From 096b03550312fe47dc6e4af11bc74fe3aafcd40f Mon Sep 17 00:00:00 2001 From: jannis Date: Fri, 21 Aug 2026 09:22:19 +0200 Subject: [PATCH] fixed one issue in block battle --- .../instance/game/stateless/types/blockBattle/BlockBattle.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/blockBattle/BlockBattle.java b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/blockBattle/BlockBattle.java index 11018d6..e005442 100644 --- a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/blockBattle/BlockBattle.java +++ b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/blockBattle/BlockBattle.java @@ -43,7 +43,7 @@ public class BlockBattle extends StatelessGame { ); this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> { - if(this.isBeforeBeginning) finalAttackEvent.setCancelled(true); + if(!this.isRunning) finalAttackEvent.setCancelled(true); finalAttackEvent.setBaseDamage(0); ((Player) finalAttackEvent.getTarget()).setHealth(20); });