactory {
 | 
			
		||||
    @Override
 | 
			
		||||
    public TranslatedComponent name() {
 | 
			
		||||
        return TranslatedComponent.byId("");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Material symbol() {
 | 
			
		||||
        return Material.BOW;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public StatelessGame manufacture(Map<String, Option<?>> configuration) throws Exception {
 | 
			
		||||
        return new BowSpleef();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -4,7 +4,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
 | 
			
		||||
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.Dimension;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
 | 
			
		||||
import io.github.bloepiloepi.pvp.config.AttackConfig;
 | 
			
		||||
import io.github.bloepiloepi.pvp.config.DamageConfig;
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,254 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace;
 | 
			
		||||
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.Dimension;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
 | 
			
		||||
import eu.mhsl.minenet.minigames.message.Countdown;
 | 
			
		||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
 | 
			
		||||
import eu.mhsl.minenet.minigames.message.type.TitleMessage;
 | 
			
		||||
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.*;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.featureEnriched.ValeGenerator;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.terrain.PlaneTerrainGenerator;
 | 
			
		||||
import net.kyori.adventure.audience.Audience;
 | 
			
		||||
import net.kyori.adventure.sound.Sound;
 | 
			
		||||
import net.kyori.adventure.text.Component;
 | 
			
		||||
import net.kyori.adventure.text.format.NamedTextColor;
 | 
			
		||||
import net.minestom.server.coordinate.Point;
 | 
			
		||||
import net.minestom.server.coordinate.Pos;
 | 
			
		||||
import net.minestom.server.coordinate.Vec;
 | 
			
		||||
import net.minestom.server.entity.GameMode;
 | 
			
		||||
import net.minestom.server.entity.Player;
 | 
			
		||||
import net.minestom.server.event.player.*;
 | 
			
		||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
import net.minestom.server.item.ItemStack;
 | 
			
		||||
import net.minestom.server.item.Material;
 | 
			
		||||
import net.minestom.server.network.packet.server.play.ParticlePacket;
 | 
			
		||||
import net.minestom.server.particle.Particle;
 | 
			
		||||
import net.minestom.server.particle.ParticleCreator;
 | 
			
		||||
import net.minestom.server.sound.SoundEvent;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
import java.time.Duration;
 | 
			
		||||
import java.util.HashMap;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.concurrent.CompletableFuture;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class ElytraRace extends StatelessGame {
 | 
			
		||||
    private final ValeGenerator vale = new ValeGenerator();
 | 
			
		||||
 | 
			
		||||
    private final int gameHeight = 0;
 | 
			
		||||
    private final int ringSpacing = 100;
 | 
			
		||||
    private final int ringCount;
 | 
			
		||||
 | 
			
		||||
    private final Material boostMaterial = Material.FIREWORK_ROCKET;
 | 
			
		||||
    private final Material resetMaterial = Material.RED_DYE;
 | 
			
		||||
    private final int boostMultiplier = 50;
 | 
			
		||||
    private final Material ringMaterial = Material.GOLD_BLOCK;
 | 
			
		||||
    private int generatedUntil = 0;
 | 
			
		||||
 | 
			
		||||
    private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
 | 
			
		||||
        public CheckPointData next(int spacing) {
 | 
			
		||||
            return new CheckPointData(nextCheckpoint, nextCheckpoint + spacing);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    private final Map<Player, CheckPointData> playerCheckpoints = new HashMap<>();
 | 
			
		||||
 | 
			
		||||
    public ElytraRace(int ringCount) {
 | 
			
		||||
        super(Dimension.OVERWORLD.DIMENSION, "ElytraRace", new FirstWinsScore());
 | 
			
		||||
 | 
			
		||||
        this.ringCount = ringCount;
 | 
			
		||||
 | 
			
		||||
        setGenerator(vale);
 | 
			
		||||
        vale.setCalculateSeaLevel(point -> -55);
 | 
			
		||||
        vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
 | 
			
		||||
        vale.addMixIn(new PlaneTerrainGenerator(gameHeight, Block.BARRIER));
 | 
			
		||||
 | 
			
		||||
        eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
 | 
			
		||||
            Player player = playerUseItemEvent.getPlayer();
 | 
			
		||||
            Material usedMaterial = playerUseItemEvent.getItemStack().material();
 | 
			
		||||
 | 
			
		||||
            if(usedMaterial.equals(boostMaterial)) {
 | 
			
		||||
               if(!player.isFlyingWithElytra()) return;
 | 
			
		||||
 | 
			
		||||
               boost(player);
 | 
			
		||||
               InventoryUtil.removeItemFromPlayer(player, boostMaterial, 1);
 | 
			
		||||
            } else if(usedMaterial.equals(resetMaterial)) {
 | 
			
		||||
                toCheckpoint(player);
 | 
			
		||||
                InventoryUtil.removeItemFromPlayer(player, resetMaterial, 1);
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
 | 
			
		||||
            Player player = playerStopFlyingWithElytraEvent.getPlayer();
 | 
			
		||||
            if(Position.blocksBelowPlayer(this, player).contains(ringMaterial.block())) {
 | 
			
		||||
                player.setFlyingWithElytra(true);
 | 
			
		||||
                boost(player);
 | 
			
		||||
            } else {
 | 
			
		||||
                toCheckpoint(player);
 | 
			
		||||
//                getScore().insertResult(playerStopFlyingWithElytraEvent.getPlayer());
 | 
			
		||||
//                playerStopFlyingWithElytraEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
 | 
			
		||||
            if(!isRunning) {
 | 
			
		||||
                playerStartFlyingWithElytraEvent.getPlayer().setFlyingWithElytra(false);
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            boost(playerStartFlyingWithElytraEvent.getPlayer());
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void onLoad(@NotNull CompletableFuture<Void> callback) {
 | 
			
		||||
        Point spawnpoint = new Pos(vale.getXShiftAtZ(0), -46, 0);
 | 
			
		||||
        GeneratorUtils.iterateArea(spawnpoint.sub(2, 0, 2), spawnpoint.add(2, 0, 2), point -> {
 | 
			
		||||
            setBlock(point, BlockPallet.STREET.rnd());
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        generateRing(ringSpacing);
 | 
			
		||||
        generateRing(ringSpacing * 2);
 | 
			
		||||
        callback.complete(null);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void onStart() {
 | 
			
		||||
        getPlayers().forEach(player -> {
 | 
			
		||||
            player.getInventory().setChestplate(ItemStack.of(Material.ELYTRA));
 | 
			
		||||
            for(int i = 0; i < 3; i++) {
 | 
			
		||||
                player.getInventory().setItemStack(i, ItemStack.builder(boostMaterial).displayName(TranslatedComponent.byId("boost").getAssembled(player)).build());
 | 
			
		||||
            }
 | 
			
		||||
            addResetItemToPlayer(player);
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
 | 
			
		||||
        Player player = playerMoveEvent.getPlayer();
 | 
			
		||||
        Point newPos = playerMoveEvent.getNewPosition();
 | 
			
		||||
 | 
			
		||||
        playerCheckpoints.putIfAbsent(player, new CheckPointData(ringSpacing, ringSpacing * 2));
 | 
			
		||||
 | 
			
		||||
        if(newPos.z() > generatedUntil - ringSpacing) {
 | 
			
		||||
            generateRing(generatedUntil + ringSpacing);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(newPos.z() > playerCheckpoints.get(player).nextCheckpoint) {
 | 
			
		||||
            playerCheckpoints.put(player, playerCheckpoints.get(player).next(ringSpacing));
 | 
			
		||||
            boost(player);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(newPos.y() > gameHeight - 5) {
 | 
			
		||||
            Point particlePoint = newPos.withY(gameHeight);
 | 
			
		||||
            ParticlePacket particle = ParticleCreator.createParticlePacket(
 | 
			
		||||
                    Particle.WAX_ON,
 | 
			
		||||
                    particlePoint.blockX(),
 | 
			
		||||
                    particlePoint.blockY(),
 | 
			
		||||
                    particlePoint.withZ(z -> z+10).blockZ(),
 | 
			
		||||
                    20,
 | 
			
		||||
                    0,
 | 
			
		||||
                    30,
 | 
			
		||||
                    Math.toIntExact((long) NumberUtil.map(newPos.y(), gameHeight - 5, gameHeight, 50, 500))
 | 
			
		||||
            );
 | 
			
		||||
            player.sendPacket(particle);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(getBlock(player.getPosition()).equals(Block.WATER)) {
 | 
			
		||||
            toCheckpoint(player);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(newPos.z() > ringCount * ringSpacing) {
 | 
			
		||||
            getScore().insertResult(player);
 | 
			
		||||
            player.setGameMode(GameMode.SPECTATOR);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Pos getSpawn() {
 | 
			
		||||
        return new Pos(vale.getXShiftAtZ(0), -45, 0);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void addResetItemToPlayer(Player p) {
 | 
			
		||||
        p.getInventory().setItemStack(8, ItemStack.builder(resetMaterial).displayName(TranslatedComponent.byId("reset").getAssembled(p)).build());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private Point getRingPositionAtZ(int z) {
 | 
			
		||||
        return new Pos(vale.getXShiftAtZ(z), -45, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private CompletableFuture<Void> generateRing(int zPos) {
 | 
			
		||||
        if(zPos > ringCount * ringSpacing) return null;
 | 
			
		||||
        boolean isLast = (zPos == ringCount * ringSpacing);
 | 
			
		||||
 | 
			
		||||
        generatedUntil = zPos;
 | 
			
		||||
        AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
 | 
			
		||||
 | 
			
		||||
        Point ringPos = getRingPositionAtZ(zPos);
 | 
			
		||||
        GeneratorUtils.iterateArea(
 | 
			
		||||
                ringPos.sub(100, 0, 0).withY(getDimensionType().getMinY()),
 | 
			
		||||
                ringPos.add(100, 0, 0).withY(gameHeight),
 | 
			
		||||
                point -> batch.setBlock(point, Block.BARRIER)
 | 
			
		||||
        );
 | 
			
		||||
        GeneratorUtils.iterateArea(
 | 
			
		||||
                ringPos.sub(3, 3, 0),
 | 
			
		||||
                ringPos.add(3, 3, 0),
 | 
			
		||||
                point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : ringMaterial.block())
 | 
			
		||||
        );
 | 
			
		||||
        GeneratorUtils.iterateArea(
 | 
			
		||||
                ringPos.sub(2, 2, 0),
 | 
			
		||||
                ringPos.add(2, 2, 0),
 | 
			
		||||
                point -> batch.setBlock(point, Block.AIR)
 | 
			
		||||
        );
 | 
			
		||||
 | 
			
		||||
        BatchUtil.loadAndApplyBatch(batch, this, () -> {});
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void boost(Player player) {
 | 
			
		||||
        player.playSound(Sound.sound(SoundEvent.ENTITY_FIREWORK_ROCKET_LAUNCH, Sound.Source.VOICE, 1f, 1f));
 | 
			
		||||
 | 
			
		||||
        Vec playerVelocity = player.getPosition().direction();
 | 
			
		||||
        player.setVelocity(
 | 
			
		||||
                player.getVelocity().add(playerVelocity.mul(boostMultiplier))
 | 
			
		||||
                        .withY(playerVelocity.withY(v -> v * boostMultiplier).y())
 | 
			
		||||
        );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void toCheckpoint(Player p) {
 | 
			
		||||
        Point checkpointPos = getRingPositionAtZ(playerCheckpoints.get(p).currentCheckpoint);
 | 
			
		||||
        p.setVelocity(Vec.ZERO);
 | 
			
		||||
        p.setFlyingWithElytra(false);
 | 
			
		||||
        p.teleport(Pos.fromPoint(checkpointPos).add(0.5, 0, 0.5));
 | 
			
		||||
 | 
			
		||||
        p.setFlying(true);
 | 
			
		||||
        p.setFlyingSpeed(0);
 | 
			
		||||
 | 
			
		||||
        new Countdown(TitleMessage.class)
 | 
			
		||||
                .countdown(
 | 
			
		||||
                        Audience.audience(p),
 | 
			
		||||
                        3,
 | 
			
		||||
                        countdownModifier ->
 | 
			
		||||
                                countdownModifier.message = new TitleMessage(
 | 
			
		||||
                                        Duration.ofMillis(300),
 | 
			
		||||
                                        Duration.ofMillis(700)
 | 
			
		||||
                                )
 | 
			
		||||
                                .subtitle(
 | 
			
		||||
                                        subtitleMessage ->
 | 
			
		||||
                                                subtitleMessage
 | 
			
		||||
                                                        .appendStatic(Component.text("Launch in ", NamedTextColor.DARK_GREEN))
 | 
			
		||||
                                                        .appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
 | 
			
		||||
                                                        .appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))
 | 
			
		||||
                                )
 | 
			
		||||
                ).thenRun(() -> {
 | 
			
		||||
                    p.setFlying(false);
 | 
			
		||||
                    p.setFlyingSpeed(1);
 | 
			
		||||
                    p.setFlyingWithElytra(true);
 | 
			
		||||
                    boost(p);
 | 
			
		||||
                    addResetItemToPlayer(p);
 | 
			
		||||
                });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,34 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace;
 | 
			
		||||
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
 | 
			
		||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
 | 
			
		||||
import net.minestom.server.item.Material;
 | 
			
		||||
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
public class ElytraRaceFactory implements GameFactory {
 | 
			
		||||
    @Override
 | 
			
		||||
    public TranslatedComponent name() {
 | 
			
		||||
        return TranslatedComponent.byId("");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Material symbol() {
 | 
			
		||||
        return Material.ELYTRA;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ConfigManager configuration() {
 | 
			
		||||
        return new ConfigManager()
 | 
			
		||||
                .addOption(new NumericOption("ringCount", Material.DIAMOND_BLOCK, TranslatedComponent.byId("ringCount"), 5, 10, 20, 30, 40, 50));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public StatelessGame manufacture(Map<String, Option<?>> configuration) throws Exception {
 | 
			
		||||
        return new ElytraRace(configuration.get("ringCount").getAsInt());
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,19 +1,17 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun;
 | 
			
		||||
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
 | 
			
		||||
import eu.mhsl.minenet.minigames.message.type.ActionBarMessage;
 | 
			
		||||
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.CommonProperties;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.Intersect;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.Dimension;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.terrain.SquarePlateTerrainGenerator;
 | 
			
		||||
import net.kyori.adventure.sound.Sound;
 | 
			
		||||
import net.kyori.adventure.text.Component;
 | 
			
		||||
import net.kyori.adventure.text.format.NamedTextColor;
 | 
			
		||||
import net.minestom.server.coordinate.Pos;
 | 
			
		||||
import net.minestom.server.entity.Entity;
 | 
			
		||||
import net.minestom.server.entity.GameMode;
 | 
			
		||||
import net.minestom.server.entity.Player;
 | 
			
		||||
import net.minestom.server.event.player.PlayerMoveEvent;
 | 
			
		||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
 | 
			
		||||
@@ -36,7 +34,7 @@ class Minerun extends StatelessGame {
 | 
			
		||||
 | 
			
		||||
    public Minerun(int width, int length, int minePercentage) {
 | 
			
		||||
        super(Dimension.THE_END.DIMENSION, "Minerun", new FirstWinsScore());
 | 
			
		||||
        setGenerator(new SquarePlateTerrainGenerator(width, length + preRun + afterFinishLine).setPlateHeight(50));
 | 
			
		||||
        setGenerator(new SquarePlateTerrainGenerator(width, length + preRun + afterFinishLine).setPlateHeight(50).setGenerateBorders(true));
 | 
			
		||||
 | 
			
		||||
        this.width = width;
 | 
			
		||||
        this.length = length;
 | 
			
		||||
@@ -83,28 +81,19 @@ class Minerun extends StatelessGame {
 | 
			
		||||
        Player p = playerMoveEvent.getPlayer();
 | 
			
		||||
        Pos middle = playerMoveEvent.getNewPosition();
 | 
			
		||||
 | 
			
		||||
        if(middle.x() < 0 || middle.x() > width) { //player cannot go sidewards
 | 
			
		||||
        if(isBeforeBeginning && middle.z() > preRun+0.5) { //player cannot go forward before the game start
 | 
			
		||||
            playerMoveEvent.setCancelled(true);
 | 
			
		||||
            new ActionBarMessage().appendStatic(Component.text("Please stay in line!", NamedTextColor.RED)).send(p);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(!isRunning && middle.z() > preRun+0.5) { //player cannot go forward before the game start
 | 
			
		||||
            playerMoveEvent.setCancelled(true);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(middle.z() < preRun + length + afterMines && getScore().hasResult(p)) { // player cannot go back after winning
 | 
			
		||||
            playerMoveEvent.setCancelled(true);
 | 
			
		||||
            new ActionBarMessage().appendStatic(Component.text("You cannot go back on the Field!", NamedTextColor.RED)).send(p);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(Intersect.withPressurePlate(this, BlockPallet.PRESSURE_PLATES, middle)) { //Player died
 | 
			
		||||
            p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.PLAYER, 1f, 1f));
 | 
			
		||||
            p.setPose(Entity.Pose.DYING);
 | 
			
		||||
            p.teleport(new Pos(p.getPosition().x(), getSpawn().y(), getSpawn().z()));
 | 
			
		||||
            p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.PLAYER, 1f, 1f));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(middle.z() > preRun + length + afterMines) { // Player finished
 | 
			
		||||
            getScore().insertResult(p);
 | 
			
		||||
            p.setGameMode(GameMode.SPECTATOR);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -5,7 +5,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
 | 
			
		||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
 | 
			
		||||
import eu.mhsl.minenet.minigames.score.LastWinsScore;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
 | 
			
		||||
import net.minestom.server.coordinate.Pos;
 | 
			
		||||
import net.minestom.server.entity.GameMode;
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,7 @@ import eu.mhsl.minenet.minigames.score.FirstWinsScore;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
 | 
			
		||||
import eu.mhsl.minenet.minigames.instance.Dimension;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.CommonProperties;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.terrain.SquarePlateTerrainGenerator;
 | 
			
		||||
import net.kyori.adventure.sound.Sound;
 | 
			
		||||
import net.minestom.server.coordinate.Pos;
 | 
			
		||||
 
 | 
			
		||||
@@ -75,7 +75,7 @@ public class Room extends MineNetInstance implements Spawnable {
 | 
			
		||||
        construct();
 | 
			
		||||
        setOwner(owner);
 | 
			
		||||
        this.gameSelector = new GameSelector();
 | 
			
		||||
        this.gameSelector.setInstance(this, new Pos(0.5, 16, 9.5));
 | 
			
		||||
        this.gameSelector.setInstance(this, new Pos(0.5, 50, 19.5));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected Room() {
 | 
			
		||||
@@ -141,6 +141,6 @@ public class Room extends MineNetInstance implements Spawnable {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Pos getSpawn() {
 | 
			
		||||
        return new Pos(0.5, 16, 0.5);
 | 
			
		||||
        return new Pos(0.5, 50, 0.5);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -3,7 +3,7 @@ package eu.mhsl.minenet.minigames.message;
 | 
			
		||||
import net.kyori.adventure.audience.Audience;
 | 
			
		||||
import net.minestom.server.entity.Player;
 | 
			
		||||
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.Set;
 | 
			
		||||
 | 
			
		||||
//TODO maybe async large batches
 | 
			
		||||
@@ -14,7 +14,7 @@ public interface Sendable {
 | 
			
		||||
        players.forEachAudience(audience -> this.send((Player) audience));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    default void send(List<Player> players) {
 | 
			
		||||
    default void send(Collection<Player> players) {
 | 
			
		||||
        players.forEach(this::send);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -7,6 +7,7 @@ import net.kyori.adventure.text.ComponentBuilder;
 | 
			
		||||
import net.kyori.adventure.text.ComponentLike;
 | 
			
		||||
import net.kyori.adventure.text.TextComponent;
 | 
			
		||||
import net.kyori.adventure.text.format.NamedTextColor;
 | 
			
		||||
import net.kyori.adventure.text.format.TextDecoration;
 | 
			
		||||
import net.minestom.server.entity.Player;
 | 
			
		||||
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
@@ -94,8 +95,8 @@ public abstract class TranslatableMessage implements Sendable {
 | 
			
		||||
    public Component build(Player p) {
 | 
			
		||||
        ComponentBuilder<TextComponent, TextComponent.Builder> out = Component.text();
 | 
			
		||||
        chain.forEach(componentLike -> {
 | 
			
		||||
            if(componentLike == null) componentLike = Component.text("NULL", NamedTextColor.RED, TextDecoration.ITALIC);
 | 
			
		||||
            if(componentLike instanceof Translatable t) t.assemble(p);
 | 
			
		||||
 | 
			
		||||
            out.append(componentLike);
 | 
			
		||||
        });
 | 
			
		||||
        return out.build();
 | 
			
		||||
 
 | 
			
		||||
@@ -2,14 +2,15 @@ package eu.mhsl.minenet.minigames.util;
 | 
			
		||||
 | 
			
		||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
 | 
			
		||||
import net.minestom.server.instance.InstanceContainer;
 | 
			
		||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
 | 
			
		||||
import net.minestom.server.instance.batch.Batch;
 | 
			
		||||
import net.minestom.server.instance.batch.ChunkBatch;
 | 
			
		||||
import net.minestom.server.utils.chunk.ChunkUtils;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.concurrent.CompletableFuture;
 | 
			
		||||
 | 
			
		||||
public class BatchUtil {
 | 
			
		||||
    public static long[] getAffectedChunks(AbsoluteBlockBatch batch) {
 | 
			
		||||
    public static long[] getAffectedChunks(Batch batch) {
 | 
			
		||||
        try {
 | 
			
		||||
            Field field = batch.getClass().getDeclaredField("chunkBatchesMap");
 | 
			
		||||
            field.setAccessible(true);
 | 
			
		||||
@@ -23,10 +24,33 @@ public class BatchUtil {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void loadAndApplyBatch(AbsoluteBlockBatch batch, InstanceContainer instance, Runnable onFinish) {
 | 
			
		||||
    public static void loadAndApplyBatch(Batch batch, InstanceContainer instance, Runnable onFinish) {
 | 
			
		||||
        batch.awaitReady();
 | 
			
		||||
        long[] affectedChunks = BatchUtil.getAffectedChunks(batch);
 | 
			
		||||
        ChunkUtils.optionalLoadAll(instance, affectedChunks, null).thenRun(() -> batch.apply(instance, onFinish));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void loadAndApplyBatchBlocking(Batch batch, InstanceContainer instance) {
 | 
			
		||||
        CompletableFuture<Void> future = new CompletableFuture<>();
 | 
			
		||||
        batch.awaitReady();
 | 
			
		||||
        long[] affectedChunks = BatchUtil.getAffectedChunks(batch);
 | 
			
		||||
        CompletableFuture<Void> loadChunksTask = ChunkUtils.optionalLoadAll(instance, affectedChunks, null);
 | 
			
		||||
 | 
			
		||||
        Runnable completerTask = () -> {
 | 
			
		||||
            System.out.println("COMPLETE");
 | 
			
		||||
            future.complete(null);
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        loadChunksTask.thenRun(() -> {
 | 
			
		||||
            System.out.println("BEGIN");
 | 
			
		||||
            batch.apply(instance, completerTask);
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        try {
 | 
			
		||||
            future.get();
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            throw new RuntimeException(e);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,81 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.util;
 | 
			
		||||
 | 
			
		||||
import net.minestom.server.coordinate.Point;
 | 
			
		||||
import net.minestom.server.coordinate.Pos;
 | 
			
		||||
import net.minestom.server.instance.generator.GenerationUnit;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Consumer;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class GeneratorUtils {
 | 
			
		||||
    public static void foreachXZ(GenerationUnit unit, Consumer<Point> bottomPoint) {
 | 
			
		||||
        double startX = unit.absoluteStart().x();
 | 
			
		||||
        double endX = unit.absoluteEnd().x() - 1;
 | 
			
		||||
        double startZ = unit.absoluteStart().z();
 | 
			
		||||
        double endZ = unit.absoluteEnd().z() - 1;
 | 
			
		||||
 | 
			
		||||
        for (double x = startX; x <= endX; x++) {
 | 
			
		||||
            for (double z = startZ; z <= endZ; z++) {
 | 
			
		||||
                Point currentPoint = new Pos(x, unit.absoluteStart().y(), z);
 | 
			
		||||
                bottomPoint.accept(currentPoint);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void foreachXZ(Point start, Point end, Consumer<Point> callback) {
 | 
			
		||||
        double startX = Math.min(start.x(), end.x());
 | 
			
		||||
        double endX = Math.max(start.x(), end.x());
 | 
			
		||||
        double startZ = Math.min(start.z(), end.z());
 | 
			
		||||
        double endZ = Math.max(start.z(), end.z());
 | 
			
		||||
 | 
			
		||||
        for (double x = startX; x <= endX; x++) {
 | 
			
		||||
            for (double z = startZ; z <= endZ; z++) {
 | 
			
		||||
                Point currentPoint = new Pos(x, start.y(), z);
 | 
			
		||||
                callback.accept(currentPoint);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void iterateArea(Point pos1, Point pos2, Consumer<Point> callback) {
 | 
			
		||||
        int minX = (int) Math.min(pos1.x(), pos2.x());
 | 
			
		||||
        int maxX = (int) Math.max(pos1.x(), pos2.x());
 | 
			
		||||
        int minY = (int) Math.min(pos1.y(), pos2.y());
 | 
			
		||||
        int maxY = (int) Math.max(pos1.y(), pos2.y());
 | 
			
		||||
        int minZ = (int) Math.min(pos1.z(), pos2.z());
 | 
			
		||||
        int maxZ = (int) Math.max(pos1.z(), pos2.z());
 | 
			
		||||
 | 
			
		||||
        for (int x = minX; x <= maxX; x++) {
 | 
			
		||||
            for (int y = minY; y <= maxY; y++) {
 | 
			
		||||
                for (int z = minZ; z <= maxZ; z++) {
 | 
			
		||||
                    Point point = new Pos(x, y, z);
 | 
			
		||||
                    callback.accept(point);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void outline(Point pos1, Point pos2, Consumer<Point> outline) {
 | 
			
		||||
        outline(pos1, pos2, outline, point -> {});
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void outline(Point pos1, Point pos2, Consumer<Point> outline, Consumer<Point> innerFill) {
 | 
			
		||||
        int minX = (int) Math.min(pos1.x(), pos2.x());
 | 
			
		||||
        int minY = (int) Math.min(pos1.y(), pos2.y());
 | 
			
		||||
        int minZ = (int) Math.min(pos1.z(), pos2.z());
 | 
			
		||||
 | 
			
		||||
        int maxX = (int) Math.max(pos1.x(), pos2.x());
 | 
			
		||||
        int maxY = (int) Math.max(pos1.y(), pos2.y());
 | 
			
		||||
        int maxZ = (int) Math.max(pos1.z(), pos2.z());
 | 
			
		||||
 | 
			
		||||
        for (int x = minX; x <= maxX; x++) {
 | 
			
		||||
            for (int y = minY; y <= maxY; y++) {
 | 
			
		||||
                for (int z = minZ; z <= maxZ; z++) {
 | 
			
		||||
                    Point blockPos = new Pos(x, y, z);
 | 
			
		||||
                    if (x == minX || x == maxX || y == minY || y == maxY || z == minZ || z == maxZ) {
 | 
			
		||||
                        outline.accept(blockPos);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.util;
 | 
			
		||||
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import net.minestom.server.coordinate.Pos;
 | 
			
		||||
import net.minestom.server.instance.Instance;
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,24 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.util;
 | 
			
		||||
 | 
			
		||||
import net.minestom.server.entity.Player;
 | 
			
		||||
import net.minestom.server.item.ItemStack;
 | 
			
		||||
import net.minestom.server.item.Material;
 | 
			
		||||
 | 
			
		||||
public class InventoryUtil {
 | 
			
		||||
    public static void removeItemFromPlayer(Player player, Material material, int amount) {
 | 
			
		||||
        ItemStack[] items = player.getInventory().getItemStacks();
 | 
			
		||||
        for (int i = 0; i < items.length; i++) {
 | 
			
		||||
            ItemStack item = items[i];
 | 
			
		||||
            if (item.material() != material) continue;
 | 
			
		||||
 | 
			
		||||
            int stackSize = item.amount();
 | 
			
		||||
            if (stackSize < amount) {
 | 
			
		||||
                amount -= stackSize;
 | 
			
		||||
                player.getInventory().setItemStack(i, ItemStack.AIR);
 | 
			
		||||
            } else {
 | 
			
		||||
                player.getInventory().setItemStack(i, item.withAmount(stackSize - amount));
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										17
									
								
								src/main/java/eu/mhsl/minenet/minigames/util/NumberUtil.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								src/main/java/eu/mhsl/minenet/minigames/util/NumberUtil.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,17 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.util;
 | 
			
		||||
 | 
			
		||||
public class NumberUtil {
 | 
			
		||||
    public static double map(double oldValue, double oldMin, double oldMax, double newMin, double newMax) {
 | 
			
		||||
        double out =  (((oldValue - oldMin) * (newMax - newMin)) / (oldMax - oldMin)) + newMin;
 | 
			
		||||
        if(out > newMax) out = newMax;
 | 
			
		||||
        if(out < newMin) out = newMin;
 | 
			
		||||
 | 
			
		||||
        return out;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static <T extends Comparable<T>> T clamp(T val, T min, T max) {
 | 
			
		||||
        if (val.compareTo(min) < 0) return min;
 | 
			
		||||
        else if (val.compareTo(max) > 0) return max;
 | 
			
		||||
        else return val;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,8 +1,14 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.util;
 | 
			
		||||
 | 
			
		||||
import net.minestom.server.coordinate.Point;
 | 
			
		||||
import net.minestom.server.coordinate.Pos;
 | 
			
		||||
import net.minestom.server.entity.Player;
 | 
			
		||||
import net.minestom.server.instance.Instance;
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.InputMismatchException;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
public class Position {
 | 
			
		||||
    public static final double PIXEL = 0.0625;
 | 
			
		||||
@@ -23,4 +29,13 @@ public class Position {
 | 
			
		||||
 | 
			
		||||
        return new Pos(x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static List<Block> blocksBelowPlayer(Instance instance, Player p) {
 | 
			
		||||
        Point playerPos = p.getPosition();
 | 
			
		||||
        List<Block> blocks = new ArrayList<>();
 | 
			
		||||
        GeneratorUtils.foreachXZ(playerPos.sub(0.5, 1, 0.5), playerPos.add(0.5, -1, 0.5), point -> {
 | 
			
		||||
            blocks.add(instance.getBlock(point));
 | 
			
		||||
        });
 | 
			
		||||
        return blocks.stream().distinct().toList();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,11 +0,0 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.util;
 | 
			
		||||
 | 
			
		||||
public class RangeMap {
 | 
			
		||||
    public static long map(double oldValue, double oldMin, double oldMax, double newMin, double newMax) {
 | 
			
		||||
        double out =  (((oldValue - oldMin) * (newMax - newMin)) / (oldMax - oldMin)) + newMin;
 | 
			
		||||
        if(out > newMax) out = newMax;
 | 
			
		||||
        if(out < newMin) out = newMin;
 | 
			
		||||
 | 
			
		||||
        return (long) out;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,19 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.util;
 | 
			
		||||
 | 
			
		||||
public class SingleExecution {
 | 
			
		||||
    public static SingleExecution make() {
 | 
			
		||||
        return new SingleExecution();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean wasExecuted = false;
 | 
			
		||||
 | 
			
		||||
    public void reset() {
 | 
			
		||||
        this.wasExecuted = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void singleRun(Runnable task) {
 | 
			
		||||
        if(wasExecuted) return;
 | 
			
		||||
        task.run();
 | 
			
		||||
        this.wasExecuted = true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator;
 | 
			
		||||
package eu.mhsl.minenet.minigames.world;
 | 
			
		||||
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
 | 
			
		||||
@@ -1,15 +0,0 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator;
 | 
			
		||||
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
import net.minestom.server.instance.generator.GenerationUnit;
 | 
			
		||||
import net.minestom.server.instance.generator.Generator;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlaneGenerator implements Generator {
 | 
			
		||||
    @Override
 | 
			
		||||
    public void generate(@NotNull GenerationUnit unit) {
 | 
			
		||||
        unit.modifier()
 | 
			
		||||
                .fillHeight(0, 5, Block.STONE);
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator;
 | 
			
		||||
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import net.minestom.server.instance.generator.Generator;
 | 
			
		||||
 | 
			
		||||
public abstract class PlateTerrainGenerator implements Generator {
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,60 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator.featureEnriched;
 | 
			
		||||
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.GeneratorUtils;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.SingleExecution;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.terrain.HeightTerrainGenerator;
 | 
			
		||||
import net.minestom.server.coordinate.Pos;
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
import net.minestom.server.instance.generator.GenerationUnit;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class CircularPlateGenerator extends HeightTerrainGenerator {
 | 
			
		||||
    private final SingleExecution execution = SingleExecution.make();
 | 
			
		||||
    private final int radius;
 | 
			
		||||
    private final int height;
 | 
			
		||||
    private BlockPallet blockPallet = BlockPallet.GROUND;
 | 
			
		||||
 | 
			
		||||
    private int centerX = 0;
 | 
			
		||||
    private int centerZ = 0;
 | 
			
		||||
 | 
			
		||||
    private boolean generated = false;
 | 
			
		||||
 | 
			
		||||
    public CircularPlateGenerator(int radius, int height) {
 | 
			
		||||
        setCalculateHeight(point -> (int) ((point.distance(new Pos(0, point.y(), 0)) / 2) - radius));
 | 
			
		||||
        this.radius = radius;
 | 
			
		||||
        this.height = height;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public CircularPlateGenerator setBlockPallet(BlockPallet pallet) {
 | 
			
		||||
        this.blockPallet = pallet;
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public CircularPlateGenerator setCenter(int x, int z) {
 | 
			
		||||
        this.centerX = x;
 | 
			
		||||
        this.centerZ = z;
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void generate(@NotNull GenerationUnit unit) {
 | 
			
		||||
        execution.singleRun(() -> unit.fork(setter -> {
 | 
			
		||||
            System.out.println(new Pos(-(radius + centerX), unit.absoluteStart().y(), -(radius + centerZ)));
 | 
			
		||||
            System.out.println(new Pos(radius + centerX, height, radius + centerZ));
 | 
			
		||||
            GeneratorUtils.foreachXZ(
 | 
			
		||||
                    new Pos(-(radius + centerX), unit.absoluteStart().y(), -(radius + centerZ)),
 | 
			
		||||
                    new Pos(radius + centerX, height, radius + centerZ),
 | 
			
		||||
                    point -> {
 | 
			
		||||
                        double distance = point.distance(new Pos(centerX, point.y(), centerZ));
 | 
			
		||||
 | 
			
		||||
                        if(distance <= this.radius) {
 | 
			
		||||
                            setter.setBlock(point.add(1, height, 1), Block.GOLD_BLOCK);
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
            );
 | 
			
		||||
        }));
 | 
			
		||||
 | 
			
		||||
        super.generate(unit);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,41 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator.featureEnriched;
 | 
			
		||||
 | 
			
		||||
import de.articdive.jnoise.JNoise;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.NumberUtil;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.terrain.HeightTerrainGenerator;
 | 
			
		||||
import net.minestom.server.coordinate.Point;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Function;
 | 
			
		||||
 | 
			
		||||
public class ValeGenerator extends HeightTerrainGenerator {
 | 
			
		||||
    private final JNoise curves = JNoise.newBuilder()
 | 
			
		||||
            .fastSimplex()
 | 
			
		||||
            .setSeed(rnd.nextLong())
 | 
			
		||||
            .setFrequency(0.01)
 | 
			
		||||
            .build();
 | 
			
		||||
 | 
			
		||||
    private final JNoise largeCurves = JNoise.newBuilder()
 | 
			
		||||
            .fastSimplex()
 | 
			
		||||
            .setSeed(rnd.nextLong())
 | 
			
		||||
            .setFrequency(0.001)
 | 
			
		||||
            .build();
 | 
			
		||||
 | 
			
		||||
    private Function<Integer, Double> xShiftMultiplier = multiplier -> 1d;
 | 
			
		||||
 | 
			
		||||
    public ValeGenerator() {
 | 
			
		||||
        setCalculateHeight(this::calculateY);
 | 
			
		||||
        setHeightNoiseMultiplier(point -> (int) NumberUtil.map(calculateY(point), -64, 100, 0, 16));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int calculateY(Point point) {
 | 
			
		||||
        return (int) (Math.abs(point.blockX() - getXShiftAtZ(point.blockZ())) / 1.5);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getXShiftAtZ(int z) {
 | 
			
		||||
        return (int) ((curves.getNoise(z) * 32 + largeCurves.getNoise(z) * 64) * xShiftMultiplier.apply(z));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setXShiftMultiplier(Function<Integer, Double> xShiftMultiplier) {
 | 
			
		||||
        this.xShiftMultiplier = xShiftMultiplier;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator.structures.generatable;
 | 
			
		||||
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.structures.Structure;
 | 
			
		||||
import net.minestom.server.coordinate.Point;
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
 
 | 
			
		||||
@@ -13,6 +13,27 @@ public class Tree extends Structure {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void generateStructure(Block.Setter setter) {
 | 
			
		||||
        int trunkX = position.blockX();
 | 
			
		||||
        int trunkBottomY = position.blockY();
 | 
			
		||||
        int trunkZ = position.blockZ();
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < 2; i++) {
 | 
			
		||||
            setter.setBlock(trunkX + 1, trunkBottomY + 3 + i, trunkZ, Block.OAK_LEAVES);
 | 
			
		||||
            setter.setBlock(trunkX - 1, trunkBottomY + 3 + i, trunkZ, Block.OAK_LEAVES);
 | 
			
		||||
            setter.setBlock(trunkX, trunkBottomY + 3 + i, trunkZ + 1, Block.OAK_LEAVES);
 | 
			
		||||
            setter.setBlock(trunkX, trunkBottomY + 3 + i, trunkZ - 1, Block.OAK_LEAVES);
 | 
			
		||||
 | 
			
		||||
            for (int x = -1; x <= 1; x++) {
 | 
			
		||||
                for (int z = -1; z <= 1; z++) {
 | 
			
		||||
                    setter.setBlock(trunkX + x, trunkBottomY + 2 + i, trunkZ - z, Block.OAK_LEAVES);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        setter.setBlock(trunkX, trunkBottomY, trunkZ, Block.OAK_LOG);
 | 
			
		||||
        setter.setBlock(trunkX, trunkBottomY + 1, trunkZ, Block.OAK_LOG);
 | 
			
		||||
        setter.setBlock(trunkX, trunkBottomY + 2, trunkZ, Block.OAK_LOG);
 | 
			
		||||
        setter.setBlock(trunkX, trunkBottomY + 3, trunkZ, Block.OAK_LOG);
 | 
			
		||||
        setter.setBlock(trunkX, trunkBottomY + 4, trunkZ, Block.OAK_LEAVES);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,32 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator.terrain;
 | 
			
		||||
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.structures.Structure;
 | 
			
		||||
import net.minestom.server.instance.generator.GenerationUnit;
 | 
			
		||||
import net.minestom.server.instance.generator.Generator;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
public abstract class BaseGenerator implements Generator {
 | 
			
		||||
    private final List<Structure> structures = new ArrayList<>();
 | 
			
		||||
    private final List<Generator> mixIns = new ArrayList<>();
 | 
			
		||||
 | 
			
		||||
    public void addStructure(Structure structure) {
 | 
			
		||||
        this.structures.add(structure);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void addMixIn(Generator mixIn) {
 | 
			
		||||
        this.mixIns.add(mixIn);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected void applyStructures(GenerationUnit unit) {
 | 
			
		||||
        structures.forEach(structure -> unit.fork(structure::generateStructure));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void generate(@NotNull GenerationUnit unit) {
 | 
			
		||||
        mixIns.forEach(generator -> generator.generate(unit));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,8 +1,8 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator.terrain;
 | 
			
		||||
 | 
			
		||||
import de.articdive.jnoise.JNoise;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.RangeMap;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.NumberUtil;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.PlateTerrainGenerator;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.structures.generatable.PeakRock;
 | 
			
		||||
import net.minestom.server.coordinate.Point;
 | 
			
		||||
@@ -61,7 +61,7 @@ public class CircularPlateTerrainGenerator extends PlateTerrainGenerator {
 | 
			
		||||
 | 
			
		||||
                synchronized (base) {
 | 
			
		||||
                    double baseNoise = base.getNoise(bottom.x(), bottom.z());
 | 
			
		||||
                    double currentHeight = minTwo(RangeMap.map(distance, 0, 400, -((double) this.size / 5), 200)) + baseNoise * 8;
 | 
			
		||||
                    double currentHeight = minTwo(NumberUtil.map(distance, 0, 400, -((double) this.size / 5), 200)) + baseNoise * 8;
 | 
			
		||||
 | 
			
		||||
                    synchronized (batches) {
 | 
			
		||||
                        double elementNoise = batches.getNoise(bottom.x(), bottom.z());
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,26 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator.terrain;
 | 
			
		||||
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
import net.minestom.server.instance.generator.GenerationUnit;
 | 
			
		||||
import net.minestom.server.instance.generator.Generator;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class FlatTerrainGenerator implements Generator {
 | 
			
		||||
    private final int height;
 | 
			
		||||
    private final Block block;
 | 
			
		||||
 | 
			
		||||
    public FlatTerrainGenerator(int height, Block block) {
 | 
			
		||||
        this.height = height;
 | 
			
		||||
        this.block = block;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    FlatTerrainGenerator() {
 | 
			
		||||
        this.height = 5;
 | 
			
		||||
        this.block = Block.GRASS_BLOCK;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void generate(@NotNull GenerationUnit unit) {
 | 
			
		||||
        unit.modifier().fillHeight(0, height, block);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,97 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator.terrain;
 | 
			
		||||
 | 
			
		||||
import de.articdive.jnoise.JNoise;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.GeneratorUtils;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.NumberUtil;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import net.minestom.server.coordinate.Point;
 | 
			
		||||
import net.minestom.server.coordinate.Pos;
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
import net.minestom.server.instance.generator.GenerationUnit;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
 | 
			
		||||
import java.util.Random;
 | 
			
		||||
import java.util.function.Function;
 | 
			
		||||
 | 
			
		||||
public class HeightTerrainGenerator extends BaseGenerator {
 | 
			
		||||
    protected final Random rnd = new Random();
 | 
			
		||||
    private Function<Point, Integer> calculateHeight = (Point) -> 0;
 | 
			
		||||
    protected Function<Point, Integer> heightNoiseMultiplier = (Point) -> 16;
 | 
			
		||||
    protected Function<Point, Integer> calculateSeaLevel = null;
 | 
			
		||||
 | 
			
		||||
    private final JNoise base = JNoise.newBuilder()
 | 
			
		||||
            .fastSimplex()
 | 
			
		||||
            .setSeed(rnd.nextLong())
 | 
			
		||||
            .setFrequency(0.01)
 | 
			
		||||
            .build();
 | 
			
		||||
 | 
			
		||||
    private final JNoise batches = JNoise.newBuilder()
 | 
			
		||||
            .fastSimplex()
 | 
			
		||||
            .setSeed(rnd.nextLong())
 | 
			
		||||
            .setFrequency(0.05)
 | 
			
		||||
            .build();
 | 
			
		||||
 | 
			
		||||
    private final JNoise peaks = JNoise.newBuilder()
 | 
			
		||||
            .fastSimplex()
 | 
			
		||||
            .setSeed(rnd.nextLong())
 | 
			
		||||
            .setFrequency(0.1)
 | 
			
		||||
            .build();
 | 
			
		||||
 | 
			
		||||
    private final BlockPallet blockPallet = BlockPallet.STONE;
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void generate(@NotNull GenerationUnit unit) {
 | 
			
		||||
        super.generate(unit);
 | 
			
		||||
        GeneratorUtils.foreachXZ(unit, bottomPoint -> {
 | 
			
		||||
            unit.modifier().setBlock(bottomPoint, blockPallet.rnd());
 | 
			
		||||
 | 
			
		||||
            synchronized (base) {
 | 
			
		||||
                double heightNoise = base.getNoise(bottomPoint.x(), bottomPoint.z());
 | 
			
		||||
                double noiseModifier = heightNoise * heightNoiseMultiplier.apply(bottomPoint);
 | 
			
		||||
                double heightModifier = NumberUtil.clamp(calculateHeight.apply(bottomPoint) + noiseModifier, 1d, unit.size().y());
 | 
			
		||||
                if(heightModifier < 1) System.out.println("HEIGHT MODIFIER ILLEGAL");
 | 
			
		||||
 | 
			
		||||
                synchronized (batches) {
 | 
			
		||||
                    double batchNoise = batches.getNoise(bottomPoint.x(), bottomPoint.z());
 | 
			
		||||
 | 
			
		||||
                    unit.modifier().fill(bottomPoint, bottomPoint.add(1, heightModifier, 1), batchNoise < 0.9 ? batchNoise > 0 ? Block.GRASS_BLOCK : Block.SOUL_SAND : Block.STONE);
 | 
			
		||||
 | 
			
		||||
                    if(calculateSeaLevel != null) {
 | 
			
		||||
                        Point absoluteHeight = bottomPoint.add(0, heightModifier, 0);
 | 
			
		||||
                        int seaLevel = calculateSeaLevel.apply(bottomPoint);
 | 
			
		||||
                        if(absoluteHeight.y() < seaLevel) {
 | 
			
		||||
//                            System.out.println("HM:" + absoluteHeight.y() + " SL:" + seaLevel);
 | 
			
		||||
//                            System.out.println("Filling from " + bottomPoint.y() + " to " + absoluteHeight.withY(seaLevel).y());
 | 
			
		||||
                            unit.modifier().fill(bottomPoint.withY(v -> v+heightModifier), absoluteHeight.add(1, 0, 1).withY(seaLevel), Block.WATER);
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                synchronized (peaks) {
 | 
			
		||||
                    double peakNoise = peaks.getNoise(bottomPoint.x(), bottomPoint.z());
 | 
			
		||||
 | 
			
		||||
                    if(peakNoise > 0.97 && bottomPoint.distance(new Pos(0, 0, 0)) > (50 + 20)) {
 | 
			
		||||
 | 
			
		||||
                        Point center = bottomPoint.add(1, heightModifier, 1);
 | 
			
		||||
//                        unit.fork(setter -> new PeakRock(center, BlockPallet.STONE).generateStructure(setter));
 | 
			
		||||
 | 
			
		||||
//                        unit.fork(setter -> new Tree(center).generateStructure(setter));
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setCalculateHeight(Function<Point, Integer> calculateHeight) {
 | 
			
		||||
        this.calculateHeight = calculateHeight;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setHeightNoiseMultiplier(Function<Point, Integer> heightNoiseMultiplier) {
 | 
			
		||||
        this.heightNoiseMultiplier = heightNoiseMultiplier;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setCalculateSeaLevel(@Nullable Function<Point, Integer> calculateSeaLevel) {
 | 
			
		||||
        this.calculateSeaLevel = calculateSeaLevel;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,26 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator.terrain;
 | 
			
		||||
 | 
			
		||||
import net.minestom.server.instance.block.Block;
 | 
			
		||||
import net.minestom.server.instance.generator.GenerationUnit;
 | 
			
		||||
import net.minestom.server.instance.generator.Generator;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlaneTerrainGenerator implements Generator {
 | 
			
		||||
    private final int height;
 | 
			
		||||
    private final Block block;
 | 
			
		||||
 | 
			
		||||
    public PlaneTerrainGenerator(int height, Block block) {
 | 
			
		||||
        this.height = height;
 | 
			
		||||
        this.block = block;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    PlaneTerrainGenerator() {
 | 
			
		||||
        this.height = 5;
 | 
			
		||||
        this.block = Block.GRASS_BLOCK;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void generate(@NotNull GenerationUnit unit) {
 | 
			
		||||
        unit.modifier().fillHeight(height-1, height, block);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,8 +1,8 @@
 | 
			
		||||
package eu.mhsl.minenet.minigames.world.generator.terrain;
 | 
			
		||||
 | 
			
		||||
import de.articdive.jnoise.JNoise;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.RangeMap;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.util.NumberUtil;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.PlateTerrainGenerator;
 | 
			
		||||
import eu.mhsl.minenet.minigames.world.generator.structures.generatable.PeakRock;
 | 
			
		||||
import net.minestom.server.coordinate.Point;
 | 
			
		||||
@@ -84,10 +84,10 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
 | 
			
		||||
                synchronized (base) {
 | 
			
		||||
                    double baseNoise = base.getNoise(bottom.x(), bottom.z());
 | 
			
		||||
                    double[] possibleHeights = {
 | 
			
		||||
                        minTwo(RangeMap.map(bottom.distance(new Pos(0, 0, 0)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
 | 
			
		||||
                        minTwo(RangeMap.map(bottom.distance(new Pos(width, 0, 0)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
 | 
			
		||||
                        minTwo(RangeMap.map(bottom.distance(new Pos(0, 0, length)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
 | 
			
		||||
                        minTwo(RangeMap.map(bottom.distance(new Pos(width, 0, length)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8
 | 
			
		||||
                        minTwo(NumberUtil.map(bottom.distance(new Pos(0, 0, 0)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
 | 
			
		||||
                        minTwo(NumberUtil.map(bottom.distance(new Pos(width, 0, 0)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
 | 
			
		||||
                        minTwo(NumberUtil.map(bottom.distance(new Pos(0, 0, length)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8,
 | 
			
		||||
                        minTwo(NumberUtil.map(bottom.distance(new Pos(width, 0, length)), 0, 400, -((double) this.width / 5), 200)) + baseNoise * 8
 | 
			
		||||
                    };
 | 
			
		||||
 | 
			
		||||
                    double currentHeight = Arrays.stream(possibleHeights).min().getAsDouble();
 | 
			
		||||
 
 | 
			
		||||
										
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		Reference in New Issue
	
	Block a user