added boost mechanic
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@@ -2,6 +2,7 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
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import eu.mhsl.minenet.minigames.instance.Dimension;
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import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.gameObjects.Turtle;
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import eu.mhsl.minenet.minigames.score.PointsWinScore;
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import net.kyori.adventure.sound.Sound;
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import net.kyori.adventure.text.Component;
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@@ -9,10 +10,10 @@ import net.kyori.adventure.text.format.NamedTextColor;
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import net.kyori.adventure.text.format.TextDecoration;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.coordinate.Vec;
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import net.minestom.server.entity.*;
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import net.minestom.server.entity.attribute.Attribute;
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import net.minestom.server.entity.metadata.other.FallingBlockMeta;
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import net.minestom.server.event.player.PlayerStartSneakingEvent;
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import net.minestom.server.event.player.PlayerStopSneakingEvent;
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import net.minestom.server.event.player.PlayerTickEvent;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.item.ItemStack;
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@@ -28,20 +29,21 @@ import java.util.concurrent.CompletableFuture;
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class TurtleGame extends StatelessGame {
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private final int radius;
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private final Map<Player, EntityCreature> turtlePlayerMap = new WeakHashMap<>();
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private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
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private final Map<Player, Turtle> turtlePlayerMap = new WeakHashMap<>();
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private final ArrayList<Entity> snacks = new ArrayList<>();
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private final ArrayList<Entity> bombs = new ArrayList<>();
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private final Block snackBlock = Block.SUNFLOWER.withProperty("half", "upper");
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private double speed;
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private final double startSpeed;
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public TurtleGame(int radius, int startSpeed) {
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super(Dimension.OVERWORLD.key, "Turtle Game", new PointsWinScore());
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this.radius = radius;
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this.speed = startSpeed;
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this.startSpeed = startSpeed;
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this.eventNode()
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.addListener(PlayerTickEvent.class, this::onPlayerTick);
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.addListener(PlayerTickEvent.class, this::onPlayerTick)
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.addListener(PlayerStartSneakingEvent.class, this::onPlayerStartSneak)
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.addListener(PlayerStopSneakingEvent.class, this::onPlayerStopSneak);
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}
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@Override
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@@ -65,38 +67,53 @@ class TurtleGame extends StatelessGame {
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}
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}
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private void onPlayerStartSneak(@NotNull PlayerStartSneakingEvent event) {
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Player p = event.getPlayer();
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this.turtlePlayerMap.get(p).boostSpeed();
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}
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private void onPlayerStopSneak(@NotNull PlayerStopSneakingEvent event) {
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Player p = event.getPlayer();
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this.turtlePlayerMap.get(p).cancelBoost();
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}
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protected void onPlayerTick(@NotNull PlayerTickEvent event) {
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Player p = event.getPlayer();
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if(p.getGameMode() == GameMode.SPECTATOR) return;
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EntityCreature turtle = this.turtlePlayerMap.get(p);
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turtle.teleport(turtle.getPosition().withView(p.getPosition()));
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Vec direction = p.getPosition().direction();
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Turtle turtle = this.turtlePlayerMap.get(p);
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turtle.adaptView();
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if(this.isRunning()) {
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Vec targetDirection = direction.withY(0).normalize().mul(this.speed);
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turtle.setVelocity(targetDirection);
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turtle.move();
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this.snacks.stream()
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.filter(snack -> snack.getBoundingBox().intersectBox(turtle.getPosition().sub(snack.getPosition()), turtle.getBoundingBox()))
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.filter(turtle::checkCollisionWithEntity)
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.toList()
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.forEach(snack -> {
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this.eat(p, snack);
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this.generateNewSnack();
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if(this.scoreMap.values().stream().mapToInt(Integer::intValue).sum() % 4 == 0) {
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if(this.turtlePlayerMap.get(p).getScore() % 5 == 0) {
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this.generateNewBomb();
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this.speed += 0.4;
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this.addSpeed(0.4, p);
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}
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});
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this.bombs.stream()
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.filter(bomb -> bomb.getBoundingBox().intersectBox(turtle.getPosition().sub(bomb.getPosition()), turtle.getBoundingBox()))
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.filter(turtle::checkCollisionWithEntity)
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.toList()
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.forEach(bomb -> {
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this.explode(p, bomb);
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this.generateNewBomb(2);
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this.speed += 0.3;
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this.addGlobalSpeed(0.3);
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});
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}
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}
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protected void addSpeed(double amount, Player p) {
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this.turtlePlayerMap.get(p).addSpeed(amount);
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}
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protected void addGlobalSpeed(double amount) {
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this.turtlePlayerMap.values().forEach(turtle -> turtle.addSpeed(amount));
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}
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protected void eat(Player p, Entity snack) {
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p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EAT, Sound.Source.MASTER, 1f, 1f), snack.getPosition());
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Material snackMaterial = this.snackBlock.registry().material();
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@@ -104,48 +121,35 @@ class TurtleGame extends StatelessGame {
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p.sendPacket(new ParticlePacket(Particle.ITEM.withItem(ItemStack.of(snackMaterial)), p.getPosition(), new Pos(0.5, 0.5, 0.5), 0, 8));
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this.snacks.remove(snack);
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snack.remove();
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this.scoreMap.put(p, this.scoreMap.get(p) + 1);
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p.setLevel(this.scoreMap.get(p));
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this.turtlePlayerMap.get(p).increaseScore();
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}
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protected void explode(Player p, Entity bomb) {
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EntityCreature turtle = this.turtlePlayerMap.get(p);
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Turtle turtle = this.turtlePlayerMap.get(p);
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p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.MASTER, 2f, 1f), bomb.getPosition());
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p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.MASTER, 2f, 1f), bomb.getPosition());
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p.sendPacket(new ParticlePacket(Particle.EXPLOSION, p.getPosition(), new Pos(0.5, 0.5, 0.5), 0, 8));
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p.setGameMode(GameMode.SPECTATOR);
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p.setFlying(true);
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turtle.removePassenger(p);
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turtle.remove();
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turtle.kill();
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this.getScore().insertResult(p, this.scoreMap.get(p));
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turtle.destroy();
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this.getScore().insertResult(p, this.turtlePlayerMap.get(p).getScore());
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this.bombs.remove(bomb);
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bomb.remove();
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}
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@Override
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protected boolean onPlayerJoin(Player p) {
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if(this.turtlePlayerMap.get(p) == null) {
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EntityCreature turtle = new EntityCreature(EntityType.TURTLE);
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this.turtlePlayerMap.put(p, turtle);
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}
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this.scoreMap.putIfAbsent(p, 0);
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p.setLevel(this.scoreMap.get(p));
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EntityCreature turtle = this.turtlePlayerMap.get(p);
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MinecraftServer.getSchedulerManager().scheduleNextTick(() -> {
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turtle.setInstance(this);
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turtle.teleport(p.getPosition());
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turtle.addPassenger(p);
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turtle.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
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});
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this.turtlePlayerMap.putIfAbsent(p, new Turtle(p, this.startSpeed));
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p.setLevel(this.turtlePlayerMap.get(p).getScore());
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Turtle turtle = this.turtlePlayerMap.get(p);
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MinecraftServer.getSchedulerManager().scheduleNextTick(turtle::spawnTurtle);
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return super.onPlayerJoin(p);
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}
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@Override
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protected void onPlayerLeave(Player p) {
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EntityCreature turtle = this.turtlePlayerMap.get(p);
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Turtle turtle = this.turtlePlayerMap.get(p);
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turtle.remove();
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}
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@@ -236,5 +240,6 @@ class TurtleGame extends StatelessGame {
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protected void onStart() {
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this.generateNewSnack((int) Math.ceil(this.turtlePlayerMap.size() * 1.5));
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this.generateNewBomb((int) Math.ceil(this.snacks.size() * 0.5));
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this.turtlePlayerMap.values().forEach(Turtle::startBoostRefill);
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}
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}
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@@ -0,0 +1,103 @@
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package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.gameObjects;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Vec;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.EntityCreature;
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import net.minestom.server.entity.EntityType;
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import net.minestom.server.entity.Player;
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import net.minestom.server.entity.attribute.Attribute;
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import net.minestom.server.timer.Task;
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import net.minestom.server.timer.TaskSchedule;
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public class Turtle extends EntityCreature {
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private final Player player;
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private int score = 0;
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private double speed;
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private final double boostSpeedAmount = 4;
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private float boostChargeLevel = 0f;
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private Task boostTask;
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private Task boostRefillTask;
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public Turtle(Player player, double speed) {
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super(EntityType.TURTLE);
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this.player = player;
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this.speed = speed;
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this.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
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this.getAttribute(Attribute.MAX_HEALTH).setBaseValue(1);
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this.player.setExp(this.boostChargeLevel);
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}
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public void spawnTurtle() {
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this.setInstance(this.player.getInstance());
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this.teleport(this.player.getPosition());
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this.addPassenger(this.player);
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}
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public void startBoostRefill() {
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this.boostRefillTask = MinecraftServer.getSchedulerManager().scheduleTask(() -> {
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if(this.boostChargeLevel >= 1f) return;
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this.boostChargeLevel = Math.min(1f, this.boostChargeLevel + 0.025f);
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this.player.setExp(this.boostChargeLevel);
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}, TaskSchedule.seconds(1), TaskSchedule.seconds(1));
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}
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public void destroy() {
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this.removePassenger(this.player);
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this.remove();
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this.kill();
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this.boostRefillTask.cancel();
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this.boostTask.cancel();
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}
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public void adaptView() {
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this.teleport(this.getPosition().withView(this.player.getPosition().withPitch(this.getPosition().pitch())));
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Vec lookingVector = this.player.getPosition().direction().withY(0).mul(100);
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this.lookAt(this.getPosition().add(lookingVector.asPosition()));
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}
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public void move() {
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this.adaptView();
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Vec direction = this.player.getPosition().direction();
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Vec movementVector = direction.withY(0).normalize().mul(this.speed);
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this.setVelocity(movementVector);
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}
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public boolean checkCollisionWithEntity(Entity other) {
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return this.getBoundingBox().intersectBox(other.getPosition().sub(this.getPosition()), other.getBoundingBox());
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}
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public void boostSpeed() {
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if(this.boostChargeLevel <= 0f) return;
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this.speed += this.boostSpeedAmount;
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this.boostTask = MinecraftServer.getSchedulerManager().scheduleTask(() -> {
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if(this.boostChargeLevel <= 0f) {
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this.cancelBoost();
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return;
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}
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this.boostChargeLevel = Math.max(0f, this.boostChargeLevel - 0.025f);
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System.out.println(this.boostChargeLevel);
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this.player.setExp(this.boostChargeLevel);
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}, TaskSchedule.millis(30), TaskSchedule.millis(30));
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}
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public void cancelBoost() {
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if(!this.boostTask.isAlive()) return;
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this.boostTask.cancel();
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this.speed -= this.boostSpeedAmount;
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}
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public void addSpeed(double amount) {
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this.speed += amount;
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}
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public int getScore() {
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return this.score;
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}
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public void increaseScore() {
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this.score += 1;
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this.player.setLevel(this.score);
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}
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}
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