Merge branch 'develop' into develop-spaceSnake
This commit is contained in:
@@ -3,6 +3,8 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef;
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import eu.mhsl.minenet.minigames.instance.game.Game;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
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import eu.mhsl.minenet.minigames.instance.room.Room;
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import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
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import net.minestom.server.item.Material;
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@@ -29,4 +31,10 @@ public class BowSpleefFactory implements GameFactory {
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public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
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return new BowSpleef().setParent(parent);
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}
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@Override
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public RestrictionHandler globalRestrictions() {
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return new RestrictionHandler()
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.addRestriction(new MinimalPlayeramountGameRestriction(2));
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}
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}
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@@ -8,7 +8,7 @@ import eu.mhsl.minenet.minigames.world.BlockPallet;
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import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
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import io.github.togar2.pvp.feature.CombatFeatures;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.entity.Player;
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import net.minestom.server.entity.GameMode;
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import net.minestom.server.event.player.PlayerMoveEvent;
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import net.minestom.server.instance.batch.AbsoluteBlockBatch;
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import org.jetbrains.annotations.NotNull;
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@@ -69,7 +69,9 @@ class Deathcube extends StatelessGame {
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playerMoveEvent.setCancelled(true);
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return;
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}
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if(playerMoveEvent.getNewPosition().y() > height) getScore().insertResult(playerMoveEvent.getPlayer());
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if(playerMoveEvent.getNewPosition().y() <= height) return;
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getScore().insertResult(playerMoveEvent.getPlayer());
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playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
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}
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@Override
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@@ -33,6 +33,7 @@ import org.jetbrains.annotations.NotNull;
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import java.time.Duration;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Random;
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import java.util.concurrent.CompletableFuture;
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@@ -183,7 +184,8 @@ public class ElytraRace extends StatelessGame {
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}
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private Point getRingPositionAtZ(int z) {
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return new Pos(vale.getXShiftAtZ(z), -45, z);
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Random random = new Random(this.hashCode() + z);
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return new Pos(vale.getXShiftAtZ(z), -45 + random.nextInt(-5, 15), z);
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}
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private CompletableFuture<Void> generateRing(int zPos) {
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@@ -5,6 +5,8 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
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import eu.mhsl.minenet.minigames.instance.room.Room;
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import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
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import net.minestom.server.item.Material;
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@@ -38,4 +40,10 @@ public class HighGroundFactory implements GameFactory {
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public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
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return new HighGround(configuration.get("radius").getAsInt(), configuration.get("seconds").getAsInt()).setParent(parent);
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}
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@Override
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public RestrictionHandler globalRestrictions() {
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return new RestrictionHandler()
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.addRestriction(new MinimalPlayeramountGameRestriction(2));
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}
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}
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@@ -9,6 +9,7 @@ import eu.mhsl.minenet.minigames.world.BlockPallet;
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import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.entity.GameMode;
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import net.minestom.server.event.player.PlayerBlockBreakEvent;
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import net.minestom.server.event.player.PlayerMoveEvent;
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import net.minestom.server.event.player.PlayerStartDiggingEvent;
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import net.minestom.server.instance.batch.AbsoluteBlockBatch;
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@@ -77,6 +78,15 @@ public class Spleef extends StatelessGame {
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}
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}
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@Override
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protected void onBlockBreak(@NotNull PlayerBlockBreakEvent event) {
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if(!isRunning) {
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event.setCancelled(true);
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return;
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}
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setBlock(event.getBlockPosition(), Block.AIR);
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}
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private void destroyBlock(PlayerStartDiggingEvent event) {
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if(!isRunning) return;
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setBlock(event.getBlockPosition(), Block.AIR);
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@@ -28,7 +28,7 @@ public class StickFightFactory implements GameFactory {
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@Override
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public ConfigManager configuration() {
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return new ConfigManager()
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.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 5, 7, 9, 11));
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.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 7, 10, 13, 16, 19));
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}
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@Override
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@@ -40,7 +40,7 @@ public class StickFightFactory implements GameFactory {
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@Override
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public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
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return new Stickfight().setParent(parent);
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return new Stickfight(configuration.get("length").getAsInt()).setParent(parent);
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}
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@Override
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@@ -2,7 +2,7 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight;
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import eu.mhsl.minenet.minigames.instance.Dimension;
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import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
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import eu.mhsl.minenet.minigames.score.LastWinsScore;
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import eu.mhsl.minenet.minigames.score.LowestPointsWinScore;
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import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
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import io.github.togar2.pvp.events.FinalAttackEvent;
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import io.github.togar2.pvp.feature.CombatFeatures;
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@@ -13,15 +13,19 @@ import net.minestom.server.instance.block.Block;
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import org.jetbrains.annotations.NotNull;
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import java.util.List;
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import java.util.Map;
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import java.util.WeakHashMap;
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import java.util.concurrent.CompletableFuture;
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public class Stickfight extends StatelessGame {
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private final double radius = 20;
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private final double radius;
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private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
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private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
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private boolean countdownStarted = false;
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public Stickfight() {
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super(Dimension.OVERWORLD.key, "Stickfight", new LastWinsScore());
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public Stickfight(int length) {
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super(Dimension.OVERWORLD.key, "Stickfight", new LowestPointsWinScore());
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this.radius = length;
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eventNode().addChild(
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CombatFeatures.empty()
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@@ -32,6 +36,7 @@ public class Stickfight extends StatelessGame {
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);
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eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
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if(isBeforeBeginning) finalAttackEvent.setCancelled(true);
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finalAttackEvent.setBaseDamage(0);
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((Player) finalAttackEvent.getTarget()).setHealth(20);
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});
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@@ -41,14 +46,26 @@ public class Stickfight extends StatelessGame {
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@Override
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protected void onLoad(@NotNull CompletableFuture<Void> callback) {
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setBlock(0, 50, 0, Block.DIAMOND_BLOCK);
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this.replaceCircle(Block.SANDSTONE);
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}
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private void replaceCircle(Block block) {
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int radius = 8;
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for (int x = -radius; x <= radius; x++) {
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for (int z = -radius; z <= radius; z++) {
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Pos blockPosition = this.getSpawn().add(x, -1, z);
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if(blockPosition.distance(this.getSpawn().sub(0, 1, 0)) <= radius) this.setBlock(blockPosition, block);
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}
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}
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}
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@Override
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protected void start() {
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List<Player> players = getPlayers().stream().toList();
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int numPlayers = players.size();
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this.countdownStarted = true;
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this.replaceCircle(Block.AIR);
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for (int i = 0; i < numPlayers; i++) {
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double angle = (2 * Math.PI / numPlayers) * i;
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int spawnX = (int) (radius * Math.cos(angle));
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@@ -66,6 +83,11 @@ public class Stickfight extends StatelessGame {
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super.start();
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}
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@Override
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protected void onStop() {
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this.scoreMap.forEach((player, score) -> getScore().insertResult(player, score));
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}
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private void generateBridge(int startX, int startY, int startZ) {
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int steps = (int) (radius * 1.5);
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for (int i = 0; i < steps; i++) {
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@@ -78,19 +100,23 @@ public class Stickfight extends StatelessGame {
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@Override
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protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
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if(!spawnPoints.containsKey(playerMoveEvent.getPlayer())) {
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playerMoveEvent.setCancelled(true);
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Player player = playerMoveEvent.getPlayer();
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if(!spawnPoints.containsKey(player)) {
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if(playerMoveEvent.getNewPosition().y() < 45) player.teleport(this.getSpawn());
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if(this.countdownStarted) playerMoveEvent.setCancelled(true);
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return;
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}
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if(isBeforeBeginning) {
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if(spawnPoints.get(playerMoveEvent.getPlayer()).distance(playerMoveEvent.getNewPosition()) < 1) return;
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if(spawnPoints.get(player).distance(playerMoveEvent.getNewPosition()) < 1) return;
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playerMoveEvent.setCancelled(true);
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playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
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player.teleport(spawnPoints.get(player));
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}
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if(playerMoveEvent.getNewPosition().y() < 40) {
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playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
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player.teleport(spawnPoints.get(player));
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this.scoreMap.putIfAbsent(player, 0);
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this.scoreMap.put(player, this.scoreMap.get(player) + 1);
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}
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}
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@@ -5,6 +5,8 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
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import eu.mhsl.minenet.minigames.instance.room.Room;
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import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
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import net.minestom.server.item.Material;
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@@ -38,4 +40,10 @@ public class SumoFactory implements GameFactory {
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public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
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return new Sumo(configuration.get("radius").getAsInt(), configuration.get("health").getAsInt(), configuration.get("seconds").getAsInt()).setParent(parent);
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}
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@Override
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public RestrictionHandler globalRestrictions() {
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return new RestrictionHandler()
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.addRestriction(new MinimalPlayeramountGameRestriction(2));
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}
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}
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@@ -156,6 +156,7 @@ class TrafficLightRace extends StatelessGame {
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@Override
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protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
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if(isBeforeBeginning) return;
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if(getScore().hasResult(playerMoveEvent.getPlayer())) return;
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if(phase.equals(LightPhase.RED) && playerMoveEvent.getNewPosition().z()-0.01 > playerMoveEvent.getPlayer().getPosition().z()) {
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playerMoveEvent.getPlayer().setVelocity(new Vec(0, 8, -15));
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