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31
Commits
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No files matched your search
@@ -20,6 +20,7 @@ import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.World;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Villager;
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import org.bukkit.event.Listener;
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@@ -104,6 +105,7 @@ public class Arena extends Appliance {
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else Main.logger().warning("Arena: pads are not set up, fights cannot be started");
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this.syncRegions().forEach(region -> this.worlds.keepLoaded(region, Main.instance()));
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this.removeStrayVillagers();
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this.placeStarterPlatform();
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this.syncAll();
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@@ -178,6 +180,25 @@ public class Arena extends Appliance {
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.forEach(this::toTribune);
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}
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/**
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* Removes old copies of the return villager, for example after its position was changed in the config by hand.
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*/
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private void removeStrayVillagers() {
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Region region = this.settings.syncRegion();
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if(region == null || this.villager == null) return;
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UUID current = this.villager.getUniqueId();
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for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
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for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
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for(Entity entity : this.worlds.play().getChunkAt(cx, cz).getEntities()) {
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if(!(entity instanceof Villager) || entity.getUniqueId().equals(current)) continue;
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if(!entity.getScoreboardTags().contains(Displays.MANAGED_TAG)) continue;
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entity.remove();
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Main.logger().info("Arena: removed a stray return villager at " + entity.getLocation().toVector());
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}
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}
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}
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}
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/**
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* A fresh, empty world gets a small platform at the tribune spawn, so the first visitors do not fall into the void.
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*/
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@@ -204,14 +225,13 @@ public class Arena extends Appliance {
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return this.slots.stream().anyMatch(slot -> slot.state == ArenaSlot.State.FREE);
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}
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void startFight(Player red, Player blue, UUID challenger, FightMode mode) {
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void startFight(List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
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ArenaSlot slot = this.slots.stream().filter(s -> s.state == ArenaSlot.State.FREE).findFirst().orElse(null);
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if(slot == null) {
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this.toTribune(red);
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this.toTribune(blue);
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teams.forEach(team -> team.forEach(this::toTribune));
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return;
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}
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new Fight(this, slot, red, blue, challenger, mode).start();
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new Fight(this, slot, teams, mode, kits).start();
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}
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void resetSlot(ArenaSlot slot) {
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@@ -293,7 +313,7 @@ public class Arena extends Appliance {
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public void handleQuit(Player player) {
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Fight fight = this.fightOf(player);
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if(fight != null && this.state(player) == PlayerState.FIGHT) fight.forfeit(player.getUniqueId());
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if(fight != null && fight.isAlive(player.getUniqueId())) fight.forfeit(player.getUniqueId());
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if(this.lobby != null) this.lobby.leave(player);
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this.teams.leave(player);
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this.states.remove(player.getUniqueId());
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@@ -327,7 +347,7 @@ public class Arena extends Appliance {
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public @Nullable Region arenaRegionOf(Player player) {
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Fight fight = this.fightOf(player);
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return fight == null ? null : fight.slot().settings.region();
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return fight == null ? null : fight.region();
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}
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public @Nullable Lobby lobby() {
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@@ -373,6 +393,7 @@ public class Arena extends Appliance {
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new FightListener(),
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new WorldProtectionListener(),
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new ModeMenuListener(),
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new NoProgressListener(),
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new PlayerInteractAtEntityEventListener(villager, event -> this.sendToCraftAttack(event.getPlayer())),
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new DismissInventoryOpenFromHolder(villager)
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);
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@@ -23,7 +23,8 @@ final class ArenaSlot {
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ArenaSlot(ArenaSettings.Slot settings, World world) {
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this.settings = settings;
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this.display = Displays.spawn(settings.displayLocation(world));
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// seen from the tribune across half an arena, so twice the size
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this.display = Displays.spawn(settings.displayLocation(world), 2f);
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}
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void updateDisplay() {
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@@ -39,6 +39,7 @@ final class ArenaWorlds {
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world.setGameRule(GameRules.SPAWN_WARDENS, false);
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world.setGameRule(GameRules.RAIDS, false);
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world.setGameRule(GameRules.SHOW_DEATH_MESSAGES, false);
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world.setGameRule(GameRules.SHOW_ADVANCEMENT_MESSAGES, false);
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world.setStorm(false);
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world.setThundering(false);
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world.setTime(6000);
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@@ -5,6 +5,7 @@ import org.bukkit.Color;
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import org.bukkit.Location;
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import org.bukkit.entity.Display;
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import org.bukkit.entity.TextDisplay;
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import org.bukkit.util.Transformation;
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/**
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* Floating texts above pads and arenas. They are not saved with the world and come back with every start.
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@@ -16,6 +17,10 @@ final class Displays {
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}
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static TextDisplay spawn(Location location) {
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return spawn(location, 1f);
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}
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static TextDisplay spawn(Location location, float scale) {
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// displays are not saved, they would vanish with an unloaded chunk
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location.getWorld().addPluginChunkTicket(location.getBlockX() >> 4, location.getBlockZ() >> 4, Main.instance());
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return location.getWorld().spawn(location, TextDisplay.class, display -> {
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@@ -26,6 +31,11 @@ final class Displays {
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display.setBackgroundColor(Color.fromARGB(110, 0, 0, 0));
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display.setLineWidth(220);
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display.addScoreboardTag(MANAGED_TAG);
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if(scale != 1f) {
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Transformation transformation = display.getTransformation();
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transformation.getScale().set(scale);
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display.setTransformation(transformation);
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}
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});
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}
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}
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@@ -1,9 +1,11 @@
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package eu.mhsl.craftattack.spawn.arena.appliances.arena;
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import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
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import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
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import eu.mhsl.craftattack.spawn.core.Main;
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import net.kyori.adventure.bossbar.BossBar;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.JoinConfiguration;
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import net.kyori.adventure.text.format.NamedTextColor;
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import net.kyori.adventure.title.Title;
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import org.bukkit.Bukkit;
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@@ -18,37 +20,44 @@ import org.jetbrains.annotations.Nullable;
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import java.time.Duration;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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/**
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* A running fight in one arena. Fighter 0 comes from the red pad and uses spawn 1, fighter 1 the blue pad and spawn 2.
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* A running fight in one arena between team 0 (red pad, spawn 1) and team 1 (blue pad, spawn 2).
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* A team loses once none of its players is left in the arena.
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*/
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final class Fight {
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private static final int CELEBRATION_TICKS = 60;
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private static final double SPECTATOR_RANGE = 24;
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private static final double SPECTATOR_RANGE = 32;
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private static final double SPAWN_SPREAD = 2;
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private final Arena arena;
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private final ArenaSlot slot;
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private final UUID[] fighters;
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private final String[] names;
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private final UUID challenger;
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private final List<List<UUID>> teams;
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private final Map<UUID, String> names = new HashMap<>();
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private final List<Set<UUID>> alive;
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private final FightMode mode;
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private final Map<UUID, UUID> kits;
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private final BossBar bossBar;
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private final Set<UUID> bossBarViewers = new HashSet<>();
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private int secondsLeft;
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private boolean over;
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private @Nullable BukkitTask timer;
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Fight(Arena arena, ArenaSlot slot, Player red, Player blue, UUID challenger, FightMode mode) {
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Fight(Arena arena, ArenaSlot slot, List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
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this.arena = arena;
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this.slot = slot;
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this.fighters = new UUID[]{red.getUniqueId(), blue.getUniqueId()};
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this.names = new String[]{red.getName(), blue.getName()};
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this.challenger = challenger;
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this.teams = teams.stream().map(team -> team.stream().map(Player::getUniqueId).toList()).toList();
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teams.forEach(team -> team.forEach(player -> this.names.put(player.getUniqueId(), player.getName())));
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this.alive = this.teams.stream().map(team -> (Set<UUID>) new LinkedHashSet<>(team)).toList();
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this.mode = mode;
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this.kits = kits;
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this.secondsLeft = arena.settings().fightSeconds();
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this.bossBar = BossBar.bossBar(Component.empty(), 1f, BossBar.Color.RED, BossBar.Overlay.NOTCHED_10);
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}
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@@ -57,44 +66,72 @@ final class Fight {
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this.slot.state = ArenaSlot.State.FIGHT;
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this.slot.fight = this;
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FightMode.Role[] roles = new FightMode.Role[2];
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for(int i = 0; i < 2; i++) {
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roles[i] = this.fighters[i].equals(this.challenger) ? FightMode.Role.CHALLENGER : FightMode.Role.OPPONENT;
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}
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UUID challengerId = this.challenger;
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UUID opponentId = this.fighters[0].equals(challengerId) ? this.fighters[1] : this.fighters[0];
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for(int i = 0; i < 2; i++) {
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Player player = Bukkit.getPlayer(this.fighters[i]);
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if(player == null) continue;
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UUID kitOwner = this.mode.kitSource(roles[i]) == FightMode.Role.CHALLENGER ? challengerId : opponentId;
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this.arena.setState(player, Arena.PlayerState.FIGHT);
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this.arena.teams().join(player, Teams.fight(i));
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player.closeInventory();
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player.teleport(this.slot.settings.spawns()[i]);
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Arena.restore(player, GameMode.SURVIVAL);
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InventoryStore.apply(player, kitOwner);
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player.showTitle(Title.title(
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Component.text("Kampf!", NamedTextColor.GOLD),
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Component.text("gegen ", NamedTextColor.GRAY).append(Component.text(this.names[1 - i], Style.PAD_TEXT_COLORS[1 - i])),
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Title.Times.times(Duration.ZERO, Duration.ofMillis(1500), Duration.ofMillis(500))
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));
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Style.play(player, Sound.EVENT_RAID_HORN, 1.2f);
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for(int team = 0; team < 2; team++) {
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List<UUID> members = this.teams.get(team);
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for(int i = 0; i < members.size(); i++) {
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Player player = Bukkit.getPlayer(members.get(i));
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if(player == null) continue;
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this.arena.setState(player, Arena.PlayerState.FIGHT);
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this.arena.teams().join(player, Teams.fight(team));
|
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player.closeInventory();
|
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player.teleport(this.spawnFor(team, i, members.size()));
|
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Arena.restore(player, GameMode.SURVIVAL);
|
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InventoryStore.apply(player, this.kits.getOrDefault(player.getUniqueId(), player.getUniqueId()));
|
||||
|
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player.showTitle(Title.title(
|
||||
Component.text("Kampf!", NamedTextColor.GOLD),
|
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Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(1 - team)),
|
||||
Title.Times.times(Duration.ZERO, Duration.ofMillis(1500), Duration.ofMillis(500))
|
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));
|
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Style.play(player, Sound.EVENT_RAID_HORN, 1.2f);
|
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}
|
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}
|
||||
// players who left during the countdown never arrived
|
||||
for(int team = 0; team < 2; team++) this.alive.get(team).removeIf(uuid -> Bukkit.getPlayer(uuid) == null);
|
||||
|
||||
Bukkit.broadcast(Style.message(
|
||||
this.headline().append(Component.text(" in Arena " + this.slot.settings.name() + ". Modus: " + this.mode.displayName(), NamedTextColor.GRAY))
|
||||
this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1))
|
||||
.append(Component.text(" in Arena " + this.slot.settings.name() + ". Modus: " + this.mode.displayName(this.isTeamFight()), NamedTextColor.GRAY))
|
||||
));
|
||||
this.updateBossBar();
|
||||
this.timer = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::tickSecond, 20, 20);
|
||||
if(this.alive.get(0).isEmpty() || this.alive.get(1).isEmpty()) this.checkEnd();
|
||||
}
|
||||
|
||||
/**
|
||||
* Team members stand in a small circle around the spawn, facing the same way.
|
||||
*/
|
||||
private Location spawnFor(int team, int index, int count) {
|
||||
Location center = this.slot.settings.spawns()[team];
|
||||
if(count == 1) return center;
|
||||
double angle = 2 * Math.PI * index / count;
|
||||
Location spot = center.clone().add(Math.cos(angle) * SPAWN_SPREAD, 0, Math.sin(angle) * SPAWN_SPREAD);
|
||||
boolean free = spot.getBlock().isPassable() && spot.clone().add(0, 1, 0).getBlock().isPassable()
|
||||
&& !spot.clone().subtract(0, 1, 0).getBlock().isPassable();
|
||||
return free ? spot : center;
|
||||
}
|
||||
|
||||
private boolean isTeamFight() {
|
||||
return this.teams.get(0).size() > 1 || this.teams.get(1).size() > 1;
|
||||
}
|
||||
|
||||
private Component teamNames(int team) {
|
||||
return Component.join(
|
||||
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
|
||||
this.teams.get(team).stream().map(uuid -> Component.text(this.names.get(uuid), Style.PAD_TEXT_COLORS[team])).toList()
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Short form for bossbar and displays: names in a duel, "Rot 2/3" in a team fight.
|
||||
*/
|
||||
Component headline() {
|
||||
return Component.text(this.names[0], Style.PAD_TEXT_COLORS[0])
|
||||
if(!this.isTeamFight()) {
|
||||
return this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1));
|
||||
}
|
||||
return Component.text("Rot " + this.alive.get(0).size() + "/" + this.teams.get(0).size(), Style.PAD_TEXT_COLORS[0])
|
||||
.append(Component.text(" gegen ", NamedTextColor.GRAY))
|
||||
.append(Component.text(this.names[1], Style.PAD_TEXT_COLORS[1]));
|
||||
.append(Component.text("Blau " + this.alive.get(1).size() + "/" + this.teams.get(1).size(), Style.PAD_TEXT_COLORS[1]));
|
||||
}
|
||||
|
||||
int secondsLeft() {
|
||||
@@ -106,7 +143,20 @@ final class Fight {
|
||||
}
|
||||
|
||||
boolean involves(UUID player) {
|
||||
return this.fighters[0].equals(player) || this.fighters[1].equals(player);
|
||||
return this.teams.get(0).contains(player) || this.teams.get(1).contains(player);
|
||||
}
|
||||
|
||||
boolean isAlive(UUID player) {
|
||||
return this.alive.get(0).contains(player) || this.alive.get(1).contains(player);
|
||||
}
|
||||
|
||||
boolean sameTeam(UUID a, UUID b) {
|
||||
int team = this.teamOf(a);
|
||||
return team != -1 && team == this.teamOf(b);
|
||||
}
|
||||
|
||||
Region region() {
|
||||
return this.slot.settings.region();
|
||||
}
|
||||
|
||||
ArenaSlot slot() {
|
||||
@@ -116,11 +166,11 @@ final class Fight {
|
||||
private void tickSecond() {
|
||||
if(this.over) return;
|
||||
if(--this.secondsLeft <= 0) {
|
||||
this.finish(-1, Component.text("Die Zeit ist abgelaufen.", NamedTextColor.GRAY));
|
||||
this.timeUp();
|
||||
return;
|
||||
}
|
||||
if(this.secondsLeft == 60 || this.secondsLeft == 10) {
|
||||
this.fighterPlayers().forEach(player -> {
|
||||
this.alivePlayers().forEach(player -> {
|
||||
player.sendActionBar(Component.text("Noch " + this.secondsLeft + " Sekunden", NamedTextColor.YELLOW));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_HAT, 0.8f);
|
||||
});
|
||||
@@ -128,13 +178,40 @@ final class Fight {
|
||||
this.updateBossBar();
|
||||
}
|
||||
|
||||
/**
|
||||
* More survivors win, then more hearts left, otherwise a draw.
|
||||
*/
|
||||
private void timeUp() {
|
||||
int red = this.alive.get(0).size();
|
||||
int blue = this.alive.get(1).size();
|
||||
if(red != blue) {
|
||||
this.finish(red > blue ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Überlebende)", NamedTextColor.GRAY));
|
||||
return;
|
||||
}
|
||||
double redHealth = this.health(0);
|
||||
double blueHealth = this.health(1);
|
||||
if(Math.abs(redHealth - blueHealth) >= 0.5) {
|
||||
this.finish(redHealth > blueHealth ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Herzen übrig)", NamedTextColor.GRAY));
|
||||
return;
|
||||
}
|
||||
this.finish(-1, Component.text("Die Zeit ist abgelaufen.", NamedTextColor.GRAY));
|
||||
}
|
||||
|
||||
private double health(int team) {
|
||||
return this.alive.get(team).stream()
|
||||
.map(Bukkit::getPlayer)
|
||||
.filter(player -> player != null)
|
||||
.mapToDouble(player -> player.getHealth() + player.getAbsorptionAmount())
|
||||
.sum();
|
||||
}
|
||||
|
||||
private void updateBossBar() {
|
||||
this.bossBar.name(this.headline().append(Component.text(" " + Style.time(this.secondsLeft), NamedTextColor.WHITE)));
|
||||
this.bossBar.progress(Math.clamp((float) this.secondsLeft / this.arena.settings().fightSeconds(), 0f, 1f));
|
||||
|
||||
Set<UUID> viewers = new HashSet<>();
|
||||
for(Player player : this.arena.worlds().play().getPlayers()) {
|
||||
if(this.involves(player.getUniqueId()) || this.isSpectating(player)) viewers.add(player.getUniqueId());
|
||||
if(this.isAlive(player.getUniqueId()) || this.isSpectating(player)) viewers.add(player.getUniqueId());
|
||||
}
|
||||
for(UUID uuid : this.bossBarViewers) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
@@ -150,32 +227,72 @@ final class Fight {
|
||||
|
||||
private boolean isSpectating(Player player) {
|
||||
if(this.arena.state(player) != Arena.PlayerState.TRIBUNE && this.arena.state(player) != Arena.PlayerState.PAD) return false;
|
||||
var region = this.slot.settings.region();
|
||||
Region region = this.slot.settings.region();
|
||||
double dx = Math.max(0, Math.max(region.minX() - player.getX(), player.getX() - (region.maxX() + 1)));
|
||||
double dz = Math.max(0, Math.max(region.minZ() - player.getZ(), player.getZ() - (region.maxZ() + 1)));
|
||||
return Math.hypot(dx, dz) <= SPECTATOR_RANGE;
|
||||
}
|
||||
|
||||
/**
|
||||
* The player took lethal damage.
|
||||
* The player took lethal damage: out of the fight and back to the tribune.
|
||||
*/
|
||||
void defeated(Player loser) {
|
||||
int index = this.indexOf(loser.getUniqueId());
|
||||
if(index == -1 || this.over) return;
|
||||
Player winner = Bukkit.getPlayer(this.fighters[1 - index]);
|
||||
Component detail = winner == null
|
||||
? Component.empty()
|
||||
: Component.text("(" + this.mode.displayName() + ", " + Style.hearts(winner.getHealth() + winner.getAbsorptionAmount()) + " ❤ übrig)", NamedTextColor.GRAY);
|
||||
this.finish(1 - index, detail);
|
||||
void defeated(Player player) {
|
||||
this.knockOut(player, Component.empty(), "ist ausgeschieden");
|
||||
}
|
||||
|
||||
/**
|
||||
* The player got out of the box, for example by glitching through a wall with an ender pearl.
|
||||
*/
|
||||
void leftBox(Player player) {
|
||||
this.knockOut(player, Component.text("Du hast die Arena verlassen", NamedTextColor.GRAY), "hat die Arena verlassen");
|
||||
}
|
||||
|
||||
private void knockOut(Player player, Component subtitle, String what) {
|
||||
if(this.over || !this.eliminate(player.getUniqueId())) return;
|
||||
player.showTitle(Title.title(Component.text("Ausgeschieden", NamedTextColor.RED), subtitle));
|
||||
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
|
||||
this.arena.toTribune(player);
|
||||
this.announceElimination(player.getUniqueId(), what);
|
||||
this.checkEnd();
|
||||
}
|
||||
|
||||
/**
|
||||
* The player left the server during the fight.
|
||||
*/
|
||||
void forfeit(UUID quitter) {
|
||||
int index = this.indexOf(quitter);
|
||||
if(index == -1 || this.over) return;
|
||||
this.finish(1 - index, Component.text("(" + this.names[index] + " hat die Arena verlassen)", NamedTextColor.GRAY));
|
||||
if(this.over || !this.eliminate(quitter)) return;
|
||||
this.announceElimination(quitter, "hat die Arena verlassen");
|
||||
this.checkEnd();
|
||||
}
|
||||
|
||||
private boolean eliminate(UUID player) {
|
||||
int team = this.teamOf(player);
|
||||
return team != -1 && this.alive.get(team).remove(player);
|
||||
}
|
||||
|
||||
private void announceElimination(UUID player, String what) {
|
||||
if(!this.isTeamFight()) return;
|
||||
int team = this.teamOf(player);
|
||||
Component message = Component.text(this.names.get(player), Style.PAD_TEXT_COLORS[team])
|
||||
.append(Component.text(" " + what + ". ", NamedTextColor.GRAY))
|
||||
.append(this.headline());
|
||||
this.alivePlayers().forEach(fighter -> fighter.sendActionBar(message));
|
||||
this.updateBossBar();
|
||||
}
|
||||
|
||||
private void checkEnd() {
|
||||
if(this.over) return;
|
||||
boolean redOut = this.alive.get(0).isEmpty();
|
||||
boolean blueOut = this.alive.get(1).isEmpty();
|
||||
if(redOut && blueOut) this.finish(-1, Component.text("Niemand ist mehr übrig.", NamedTextColor.GRAY));
|
||||
else if(redOut) this.finish(1, this.detail(1));
|
||||
else if(blueOut) this.finish(0, this.detail(0));
|
||||
}
|
||||
|
||||
private Component detail(int winner) {
|
||||
String hearts = Style.hearts(this.health(winner));
|
||||
String survivors = this.isTeamFight() ? this.alive.get(winner).size() + " übrig, " : "";
|
||||
return Component.text("(" + this.mode.displayName(this.isTeamFight()) + ", " + survivors + hearts + " ❤)", NamedTextColor.GRAY);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -186,23 +303,20 @@ final class Fight {
|
||||
this.over = true;
|
||||
this.stopTimer();
|
||||
this.hideBossBar();
|
||||
this.fighterPlayers().forEach(this.arena::toTribune);
|
||||
this.alivePlayers().forEach(this.arena::toTribune);
|
||||
this.slot.fight = null;
|
||||
}
|
||||
|
||||
private void finish(int winnerIndex, Component detail) {
|
||||
private void finish(int winner, Component detail) {
|
||||
this.over = true;
|
||||
this.stopTimer();
|
||||
|
||||
if(winnerIndex == -1) {
|
||||
if(winner == -1) {
|
||||
Bukkit.broadcast(Style.message(
|
||||
Component.text(this.names[0], Style.PAD_TEXT_COLORS[0])
|
||||
.append(Component.text(" und ", NamedTextColor.GRAY))
|
||||
.append(Component.text(this.names[1], Style.PAD_TEXT_COLORS[1]))
|
||||
.append(Component.text(" trennen sich unentschieden. ", NamedTextColor.GRAY))
|
||||
.append(detail)
|
||||
this.teamNames(0).append(Component.text(" und ", NamedTextColor.GRAY)).append(this.teamNames(1))
|
||||
.append(Component.text(" trennen sich unentschieden. ", NamedTextColor.GRAY)).append(detail)
|
||||
));
|
||||
this.fighterPlayers().forEach(player -> {
|
||||
this.alivePlayers().forEach(player -> {
|
||||
player.showTitle(Title.title(Component.text("Unentschieden", NamedTextColor.YELLOW), detail));
|
||||
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
|
||||
this.arena.toTribune(player);
|
||||
@@ -211,33 +325,31 @@ final class Fight {
|
||||
return;
|
||||
}
|
||||
|
||||
int loserIndex = 1 - winnerIndex;
|
||||
int loser = 1 - winner;
|
||||
boolean plural = this.teams.get(winner).size() > 1;
|
||||
Bukkit.broadcast(Style.message(
|
||||
Component.text(this.names[winnerIndex], Style.PAD_TEXT_COLORS[winnerIndex])
|
||||
.append(Component.text(" hat gegen ", NamedTextColor.GRAY))
|
||||
.append(Component.text(this.names[loserIndex], Style.PAD_TEXT_COLORS[loserIndex]))
|
||||
.append(Component.text(" gewonnen ", NamedTextColor.GRAY))
|
||||
this.teamNames(winner)
|
||||
.append(Component.text(plural ? " gewinnen gegen " : " hat gegen ", NamedTextColor.GRAY))
|
||||
.append(this.teamNames(loser))
|
||||
.append(Component.text(plural ? " " : " gewonnen ", NamedTextColor.GRAY))
|
||||
.append(detail)
|
||||
));
|
||||
|
||||
Player loser = Bukkit.getPlayer(this.fighters[loserIndex]);
|
||||
if(loser != null) {
|
||||
loser.showTitle(Title.title(
|
||||
Component.text("Verloren", NamedTextColor.RED),
|
||||
Component.text(this.names[winnerIndex] + " hat gewonnen", NamedTextColor.GRAY)
|
||||
));
|
||||
Style.play(loser, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
|
||||
this.arena.toTribune(loser);
|
||||
for(UUID uuid : this.teams.get(loser)) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player == null) continue;
|
||||
player.showTitle(Title.title(Component.text("Verloren", NamedTextColor.RED), Component.empty()));
|
||||
if(this.alive.get(loser).contains(uuid)) this.arena.toTribune(player);
|
||||
}
|
||||
|
||||
Player winner = Bukkit.getPlayer(this.fighters[winnerIndex]);
|
||||
if(winner != null) {
|
||||
winner.showTitle(Title.title(
|
||||
for(UUID uuid : this.teams.get(winner)) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player == null) continue;
|
||||
player.showTitle(Title.title(
|
||||
Component.text("Gewonnen!", NamedTextColor.GOLD),
|
||||
Component.text("gegen " + this.names[loserIndex], NamedTextColor.GRAY)
|
||||
Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(loser))
|
||||
));
|
||||
Style.play(winner, Sound.UI_TOAST_CHALLENGE_COMPLETE, 1f);
|
||||
this.celebrate(winner.getLocation(), Style.PAD_PARTICLE_COLORS[winnerIndex]);
|
||||
Style.play(player, Sound.UI_TOAST_CHALLENGE_COMPLETE, 1f);
|
||||
if(this.alive.get(winner).contains(uuid)) this.celebrate(player.getLocation(), Style.PAD_PARTICLE_COLORS[winner]);
|
||||
}
|
||||
this.afterCelebration();
|
||||
}
|
||||
@@ -261,9 +373,8 @@ final class Fight {
|
||||
private void afterCelebration() {
|
||||
this.hideBossBar();
|
||||
Bukkit.getScheduler().runTaskLater(Main.instance(), () -> {
|
||||
for(UUID uuid : this.fighters) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player != null && this.arena.fightOf(player) == this) this.arena.toTribune(player);
|
||||
for(Player player : this.alivePlayers()) {
|
||||
if(this.arena.fightOf(player) == this && this.arena.state(player) == Arena.PlayerState.FIGHT) this.arena.toTribune(player);
|
||||
}
|
||||
this.slot.fight = null;
|
||||
this.arena.resetSlot(this.slot);
|
||||
@@ -275,17 +386,19 @@ final class Fight {
|
||||
this.timer = null;
|
||||
}
|
||||
|
||||
private int indexOf(UUID player) {
|
||||
if(this.fighters[0].equals(player)) return 0;
|
||||
if(this.fighters[1].equals(player)) return 1;
|
||||
private int teamOf(UUID player) {
|
||||
if(this.teams.get(0).contains(player)) return 0;
|
||||
if(this.teams.get(1).contains(player)) return 1;
|
||||
return -1;
|
||||
}
|
||||
|
||||
private List<Player> fighterPlayers() {
|
||||
private List<Player> alivePlayers() {
|
||||
List<Player> players = new ArrayList<>();
|
||||
for(UUID uuid : this.fighters) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player != null) players.add(player);
|
||||
for(Set<UUID> team : this.alive) {
|
||||
for(UUID uuid : team) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player != null) players.add(player);
|
||||
}
|
||||
}
|
||||
return players;
|
||||
}
|
||||
|
||||
+22
-4
@@ -12,6 +12,7 @@ import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@@ -22,19 +23,23 @@ import org.bukkit.inventory.ItemStack;
|
||||
class FightListener extends ApplianceListener<Arena> {
|
||||
private boolean isFighting(Player player) {
|
||||
Fight fight = this.getAppliance().fightOf(player);
|
||||
return fight != null && !fight.isOver() && this.getAppliance().state(player) == Arena.PlayerState.FIGHT;
|
||||
return fight != null && !fight.isOver() && fight.isAlive(player.getUniqueId());
|
||||
}
|
||||
|
||||
/**
|
||||
* Only fighters hit each other, and never their own team directly. Explosions still hurt everyone.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onDamageByPlayer(EntityDamageByEntityEvent event) {
|
||||
if(!(event.getEntity() instanceof Player)) return;
|
||||
if(!(event.getEntity() instanceof Player victim)) return;
|
||||
Player attacker = switch(event.getDamager()) {
|
||||
case Player player -> player;
|
||||
case Projectile projectile when projectile.getShooter() instanceof Player shooter -> shooter;
|
||||
default -> null;
|
||||
};
|
||||
if(attacker == null || attacker == event.getEntity()) return;
|
||||
if(!this.isFighting(attacker)) event.setCancelled(true);
|
||||
if(attacker == null || attacker == victim) return;
|
||||
Fight fight = this.getAppliance().fightOf(attacker);
|
||||
if(!this.isFighting(attacker) || fight.sameTeam(attacker.getUniqueId(), victim.getUniqueId())) event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
@@ -90,4 +95,17 @@ class FightListener extends ApplianceListener<Arena> {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whoever ends up outside the box anyway (ender pearl through a wall or corner) loses.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onMove(PlayerMoveEvent event) {
|
||||
if(!event.hasChangedBlock()) return;
|
||||
Player player = event.getPlayer();
|
||||
if(this.getAppliance().state(player) != Arena.PlayerState.FIGHT || !this.isFighting(player)) return;
|
||||
Fight fight = this.getAppliance().fightOf(player);
|
||||
if(event.getTo().getWorld() == this.getAppliance().worlds().play() && fight.region().contains(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ())) return;
|
||||
fight.leftBox(player);
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@ import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
||||
import eu.mhsl.craftattack.spawn.core.util.world.InteractSounds;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.JoinConfiguration;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.title.Title;
|
||||
import org.bukkit.Bukkit;
|
||||
@@ -19,7 +20,9 @@ import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
@@ -29,6 +32,10 @@ import java.util.UUID;
|
||||
final class Lobby implements PadLobby.Listener {
|
||||
/** How far around a taken pad other players get pushed away. */
|
||||
private static final double PUSH_MARGIN = 0.4;
|
||||
/** How long a full lobby waits for the challenger to close the options. */
|
||||
private static final int CHOOSING_SECONDS = 20;
|
||||
/** Whoever keeps the options open this long without clicking anything gets sent off the pad. */
|
||||
private static final int MENU_IDLE_TICKS = 60 * 20;
|
||||
|
||||
private final Arena arena;
|
||||
private final Region[] regions;
|
||||
@@ -36,11 +43,13 @@ final class Lobby implements PadLobby.Listener {
|
||||
private final TextDisplay[] displays = new TextDisplay[PadLobby.PADS];
|
||||
private final Map<UUID, Long> lastPushSound = new HashMap<>();
|
||||
private long ticks;
|
||||
private @Nullable UUID menuViewer;
|
||||
private int menuIdleTicks;
|
||||
|
||||
Lobby(Arena arena, Region[] regions) {
|
||||
this.arena = arena;
|
||||
this.regions = regions;
|
||||
this.pads = new PadLobby(this, arena.settings().countdownSeconds());
|
||||
this.pads = new PadLobby(this, arena.settings().countdownSeconds(), CHOOSING_SECONDS);
|
||||
for(int i = 0; i < PadLobby.PADS; i++) {
|
||||
Region region = regions[i];
|
||||
this.displays[i] = Displays.spawn(new Location(arena.worlds().play(), region.centerX(), region.maxY() + 2.6, region.centerZ()));
|
||||
@@ -55,12 +64,23 @@ final class Lobby implements PadLobby.Listener {
|
||||
else if(state == Arena.PlayerState.TRIBUNE) this.checkEnter(player);
|
||||
}
|
||||
|
||||
this.checkMenuIdle();
|
||||
this.pads.tick(this.arena.hasFreeSlot());
|
||||
|
||||
if(this.ticks % 3 == 0) this.drawParticles();
|
||||
if(this.ticks % 5 == 0) this.updateDisplays();
|
||||
}
|
||||
|
||||
private void checkMenuIdle() {
|
||||
if(this.menuViewer == null || ++this.menuIdleTicks < MENU_IDLE_TICKS) return;
|
||||
Player player = Bukkit.getPlayer(this.menuViewer);
|
||||
this.menuViewer = null;
|
||||
if(player == null || !ModeMenu.isOpen(player)) return;
|
||||
this.arena.toTribune(player);
|
||||
player.sendMessage(Style.message("Du hast eine Minute lang nichts ausgewählt und wurdest vom Feld geschickt."));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
||||
}
|
||||
|
||||
private void checkLeave(Player player) {
|
||||
int pad = this.pads.padOf(player.getUniqueId());
|
||||
if(pad != -1 && this.isOn(player, pad, 0)) return;
|
||||
@@ -69,7 +89,7 @@ final class Lobby implements PadLobby.Listener {
|
||||
|
||||
private void checkEnter(Player player) {
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
if(this.pads.occupant(pad) != null) {
|
||||
if(this.pads.isPadFull(pad)) {
|
||||
if(this.isOn(player, pad, PUSH_MARGIN)) this.pushAway(player, pad);
|
||||
continue;
|
||||
}
|
||||
@@ -79,6 +99,12 @@ final class Lobby implements PadLobby.Listener {
|
||||
this.arena.setState(player, Arena.PlayerState.PAD);
|
||||
this.arena.teams().join(player, Teams.pad(pad));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.4f);
|
||||
if(this.pads.isWaitingForChallenger()) {
|
||||
player.sendActionBar(this.choosingText());
|
||||
} else if(!player.getUniqueId().equals(this.pads.challenger())) {
|
||||
player.sendActionBar(Component.text(Style.PAD_NAMES[pad] + " " + this.pads.players(pad).size() + "/" + this.pads.size(pad)
|
||||
+ ", Modus: " + this.modeName(), Style.PAD_TEXT_COLORS[pad]));
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -94,14 +120,81 @@ final class Lobby implements PadLobby.Listener {
|
||||
this.arena.setState(player, Arena.PlayerState.TRIBUNE);
|
||||
}
|
||||
|
||||
void chooseMode(Player player, FightMode mode) {
|
||||
if(!this.pads.setMode(player.getUniqueId(), mode)) {
|
||||
player.closeInventory();
|
||||
void handleMenuClick(Player player, ModeMenu menu, ModeMenu.Click click) {
|
||||
int ownSize = menu.ownSize;
|
||||
int opponentSize = menu.opponentSize;
|
||||
FightMode mode = menu.mode;
|
||||
this.menuIdleTicks = 0;
|
||||
switch(click) {
|
||||
case ModeMenu.OwnSize(int size) -> ownSize = size;
|
||||
case ModeMenu.OpponentSize(int size) -> opponentSize = size;
|
||||
case ModeMenu.Mode(FightMode chosen) -> mode = chosen;
|
||||
case ModeMenu.Done() -> {
|
||||
InteractSounds.of(player).success();
|
||||
player.closeInventory();
|
||||
player.sendActionBar(Component.text(this.pads.size(this.pads.challengerPad()) + " gegen " + this.pads.size(1 - this.pads.challengerPad())
|
||||
+ ", Modus: " + this.modeName() + ". Rechtsklick öffnet die Auswahl wieder.", NamedTextColor.GOLD));
|
||||
return;
|
||||
}
|
||||
}
|
||||
// switching to teams drops the opponent's inventory mode
|
||||
if(!mode.isAllowed(ownSize, opponentSize)) mode = FightMode.OWN;
|
||||
|
||||
int ownPad = this.pads.challengerPad();
|
||||
String problem = switch(this.pads.configure(player.getUniqueId(), ownSize, opponentSize, mode)) {
|
||||
case OK -> null;
|
||||
case NOT_ALLOWED -> "Der Countdown läuft schon";
|
||||
case OWN_TOO_SMALL -> "Auf deinem Feld stehen schon " + this.pads.players(ownPad).size();
|
||||
case OPPONENT_TOO_SMALL -> "Auf dem anderen Feld stehen schon " + this.pads.players(1 - ownPad).size();
|
||||
case INVALID -> "Das geht so nicht";
|
||||
};
|
||||
if(problem != null) {
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
||||
player.sendActionBar(Component.text(problem, NamedTextColor.RED));
|
||||
if(!this.pads.canConfigure(player.getUniqueId())) player.closeInventory();
|
||||
return;
|
||||
}
|
||||
menu.ownSize = ownSize;
|
||||
menu.opponentSize = opponentSize;
|
||||
menu.mode = mode;
|
||||
menu.draw();
|
||||
InteractSounds.of(player).click();
|
||||
player.closeInventory();
|
||||
player.sendActionBar(Component.text("Modus: " + mode.displayName(), NamedTextColor.GOLD));
|
||||
}
|
||||
|
||||
/**
|
||||
* Right click on the pad: the challenger opens the options again.
|
||||
*/
|
||||
boolean openMenu(Player player) {
|
||||
if(!this.pads.canConfigure(player.getUniqueId()) || ModeMenu.isOpen(player)) return false;
|
||||
int pad = this.pads.challengerPad();
|
||||
InteractSounds.of(player).open();
|
||||
ModeMenu.open(player, pad, this.pads.size(pad), this.pads.size(1 - pad), this.pads.mode());
|
||||
this.menuViewer = player.getUniqueId();
|
||||
this.menuIdleTicks = 0;
|
||||
this.pads.setChoosing(player.getUniqueId(), true);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* The challenger closed the options: a full lobby starts counting down now.
|
||||
*/
|
||||
void menuClosed(Player player) {
|
||||
if(player.getUniqueId().equals(this.menuViewer)) this.menuViewer = null;
|
||||
this.pads.setChoosing(player.getUniqueId(), false);
|
||||
}
|
||||
|
||||
private Component choosingText() {
|
||||
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
|
||||
String name = challenger == null ? "Der Herausforderer" : challenger.getName();
|
||||
return Component.text(name + " wählt noch Teams und Modus", NamedTextColor.YELLOW);
|
||||
}
|
||||
|
||||
private boolean isTeamFight() {
|
||||
return this.pads.size(0) > 1 || this.pads.size(1) > 1;
|
||||
}
|
||||
|
||||
private String modeName() {
|
||||
return this.pads.mode().displayName(this.isTeamFight());
|
||||
}
|
||||
|
||||
boolean isIdle() {
|
||||
@@ -109,11 +202,7 @@ final class Lobby implements PadLobby.Listener {
|
||||
}
|
||||
|
||||
void shutdown() {
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
UUID occupant = this.pads.occupant(pad);
|
||||
Player player = occupant == null ? null : Bukkit.getPlayer(occupant);
|
||||
if(player != null) this.leave(player);
|
||||
}
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) this.playersOn(pad).forEach(this::leave);
|
||||
for(TextDisplay display : this.displays) display.remove();
|
||||
}
|
||||
|
||||
@@ -134,121 +223,143 @@ final class Lobby implements PadLobby.Listener {
|
||||
if(now - this.lastPushSound.getOrDefault(player.getUniqueId(), 0L) < 1000) return;
|
||||
this.lastPushSound.put(player.getUniqueId(), now);
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
||||
player.sendActionBar(Component.text("Dieses Feld ist besetzt", NamedTextColor.RED));
|
||||
player.sendActionBar(Component.text("Dieses Feld ist voll", NamedTextColor.RED));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void challengerSelected(UUID challenger) {
|
||||
public void challengerSelected(UUID challenger, boolean first) {
|
||||
Player player = Bukkit.getPlayer(challenger);
|
||||
if(player == null) return;
|
||||
player.sendMessage(Style.message("Du forderst heraus. Wähle den Modus. Wer sich auf das andere Feld stellt, nimmt an."));
|
||||
InteractSounds.of(player).open();
|
||||
ModeMenu.open(player, this.pads.mode());
|
||||
if(!first) {
|
||||
player.sendMessage(Style.message("Du führst jetzt die Herausforderung an. Rechtsklick auf dem Feld öffnet die Auswahl."));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
|
||||
return;
|
||||
}
|
||||
player.sendMessage(Style.message("Du forderst heraus. Wähle Teamgröße und Modus, Rechtsklick auf dem Feld öffnet die Auswahl wieder. Wer sich auf die Felder stellt, macht mit."));
|
||||
this.openMenu(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void kitsApplied(UUID challenger, UUID opponent, FightMode mode) {
|
||||
Player challengerPlayer = Bukkit.getPlayer(challenger);
|
||||
Player opponentPlayer = Bukkit.getPlayer(opponent);
|
||||
if(challengerPlayer == null || opponentPlayer == null) return;
|
||||
if(ModeMenu.isOpen(challengerPlayer)) challengerPlayer.closeInventory();
|
||||
|
||||
InventoryStore.apply(challengerPlayer, mode.kitSource(FightMode.Role.CHALLENGER) == FightMode.Role.CHALLENGER ? challenger : opponent);
|
||||
InventoryStore.apply(opponentPlayer, mode.kitSource(FightMode.Role.OPPONENT) == FightMode.Role.CHALLENGER ? challenger : opponent);
|
||||
|
||||
String kitText = switch(mode) {
|
||||
case OWN -> "Jeder kämpft mit seinem eigenen Inventar.";
|
||||
case CHALLENGER -> "Ihr kämpft beide mit dem Inventar von " + challengerPlayer.getName() + ".";
|
||||
case OPPONENT -> "Ihr kämpft beide mit dem Inventar von " + opponentPlayer.getName() + ".";
|
||||
};
|
||||
opponentPlayer.sendMessage(Style.message("Du nimmst die Herausforderung von " + challengerPlayer.getName() + " an. " + kitText + " Verlasse das Feld, um abzubrechen."));
|
||||
challengerPlayer.sendMessage(Style.message(opponentPlayer.getName() + " nimmt deine Herausforderung an. " + kitText + " Verlasse das Feld, um abzubrechen."));
|
||||
for(Player player : new Player[]{challengerPlayer, opponentPlayer}) {
|
||||
Style.play(player, Sound.ITEM_ARMOR_EQUIP_NETHERITE, 1f);
|
||||
public void waitingForChallenger() {
|
||||
UUID challenger = this.pads.challenger();
|
||||
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
|
||||
if(player != null && player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu menu) {
|
||||
menu.everyoneThere = true;
|
||||
menu.draw();
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
|
||||
}
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
this.playersOn(pad).stream()
|
||||
.filter(occupant -> !occupant.getUniqueId().equals(challenger))
|
||||
.forEach(occupant -> occupant.sendActionBar(this.choosingText()));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void kitReverted(UUID uuid) {
|
||||
public void countdownStarted() {
|
||||
UUID challenger = this.pads.challenger();
|
||||
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
|
||||
if(player != null && ModeMenu.isOpen(player)) player.closeInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void kitAssigned(UUID uuid, UUID kitOwner) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player != null) InventoryStore.apply(player, uuid);
|
||||
if(player == null) return;
|
||||
InventoryStore.apply(player, kitOwner);
|
||||
if(uuid.equals(kitOwner)) return;
|
||||
Player owner = Bukkit.getPlayer(kitOwner);
|
||||
player.sendMessage(Style.message("Du kämpfst mit dem Inventar von " + (owner == null ? "jemand anderem" : owner.getName()) + ". Verlasse das Feld, um abzubrechen."));
|
||||
Style.play(player, Sound.ITEM_ARMOR_EQUIP_NETHERITE, 1f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void countdown(int secondsLeft) {
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
Player player = this.occupantPlayer(pad);
|
||||
Player other = this.occupantPlayer(1 - pad);
|
||||
if(player == null || other == null) continue;
|
||||
player.showTitle(Title.title(
|
||||
Component.text(secondsLeft, NamedTextColor.GOLD),
|
||||
Component.text("Kampf gegen ", NamedTextColor.GRAY).append(Component.text(other.getName(), Style.PAD_TEXT_COLORS[1 - pad])),
|
||||
Title.Times.times(Duration.ZERO, Duration.ofMillis(1100), Duration.ZERO)
|
||||
));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 0.6f + (this.arena.settings().countdownSeconds() - secondsLeft) * 0.2f);
|
||||
Component opponents = this.namesOn(1 - pad);
|
||||
for(Player player : this.playersOn(pad)) {
|
||||
player.showTitle(Title.title(
|
||||
Component.text(secondsLeft, NamedTextColor.GOLD),
|
||||
Component.text("Kampf gegen ", NamedTextColor.GRAY).append(opponents),
|
||||
Title.Times.times(Duration.ZERO, Duration.ofMillis(1100), Duration.ZERO)
|
||||
));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 0.6f + (this.arena.settings().countdownSeconds() - secondsLeft) * 0.2f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void countdownCancelled() {
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
Player player = this.occupantPlayer(pad);
|
||||
if(player == null) continue;
|
||||
player.clearTitle();
|
||||
player.sendActionBar(Component.text("Abgebrochen", NamedTextColor.RED));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.5f);
|
||||
for(Player player : this.playersOn(pad)) {
|
||||
player.clearTitle();
|
||||
player.sendActionBar(Component.text("Abgebrochen", NamedTextColor.RED));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void start(UUID challenger, UUID opponent, FightMode mode, int challengerPad) {
|
||||
Player challengerPlayer = Bukkit.getPlayer(challenger);
|
||||
Player opponentPlayer = Bukkit.getPlayer(opponent);
|
||||
if(challengerPlayer == null || opponentPlayer == null) {
|
||||
if(challengerPlayer != null) this.arena.toTribune(challengerPlayer);
|
||||
if(opponentPlayer != null) this.arena.toTribune(opponentPlayer);
|
||||
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
|
||||
List<List<Player>> players = teams.stream()
|
||||
.map(team -> team.stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList())
|
||||
.toList();
|
||||
if(players.get(0).isEmpty() || players.get(1).isEmpty()) {
|
||||
players.forEach(team -> team.forEach(this.arena::toTribune));
|
||||
return;
|
||||
}
|
||||
Player red = challengerPad == 0 ? challengerPlayer : opponentPlayer;
|
||||
Player blue = challengerPad == 0 ? opponentPlayer : challengerPlayer;
|
||||
this.arena.startFight(red, blue, challenger, mode);
|
||||
this.arena.startFight(players, mode, kits);
|
||||
}
|
||||
|
||||
private @Nullable Player occupantPlayer(int pad) {
|
||||
UUID occupant = this.pads.occupant(pad);
|
||||
return occupant == null ? null : Bukkit.getPlayer(occupant);
|
||||
private List<Player> playersOn(int pad) {
|
||||
return this.pads.players(pad).stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList();
|
||||
}
|
||||
|
||||
private Component namesOn(int pad) {
|
||||
return Component.join(
|
||||
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
|
||||
this.playersOn(pad).stream().map(player -> Component.text(player.getName(), Style.PAD_TEXT_COLORS[pad])).toList()
|
||||
);
|
||||
}
|
||||
|
||||
private void updateDisplays() {
|
||||
boolean waiting = this.pads.isFull() && !this.arena.hasFreeSlot();
|
||||
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
|
||||
String modeText = "Modus: " + this.pads.mode().displayName();
|
||||
int challengerPad = this.pads.challengerPad();
|
||||
String modeText = "Modus: " + this.modeName();
|
||||
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
List<Player> players = this.playersOn(pad);
|
||||
Component title = Component.text(Style.PAD_NAMES[pad], Style.PAD_TEXT_COLORS[pad]);
|
||||
Player occupant = this.occupantPlayer(pad);
|
||||
if(challenger != null) title = title.append(Component.text(" " + players.size() + "/" + this.pads.size(pad), NamedTextColor.WHITE));
|
||||
|
||||
Component body;
|
||||
if(waiting) {
|
||||
body = Component.text("Alle Arenen belegt", NamedTextColor.GRAY).appendNewline()
|
||||
.append(Component.text("Gleich geht es los", NamedTextColor.WHITE));
|
||||
body = this.namesOn(pad).appendNewline()
|
||||
.append(Component.text("Alle Arenen belegt, gleich geht es los", NamedTextColor.GRAY));
|
||||
} else if(this.pads.isWaitingForChallenger() && challenger != null) {
|
||||
body = this.namesOn(pad).appendNewline()
|
||||
.append(Component.text(challenger.getName() + " wählt noch", NamedTextColor.YELLOW));
|
||||
} else if(this.pads.isCountingDown()) {
|
||||
body = Component.text(occupant == null ? "" : occupant.getName(), Style.PAD_TEXT_COLORS[pad]).appendNewline()
|
||||
body = this.namesOn(pad).appendNewline()
|
||||
.append(Component.text("Kampf beginnt in " + this.pads.secondsLeft(), NamedTextColor.GOLD));
|
||||
} else if(occupant != null) {
|
||||
body = Component.text(occupant.getName(), Style.PAD_TEXT_COLORS[pad]).appendNewline()
|
||||
.append(Component.text("fordert heraus", NamedTextColor.GRAY)).appendNewline()
|
||||
} else if(challenger == null) {
|
||||
body = !this.arena.hasFreeSlot()
|
||||
? Component.text("Alle Arenen belegt", NamedTextColor.GRAY).appendNewline()
|
||||
.append(Component.text("Du kannst dich trotzdem anstellen", NamedTextColor.WHITE))
|
||||
: Component.text("Stell dich hierhin,", NamedTextColor.WHITE).appendNewline()
|
||||
.append(Component.text("um herauszufordern", NamedTextColor.WHITE));
|
||||
} else if(pad == challengerPad) {
|
||||
body = this.namesOn(pad).appendNewline()
|
||||
.append(Component.text(players.size() == 1 ? "fordert heraus" : "fordern heraus", NamedTextColor.GRAY)).appendNewline()
|
||||
.append(Component.text(modeText, NamedTextColor.WHITE));
|
||||
} else if(challenger != null) {
|
||||
body = Component.text("Stell dich hierhin, um gegen", NamedTextColor.WHITE).appendNewline()
|
||||
.append(Component.text(challenger.getName(), Style.PAD_TEXT_COLORS[1 - pad]))
|
||||
.append(Component.text(" zu kämpfen", NamedTextColor.WHITE)).appendNewline()
|
||||
.append(Component.text(modeText, NamedTextColor.GRAY));
|
||||
} else if(!this.arena.hasFreeSlot()) {
|
||||
body = Component.text("Alle Arenen belegt", NamedTextColor.GRAY).appendNewline()
|
||||
.append(Component.text("Du kannst dich trotzdem anstellen", NamedTextColor.WHITE));
|
||||
} else {
|
||||
body = Component.text("Stell dich hierhin,", NamedTextColor.WHITE).appendNewline()
|
||||
.append(Component.text("um herauszufordern", NamedTextColor.WHITE));
|
||||
Component who = players.isEmpty()
|
||||
? Component.text("Stell dich hierhin, um gegen", NamedTextColor.WHITE).appendNewline()
|
||||
.append(Component.text(challenger.getName(), Style.PAD_TEXT_COLORS[challengerPad]))
|
||||
.append(Component.text(" zu kämpfen", NamedTextColor.WHITE))
|
||||
: this.namesOn(pad).appendNewline().append(Component.text("nehmen an", NamedTextColor.GRAY));
|
||||
body = who.appendNewline().append(Component.text(modeText, NamedTextColor.GRAY));
|
||||
}
|
||||
this.displays[pad].text(title.appendNewline().append(body));
|
||||
}
|
||||
@@ -260,18 +371,18 @@ final class Lobby implements PadLobby.Listener {
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
Region region = this.regions[pad];
|
||||
Color color = waiting ? Style.WAITING_PARTICLE_COLOR : Style.PAD_PARTICLE_COLORS[pad];
|
||||
boolean taken = this.pads.occupant(pad) != null;
|
||||
double spacing = countdown ? 0.25 : taken ? 0.4 : 0.6;
|
||||
this.drawOutline(region, new Particle.DustOptions(color, taken ? 1.2f : 0.9f), spacing);
|
||||
boolean full = this.pads.isPadFull(pad);
|
||||
double spacing = countdown ? 0.25 : full ? 0.4 : 0.6;
|
||||
this.drawOutline(region, new Particle.DustOptions(color, full ? 1.2f : 0.9f), spacing);
|
||||
|
||||
Player occupant = this.occupantPlayer(pad);
|
||||
if(occupant == null) continue;
|
||||
double speed = countdown ? 0.6 : 0.3;
|
||||
for(int strand = 0; strand < 2; strand++) {
|
||||
double angle = this.ticks * speed + strand * Math.PI;
|
||||
double height = (this.ticks % 40) / 20.0;
|
||||
Location point = occupant.getLocation().add(Math.cos(angle) * 0.7, height, Math.sin(angle) * 0.7);
|
||||
Particle.DUST.builder().location(point).data(new Particle.DustOptions(color, 1f)).receivers(48).spawn();
|
||||
for(Player occupant : this.playersOn(pad)) {
|
||||
for(int strand = 0; strand < 2; strand++) {
|
||||
double angle = this.ticks * speed + strand * Math.PI;
|
||||
double height = (this.ticks % 40) / 20.0;
|
||||
Location point = occupant.getLocation().add(Math.cos(angle) * 0.7, height, Math.sin(angle) * 0.7);
|
||||
Particle.DUST.builder().location(point).data(new Particle.DustOptions(color, 1f)).receivers(48).spawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+101
-25
@@ -1,6 +1,7 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
|
||||
import eu.mhsl.craftattack.spawn.core.util.inventory.ItemBuilder;
|
||||
import eu.mhsl.craftattack.spawn.core.util.inventory.PlaceholderItems;
|
||||
import net.kyori.adventure.text.Component;
|
||||
@@ -14,55 +15,130 @@ import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.SkullMeta;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Chest menu in which the challenger picks the mode. Works for Bedrock players as well.
|
||||
* Chest menu in which the challenger picks team sizes and mode. Every click applies at once.
|
||||
* Works for Bedrock players as well.
|
||||
*/
|
||||
final class ModeMenu implements InventoryHolder {
|
||||
private static final int[] SLOTS = {11, 13, 15};
|
||||
private static final int OWN_ROW = 10;
|
||||
private static final int OPPONENT_ROW = 19;
|
||||
private static final int[] MODE_SLOTS = {29, 31, 33};
|
||||
private static final FightMode[] MODES = {FightMode.OWN, FightMode.CHALLENGER, FightMode.OPPONENT};
|
||||
private static final int DONE_SLOT = 40;
|
||||
|
||||
private final Inventory inventory;
|
||||
|
||||
private ModeMenu(Player challenger, FightMode current) {
|
||||
this.inventory = Bukkit.createInventory(this, 27, Component.text("Wähle den Kampfmodus"));
|
||||
for(int i = 0; i < this.inventory.getSize(); i++) this.inventory.setItem(i, PlaceholderItems.grayStainedGlassPane);
|
||||
for(int i = 0; i < MODES.length; i++) this.inventory.setItem(SLOTS[i], this.item(MODES[i], challenger, MODES[i] == current));
|
||||
sealed interface Click {
|
||||
}
|
||||
|
||||
static void open(Player challenger, FightMode current) {
|
||||
challenger.openInventory(new ModeMenu(challenger, current).getInventory());
|
||||
record OwnSize(int size) implements Click {
|
||||
}
|
||||
|
||||
record OpponentSize(int size) implements Click {
|
||||
}
|
||||
|
||||
record Mode(FightMode mode) implements Click {
|
||||
}
|
||||
|
||||
record Done() implements Click {
|
||||
}
|
||||
|
||||
private final Inventory inventory;
|
||||
private final Player challenger;
|
||||
private final int ownPad;
|
||||
int ownSize;
|
||||
int opponentSize;
|
||||
FightMode mode;
|
||||
/** Both pads are full, only the challenger closing the menu is missing. */
|
||||
boolean everyoneThere;
|
||||
|
||||
private ModeMenu(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
|
||||
this.challenger = challenger;
|
||||
this.ownPad = ownPad;
|
||||
this.ownSize = ownSize;
|
||||
this.opponentSize = opponentSize;
|
||||
this.mode = mode;
|
||||
this.inventory = Bukkit.createInventory(this, 45, Component.text("Teams und Kampfmodus"));
|
||||
this.draw();
|
||||
}
|
||||
|
||||
static void open(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
|
||||
challenger.openInventory(new ModeMenu(challenger, ownPad, ownSize, opponentSize, mode).getInventory());
|
||||
}
|
||||
|
||||
static boolean isOpen(Player player) {
|
||||
return player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu;
|
||||
}
|
||||
|
||||
@Nullable FightMode modeAt(int slot) {
|
||||
for(int i = 0; i < SLOTS.length; i++) {
|
||||
if(SLOTS[i] == slot) return MODES[i];
|
||||
Click clickAt(int slot) {
|
||||
if(slot > OWN_ROW && slot <= OWN_ROW + PadLobby.MAX_TEAM_SIZE) return new OwnSize(slot - OWN_ROW);
|
||||
if(slot > OPPONENT_ROW && slot <= OPPONENT_ROW + PadLobby.MAX_TEAM_SIZE) return new OpponentSize(slot - OPPONENT_ROW);
|
||||
for(int i = 0; i < MODE_SLOTS.length; i++) {
|
||||
if(MODE_SLOTS[i] == slot) return new Mode(MODES[i]);
|
||||
}
|
||||
if(slot == DONE_SLOT) return new Done();
|
||||
return null;
|
||||
}
|
||||
|
||||
private ItemStack item(FightMode mode, Player challenger, boolean selected) {
|
||||
void draw() {
|
||||
for(int i = 0; i < this.inventory.getSize(); i++) this.inventory.setItem(i, PlaceholderItems.grayStainedGlassPane);
|
||||
int opponentPad = 1 - this.ownPad;
|
||||
boolean teams = this.ownSize > 1 || this.opponentSize > 1;
|
||||
|
||||
this.inventory.setItem(OWN_ROW, this.label(Material.PLAYER_HEAD, "Dein Team", this.ownPad, "So viele stehen mit dir auf dem " + Style.PAD_NAMES[this.ownPad] + ".")
|
||||
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger)).build());
|
||||
this.inventory.setItem(OPPONENT_ROW, this.label(Material.SKELETON_SKULL, "Gegner", opponentPad, "So viele stellen sich auf das " + Style.PAD_NAMES[opponentPad] + ".").build());
|
||||
for(int size = 1; size <= PadLobby.MAX_TEAM_SIZE; size++) {
|
||||
this.inventory.setItem(OWN_ROW + size, this.sizeItem(size, this.ownPad, size == this.ownSize));
|
||||
this.inventory.setItem(OPPONENT_ROW + size, this.sizeItem(size, opponentPad, size == this.opponentSize));
|
||||
}
|
||||
|
||||
for(int i = 0; i < MODES.length; i++) {
|
||||
FightMode mode = MODES[i];
|
||||
this.inventory.setItem(MODE_SLOTS[i], this.modeItem(mode, teams, mode == this.mode, mode.isAllowed(this.ownSize, this.opponentSize)));
|
||||
}
|
||||
|
||||
ItemBuilder done = ItemBuilder.of(Material.LIME_CONCRETE)
|
||||
.displayName(Component.text(this.everyoneThere ? "Fertig, Kampf starten" : "Fertig", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false))
|
||||
.lore(this.ownSize + " gegen " + this.opponentSize + ", " + this.mode.displayName(teams) + ". "
|
||||
+ (this.everyoneThere ? "Alle sind da, der Countdown startet, sobald du fertig bist." : "Jetzt fehlen nur noch die anderen auf den Feldern."));
|
||||
if(this.everyoneThere) done.glint();
|
||||
this.inventory.setItem(DONE_SLOT, done.build());
|
||||
}
|
||||
|
||||
private ItemBuilder label(Material material, String name, int pad, String text) {
|
||||
return ItemBuilder.of(material)
|
||||
.displayName(Component.text(name, Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false))
|
||||
.lore(text);
|
||||
}
|
||||
|
||||
private ItemStack sizeItem(int size, int pad, boolean selected) {
|
||||
ItemBuilder builder = ItemBuilder.of(pad == 0 ? Material.RED_CONCRETE : Material.BLUE_CONCRETE)
|
||||
.amount(size)
|
||||
.displayName(Component.text(size + " Spieler", Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false));
|
||||
builder.lore(selected ? "Ausgewählt" : "Klicken zum Auswählen", selected ? NamedTextColor.GREEN : NamedTextColor.YELLOW);
|
||||
if(selected) builder.glint();
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
private ItemStack modeItem(FightMode mode, boolean teams, boolean selected, boolean allowed) {
|
||||
ItemBuilder builder = switch(mode) {
|
||||
case OWN -> ItemBuilder.of(Material.IRON_SWORD)
|
||||
.lore("Ihr kämpft beide mit eurem eigenen Inventar.");
|
||||
.lore("Jeder kämpft mit seinem eigenen Inventar.");
|
||||
case CHALLENGER -> ItemBuilder.of(Material.PLAYER_HEAD)
|
||||
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(challenger))
|
||||
.lore("Ihr kämpft beide mit deinem Inventar.");
|
||||
case OPPONENT -> ItemBuilder.of(Material.CHEST)
|
||||
.lore("Ihr kämpft beide mit dem Inventar von dem, der sich auf das andere Feld stellt.");
|
||||
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger))
|
||||
.lore(teams ? "Alle kämpfen mit deinem Inventar." : "Ihr kämpft beide mit deinem Inventar.");
|
||||
case OPPONENT -> ItemBuilder.of(allowed ? Material.CHEST : Material.BARRIER)
|
||||
.lore(allowed
|
||||
? "Ihr kämpft beide mit dem Inventar von dem, der sich auf das andere Feld stellt."
|
||||
: "Geht nur bei 1 gegen 1.");
|
||||
};
|
||||
builder.displayName(Component.text(mode.displayName(), NamedTextColor.GOLD).decoration(TextDecoration.ITALIC, false));
|
||||
builder.displayName(Component.text(mode.displayName(teams), allowed ? NamedTextColor.GOLD : NamedTextColor.DARK_GRAY).decoration(TextDecoration.ITALIC, false));
|
||||
if(!allowed) return builder.build();
|
||||
builder.appendLore(Component.empty());
|
||||
if(selected) {
|
||||
builder.glint().appendLore(Component.empty())
|
||||
.appendLore(Component.text("Ausgewählt", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false));
|
||||
builder.glint().appendLore(Component.text("Ausgewählt", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false));
|
||||
} else {
|
||||
builder.appendLore(Component.empty())
|
||||
.appendLore(Component.text("Klicken zum Auswählen", NamedTextColor.YELLOW).decoration(TextDecoration.ITALIC, false));
|
||||
builder.appendLore(Component.text("Klicken zum Auswählen", NamedTextColor.YELLOW).decoration(TextDecoration.ITALIC, false));
|
||||
}
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
+23
-3
@@ -1,10 +1,13 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
|
||||
class ModeMenuListener extends ApplianceListener<Arena> {
|
||||
@EventHandler
|
||||
@@ -14,8 +17,25 @@ class ModeMenuListener extends ApplianceListener<Arena> {
|
||||
if(!(event.getWhoClicked() instanceof Player player)) return;
|
||||
if(event.getRawSlot() >= event.getView().getTopInventory().getSize()) return;
|
||||
|
||||
FightMode mode = menu.modeAt(event.getRawSlot());
|
||||
ModeMenu.Click click = menu.clickAt(event.getRawSlot());
|
||||
Lobby lobby = this.getAppliance().lobby();
|
||||
if(mode != null && lobby != null) lobby.chooseMode(player, mode);
|
||||
if(click != null && lobby != null) lobby.handleMenuClick(player, menu, click);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onClose(InventoryCloseEvent event) {
|
||||
if(!(event.getInventory().getHolder(false) instanceof ModeMenu)) return;
|
||||
if(!(event.getPlayer() instanceof Player player)) return;
|
||||
Lobby lobby = this.getAppliance().lobby();
|
||||
if(lobby != null) lobby.menuClosed(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRightClick(PlayerInteractEvent event) {
|
||||
if(event.getHand() != EquipmentSlot.HAND) return;
|
||||
if(event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if(this.getAppliance().state(event.getPlayer()) != Arena.PlayerState.PAD) return;
|
||||
Lobby lobby = this.getAppliance().lobby();
|
||||
if(lobby != null && lobby.openMenu(event.getPlayer())) event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import com.destroystokyo.paper.event.player.PlayerAdvancementCriterionGrantEvent;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerRecipeDiscoverEvent;
|
||||
|
||||
/**
|
||||
* Nothing done in the arena counts as progress: no advancements, no recipe unlocks.
|
||||
*/
|
||||
class NoProgressListener extends ApplianceListener<Arena> {
|
||||
@EventHandler
|
||||
public void onCriterion(PlayerAdvancementCriterionGrantEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRecipe(PlayerRecipeDiscoverEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
+13
-24
@@ -1,36 +1,25 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
/**
|
||||
* Which inventory the two fighters use. The challenger chooses it.
|
||||
* Which inventory the fighters use. The challenger chooses it.
|
||||
*/
|
||||
public enum FightMode {
|
||||
OWN("Jeder sein eigenes"),
|
||||
CHALLENGER("Beide mit meinem"),
|
||||
OPPONENT("Beide mit dem des Gegners");
|
||||
|
||||
public enum Role {
|
||||
CHALLENGER,
|
||||
OPPONENT
|
||||
}
|
||||
|
||||
private final String displayName;
|
||||
|
||||
FightMode(String displayName) {
|
||||
this.displayName = displayName;
|
||||
}
|
||||
|
||||
public String displayName() {
|
||||
return this.displayName;
|
||||
}
|
||||
OWN,
|
||||
CHALLENGER,
|
||||
OPPONENT;
|
||||
|
||||
/**
|
||||
* @return whose inventory the fighter with the given role gets
|
||||
* With more than one player on a side, "the opponent's inventory" would be ambiguous.
|
||||
*/
|
||||
public Role kitSource(Role fighter) {
|
||||
public boolean isAllowed(int ownSize, int opponentSize) {
|
||||
return this != OPPONENT || (ownSize == 1 && opponentSize == 1);
|
||||
}
|
||||
|
||||
public String displayName(boolean teams) {
|
||||
return switch(this) {
|
||||
case OWN -> fighter;
|
||||
case CHALLENGER -> Role.CHALLENGER;
|
||||
case OPPONENT -> Role.OPPONENT;
|
||||
case OWN -> "Jeder sein eigenes";
|
||||
case CHALLENGER -> teams ? "Alle mit meinem" : "Beide mit meinem";
|
||||
case OPPONENT -> "Beide mit dem des Gegners";
|
||||
};
|
||||
}
|
||||
}
|
||||
+175
-57
@@ -2,61 +2,89 @@ package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* State of the two start pads. The first player on a pad becomes the challenger and picks the mode,
|
||||
* stepping on the other pad means accepting. Once both stand there long enough, the fight starts.
|
||||
* State of the two start pads. The first player on a pad becomes the challenger and picks team sizes and mode.
|
||||
* Everyone else joins a team by stepping on a pad. Once both pads hold exactly the chosen number of players
|
||||
* and the challenger is done choosing (or took too long), the countdown runs and then the fight starts.
|
||||
*/
|
||||
public class PadLobby {
|
||||
public static final int PADS = 2;
|
||||
public static final int MAX_TEAM_SIZE = 4;
|
||||
|
||||
public interface Listener {
|
||||
/** The player is now the challenger and should pick a mode. */
|
||||
void challengerSelected(UUID challenger);
|
||||
/** The player is now the challenger and may change the options until the countdown runs. */
|
||||
void challengerSelected(UUID challenger, boolean first);
|
||||
|
||||
/** Both pads are taken: give both the inventories of the chosen mode. */
|
||||
void kitsApplied(UUID challenger, UUID opponent, FightMode mode);
|
||||
/** The player should now hold the inventory of {@code kitOwner} (the own one to revert). */
|
||||
void kitAssigned(UUID player, UUID kitOwner);
|
||||
|
||||
/** The player gets the own inventory back. */
|
||||
void kitReverted(UUID player);
|
||||
/** Both pads are exactly full, but the challenger still has the options open. */
|
||||
void waitingForChallenger();
|
||||
|
||||
/** Both pads are exactly full, the options are fixed now. */
|
||||
void countdownStarted();
|
||||
|
||||
void countdown(int secondsLeft);
|
||||
|
||||
void countdownCancelled();
|
||||
|
||||
void start(UUID challenger, UUID opponent, FightMode mode, int challengerPad);
|
||||
/**
|
||||
* @param teams players per pad
|
||||
* @param kits whose inventory each player fights with
|
||||
*/
|
||||
void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits);
|
||||
}
|
||||
|
||||
private final Listener listener;
|
||||
private final int countdownTicks;
|
||||
private final UUID[] occupants = new UUID[PADS];
|
||||
private int challengerPad = -1;
|
||||
private final int choosingTicks;
|
||||
private final List<List<UUID>> pads = List.of(new ArrayList<>(), new ArrayList<>());
|
||||
/** Everyone on a pad, in the order they stepped on. The first one is the challenger. */
|
||||
private final List<UUID> order = new ArrayList<>();
|
||||
private final Map<UUID, UUID> kits = new HashMap<>();
|
||||
private final int[] sizes = {1, 1};
|
||||
private FightMode mode = FightMode.OWN;
|
||||
private int ticksLeft = -1;
|
||||
private boolean choosing;
|
||||
/** How much longer everyone waits for the challenger to finish choosing; -1 while nobody waits. */
|
||||
private int choosingTicksLeft = -1;
|
||||
|
||||
public PadLobby(Listener listener, int countdownSeconds) {
|
||||
/**
|
||||
* @param choosingSeconds how long a full lobby waits for the challenger to close the options
|
||||
*/
|
||||
public PadLobby(Listener listener, int countdownSeconds, int choosingSeconds) {
|
||||
this.listener = listener;
|
||||
this.countdownTicks = countdownSeconds * 20;
|
||||
this.choosingTicks = choosingSeconds * 20;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return false if the pad is already taken
|
||||
* @return false if the pad is already full or the player stands on a pad
|
||||
*/
|
||||
public boolean enter(int pad, UUID player) {
|
||||
if(this.occupants[pad] != null) return false;
|
||||
if(this.padOf(player) != -1) return false;
|
||||
boolean first = this.order.isEmpty();
|
||||
if(!first && this.pads.get(pad).size() >= this.sizes[pad]) return false;
|
||||
|
||||
this.occupants[pad] = player;
|
||||
if(this.challengerPad == -1) {
|
||||
this.challengerPad = pad;
|
||||
this.pads.get(pad).add(player);
|
||||
this.order.add(player);
|
||||
this.kits.put(player, player);
|
||||
if(first) {
|
||||
this.sizes[0] = 1;
|
||||
this.sizes[1] = 1;
|
||||
this.mode = FightMode.OWN;
|
||||
this.listener.challengerSelected(player);
|
||||
this.listener.challengerSelected(player, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
this.listener.kitsApplied(this.challenger(), this.opponent(), this.mode);
|
||||
this.ticksLeft = this.countdownTicks;
|
||||
this.refreshKits();
|
||||
this.startCountdownIfReady();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -64,39 +92,100 @@ public class PadLobby {
|
||||
int pad = this.padOf(player);
|
||||
if(pad == -1) return;
|
||||
|
||||
int other = 1 - pad;
|
||||
boolean bothThere = this.isFull();
|
||||
this.occupants[pad] = null;
|
||||
this.listener.kitReverted(player);
|
||||
if(bothThere) {
|
||||
this.ticksLeft = -1;
|
||||
this.listener.kitReverted(this.occupants[other]);
|
||||
this.listener.countdownCancelled();
|
||||
}
|
||||
boolean wasFull = this.isFull();
|
||||
boolean wasChallenger = player.equals(this.challenger());
|
||||
this.pads.get(pad).remove(player);
|
||||
this.order.remove(player);
|
||||
this.kits.remove(player);
|
||||
this.listener.kitAssigned(player, player);
|
||||
|
||||
if(pad != this.challengerPad) return;
|
||||
if(this.occupants[other] == null) {
|
||||
this.challengerPad = -1;
|
||||
return;
|
||||
if(wasFull) {
|
||||
if(this.isCountingDown()) this.listener.countdownCancelled();
|
||||
this.ticksLeft = -1;
|
||||
this.choosingTicksLeft = -1;
|
||||
}
|
||||
this.challengerPad = other;
|
||||
this.mode = FightMode.OWN;
|
||||
this.listener.challengerSelected(this.occupants[other]);
|
||||
if(wasChallenger) this.choosing = false;
|
||||
|
||||
this.refreshKits();
|
||||
// the longest waiting player takes over; team sizes and mode stay as chosen
|
||||
if(wasChallenger && !this.order.isEmpty()) {
|
||||
this.listener.challengerSelected(this.order.getFirst(), false);
|
||||
}
|
||||
}
|
||||
|
||||
public enum ConfigureResult {
|
||||
OK,
|
||||
NOT_ALLOWED,
|
||||
OWN_TOO_SMALL,
|
||||
OPPONENT_TOO_SMALL,
|
||||
INVALID
|
||||
}
|
||||
|
||||
/**
|
||||
* Only the challenger can change the mode, and only while nobody stands on the other pad.
|
||||
* Only the challenger can change the options, and only until the countdown runs.
|
||||
* Teams cannot be smaller than the players already standing there.
|
||||
*
|
||||
* @param ownSize players on the challenger's pad
|
||||
* @param opponentSize players on the other pad
|
||||
*/
|
||||
public boolean setMode(UUID player, FightMode mode) {
|
||||
if(!player.equals(this.challenger()) || this.isFull()) return false;
|
||||
public ConfigureResult configure(UUID player, int ownSize, int opponentSize, FightMode mode) {
|
||||
if(!this.canConfigure(player)) return ConfigureResult.NOT_ALLOWED;
|
||||
if(ownSize < 1 || ownSize > MAX_TEAM_SIZE || opponentSize < 1 || opponentSize > MAX_TEAM_SIZE) return ConfigureResult.INVALID;
|
||||
if(!mode.isAllowed(ownSize, opponentSize)) return ConfigureResult.INVALID;
|
||||
int own = this.challengerPad();
|
||||
if(ownSize < this.pads.get(own).size()) return ConfigureResult.OWN_TOO_SMALL;
|
||||
if(opponentSize < this.pads.get(1 - own).size()) return ConfigureResult.OPPONENT_TOO_SMALL;
|
||||
|
||||
this.sizes[own] = ownSize;
|
||||
this.sizes[1 - own] = opponentSize;
|
||||
this.mode = mode;
|
||||
return true;
|
||||
this.refreshKits();
|
||||
this.startCountdownIfReady();
|
||||
return ConfigureResult.OK;
|
||||
}
|
||||
|
||||
/**
|
||||
* The challenger opened or closed the options. While they are open, a full lobby waits instead of counting down.
|
||||
*/
|
||||
public void setChoosing(UUID player, boolean choosing) {
|
||||
if(!this.canConfigure(player) || this.choosing == choosing) return;
|
||||
this.choosing = choosing;
|
||||
this.startCountdownIfReady();
|
||||
}
|
||||
|
||||
public boolean isWaitingForChallenger() {
|
||||
return this.choosingTicksLeft >= 0;
|
||||
}
|
||||
|
||||
private void startCountdownIfReady() {
|
||||
if(this.isCountingDown()) return;
|
||||
if(!this.isFull()) {
|
||||
this.choosingTicksLeft = -1;
|
||||
return;
|
||||
}
|
||||
if(this.choosing) {
|
||||
if(this.choosingTicksLeft >= 0) return;
|
||||
this.choosingTicksLeft = this.choosingTicks;
|
||||
this.listener.waitingForChallenger();
|
||||
return;
|
||||
}
|
||||
this.choosingTicksLeft = -1;
|
||||
this.ticksLeft = this.countdownTicks;
|
||||
this.listener.countdownStarted();
|
||||
}
|
||||
|
||||
public boolean canConfigure(UUID player) {
|
||||
return player.equals(this.challenger()) && !this.isCountingDown();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called every server tick. The countdown only runs while an arena is free.
|
||||
*/
|
||||
public void tick(boolean arenaAvailable) {
|
||||
if(this.choosingTicksLeft >= 0 && this.choosingTicksLeft-- == 0) {
|
||||
this.choosing = false;
|
||||
this.startCountdownIfReady();
|
||||
}
|
||||
if(this.ticksLeft < 0) return;
|
||||
if(!arenaAvailable) {
|
||||
this.ticksLeft = this.countdownTicks;
|
||||
@@ -106,39 +195,68 @@ public class PadLobby {
|
||||
if(this.ticksLeft % 20 == 0 && this.ticksLeft > 0) this.listener.countdown(this.ticksLeft / 20);
|
||||
if(this.ticksLeft-- > 0) return;
|
||||
|
||||
List<List<UUID>> teams = List.of(List.copyOf(this.pads.get(0)), List.copyOf(this.pads.get(1)));
|
||||
UUID challenger = this.challenger();
|
||||
UUID opponent = this.opponent();
|
||||
FightMode mode = this.mode;
|
||||
int challengerPad = this.challengerPad;
|
||||
this.occupants[0] = null;
|
||||
this.occupants[1] = null;
|
||||
this.challengerPad = -1;
|
||||
Map<UUID, UUID> kits = Map.copyOf(this.kits);
|
||||
this.pads.forEach(List::clear);
|
||||
this.order.clear();
|
||||
this.kits.clear();
|
||||
this.sizes[0] = 1;
|
||||
this.sizes[1] = 1;
|
||||
this.mode = FightMode.OWN;
|
||||
this.ticksLeft = -1;
|
||||
this.listener.start(challenger, opponent, mode, challengerPad);
|
||||
this.choosing = false;
|
||||
this.listener.start(teams, challenger, mode, kits);
|
||||
}
|
||||
|
||||
/**
|
||||
* Works out whose inventory everyone should hold and reports only the changes.
|
||||
*/
|
||||
private void refreshKits() {
|
||||
UUID challenger = this.challenger();
|
||||
if(challenger == null) return;
|
||||
int challengerPad = this.challengerPad();
|
||||
UUID firstOpponent = this.pads.get(1 - challengerPad).isEmpty() ? null : this.pads.get(1 - challengerPad).getFirst();
|
||||
|
||||
for(UUID player : this.order) {
|
||||
UUID wanted = switch(this.mode) {
|
||||
case OWN -> player;
|
||||
case CHALLENGER -> challenger;
|
||||
case OPPONENT -> player.equals(challenger) && firstOpponent != null ? firstOpponent : player;
|
||||
};
|
||||
if(wanted.equals(this.kits.get(player))) continue;
|
||||
this.kits.put(player, wanted);
|
||||
this.listener.kitAssigned(player, wanted);
|
||||
}
|
||||
}
|
||||
|
||||
public int padOf(UUID player) {
|
||||
for(int i = 0; i < PADS; i++) {
|
||||
if(player.equals(this.occupants[i])) return i;
|
||||
if(this.pads.get(i).contains(player)) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public @Nullable UUID occupant(int pad) {
|
||||
return this.occupants[pad];
|
||||
public List<UUID> players(int pad) {
|
||||
return List.copyOf(this.pads.get(pad));
|
||||
}
|
||||
|
||||
public int size(int pad) {
|
||||
return this.sizes[pad];
|
||||
}
|
||||
|
||||
public boolean isPadFull(int pad) {
|
||||
return !this.order.isEmpty() && this.pads.get(pad).size() >= this.sizes[pad];
|
||||
}
|
||||
|
||||
public @Nullable UUID challenger() {
|
||||
return this.challengerPad == -1 ? null : this.occupants[this.challengerPad];
|
||||
}
|
||||
|
||||
public @Nullable UUID opponent() {
|
||||
return this.challengerPad == -1 ? null : this.occupants[1 - this.challengerPad];
|
||||
return this.order.isEmpty() ? null : this.order.getFirst();
|
||||
}
|
||||
|
||||
public int challengerPad() {
|
||||
return this.challengerPad;
|
||||
UUID challenger = this.challenger();
|
||||
return challenger == null ? -1 : this.padOf(challenger);
|
||||
}
|
||||
|
||||
public FightMode mode() {
|
||||
@@ -146,7 +264,7 @@ public class PadLobby {
|
||||
}
|
||||
|
||||
public boolean isFull() {
|
||||
return this.occupants[0] != null && this.occupants[1] != null;
|
||||
return this.pads.get(0).size() == this.sizes[0] && this.pads.get(1).size() == this.sizes[1];
|
||||
}
|
||||
|
||||
public boolean isCountingDown() {
|
||||
@@ -154,7 +272,7 @@ public class PadLobby {
|
||||
}
|
||||
|
||||
public boolean isIdle() {
|
||||
return this.occupants[0] == null && this.occupants[1] == null;
|
||||
return this.order.isEmpty();
|
||||
}
|
||||
|
||||
/** Seconds until the start, rounded up; -1 without countdown. */
|
||||
|
||||
+10
-15
@@ -2,26 +2,21 @@ package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
import static eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode.Role.CHALLENGER;
|
||||
import static eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode.Role.OPPONENT;
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
class FightModeTest {
|
||||
@Test
|
||||
void ownKeepsEveryonesInventory() {
|
||||
assertEquals(CHALLENGER, FightMode.OWN.kitSource(CHALLENGER));
|
||||
assertEquals(OPPONENT, FightMode.OWN.kitSource(OPPONENT));
|
||||
void opponentInventoryOnlyInOneVersusOne() {
|
||||
assertTrue(FightMode.OPPONENT.isAllowed(1, 1));
|
||||
assertFalse(FightMode.OPPONENT.isAllowed(1, 2));
|
||||
assertFalse(FightMode.OPPONENT.isAllowed(3, 1));
|
||||
assertTrue(FightMode.CHALLENGER.isAllowed(4, 3));
|
||||
assertTrue(FightMode.OWN.isAllowed(2, 4));
|
||||
}
|
||||
|
||||
@Test
|
||||
void challengerKitForBoth() {
|
||||
assertEquals(CHALLENGER, FightMode.CHALLENGER.kitSource(CHALLENGER));
|
||||
assertEquals(CHALLENGER, FightMode.CHALLENGER.kitSource(OPPONENT));
|
||||
}
|
||||
|
||||
@Test
|
||||
void opponentKitForBoth() {
|
||||
assertEquals(OPPONENT, FightMode.OPPONENT.kitSource(CHALLENGER));
|
||||
assertEquals(OPPONENT, FightMode.OPPONENT.kitSource(OPPONENT));
|
||||
void namesForTeams() {
|
||||
assertEquals("Beide mit meinem", FightMode.CHALLENGER.displayName(false));
|
||||
assertEquals("Alle mit meinem", FightMode.CHALLENGER.displayName(true));
|
||||
}
|
||||
}
|
||||
+198
-47
@@ -5,7 +5,9 @@ import org.junit.jupiter.api.Test;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
@@ -13,22 +15,29 @@ class PadLobbyTest {
|
||||
private final UUID a = UUID.randomUUID();
|
||||
private final UUID b = UUID.randomUUID();
|
||||
private final UUID c = UUID.randomUUID();
|
||||
private final UUID d = UUID.randomUUID();
|
||||
private final UUID e = UUID.randomUUID();
|
||||
private final List<String> events = new ArrayList<>();
|
||||
private Map<UUID, UUID> startedKits;
|
||||
private PadLobby lobby;
|
||||
|
||||
@BeforeEach
|
||||
void setUp() {
|
||||
this.lobby = new PadLobby(new PadLobby.Listener() {
|
||||
public void challengerSelected(UUID challenger) {
|
||||
PadLobbyTest.this.events.add("challenger " + PadLobbyTest.this.name(challenger));
|
||||
public void challengerSelected(UUID challenger, boolean first) {
|
||||
PadLobbyTest.this.events.add("challenger " + PadLobbyTest.this.name(challenger) + (first ? " first" : ""));
|
||||
}
|
||||
|
||||
public void kitsApplied(UUID challenger, UUID opponent, FightMode mode) {
|
||||
PadLobbyTest.this.events.add("kits " + PadLobbyTest.this.name(challenger) + PadLobbyTest.this.name(opponent) + " " + mode);
|
||||
public void waitingForChallenger() {
|
||||
PadLobbyTest.this.events.add("waiting");
|
||||
}
|
||||
|
||||
public void kitReverted(UUID player) {
|
||||
PadLobbyTest.this.events.add("revert " + PadLobbyTest.this.name(player));
|
||||
public void countdownStarted() {
|
||||
PadLobbyTest.this.events.add("countdown started");
|
||||
}
|
||||
|
||||
public void kitAssigned(UUID player, UUID kitOwner) {
|
||||
PadLobbyTest.this.events.add("kit " + PadLobbyTest.this.name(player) + "<-" + PadLobbyTest.this.name(kitOwner));
|
||||
}
|
||||
|
||||
public void countdown(int secondsLeft) {
|
||||
@@ -39,59 +48,111 @@ class PadLobbyTest {
|
||||
PadLobbyTest.this.events.add("cancelled");
|
||||
}
|
||||
|
||||
public void start(UUID challenger, UUID opponent, FightMode mode, int challengerPad) {
|
||||
PadLobbyTest.this.events.add("start " + PadLobbyTest.this.name(challenger) + PadLobbyTest.this.name(opponent) + " " + mode + " " + challengerPad);
|
||||
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
|
||||
PadLobbyTest.this.startedKits = kits;
|
||||
PadLobbyTest.this.events.add("start " + PadLobbyTest.this.names(teams.get(0)) + " vs " + PadLobbyTest.this.names(teams.get(1))
|
||||
+ " by " + PadLobbyTest.this.name(challenger) + " " + mode);
|
||||
}
|
||||
}, 2);
|
||||
}, 2, 3);
|
||||
}
|
||||
|
||||
private String name(UUID uuid) {
|
||||
if(uuid.equals(this.a)) return "a";
|
||||
if(uuid.equals(this.b)) return "b";
|
||||
return "c";
|
||||
if(uuid.equals(this.c)) return "c";
|
||||
if(uuid.equals(this.d)) return "d";
|
||||
return "e";
|
||||
}
|
||||
|
||||
private String names(List<UUID> uuids) {
|
||||
return uuids.stream().map(this::name).collect(Collectors.joining());
|
||||
}
|
||||
|
||||
private void run(int ticks) {
|
||||
for(int i = 0; i < ticks; i++) this.lobby.tick(true);
|
||||
}
|
||||
|
||||
@Test
|
||||
void firstOnPadBecomesChallenger() {
|
||||
void firstOnPadBecomesChallengerAndMayConfigure() {
|
||||
assertTrue(this.lobby.enter(1, this.a));
|
||||
assertEquals(List.of("challenger a"), this.events);
|
||||
assertEquals(List.of("challenger a first"), this.events);
|
||||
assertEquals(this.a, this.lobby.challenger());
|
||||
assertNull(this.lobby.opponent());
|
||||
assertTrue(this.lobby.canConfigure(this.a));
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
}
|
||||
|
||||
@Test
|
||||
void takenPadIsRefused() {
|
||||
void oneVersusOneStartsAfterCountdown() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertFalse(this.lobby.enter(0, this.b));
|
||||
assertFalse(this.lobby.enter(1, this.a), "a player can only take one pad");
|
||||
}
|
||||
|
||||
@Test
|
||||
void secondPlayerAppliesKitsAndStartsAfterCountdown() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertTrue(this.lobby.setMode(this.a, FightMode.CHALLENGER));
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER));
|
||||
this.lobby.enter(1, this.b);
|
||||
assertFalse(this.lobby.setMode(this.a, FightMode.OWN), "mode is fixed once the opponent stands there");
|
||||
|
||||
for(int i = 0; i < 41; i++) this.lobby.tick(true);
|
||||
assertEquals(PadLobby.ConfigureResult.NOT_ALLOWED, this.lobby.configure(this.a, 1, 1, FightMode.OWN), "options are fixed during the countdown");
|
||||
this.run(41);
|
||||
|
||||
assertEquals(List.of(
|
||||
"challenger a",
|
||||
"kits ab CHALLENGER",
|
||||
"challenger a first",
|
||||
"kit b<-a",
|
||||
"countdown started",
|
||||
"countdown 2",
|
||||
"countdown 1",
|
||||
"start ab CHALLENGER 0"
|
||||
"start a vs b by a CHALLENGER"
|
||||
), this.events);
|
||||
assertEquals(Map.of(this.a, this.a, this.b, this.a), this.startedKits);
|
||||
assertTrue(this.lobby.isIdle());
|
||||
assertNull(this.lobby.challenger());
|
||||
}
|
||||
|
||||
@Test
|
||||
void onlyChallengerMayChangeMode() {
|
||||
void fullPadIsRefusedAndPlayerOnlyTakesOnePad() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertFalse(this.lobby.setMode(this.b, FightMode.OPPONENT));
|
||||
assertEquals(FightMode.OWN, this.lobby.mode());
|
||||
this.lobby.enter(1, this.b);
|
||||
assertFalse(this.lobby.enter(1, this.c), "1v1: the blue pad is full");
|
||||
assertFalse(this.lobby.enter(0, this.b), "a player can only stand on one pad");
|
||||
}
|
||||
|
||||
@Test
|
||||
void unevenTeamsStartWhenBothPadsAreExactlyFull() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 3, FightMode.OWN));
|
||||
assertTrue(this.lobby.enter(0, this.b));
|
||||
assertFalse(this.lobby.enter(0, this.c), "red is full with 2");
|
||||
this.lobby.enter(1, this.c);
|
||||
this.lobby.enter(1, this.d);
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
this.lobby.enter(1, this.e);
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
this.run(41);
|
||||
assertEquals("start ab vs cde by a OWN", this.events.getLast());
|
||||
}
|
||||
|
||||
@Test
|
||||
void challengerKitGoesToEveryone() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
|
||||
this.lobby.enter(0, this.b);
|
||||
this.lobby.enter(1, this.c);
|
||||
this.lobby.enter(1, this.d);
|
||||
assertEquals(List.of("challenger a first", "kit b<-a", "kit c<-a", "kit d<-a", "countdown started"), this.events);
|
||||
}
|
||||
|
||||
@Test
|
||||
void opponentModeOnlyForOneVersusOne() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.OPPONENT));
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.OPPONENT));
|
||||
this.lobby.enter(1, this.b);
|
||||
assertTrue(this.events.contains("kit a<-b"));
|
||||
|
||||
this.lobby.leave(this.b);
|
||||
assertTrue(this.events.contains("kit a<-a"), "challenger gets the own inventory back");
|
||||
assertTrue(this.events.contains("cancelled"));
|
||||
}
|
||||
|
||||
@Test
|
||||
void onlyChallengerMayConfigure() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.b, 2, 2, FightMode.OWN));
|
||||
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 5, 1, FightMode.OWN));
|
||||
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 0, 1, FightMode.OWN));
|
||||
}
|
||||
|
||||
@Test
|
||||
@@ -101,42 +162,76 @@ class PadLobbyTest {
|
||||
for(int i = 0; i < 100; i++) this.lobby.tick(false);
|
||||
assertFalse(this.events.contains("countdown 2"));
|
||||
assertEquals(2, this.lobby.secondsLeft());
|
||||
|
||||
for(int i = 0; i < 41; i++) this.lobby.tick(true);
|
||||
assertTrue(this.events.contains("start ab OWN 0"));
|
||||
this.run(41);
|
||||
assertEquals("start a vs b by a OWN", this.events.getLast());
|
||||
}
|
||||
|
||||
@Test
|
||||
void opponentLeavingCancelsAndRevertsBoth() {
|
||||
void leavingCancelsCountdownAndRevertsKit() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setMode(this.a, FightMode.OPPONENT);
|
||||
this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.events.clear();
|
||||
|
||||
this.lobby.leave(this.b);
|
||||
|
||||
assertEquals(List.of("revert b", "revert a", "cancelled"), this.events);
|
||||
assertEquals(List.of("kit b<-b", "cancelled"), this.events);
|
||||
assertEquals(this.a, this.lobby.challenger());
|
||||
assertEquals(FightMode.OPPONENT, this.lobby.mode(), "challenger keeps the chosen mode");
|
||||
assertEquals(FightMode.CHALLENGER, this.lobby.mode());
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
}
|
||||
|
||||
@Test
|
||||
void challengerLeavingHandsOverRole() {
|
||||
void longestWaitingTakesOverAndKeepsTeamSizes() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setMode(this.a, FightMode.CHALLENGER);
|
||||
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.enter(0, this.c);
|
||||
this.events.clear();
|
||||
|
||||
this.lobby.leave(this.a);
|
||||
|
||||
assertEquals(List.of("revert a", "revert b", "cancelled", "challenger b"), this.events);
|
||||
assertEquals(List.of("kit a<-a", "kit b<-b", "kit c<-b", "challenger b"), this.events);
|
||||
assertEquals(this.b, this.lobby.challenger());
|
||||
assertEquals(1, this.lobby.challengerPad());
|
||||
assertEquals(FightMode.OWN, this.lobby.mode());
|
||||
assertTrue(this.lobby.canConfigure(this.b), "the new challenger may change the options");
|
||||
assertEquals(2, this.lobby.size(0));
|
||||
assertEquals(2, this.lobby.size(1));
|
||||
}
|
||||
|
||||
this.lobby.enter(0, this.c);
|
||||
assertEquals("kits bc OWN", this.events.getLast());
|
||||
@Test
|
||||
void handOverWhenAlone() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.leave(this.a);
|
||||
assertEquals("challenger b", this.events.getLast());
|
||||
assertTrue(this.lobby.canConfigure(this.b));
|
||||
}
|
||||
|
||||
@Test
|
||||
void challengerMayChangeOptionsWhileOthersWait() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.configure(this.a, 2, 2, FightMode.OWN);
|
||||
this.lobby.enter(0, this.b);
|
||||
this.lobby.enter(1, this.c);
|
||||
|
||||
assertEquals(PadLobby.ConfigureResult.OWN_TOO_SMALL, this.lobby.configure(this.a, 1, 2, FightMode.OWN),
|
||||
"two already stand on the own pad");
|
||||
assertEquals(2, this.lobby.size(0));
|
||||
|
||||
this.events.clear();
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.CHALLENGER));
|
||||
assertEquals(List.of("kit b<-a", "kit c<-a", "countdown started"), this.events, "shrinking to the players there starts the countdown");
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
}
|
||||
|
||||
@Test
|
||||
void opponentSideCannotShrinkBelowPlayers() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.configure(this.a, 1, 3, FightMode.OWN);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.enter(1, this.c);
|
||||
assertEquals(PadLobby.ConfigureResult.OPPONENT_TOO_SMALL, this.lobby.configure(this.a, 1, 1, FightMode.OWN));
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 4, FightMode.OWN));
|
||||
}
|
||||
|
||||
@Test
|
||||
@@ -146,6 +241,62 @@ class PadLobbyTest {
|
||||
assertTrue(this.lobby.isIdle());
|
||||
assertNull(this.lobby.challenger());
|
||||
this.lobby.leave(this.b);
|
||||
assertEquals(List.of("challenger a", "revert a"), this.events);
|
||||
assertEquals(List.of("challenger a first", "kit a<-a"), this.events);
|
||||
}
|
||||
|
||||
@Test
|
||||
void fullLobbyWaitsWhileChallengerChooses() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.a, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
assertEquals("waiting", this.events.getLast());
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
assertTrue(this.lobby.isWaitingForChallenger());
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER), "the menu stays usable");
|
||||
|
||||
this.lobby.setChoosing(this.a, false);
|
||||
assertEquals("countdown started", this.events.getLast());
|
||||
assertFalse(this.lobby.isWaitingForChallenger());
|
||||
}
|
||||
|
||||
@Test
|
||||
void choosingTimesOut() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.a, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.run(60);
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
this.run(1);
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
this.lobby.setChoosing(this.a, false);
|
||||
assertEquals(1, this.events.stream().filter("countdown started"::equals).count());
|
||||
}
|
||||
|
||||
@Test
|
||||
void onlyChallengerChoosingBlocks() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.b, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
}
|
||||
|
||||
@Test
|
||||
void opponentLeavingWhileWaitingIsQuiet() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.a, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.leave(this.b);
|
||||
assertFalse(this.events.contains("cancelled"));
|
||||
assertFalse(this.lobby.isWaitingForChallenger());
|
||||
}
|
||||
|
||||
@Test
|
||||
void newChallengerIsNotChoosing() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.a, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.leave(this.a);
|
||||
this.lobby.enter(0, this.c);
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
}
|
||||
}
|
||||
-66
@@ -1,66 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public class ChatMention extends Appliance {
|
||||
private static List<String> playerNames;
|
||||
|
||||
public String formatPlayer(String name) {
|
||||
return "@" + name;
|
||||
}
|
||||
|
||||
public List<String> getPlayerNames() {
|
||||
return playerNames;
|
||||
}
|
||||
|
||||
public void refreshPlayers() {
|
||||
Bukkit.getScheduler().runTaskAsynchronously(
|
||||
Main.instance(),
|
||||
() -> playerNames = Arrays.stream(Bukkit.getOfflinePlayers())
|
||||
.map(OfflinePlayer::getName)
|
||||
.filter(Objects::nonNull)
|
||||
.toList()
|
||||
);
|
||||
}
|
||||
|
||||
public void notifyPlayers(List<String> playerNames) {
|
||||
playerNames.stream()
|
||||
.distinct()
|
||||
.map(Bukkit::getPlayer)
|
||||
.filter(Objects::nonNull)
|
||||
.filter(player -> Settings.instance()
|
||||
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class)
|
||||
.notifyOnMention()
|
||||
)
|
||||
.forEach(player -> player.playSound(
|
||||
Sound.sound(
|
||||
org.bukkit.Sound.ENTITY_EXPERIENCE_ORB_PICKUP,
|
||||
Sound.Source.PLAYER,
|
||||
1.0f,
|
||||
1.0f
|
||||
)
|
||||
));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
Settings.instance().declareSetting(ChatMentionSetting.class);
|
||||
this.refreshPlayers();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new ChatMentionListener());
|
||||
}
|
||||
}
|
||||
-56
@@ -1,56 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
|
||||
import io.papermc.paper.event.player.AsyncChatDecorateEvent;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
class ChatMentionListener extends ApplianceListener<ChatMention> {
|
||||
@SuppressWarnings("UnstableApiUsage")
|
||||
@EventHandler
|
||||
public void coloringEvent(AsyncChatDecorateEvent event) {
|
||||
String message = PlainTextComponentSerializer.plainText().serialize(event.result());
|
||||
List<String> words = List.of(message.split(" "));
|
||||
List<String> mentioned = new ArrayList<>();
|
||||
|
||||
ChatMentionSetting.ChatMentionConfig config = Settings.instance()
|
||||
.getSetting(event.player(), Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
|
||||
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
|
||||
|
||||
Component result = words.stream()
|
||||
.map(word -> {
|
||||
String wordWithoutAnnotation = word.replace("@", "");
|
||||
boolean isPlayer = this.getAppliance().getPlayerNames().contains(wordWithoutAnnotation);
|
||||
if(isPlayer && config.applyMentions()) {
|
||||
mentioned.add(wordWithoutAnnotation);
|
||||
Component mention = Component.text(
|
||||
this.getAppliance().formatPlayer(wordWithoutAnnotation),
|
||||
NamedTextColor.GOLD
|
||||
);
|
||||
return chatMessages.addReportActions(mention, wordWithoutAnnotation);
|
||||
} else {
|
||||
return Component.text(word);
|
||||
}
|
||||
})
|
||||
.reduce(ComponentUtil::appendWithSpace)
|
||||
.orElseThrow();
|
||||
|
||||
this.getAppliance().notifyPlayers(mentioned);
|
||||
event.result(result);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
this.getAppliance().refreshPlayers();
|
||||
}
|
||||
}
|
||||
-36
@@ -1,36 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
import net.kyori.adventure.text.event.HoverEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class ChatMessages extends Appliance {
|
||||
@Override
|
||||
public void onEnable() {
|
||||
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
|
||||
}
|
||||
|
||||
public Component getReportablePlayerName(Player player) {
|
||||
return this.addReportActions(player.displayName(), player.getName());
|
||||
}
|
||||
|
||||
public Component addReportActions(Component message, String username) {
|
||||
return message
|
||||
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesen Spieler zu reporten").color(NamedTextColor.GOLD)))
|
||||
.clickEvent(ClickEvent.suggestCommand(String.format("/report %s ", username)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<Listener> listeners() {
|
||||
return List.of(new ChatMessagesListener());
|
||||
}
|
||||
}
|
||||
-74
@@ -1,74 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import eu.mhsl.craftattack.spawn.core.util.IteratorUtil;
|
||||
import io.papermc.paper.event.player.AsyncChatEvent;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
class ChatMessagesListener extends ApplianceListener<ChatMessages> {
|
||||
@EventHandler
|
||||
public void onPlayerChatEvent(AsyncChatEvent event) {
|
||||
event.renderer(
|
||||
(source, sourceDisplayName, message, viewer) ->
|
||||
Component.text("")
|
||||
.append(this.getAppliance().getReportablePlayerName(source))
|
||||
.append(Component.text(" > ").color(TextColor.color(Color.GRAY.asRGB())))
|
||||
.append(message).color(TextColor.color(Color.SILVER.asRGB()))
|
||||
);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
boolean wasHidden = event.joinMessage() == null;
|
||||
event.joinMessage(null);
|
||||
if(wasHidden) return;
|
||||
IteratorUtil.onlinePlayers(player -> {
|
||||
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
|
||||
player.sendMessage(
|
||||
Component
|
||||
.text(">>> ").color(NamedTextColor.GREEN)
|
||||
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerLeave(PlayerQuitEvent event) {
|
||||
boolean wasHidden = event.quitMessage() == null;
|
||||
event.quitMessage(null);
|
||||
if(wasHidden) return;
|
||||
IteratorUtil.onlinePlayers(player -> {
|
||||
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
|
||||
player.sendMessage(
|
||||
Component
|
||||
.text("<<< ").color(NamedTextColor.RED)
|
||||
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onDeath(PlayerDeathEvent event) {
|
||||
event.deathMessage(
|
||||
Component
|
||||
.text("☠ ")
|
||||
.append(
|
||||
Optional
|
||||
.ofNullable(event.deathMessage())
|
||||
.orElse(Component.text(event.getPlayer().getName()))
|
||||
)
|
||||
.color(TextColor.color(Color.SILVER.asRGB()))
|
||||
);
|
||||
}
|
||||
}
|
||||
+19
-5
@@ -2,10 +2,12 @@ package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.displayName;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat.NetworkChat;
|
||||
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.ComponentBuilder;
|
||||
import net.kyori.adventure.text.JoinConfiguration;
|
||||
import net.kyori.adventure.text.TextComponent;
|
||||
import net.kyori.adventure.text.event.HoverEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
@@ -49,15 +51,27 @@ public class DisplayName extends Appliance {
|
||||
.map(appliance -> (Prefixed) appliance)
|
||||
.toList();
|
||||
|
||||
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
|
||||
prefixes.stream()
|
||||
List<Component> prefixComponents = prefixes.stream()
|
||||
.map(prefixed -> prefixed.getNamePrefix(player))
|
||||
.filter(Objects::nonNull)
|
||||
.forEach(prefix -> playerName
|
||||
.append(prefix)
|
||||
.append(ComponentUtil.clearedSpace())
|
||||
.toList();
|
||||
|
||||
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
|
||||
prefixComponents.forEach(prefix -> playerName
|
||||
.append(prefix)
|
||||
.append(ComponentUtil.clearedSpace())
|
||||
);
|
||||
|
||||
// Den Chat-Namen baut Velocity selbst (Farbe, Bedrock), es braucht von hier nur die Prefixe
|
||||
Main.instance().getAppliances().stream()
|
||||
.filter(NetworkChat.class::isInstance)
|
||||
.map(NetworkChat.class::cast)
|
||||
.findFirst()
|
||||
.ifPresent(networkChat -> networkChat.setPrefix(
|
||||
player,
|
||||
prefixComponents.isEmpty() ? null : Component.join(JoinConfiguration.separator(ComponentUtil.clearedSpace()), prefixComponents)
|
||||
));
|
||||
|
||||
if(Floodgate.isBedrock(player)) {
|
||||
playerName
|
||||
.append(
|
||||
|
||||
+3
-2
@@ -19,7 +19,8 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
|
||||
public record InfoBarConfiguration(
|
||||
@DisplayName("Millisekunden pro Tick") boolean mspt,
|
||||
@DisplayName("Spieler online") boolean playerCounter,
|
||||
@DisplayName("Ticks pro Sekunde") boolean tps
|
||||
@DisplayName("Ticks pro Sekunde") boolean tps,
|
||||
@DisplayName("TPS, MSPT & Spieler") boolean tpsMsptPlayerCounter
|
||||
) {}
|
||||
|
||||
@Override
|
||||
@@ -39,7 +40,7 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
|
||||
|
||||
@Override
|
||||
protected InfoBarConfiguration defaultValue() {
|
||||
return new InfoBarConfiguration(false, false, false);
|
||||
return new InfoBarConfiguration(false, false, false, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+4
-1
@@ -1,5 +1,6 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars.TpsMsptPlayerCounterBar;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
@@ -16,7 +17,8 @@ public class InfoBars extends Appliance {
|
||||
private final List<Bar> infoBars = List.of(
|
||||
new TpsBar(),
|
||||
new MsptBar(),
|
||||
new PlayerCounterBar()
|
||||
new PlayerCounterBar(),
|
||||
new TpsMsptPlayerCounterBar()
|
||||
);
|
||||
|
||||
public void showAllEnabled(Player player) {
|
||||
@@ -24,6 +26,7 @@ public class InfoBars extends Appliance {
|
||||
this.setVisible(player, MsptBar.name, config.mspt());
|
||||
this.setVisible(player, PlayerCounterBar.name, config.playerCounter());
|
||||
this.setVisible(player, TpsBar.name, config.tps());
|
||||
this.setVisible(player, TpsMsptPlayerCounterBar.name, config.tpsMsptPlayerCounter());
|
||||
}
|
||||
|
||||
public void setVisible(Player player, String bar, boolean visible) {
|
||||
|
||||
+103
@@ -0,0 +1,103 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.Bar;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.playerlimit.PlayerLimit;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.util.statistics.ServerMonitor;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.ColorUtil;
|
||||
import net.kyori.adventure.bossbar.BossBar;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
import java.time.Duration;
|
||||
|
||||
public class TpsMsptPlayerCounterBar extends Bar {
|
||||
public static String name = "serverStats";
|
||||
|
||||
@Override
|
||||
protected Duration refresh() {
|
||||
return Duration.ofSeconds(3);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String name() {
|
||||
return name;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Component title() {
|
||||
float tps = this.currentTps();
|
||||
float mspt = this.currentMspt();
|
||||
int players = this.currentPlayerCount();
|
||||
|
||||
Component separator = Component.text(" | ", NamedTextColor.DARK_GRAY);
|
||||
TextColor color = ColorUtil.mapGreenToRed(players, 0, this.getMaxPlayerCount(), true);
|
||||
|
||||
return Component.text()
|
||||
.append(Component.text("TPS: ", NamedTextColor.GRAY))
|
||||
.append(Component.text(String.format("%.2f", tps), ColorUtil.tpsColor(tps)))
|
||||
.append(separator)
|
||||
.append(Component.text("MSPT: ", NamedTextColor.GRAY))
|
||||
.append(Component.text(String.format("%.2f", mspt), ColorUtil.msptColor(mspt)))
|
||||
.append(separator)
|
||||
.append(Component.text("Spieler: ", NamedTextColor.GRAY))
|
||||
.append(Component.text(players, color))
|
||||
.build();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected float progress() {
|
||||
return Math.clamp(this.currentTps() / 20f, 0f, 1f);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BossBar.Color color() {
|
||||
int severity = Math.max(
|
||||
this.tpsSeverity(),
|
||||
Math.max(this.msptSeverity(), this.playerSeverity())
|
||||
);
|
||||
|
||||
return switch (severity) {
|
||||
case 2 -> BossBar.Color.RED;
|
||||
case 1 -> BossBar.Color.YELLOW;
|
||||
default -> BossBar.Color.GREEN;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BossBar.Overlay overlay() {
|
||||
return BossBar.Overlay.PROGRESS;
|
||||
}
|
||||
|
||||
private int tpsSeverity() {
|
||||
float tps = this.currentTps();
|
||||
return tps >= 18 ? 0 : tps >= 15 ? 1 : 2;
|
||||
}
|
||||
|
||||
private int msptSeverity() {
|
||||
return this.currentMspt() <= 50 ? 0 : 2;
|
||||
}
|
||||
|
||||
private int playerSeverity() {
|
||||
int freeSlots = this.getMaxPlayerCount() - this.currentPlayerCount();
|
||||
return freeSlots <= 0 ? 2 : freeSlots < 5 ? 1 : 0;
|
||||
}
|
||||
|
||||
private float currentTps() {
|
||||
return (float) Bukkit.getTPS()[0];
|
||||
}
|
||||
|
||||
private float currentMspt() {
|
||||
return ServerMonitor.getServerMSPT();
|
||||
}
|
||||
|
||||
private int currentPlayerCount() {
|
||||
return Bukkit.getOnlinePlayers().size();
|
||||
}
|
||||
|
||||
private int getMaxPlayerCount() {
|
||||
return Main.instance().getAppliance(PlayerLimit.class).getLimit();
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
|
||||
@@ -29,7 +29,7 @@ public class ChatMentionSetting extends MultiBoolSetting<ChatMentionSetting.Chat
|
||||
|
||||
@Override
|
||||
protected String description() {
|
||||
return "Erwähnungen werden automatisch im Chat angewandt und der Empfänger erhält einen Signalton";
|
||||
return "Wirst du im Chat erwähnt, wird dein Name hervorgehoben und du hörst einen Signalton";
|
||||
}
|
||||
|
||||
@Override
|
||||
+101
@@ -0,0 +1,101 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||
|
||||
import com.google.common.io.ByteArrayDataInput;
|
||||
import com.google.common.io.ByteArrayDataOutput;
|
||||
import com.google.common.io.ByteStreams;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* Chat läuft über Velocity (Plugin chat-bridge): Der öffentliche Chat, /msg, /r, /adminchat, /mute und
|
||||
* Join/Leave-Meldungen gelten im ganzen Netzwerk. Hier wird der Chat nur verworfen, Velocity bekommt
|
||||
* die Rang-Prefixe für den Namen, und die Chat-Einstellungen werden mit Velocity abgeglichen.
|
||||
* <p>
|
||||
* Kanal {@value #channel}, Nachrichten (UTF-Typ, dann Daten):
|
||||
* <ul>
|
||||
* <li>→ Proxy {@code prefix}: Adventure-JSON oder leer</li>
|
||||
* <li>→ Proxy {@code settings-hello} beim Join, {@code settings-set} nach einer Änderung: Join/Leave,
|
||||
* Erwähnungen hervorheben, Erwähnungston (je boolean). Velocity speichert sie; kennt es schon
|
||||
* Werte, antwortet es auf das Hello mit {@code settings}.</li>
|
||||
* <li>← Proxy {@code settings}: gespeicherte Werte, werden hier übernommen</li>
|
||||
* </ul>
|
||||
*/
|
||||
public class NetworkChat extends Appliance {
|
||||
public static final String channel = "craftattack:chat";
|
||||
|
||||
private final Map<UUID, Component> prefixes = new ConcurrentHashMap<>();
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
Bukkit.getMessenger().registerOutgoingPluginChannel(Main.instance(), channel);
|
||||
Bukkit.getMessenger().registerIncomingPluginChannel(Main.instance(), channel, (channel, player, message) -> this.receive(player, message));
|
||||
|
||||
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
|
||||
Settings.instance().declareSetting(ChatMentionSetting.class);
|
||||
Settings.instance().addChangeListener(ShowJoinAndLeaveMessagesSetting.class, player -> this.sendSettings(player, "settings-set"));
|
||||
Settings.instance().addChangeListener(ChatMentionSetting.class, player -> this.sendSettings(player, "settings-set"));
|
||||
}
|
||||
|
||||
public void setPrefix(Player player, @Nullable Component prefix) {
|
||||
if(prefix == null) this.prefixes.remove(player.getUniqueId());
|
||||
else this.prefixes.put(player.getUniqueId(), prefix);
|
||||
this.sendPrefix(player);
|
||||
}
|
||||
|
||||
void sendPrefix(Player player) {
|
||||
Component prefix = this.prefixes.get(player.getUniqueId());
|
||||
ByteArrayDataOutput output = ByteStreams.newDataOutput();
|
||||
output.writeUTF("prefix");
|
||||
output.writeUTF(prefix == null ? "" : GsonComponentSerializer.gson().serialize(prefix));
|
||||
this.send(player, output);
|
||||
}
|
||||
|
||||
void sendSettings(Player player, String type) {
|
||||
ChatMentionSetting.ChatMentionConfig mentions = Settings.instance()
|
||||
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
|
||||
ByteArrayDataOutput output = ByteStreams.newDataOutput();
|
||||
output.writeUTF(type);
|
||||
output.writeBoolean(Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class));
|
||||
output.writeBoolean(mentions.applyMentions());
|
||||
output.writeBoolean(mentions.notifyOnMention());
|
||||
this.send(player, output);
|
||||
}
|
||||
|
||||
private void receive(Player player, byte[] message) {
|
||||
ByteArrayDataInput input = ByteStreams.newDataInput(message);
|
||||
if(!input.readUTF().equals("settings")) return;
|
||||
boolean joinAndLeave = input.readBoolean();
|
||||
boolean applyMentions = input.readBoolean();
|
||||
boolean notifyOnMention = input.readBoolean();
|
||||
Settings.instance().setSetting(player, Settings.Key.ShowJoinAndLeaveMessages, joinAndLeave);
|
||||
Settings.instance().setSetting(player, Settings.Key.ChatMentions, new ChatMentionSetting.ChatMentionConfig(applyMentions, notifyOnMention));
|
||||
}
|
||||
|
||||
private void send(Player player, ByteArrayDataOutput output) {
|
||||
// Velocity meldet den Kanal erst kurz nach dem Join an, dann folgt PlayerRegisterChannelEvent
|
||||
if(!player.getListeningPluginChannels().contains(channel)) return;
|
||||
player.sendPluginMessage(Main.instance(), channel, output.toByteArray());
|
||||
}
|
||||
|
||||
void forget(Player player) {
|
||||
this.prefixes.remove(player.getUniqueId());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new NetworkChatListener());
|
||||
}
|
||||
}
|
||||
+74
@@ -0,0 +1,74 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import io.papermc.paper.event.player.AsyncChatEvent;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerRegisterChannelEvent;
|
||||
|
||||
import java.util.Locale;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
class NetworkChatListener extends ApplianceListener<NetworkChat> {
|
||||
// Vanilla-Befehle, die am Proxy vorbei in den lokalen Chat schreiben; /msg, /tell, /w fängt Velocity ab
|
||||
private static final Set<String> localChatCommands = Set.of(
|
||||
"me", "minecraft:me", "teammsg", "tm", "minecraft:teammsg", "minecraft:tm",
|
||||
"minecraft:msg", "minecraft:tell", "minecraft:w"
|
||||
);
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onChat(AsyncChatEvent event) {
|
||||
// Velocity hat die Nachricht schon an alle verteilt
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onCommand(PlayerCommandPreprocessEvent event) {
|
||||
String label = event.getMessage().substring(1).split(" ", 2)[0].toLowerCase(Locale.ROOT);
|
||||
if(!localChatCommands.contains(label)) return;
|
||||
event.setCancelled(true);
|
||||
event.getPlayer().sendMessage(Component.text("Dieser Befehl ist hier nicht verfügbar.", NamedTextColor.RED));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRegisterChannel(PlayerRegisterChannelEvent event) {
|
||||
if(!event.getChannel().equals(NetworkChat.channel)) return;
|
||||
this.getAppliance().sendPrefix(event.getPlayer());
|
||||
this.getAppliance().sendSettings(event.getPlayer(), "settings-hello");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
// Join- und Leave-Meldungen schreibt Velocity, beim Serverwechsel gar keine
|
||||
event.joinMessage(null);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
event.quitMessage(null);
|
||||
this.getAppliance().forget(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onDeath(PlayerDeathEvent event) {
|
||||
event.deathMessage(
|
||||
Component
|
||||
.text("☠ ")
|
||||
.append(
|
||||
Optional
|
||||
.ofNullable(event.deathMessage())
|
||||
.orElse(Component.text(event.getPlayer().getName()))
|
||||
)
|
||||
.color(TextColor.color(Color.SILVER.asRGB()))
|
||||
);
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
|
||||
-194
@@ -1,194 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateMessageCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateReplyCommand;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.ComponentBuilder;
|
||||
import net.kyori.adventure.text.TextComponent;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
import net.kyori.adventure.text.event.HoverEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class PrivateMessage extends Appliance {
|
||||
public final int targetChangeTimeoutSeconds = 30;
|
||||
public final int conversationTimeoutMinutes = 30;
|
||||
|
||||
private record Conversation(UUID target, Long lastSet) {
|
||||
}
|
||||
|
||||
private final Map<Player, List<Conversation>> replyMapping = new WeakHashMap<>();
|
||||
|
||||
public void reply(Player sender, String message) {
|
||||
this.replyMapping.computeIfAbsent(sender, player -> new ArrayList<>());
|
||||
|
||||
List<Conversation> replyList = this.replyMapping.get(sender);
|
||||
|
||||
List<Conversation> tooOldConversations = replyList.stream()
|
||||
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.conversationTimeoutMinutes * 60 * 1000))
|
||||
.toList();
|
||||
replyList.removeAll(tooOldConversations);
|
||||
|
||||
if(replyList.isEmpty()) throw new ApplianceCommand.Error("Du führst aktuell keine Konversation.");
|
||||
|
||||
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
|
||||
|
||||
Conversation youngestEntry = replyList.stream()
|
||||
.max(Comparator.comparingLong(o -> o.lastSet))
|
||||
.orElse(replyList.getLast());
|
||||
|
||||
if(message.isBlank()) {
|
||||
Player currentTargetPlayer = Bukkit.getPlayer(youngestEntry.target());
|
||||
|
||||
Component currentTargetComponent = currentTargetPlayer != null
|
||||
? Main.instance().getAppliance(ChatMessages.class).getReportablePlayerName(currentTargetPlayer)
|
||||
: Component.text("niemandem.");
|
||||
|
||||
sender.sendMessage(
|
||||
privatePrefix
|
||||
.append(Component.text("Du schreibst aktuell mit ", NamedTextColor.GRAY))
|
||||
.append(currentTargetComponent)
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
List<Conversation> oldConversations = replyList.stream()
|
||||
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.targetChangeTimeoutSeconds * 1000))
|
||||
.toList();
|
||||
|
||||
if(oldConversations.contains(youngestEntry) || replyList.size() == 1) {
|
||||
Player target = Bukkit.getPlayer(youngestEntry.target());
|
||||
if(target == null)
|
||||
throw new ApplianceCommand.Error("Der Spieler " + Bukkit.getOfflinePlayer(youngestEntry.target()).getName() + " ist nicht mehr verfügbar.");
|
||||
|
||||
replyList.clear();
|
||||
this.sendWhisper(sender, new ResolvedPmUserArguments(target, message));
|
||||
return;
|
||||
}
|
||||
|
||||
ComponentBuilder<TextComponent, TextComponent.Builder> component = Component.text();
|
||||
|
||||
component.append(
|
||||
Component.newline()
|
||||
.append(privatePrefix)
|
||||
.append(Component.text("Das Ziel für /r hat sich bei dir in den letzten ", NamedTextColor.RED))
|
||||
.append(Component.text(String.valueOf(this.targetChangeTimeoutSeconds), NamedTextColor.RED))
|
||||
.append(Component.text(" Sekunden geändert. Wer soll deine Nachricht erhalten? ", NamedTextColor.RED))
|
||||
.appendNewline()
|
||||
.appendNewline()
|
||||
);
|
||||
|
||||
if(!oldConversations.isEmpty()) {
|
||||
Conversation youngestOldConversation = oldConversations.stream()
|
||||
.max(Comparator.comparingLong(o -> o.lastSet))
|
||||
.orElse(oldConversations.getLast());
|
||||
replyList.removeAll(oldConversations);
|
||||
replyList.add(youngestOldConversation);
|
||||
}
|
||||
|
||||
List<String> playerNames = replyList.stream()
|
||||
.map(conversation -> Bukkit.getOfflinePlayer(conversation.target()).getName())
|
||||
.distinct()
|
||||
.toList();
|
||||
|
||||
playerNames.forEach(playerName -> component.append(
|
||||
Component.text("[")
|
||||
.append(Component.text(playerName, NamedTextColor.GOLD))
|
||||
.append(Component.text("]"))
|
||||
.clickEvent(ClickEvent.runCommand(String.format("/msg %s %s", playerName, message)))
|
||||
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesem Spieler zu schreiben.").color(NamedTextColor.GOLD))))
|
||||
.append(Component.text(" "))
|
||||
);
|
||||
component.appendNewline();
|
||||
|
||||
sender.sendMessage(component.build());
|
||||
|
||||
}
|
||||
|
||||
public void sendWhisper(Player sender, ResolvedPmUserArguments userArguments) {
|
||||
Conversation newReceiverConversation = new Conversation(
|
||||
sender.getUniqueId(),
|
||||
System.currentTimeMillis()
|
||||
);
|
||||
|
||||
if(this.replyMapping.get(userArguments.receiver) != null) {
|
||||
List<Conversation> oldEntries = this.replyMapping.get(userArguments.receiver).stream()
|
||||
.filter(conversation -> conversation.target() == sender.getUniqueId())
|
||||
.toList();
|
||||
this.replyMapping.get(userArguments.receiver).removeAll(oldEntries);
|
||||
} else {
|
||||
this.replyMapping.put(
|
||||
userArguments.receiver,
|
||||
new ArrayList<>()
|
||||
);
|
||||
}
|
||||
|
||||
this.replyMapping.get(userArguments.receiver).add(newReceiverConversation);
|
||||
|
||||
List<Conversation> senderConversationList = new ArrayList<>();
|
||||
senderConversationList.add(
|
||||
new Conversation(
|
||||
userArguments.receiver.getUniqueId(),
|
||||
System.currentTimeMillis()
|
||||
)
|
||||
);
|
||||
|
||||
this.replyMapping.put(
|
||||
sender,
|
||||
senderConversationList
|
||||
);
|
||||
|
||||
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
|
||||
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
|
||||
|
||||
sender.sendMessage(
|
||||
Component.text()
|
||||
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", userArguments.receiver.getName()))))
|
||||
.append(sender.displayName())
|
||||
.append(Component.text(" zu ", NamedTextColor.GRAY))
|
||||
.append(chatMessages.getReportablePlayerName(userArguments.receiver))
|
||||
.append(Component.text(" > ", NamedTextColor.GRAY))
|
||||
.append(Component.text(userArguments.message))
|
||||
);
|
||||
userArguments.receiver.sendMessage(
|
||||
Component.text()
|
||||
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", sender.getName()))))
|
||||
.append(chatMessages.getReportablePlayerName(sender))
|
||||
.append(Component.text(" zu ", NamedTextColor.GRAY))
|
||||
.append(userArguments.receiver.displayName())
|
||||
.append(Component.text(" > ", NamedTextColor.GRAY))
|
||||
.append(Component.text(userArguments.message))
|
||||
);
|
||||
}
|
||||
|
||||
public record ResolvedPmUserArguments(Player receiver, String message) {
|
||||
}
|
||||
|
||||
public ResolvedPmUserArguments resolveImplicit(String[] args) {
|
||||
if(args.length < 2)
|
||||
throw new ApplianceCommand.Error("Es muss ein Spieler sowie eine Nachricht angegeben werden.");
|
||||
List<String> arguments = List.of(args);
|
||||
Player targetPlayer = Bukkit.getPlayer(arguments.getFirst());
|
||||
if(targetPlayer == null)
|
||||
throw new ApplianceCommand.Error(String.format("Der Spieler %s konnte nicht gefunden werden.", arguments.getFirst()));
|
||||
String message = arguments.stream().skip(1).collect(Collectors.joining(" "));
|
||||
return new ResolvedPmUserArguments(targetPlayer, message);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(
|
||||
new PrivateMessageCommand(),
|
||||
new PrivateReplyCommand()
|
||||
);
|
||||
}
|
||||
}
|
||||
-18
@@ -1,18 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class PrivateMessageCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
|
||||
public PrivateMessageCommand() {
|
||||
super("msg");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
this.getAppliance().sendWhisper(this.getPlayer(), this.getAppliance().resolveImplicit(args));
|
||||
}
|
||||
}
|
||||
-18
@@ -1,18 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class PrivateReplyCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
|
||||
public PrivateReplyCommand() {
|
||||
super("r");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
this.getAppliance().reply(this.getPlayer(), String.join(" ", args));
|
||||
}
|
||||
}
|
||||
+12
@@ -112,6 +112,18 @@ public class Settings extends Appliance {
|
||||
return clazz.cast(setting.state());
|
||||
}
|
||||
|
||||
/** Setzt einen Wert von außen (z. B. vom Proxy), ohne die Change-Listener auszulösen. */
|
||||
public <T> void setSetting(Player player, Key key, T value) {
|
||||
Setting<?> setting = this.getSettings(player).stream()
|
||||
.filter(s -> Objects.equals(s.getKey(), key))
|
||||
.findFirst()
|
||||
.orElseThrow();
|
||||
|
||||
if(!setting.dataType().isInstance(value))
|
||||
throw new IllegalStateException("Tried to set Setting with Datatype " + value.getClass().getSimpleName() + " but expected " + setting.dataType().getSimpleName());
|
||||
setting.restore(player, value);
|
||||
}
|
||||
|
||||
public void openSettings(Player player) {
|
||||
List<Setting<?>> settings = this.getSettings(player);
|
||||
Inventory inventory = Bukkit.createInventory(null, this.calculateInvSize(settings), Component.text("Einstellungen"));
|
||||
|
||||
+6
@@ -62,6 +62,12 @@ public abstract class Setting<TDataType> {
|
||||
Settings.instance().invokeChangeListener(p, this.getClass());
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public void restore(Player p, Object value) {
|
||||
this.state = (TDataType) value;
|
||||
this.toStorage(p.getPersistentDataContainer(), this.state);
|
||||
}
|
||||
|
||||
public ItemStack buildItem() {
|
||||
ItemStack stack = new ItemStack(this.icon(), 1);
|
||||
stack.setItemMeta(this.buildMeta(stack.getItemMeta()));
|
||||
|
||||
-37
@@ -1,37 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class AdminChat extends Appliance {
|
||||
public void sendMessage(Player sender, String message) {
|
||||
Component privatePrefix = Component
|
||||
.text("[Admin] ", NamedTextColor.LIGHT_PURPLE)
|
||||
.clickEvent(ClickEvent.suggestCommand(AdminChatCommand.commandName));
|
||||
|
||||
Bukkit.getOnlinePlayers().stream()
|
||||
.filter(player -> player.hasPermission("admin"))
|
||||
.forEach(player -> {
|
||||
Component formattedMessage = Component.text()
|
||||
.append(privatePrefix)
|
||||
.append(sender.displayName())
|
||||
.append(Component.text(" > ", NamedTextColor.DARK_GRAY))
|
||||
.append(Component.text(message))
|
||||
.build();
|
||||
player.sendMessage(formattedMessage);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new AdminChatCommand());
|
||||
}
|
||||
}
|
||||
-22
@@ -1,22 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
class AdminChatCommand extends ApplianceCommand.PlayerChecked<AdminChat> {
|
||||
public static final String commandName = "adminchat";
|
||||
|
||||
public AdminChatCommand() {
|
||||
super(commandName);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
if(!sender.hasPermission("admin")) return;
|
||||
|
||||
String message = String.join(" ", args);
|
||||
this.getAppliance().sendMessage(this.getPlayer(), message);
|
||||
}
|
||||
}
|
||||
-44
@@ -1,44 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.persistence.PersistentDataContainer;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Objects;
|
||||
|
||||
public class ChatMute extends Appliance {
|
||||
private static final String namespace = ChatMute.class.getSimpleName().toLowerCase(Locale.ROOT);
|
||||
public static NamespacedKey mutedUntilKey = new NamespacedKey(namespace, "mutedUntilMillis".toLowerCase());
|
||||
|
||||
public void mutePlayer(Player player, int durationHours) {
|
||||
PersistentDataContainer container = player.getPersistentDataContainer();
|
||||
long mutedUntil = System.currentTimeMillis() + (long) durationHours * 60 * 60 * 1000;
|
||||
container.set(ChatMute.mutedUntilKey, PersistentDataType.LONG, mutedUntil);
|
||||
}
|
||||
|
||||
public @Nullable Long muteStatus(Player player) {
|
||||
PersistentDataContainer container = player.getPersistentDataContainer();
|
||||
if(!container.has(mutedUntilKey)) return null;
|
||||
long mutedUntil = Objects.requireNonNull(container.get(mutedUntilKey, PersistentDataType.LONG));
|
||||
if(mutedUntil < System.currentTimeMillis()) return null;
|
||||
return mutedUntil;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new MuteCommand());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new ChatMuteListener());
|
||||
}
|
||||
}
|
||||
-25
@@ -1,25 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.DataSizeConverter;
|
||||
import io.papermc.paper.event.player.AsyncChatEvent;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
class ChatMuteListener extends ApplianceListener<ChatMute> {
|
||||
@EventHandler
|
||||
public void onChat(AsyncChatEvent event) {
|
||||
@Nullable Long muteDuration = this.getAppliance().muteStatus(event.getPlayer());
|
||||
if(muteDuration == null) return;
|
||||
event.setCancelled(true);
|
||||
event.getPlayer().sendMessage(Component.text(
|
||||
String.format(
|
||||
"Du bist für %s gestummt!",
|
||||
DataSizeConverter.formatSecondsToHumanReadable((int) ((muteDuration - System.currentTimeMillis()) / 1000))
|
||||
),
|
||||
NamedTextColor.RED
|
||||
));
|
||||
}
|
||||
}
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
class MuteCommand extends ApplianceCommand<ChatMute> {
|
||||
public MuteCommand() {
|
||||
super("mute");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
if(args.length < 2) throw new Error("Syntax: mute <player> <duration in hours>");
|
||||
Player player = Objects.requireNonNull(Bukkit.getPlayer(args[0]));
|
||||
int durationInHours = Integer.parseInt(args[1]);
|
||||
this.getAppliance().mutePlayer(player, durationInHours);
|
||||
sender.sendMessage(String.format("%s wurde für %d Stunden gestummt!", player.getName(), durationInHours));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(args.length == 2) {
|
||||
return List.of("1", "2", "4", "8", "24", "48");
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
+63
@@ -0,0 +1,63 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler.Effect;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler.MessageGroup;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler.SoundSettings;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
/** Shared message/sound delivery. Group names and color are supplied by the owning appliance. */
|
||||
public final class DimensionOpeningEffects {
|
||||
private final String effectsGroup;
|
||||
private final String denialGroup;
|
||||
private final TextColor color;
|
||||
private @Nullable DimensionScheduler scheduler;
|
||||
|
||||
public DimensionOpeningEffects(String effectsGroup, String denialGroup, TextColor color) {
|
||||
this.effectsGroup = effectsGroup;
|
||||
this.denialGroup = denialGroup;
|
||||
this.color = color;
|
||||
}
|
||||
|
||||
public void configure(DimensionScheduler scheduler) {
|
||||
this.scheduler = scheduler;
|
||||
}
|
||||
|
||||
public List<Effect> getConfiguredEffects() {
|
||||
return this.scheduler == null ? List.of() : this.scheduler.getEffects(this.effectsGroup);
|
||||
}
|
||||
|
||||
public void denyActivation(Player player) {
|
||||
if(this.scheduler == null) return;
|
||||
MessageGroup group = this.scheduler.getMessageGroup(this.denialGroup);
|
||||
List<String> messages = group.texts();
|
||||
if(messages.isEmpty()) return;
|
||||
String message = messages.get(ThreadLocalRandom.current().nextInt(messages.size()));
|
||||
send(player, DimensionScheduleText.message(message, this.color), group.sound().map(SoundSettings::asSound));
|
||||
}
|
||||
|
||||
public void playOpening() {
|
||||
for(Effect effect : this.getConfiguredEffects()) {
|
||||
if(effect.minutesBeforeOpening() == 0) this.play(effect);
|
||||
}
|
||||
}
|
||||
|
||||
public void play(Effect effect) {
|
||||
Component message = DimensionScheduleText.message(effect.message(), this.color);
|
||||
Optional<Sound> sound = effect.sound().map(SoundSettings::asSound);
|
||||
Bukkit.getOnlinePlayers().forEach(player -> send(player, message, sound));
|
||||
}
|
||||
|
||||
private static void send(Player player, Component message, Optional<Sound> sound) {
|
||||
player.sendMessage(message);
|
||||
sound.ifPresent(value -> player.playSound(value, Sound.Emitter.self()));
|
||||
}
|
||||
}
|
||||
+49
@@ -0,0 +1,49 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.time.Instant;
|
||||
import java.util.List;
|
||||
|
||||
class DimensionScheduleCommand extends ApplianceCommand<DimensionScheduler> {
|
||||
public DimensionScheduleCommand() {
|
||||
super("dimensionSchedule");
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String permission() {
|
||||
return "spawn.command.dimensionschedule";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(!sender.isOp()) throw new Error("Dieser Befehl ist nur für die Konsole und OPs verfügbar.");
|
||||
if(args.length != 1 || !args[0].equalsIgnoreCase("reload")) {
|
||||
throw new Error("Verwendung: /dimensionSchedule reload");
|
||||
}
|
||||
|
||||
try {
|
||||
this.getAppliance().reload();
|
||||
} catch(IOException | InvalidConfigurationException | IllegalArgumentException e) {
|
||||
throw new Error("dimension-schedule.yml konnte nicht neu eingelesen werden: " + e.getMessage());
|
||||
}
|
||||
Instant now = Instant.now();
|
||||
sender.sendMessage(DimensionScheduleText.message("Die Öffnungszeiten, Texte und Effekte wurden neu eingelesen."));
|
||||
sender.sendMessage(DimensionScheduleText.message("End-Termin: "
|
||||
+ DimensionScheduleText.appointment(this.getAppliance().getTime("end-open-at"), now)));
|
||||
sender.sendMessage(DimensionScheduleText.message("Nether-Termin: "
|
||||
+ DimensionScheduleText.appointment(this.getAppliance().getTime("nether-open-at"), now),
|
||||
DimensionScheduleText.NETHER_RED));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(!sender.isOp() || args.length != 1) return List.of();
|
||||
return this.tabCompleteReducer(List.of("reload"), args);
|
||||
}
|
||||
}
|
||||
+53
@@ -0,0 +1,53 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler;
|
||||
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.time.ZoneId;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.Locale;
|
||||
import java.util.Optional;
|
||||
|
||||
/** Shared appearance and German time formatting for dimension messages and commands. */
|
||||
public final class DimensionScheduleText {
|
||||
public static final TextColor END_GREEN = TextColor.color(0x80A71A);
|
||||
public static final TextColor NETHER_RED = TextColor.color(0xB83D32);
|
||||
private static final DateTimeFormatter DATE = DateTimeFormatter
|
||||
.ofPattern("dd.MM.yyyy 'um' HH:mm:ss 'Uhr' z", Locale.GERMAN)
|
||||
.withZone(ZoneId.of("Europe/Berlin"));
|
||||
|
||||
private DimensionScheduleText() {
|
||||
}
|
||||
|
||||
public static Component message(String text) {
|
||||
return message(text, END_GREEN);
|
||||
}
|
||||
|
||||
public static Component message(String text, TextColor color) {
|
||||
return Component.text(text, color);
|
||||
}
|
||||
|
||||
/** Round up partial minutes so a pending opening never reads as zero minutes away. */
|
||||
public static String remaining(Instant openingAt, Instant now) {
|
||||
Duration duration = Duration.between(now, openingAt);
|
||||
if(duration.isNegative() || duration.isZero()) return "0 Tagen, 0 Stunden und 0 Minuten";
|
||||
long minutes = duration.toMinutes();
|
||||
if(!duration.minusMinutes(minutes).isZero()) minutes++;
|
||||
long days = minutes / (24 * 60);
|
||||
long hours = minutes / 60 % 24;
|
||||
long minutePart = minutes % 60;
|
||||
return days + (days == 1 ? " Tag, " : " Tagen, ")
|
||||
+ hours + (hours == 1 ? " Stunde und " : " Stunden und ")
|
||||
+ minutePart + (minutePart == 1 ? " Minute" : " Minuten");
|
||||
}
|
||||
|
||||
public static String appointment(Optional<Instant> openingAt, Instant now) {
|
||||
if(openingAt.isEmpty()) return "nicht festgelegt";
|
||||
Instant time = openingAt.get();
|
||||
return DATE.format(time) + (time.isAfter(now)
|
||||
? " (in " + remaining(time, now) + ")"
|
||||
: " (Termin bereits erreicht)");
|
||||
}
|
||||
}
|
||||
+231
@@ -0,0 +1,231 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import net.kyori.adventure.key.InvalidKeyException;
|
||||
import net.kyori.adventure.key.Key;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.time.OffsetDateTime;
|
||||
import java.time.format.DateTimeParseException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/** Reads named times, message groups and effect definitions; execution belongs to their consumers. */
|
||||
public class DimensionScheduler extends Appliance {
|
||||
public record SoundSettings(String name, float volume, float pitch) {
|
||||
public Sound asSound() {
|
||||
return Sound.sound(Key.key(this.name), Sound.Source.MASTER, this.volume, this.pitch);
|
||||
}
|
||||
}
|
||||
|
||||
public record MessageGroup(List<String> texts, Optional<SoundSettings> sound) {
|
||||
}
|
||||
|
||||
public record Effect(String name, int minutesBeforeOpening, String message, Optional<SoundSettings> sound) {
|
||||
public Duration leadTime() {
|
||||
return Duration.ofMinutes(this.minutesBeforeOpening);
|
||||
}
|
||||
}
|
||||
|
||||
private static final String FILE_NAME = "dimension-schedule.yml";
|
||||
private static final MessageGroup EMPTY_MESSAGE_GROUP = new MessageGroup(List.of(), Optional.empty());
|
||||
private final File scheduleFile = new File(Main.instance().getDataFolder(), FILE_NAME);
|
||||
private Map<String, Instant> times = Map.of();
|
||||
private Map<String, MessageGroup> messages = Map.of();
|
||||
private Map<String, List<Effect>> effects = Map.of();
|
||||
private Instant loadedAt = Instant.now();
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
try {
|
||||
if(!this.scheduleFile.exists()) Main.instance().saveResource(FILE_NAME, false);
|
||||
this.reload();
|
||||
} catch(IOException | InvalidConfigurationException | IllegalArgumentException e) {
|
||||
Main.logger().log(Level.WARNING, "Could not load " + FILE_NAME + "; keeping previous configuration", e);
|
||||
}
|
||||
}
|
||||
|
||||
/** Validates the complete configuration before replacing it. Never creates or writes the file. */
|
||||
public void reload() throws IOException, InvalidConfigurationException {
|
||||
YamlConfiguration configuration = new YamlConfiguration();
|
||||
configuration.load(this.scheduleFile);
|
||||
YamlConfiguration defaults = this.readDefaults();
|
||||
|
||||
Map<String, Instant> loadedTimes = new HashMap<>();
|
||||
ConfigurationSection timeSection = section(configuration, "times");
|
||||
boolean legacyTimes = timeSection == null;
|
||||
if(legacyTimes) timeSection = configuration;
|
||||
for(Map.Entry<String, Object> entry : timeSection.getValues(false).entrySet()) {
|
||||
if(legacyTimes && List.of("times", "messages", "effects").contains(entry.getKey())) continue;
|
||||
readTime(entry.getKey(), entry.getValue()).ifPresent(time -> loadedTimes.put(entry.getKey(), time));
|
||||
}
|
||||
ConfigurationSection messageSection = section(configuration, "messages");
|
||||
ConfigurationSection effectSection = section(configuration, "effects");
|
||||
Map<String, MessageGroup> loadedMessages = readMessages(messageSection == null ? section(defaults, "messages") : messageSection);
|
||||
Map<String, List<Effect>> loadedEffects = readEffects(effectSection == null ? section(defaults, "effects") : effectSection);
|
||||
|
||||
this.times = Map.copyOf(loadedTimes);
|
||||
this.messages = loadedMessages;
|
||||
this.effects = loadedEffects;
|
||||
this.loadedAt = Instant.now();
|
||||
}
|
||||
|
||||
private YamlConfiguration readDefaults() throws IOException, InvalidConfigurationException {
|
||||
YamlConfiguration defaults = new YamlConfiguration();
|
||||
try(InputStream resource = Main.instance().getResource(FILE_NAME)) {
|
||||
if(resource == null) throw new IOException("Missing bundled " + FILE_NAME);
|
||||
defaults.load(new InputStreamReader(resource, StandardCharsets.UTF_8));
|
||||
}
|
||||
return defaults;
|
||||
}
|
||||
|
||||
private static ConfigurationSection section(ConfigurationSection parent, String key) {
|
||||
Object value = parent.get(key);
|
||||
if(value == null) return null;
|
||||
if(value instanceof ConfigurationSection section) return section;
|
||||
throw new IllegalArgumentException(parent.getCurrentPath() + "." + key + " muss ein YAML-Abschnitt sein.");
|
||||
}
|
||||
|
||||
private static Map<String, MessageGroup> readMessages(ConfigurationSection section) {
|
||||
if(section == null) return Map.of();
|
||||
Map<String, MessageGroup> messages = new HashMap<>();
|
||||
for(Map.Entry<String, Object> entry : section.getValues(false).entrySet()) {
|
||||
Object configured = entry.getValue();
|
||||
Optional<SoundSettings> sound = Optional.empty();
|
||||
if(configured instanceof ConfigurationSection group) {
|
||||
configured = group.get("texts");
|
||||
sound = readSound(group);
|
||||
}
|
||||
if(!(configured instanceof List<?> values)) {
|
||||
throw new IllegalArgumentException("messages." + entry.getKey() + " muss eine Textliste oder ein Abschnitt mit texts sein.");
|
||||
}
|
||||
List<String> texts = new ArrayList<>();
|
||||
for(Object value : values) {
|
||||
if(!(value instanceof String text) || text.isBlank()) {
|
||||
throw new IllegalArgumentException("messages." + entry.getKey() + " enthält einen ungültigen Text.");
|
||||
}
|
||||
texts.add(text);
|
||||
}
|
||||
messages.put(entry.getKey(), new MessageGroup(List.copyOf(texts), sound));
|
||||
}
|
||||
return Map.copyOf(messages);
|
||||
}
|
||||
|
||||
private static Map<String, List<Effect>> readEffects(ConfigurationSection section) {
|
||||
if(section == null) return Map.of();
|
||||
Map<String, List<Effect>> effects = new HashMap<>();
|
||||
for(String groupName : section.getKeys(false)) {
|
||||
ConfigurationSection group = section(section, groupName);
|
||||
if(group == null) throw new IllegalArgumentException("effects." + groupName + " muss ein YAML-Abschnitt sein.");
|
||||
List<Effect> definitions = new ArrayList<>();
|
||||
for(String name : group.getKeys(false)) {
|
||||
ConfigurationSection effect = section(group, name);
|
||||
if(effect == null) throw new IllegalArgumentException("effects." + groupName + "." + name + " muss ein YAML-Abschnitt sein.");
|
||||
Object minutes = effect.get("minutes-before-opening");
|
||||
Object message = effect.get("message");
|
||||
if(!(minutes instanceof Integer count) || count < 0) {
|
||||
throw new IllegalArgumentException(effect.getCurrentPath() + ".minutes-before-opening muss eine nicht negative ganze Zahl sein.");
|
||||
}
|
||||
if(!(message instanceof String text) || text.isBlank()) {
|
||||
throw new IllegalArgumentException(effect.getCurrentPath() + ".message muss ein nicht leerer Text sein.");
|
||||
}
|
||||
definitions.add(new Effect(name, count, text, readSound(effect)));
|
||||
}
|
||||
effects.put(groupName, List.copyOf(definitions));
|
||||
}
|
||||
return Map.copyOf(effects);
|
||||
}
|
||||
|
||||
private static Optional<SoundSettings> readSound(ConfigurationSection section) {
|
||||
Object configured = section.get("sound");
|
||||
if(configured == null) return Optional.empty();
|
||||
if(!(configured instanceof String name)) {
|
||||
throw new IllegalArgumentException(section.getCurrentPath() + ".sound muss ein Sound-Name sein.");
|
||||
}
|
||||
if(name.isBlank()) return Optional.empty();
|
||||
String key;
|
||||
try {
|
||||
key = Key.key(name.trim()).asString();
|
||||
} catch(InvalidKeyException e) {
|
||||
throw new IllegalArgumentException("Ungültiger Sound-Name bei " + section.getCurrentPath() + ".sound: " + name, e);
|
||||
}
|
||||
float volume = readSoundNumber(section, "volume", true);
|
||||
float pitch = readSoundNumber(section, "pitch", false);
|
||||
return Optional.of(new SoundSettings(key, volume, pitch));
|
||||
}
|
||||
|
||||
private static float readSoundNumber(ConfigurationSection section, String key, boolean allowZero) {
|
||||
Object configured = section.get(key);
|
||||
if(configured == null) return 1.0f;
|
||||
if(!(configured instanceof Number number)) {
|
||||
throw new IllegalArgumentException(section.getCurrentPath() + "." + key + " muss eine Zahl sein.");
|
||||
}
|
||||
float value = number.floatValue();
|
||||
if(!Float.isFinite(value) || (allowZero ? value < 0 : value <= 0)) {
|
||||
throw new IllegalArgumentException(section.getCurrentPath() + "." + key
|
||||
+ (allowZero ? " muss endlich und mindestens 0 sein." : " muss endlich und größer als 0 sein."));
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
private static Optional<Instant> readTime(String key, Object configured) {
|
||||
if(configured == null) return Optional.empty();
|
||||
if(!(configured instanceof String value)) {
|
||||
throw new IllegalArgumentException(key + " muss null oder ein Datum in Anführungszeichen mit UTC-Offset sein.");
|
||||
}
|
||||
if(value.isBlank()) return Optional.empty();
|
||||
try {
|
||||
return Optional.of(OffsetDateTime.parse(value.trim()).toInstant());
|
||||
} catch(DateTimeParseException e) {
|
||||
throw new IllegalArgumentException("Ungültiger Zeitpunkt für " + key + ". Beispiel: \"2026-11-15T18:00:00+01:00\"", e);
|
||||
}
|
||||
}
|
||||
|
||||
public Optional<Instant> getTime(String name) {
|
||||
return Optional.ofNullable(this.times.get(name));
|
||||
}
|
||||
|
||||
/** Immutable snapshot of all configured, non-empty times. */
|
||||
public Map<String, Instant> getTimes() {
|
||||
return this.times;
|
||||
}
|
||||
|
||||
public List<String> getMessages(String name) {
|
||||
return this.getMessageGroup(name).texts();
|
||||
}
|
||||
|
||||
public MessageGroup getMessageGroup(String name) {
|
||||
return this.messages.getOrDefault(name, EMPTY_MESSAGE_GROUP);
|
||||
}
|
||||
|
||||
public List<Effect> getEffects(String name) {
|
||||
return this.effects.getOrDefault(name, List.of());
|
||||
}
|
||||
|
||||
/** Wall-clock time of the last successful load, before consumers check the new times. */
|
||||
public Instant getLoadedAt() {
|
||||
return this.loadedAt;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new DimensionScheduleCommand());
|
||||
}
|
||||
}
|
||||
+64
@@ -0,0 +1,64 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler.Effect;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
/** Tracks one dimension's announcement cycle in memory. Owns no timer or file operations. */
|
||||
public final class OpeningAnnouncements {
|
||||
private final DimensionOpeningEffects effects;
|
||||
private final Set<String> handled = new HashSet<>();
|
||||
private Optional<Instant> openingAt = Optional.empty();
|
||||
private List<Effect> configuredEffects = List.of();
|
||||
private boolean initialized;
|
||||
|
||||
public OpeningAnnouncements(DimensionOpeningEffects effects) {
|
||||
this.effects = effects;
|
||||
}
|
||||
|
||||
/** Reconfigure only when the opening time or its effects change; skip stages before cutoff. */
|
||||
public void prepare(Optional<Instant> openingAt, Instant cutoff) {
|
||||
List<Effect> configuredEffects = this.effects.getConfiguredEffects();
|
||||
if(this.initialized && openingAt.equals(this.openingAt) && configuredEffects.equals(this.configuredEffects)) return;
|
||||
this.openingAt = openingAt;
|
||||
this.configuredEffects = configuredEffects;
|
||||
this.initialized = true;
|
||||
this.handled.clear();
|
||||
if(openingAt.isEmpty()) return;
|
||||
for(Effect effect : configuredEffects) {
|
||||
if(effect.minutesBeforeOpening() > 0 && openingAt.get().minus(effect.leadTime()).isBefore(cutoff)) {
|
||||
this.handled.add(effect.name());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Consume all crossed stages, but emit only the latest due time while access is closed. */
|
||||
public void announceDue(Instant now, boolean closed) {
|
||||
if(this.openingAt.isEmpty()) return;
|
||||
if(!now.isBefore(this.openingAt.get())) {
|
||||
// Zero-minute effects belong to the actual opening transition, never to polling.
|
||||
for(Effect effect : this.configuredEffects) this.handled.add(effect.name());
|
||||
return;
|
||||
}
|
||||
|
||||
List<Effect> latestDue = new ArrayList<>();
|
||||
Instant latestDueAt = null;
|
||||
for(Effect effect : this.configuredEffects) {
|
||||
if(effect.minutesBeforeOpening() == 0 || this.handled.contains(effect.name())) continue;
|
||||
Instant dueAt = this.openingAt.get().minus(effect.leadTime());
|
||||
if(now.isBefore(dueAt)) continue;
|
||||
this.handled.add(effect.name());
|
||||
if(latestDueAt == null || dueAt.isAfter(latestDueAt)) {
|
||||
latestDue.clear();
|
||||
latestDueAt = dueAt;
|
||||
}
|
||||
if(dueAt.equals(latestDueAt)) latestDue.add(effect);
|
||||
}
|
||||
if(closed) latestDue.forEach(this.effects::play);
|
||||
}
|
||||
}
|
||||
+254
@@ -0,0 +1,254 @@
|
||||
# Dimension schedule
|
||||
|
||||
## Zuständigkeiten und Lebenszyklus
|
||||
|
||||
| Klasse | Aufgabe und Erstellung |
|
||||
| --- | --- |
|
||||
| `DimensionScheduler` | Automatisch geladene Appliance. Erstellt die fehlende `plugins/spawn/dimension-schedule.yml` aus der Vorlage und liest benannte Zeitpunkte, Textgruppen und Effektdefinitionen. Kennt keine End- oder Nether-Aktionen. |
|
||||
| `DimensionScheduleCommand` | Wird über die Appliance registriert. `/dimensionSchedule reload` liest die Datei für Konsole und OPs neu ein und zeigt nur dem Ausführenden den End- und Nether-Termin. Bei Fehlern bleiben alle bisherigen Werte erhalten. |
|
||||
| `DimensionScheduleText` | End-Grün (`#80A71A`), Nether-Rot (`#B83D32`) und deutsche Formatierung von Restzeiten und Terminen. Absolute Zeiten werden in `Europe/Berlin` mit Zeitzone ausgegeben. |
|
||||
| `EndPrevent` | Besitzt die End-Effektausgabe. Erstellt in `onEnable()` eine `EndOpeningSchedule`, wenn die Scheduler-Appliance vorhanden ist, und stoppt sie in `onDisable()`. Verwaltet End-Zustand und Weltgrenze. |
|
||||
| `NetherAccess` | Neue Appliance in `common`. Besitzt die Nether-Effektausgabe, erstellt und stoppt `NetherOpeningSchedule` und verwaltet den Nether-Zustand. Die bisherigen Varo-Klassen bleiben unverändert und werden hierfür nicht eingebunden. |
|
||||
| `NetherPortalIgniter` / `NetherIgniterCommand` | Erstellen das eindeutig markierte Portalfeuerzeug und geben es über `/netherIgniter` an OPs im Kreativmodus aus. |
|
||||
| `MarkedNetherPortals` | Wird von `NetherAccess` erstellt. Verwaltet Markierungen, Chunk-Index und die vorübergehende Aktivierungswarteschlange auf dem Hauptthread. |
|
||||
| `MarkedNetherPortal` / `PortalMarkStore` | Unveränderliche Portalgeometrie ohne gespeicherte Welt-/Block-/Spielerobjekte und serialisierte Hintergrundspeicherung in einer eigenen YAML. |
|
||||
| `EndOpeningSchedule` / `NetherOpeningSchedule` | Je ein Bukkit-Task. Starten im nächsten Tick nach der Initialisierung aller Appliances und prüfen dann alle 20 Ticks Termine und Ankündigungen. Die Zustandslogik bleibt bei der jeweiligen Dimension; End behält seine Outer-End-Logik. |
|
||||
| `DimensionOpeningEffects` | Gemeinsame Nachrichten- und Soundausgabe mit übergebenen Konfigurationsgruppen und Farbe. Wählt Ablehnungstexte zufällig aus und gibt Effekte über `play(effect)` aus. Den Nachrichten-Cooldown verwaltet der jeweilige Portal-Listener. |
|
||||
| `OpeningAnnouncements` | Gemeinsame Verfolgung fälliger und übersprungener Vorankündigungen. Verwendet die dynamischen Effekte, ohne Zustände zu ändern oder eigene Tasks anzulegen. |
|
||||
| `EndCommand` / `NetherCommand` | Öffentliche Informationsbefehle `/end` und `/nether`. Zeigen die Restzeit oder einen passenden Hinweis zum tatsächlichen Zustand. |
|
||||
|
||||
## YAML und dynamische Effekte
|
||||
|
||||
```yaml
|
||||
times:
|
||||
end-open-at: "2026-11-15T18:00:00+01:00"
|
||||
outer-end-open-at: "2026-11-16T18:00:00+01:00"
|
||||
nether-open-at: null
|
||||
|
||||
messages:
|
||||
end-activation-denied:
|
||||
texts:
|
||||
- "Die Augen scheinen dich für einen kurzen Moment anzustarren. Dir läuft ein kalter Schauer über den Rücken ..."
|
||||
sound: "entity.warden.roar"
|
||||
pitch: 0.2
|
||||
volume: 1.0
|
||||
|
||||
effects:
|
||||
end-opening:
|
||||
five-minutes-before:
|
||||
minutes-before-opening: 5
|
||||
message: "Etwas regt sich in der Leere ..."
|
||||
sound: "ambient.cave"
|
||||
pitch: 0.5
|
||||
volume: 1.0
|
||||
opened:
|
||||
minutes-before-opening: 0
|
||||
message: "Der Weg ins End ist nun offen!"
|
||||
sound: "block.end_portal.spawn"
|
||||
pitch: 1.0
|
||||
volume: 1.0
|
||||
```
|
||||
|
||||
`times` kann beliebige benannte Zeitpunkte enthalten. `messages.end-activation-denied.texts`
|
||||
und `messages.nether-activation-denied.texts` enthalten die Texte für zufällige private
|
||||
Chat-Nachrichten. Beide Dimensionen verwenden dasselbe oben gezeigte Format.
|
||||
Die bisherige direkte Textliste wird ebenfalls weiterhin gelesen.
|
||||
`sound`, `pitch` und `volume` stehen direkt bei den zugehörigen Texten beziehungsweise Effekten.
|
||||
Diese Sound-Angaben werden beim Reload mit eingelesen und direkt mit der jeweiligen Nachricht
|
||||
einmal beim Empfänger abgespielt. Der Ablehnungs-Sound ist nur für den auslösenden Spieler hörbar;
|
||||
Ankündigungs- und Öffnungssounds erhalten alle Empfänger der Chat-Nachricht jeweils an ihrer
|
||||
eigenen Position. Es gibt keine zusätzlichen Tasks oder Schleifen für die Sound-Wiedergabe.
|
||||
Ohne `sound` oder mit leerem Sound-Namen bleibt es bei der Textausgabe. `volume` und `pitch`
|
||||
haben den Standardwert `1.0`; Lautstärke muss mindestens `0`, Pitch größer als `0` sein.
|
||||
Ungültige Sound-Schlüssel oder nicht endliche Zahlen lassen den Reload wie andere ungültige
|
||||
Konfigurationswerte scheitern und behalten die bisherige Konfiguration.
|
||||
Unter `effects.end-opening` und `effects.nether-opening` können frei benannte Effekte ergänzt
|
||||
oder entfernt werden.
|
||||
`minutes-before-opening` ist eine nicht negative ganze Zahl: Ein positiver Wert gibt den
|
||||
Abstand zur jeweiligen Öffnung in Minuten an, `0` kennzeichnet einen Effekt beim tatsächlichen Öffnen.
|
||||
Texte und Vorlaufzeiten stehen ausschließlich in der YAML; eine feste Stufen-Enum gibt es nicht.
|
||||
Die mitgelieferte Vorlage enthält die bisherigen End-Originaltexte mit 240, 60, 10, 1 und 0 Minuten.
|
||||
Für den Nether enthält sie fünf Ablehnungstexte sowie Effekte mit 120, 30, 1 und 0 Minuten.
|
||||
Die Nether-Texte bleiben wortgetreu. Die Vorlage verwendet `entity.wither.ambient` bei Ablehnung
|
||||
(Lautstärke `1.0`, Pitch `0.3`), `block.portal.ambient` bei 120 Minuten (Lautstärke `2.0`, Pitch `0.3`),
|
||||
`entity.warden.roar` bei 30 Minuten (Lautstärke `2.0`, Pitch `0.2`), `entity.wither.spawn` bei einer Minute
|
||||
(Lautstärke `2.0`, Pitch `0.5`) und `block.end_portal.spawn` bei der Öffnung
|
||||
(Lautstärke `1.0`, Pitch `1.0`). Sounds bleiben optional konfigurierbar.
|
||||
|
||||
Die ursprünglichen flachen Zeitangaben (`end-open-at` direkt im YAML-Hauptabschnitt) bleiben
|
||||
lesbar, solange kein `times`-Abschnitt vorhanden ist. Fehlt der gesamte `messages`- oder
|
||||
`effects`-Abschnitt, wird nur für diesen Abschnitt die mitgelieferte Vorlage im Arbeitsspeicher
|
||||
verwendet. Bestehende Serverdateien werden nicht überschrieben oder automatisch ergänzt.
|
||||
Zur Inbetriebnahme die Termine unter `times` setzen und die gewünschten Abschnitte aus der
|
||||
Vorlage in die Serverdatei übernehmen. Sind eigene `messages`- beziehungsweise `effects`-Abschnitte
|
||||
bereits vorhanden, müssen fehlende Nether-Gruppen (`nether-activation-denied` und `nether-opening`)
|
||||
aus der Vorlage übernommen werden. Anschließend `/dimensionSchedule reload` ausführen.
|
||||
Explizite leere Abschnitte (`messages: {}`, `effects: {}`) verwenden keine Standardgruppen;
|
||||
einzelne Gruppen lassen sich durch `end-activation-denied: []` beziehungsweise `end-opening: {}` leeren.
|
||||
|
||||
## Öffnungszeiten
|
||||
|
||||
Vor `end-open-at` ist das End `CLOSED`, danach bis `outer-end-open-at` ist nur die
|
||||
Hauptinsel verfügbar (`NO_OUTER`), anschließend ist es vollständig `OPEN`.
|
||||
Ohne Outer-End-Termin öffnet `end-open-at` das gesamte End. Mit ausschließlich einem
|
||||
Outer-End-Termin ist die Hauptinsel sofort verfügbar und das Outer End öffnet zum Termin.
|
||||
Ein zukünftiger End-Termin hat Vorrang vor einem bereits vergangenen Outer-End-Termin.
|
||||
Sind beide Einträge leer oder `null`, erfolgt keine automatische Zustandsänderung.
|
||||
Weitere Namen können in der YAML ergänzt werden; nur die End-Klasse interpretiert diese zwei Namen.
|
||||
|
||||
`NetherOpeningSchedule` liest `times.nether-open-at`: Vor dem Termin ist der Nether `CLOSED`,
|
||||
danach `OPEN`. `NetherAccess` speichert den Zustand unter `netherAccess.state` in `config.yml`.
|
||||
Ohne gespeicherten Zustand startet der Nether geschlossen. Ohne Öffnungstermin bleibt der
|
||||
gespeicherte Zustand maßgeblich; es erfolgt keine automatische Änderung.
|
||||
|
||||
## Gemeinsamer Zustandswechsel und Commands
|
||||
|
||||
`/end` und `/nether` sind für alle Spieler und die Konsole verfügbar. Bei geschlossenem End mit zukünftigem
|
||||
Termin lautet die Antwort beispielsweise: „Das End öffnet in 2 Tagen, 3 Stunden und 4 Minuten.“
|
||||
Angebrochene Minuten werden aufgerundet. Ist das End schon geöffnet, kein Termin gesetzt oder
|
||||
ein vergangener Termin bei weiterhin geschlossenem End vorhanden, wird dies entsprechend gemeldet.
|
||||
`/nether` verwendet dieselbe Restzeitformatierung und entsprechende Hinweise auf einen bereits
|
||||
geöffneten Nether, einen fehlenden Termin oder einen vergangenen Termin. Informationsbefehle
|
||||
ändern keinen Zustand und schreiben keine Datei.
|
||||
|
||||
`/endPrevent preventEnd`, `/endPrevent allowEnd` und `/endPrevent onlyInnerEnd` bleiben bestehen.
|
||||
`/endPrevent` ohne Argument zeigt den Zustand. `/netherPrevent preventNether` sperrt den Nether,
|
||||
`/netherPrevent allowNether` öffnet ihn und `/netherPrevent` ohne Argument zeigt seinen Zustand.
|
||||
Beide Verwaltungsbefehle sowie `/dimensionSchedule` und `/netherIgniter` besitzen registrierte
|
||||
Command-Berechtigungen mit `default: op`. Für normale Spieler erscheinen auch die Befehlsnamen
|
||||
und ihre `spawn:`-Varianten nicht in der Autovervollständigung. Die OP-Prüfungen bei der
|
||||
Ausführung bleiben zusätzlich erhalten; `/netherIgniter` erfordert außerdem einen Spieler im Kreativmodus.
|
||||
Nach Installation dieser Änderung den Server neu starten; `/dimensionSchedule reload` lädt nur die Termin-YAML.
|
||||
Status und Bestätigungen sind auf Deutsch in End-Grün beziehungsweise Nether-Rot formuliert;
|
||||
ungültige Argumente zeigen die Verwendung statt einer Erfolgsmeldung.
|
||||
Commands und laufende zeitgesteuerte Übergänge verwenden `EndPrevent.setEndState()`.
|
||||
Der gemeinsame Zustandswechsel aktualisiert Zustand und Weltgrenze, speichert Änderungen in
|
||||
`config.yml` und führt beim Wechsel von `CLOSED` zu `NO_OUTER` oder `OPEN` alle Effekte mit
|
||||
`minutes-before-opening: 0` aus.
|
||||
Bereits offene Zustände erzeugen bei erneutem Öffnen keine weitere Meldung. Die spätere
|
||||
Freigabe des Outer Ends (`NO_OUTER` zu `OPEN`) wiederholt die End-Öffnungsmeldung ebenfalls nicht.
|
||||
Für den Nether verwenden Command und Zeitplan entsprechend denselben zentralen Zustandswechsel
|
||||
in `NetherAccess`. Jede tatsächliche Zustandsänderung wird gespeichert; nur der Wechsel von
|
||||
`CLOSED` zu `OPEN` führt alle Nether-Öffnungseffekte aus. Wiederholtes Öffnen erzeugt keine doppelten Effekte.
|
||||
|
||||
Beim Start und bei geänderten Öffnungszeiten verwendet der Zeitplan `restoreEndState()`.
|
||||
Der Nether stellt seinen Zustand auf dieselbe Weise still wieder her. Diese Übergänge
|
||||
führen denselben Zustandswechsel mit Speicherung aus, stellen den aktuellen
|
||||
Zustand aber ohne nachträgliche Öffnungseffekte her. Entfernte Termine heben den zuletzt
|
||||
gesetzten Zustand nicht auf; die Steuerung bleibt dann vollständig manuell.
|
||||
|
||||
Manuelle Commands werden nicht bei jeder Prüfung überschrieben: Erst beim nächsten
|
||||
zeitgesteuerten Zustandswechsel oder bei geänderten Terminen der jeweiligen Dimension greift der
|
||||
Zeitplan erneut ein. Ein Reload mit unveränderten Terminen setzt einen manuellen Zustand nicht zurück.
|
||||
Die Reload-Bestätigung zeigt End- und Nether-Termin als Datum mit Uhrzeit und Berliner Zeitzone,
|
||||
bei zukünftigen Terminen zusätzlich die Restzeit. Fehlende und vergangene Termine sind gekennzeichnet.
|
||||
Diese Zusammenfassung wird ausschließlich an den ausführenden CommandSender gesendet.
|
||||
Die End-Zeile ist grün, die Nether-Zeile rot.
|
||||
|
||||
## Ankündigungen und Portalversuche
|
||||
|
||||
Vorankündigungen erscheinen einmalig für alle Online-Spieler im Chat, solange die jeweilige
|
||||
Dimension geschlossen ist. Bereits vergangene Stufen werden beim Start oder bei einem neuen Termin
|
||||
übersprungen. Unveränderte Reloads, neue Outer-End-Termine und Änderungen anderer YAML-Einträge
|
||||
setzen die bereits behandelten Stufen nicht zurück. Bei Verzögerungen wird höchstens die
|
||||
zuletzt fällige Vorankündigungszeit berücksichtigt. Mehrere Effekte mit genau derselben
|
||||
Vorlaufzeit werden gemeinsam ausgeführt. Ist die Öffnung bereits fällig, entfallen alte Teaser.
|
||||
Während einer manuellen Freigabe fällige Teaser werden still als behandelt markiert.
|
||||
|
||||
Geänderte Definitionen unter `effects.end-opening` und `effects.nether-opening` werden nach einem erfolgreichen Reload
|
||||
ebenfalls übernommen. Bereits vor diesem Reload vergangene Ankündigungen werden übersprungen;
|
||||
zukünftige Effekte laufen mit den neuen Texten und Minutenwerten. Reine Textänderungen in
|
||||
`messages` setzen die Ankündigungen nicht zurück. Ungültige Zeiten, Minutenwerte oder Texte
|
||||
lassen den gesamten Reload scheitern und behalten die bisherige Konfiguration.
|
||||
|
||||
Für einen geänderten Termin gilt der erfolgreiche Ladezeitpunkt als Grenze für verpasste
|
||||
Stufen. Wird eine Ankündigung erst zwischen dem Reload und der nächsten Sekundenprüfung
|
||||
fällig, wird sie regulär ausgeführt. Dasselbe gilt für eine in diesem Zeitraum fällige Öffnung.
|
||||
Beim erneuten Aktivieren einer Appliance gilt frühestens deren Startzeitpunkt als Grenze.
|
||||
|
||||
Ein Rechtsklick mit Enderauge auf einen leeren, gesperrten Endportalrahmen wird für beide Hände
|
||||
abgebrochen. Aktivierungs- und Betretversuche gesperrter Endportale verwenden dieselbe Sperrprüfung
|
||||
und einen gemeinsamen Nachrichten-Cooldown: Nur der auslösende Spieler erhält einen zufälligen
|
||||
konfigurierten Text im Chat, höchstens einmal alle drei echten Sekunden. Versuche während des
|
||||
Cooldowns werden weiterhin abgebrochen; sie verlängern den Nachrichten-Cooldown nicht.
|
||||
Die Prüfung nutzt `System.nanoTime()`, benötigt keinen zusätzlichen Task und entfernt
|
||||
Spieler-Einträge beim Verlassen. Die Gateway-Meldung für das gesperrte Outer End bleibt getrennt davon.
|
||||
End-Flavourtexte und zeitgesteuerte End-Effekte verwenden End-Grün (`#80A71A`).
|
||||
|
||||
Solange der Nether geschlossen ist, verhindert `NetherAccess` neue Netherportale mit Ursache
|
||||
`FIRE` außerhalb des Nethers sowie automatisch erzeugte Zielportale mit Ursache `NETHER_PAIR`
|
||||
im Nether. `END_PLATFORM` bleibt unberührt. Der Eintritt in den Nether durch bestehende Portale
|
||||
wird für Spieler, Mobs und Gegenstände über `PlayerPortalEvent` und `EntityPortalEvent` gesperrt.
|
||||
Die Rückreise aus dem Nether und dafür nötige Rückportale bleiben erlaubt; das Zünden eines
|
||||
Rückportals innerhalb des Nethers wird ebenfalls nicht verhindert.
|
||||
|
||||
Bei Spieleraktionen erhält ausschließlich der auslösende Spieler einen zufälligen Text aus
|
||||
`messages.nether-activation-denied` und gegebenenfalls den konfigurierten Sound. Bei
|
||||
`PortalCreateEvent` wird dafür nur ein von `getEntity()` gelieferter Spieler verwendet;
|
||||
automatische Ereignisse ohne Spieler werden still blockiert. Es wird kein Spieler über die
|
||||
Entfernung zum Portal ermittelt. Nachrichten und Sounds teilen einen Cooldown von drei echten
|
||||
Sekunden pro Spieler. Die Sperre gilt auch während des Cooldowns; Spieler-Einträge werden beim
|
||||
Verlassen entfernt. Alle Nether-Ausgaben verwenden Nether-Rot (`#B83D32`).
|
||||
|
||||
## Portalfeuerzeug und vorgemerkte Netherportale
|
||||
|
||||
OPs im Kreativmodus erhalten mit `/netherIgniter` ein glänzendes Feuerzeug namens
|
||||
„Portalfeuerzeug“ mit erklärender Lore. Bei vollem Inventar schlägt der Befehl fehl;
|
||||
es wird kein Item fallen gelassen. Ein PersistentDataContainer-Marker identifiziert das
|
||||
Item unabhängig vom Anzeigenamen. Das Umbenennen eines normalen Feuerzeugs genügt nicht.
|
||||
Auch ein weitergegebenes Portalfeuerzeug lässt sich ausschließlich im Kreativmodus benutzen.
|
||||
|
||||
Bei offenem Nether und für Rückportale innerhalb des Nethers bleibt die gewöhnliche
|
||||
Vanilla-Benutzung erhalten. Ist der Nether geschlossen, kann das Spezialitem gültige
|
||||
Zugangsportale außerhalb des Nethers vormerken: Der Listener erfasst die tatsächlich
|
||||
verwendete Hand, Position und den Server-Tick. Erst das zugehörige native
|
||||
`PortalCreateEvent(FIRE)` liefert den geprüften Rahmen. Die Portalbildung wird abgebrochen
|
||||
und das zurückgebliebene Zündfeuer im nächsten Tick gezielt entfernt. Statt einer
|
||||
Ablehnungsnachricht erhält nur der Spieler eine Bestätigung in Nether-Rot, sobald die
|
||||
Markierung erfolgreich gespeichert wurde. Mehrfaches Vormerken erzeugt keinen zweiten Eintrag.
|
||||
|
||||
`plugins/spawn/marked-nether-portals.yml` enthält Welt- und Ersteller-UUID, Innenraum,
|
||||
Achse, Rahmen und Zündposition. Die Datei entsteht beim ersten Speichern einer Markierung.
|
||||
Ein eigener serieller Hintergrund-Worker schreibt Änderungen zuerst in eine temporäre
|
||||
Datei und ersetzt anschließend die Speicherdatei. Fehlgeschlagene Schreibvorgänge werden
|
||||
nicht als erfolgreiche Markierung bestätigt. Eine beschädigte Speicherdatei wird weder
|
||||
überschrieben noch teilweise geladen; neue Markierungen bleiben bis zur Behebung und
|
||||
erneuten Aktivierung der Appliance gesperrt. Die Termin- und Effekt-YAML bleibt unverändert.
|
||||
|
||||
Der gemeinsame Zustandswechsel von `NetherAccess` startet vorgemerkte Portale bei Öffnung
|
||||
per Command, Zeitplan und stiller Wiederherstellung. Beim Serverstart werden gespeicherte
|
||||
Markierungen erst nach der anfänglichen Terminprüfung berücksichtigt. Dadurch funktioniert
|
||||
auch ein bereits gespeichert offener Nether, ohne vergangene Öffnungsnachrichten abzuspielen.
|
||||
|
||||
Es werden keine Chunks geladen oder erzeugt. Ein Chunk-Index ordnet reguläre
|
||||
`ChunkLoadEvent`s den betroffenen Portalen zu. Erst wenn alle Chunks des Rahmens und des
|
||||
benötigten Vanilla-Suchbereichs geladen sind, wird das Portal zur Aktivierung eingereiht.
|
||||
Ungeladene Portale bleiben gespeichert und öffnen entsprechend später, wenn ihre Umgebung
|
||||
regulär geladen wird. Die Warteschlange ist dedupliziert und bearbeitet höchstens ein Portal
|
||||
pro Tick. Ihr Task läuft ausschließlich bei gefüllter Warteschlange; Schließen des Nethers
|
||||
oder Deaktivieren der Appliance stoppt die Verarbeitung.
|
||||
|
||||
Vor der Zündung werden Zugangszustand, geladene Chunks, Obsidianrahmen und freier Innenraum
|
||||
erneut geprüft. Beschädigte oder verbaute Portale werden mit protokollierter Ursache aus der
|
||||
Registrierung entfernt; fremde Blöcke werden nicht ersetzt. Die Zündung setzt Feuer mit
|
||||
Physik und überlässt die Portalbildung Vanilla. Abgebrochene `BlockIgniteEvent`s und native
|
||||
`PortalCreateEvent`s anderer Plugins werden respektiert: Die Markierung bleibt gespeichert,
|
||||
der Grund wird protokolliert. Es gibt keinen laufenden Wiederholungsversuch; erst erneutes
|
||||
reguläres Laden der Umgebung oder eine weitere Nether-Öffnung kann das Portal erneut einreihen.
|
||||
Erfolg wird an den tatsächlichen Portalblöcken geprüft. Erfolgreich aktivierte sowie bereits
|
||||
vollständig aktive Portale werden aus der Speicherdatei entfernt.
|
||||
|
||||
## Erweiterungen und Leistung
|
||||
|
||||
Weitere Effektarten können später zentral in `DimensionOpeningEffects.play(effect)`
|
||||
ergänzt werden und werden bei manueller sowie zeitgesteuerter Öffnung gleichermaßen ausgeführt.
|
||||
Neue Ankündigungen benötigen nur einen weiteren YAML-Eintrag mit Minutenwert und Text.
|
||||
|
||||
Für Termine bleibt es bei einem Task pro Dimension mit wenigen Zeitvergleichen pro Sekunde und je einer
|
||||
kleinen Menge behandelter Effektnamen. Es entsteht kein allgemeines Scheduler-Framework.
|
||||
Die Prüfung arbeitet im Arbeitsspeicher. Chat,
|
||||
Zustandswechsel und spätere Bukkit-Effekte laufen auf dem Server-Hauptthread. Gespeichert
|
||||
wird nur bei tatsächlichen Zustandsänderungen in `config.yml`; die Termin-YAML wird nach
|
||||
ihrer erstmaligen Erstellung ausschließlich gelesen. Es gibt keine persistenten Ausführungsstatus
|
||||
für Ankündigungen. Portalmarkierungen verwenden davon getrennt die oben beschriebene Datei und
|
||||
begrenzte Warteschlange; ihre Dateioperationen laufen außerhalb des Server-Hauptthreads.
|
||||
+53
@@ -0,0 +1,53 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.endPrevent;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/** Public, read-only information command; the existing management command remains separate. */
|
||||
class EndCommand extends ApplianceCommand<EndPrevent> {
|
||||
public EndCommand() {
|
||||
super("end");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(args.length != 0) throw new Error("Verwendung: /end");
|
||||
EndPrevent end = this.getAppliance();
|
||||
if(!end.isEndClosed()) {
|
||||
sender.sendMessage(DimensionScheduleText.message(end.isOnlyInner()
|
||||
? "Das End ist bereits geöffnet. Das Outer End ist noch gesperrt."
|
||||
: "Das End ist bereits vollständig geöffnet."));
|
||||
return;
|
||||
}
|
||||
|
||||
Optional<Instant> openingAt = Main.instance().getAppliances().stream()
|
||||
.filter(DimensionScheduler.class::isInstance)
|
||||
.map(DimensionScheduler.class::cast)
|
||||
.findFirst()
|
||||
.flatMap(scheduler -> scheduler.getTime("end-open-at"));
|
||||
Instant now = Instant.now();
|
||||
String message;
|
||||
if(openingAt.isEmpty()) {
|
||||
message = "Für das End ist noch kein Öffnungstermin festgelegt.";
|
||||
} else if(!openingAt.get().isAfter(now)) {
|
||||
message = "Der Öffnungstermin ist bereits erreicht. Das End ist derzeit noch geschlossen.";
|
||||
} else {
|
||||
message = "Das End öffnet in " + DimensionScheduleText.remaining(openingAt.get(), now) + ".";
|
||||
}
|
||||
sender.sendMessage(DimensionScheduleText.message(message));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
return List.of();
|
||||
}
|
||||
}
|
||||
+98
@@ -0,0 +1,98 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.endPrevent;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionOpeningEffects;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.OpeningAnnouncements;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* End-specific interpretation of the named times. Created and stopped by EndPrevent.
|
||||
* DimensionScheduler only supplies configuration; this class owns the single polling task.
|
||||
*/
|
||||
final class EndOpeningSchedule {
|
||||
private final EndPrevent endPrevent;
|
||||
private final DimensionScheduler scheduler;
|
||||
private final OpeningAnnouncements announcements;
|
||||
private @Nullable BukkitTask task;
|
||||
private Optional<Instant> previousEndOpenAt = Optional.empty();
|
||||
private Optional<Instant> previousOuterEndOpenAt = Optional.empty();
|
||||
private @Nullable EndPrevent.State previousScheduledState;
|
||||
private boolean initialized;
|
||||
private Instant startedAt = Instant.EPOCH;
|
||||
|
||||
EndOpeningSchedule(EndPrevent endPrevent, DimensionScheduler scheduler, DimensionOpeningEffects effects) {
|
||||
this.endPrevent = endPrevent;
|
||||
this.scheduler = scheduler;
|
||||
this.announcements = new OpeningAnnouncements(effects);
|
||||
}
|
||||
|
||||
void start() {
|
||||
this.stop();
|
||||
this.startedAt = Instant.now();
|
||||
// Wait until the next tick so all appliances have finished loading, regardless of order.
|
||||
this.task = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::checkOpeningTimes, 1L, 20L);
|
||||
}
|
||||
|
||||
void stop() {
|
||||
if(this.task == null) return;
|
||||
this.task.cancel();
|
||||
this.task = null;
|
||||
}
|
||||
|
||||
private void checkOpeningTimes() {
|
||||
Optional<Instant> endOpenAt = this.scheduler.getTime("end-open-at");
|
||||
Optional<Instant> outerEndOpenAt = this.scheduler.getTime("outer-end-open-at");
|
||||
Instant now = Instant.now();
|
||||
boolean endTimeChanged = !endOpenAt.equals(this.previousEndOpenAt);
|
||||
boolean restoreSchedule = !this.initialized || endTimeChanged
|
||||
|| !outerEndOpenAt.equals(this.previousOuterEndOpenAt);
|
||||
Instant restoreAt = this.scheduler.getLoadedAt();
|
||||
if(!this.initialized && this.startedAt.isAfter(restoreAt)) restoreAt = this.startedAt;
|
||||
this.announcements.prepare(endOpenAt, restoreAt);
|
||||
this.previousEndOpenAt = endOpenAt;
|
||||
this.previousOuterEndOpenAt = outerEndOpenAt;
|
||||
this.initialized = true;
|
||||
|
||||
if(endOpenAt.isEmpty() && outerEndOpenAt.isEmpty()) {
|
||||
this.previousScheduledState = null;
|
||||
return;
|
||||
}
|
||||
|
||||
EndPrevent.State scheduledState = stateAt(now, endOpenAt, outerEndOpenAt);
|
||||
EndPrevent.State restoredState = stateAt(restoreAt, endOpenAt, outerEndOpenAt);
|
||||
boolean crossedAfterLoad = restoreSchedule && restoredState != scheduledState;
|
||||
if(crossedAfterLoad) {
|
||||
// Restore the state at load time silently, then execute the newly due live transition.
|
||||
this.endPrevent.restoreEndState(restoredState);
|
||||
}
|
||||
|
||||
// Remember the schedule's state, not the current manual state: commands remain effective
|
||||
// until the next scheduled transition or a change to the relevant opening times.
|
||||
if(restoreSchedule || scheduledState != this.previousScheduledState) {
|
||||
if(this.endPrevent.getEndPreventState() != scheduledState) {
|
||||
if(restoreSchedule && !crossedAfterLoad) {
|
||||
this.endPrevent.restoreEndState(scheduledState);
|
||||
} else {
|
||||
this.endPrevent.setEndState(scheduledState);
|
||||
}
|
||||
Main.logger().info("End opening schedule applied state " + scheduledState
|
||||
+ " (end-open-at=" + endOpenAt.orElse(null)
|
||||
+ ", outer-end-open-at=" + outerEndOpenAt.orElse(null) + ")");
|
||||
}
|
||||
this.previousScheduledState = scheduledState;
|
||||
}
|
||||
this.announcements.announceDue(now, this.endPrevent.isEndClosed());
|
||||
}
|
||||
|
||||
private static EndPrevent.State stateAt(Instant at, Optional<Instant> endOpenAt, Optional<Instant> outerEndOpenAt) {
|
||||
if(endOpenAt.isPresent() && at.isBefore(endOpenAt.get())) return EndPrevent.State.CLOSED;
|
||||
if(outerEndOpenAt.isPresent() && at.isBefore(outerEndOpenAt.get())) return EndPrevent.State.NO_OUTER;
|
||||
return EndPrevent.State.OPEN;
|
||||
}
|
||||
}
|
||||
+50
-3
@@ -1,5 +1,9 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.endPrevent;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionOpeningEffects;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
@@ -7,12 +11,17 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EndPrevent extends Appliance {
|
||||
private final String endPreventKey = "endPrevent";
|
||||
private final DimensionOpeningEffects openingEffects = new DimensionOpeningEffects(
|
||||
"end-opening", "end-activation-denied", DimensionScheduleText.END_GREEN
|
||||
);
|
||||
private State endPreventState;
|
||||
private @Nullable EndOpeningSchedule openingSchedule;
|
||||
private final World endWorld = Bukkit.getWorlds().stream().filter(world -> world.getEnvironment().equals(World.Environment.THE_END)).findFirst().orElseThrow();
|
||||
|
||||
public enum State {
|
||||
@@ -27,16 +36,54 @@ public class EndPrevent extends Appliance {
|
||||
this.updateEndBorder();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
if(this.openingSchedule != null) this.openingSchedule.stop();
|
||||
DimensionScheduler scheduler = Main.instance().getAppliances().stream()
|
||||
.filter(DimensionScheduler.class::isInstance)
|
||||
.map(DimensionScheduler.class::cast)
|
||||
.findFirst().orElse(null);
|
||||
if(scheduler == null) return;
|
||||
|
||||
this.openingEffects.configure(scheduler);
|
||||
this.openingSchedule = new EndOpeningSchedule(this, scheduler, this.openingEffects);
|
||||
this.openingSchedule.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
if(this.openingSchedule != null) this.openingSchedule.stop();
|
||||
}
|
||||
|
||||
private void updateEndBorder() {
|
||||
if(this.endPreventState == State.NO_OUTER) this.endWorld.getWorldBorder().setSize(500);
|
||||
if(this.endPreventState == State.OPEN) this.endWorld.getWorldBorder().setSize(this.endWorld.getWorldBorder().getMaxSize());
|
||||
}
|
||||
|
||||
public void setEndState(State state) {
|
||||
this.localConfig().set(this.endPreventKey, state.name());
|
||||
Configuration.saveChanges();
|
||||
this.changeEndState(state, true);
|
||||
}
|
||||
|
||||
/** Restores a schedule on startup or after changed times without replaying past effects. */
|
||||
void restoreEndState(State state) {
|
||||
this.changeEndState(state, false);
|
||||
}
|
||||
|
||||
/** Shared by commands, live scheduled transitions and silent schedule restoration. */
|
||||
private void changeEndState(State state, boolean announceOpening) {
|
||||
if(this.endPreventState == state) return;
|
||||
boolean wasClosed = this.isEndClosed();
|
||||
this.endPreventState = state;
|
||||
this.updateEndBorder();
|
||||
this.localConfig().set(this.endPreventKey, state.name());
|
||||
Configuration.saveChanges();
|
||||
if(announceOpening && wasClosed && !this.isEndClosed()) {
|
||||
this.openingEffects.playOpening();
|
||||
}
|
||||
}
|
||||
|
||||
DimensionOpeningEffects effects() {
|
||||
return this.openingEffects;
|
||||
}
|
||||
|
||||
public boolean isEndClosed() {
|
||||
@@ -58,6 +105,6 @@ public class EndPrevent extends Appliance {
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new EndPreventCommand());
|
||||
return List.of(new EndPreventCommand(), new EndCommand());
|
||||
}
|
||||
}
|
||||
+23
-14
@@ -1,12 +1,10 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.endPrevent;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
@@ -23,19 +21,30 @@ class EndPreventCommand extends ApplianceCommand<EndPrevent> {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
if(args.length == 1 && this.arguments.containsKey(args[0])) {
|
||||
this.getAppliance().setEndState(this.arguments.get(args[0]));
|
||||
sender.sendMessage(Component.text("Setting updated!", NamedTextColor.GREEN));
|
||||
}
|
||||
sender.sendMessage(Component.text(
|
||||
String.format("The End is now on '%s'!", this.getAppliance().getEndPreventState().name()),
|
||||
NamedTextColor.GOLD
|
||||
));
|
||||
public @NotNull String permission() {
|
||||
return "spawn.command.endprevent";
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
return this.arguments.keySet().stream().toList();
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(!sender.isOp()) throw new Error("Dieser Befehl ist nur für die Konsole und OPs verfügbar.");
|
||||
if(args.length > 1 || (args.length == 1 && !this.arguments.containsKey(args[0]))) {
|
||||
throw new Error("Verwendung: /endPrevent [preventEnd|allowEnd|onlyInnerEnd]");
|
||||
}
|
||||
if(args.length == 1) {
|
||||
this.getAppliance().setEndState(this.arguments.get(args[0]));
|
||||
}
|
||||
String message = switch(this.getAppliance().getEndPreventState()) {
|
||||
case CLOSED -> "Das End ist geschlossen.";
|
||||
case OPEN -> "Das End ist vollständig geöffnet.";
|
||||
case NO_OUTER -> "Die Hauptinsel des Ends ist geöffnet. Das Outer End ist gesperrt.";
|
||||
};
|
||||
sender.sendMessage(DimensionScheduleText.message(message));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(!sender.isOp() || args.length != 1) return List.of();
|
||||
return this.tabCompleteReducer(this.arguments.keySet().stream().toList(), args);
|
||||
}
|
||||
}
|
||||
+30
-3
@@ -4,28 +4,49 @@ import com.destroystokyo.paper.event.player.PlayerTeleportEndGatewayEvent;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.data.type.EndPortalFrame;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerPortalEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
class EndPreventListener extends ApplianceListener<EndPrevent> {
|
||||
private static final long MESSAGE_COOLDOWN_NANOS = TimeUnit.SECONDS.toNanos(3);
|
||||
private final Map<UUID, Long> lastDeniedMessageAt = new HashMap<>();
|
||||
|
||||
@EventHandler
|
||||
public void onEnderEyeInteraction(PlayerInteractEvent event) {
|
||||
if(event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if(event.getClickedBlock() == null) return;
|
||||
if(!event.getClickedBlock().getType().equals(Material.END_PORTAL_FRAME)) return;
|
||||
if(!(event.getClickedBlock().getBlockData() instanceof EndPortalFrame frame) || frame.hasEye()) return;
|
||||
if(event.getItem() == null) return;
|
||||
if(!event.getItem().getType().equals(Material.ENDER_EYE)) return;
|
||||
|
||||
this.cancelIfClosed(event, event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
this.lastDeniedMessageAt.remove(event.getPlayer().getUniqueId());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerPortal(PlayerPortalEvent event) {
|
||||
if(!event.getTo().getWorld().getEnvironment().equals(World.Environment.THE_END)) return;
|
||||
Location destination = event.getTo();
|
||||
if(destination == null || destination.getWorld() == null) return;
|
||||
if(!destination.getWorld().getEnvironment().equals(World.Environment.THE_END)) return;
|
||||
|
||||
this.cancelIfClosed(event, event.getPlayer());
|
||||
}
|
||||
@@ -35,10 +56,16 @@ class EndPreventListener extends ApplianceListener<EndPrevent> {
|
||||
this.cancelIfOnlyInner(event, event.getPlayer());
|
||||
}
|
||||
|
||||
private void cancelIfClosed(Cancellable event, Player p) {
|
||||
private void cancelIfClosed(Cancellable event, Player player) {
|
||||
if(!this.getAppliance().isEndClosed()) return;
|
||||
event.setCancelled(true);
|
||||
p.sendActionBar(Component.text("Das End ist nicht freigeschaltet!", NamedTextColor.RED));
|
||||
|
||||
// Always block access. Only messages are throttled, using elapsed real time independent of TPS.
|
||||
long now = System.nanoTime();
|
||||
Long previousMessageAt = this.lastDeniedMessageAt.get(player.getUniqueId());
|
||||
if(previousMessageAt != null && now - previousMessageAt < MESSAGE_COOLDOWN_NANOS) return;
|
||||
this.lastDeniedMessageAt.put(player.getUniqueId(), now);
|
||||
this.getAppliance().effects().denyActivation(player);
|
||||
}
|
||||
|
||||
private void cancelIfOnlyInner(Cancellable event, Player p) {
|
||||
|
||||
+232
@@ -0,0 +1,232 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import org.bukkit.Axis;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.data.Orientable;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.world.PortalCreateEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedHashSet;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
/** An immutable portal shape; no blocks, worlds or players survive the marking event. */
|
||||
record MarkedNetherPortal(
|
||||
UUID worldId,
|
||||
UUID creatorId,
|
||||
Position origin,
|
||||
int width,
|
||||
int height,
|
||||
Axis axis,
|
||||
Position ignition,
|
||||
List<Position> frame
|
||||
) {
|
||||
private static final int NATIVE_SEARCH_RADIUS = 22;
|
||||
|
||||
record Position(int x, int y, int z) {
|
||||
Block block(World world) {
|
||||
return world.getBlockAt(this.x, this.y, this.z);
|
||||
}
|
||||
}
|
||||
|
||||
record ChunkKey(UUID worldId, int x, int z) {
|
||||
}
|
||||
|
||||
enum Validation {
|
||||
WAITING,
|
||||
INVALID,
|
||||
READY,
|
||||
ALREADY_ACTIVE
|
||||
}
|
||||
|
||||
MarkedNetherPortal {
|
||||
Objects.requireNonNull(worldId, "worldId");
|
||||
Objects.requireNonNull(creatorId, "creatorId");
|
||||
Objects.requireNonNull(origin, "origin");
|
||||
Objects.requireNonNull(ignition, "ignition");
|
||||
Objects.requireNonNull(frame, "frame");
|
||||
if(axis != Axis.X && axis != Axis.Z) throw new IllegalArgumentException("Invalid portal axis");
|
||||
if(width < 2 || width > 21 || height < 3 || height > 21) {
|
||||
throw new IllegalArgumentException("Invalid portal dimensions");
|
||||
}
|
||||
|
||||
List<Position> expectedFrame;
|
||||
try {
|
||||
expectedFrame = framePositions(origin, width, height, axis);
|
||||
Math.subtractExact(ignition.x, NATIVE_SEARCH_RADIUS);
|
||||
Math.addExact(ignition.x, NATIVE_SEARCH_RADIUS);
|
||||
Math.subtractExact(ignition.z, NATIVE_SEARCH_RADIUS);
|
||||
Math.addExact(ignition.z, NATIVE_SEARCH_RADIUS);
|
||||
} catch(ArithmeticException exception) {
|
||||
throw new IllegalArgumentException("Portal coordinates overflow", exception);
|
||||
}
|
||||
if(!contains(origin, width, height, axis, ignition)) {
|
||||
throw new IllegalArgumentException("Ignition position is outside the portal");
|
||||
}
|
||||
if(frame.size() != expectedFrame.size() || !new HashSet<>(frame).equals(new HashSet<>(expectedFrame))) {
|
||||
throw new IllegalArgumentException("Frame positions do not match the portal perimeter");
|
||||
}
|
||||
frame = List.copyOf(expectedFrame);
|
||||
}
|
||||
|
||||
String id() {
|
||||
return this.worldId + ":" + this.origin.x + ":" + this.origin.y + ":" + this.origin.z
|
||||
+ ":" + this.axis + ":" + this.width + ":" + this.height;
|
||||
}
|
||||
|
||||
/** Uses proposed block snapshots, after Vanilla has already recognised a valid frame. */
|
||||
static MarkedNetherPortal from(PortalCreateEvent event, Player creator, Position ignition) {
|
||||
if(event.getReason() != PortalCreateEvent.CreateReason.FIRE) {
|
||||
throw new IllegalArgumentException("Only fire-created portals can be marked");
|
||||
}
|
||||
|
||||
Set<Position> interior = new HashSet<>();
|
||||
Set<Position> obsidian = new HashSet<>();
|
||||
Axis axis = null;
|
||||
for(BlockState block : event.getBlocks()) {
|
||||
if(!block.getWorld().getUID().equals(event.getWorld().getUID())) {
|
||||
throw new IllegalArgumentException("Portal snapshots belong to a different world");
|
||||
}
|
||||
Position position = new Position(block.getX(), block.getY(), block.getZ());
|
||||
if(block.getType() == Material.OBSIDIAN) obsidian.add(position);
|
||||
if(block.getType() != Material.NETHER_PORTAL) continue;
|
||||
if(!(block.getBlockData() instanceof Orientable orientable)) {
|
||||
throw new IllegalArgumentException("Portal snapshot has no axis");
|
||||
}
|
||||
Axis blockAxis = orientable.getAxis();
|
||||
if(blockAxis != Axis.X && blockAxis != Axis.Z) {
|
||||
throw new IllegalArgumentException("Invalid portal snapshot axis");
|
||||
}
|
||||
if(axis != null && axis != blockAxis) throw new IllegalArgumentException("Mixed portal axes");
|
||||
axis = blockAxis;
|
||||
if(!interior.add(position)) throw new IllegalArgumentException("Duplicate portal snapshot");
|
||||
}
|
||||
if(interior.isEmpty()) throw new IllegalArgumentException("No proposed portal blocks");
|
||||
|
||||
int minX = interior.stream().mapToInt(Position::x).min().orElseThrow();
|
||||
int maxX = interior.stream().mapToInt(Position::x).max().orElseThrow();
|
||||
int minY = interior.stream().mapToInt(Position::y).min().orElseThrow();
|
||||
int maxY = interior.stream().mapToInt(Position::y).max().orElseThrow();
|
||||
int minZ = interior.stream().mapToInt(Position::z).min().orElseThrow();
|
||||
int maxZ = interior.stream().mapToInt(Position::z).max().orElseThrow();
|
||||
if((axis == Axis.X && minZ != maxZ) || (axis == Axis.Z && minX != maxX)) {
|
||||
throw new IllegalArgumentException("Portal snapshots do not form a plane");
|
||||
}
|
||||
long proposedWidth = axis == Axis.X ? (long) maxX - minX + 1 : (long) maxZ - minZ + 1;
|
||||
long proposedHeight = (long) maxY - minY + 1;
|
||||
if(proposedWidth < 2 || proposedWidth > 21 || proposedHeight < 3 || proposedHeight > 21
|
||||
|| interior.size() != proposedWidth * proposedHeight) {
|
||||
throw new IllegalArgumentException("Portal snapshots do not form a valid rectangle");
|
||||
}
|
||||
int width = (int) proposedWidth;
|
||||
int height = (int) proposedHeight;
|
||||
|
||||
Position origin = new Position(minX, minY, minZ);
|
||||
for(int horizontal = 0; horizontal < width; horizontal++) {
|
||||
for(int vertical = 0; vertical < height; vertical++) {
|
||||
if(!interior.contains(offset(origin, horizontal, vertical, axis))) {
|
||||
throw new IllegalArgumentException("Portal snapshots contain a hole");
|
||||
}
|
||||
}
|
||||
}
|
||||
List<Position> frame = framePositions(origin, width, height, axis);
|
||||
if(!obsidian.containsAll(frame)) throw new IllegalArgumentException("Missing obsidian frame snapshots");
|
||||
return new MarkedNetherPortal(
|
||||
event.getWorld().getUID(), creator.getUniqueId(), origin, width, height, axis, ignition, frame
|
||||
);
|
||||
}
|
||||
|
||||
Set<ChunkKey> requiredChunks() {
|
||||
Set<ChunkKey> chunks = new LinkedHashSet<>();
|
||||
// Native fire placement searches neighbouring possible frames, not only this exact rectangle.
|
||||
this.addChunkRectangle(
|
||||
chunks,
|
||||
this.ignition.x - NATIVE_SEARCH_RADIUS, this.ignition.x + NATIVE_SEARCH_RADIUS,
|
||||
this.ignition.z - NATIVE_SEARCH_RADIUS, this.ignition.z + NATIVE_SEARCH_RADIUS
|
||||
);
|
||||
for(Position position : this.frame) {
|
||||
chunks.add(new ChunkKey(this.worldId, Math.floorDiv(position.x, 16), Math.floorDiv(position.z, 16)));
|
||||
}
|
||||
return Set.copyOf(chunks);
|
||||
}
|
||||
|
||||
boolean isLoaded(World world) {
|
||||
if(world == null || !world.getUID().equals(this.worldId)) return false;
|
||||
for(ChunkKey chunk : this.requiredChunks()) {
|
||||
if(!world.isChunkLoaded(chunk.x, chunk.z)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Must run on the main thread; no block is read until every required chunk is present. */
|
||||
Validation validate(World world) {
|
||||
if(!this.isLoaded(world)) return Validation.WAITING;
|
||||
if(this.origin.y - 1 < world.getMinHeight() || this.origin.y + this.height >= world.getMaxHeight()) {
|
||||
return Validation.INVALID;
|
||||
}
|
||||
for(Position position : this.frame) {
|
||||
if(position.block(world).getType() != Material.OBSIDIAN) return Validation.INVALID;
|
||||
}
|
||||
|
||||
int active = 0;
|
||||
for(int horizontal = 0; horizontal < this.width; horizontal++) {
|
||||
for(int vertical = 0; vertical < this.height; vertical++) {
|
||||
Block block = offset(this.origin, horizontal, vertical, this.axis).block(world);
|
||||
Material type = block.getType();
|
||||
if(type == Material.NETHER_PORTAL) {
|
||||
if(!(block.getBlockData() instanceof Orientable data) || data.getAxis() != this.axis) {
|
||||
return Validation.INVALID;
|
||||
}
|
||||
active++;
|
||||
} else if(!type.isAir() && type != Material.FIRE) {
|
||||
return Validation.INVALID;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(active == this.width * this.height) return Validation.ALREADY_ACTIVE;
|
||||
return active == 0 ? Validation.READY : Validation.INVALID;
|
||||
}
|
||||
|
||||
private void addChunkRectangle(Set<ChunkKey> chunks, int minX, int maxX, int minZ, int maxZ) {
|
||||
for(int x = Math.floorDiv(minX, 16); x <= Math.floorDiv(maxX, 16); x++) {
|
||||
for(int z = Math.floorDiv(minZ, 16); z <= Math.floorDiv(maxZ, 16); z++) {
|
||||
chunks.add(new ChunkKey(this.worldId, x, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean contains(Position origin, int width, int height, Axis axis, Position position) {
|
||||
long horizontal = axis == Axis.X ? (long) position.x - origin.x : (long) position.z - origin.z;
|
||||
long vertical = (long) position.y - origin.y;
|
||||
boolean samePlane = axis == Axis.X ? position.z == origin.z : position.x == origin.x;
|
||||
return samePlane && horizontal >= 0 && horizontal < width && vertical >= 0 && vertical < height;
|
||||
}
|
||||
|
||||
private static List<Position> framePositions(Position origin, int width, int height, Axis axis) {
|
||||
List<Position> positions = new ArrayList<>(2 * (width + height));
|
||||
for(int horizontal = 0; horizontal < width; horizontal++) {
|
||||
positions.add(offset(origin, horizontal, -1, axis));
|
||||
positions.add(offset(origin, horizontal, height, axis));
|
||||
}
|
||||
for(int vertical = 0; vertical < height; vertical++) {
|
||||
positions.add(offset(origin, -1, vertical, axis));
|
||||
positions.add(offset(origin, width, vertical, axis));
|
||||
}
|
||||
return positions;
|
||||
}
|
||||
|
||||
private static Position offset(Position origin, int horizontal, int vertical, Axis axis) {
|
||||
return new Position(
|
||||
Math.addExact(origin.x, axis == Axis.X ? horizontal : 0),
|
||||
Math.addExact(origin.y, vertical),
|
||||
Math.addExact(origin.z, axis == Axis.Z ? horizontal : 0)
|
||||
);
|
||||
}
|
||||
}
|
||||
+284
@@ -0,0 +1,284 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.BlockIgniteEvent;
|
||||
import org.bukkit.event.world.PortalCreateEvent;
|
||||
import org.bukkit.plugin.IllegalPluginAccessException;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.LinkedHashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/** Main-thread registry and bounded activation queue; only the store touches its YAML. */
|
||||
final class MarkedNetherPortals {
|
||||
private final NetherAccess owner;
|
||||
private final PortalMarkStore store;
|
||||
private final Map<String, MarkedNetherPortal> portals = new LinkedHashMap<>();
|
||||
private final Map<MarkedNetherPortal.ChunkKey, Set<String>> chunkIndex = new HashMap<>();
|
||||
private final Set<String> removing = new HashSet<>();
|
||||
private final LinkedHashSet<String> queue = new LinkedHashSet<>();
|
||||
private @Nullable BukkitTask processingTask;
|
||||
private @Nullable BukkitTask startupTask;
|
||||
private boolean loaded;
|
||||
private boolean loadFailed;
|
||||
private boolean ready;
|
||||
private volatile boolean closed;
|
||||
|
||||
MarkedNetherPortals(NetherAccess owner) {
|
||||
this.owner = owner;
|
||||
this.store = new PortalMarkStore(Main.instance().getDataFolder().toPath().resolve("marked-nether-portals.yml"));
|
||||
}
|
||||
|
||||
void start() {
|
||||
this.store.load().whenComplete((saved, error) -> {
|
||||
if(error != null) {
|
||||
this.logStorageFailure("Portalmarkierungen konnten nicht geladen werden; neue Markierungen sind gesperrt.", error);
|
||||
this.onMainThread(() -> this.loadFailed = true);
|
||||
return;
|
||||
}
|
||||
this.onMainThread(() -> {
|
||||
saved.forEach(this::register);
|
||||
this.loaded = true;
|
||||
this.enqueueLoadedPortals();
|
||||
});
|
||||
});
|
||||
// The opening schedule reconciles its initial state on tick one. In particular,
|
||||
// a persisted OPEN must not ignite portals before a future date restores CLOSED.
|
||||
this.startupTask = Bukkit.getScheduler().runTaskLater(Main.instance(), () -> {
|
||||
this.startupTask = null;
|
||||
this.ready = true;
|
||||
this.enqueueLoadedPortals();
|
||||
}, 2L);
|
||||
}
|
||||
|
||||
void mark(PortalCreateEvent event, Player player, MarkedNetherPortal.Position ignition) {
|
||||
UUID playerId = player.getUniqueId();
|
||||
UUID worldId = event.getWorld().getUID();
|
||||
// Cancellation leaves the source fire behind. Remove only that exact fire,
|
||||
// after the original native ignition has returned, without touching other blocks.
|
||||
Bukkit.getScheduler().runTask(Main.instance(), () -> {
|
||||
if(this.closed) return;
|
||||
World world = Bukkit.getWorld(worldId);
|
||||
if(world == null || !world.isChunkLoaded(ignition.x() >> 4, ignition.z() >> 4)) return;
|
||||
Block block = ignition.block(world);
|
||||
if(block.getType() == Material.FIRE) block.setType(Material.AIR, false);
|
||||
});
|
||||
if(!this.loaded) {
|
||||
this.message(playerId, this.loadFailed
|
||||
? "Die Portal-Speicherdatei konnte nicht geladen werden. Bitte informiere einen Administrator. Das Portal wurde nicht vorgemerkt."
|
||||
: "Die Portalmarkierungen werden noch geladen. Bitte versuche es gleich erneut.");
|
||||
return;
|
||||
}
|
||||
|
||||
final MarkedNetherPortal portal;
|
||||
try {
|
||||
portal = MarkedNetherPortal.from(event, player, ignition);
|
||||
} catch(IllegalArgumentException error) {
|
||||
this.message(playerId, "Dieses Portal konnte nicht vorgemerkt werden.");
|
||||
Main.logger().log(Level.WARNING, "Ungültige Geometrie beim Vormerken eines Netherportals.", error);
|
||||
return;
|
||||
}
|
||||
this.store.putIfAbsent(portal).whenComplete((saved, error) -> {
|
||||
if(error != null) {
|
||||
this.logStorageFailure("Netherportal " + portal.id() + " konnte nicht gespeichert werden.", error);
|
||||
this.onMainThread(() -> this.message(playerId, "Das Portal konnte nicht gespeichert werden und wurde nicht vorgemerkt. Bitte informiere einen Administrator."));
|
||||
return;
|
||||
}
|
||||
this.onMainThread(() -> {
|
||||
boolean existing = this.portals.containsKey(saved.id());
|
||||
this.register(saved);
|
||||
this.message(playerId, existing
|
||||
? "Dieses Portal ist bereits vorgemerkt und wird nach der Nether-Freigabe entzündet."
|
||||
: "Das Portal wurde vorgemerkt und wird nach der Nether-Freigabe automatisch entzündet.");
|
||||
this.enqueue(saved);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/** Called for both live transitions and silent schedule restoration. */
|
||||
void onStateChanged() {
|
||||
if(this.owner.isClosed()) {
|
||||
this.queue.clear();
|
||||
this.stopProcessing();
|
||||
} else {
|
||||
this.enqueueLoadedPortals();
|
||||
}
|
||||
}
|
||||
|
||||
void onChunkLoad(Chunk chunk) {
|
||||
if(!this.canProcess()) return;
|
||||
Set<String> affected = this.chunkIndex.get(new MarkedNetherPortal.ChunkKey(chunk.getWorld().getUID(), chunk.getX(), chunk.getZ()));
|
||||
if(affected == null) return;
|
||||
affected.forEach(id -> this.enqueue(this.portals.get(id)));
|
||||
}
|
||||
|
||||
void onWorldLoad(World world) {
|
||||
if(!this.canProcess()) return;
|
||||
this.portals.values().stream().filter(portal -> portal.worldId().equals(world.getUID())).forEach(this::enqueue);
|
||||
}
|
||||
|
||||
private void register(MarkedNetherPortal portal) {
|
||||
if(this.portals.putIfAbsent(portal.id(), portal) != null) return;
|
||||
for(MarkedNetherPortal.ChunkKey chunk : portal.requiredChunks()) {
|
||||
this.chunkIndex.computeIfAbsent(chunk, ignored -> new HashSet<>()).add(portal.id());
|
||||
}
|
||||
}
|
||||
|
||||
private boolean canProcess() {
|
||||
return !this.closed && this.loaded && this.ready && !this.owner.isClosed();
|
||||
}
|
||||
|
||||
private void enqueueLoadedPortals() {
|
||||
if(this.canProcess()) this.portals.values().forEach(this::enqueue);
|
||||
}
|
||||
|
||||
private void enqueue(@Nullable MarkedNetherPortal portal) {
|
||||
if(portal == null || !this.canProcess() || this.removing.contains(portal.id())) return;
|
||||
World world = Bukkit.getWorld(portal.worldId());
|
||||
if(world == null || !portal.isLoaded(world)) return;
|
||||
this.queue.add(portal.id());
|
||||
if(this.processingTask == null) {
|
||||
this.processingTask = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::processNext, 1L, 1L);
|
||||
}
|
||||
}
|
||||
|
||||
private void processNext() {
|
||||
if(!this.canProcess()) {
|
||||
this.queue.clear();
|
||||
this.stopProcessing();
|
||||
return;
|
||||
}
|
||||
if(this.queue.isEmpty()) {
|
||||
this.stopProcessing();
|
||||
return;
|
||||
}
|
||||
String id = this.queue.removeFirst();
|
||||
MarkedNetherPortal portal = this.portals.get(id);
|
||||
World world = portal == null ? null : Bukkit.getWorld(portal.worldId());
|
||||
if(portal != null && world != null && !this.removing.contains(id)) {
|
||||
switch(portal.validate(world)) {
|
||||
case WAITING -> { /* A required chunk unloaded while this entry was queued. */ }
|
||||
case INVALID -> this.discard(portal, "Rahmen beschädigt oder Innenraum verbaut");
|
||||
case ALREADY_ACTIVE -> this.remove(portal);
|
||||
case READY -> this.ignite(portal, world);
|
||||
}
|
||||
}
|
||||
if(this.queue.isEmpty()) this.stopProcessing();
|
||||
}
|
||||
|
||||
private void ignite(MarkedNetherPortal portal, World world) {
|
||||
Block ignition = portal.ignition().block(world);
|
||||
Player creator = Bukkit.getPlayer(portal.creatorId());
|
||||
BlockIgniteEvent igniteEvent = new BlockIgniteEvent(ignition, BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, creator);
|
||||
Bukkit.getPluginManager().callEvent(igniteEvent);
|
||||
if(igniteEvent.isCancelled()) {
|
||||
this.logRetained(portal, "BlockIgniteEvent abgebrochen");
|
||||
return;
|
||||
}
|
||||
// Other plugins may have changed access, blocks or chunk availability in the event.
|
||||
if(!this.canProcess()) return;
|
||||
switch(portal.validate(world)) {
|
||||
case WAITING -> { return; }
|
||||
case INVALID -> { this.discard(portal, "Portal während des Zündereignisses verändert"); return; }
|
||||
case ALREADY_ACTIVE -> { this.remove(portal); return; }
|
||||
case READY -> { }
|
||||
}
|
||||
|
||||
boolean hadFire = ignition.getType() == Material.FIRE;
|
||||
if(hadFire) ignition.setType(Material.AIR, false);
|
||||
// Native physics performs shape validation and fires PortalCreateEvent. Writing
|
||||
// portal blocks ourselves would bypass cancellation by protection plugins.
|
||||
ignition.setType(Material.FIRE, true);
|
||||
MarkedNetherPortal.Validation result = portal.validate(world);
|
||||
if(result == MarkedNetherPortal.Validation.ALREADY_ACTIVE) {
|
||||
this.remove(portal);
|
||||
} else {
|
||||
if(!hadFire && world.isChunkLoaded(ignition.getX() >> 4, ignition.getZ() >> 4)
|
||||
&& ignition.getType() == Material.FIRE) ignition.setType(Material.AIR, false);
|
||||
if(result == MarkedNetherPortal.Validation.INVALID) {
|
||||
this.discard(portal, "Portal beim Zünden beschädigt oder verbaut");
|
||||
} else {
|
||||
this.logRetained(portal, "Vanilla-Portalbildung nicht erfolgt oder von einem Plugin abgebrochen");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void discard(MarkedNetherPortal portal, String reason) {
|
||||
Main.logger().warning("Netherportal-Markierung " + portal.id() + " wird entfernt: " + reason + ".");
|
||||
this.remove(portal);
|
||||
}
|
||||
|
||||
private void logRetained(MarkedNetherPortal portal, String reason) {
|
||||
Main.logger().warning("Netherportal " + portal.id() + " bleibt vorgemerkt: " + reason
|
||||
+ ". Kein automatischer Wiederholungsversuch ohne erneutes Laden oder Öffnen.");
|
||||
}
|
||||
|
||||
private void remove(MarkedNetherPortal portal) {
|
||||
String id = portal.id();
|
||||
if(!this.removing.add(id)) return;
|
||||
this.store.remove(id).whenComplete((ignored, error) -> {
|
||||
if(error != null) this.logStorageFailure("Netherportal-Markierung " + id + " konnte nicht entfernt werden.", error);
|
||||
this.onMainThread(() -> {
|
||||
this.removing.remove(id);
|
||||
if(error != null) return;
|
||||
this.portals.remove(id);
|
||||
this.queue.remove(id);
|
||||
for(MarkedNetherPortal.ChunkKey chunk : portal.requiredChunks()) {
|
||||
Set<String> entries = this.chunkIndex.get(chunk);
|
||||
if(entries == null) continue;
|
||||
entries.remove(id);
|
||||
if(entries.isEmpty()) this.chunkIndex.remove(chunk);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private void message(UUID playerId, String text) {
|
||||
Player player = Bukkit.getPlayer(playerId);
|
||||
if(player != null) player.sendMessage(DimensionScheduleText.message(text, DimensionScheduleText.NETHER_RED));
|
||||
}
|
||||
|
||||
private void onMainThread(Runnable action) {
|
||||
if(this.closed) return;
|
||||
try {
|
||||
Bukkit.getScheduler().runTask(Main.instance(), () -> {
|
||||
if(!this.closed) action.run();
|
||||
});
|
||||
} catch(IllegalPluginAccessException ignored) {
|
||||
// Persisted changes survive shutdown even when no main-thread callback can run.
|
||||
}
|
||||
}
|
||||
|
||||
private void logStorageFailure(String message, Throwable error) {
|
||||
Main.logger().log(Level.SEVERE, message, error);
|
||||
}
|
||||
|
||||
private void stopProcessing() {
|
||||
if(this.processingTask == null) return;
|
||||
this.processingTask.cancel();
|
||||
this.processingTask = null;
|
||||
}
|
||||
|
||||
void close() {
|
||||
this.closed = true;
|
||||
if(this.startupTask != null) this.startupTask.cancel();
|
||||
this.startupTask = null;
|
||||
this.stopProcessing();
|
||||
this.queue.clear();
|
||||
this.store.close();
|
||||
}
|
||||
}
|
||||
+103
@@ -0,0 +1,103 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionOpeningEffects;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
/** Owns Nether access; commands and the schedule use the same persisted state transition. */
|
||||
public class NetherAccess extends Appliance {
|
||||
private final DimensionOpeningEffects openingEffects = new DimensionOpeningEffects(
|
||||
"nether-opening", "nether-activation-denied", DimensionScheduleText.NETHER_RED
|
||||
);
|
||||
private State state;
|
||||
private @Nullable NetherOpeningSchedule openingSchedule;
|
||||
private @Nullable MarkedNetherPortals markedPortals;
|
||||
|
||||
public enum State {
|
||||
CLOSED,
|
||||
OPEN
|
||||
}
|
||||
|
||||
public NetherAccess() {
|
||||
super("netherAccess");
|
||||
this.state = State.valueOf(this.localConfig().getString("state", State.CLOSED.name()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
if(this.openingSchedule != null) this.openingSchedule.stop();
|
||||
if(this.markedPortals != null) this.markedPortals.close();
|
||||
this.markedPortals = new MarkedNetherPortals(this);
|
||||
this.markedPortals.start();
|
||||
DimensionScheduler scheduler = Main.instance().getAppliances().stream()
|
||||
.filter(DimensionScheduler.class::isInstance)
|
||||
.map(DimensionScheduler.class::cast)
|
||||
.findFirst().orElse(null);
|
||||
if(scheduler == null) return;
|
||||
|
||||
this.openingEffects.configure(scheduler);
|
||||
this.openingSchedule = new NetherOpeningSchedule(this, scheduler, this.openingEffects);
|
||||
this.openingSchedule.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
if(this.openingSchedule != null) this.openingSchedule.stop();
|
||||
if(this.markedPortals != null) this.markedPortals.close();
|
||||
}
|
||||
|
||||
public void setState(State state) {
|
||||
this.changeState(state, true);
|
||||
}
|
||||
|
||||
/** Restore startup or changed schedule state without replaying past opening effects. */
|
||||
void restoreState(State state) {
|
||||
this.changeState(state, false);
|
||||
}
|
||||
|
||||
private void changeState(State state, boolean announceOpening) {
|
||||
if(this.state == state) return;
|
||||
boolean wasClosed = this.isClosed();
|
||||
this.state = state;
|
||||
this.localConfig().set("state", state.name());
|
||||
Configuration.saveChanges();
|
||||
if(this.markedPortals != null) this.markedPortals.onStateChanged();
|
||||
if(announceOpening && wasClosed && !this.isClosed()) this.openingEffects.playOpening();
|
||||
}
|
||||
|
||||
public State getState() {
|
||||
return this.state;
|
||||
}
|
||||
|
||||
public boolean isClosed() {
|
||||
return this.state == State.CLOSED;
|
||||
}
|
||||
|
||||
DimensionOpeningEffects effects() {
|
||||
return this.openingEffects;
|
||||
}
|
||||
|
||||
MarkedNetherPortals markedPortals() {
|
||||
return Objects.requireNonNull(this.markedPortals, "Nether portal registry is not enabled");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new NetherAccessListener());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new NetherCommand(), new NetherPreventCommand(), new NetherIgniterCommand());
|
||||
}
|
||||
}
|
||||
+143
@@ -0,0 +1,143 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityPortalEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerPortalEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.world.ChunkLoadEvent;
|
||||
import org.bukkit.event.world.PortalCreateEvent;
|
||||
import org.bukkit.event.world.WorldLoadEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
class NetherAccessListener extends ApplianceListener<NetherAccess> {
|
||||
private static final long MESSAGE_COOLDOWN_NANOS = TimeUnit.SECONDS.toNanos(3);
|
||||
private final Map<UUID, Long> lastDeniedMessageAt = new HashMap<>();
|
||||
private final Map<UUID, IgnitionAttempt> ignitionAttempts = new HashMap<>();
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onSpecialItemUse(PlayerInteractEvent event) {
|
||||
if(!NetherPortalIgniter.isSpecial(event.getItem()) || event.getPlayer().getGameMode() == GameMode.CREATIVE) return;
|
||||
event.setCancelled(true);
|
||||
this.ignitionAttempts.remove(event.getPlayer().getUniqueId());
|
||||
if(!this.canSendMessage(event.getPlayer())) return;
|
||||
event.getPlayer().sendMessage(DimensionScheduleText.message(
|
||||
"Das Portalfeuerzeug kann nur im Kreativmodus verwendet werden.", DimensionScheduleText.NETHER_RED
|
||||
));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onIgnitionAttempt(PlayerInteractEvent event) {
|
||||
if(event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
UUID playerId = event.getPlayer().getUniqueId();
|
||||
// Record the hand actually used, including ordinary tools. Merely holding the special
|
||||
// item in the other hand must never turn a normal ignition into a marked portal.
|
||||
this.ignitionAttempts.remove(playerId);
|
||||
if(event.useItemInHand() == Event.Result.DENY || event.useInteractedBlock() == Event.Result.DENY) return;
|
||||
if(event.getClickedBlock() == null || event.getHand() == null || event.getItem() == null) return;
|
||||
Material material = event.getItem().getType();
|
||||
if(material != Material.FLINT_AND_STEEL && material != Material.FIRE_CHARGE) return;
|
||||
Block ignition = event.getClickedBlock().getRelative(event.getBlockFace());
|
||||
this.ignitionAttempts.put(playerId, new IgnitionAttempt(
|
||||
ignition.getWorld().getUID(), event.getHand(), Bukkit.getCurrentTick(),
|
||||
new MarkedNetherPortal.Position(ignition.getX(), ignition.getY(), ignition.getZ()),
|
||||
NetherPortalIgniter.isSpecial(event.getItem())
|
||||
));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onPortalCreate(PortalCreateEvent event) {
|
||||
boolean nether = event.getWorld().getEnvironment() == World.Environment.NETHER;
|
||||
boolean blockedCreation = switch(event.getReason()) {
|
||||
case FIRE -> !nether;
|
||||
case NETHER_PAIR -> nether;
|
||||
default -> false;
|
||||
};
|
||||
if(!blockedCreation || !this.getAppliance().isClosed()) return;
|
||||
if(event.getReason() == PortalCreateEvent.CreateReason.FIRE && event.getEntity() instanceof Player player) {
|
||||
IgnitionAttempt attempt = this.ignitionAttempts.remove(player.getUniqueId());
|
||||
if(attempt != null && attempt.special() && player.getGameMode() == GameMode.CREATIVE
|
||||
&& attempt.tick() == Bukkit.getCurrentTick() && attempt.worldId().equals(event.getWorld().getUID())
|
||||
&& event.getBlocks().stream().anyMatch(block -> block.getType() == Material.NETHER_PORTAL
|
||||
&& block.getX() == attempt.ignition().x() && block.getY() == attempt.ignition().y()
|
||||
&& block.getZ() == attempt.ignition().z())) {
|
||||
event.setCancelled(true);
|
||||
this.getAppliance().markedPortals().mark(event, player, attempt.ignition());
|
||||
return;
|
||||
}
|
||||
}
|
||||
this.cancelIfClosed(event, event.getEntity());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onChunkLoad(ChunkLoadEvent event) {
|
||||
this.getAppliance().markedPortals().onChunkLoad(event.getChunk());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onWorldLoad(WorldLoadEvent event) {
|
||||
this.getAppliance().markedPortals().onWorldLoad(event.getWorld());
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerPortal(PlayerPortalEvent event) {
|
||||
if(isNetherDestination(event.getTo())) this.cancelIfClosed(event, event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onEntityPortal(EntityPortalEvent event) {
|
||||
if(isNetherDestination(event.getTo())) this.cancelIfClosed(event, event.getEntity());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
this.lastDeniedMessageAt.remove(event.getPlayer().getUniqueId());
|
||||
this.ignitionAttempts.remove(event.getPlayer().getUniqueId());
|
||||
}
|
||||
|
||||
private static boolean isNetherDestination(@Nullable Location destination) {
|
||||
return destination != null && destination.getWorld() != null
|
||||
&& destination.getWorld().getEnvironment() == World.Environment.NETHER;
|
||||
}
|
||||
|
||||
private void cancelIfClosed(Cancellable event, @Nullable Entity actor) {
|
||||
if(!this.getAppliance().isClosed()) return;
|
||||
event.setCancelled(true);
|
||||
if(!(actor instanceof Player player)) return;
|
||||
|
||||
if(this.canSendMessage(player)) this.getAppliance().effects().denyActivation(player);
|
||||
}
|
||||
|
||||
private boolean canSendMessage(Player player) {
|
||||
// Cancellation always applies; message and sound share an elapsed-real-time cooldown.
|
||||
long now = System.nanoTime();
|
||||
Long previousMessageAt = this.lastDeniedMessageAt.get(player.getUniqueId());
|
||||
if(previousMessageAt != null && now - previousMessageAt < MESSAGE_COOLDOWN_NANOS) return false;
|
||||
this.lastDeniedMessageAt.put(player.getUniqueId(), now);
|
||||
return true;
|
||||
}
|
||||
|
||||
private record IgnitionAttempt(UUID worldId, EquipmentSlot hand, int tick,
|
||||
MarkedNetherPortal.Position ignition, boolean special) {
|
||||
}
|
||||
}
|
||||
+50
@@ -0,0 +1,50 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/** Public information about Nether access and the configured opening date. */
|
||||
class NetherCommand extends ApplianceCommand<NetherAccess> {
|
||||
public NetherCommand() {
|
||||
super("nether", DimensionScheduleText.message("Fehler: ", DimensionScheduleText.NETHER_RED));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(args.length != 0) throw new Error("Verwendung: /nether");
|
||||
if(!this.getAppliance().isClosed()) {
|
||||
sender.sendMessage(DimensionScheduleText.message("Der Nether ist bereits geöffnet.", DimensionScheduleText.NETHER_RED));
|
||||
return;
|
||||
}
|
||||
|
||||
Optional<Instant> openingAt = Main.instance().getAppliances().stream()
|
||||
.filter(DimensionScheduler.class::isInstance)
|
||||
.map(DimensionScheduler.class::cast)
|
||||
.findFirst()
|
||||
.flatMap(scheduler -> scheduler.getTime("nether-open-at"));
|
||||
Instant now = Instant.now();
|
||||
String message;
|
||||
if(openingAt.isEmpty()) {
|
||||
message = "Für den Nether ist noch kein Öffnungstermin festgelegt.";
|
||||
} else if(!openingAt.get().isAfter(now)) {
|
||||
message = "Der Öffnungstermin ist bereits erreicht. Der Nether ist derzeit noch geschlossen.";
|
||||
} else {
|
||||
message = "Der Nether öffnet in " + DimensionScheduleText.remaining(openingAt.get(), now) + ".";
|
||||
}
|
||||
sender.sendMessage(DimensionScheduleText.message(message, DimensionScheduleText.NETHER_RED));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
return List.of();
|
||||
}
|
||||
}
|
||||
+40
@@ -0,0 +1,40 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
class NetherIgniterCommand extends ApplianceCommand<NetherAccess> {
|
||||
public NetherIgniterCommand() {
|
||||
super("netherIgniter", DimensionScheduleText.message("Fehler: ", DimensionScheduleText.NETHER_RED));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String permission() {
|
||||
return "spawn.command.netherigniter";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(!(sender instanceof Player player)) throw new Error("Dieser Befehl kann nur von Spielern ausgeführt werden.");
|
||||
if(!player.isOp()) throw new Error("Dieser Befehl ist nur für OPs verfügbar.");
|
||||
if(player.getGameMode() != GameMode.CREATIVE) throw new Error("Das Portalfeuerzeug ist nur im Kreativmodus verfügbar.");
|
||||
if(args.length != 0) throw new Error("Verwendung: /netherIgniter");
|
||||
if(player.getInventory().firstEmpty() == -1) throw new Error("Dein Inventar ist voll. Schaffe einen freien Platz für das Portalfeuerzeug.");
|
||||
if(!player.getInventory().addItem(NetherPortalIgniter.create()).isEmpty()) {
|
||||
throw new Error("Das Portalfeuerzeug konnte nicht in dein Inventar gelegt werden.");
|
||||
}
|
||||
player.sendMessage(DimensionScheduleText.message("Du hast ein Portalfeuerzeug erhalten.", DimensionScheduleText.NETHER_RED));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
return List.of();
|
||||
}
|
||||
}
|
||||
+86
@@ -0,0 +1,86 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionOpeningEffects;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduler;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.OpeningAnnouncements;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.Optional;
|
||||
|
||||
/** Interprets nether-open-at; NetherAccess creates and stops its single polling task. */
|
||||
final class NetherOpeningSchedule {
|
||||
private final NetherAccess netherAccess;
|
||||
private final DimensionScheduler scheduler;
|
||||
private final OpeningAnnouncements announcements;
|
||||
private @Nullable BukkitTask task;
|
||||
private Optional<Instant> previousOpenAt = Optional.empty();
|
||||
private @Nullable NetherAccess.State previousScheduledState;
|
||||
private boolean initialized;
|
||||
private Instant startedAt = Instant.EPOCH;
|
||||
|
||||
NetherOpeningSchedule(NetherAccess netherAccess, DimensionScheduler scheduler, DimensionOpeningEffects effects) {
|
||||
this.netherAccess = netherAccess;
|
||||
this.scheduler = scheduler;
|
||||
this.announcements = new OpeningAnnouncements(effects);
|
||||
}
|
||||
|
||||
void start() {
|
||||
this.stop();
|
||||
this.startedAt = Instant.now();
|
||||
// All appliances must finish loading before the first check, regardless of their order.
|
||||
this.task = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::checkOpeningTime, 1L, 20L);
|
||||
}
|
||||
|
||||
void stop() {
|
||||
if(this.task == null) return;
|
||||
this.task.cancel();
|
||||
this.task = null;
|
||||
}
|
||||
|
||||
private void checkOpeningTime() {
|
||||
Optional<Instant> openingAt = this.scheduler.getTime("nether-open-at");
|
||||
Instant now = Instant.now();
|
||||
boolean restoreSchedule = !this.initialized || !openingAt.equals(this.previousOpenAt);
|
||||
Instant restoreAt = this.scheduler.getLoadedAt();
|
||||
if(!this.initialized && this.startedAt.isAfter(restoreAt)) restoreAt = this.startedAt;
|
||||
this.announcements.prepare(openingAt, restoreAt);
|
||||
this.previousOpenAt = openingAt;
|
||||
this.initialized = true;
|
||||
|
||||
if(openingAt.isEmpty()) {
|
||||
this.previousScheduledState = null;
|
||||
return;
|
||||
}
|
||||
|
||||
NetherAccess.State scheduledState = stateAt(now, openingAt.get());
|
||||
NetherAccess.State restoredState = stateAt(restoreAt, openingAt.get());
|
||||
boolean crossedAfterLoad = restoreSchedule && restoredState != scheduledState;
|
||||
if(crossedAfterLoad) {
|
||||
// A boundary crossed since loading is a live transition, not a missed opening.
|
||||
this.netherAccess.restoreState(restoredState);
|
||||
}
|
||||
|
||||
// Manual changes remain effective until the next scheduled transition or changed date.
|
||||
if(restoreSchedule || scheduledState != this.previousScheduledState) {
|
||||
if(this.netherAccess.getState() != scheduledState) {
|
||||
if(restoreSchedule && !crossedAfterLoad) {
|
||||
this.netherAccess.restoreState(scheduledState);
|
||||
} else {
|
||||
this.netherAccess.setState(scheduledState);
|
||||
}
|
||||
Main.logger().info("Nether opening schedule applied state " + scheduledState
|
||||
+ " (nether-open-at=" + openingAt.get() + ")");
|
||||
}
|
||||
this.previousScheduledState = scheduledState;
|
||||
}
|
||||
this.announcements.announceDue(now, this.netherAccess.isClosed());
|
||||
}
|
||||
|
||||
private static NetherAccess.State stateAt(Instant at, Instant openingAt) {
|
||||
return at.isBefore(openingAt) ? NetherAccess.State.CLOSED : NetherAccess.State.OPEN;
|
||||
}
|
||||
}
|
||||
+32
@@ -0,0 +1,32 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.util.inventory.ItemBuilder;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/** The data marker identifies the item independently of its displayed name. */
|
||||
final class NetherPortalIgniter {
|
||||
private static final NamespacedKey KEY = new NamespacedKey(Main.instance(), "nether_portal_igniter");
|
||||
|
||||
private NetherPortalIgniter() {
|
||||
}
|
||||
|
||||
static ItemStack create() {
|
||||
return ItemBuilder.of(Material.FLINT_AND_STEEL)
|
||||
.displayName(DimensionScheduleText.message("Portalfeuerzeug", DimensionScheduleText.NETHER_RED))
|
||||
.lore("Nur im Kreativmodus verwendbar. Bei geschlossenem Nether werden gültige Portale zur späteren Öffnung vorgemerkt. Bei offenem Nether funktioniert es wie ein normales Feuerzeug.")
|
||||
.glint()
|
||||
.withMeta(meta -> meta.getPersistentDataContainer().set(KEY, PersistentDataType.BOOLEAN, true))
|
||||
.build();
|
||||
}
|
||||
|
||||
static boolean isSpecial(@Nullable ItemStack item) {
|
||||
return item != null && item.getType() == Material.FLINT_AND_STEEL && item.hasItemMeta()
|
||||
&& Boolean.TRUE.equals(item.getItemMeta().getPersistentDataContainer().get(KEY, PersistentDataType.BOOLEAN));
|
||||
}
|
||||
}
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.dimensionScheduler.DimensionScheduleText;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
class NetherPreventCommand extends ApplianceCommand<NetherAccess> {
|
||||
private final Map<String, NetherAccess.State> arguments = Map.of(
|
||||
"preventNether", NetherAccess.State.CLOSED,
|
||||
"allowNether", NetherAccess.State.OPEN
|
||||
);
|
||||
|
||||
public NetherPreventCommand() {
|
||||
super("netherPrevent", DimensionScheduleText.message("Fehler: ", DimensionScheduleText.NETHER_RED));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String permission() {
|
||||
return "spawn.command.netherprevent";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(!sender.isOp()) throw new Error("Dieser Befehl ist nur für die Konsole und OPs verfügbar.");
|
||||
if(args.length > 1 || (args.length == 1 && !this.arguments.containsKey(args[0]))) {
|
||||
throw new Error("Verwendung: /netherPrevent [preventNether|allowNether]");
|
||||
}
|
||||
if(args.length == 1) this.getAppliance().setState(this.arguments.get(args[0]));
|
||||
|
||||
String message = this.getAppliance().isClosed() ? "Der Nether ist geschlossen." : "Der Nether ist geöffnet.";
|
||||
sender.sendMessage(DimensionScheduleText.message(message, DimensionScheduleText.NETHER_RED));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(!sender.isOp() || args.length != 1) return List.of();
|
||||
return this.tabCompleteReducer(this.arguments.keySet().stream().toList(), args);
|
||||
}
|
||||
}
|
||||
+237
@@ -0,0 +1,237 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.netherAccess;
|
||||
|
||||
import org.bukkit.Axis;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.Reader;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.AtomicMoveNotSupportedException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.StandardCopyOption;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.Callable;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.RejectedExecutionException;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
/** Serial file ownership keeps failed writes out of both the committed map and later snapshots. */
|
||||
final class PortalMarkStore implements AutoCloseable {
|
||||
private static final int FORMAT_VERSION = 1;
|
||||
private static final Logger LOGGER = Logger.getLogger(PortalMarkStore.class.getName());
|
||||
// Kept across store instances: timed-out old IO must finish before a restarted appliance can load this path.
|
||||
private static final ConcurrentHashMap<Path, ReentrantLock> PATH_LOCKS = new ConcurrentHashMap<>();
|
||||
|
||||
private final Path path;
|
||||
private final ReentrantLock pathLock;
|
||||
private final ExecutorService worker = Executors.newSingleThreadExecutor(task -> {
|
||||
Thread thread = new Thread(task, "Spawn-PortalMarks");
|
||||
thread.setDaemon(true);
|
||||
return thread;
|
||||
});
|
||||
private final Set<CompletableFuture<?>> pending = ConcurrentHashMap.newKeySet();
|
||||
|
||||
// Only the IO worker accesses the following state.
|
||||
private Map<String, MarkedNetherPortal> committed = new LinkedHashMap<>();
|
||||
private boolean loaded;
|
||||
|
||||
PortalMarkStore(Path path) {
|
||||
this.path = Objects.requireNonNull(path, "path").toAbsolutePath().normalize();
|
||||
this.pathLock = PATH_LOCKS.computeIfAbsent(this.path, ignored -> new ReentrantLock());
|
||||
}
|
||||
|
||||
CompletableFuture<List<MarkedNetherPortal>> load() {
|
||||
return this.submit(() -> {
|
||||
if(this.loaded) return List.copyOf(this.committed.values());
|
||||
Map<String, MarkedNetherPortal> entries = new LinkedHashMap<>();
|
||||
if(!Files.notExists(this.path)) {
|
||||
YamlConfiguration yaml = new YamlConfiguration();
|
||||
try(Reader reader = Files.newBufferedReader(this.path, StandardCharsets.UTF_8)) {
|
||||
yaml.load(reader);
|
||||
} catch(InvalidConfigurationException exception) {
|
||||
throw new IOException("Invalid portal marking YAML: " + this.path, exception);
|
||||
}
|
||||
Object version = yaml.get("version");
|
||||
if(!(version instanceof Integer number) || number != FORMAT_VERSION) {
|
||||
throw new IOException("Unsupported or missing portal marking version: " + this.path);
|
||||
}
|
||||
if(!(yaml.get("portals") instanceof List<?> portals)) {
|
||||
throw new IOException("Missing portal marking list: " + this.path);
|
||||
}
|
||||
for(int index = 0; index < portals.size(); index++) {
|
||||
MarkedNetherPortal portal;
|
||||
try {
|
||||
portal = readPortal(portals.get(index));
|
||||
} catch(RuntimeException exception) {
|
||||
throw new IOException("Invalid portal marking at index " + index + ": " + this.path, exception);
|
||||
}
|
||||
if(entries.putIfAbsent(portal.id(), portal) != null) {
|
||||
throw new IOException("Duplicate portal marking: " + portal.id());
|
||||
}
|
||||
}
|
||||
}
|
||||
this.committed = entries;
|
||||
this.loaded = true;
|
||||
return List.copyOf(entries.values());
|
||||
});
|
||||
}
|
||||
|
||||
CompletableFuture<MarkedNetherPortal> putIfAbsent(MarkedNetherPortal portal) {
|
||||
return this.submit(() -> {
|
||||
this.requireLoaded();
|
||||
Objects.requireNonNull(portal, "portal");
|
||||
MarkedNetherPortal existing = this.committed.get(portal.id());
|
||||
if(existing != null) return existing;
|
||||
Map<String, MarkedNetherPortal> snapshot = new LinkedHashMap<>(this.committed);
|
||||
snapshot.put(portal.id(), portal);
|
||||
this.save(snapshot);
|
||||
this.committed = snapshot;
|
||||
return portal;
|
||||
});
|
||||
}
|
||||
|
||||
CompletableFuture<Void> remove(String id) {
|
||||
return this.submit(() -> {
|
||||
this.requireLoaded();
|
||||
if(!this.committed.containsKey(id)) return null;
|
||||
Map<String, MarkedNetherPortal> snapshot = new LinkedHashMap<>(this.committed);
|
||||
snapshot.remove(id);
|
||||
this.save(snapshot);
|
||||
this.committed = snapshot;
|
||||
return null;
|
||||
});
|
||||
}
|
||||
|
||||
private void requireLoaded() throws IOException {
|
||||
if(!this.loaded) throw new IOException("Portal markings have not been loaded successfully: " + this.path);
|
||||
}
|
||||
|
||||
private void save(Map<String, MarkedNetherPortal> snapshot) throws IOException {
|
||||
YamlConfiguration yaml = new YamlConfiguration();
|
||||
yaml.set("version", FORMAT_VERSION);
|
||||
yaml.set("portals", snapshot.values().stream().map(PortalMarkStore::writePortal).toList());
|
||||
|
||||
Path directory = this.path.getParent();
|
||||
Files.createDirectories(directory);
|
||||
Path temporary = Files.createTempFile(directory, this.path.getFileName() + ".", ".tmp");
|
||||
try {
|
||||
Files.writeString(temporary, yaml.saveToString(), StandardCharsets.UTF_8);
|
||||
try {
|
||||
Files.move(temporary, this.path, StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING);
|
||||
} catch(AtomicMoveNotSupportedException exception) {
|
||||
Files.move(temporary, this.path, StandardCopyOption.REPLACE_EXISTING);
|
||||
}
|
||||
} catch(IOException | RuntimeException failure) {
|
||||
try {
|
||||
Files.deleteIfExists(temporary);
|
||||
} catch(IOException cleanupFailure) {
|
||||
failure.addSuppressed(cleanupFailure);
|
||||
}
|
||||
throw failure;
|
||||
}
|
||||
}
|
||||
|
||||
private static Map<String, Object> writePortal(MarkedNetherPortal portal) {
|
||||
Map<String, Object> values = new LinkedHashMap<>();
|
||||
values.put("world", portal.worldId().toString());
|
||||
values.put("creator", portal.creatorId().toString());
|
||||
values.put("origin", writePosition(portal.origin()));
|
||||
values.put("width", portal.width());
|
||||
values.put("height", portal.height());
|
||||
values.put("axis", portal.axis().name());
|
||||
values.put("ignition", writePosition(portal.ignition()));
|
||||
values.put("frame", portal.frame().stream().map(PortalMarkStore::writePosition).toList());
|
||||
return values;
|
||||
}
|
||||
|
||||
private static List<Integer> writePosition(MarkedNetherPortal.Position position) {
|
||||
return List.of(position.x(), position.y(), position.z());
|
||||
}
|
||||
|
||||
private static MarkedNetherPortal readPortal(Object value) {
|
||||
if(!(value instanceof Map<?, ?> values)) throw new IllegalArgumentException("Expected a portal mapping");
|
||||
if(!(values.get("frame") instanceof List<?> frame)) throw new IllegalArgumentException("Missing portal frame");
|
||||
return new MarkedNetherPortal(
|
||||
UUID.fromString(string(values, "world")),
|
||||
UUID.fromString(string(values, "creator")),
|
||||
readPosition(values.get("origin")),
|
||||
integer(values.get("width")),
|
||||
integer(values.get("height")),
|
||||
Axis.valueOf(string(values, "axis")),
|
||||
readPosition(values.get("ignition")),
|
||||
frame.stream().map(PortalMarkStore::readPosition).toList()
|
||||
);
|
||||
}
|
||||
|
||||
private static String string(Map<?, ?> values, String key) {
|
||||
if(values.get(key) instanceof String value) return value;
|
||||
throw new IllegalArgumentException("Missing portal string: " + key);
|
||||
}
|
||||
|
||||
private static MarkedNetherPortal.Position readPosition(Object value) {
|
||||
if(!(value instanceof List<?> coordinates) || coordinates.size() != 3) {
|
||||
throw new IllegalArgumentException("Expected three integer coordinates");
|
||||
}
|
||||
return new MarkedNetherPortal.Position(
|
||||
integer(coordinates.get(0)), integer(coordinates.get(1)), integer(coordinates.get(2))
|
||||
);
|
||||
}
|
||||
|
||||
private static int integer(Object value) {
|
||||
if(value instanceof Integer number) return number;
|
||||
throw new IllegalArgumentException("Expected an integer");
|
||||
}
|
||||
|
||||
private <T> CompletableFuture<T> submit(Callable<T> operation) {
|
||||
CompletableFuture<T> result = new CompletableFuture<>();
|
||||
this.pending.add(result);
|
||||
result.whenComplete((value, failure) -> this.pending.remove(result));
|
||||
try {
|
||||
this.worker.execute(() -> {
|
||||
if(result.isDone()) return;
|
||||
try {
|
||||
T value;
|
||||
this.pathLock.lockInterruptibly();
|
||||
try {
|
||||
if(result.isDone()) return;
|
||||
value = operation.call();
|
||||
} finally {
|
||||
this.pathLock.unlock();
|
||||
}
|
||||
result.complete(value);
|
||||
} catch(Throwable failure) {
|
||||
result.completeExceptionally(failure);
|
||||
}
|
||||
});
|
||||
} catch(RejectedExecutionException failure) {
|
||||
result.completeExceptionally(failure);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
this.worker.shutdown();
|
||||
try {
|
||||
if(this.worker.awaitTermination(5, TimeUnit.SECONDS)) return;
|
||||
LOGGER.warning("Timed out while saving portal markings: " + this.path);
|
||||
} catch(InterruptedException exception) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
this.worker.shutdownNow();
|
||||
IOException failure = new IOException("Portal marking storage stopped before queued operations completed");
|
||||
this.pending.forEach(future -> future.completeExceptionally(failure));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
# Datum mit UTC-Offset in Anführungszeichen; null bedeutet: kein Termin.
|
||||
# Weitere frei benannte Zeitpunkte können hier ergänzt werden.
|
||||
times:
|
||||
end-open-at: "2027-01-03T19:00:00+01:00"
|
||||
outer-end-open-at: null
|
||||
nether-open-at: "2026-12-29T14:00:00+01:00"
|
||||
|
||||
messages:
|
||||
end-activation-denied:
|
||||
texts:
|
||||
- "Die Augen scheinen dich für einen kurzen Moment anzustarren. Dir läuft ein kalter Schauer über den Rücken ..."
|
||||
- "Der Rahmen fühlt sich ungewöhnlich kalt an. Du hast das Gefühl, als würde er dir die Wärme aus den Fingern ziehen …"
|
||||
- "Die Luft über dem leeren Rahmen scheint ungewöhnlich dunkel. Du hast das Gefühl, in einen bodenlosen Abgrund zu blicken ..."
|
||||
- "Für einen kurzen Moment scheint die Umgebung vollkommen still zu werden. Du fragst dich, ob du dir das nur eingebildet hast ..."
|
||||
- "Ein schwaches, violettes Licht flackert zwischen den Augen auf. Etwas scheint dich zu beobachten ..."
|
||||
# Ein Sound pro Nachricht, gemeinsam mit dem Nachrichten-Cooldown.
|
||||
sound: "entity.warden.roar"
|
||||
pitch: 0.2
|
||||
volume: 1.0
|
||||
nether-activation-denied:
|
||||
texts:
|
||||
- "Der Obsidian scheint von innen heraus zu glühen. Du spürst eine fremdartige Hitze ..."
|
||||
- "Eine seltsame Wärme geht von dem schwarzen Gestein aus. Dich beschleicht ein unheimliches Gefühl ..."
|
||||
- "Für einen kurzen Moment scheint der Obsidian zu pulsieren. Du fragst dich, ob das Feuer etwas in ihm geweckt hat …"
|
||||
- "Die Luft scheint leicht zu flimmern. Du hast das Gefühl, hier geht etwas nicht mit rechten Dingen zu ..."
|
||||
- "Das Gestein knistert, aber das Feuer scheint noch keine Wirkung zu haben ..."
|
||||
sound: "entity.wither.ambient"
|
||||
pitch: 0.3
|
||||
volume: 1.0
|
||||
|
||||
effects:
|
||||
end-opening:
|
||||
# Namen und Anzahl der Effekte sind frei wählbar.
|
||||
# Positive Minutenwerte: Vorankündigung im Chat, solange das End geschlossen ist.
|
||||
four-hours-before:
|
||||
minutes-before-opening: 240
|
||||
message: "Eine unheimliche Stille scheint sich langsam über die Welt auszubreiten. Du hast das seltsame Gefühl, beobachtet zu werden ..."
|
||||
sound: "ambient.cave"
|
||||
pitch: 0.5
|
||||
volume: 3.0
|
||||
one-hour-before:
|
||||
minutes-before-opening: 60
|
||||
message: "Die Luft fühlt sich plötzlich ungewöhnlich schwer an. Du hast das Gefühl, als würde eine unsichtbare Kraft auf dir lasten ..."
|
||||
sound: "entity.wither.spawn"
|
||||
pitch: 0.5
|
||||
volume: 2.0
|
||||
ten-minutes-before:
|
||||
minutes-before-opening: 10
|
||||
message: "Ein seltsames Geräusch hallt durch die Welt. Könnte es das Schlagen gewaltiger Flügel sein ...?"
|
||||
sound: "block.sculk_shrieker.shriek"
|
||||
pitch: 0.3
|
||||
volume: 3.0
|
||||
one-minute-before:
|
||||
minutes-before-opening: 1
|
||||
message: "Ein gewaltiger Schatten scheint über die Welt zu ziehen. Du blickst zum Himmel, doch dort ist nichts zu sehen ..."
|
||||
sound: "entity.ender_dragon.growl"
|
||||
pitch: 0.5
|
||||
volume: 3.0
|
||||
# 0: Nur beim tatsächlichen Öffnen, gleichermaßen durch Command oder Zeitplan.
|
||||
opened:
|
||||
minutes-before-opening: 0
|
||||
message: "Ein gewaltiger Riss öffnet sich in der Realität! Die Leere erwacht und die letzte Grenze fällt. Der Weg ins End ist nun offen!"
|
||||
sound: "block.end_portal.spawn"
|
||||
pitch: 1.0
|
||||
volume: 2.0
|
||||
nether-opening:
|
||||
two-hours-before:
|
||||
minutes-before-opening: 120
|
||||
message: "In der ganzen Welt scheint die Luft leicht zu flimmern. Eine fremdartige Wärme breitet sich aus ..."
|
||||
sound: "block.portal.ambient"
|
||||
pitch: 0.3
|
||||
volume: 2.0
|
||||
thirty-minutes-before:
|
||||
minutes-before-opening: 30
|
||||
message: "Ein tiefes Grollen durchzieht die Welt. Du spürst, wie die Luft um dich herum zu vibrieren beginnt ..."
|
||||
sound: "entity.warden.roar"
|
||||
pitch: 0.2
|
||||
volume: 2.0
|
||||
one-minute-before:
|
||||
minutes-before-opening: 1
|
||||
message: "Die Erde bebt. Für einen kurzen Moment scheint die Realität selbst zu zerreißen. Etwas steht unmittelbar bevor ..."
|
||||
sound: "entity.wither.spawn"
|
||||
pitch: 0.5
|
||||
volume: 2.0
|
||||
opened:
|
||||
minutes-before-opening: 0
|
||||
message: "Ein gewaltiger Riss durchzieht die Realität! Die Grenze zwischen den Welten ist gefallen. Der Weg in den Nether ist nun offen!"
|
||||
sound: "block.end_portal.spawn"
|
||||
pitch: 1.0
|
||||
volume: 1.0
|
||||
@@ -8,6 +8,7 @@ import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Villager;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
@@ -19,11 +20,14 @@ public class DisplayVillager {
|
||||
public DisplayVillager(UUID uuid, Location location, Consumer<Villager> villagerCreator) {
|
||||
this.location = location;
|
||||
|
||||
try {
|
||||
ChunkUtils.loadChunkAtLocation(this.location);
|
||||
this.villager = (Villager) this.location.getWorld().getEntity(uuid);
|
||||
Objects.requireNonNull(this.villager);
|
||||
} catch(NullPointerException | IllegalArgumentException e) {
|
||||
// getEntities() waits for the chunk's entities; getEntity(uuid) misses them while they are still loading
|
||||
this.villager = Arrays.stream(ChunkUtils.loadChunkAtLocation(this.location).getEntities())
|
||||
.filter(entity -> entity.getUniqueId().equals(uuid))
|
||||
.filter(Villager.class::isInstance)
|
||||
.map(Villager.class::cast)
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
if(this.villager == null) {
|
||||
this.villager = this.getBaseVillager();
|
||||
villagerCreator.accept(this.villager);
|
||||
}
|
||||
|
||||
@@ -110,9 +110,6 @@ tablist:
|
||||
projectTitle: "Title"
|
||||
interface: eth0
|
||||
|
||||
outlawed:
|
||||
voluntarily: []
|
||||
|
||||
packselect:
|
||||
packs:
|
||||
- somepack:
|
||||
|
||||
@@ -9,4 +9,18 @@ prefix: mhsl-spawn
|
||||
author: MineTec
|
||||
contributors: [olischma, 28Pupsi28]
|
||||
|
||||
website: https://mhsl.eu/gitea/CraftAttack/spawn
|
||||
website: https://mhsl.eu/gitea/CraftAttack/spawn
|
||||
|
||||
permissions:
|
||||
spawn.command.dimensionschedule:
|
||||
description: Öffnungszeiten, Texte und Effekte neu einlesen
|
||||
default: op
|
||||
spawn.command.endprevent:
|
||||
description: End-Zugang verwalten
|
||||
default: op
|
||||
spawn.command.netherprevent:
|
||||
description: Nether-Zugang verwalten
|
||||
default: op
|
||||
spawn.command.netherigniter:
|
||||
description: Portalfeuerzeug im Kreativmodus erhalten
|
||||
default: op
|
||||
-7
@@ -1,7 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
||||
|
||||
class OutlawChangeNotPermitted extends Exception {
|
||||
public OutlawChangeNotPermitted(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
-165
@@ -1,165 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.displayName.DisplayName;
|
||||
import eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.whitelist.Whitelist;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.DisconnectInfo;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
import net.kyori.adventure.text.event.HoverEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Outlawed extends Appliance implements DisplayName.Prefixed {
|
||||
public final int timeoutInMs = 1000 * 60 * 60 * 6;
|
||||
private final Map<UUID, Long> timeouts = new HashMap<>();
|
||||
|
||||
public enum Status {
|
||||
DISABLED,
|
||||
VOLUNTARILY,
|
||||
FORCED
|
||||
}
|
||||
|
||||
private final Map<Player, Status> playerStatusMap = new WeakHashMap<>();
|
||||
private final String voluntarilyEntry = "voluntarily";
|
||||
|
||||
public Outlawed() {
|
||||
super("outlawed");
|
||||
Bukkit.getScheduler().runTaskTimerAsynchronously(
|
||||
Main.instance(),
|
||||
() -> this.playerStatusMap.forEach((player, status) -> {
|
||||
if(!player.isOnline()) return;
|
||||
if(status != Status.FORCED) return;
|
||||
try {
|
||||
this.queryAppliance(Whitelist.class).fullIntegrityCheck(player);
|
||||
} catch(DisconnectInfo.Throwable e) {
|
||||
e.getDisconnectScreen().applyKick(player);
|
||||
}
|
||||
}),
|
||||
20 * 60,
|
||||
20 * 60 * 5
|
||||
);
|
||||
}
|
||||
|
||||
void askForConfirmation(Player player) {
|
||||
Component confirmationMessage = switch(this.getLawStatus(player)) {
|
||||
case DISABLED -> Component.text("Wenn du den PVP-Modus aktivierst, darfst du von allen anderen PVP-Spielern grundlos angegriffen werden." +
|
||||
" Du kannst den PVP-Modus erst wieder nach " + this.timeoutInMs / 1000 / 60 / 60 + " Stunden deaktivieren!");
|
||||
case VOLUNTARILY -> Component.text("Wenn du den PVP-Modus deaktivierst, darfst du nicht mehr grundlos von anderen Spielern angegriffen werden.");
|
||||
case FORCED -> Component.text("Du darfst zurzeit deinen PVP-Modus nicht ändern, da die˝ser als Strafe auferlegt wurde!");
|
||||
};
|
||||
String command = String.format("/%s confirm", OutlawedCommand.commandName);
|
||||
Component changeText = Component.text(
|
||||
String.format(
|
||||
"Zum ändern deines PVP-Status klicke auf diese Nachricht oder tippe '%s'",
|
||||
command
|
||||
),
|
||||
NamedTextColor.GOLD
|
||||
).clickEvent(ClickEvent.suggestCommand(command));
|
||||
|
||||
player.sendMessage(
|
||||
Component.text()
|
||||
.append(confirmationMessage.color(NamedTextColor.RED))
|
||||
.appendNewline()
|
||||
.append(changeText)
|
||||
);
|
||||
}
|
||||
|
||||
void switchLawStatus(Player player) throws OutlawChangeNotPermitted {
|
||||
if(this.getLawStatus(player).equals(Status.FORCED)) {
|
||||
throw new OutlawChangeNotPermitted("Dein PVP-Status wurde als Strafe auferlegt und kann daher nicht verändert werden.");
|
||||
}
|
||||
|
||||
if(this.isTimeout(player)) {
|
||||
throw new OutlawChangeNotPermitted("Du kannst deinen PVP-Status nicht so schnell wechseln. Bitte warte einige Stunden bevor du umschaltest!");
|
||||
}
|
||||
|
||||
this.setLawStatus(player, this.isOutlawed(player) ? Status.DISABLED : Status.VOLUNTARILY);
|
||||
this.setTimeout(player);
|
||||
}
|
||||
|
||||
public void updateForcedStatus(Player player, boolean forced) {
|
||||
this.setLawStatus(player, forced ? Status.FORCED : this.getLawStatus(player) == Status.FORCED ? Status.DISABLED : this.getLawStatus(player));
|
||||
}
|
||||
|
||||
public Status getLawStatus(Player player) {
|
||||
return this.playerStatusMap.computeIfAbsent(player, p -> {
|
||||
if(this.localConfig().getStringList(this.voluntarilyEntry).contains(p.getUniqueId().toString()))
|
||||
return Status.VOLUNTARILY;
|
||||
return Status.DISABLED;
|
||||
});
|
||||
}
|
||||
|
||||
private void setLawStatus(Player player, Status status) {
|
||||
this.playerStatusMap.put(player, status);
|
||||
this.queryAppliance(DisplayName.class).update(player);
|
||||
|
||||
List<String> newList = this.localConfig().getStringList(this.voluntarilyEntry);
|
||||
if(status.equals(Status.VOLUNTARILY)) {
|
||||
newList.add(player.getUniqueId().toString());
|
||||
} else {
|
||||
newList.remove(player.getUniqueId().toString());
|
||||
}
|
||||
this.localConfig().set(this.voluntarilyEntry, newList.stream().distinct().toList());
|
||||
Configuration.saveChanges();
|
||||
|
||||
}
|
||||
|
||||
public boolean isOutlawed(Player player) {
|
||||
return this.getLawStatus(player) != Status.DISABLED;
|
||||
}
|
||||
|
||||
private boolean isTimeout(Player player) {
|
||||
return this.timeouts.getOrDefault(player.getUniqueId(), 0L) > System.currentTimeMillis() - this.timeoutInMs;
|
||||
}
|
||||
|
||||
private void setTimeout(Player player) {
|
||||
this.timeouts.put(player.getUniqueId(), System.currentTimeMillis());
|
||||
}
|
||||
|
||||
public Component getStatusDescription(Status status) {
|
||||
return switch(status) {
|
||||
case DISABLED -> Component.text("PVP-Modus inaktiv: ", NamedTextColor.GREEN)
|
||||
.append(Component.text("Es gelten die normalen Regeln!", NamedTextColor.GOLD));
|
||||
|
||||
case VOLUNTARILY, FORCED -> Component.text("PVP-Modus aktiv: ", NamedTextColor.RED)
|
||||
.append(Component.text(
|
||||
"Du darfst von allen anderen PVP-Spielern angegriffen und getötet werden!\n" +
|
||||
"Wenn du getötet wirst, müssen andere Spieler deine Items *nicht* zurückerstatten!",
|
||||
NamedTextColor.GOLD
|
||||
));
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getNamePrefix(Player player) {
|
||||
if(this.isOutlawed(player)) {
|
||||
return Component.text("[☠]", NamedTextColor.RED)
|
||||
.hoverEvent(HoverEvent.showText(Component.text(
|
||||
"PVP-Modus Spieler dürfen von anderen vogelfreien Spielern ohne Grund angegriffen werden!"
|
||||
)));
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new OutlawedCommand());
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<Listener> listeners() {
|
||||
return List.of(new OutlawedReminderListener());
|
||||
}
|
||||
}
|
||||
-30
@@ -1,30 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
class OutlawedCommand extends ApplianceCommand.PlayerChecked<Outlawed> {
|
||||
public static final String commandName = "pvp";
|
||||
|
||||
public OutlawedCommand() {
|
||||
super(commandName);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
if(args.length == 1 && args[0].equals("confirm")) {
|
||||
try {
|
||||
this.getAppliance().switchLawStatus(this.getPlayer());
|
||||
sender.sendMessage(this.getAppliance().getStatusDescription(this.getAppliance().getLawStatus(this.getPlayer())));
|
||||
} catch(OutlawChangeNotPermitted e) {
|
||||
sender.sendMessage(Component.text(e.getMessage(), NamedTextColor.RED));
|
||||
}
|
||||
} else {
|
||||
this.getAppliance().askForConfirmation(this.getPlayer());
|
||||
}
|
||||
}
|
||||
}
|
||||
-14
@@ -1,14 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
class OutlawedReminderListener extends ApplianceListener<Outlawed> {
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent e) {
|
||||
if(this.getAppliance().isOutlawed(e.getPlayer())) {
|
||||
e.getPlayer().sendMessage(this.getAppliance().getStatusDescription(this.getAppliance().getLawStatus(e.getPlayer())));
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-6
@@ -14,7 +14,7 @@ import org.jetbrains.annotations.NotNull;
|
||||
import java.util.List;
|
||||
|
||||
public class QuarzRecipe extends Appliance {
|
||||
private NamespacedKey recipeKey;
|
||||
protected NamespacedKey recipeKey;
|
||||
@Override
|
||||
public void onEnable() {
|
||||
this.recipeKey = new NamespacedKey(Main.instance(), "quarz_block_to_quarz");
|
||||
@@ -26,11 +26,6 @@ public class QuarzRecipe extends Appliance {
|
||||
Bukkit.getOnlinePlayers().forEach(this::unlock);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
Bukkit.removeRecipe(this.recipeKey);
|
||||
}
|
||||
|
||||
public void unlock(Player player) {
|
||||
player.discoverRecipe(this.recipeKey);
|
||||
}
|
||||
|
||||
+10
-3
@@ -1,12 +1,19 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.quarzRecipe;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import io.papermc.paper.event.player.PlayerInventorySlotChangeEvent;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
class QuarzRecipeListener extends ApplianceListener<QuarzRecipe> {
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
this.getAppliance().unlock(event.getPlayer());
|
||||
public void shouldDiscover(PlayerInventorySlotChangeEvent event) {
|
||||
ItemStack clickedItem = event.getNewItemStack();
|
||||
Player player = event.getPlayer();
|
||||
if(clickedItem.getType() != Material.QUARTZ_BLOCK) return;
|
||||
if(player.hasDiscoveredRecipe(this.getAppliance().recipeKey)) return;
|
||||
this.getAppliance().unlock(player);
|
||||
}
|
||||
}
|
||||
+1
-3
@@ -20,7 +20,6 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Base64;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
@@ -75,8 +74,7 @@ public class ArenaPortal extends Appliance {
|
||||
if(!this.pendingTransfers.add(player.getUniqueId())) return;
|
||||
player.sendActionBar(Component.text("Du wirst zur Arena gebracht...", NamedTextColor.GRAY));
|
||||
|
||||
List<ItemStack> contents = new ArrayList<>(List.of(player.getInventory().getContents()));
|
||||
String items = Base64.getEncoder().encodeToString(ItemStack.serializeItemsAsBytes(contents));
|
||||
String items = Base64.getEncoder().encodeToString(ItemStack.serializeItemsAsBytes(player.getInventory().getContents()));
|
||||
ArenaRepository.InventorySnapshot snapshot = new ArenaRepository.InventorySnapshot(player.getUniqueId(), items);
|
||||
|
||||
Bukkit.getScheduler().runTaskAsynchronously(Main.instance(), () -> {
|
||||
|
||||
Reference in new issue
Block a user