fixed one issue in block battle

This commit is contained in:
2026-08-21 09:22:19 +02:00
parent 103bd23bf4
commit 096b035503
@@ -43,7 +43,7 @@ public class BlockBattle extends StatelessGame {
);
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
if(this.isBeforeBeginning) finalAttackEvent.setCancelled(true);
if(!this.isRunning) finalAttackEvent.setCancelled(true);
finalAttackEvent.setBaseDamage(0);
((Player) finalAttackEvent.getTarget()).setHealth(20);
});