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No files matched your search
@@ -20,6 +20,7 @@ import org.bukkit.Material;
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|||||||
import org.bukkit.Sound;
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import org.bukkit.Sound;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Villager;
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import org.bukkit.entity.Villager;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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@@ -104,6 +105,7 @@ public class Arena extends Appliance {
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else Main.logger().warning("Arena: pads are not set up, fights cannot be started");
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else Main.logger().warning("Arena: pads are not set up, fights cannot be started");
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|
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this.syncRegions().forEach(region -> this.worlds.keepLoaded(region, Main.instance()));
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this.syncRegions().forEach(region -> this.worlds.keepLoaded(region, Main.instance()));
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this.removeStrayVillagers();
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this.placeStarterPlatform();
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this.placeStarterPlatform();
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this.syncAll();
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this.syncAll();
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@@ -178,6 +180,25 @@ public class Arena extends Appliance {
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.forEach(this::toTribune);
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.forEach(this::toTribune);
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}
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}
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/**
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* Removes old copies of the return villager, for example after its position was changed in the config by hand.
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*/
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private void removeStrayVillagers() {
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Region region = this.settings.syncRegion();
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if(region == null || this.villager == null) return;
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UUID current = this.villager.getUniqueId();
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for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
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for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
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for(Entity entity : this.worlds.play().getChunkAt(cx, cz).getEntities()) {
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if(!(entity instanceof Villager) || entity.getUniqueId().equals(current)) continue;
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if(!entity.getScoreboardTags().contains(Displays.MANAGED_TAG)) continue;
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entity.remove();
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Main.logger().info("Arena: removed a stray return villager at " + entity.getLocation().toVector());
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}
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}
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}
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}
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/**
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/**
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* A fresh, empty world gets a small platform at the tribune spawn, so the first visitors do not fall into the void.
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* A fresh, empty world gets a small platform at the tribune spawn, so the first visitors do not fall into the void.
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*/
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*/
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@@ -204,14 +225,13 @@ public class Arena extends Appliance {
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return this.slots.stream().anyMatch(slot -> slot.state == ArenaSlot.State.FREE);
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return this.slots.stream().anyMatch(slot -> slot.state == ArenaSlot.State.FREE);
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}
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}
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void startFight(Player red, Player blue, UUID challenger, FightMode mode) {
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void startFight(List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
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ArenaSlot slot = this.slots.stream().filter(s -> s.state == ArenaSlot.State.FREE).findFirst().orElse(null);
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ArenaSlot slot = this.slots.stream().filter(s -> s.state == ArenaSlot.State.FREE).findFirst().orElse(null);
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if(slot == null) {
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if(slot == null) {
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this.toTribune(red);
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teams.forEach(team -> team.forEach(this::toTribune));
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this.toTribune(blue);
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return;
|
return;
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}
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}
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new Fight(this, slot, red, blue, challenger, mode).start();
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new Fight(this, slot, teams, mode, kits).start();
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}
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}
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void resetSlot(ArenaSlot slot) {
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void resetSlot(ArenaSlot slot) {
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@@ -293,7 +313,7 @@ public class Arena extends Appliance {
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public void handleQuit(Player player) {
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public void handleQuit(Player player) {
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Fight fight = this.fightOf(player);
|
Fight fight = this.fightOf(player);
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if(fight != null && this.state(player) == PlayerState.FIGHT) fight.forfeit(player.getUniqueId());
|
if(fight != null && fight.isAlive(player.getUniqueId())) fight.forfeit(player.getUniqueId());
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if(this.lobby != null) this.lobby.leave(player);
|
if(this.lobby != null) this.lobby.leave(player);
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this.teams.leave(player);
|
this.teams.leave(player);
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this.states.remove(player.getUniqueId());
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this.states.remove(player.getUniqueId());
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@@ -327,7 +347,7 @@ public class Arena extends Appliance {
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public @Nullable Region arenaRegionOf(Player player) {
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public @Nullable Region arenaRegionOf(Player player) {
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Fight fight = this.fightOf(player);
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Fight fight = this.fightOf(player);
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return fight == null ? null : fight.slot().settings.region();
|
return fight == null ? null : fight.region();
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}
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}
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public @Nullable Lobby lobby() {
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public @Nullable Lobby lobby() {
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@@ -373,6 +393,7 @@ public class Arena extends Appliance {
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new FightListener(),
|
new FightListener(),
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new WorldProtectionListener(),
|
new WorldProtectionListener(),
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new ModeMenuListener(),
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new ModeMenuListener(),
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new NoProgressListener(),
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new PlayerInteractAtEntityEventListener(villager, event -> this.sendToCraftAttack(event.getPlayer())),
|
new PlayerInteractAtEntityEventListener(villager, event -> this.sendToCraftAttack(event.getPlayer())),
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new DismissInventoryOpenFromHolder(villager)
|
new DismissInventoryOpenFromHolder(villager)
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);
|
);
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|||||||
@@ -23,7 +23,8 @@ final class ArenaSlot {
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|
|
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ArenaSlot(ArenaSettings.Slot settings, World world) {
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ArenaSlot(ArenaSettings.Slot settings, World world) {
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this.settings = settings;
|
this.settings = settings;
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this.display = Displays.spawn(settings.displayLocation(world));
|
// seen from the tribune across half an arena, so twice the size
|
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|
this.display = Displays.spawn(settings.displayLocation(world), 2f);
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}
|
}
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|
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void updateDisplay() {
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void updateDisplay() {
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@@ -39,6 +39,7 @@ final class ArenaWorlds {
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world.setGameRule(GameRules.SPAWN_WARDENS, false);
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world.setGameRule(GameRules.SPAWN_WARDENS, false);
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world.setGameRule(GameRules.RAIDS, false);
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world.setGameRule(GameRules.RAIDS, false);
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world.setGameRule(GameRules.SHOW_DEATH_MESSAGES, false);
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world.setGameRule(GameRules.SHOW_DEATH_MESSAGES, false);
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world.setGameRule(GameRules.SHOW_ADVANCEMENT_MESSAGES, false);
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world.setStorm(false);
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world.setStorm(false);
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world.setThundering(false);
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world.setThundering(false);
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world.setTime(6000);
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world.setTime(6000);
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@@ -5,6 +5,7 @@ import org.bukkit.Color;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.entity.Display;
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import org.bukkit.entity.Display;
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import org.bukkit.entity.TextDisplay;
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import org.bukkit.entity.TextDisplay;
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import org.bukkit.util.Transformation;
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/**
|
/**
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* Floating texts above pads and arenas. They are not saved with the world and come back with every start.
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* Floating texts above pads and arenas. They are not saved with the world and come back with every start.
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@@ -16,6 +17,10 @@ final class Displays {
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}
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}
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static TextDisplay spawn(Location location) {
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static TextDisplay spawn(Location location) {
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|
return spawn(location, 1f);
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|
}
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static TextDisplay spawn(Location location, float scale) {
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// displays are not saved, they would vanish with an unloaded chunk
|
// displays are not saved, they would vanish with an unloaded chunk
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location.getWorld().addPluginChunkTicket(location.getBlockX() >> 4, location.getBlockZ() >> 4, Main.instance());
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location.getWorld().addPluginChunkTicket(location.getBlockX() >> 4, location.getBlockZ() >> 4, Main.instance());
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return location.getWorld().spawn(location, TextDisplay.class, display -> {
|
return location.getWorld().spawn(location, TextDisplay.class, display -> {
|
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@@ -26,6 +31,11 @@ final class Displays {
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display.setBackgroundColor(Color.fromARGB(110, 0, 0, 0));
|
display.setBackgroundColor(Color.fromARGB(110, 0, 0, 0));
|
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display.setLineWidth(220);
|
display.setLineWidth(220);
|
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display.addScoreboardTag(MANAGED_TAG);
|
display.addScoreboardTag(MANAGED_TAG);
|
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|
if(scale != 1f) {
|
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|
Transformation transformation = display.getTransformation();
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|
transformation.getScale().set(scale);
|
||||||
|
display.setTransformation(transformation);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
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@@ -1,9 +1,11 @@
|
|||||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
|
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
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||||||
|
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
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import eu.mhsl.craftattack.spawn.core.Main;
|
import eu.mhsl.craftattack.spawn.core.Main;
|
||||||
import net.kyori.adventure.bossbar.BossBar;
|
import net.kyori.adventure.bossbar.BossBar;
|
||||||
import net.kyori.adventure.text.Component;
|
import net.kyori.adventure.text.Component;
|
||||||
|
import net.kyori.adventure.text.JoinConfiguration;
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
import net.kyori.adventure.text.format.NamedTextColor;
|
||||||
import net.kyori.adventure.title.Title;
|
import net.kyori.adventure.title.Title;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
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@@ -18,37 +20,44 @@ import org.jetbrains.annotations.Nullable;
|
|||||||
|
|
||||||
import java.time.Duration;
|
import java.time.Duration;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
|
import java.util.LinkedHashSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A running fight in one arena. Fighter 0 comes from the red pad and uses spawn 1, fighter 1 the blue pad and spawn 2.
|
* A running fight in one arena between team 0 (red pad, spawn 1) and team 1 (blue pad, spawn 2).
|
||||||
|
* A team loses once none of its players is left in the arena.
|
||||||
*/
|
*/
|
||||||
final class Fight {
|
final class Fight {
|
||||||
private static final int CELEBRATION_TICKS = 60;
|
private static final int CELEBRATION_TICKS = 60;
|
||||||
private static final double SPECTATOR_RANGE = 24;
|
private static final double SPECTATOR_RANGE = 32;
|
||||||
|
private static final double SPAWN_SPREAD = 2;
|
||||||
|
|
||||||
private final Arena arena;
|
private final Arena arena;
|
||||||
private final ArenaSlot slot;
|
private final ArenaSlot slot;
|
||||||
private final UUID[] fighters;
|
private final List<List<UUID>> teams;
|
||||||
private final String[] names;
|
private final Map<UUID, String> names = new HashMap<>();
|
||||||
private final UUID challenger;
|
private final List<Set<UUID>> alive;
|
||||||
private final FightMode mode;
|
private final FightMode mode;
|
||||||
|
private final Map<UUID, UUID> kits;
|
||||||
private final BossBar bossBar;
|
private final BossBar bossBar;
|
||||||
private final Set<UUID> bossBarViewers = new HashSet<>();
|
private final Set<UUID> bossBarViewers = new HashSet<>();
|
||||||
private int secondsLeft;
|
private int secondsLeft;
|
||||||
private boolean over;
|
private boolean over;
|
||||||
private @Nullable BukkitTask timer;
|
private @Nullable BukkitTask timer;
|
||||||
|
|
||||||
Fight(Arena arena, ArenaSlot slot, Player red, Player blue, UUID challenger, FightMode mode) {
|
Fight(Arena arena, ArenaSlot slot, List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
|
||||||
this.arena = arena;
|
this.arena = arena;
|
||||||
this.slot = slot;
|
this.slot = slot;
|
||||||
this.fighters = new UUID[]{red.getUniqueId(), blue.getUniqueId()};
|
this.teams = teams.stream().map(team -> team.stream().map(Player::getUniqueId).toList()).toList();
|
||||||
this.names = new String[]{red.getName(), blue.getName()};
|
teams.forEach(team -> team.forEach(player -> this.names.put(player.getUniqueId(), player.getName())));
|
||||||
this.challenger = challenger;
|
this.alive = this.teams.stream().map(team -> (Set<UUID>) new LinkedHashSet<>(team)).toList();
|
||||||
this.mode = mode;
|
this.mode = mode;
|
||||||
|
this.kits = kits;
|
||||||
this.secondsLeft = arena.settings().fightSeconds();
|
this.secondsLeft = arena.settings().fightSeconds();
|
||||||
this.bossBar = BossBar.bossBar(Component.empty(), 1f, BossBar.Color.RED, BossBar.Overlay.NOTCHED_10);
|
this.bossBar = BossBar.bossBar(Component.empty(), 1f, BossBar.Color.RED, BossBar.Overlay.NOTCHED_10);
|
||||||
}
|
}
|
||||||
@@ -57,44 +66,72 @@ final class Fight {
|
|||||||
this.slot.state = ArenaSlot.State.FIGHT;
|
this.slot.state = ArenaSlot.State.FIGHT;
|
||||||
this.slot.fight = this;
|
this.slot.fight = this;
|
||||||
|
|
||||||
FightMode.Role[] roles = new FightMode.Role[2];
|
for(int team = 0; team < 2; team++) {
|
||||||
for(int i = 0; i < 2; i++) {
|
List<UUID> members = this.teams.get(team);
|
||||||
roles[i] = this.fighters[i].equals(this.challenger) ? FightMode.Role.CHALLENGER : FightMode.Role.OPPONENT;
|
for(int i = 0; i < members.size(); i++) {
|
||||||
}
|
Player player = Bukkit.getPlayer(members.get(i));
|
||||||
UUID challengerId = this.challenger;
|
|
||||||
UUID opponentId = this.fighters[0].equals(challengerId) ? this.fighters[1] : this.fighters[0];
|
|
||||||
|
|
||||||
for(int i = 0; i < 2; i++) {
|
|
||||||
Player player = Bukkit.getPlayer(this.fighters[i]);
|
|
||||||
if(player == null) continue;
|
if(player == null) continue;
|
||||||
UUID kitOwner = this.mode.kitSource(roles[i]) == FightMode.Role.CHALLENGER ? challengerId : opponentId;
|
|
||||||
|
|
||||||
this.arena.setState(player, Arena.PlayerState.FIGHT);
|
this.arena.setState(player, Arena.PlayerState.FIGHT);
|
||||||
this.arena.teams().join(player, Teams.fight(i));
|
this.arena.teams().join(player, Teams.fight(team));
|
||||||
player.closeInventory();
|
player.closeInventory();
|
||||||
player.teleport(this.slot.settings.spawns()[i]);
|
player.teleport(this.spawnFor(team, i, members.size()));
|
||||||
Arena.restore(player, GameMode.SURVIVAL);
|
Arena.restore(player, GameMode.SURVIVAL);
|
||||||
InventoryStore.apply(player, kitOwner);
|
InventoryStore.apply(player, this.kits.getOrDefault(player.getUniqueId(), player.getUniqueId()));
|
||||||
|
|
||||||
player.showTitle(Title.title(
|
player.showTitle(Title.title(
|
||||||
Component.text("Kampf!", NamedTextColor.GOLD),
|
Component.text("Kampf!", NamedTextColor.GOLD),
|
||||||
Component.text("gegen ", NamedTextColor.GRAY).append(Component.text(this.names[1 - i], Style.PAD_TEXT_COLORS[1 - i])),
|
Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(1 - team)),
|
||||||
Title.Times.times(Duration.ZERO, Duration.ofMillis(1500), Duration.ofMillis(500))
|
Title.Times.times(Duration.ZERO, Duration.ofMillis(1500), Duration.ofMillis(500))
|
||||||
));
|
));
|
||||||
Style.play(player, Sound.EVENT_RAID_HORN, 1.2f);
|
Style.play(player, Sound.EVENT_RAID_HORN, 1.2f);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
// players who left during the countdown never arrived
|
||||||
|
for(int team = 0; team < 2; team++) this.alive.get(team).removeIf(uuid -> Bukkit.getPlayer(uuid) == null);
|
||||||
|
|
||||||
Bukkit.broadcast(Style.message(
|
Bukkit.broadcast(Style.message(
|
||||||
this.headline().append(Component.text(" in Arena " + this.slot.settings.name() + ". Modus: " + this.mode.displayName(), NamedTextColor.GRAY))
|
this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1))
|
||||||
|
.append(Component.text(" in Arena " + this.slot.settings.name() + ". Modus: " + this.mode.displayName(this.isTeamFight()), NamedTextColor.GRAY))
|
||||||
));
|
));
|
||||||
this.updateBossBar();
|
this.updateBossBar();
|
||||||
this.timer = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::tickSecond, 20, 20);
|
this.timer = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::tickSecond, 20, 20);
|
||||||
|
if(this.alive.get(0).isEmpty() || this.alive.get(1).isEmpty()) this.checkEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Team members stand in a small circle around the spawn, facing the same way.
|
||||||
|
*/
|
||||||
|
private Location spawnFor(int team, int index, int count) {
|
||||||
|
Location center = this.slot.settings.spawns()[team];
|
||||||
|
if(count == 1) return center;
|
||||||
|
double angle = 2 * Math.PI * index / count;
|
||||||
|
Location spot = center.clone().add(Math.cos(angle) * SPAWN_SPREAD, 0, Math.sin(angle) * SPAWN_SPREAD);
|
||||||
|
boolean free = spot.getBlock().isPassable() && spot.clone().add(0, 1, 0).getBlock().isPassable()
|
||||||
|
&& !spot.clone().subtract(0, 1, 0).getBlock().isPassable();
|
||||||
|
return free ? spot : center;
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isTeamFight() {
|
||||||
|
return this.teams.get(0).size() > 1 || this.teams.get(1).size() > 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Component teamNames(int team) {
|
||||||
|
return Component.join(
|
||||||
|
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
|
||||||
|
this.teams.get(team).stream().map(uuid -> Component.text(this.names.get(uuid), Style.PAD_TEXT_COLORS[team])).toList()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Short form for bossbar and displays: names in a duel, "Rot 2/3" in a team fight.
|
||||||
|
*/
|
||||||
Component headline() {
|
Component headline() {
|
||||||
return Component.text(this.names[0], Style.PAD_TEXT_COLORS[0])
|
if(!this.isTeamFight()) {
|
||||||
|
return this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1));
|
||||||
|
}
|
||||||
|
return Component.text("Rot " + this.alive.get(0).size() + "/" + this.teams.get(0).size(), Style.PAD_TEXT_COLORS[0])
|
||||||
.append(Component.text(" gegen ", NamedTextColor.GRAY))
|
.append(Component.text(" gegen ", NamedTextColor.GRAY))
|
||||||
.append(Component.text(this.names[1], Style.PAD_TEXT_COLORS[1]));
|
.append(Component.text("Blau " + this.alive.get(1).size() + "/" + this.teams.get(1).size(), Style.PAD_TEXT_COLORS[1]));
|
||||||
}
|
}
|
||||||
|
|
||||||
int secondsLeft() {
|
int secondsLeft() {
|
||||||
@@ -106,7 +143,20 @@ final class Fight {
|
|||||||
}
|
}
|
||||||
|
|
||||||
boolean involves(UUID player) {
|
boolean involves(UUID player) {
|
||||||
return this.fighters[0].equals(player) || this.fighters[1].equals(player);
|
return this.teams.get(0).contains(player) || this.teams.get(1).contains(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean isAlive(UUID player) {
|
||||||
|
return this.alive.get(0).contains(player) || this.alive.get(1).contains(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean sameTeam(UUID a, UUID b) {
|
||||||
|
int team = this.teamOf(a);
|
||||||
|
return team != -1 && team == this.teamOf(b);
|
||||||
|
}
|
||||||
|
|
||||||
|
Region region() {
|
||||||
|
return this.slot.settings.region();
|
||||||
}
|
}
|
||||||
|
|
||||||
ArenaSlot slot() {
|
ArenaSlot slot() {
|
||||||
@@ -116,11 +166,11 @@ final class Fight {
|
|||||||
private void tickSecond() {
|
private void tickSecond() {
|
||||||
if(this.over) return;
|
if(this.over) return;
|
||||||
if(--this.secondsLeft <= 0) {
|
if(--this.secondsLeft <= 0) {
|
||||||
this.finish(-1, Component.text("Die Zeit ist abgelaufen.", NamedTextColor.GRAY));
|
this.timeUp();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if(this.secondsLeft == 60 || this.secondsLeft == 10) {
|
if(this.secondsLeft == 60 || this.secondsLeft == 10) {
|
||||||
this.fighterPlayers().forEach(player -> {
|
this.alivePlayers().forEach(player -> {
|
||||||
player.sendActionBar(Component.text("Noch " + this.secondsLeft + " Sekunden", NamedTextColor.YELLOW));
|
player.sendActionBar(Component.text("Noch " + this.secondsLeft + " Sekunden", NamedTextColor.YELLOW));
|
||||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_HAT, 0.8f);
|
Style.play(player, Sound.BLOCK_NOTE_BLOCK_HAT, 0.8f);
|
||||||
});
|
});
|
||||||
@@ -128,13 +178,40 @@ final class Fight {
|
|||||||
this.updateBossBar();
|
this.updateBossBar();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* More survivors win, then more hearts left, otherwise a draw.
|
||||||
|
*/
|
||||||
|
private void timeUp() {
|
||||||
|
int red = this.alive.get(0).size();
|
||||||
|
int blue = this.alive.get(1).size();
|
||||||
|
if(red != blue) {
|
||||||
|
this.finish(red > blue ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Überlebende)", NamedTextColor.GRAY));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
double redHealth = this.health(0);
|
||||||
|
double blueHealth = this.health(1);
|
||||||
|
if(Math.abs(redHealth - blueHealth) >= 0.5) {
|
||||||
|
this.finish(redHealth > blueHealth ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Herzen übrig)", NamedTextColor.GRAY));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.finish(-1, Component.text("Die Zeit ist abgelaufen.", NamedTextColor.GRAY));
|
||||||
|
}
|
||||||
|
|
||||||
|
private double health(int team) {
|
||||||
|
return this.alive.get(team).stream()
|
||||||
|
.map(Bukkit::getPlayer)
|
||||||
|
.filter(player -> player != null)
|
||||||
|
.mapToDouble(player -> player.getHealth() + player.getAbsorptionAmount())
|
||||||
|
.sum();
|
||||||
|
}
|
||||||
|
|
||||||
private void updateBossBar() {
|
private void updateBossBar() {
|
||||||
this.bossBar.name(this.headline().append(Component.text(" " + Style.time(this.secondsLeft), NamedTextColor.WHITE)));
|
this.bossBar.name(this.headline().append(Component.text(" " + Style.time(this.secondsLeft), NamedTextColor.WHITE)));
|
||||||
this.bossBar.progress(Math.clamp((float) this.secondsLeft / this.arena.settings().fightSeconds(), 0f, 1f));
|
this.bossBar.progress(Math.clamp((float) this.secondsLeft / this.arena.settings().fightSeconds(), 0f, 1f));
|
||||||
|
|
||||||
Set<UUID> viewers = new HashSet<>();
|
Set<UUID> viewers = new HashSet<>();
|
||||||
for(Player player : this.arena.worlds().play().getPlayers()) {
|
for(Player player : this.arena.worlds().play().getPlayers()) {
|
||||||
if(this.involves(player.getUniqueId()) || this.isSpectating(player)) viewers.add(player.getUniqueId());
|
if(this.isAlive(player.getUniqueId()) || this.isSpectating(player)) viewers.add(player.getUniqueId());
|
||||||
}
|
}
|
||||||
for(UUID uuid : this.bossBarViewers) {
|
for(UUID uuid : this.bossBarViewers) {
|
||||||
Player player = Bukkit.getPlayer(uuid);
|
Player player = Bukkit.getPlayer(uuid);
|
||||||
@@ -150,32 +227,72 @@ final class Fight {
|
|||||||
|
|
||||||
private boolean isSpectating(Player player) {
|
private boolean isSpectating(Player player) {
|
||||||
if(this.arena.state(player) != Arena.PlayerState.TRIBUNE && this.arena.state(player) != Arena.PlayerState.PAD) return false;
|
if(this.arena.state(player) != Arena.PlayerState.TRIBUNE && this.arena.state(player) != Arena.PlayerState.PAD) return false;
|
||||||
var region = this.slot.settings.region();
|
Region region = this.slot.settings.region();
|
||||||
double dx = Math.max(0, Math.max(region.minX() - player.getX(), player.getX() - (region.maxX() + 1)));
|
double dx = Math.max(0, Math.max(region.minX() - player.getX(), player.getX() - (region.maxX() + 1)));
|
||||||
double dz = Math.max(0, Math.max(region.minZ() - player.getZ(), player.getZ() - (region.maxZ() + 1)));
|
double dz = Math.max(0, Math.max(region.minZ() - player.getZ(), player.getZ() - (region.maxZ() + 1)));
|
||||||
return Math.hypot(dx, dz) <= SPECTATOR_RANGE;
|
return Math.hypot(dx, dz) <= SPECTATOR_RANGE;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The player took lethal damage.
|
* The player took lethal damage: out of the fight and back to the tribune.
|
||||||
*/
|
*/
|
||||||
void defeated(Player loser) {
|
void defeated(Player player) {
|
||||||
int index = this.indexOf(loser.getUniqueId());
|
this.knockOut(player, Component.empty(), "ist ausgeschieden");
|
||||||
if(index == -1 || this.over) return;
|
}
|
||||||
Player winner = Bukkit.getPlayer(this.fighters[1 - index]);
|
|
||||||
Component detail = winner == null
|
/**
|
||||||
? Component.empty()
|
* The player got out of the box, for example by glitching through a wall with an ender pearl.
|
||||||
: Component.text("(" + this.mode.displayName() + ", " + Style.hearts(winner.getHealth() + winner.getAbsorptionAmount()) + " ❤ übrig)", NamedTextColor.GRAY);
|
*/
|
||||||
this.finish(1 - index, detail);
|
void leftBox(Player player) {
|
||||||
|
this.knockOut(player, Component.text("Du hast die Arena verlassen", NamedTextColor.GRAY), "hat die Arena verlassen");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void knockOut(Player player, Component subtitle, String what) {
|
||||||
|
if(this.over || !this.eliminate(player.getUniqueId())) return;
|
||||||
|
player.showTitle(Title.title(Component.text("Ausgeschieden", NamedTextColor.RED), subtitle));
|
||||||
|
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
|
||||||
|
this.arena.toTribune(player);
|
||||||
|
this.announceElimination(player.getUniqueId(), what);
|
||||||
|
this.checkEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The player left the server during the fight.
|
* The player left the server during the fight.
|
||||||
*/
|
*/
|
||||||
void forfeit(UUID quitter) {
|
void forfeit(UUID quitter) {
|
||||||
int index = this.indexOf(quitter);
|
if(this.over || !this.eliminate(quitter)) return;
|
||||||
if(index == -1 || this.over) return;
|
this.announceElimination(quitter, "hat die Arena verlassen");
|
||||||
this.finish(1 - index, Component.text("(" + this.names[index] + " hat die Arena verlassen)", NamedTextColor.GRAY));
|
this.checkEnd();
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean eliminate(UUID player) {
|
||||||
|
int team = this.teamOf(player);
|
||||||
|
return team != -1 && this.alive.get(team).remove(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void announceElimination(UUID player, String what) {
|
||||||
|
if(!this.isTeamFight()) return;
|
||||||
|
int team = this.teamOf(player);
|
||||||
|
Component message = Component.text(this.names.get(player), Style.PAD_TEXT_COLORS[team])
|
||||||
|
.append(Component.text(" " + what + ". ", NamedTextColor.GRAY))
|
||||||
|
.append(this.headline());
|
||||||
|
this.alivePlayers().forEach(fighter -> fighter.sendActionBar(message));
|
||||||
|
this.updateBossBar();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkEnd() {
|
||||||
|
if(this.over) return;
|
||||||
|
boolean redOut = this.alive.get(0).isEmpty();
|
||||||
|
boolean blueOut = this.alive.get(1).isEmpty();
|
||||||
|
if(redOut && blueOut) this.finish(-1, Component.text("Niemand ist mehr übrig.", NamedTextColor.GRAY));
|
||||||
|
else if(redOut) this.finish(1, this.detail(1));
|
||||||
|
else if(blueOut) this.finish(0, this.detail(0));
|
||||||
|
}
|
||||||
|
|
||||||
|
private Component detail(int winner) {
|
||||||
|
String hearts = Style.hearts(this.health(winner));
|
||||||
|
String survivors = this.isTeamFight() ? this.alive.get(winner).size() + " übrig, " : "";
|
||||||
|
return Component.text("(" + this.mode.displayName(this.isTeamFight()) + ", " + survivors + hearts + " ❤)", NamedTextColor.GRAY);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -186,23 +303,20 @@ final class Fight {
|
|||||||
this.over = true;
|
this.over = true;
|
||||||
this.stopTimer();
|
this.stopTimer();
|
||||||
this.hideBossBar();
|
this.hideBossBar();
|
||||||
this.fighterPlayers().forEach(this.arena::toTribune);
|
this.alivePlayers().forEach(this.arena::toTribune);
|
||||||
this.slot.fight = null;
|
this.slot.fight = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void finish(int winnerIndex, Component detail) {
|
private void finish(int winner, Component detail) {
|
||||||
this.over = true;
|
this.over = true;
|
||||||
this.stopTimer();
|
this.stopTimer();
|
||||||
|
|
||||||
if(winnerIndex == -1) {
|
if(winner == -1) {
|
||||||
Bukkit.broadcast(Style.message(
|
Bukkit.broadcast(Style.message(
|
||||||
Component.text(this.names[0], Style.PAD_TEXT_COLORS[0])
|
this.teamNames(0).append(Component.text(" und ", NamedTextColor.GRAY)).append(this.teamNames(1))
|
||||||
.append(Component.text(" und ", NamedTextColor.GRAY))
|
.append(Component.text(" trennen sich unentschieden. ", NamedTextColor.GRAY)).append(detail)
|
||||||
.append(Component.text(this.names[1], Style.PAD_TEXT_COLORS[1]))
|
|
||||||
.append(Component.text(" trennen sich unentschieden. ", NamedTextColor.GRAY))
|
|
||||||
.append(detail)
|
|
||||||
));
|
));
|
||||||
this.fighterPlayers().forEach(player -> {
|
this.alivePlayers().forEach(player -> {
|
||||||
player.showTitle(Title.title(Component.text("Unentschieden", NamedTextColor.YELLOW), detail));
|
player.showTitle(Title.title(Component.text("Unentschieden", NamedTextColor.YELLOW), detail));
|
||||||
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
|
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
|
||||||
this.arena.toTribune(player);
|
this.arena.toTribune(player);
|
||||||
@@ -211,33 +325,31 @@ final class Fight {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int loserIndex = 1 - winnerIndex;
|
int loser = 1 - winner;
|
||||||
|
boolean plural = this.teams.get(winner).size() > 1;
|
||||||
Bukkit.broadcast(Style.message(
|
Bukkit.broadcast(Style.message(
|
||||||
Component.text(this.names[winnerIndex], Style.PAD_TEXT_COLORS[winnerIndex])
|
this.teamNames(winner)
|
||||||
.append(Component.text(" hat gegen ", NamedTextColor.GRAY))
|
.append(Component.text(plural ? " gewinnen gegen " : " hat gegen ", NamedTextColor.GRAY))
|
||||||
.append(Component.text(this.names[loserIndex], Style.PAD_TEXT_COLORS[loserIndex]))
|
.append(this.teamNames(loser))
|
||||||
.append(Component.text(" gewonnen ", NamedTextColor.GRAY))
|
.append(Component.text(plural ? " " : " gewonnen ", NamedTextColor.GRAY))
|
||||||
.append(detail)
|
.append(detail)
|
||||||
));
|
));
|
||||||
|
|
||||||
Player loser = Bukkit.getPlayer(this.fighters[loserIndex]);
|
for(UUID uuid : this.teams.get(loser)) {
|
||||||
if(loser != null) {
|
Player player = Bukkit.getPlayer(uuid);
|
||||||
loser.showTitle(Title.title(
|
if(player == null) continue;
|
||||||
Component.text("Verloren", NamedTextColor.RED),
|
player.showTitle(Title.title(Component.text("Verloren", NamedTextColor.RED), Component.empty()));
|
||||||
Component.text(this.names[winnerIndex] + " hat gewonnen", NamedTextColor.GRAY)
|
if(this.alive.get(loser).contains(uuid)) this.arena.toTribune(player);
|
||||||
));
|
|
||||||
Style.play(loser, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
|
|
||||||
this.arena.toTribune(loser);
|
|
||||||
}
|
}
|
||||||
|
for(UUID uuid : this.teams.get(winner)) {
|
||||||
Player winner = Bukkit.getPlayer(this.fighters[winnerIndex]);
|
Player player = Bukkit.getPlayer(uuid);
|
||||||
if(winner != null) {
|
if(player == null) continue;
|
||||||
winner.showTitle(Title.title(
|
player.showTitle(Title.title(
|
||||||
Component.text("Gewonnen!", NamedTextColor.GOLD),
|
Component.text("Gewonnen!", NamedTextColor.GOLD),
|
||||||
Component.text("gegen " + this.names[loserIndex], NamedTextColor.GRAY)
|
Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(loser))
|
||||||
));
|
));
|
||||||
Style.play(winner, Sound.UI_TOAST_CHALLENGE_COMPLETE, 1f);
|
Style.play(player, Sound.UI_TOAST_CHALLENGE_COMPLETE, 1f);
|
||||||
this.celebrate(winner.getLocation(), Style.PAD_PARTICLE_COLORS[winnerIndex]);
|
if(this.alive.get(winner).contains(uuid)) this.celebrate(player.getLocation(), Style.PAD_PARTICLE_COLORS[winner]);
|
||||||
}
|
}
|
||||||
this.afterCelebration();
|
this.afterCelebration();
|
||||||
}
|
}
|
||||||
@@ -261,9 +373,8 @@ final class Fight {
|
|||||||
private void afterCelebration() {
|
private void afterCelebration() {
|
||||||
this.hideBossBar();
|
this.hideBossBar();
|
||||||
Bukkit.getScheduler().runTaskLater(Main.instance(), () -> {
|
Bukkit.getScheduler().runTaskLater(Main.instance(), () -> {
|
||||||
for(UUID uuid : this.fighters) {
|
for(Player player : this.alivePlayers()) {
|
||||||
Player player = Bukkit.getPlayer(uuid);
|
if(this.arena.fightOf(player) == this && this.arena.state(player) == Arena.PlayerState.FIGHT) this.arena.toTribune(player);
|
||||||
if(player != null && this.arena.fightOf(player) == this) this.arena.toTribune(player);
|
|
||||||
}
|
}
|
||||||
this.slot.fight = null;
|
this.slot.fight = null;
|
||||||
this.arena.resetSlot(this.slot);
|
this.arena.resetSlot(this.slot);
|
||||||
@@ -275,18 +386,20 @@ final class Fight {
|
|||||||
this.timer = null;
|
this.timer = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private int indexOf(UUID player) {
|
private int teamOf(UUID player) {
|
||||||
if(this.fighters[0].equals(player)) return 0;
|
if(this.teams.get(0).contains(player)) return 0;
|
||||||
if(this.fighters[1].equals(player)) return 1;
|
if(this.teams.get(1).contains(player)) return 1;
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
private List<Player> fighterPlayers() {
|
private List<Player> alivePlayers() {
|
||||||
List<Player> players = new ArrayList<>();
|
List<Player> players = new ArrayList<>();
|
||||||
for(UUID uuid : this.fighters) {
|
for(Set<UUID> team : this.alive) {
|
||||||
|
for(UUID uuid : team) {
|
||||||
Player player = Bukkit.getPlayer(uuid);
|
Player player = Bukkit.getPlayer(uuid);
|
||||||
if(player != null) players.add(player);
|
if(player != null) players.add(player);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
return players;
|
return players;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+22
-4
@@ -12,6 +12,7 @@ import org.bukkit.event.EventPriority;
|
|||||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||||
import org.bukkit.event.entity.EntityDamageEvent;
|
import org.bukkit.event.entity.EntityDamageEvent;
|
||||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||||
|
import org.bukkit.event.player.PlayerMoveEvent;
|
||||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
@@ -22,19 +23,23 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
class FightListener extends ApplianceListener<Arena> {
|
class FightListener extends ApplianceListener<Arena> {
|
||||||
private boolean isFighting(Player player) {
|
private boolean isFighting(Player player) {
|
||||||
Fight fight = this.getAppliance().fightOf(player);
|
Fight fight = this.getAppliance().fightOf(player);
|
||||||
return fight != null && !fight.isOver() && this.getAppliance().state(player) == Arena.PlayerState.FIGHT;
|
return fight != null && !fight.isOver() && fight.isAlive(player.getUniqueId());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Only fighters hit each other, and never their own team directly. Explosions still hurt everyone.
|
||||||
|
*/
|
||||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||||
public void onDamageByPlayer(EntityDamageByEntityEvent event) {
|
public void onDamageByPlayer(EntityDamageByEntityEvent event) {
|
||||||
if(!(event.getEntity() instanceof Player)) return;
|
if(!(event.getEntity() instanceof Player victim)) return;
|
||||||
Player attacker = switch(event.getDamager()) {
|
Player attacker = switch(event.getDamager()) {
|
||||||
case Player player -> player;
|
case Player player -> player;
|
||||||
case Projectile projectile when projectile.getShooter() instanceof Player shooter -> shooter;
|
case Projectile projectile when projectile.getShooter() instanceof Player shooter -> shooter;
|
||||||
default -> null;
|
default -> null;
|
||||||
};
|
};
|
||||||
if(attacker == null || attacker == event.getEntity()) return;
|
if(attacker == null || attacker == victim) return;
|
||||||
if(!this.isFighting(attacker)) event.setCancelled(true);
|
Fight fight = this.getAppliance().fightOf(attacker);
|
||||||
|
if(!this.isFighting(attacker) || fight.sameTeam(attacker.getUniqueId(), victim.getUniqueId())) event.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||||
@@ -90,4 +95,17 @@ class FightListener extends ApplianceListener<Arena> {
|
|||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Whoever ends up outside the box anyway (ender pearl through a wall or corner) loses.
|
||||||
|
*/
|
||||||
|
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||||
|
public void onMove(PlayerMoveEvent event) {
|
||||||
|
if(!event.hasChangedBlock()) return;
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if(this.getAppliance().state(player) != Arena.PlayerState.FIGHT || !this.isFighting(player)) return;
|
||||||
|
Fight fight = this.getAppliance().fightOf(player);
|
||||||
|
if(event.getTo().getWorld() == this.getAppliance().worlds().play() && fight.region().contains(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ())) return;
|
||||||
|
fight.leftBox(player);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -5,6 +5,7 @@ import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
|
|||||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
||||||
import eu.mhsl.craftattack.spawn.core.util.world.InteractSounds;
|
import eu.mhsl.craftattack.spawn.core.util.world.InteractSounds;
|
||||||
import net.kyori.adventure.text.Component;
|
import net.kyori.adventure.text.Component;
|
||||||
|
import net.kyori.adventure.text.JoinConfiguration;
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
import net.kyori.adventure.text.format.NamedTextColor;
|
||||||
import net.kyori.adventure.title.Title;
|
import net.kyori.adventure.title.Title;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
@@ -19,7 +20,9 @@ import org.jetbrains.annotations.Nullable;
|
|||||||
|
|
||||||
import java.time.Duration;
|
import java.time.Duration;
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Objects;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -29,6 +32,10 @@ import java.util.UUID;
|
|||||||
final class Lobby implements PadLobby.Listener {
|
final class Lobby implements PadLobby.Listener {
|
||||||
/** How far around a taken pad other players get pushed away. */
|
/** How far around a taken pad other players get pushed away. */
|
||||||
private static final double PUSH_MARGIN = 0.4;
|
private static final double PUSH_MARGIN = 0.4;
|
||||||
|
/** How long a full lobby waits for the challenger to close the options. */
|
||||||
|
private static final int CHOOSING_SECONDS = 20;
|
||||||
|
/** Whoever keeps the options open this long without clicking anything gets sent off the pad. */
|
||||||
|
private static final int MENU_IDLE_TICKS = 60 * 20;
|
||||||
|
|
||||||
private final Arena arena;
|
private final Arena arena;
|
||||||
private final Region[] regions;
|
private final Region[] regions;
|
||||||
@@ -36,11 +43,13 @@ final class Lobby implements PadLobby.Listener {
|
|||||||
private final TextDisplay[] displays = new TextDisplay[PadLobby.PADS];
|
private final TextDisplay[] displays = new TextDisplay[PadLobby.PADS];
|
||||||
private final Map<UUID, Long> lastPushSound = new HashMap<>();
|
private final Map<UUID, Long> lastPushSound = new HashMap<>();
|
||||||
private long ticks;
|
private long ticks;
|
||||||
|
private @Nullable UUID menuViewer;
|
||||||
|
private int menuIdleTicks;
|
||||||
|
|
||||||
Lobby(Arena arena, Region[] regions) {
|
Lobby(Arena arena, Region[] regions) {
|
||||||
this.arena = arena;
|
this.arena = arena;
|
||||||
this.regions = regions;
|
this.regions = regions;
|
||||||
this.pads = new PadLobby(this, arena.settings().countdownSeconds());
|
this.pads = new PadLobby(this, arena.settings().countdownSeconds(), CHOOSING_SECONDS);
|
||||||
for(int i = 0; i < PadLobby.PADS; i++) {
|
for(int i = 0; i < PadLobby.PADS; i++) {
|
||||||
Region region = regions[i];
|
Region region = regions[i];
|
||||||
this.displays[i] = Displays.spawn(new Location(arena.worlds().play(), region.centerX(), region.maxY() + 2.6, region.centerZ()));
|
this.displays[i] = Displays.spawn(new Location(arena.worlds().play(), region.centerX(), region.maxY() + 2.6, region.centerZ()));
|
||||||
@@ -55,12 +64,23 @@ final class Lobby implements PadLobby.Listener {
|
|||||||
else if(state == Arena.PlayerState.TRIBUNE) this.checkEnter(player);
|
else if(state == Arena.PlayerState.TRIBUNE) this.checkEnter(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.checkMenuIdle();
|
||||||
this.pads.tick(this.arena.hasFreeSlot());
|
this.pads.tick(this.arena.hasFreeSlot());
|
||||||
|
|
||||||
if(this.ticks % 3 == 0) this.drawParticles();
|
if(this.ticks % 3 == 0) this.drawParticles();
|
||||||
if(this.ticks % 5 == 0) this.updateDisplays();
|
if(this.ticks % 5 == 0) this.updateDisplays();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void checkMenuIdle() {
|
||||||
|
if(this.menuViewer == null || ++this.menuIdleTicks < MENU_IDLE_TICKS) return;
|
||||||
|
Player player = Bukkit.getPlayer(this.menuViewer);
|
||||||
|
this.menuViewer = null;
|
||||||
|
if(player == null || !ModeMenu.isOpen(player)) return;
|
||||||
|
this.arena.toTribune(player);
|
||||||
|
player.sendMessage(Style.message("Du hast eine Minute lang nichts ausgewählt und wurdest vom Feld geschickt."));
|
||||||
|
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
||||||
|
}
|
||||||
|
|
||||||
private void checkLeave(Player player) {
|
private void checkLeave(Player player) {
|
||||||
int pad = this.pads.padOf(player.getUniqueId());
|
int pad = this.pads.padOf(player.getUniqueId());
|
||||||
if(pad != -1 && this.isOn(player, pad, 0)) return;
|
if(pad != -1 && this.isOn(player, pad, 0)) return;
|
||||||
@@ -69,7 +89,7 @@ final class Lobby implements PadLobby.Listener {
|
|||||||
|
|
||||||
private void checkEnter(Player player) {
|
private void checkEnter(Player player) {
|
||||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||||
if(this.pads.occupant(pad) != null) {
|
if(this.pads.isPadFull(pad)) {
|
||||||
if(this.isOn(player, pad, PUSH_MARGIN)) this.pushAway(player, pad);
|
if(this.isOn(player, pad, PUSH_MARGIN)) this.pushAway(player, pad);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -79,6 +99,12 @@ final class Lobby implements PadLobby.Listener {
|
|||||||
this.arena.setState(player, Arena.PlayerState.PAD);
|
this.arena.setState(player, Arena.PlayerState.PAD);
|
||||||
this.arena.teams().join(player, Teams.pad(pad));
|
this.arena.teams().join(player, Teams.pad(pad));
|
||||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.4f);
|
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.4f);
|
||||||
|
if(this.pads.isWaitingForChallenger()) {
|
||||||
|
player.sendActionBar(this.choosingText());
|
||||||
|
} else if(!player.getUniqueId().equals(this.pads.challenger())) {
|
||||||
|
player.sendActionBar(Component.text(Style.PAD_NAMES[pad] + " " + this.pads.players(pad).size() + "/" + this.pads.size(pad)
|
||||||
|
+ ", Modus: " + this.modeName(), Style.PAD_TEXT_COLORS[pad]));
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -94,14 +120,81 @@ final class Lobby implements PadLobby.Listener {
|
|||||||
this.arena.setState(player, Arena.PlayerState.TRIBUNE);
|
this.arena.setState(player, Arena.PlayerState.TRIBUNE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void chooseMode(Player player, FightMode mode) {
|
void handleMenuClick(Player player, ModeMenu menu, ModeMenu.Click click) {
|
||||||
if(!this.pads.setMode(player.getUniqueId(), mode)) {
|
int ownSize = menu.ownSize;
|
||||||
|
int opponentSize = menu.opponentSize;
|
||||||
|
FightMode mode = menu.mode;
|
||||||
|
this.menuIdleTicks = 0;
|
||||||
|
switch(click) {
|
||||||
|
case ModeMenu.OwnSize(int size) -> ownSize = size;
|
||||||
|
case ModeMenu.OpponentSize(int size) -> opponentSize = size;
|
||||||
|
case ModeMenu.Mode(FightMode chosen) -> mode = chosen;
|
||||||
|
case ModeMenu.Done() -> {
|
||||||
|
InteractSounds.of(player).success();
|
||||||
player.closeInventory();
|
player.closeInventory();
|
||||||
|
player.sendActionBar(Component.text(this.pads.size(this.pads.challengerPad()) + " gegen " + this.pads.size(1 - this.pads.challengerPad())
|
||||||
|
+ ", Modus: " + this.modeName() + ". Rechtsklick öffnet die Auswahl wieder.", NamedTextColor.GOLD));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
// switching to teams drops the opponent's inventory mode
|
||||||
|
if(!mode.isAllowed(ownSize, opponentSize)) mode = FightMode.OWN;
|
||||||
|
|
||||||
|
int ownPad = this.pads.challengerPad();
|
||||||
|
String problem = switch(this.pads.configure(player.getUniqueId(), ownSize, opponentSize, mode)) {
|
||||||
|
case OK -> null;
|
||||||
|
case NOT_ALLOWED -> "Der Countdown läuft schon";
|
||||||
|
case OWN_TOO_SMALL -> "Auf deinem Feld stehen schon " + this.pads.players(ownPad).size();
|
||||||
|
case OPPONENT_TOO_SMALL -> "Auf dem anderen Feld stehen schon " + this.pads.players(1 - ownPad).size();
|
||||||
|
case INVALID -> "Das geht so nicht";
|
||||||
|
};
|
||||||
|
if(problem != null) {
|
||||||
|
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
||||||
|
player.sendActionBar(Component.text(problem, NamedTextColor.RED));
|
||||||
|
if(!this.pads.canConfigure(player.getUniqueId())) player.closeInventory();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
menu.ownSize = ownSize;
|
||||||
|
menu.opponentSize = opponentSize;
|
||||||
|
menu.mode = mode;
|
||||||
|
menu.draw();
|
||||||
InteractSounds.of(player).click();
|
InteractSounds.of(player).click();
|
||||||
player.closeInventory();
|
}
|
||||||
player.sendActionBar(Component.text("Modus: " + mode.displayName(), NamedTextColor.GOLD));
|
|
||||||
|
/**
|
||||||
|
* Right click on the pad: the challenger opens the options again.
|
||||||
|
*/
|
||||||
|
boolean openMenu(Player player) {
|
||||||
|
if(!this.pads.canConfigure(player.getUniqueId()) || ModeMenu.isOpen(player)) return false;
|
||||||
|
int pad = this.pads.challengerPad();
|
||||||
|
InteractSounds.of(player).open();
|
||||||
|
ModeMenu.open(player, pad, this.pads.size(pad), this.pads.size(1 - pad), this.pads.mode());
|
||||||
|
this.menuViewer = player.getUniqueId();
|
||||||
|
this.menuIdleTicks = 0;
|
||||||
|
this.pads.setChoosing(player.getUniqueId(), true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The challenger closed the options: a full lobby starts counting down now.
|
||||||
|
*/
|
||||||
|
void menuClosed(Player player) {
|
||||||
|
if(player.getUniqueId().equals(this.menuViewer)) this.menuViewer = null;
|
||||||
|
this.pads.setChoosing(player.getUniqueId(), false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private Component choosingText() {
|
||||||
|
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
|
||||||
|
String name = challenger == null ? "Der Herausforderer" : challenger.getName();
|
||||||
|
return Component.text(name + " wählt noch Teams und Modus", NamedTextColor.YELLOW);
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isTeamFight() {
|
||||||
|
return this.pads.size(0) > 1 || this.pads.size(1) > 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
private String modeName() {
|
||||||
|
return this.pads.mode().displayName(this.isTeamFight());
|
||||||
}
|
}
|
||||||
|
|
||||||
boolean isIdle() {
|
boolean isIdle() {
|
||||||
@@ -109,11 +202,7 @@ final class Lobby implements PadLobby.Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void shutdown() {
|
void shutdown() {
|
||||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
for(int pad = 0; pad < PadLobby.PADS; pad++) this.playersOn(pad).forEach(this::leave);
|
||||||
UUID occupant = this.pads.occupant(pad);
|
|
||||||
Player player = occupant == null ? null : Bukkit.getPlayer(occupant);
|
|
||||||
if(player != null) this.leave(player);
|
|
||||||
}
|
|
||||||
for(TextDisplay display : this.displays) display.remove();
|
for(TextDisplay display : this.displays) display.remove();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -134,121 +223,143 @@ final class Lobby implements PadLobby.Listener {
|
|||||||
if(now - this.lastPushSound.getOrDefault(player.getUniqueId(), 0L) < 1000) return;
|
if(now - this.lastPushSound.getOrDefault(player.getUniqueId(), 0L) < 1000) return;
|
||||||
this.lastPushSound.put(player.getUniqueId(), now);
|
this.lastPushSound.put(player.getUniqueId(), now);
|
||||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
||||||
player.sendActionBar(Component.text("Dieses Feld ist besetzt", NamedTextColor.RED));
|
player.sendActionBar(Component.text("Dieses Feld ist voll", NamedTextColor.RED));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void challengerSelected(UUID challenger) {
|
public void challengerSelected(UUID challenger, boolean first) {
|
||||||
Player player = Bukkit.getPlayer(challenger);
|
Player player = Bukkit.getPlayer(challenger);
|
||||||
if(player == null) return;
|
if(player == null) return;
|
||||||
player.sendMessage(Style.message("Du forderst heraus. Wähle den Modus. Wer sich auf das andere Feld stellt, nimmt an."));
|
if(!first) {
|
||||||
InteractSounds.of(player).open();
|
player.sendMessage(Style.message("Du führst jetzt die Herausforderung an. Rechtsklick auf dem Feld öffnet die Auswahl."));
|
||||||
ModeMenu.open(player, this.pads.mode());
|
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
player.sendMessage(Style.message("Du forderst heraus. Wähle Teamgröße und Modus, Rechtsklick auf dem Feld öffnet die Auswahl wieder. Wer sich auf die Felder stellt, macht mit."));
|
||||||
|
this.openMenu(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void kitsApplied(UUID challenger, UUID opponent, FightMode mode) {
|
public void waitingForChallenger() {
|
||||||
Player challengerPlayer = Bukkit.getPlayer(challenger);
|
UUID challenger = this.pads.challenger();
|
||||||
Player opponentPlayer = Bukkit.getPlayer(opponent);
|
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
|
||||||
if(challengerPlayer == null || opponentPlayer == null) return;
|
if(player != null && player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu menu) {
|
||||||
if(ModeMenu.isOpen(challengerPlayer)) challengerPlayer.closeInventory();
|
menu.everyoneThere = true;
|
||||||
|
menu.draw();
|
||||||
InventoryStore.apply(challengerPlayer, mode.kitSource(FightMode.Role.CHALLENGER) == FightMode.Role.CHALLENGER ? challenger : opponent);
|
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
|
||||||
InventoryStore.apply(opponentPlayer, mode.kitSource(FightMode.Role.OPPONENT) == FightMode.Role.CHALLENGER ? challenger : opponent);
|
}
|
||||||
|
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||||
String kitText = switch(mode) {
|
this.playersOn(pad).stream()
|
||||||
case OWN -> "Jeder kämpft mit seinem eigenen Inventar.";
|
.filter(occupant -> !occupant.getUniqueId().equals(challenger))
|
||||||
case CHALLENGER -> "Ihr kämpft beide mit dem Inventar von " + challengerPlayer.getName() + ".";
|
.forEach(occupant -> occupant.sendActionBar(this.choosingText()));
|
||||||
case OPPONENT -> "Ihr kämpft beide mit dem Inventar von " + opponentPlayer.getName() + ".";
|
|
||||||
};
|
|
||||||
opponentPlayer.sendMessage(Style.message("Du nimmst die Herausforderung von " + challengerPlayer.getName() + " an. " + kitText + " Verlasse das Feld, um abzubrechen."));
|
|
||||||
challengerPlayer.sendMessage(Style.message(opponentPlayer.getName() + " nimmt deine Herausforderung an. " + kitText + " Verlasse das Feld, um abzubrechen."));
|
|
||||||
for(Player player : new Player[]{challengerPlayer, opponentPlayer}) {
|
|
||||||
Style.play(player, Sound.ITEM_ARMOR_EQUIP_NETHERITE, 1f);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void kitReverted(UUID uuid) {
|
public void countdownStarted() {
|
||||||
|
UUID challenger = this.pads.challenger();
|
||||||
|
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
|
||||||
|
if(player != null && ModeMenu.isOpen(player)) player.closeInventory();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void kitAssigned(UUID uuid, UUID kitOwner) {
|
||||||
Player player = Bukkit.getPlayer(uuid);
|
Player player = Bukkit.getPlayer(uuid);
|
||||||
if(player != null) InventoryStore.apply(player, uuid);
|
if(player == null) return;
|
||||||
|
InventoryStore.apply(player, kitOwner);
|
||||||
|
if(uuid.equals(kitOwner)) return;
|
||||||
|
Player owner = Bukkit.getPlayer(kitOwner);
|
||||||
|
player.sendMessage(Style.message("Du kämpfst mit dem Inventar von " + (owner == null ? "jemand anderem" : owner.getName()) + ". Verlasse das Feld, um abzubrechen."));
|
||||||
|
Style.play(player, Sound.ITEM_ARMOR_EQUIP_NETHERITE, 1f);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void countdown(int secondsLeft) {
|
public void countdown(int secondsLeft) {
|
||||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||||
Player player = this.occupantPlayer(pad);
|
Component opponents = this.namesOn(1 - pad);
|
||||||
Player other = this.occupantPlayer(1 - pad);
|
for(Player player : this.playersOn(pad)) {
|
||||||
if(player == null || other == null) continue;
|
|
||||||
player.showTitle(Title.title(
|
player.showTitle(Title.title(
|
||||||
Component.text(secondsLeft, NamedTextColor.GOLD),
|
Component.text(secondsLeft, NamedTextColor.GOLD),
|
||||||
Component.text("Kampf gegen ", NamedTextColor.GRAY).append(Component.text(other.getName(), Style.PAD_TEXT_COLORS[1 - pad])),
|
Component.text("Kampf gegen ", NamedTextColor.GRAY).append(opponents),
|
||||||
Title.Times.times(Duration.ZERO, Duration.ofMillis(1100), Duration.ZERO)
|
Title.Times.times(Duration.ZERO, Duration.ofMillis(1100), Duration.ZERO)
|
||||||
));
|
));
|
||||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 0.6f + (this.arena.settings().countdownSeconds() - secondsLeft) * 0.2f);
|
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 0.6f + (this.arena.settings().countdownSeconds() - secondsLeft) * 0.2f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void countdownCancelled() {
|
public void countdownCancelled() {
|
||||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||||
Player player = this.occupantPlayer(pad);
|
for(Player player : this.playersOn(pad)) {
|
||||||
if(player == null) continue;
|
|
||||||
player.clearTitle();
|
player.clearTitle();
|
||||||
player.sendActionBar(Component.text("Abgebrochen", NamedTextColor.RED));
|
player.sendActionBar(Component.text("Abgebrochen", NamedTextColor.RED));
|
||||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.5f);
|
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void start(UUID challenger, UUID opponent, FightMode mode, int challengerPad) {
|
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
|
||||||
Player challengerPlayer = Bukkit.getPlayer(challenger);
|
List<List<Player>> players = teams.stream()
|
||||||
Player opponentPlayer = Bukkit.getPlayer(opponent);
|
.map(team -> team.stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList())
|
||||||
if(challengerPlayer == null || opponentPlayer == null) {
|
.toList();
|
||||||
if(challengerPlayer != null) this.arena.toTribune(challengerPlayer);
|
if(players.get(0).isEmpty() || players.get(1).isEmpty()) {
|
||||||
if(opponentPlayer != null) this.arena.toTribune(opponentPlayer);
|
players.forEach(team -> team.forEach(this.arena::toTribune));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Player red = challengerPad == 0 ? challengerPlayer : opponentPlayer;
|
this.arena.startFight(players, mode, kits);
|
||||||
Player blue = challengerPad == 0 ? opponentPlayer : challengerPlayer;
|
|
||||||
this.arena.startFight(red, blue, challenger, mode);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private @Nullable Player occupantPlayer(int pad) {
|
private List<Player> playersOn(int pad) {
|
||||||
UUID occupant = this.pads.occupant(pad);
|
return this.pads.players(pad).stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList();
|
||||||
return occupant == null ? null : Bukkit.getPlayer(occupant);
|
}
|
||||||
|
|
||||||
|
private Component namesOn(int pad) {
|
||||||
|
return Component.join(
|
||||||
|
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
|
||||||
|
this.playersOn(pad).stream().map(player -> Component.text(player.getName(), Style.PAD_TEXT_COLORS[pad])).toList()
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateDisplays() {
|
private void updateDisplays() {
|
||||||
boolean waiting = this.pads.isFull() && !this.arena.hasFreeSlot();
|
boolean waiting = this.pads.isFull() && !this.arena.hasFreeSlot();
|
||||||
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
|
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
|
||||||
String modeText = "Modus: " + this.pads.mode().displayName();
|
int challengerPad = this.pads.challengerPad();
|
||||||
|
String modeText = "Modus: " + this.modeName();
|
||||||
|
|
||||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||||
|
List<Player> players = this.playersOn(pad);
|
||||||
Component title = Component.text(Style.PAD_NAMES[pad], Style.PAD_TEXT_COLORS[pad]);
|
Component title = Component.text(Style.PAD_NAMES[pad], Style.PAD_TEXT_COLORS[pad]);
|
||||||
Player occupant = this.occupantPlayer(pad);
|
if(challenger != null) title = title.append(Component.text(" " + players.size() + "/" + this.pads.size(pad), NamedTextColor.WHITE));
|
||||||
|
|
||||||
Component body;
|
Component body;
|
||||||
if(waiting) {
|
if(waiting) {
|
||||||
body = Component.text("Alle Arenen belegt", NamedTextColor.GRAY).appendNewline()
|
body = this.namesOn(pad).appendNewline()
|
||||||
.append(Component.text("Gleich geht es los", NamedTextColor.WHITE));
|
.append(Component.text("Alle Arenen belegt, gleich geht es los", NamedTextColor.GRAY));
|
||||||
|
} else if(this.pads.isWaitingForChallenger() && challenger != null) {
|
||||||
|
body = this.namesOn(pad).appendNewline()
|
||||||
|
.append(Component.text(challenger.getName() + " wählt noch", NamedTextColor.YELLOW));
|
||||||
} else if(this.pads.isCountingDown()) {
|
} else if(this.pads.isCountingDown()) {
|
||||||
body = Component.text(occupant == null ? "" : occupant.getName(), Style.PAD_TEXT_COLORS[pad]).appendNewline()
|
body = this.namesOn(pad).appendNewline()
|
||||||
.append(Component.text("Kampf beginnt in " + this.pads.secondsLeft(), NamedTextColor.GOLD));
|
.append(Component.text("Kampf beginnt in " + this.pads.secondsLeft(), NamedTextColor.GOLD));
|
||||||
} else if(occupant != null) {
|
} else if(challenger == null) {
|
||||||
body = Component.text(occupant.getName(), Style.PAD_TEXT_COLORS[pad]).appendNewline()
|
body = !this.arena.hasFreeSlot()
|
||||||
.append(Component.text("fordert heraus", NamedTextColor.GRAY)).appendNewline()
|
? Component.text("Alle Arenen belegt", NamedTextColor.GRAY).appendNewline()
|
||||||
.append(Component.text(modeText, NamedTextColor.WHITE));
|
.append(Component.text("Du kannst dich trotzdem anstellen", NamedTextColor.WHITE))
|
||||||
} else if(challenger != null) {
|
: Component.text("Stell dich hierhin,", NamedTextColor.WHITE).appendNewline()
|
||||||
body = Component.text("Stell dich hierhin, um gegen", NamedTextColor.WHITE).appendNewline()
|
|
||||||
.append(Component.text(challenger.getName(), Style.PAD_TEXT_COLORS[1 - pad]))
|
|
||||||
.append(Component.text(" zu kämpfen", NamedTextColor.WHITE)).appendNewline()
|
|
||||||
.append(Component.text(modeText, NamedTextColor.GRAY));
|
|
||||||
} else if(!this.arena.hasFreeSlot()) {
|
|
||||||
body = Component.text("Alle Arenen belegt", NamedTextColor.GRAY).appendNewline()
|
|
||||||
.append(Component.text("Du kannst dich trotzdem anstellen", NamedTextColor.WHITE));
|
|
||||||
} else {
|
|
||||||
body = Component.text("Stell dich hierhin,", NamedTextColor.WHITE).appendNewline()
|
|
||||||
.append(Component.text("um herauszufordern", NamedTextColor.WHITE));
|
.append(Component.text("um herauszufordern", NamedTextColor.WHITE));
|
||||||
|
} else if(pad == challengerPad) {
|
||||||
|
body = this.namesOn(pad).appendNewline()
|
||||||
|
.append(Component.text(players.size() == 1 ? "fordert heraus" : "fordern heraus", NamedTextColor.GRAY)).appendNewline()
|
||||||
|
.append(Component.text(modeText, NamedTextColor.WHITE));
|
||||||
|
} else {
|
||||||
|
Component who = players.isEmpty()
|
||||||
|
? Component.text("Stell dich hierhin, um gegen", NamedTextColor.WHITE).appendNewline()
|
||||||
|
.append(Component.text(challenger.getName(), Style.PAD_TEXT_COLORS[challengerPad]))
|
||||||
|
.append(Component.text(" zu kämpfen", NamedTextColor.WHITE))
|
||||||
|
: this.namesOn(pad).appendNewline().append(Component.text("nehmen an", NamedTextColor.GRAY));
|
||||||
|
body = who.appendNewline().append(Component.text(modeText, NamedTextColor.GRAY));
|
||||||
}
|
}
|
||||||
this.displays[pad].text(title.appendNewline().append(body));
|
this.displays[pad].text(title.appendNewline().append(body));
|
||||||
}
|
}
|
||||||
@@ -260,13 +371,12 @@ final class Lobby implements PadLobby.Listener {
|
|||||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||||
Region region = this.regions[pad];
|
Region region = this.regions[pad];
|
||||||
Color color = waiting ? Style.WAITING_PARTICLE_COLOR : Style.PAD_PARTICLE_COLORS[pad];
|
Color color = waiting ? Style.WAITING_PARTICLE_COLOR : Style.PAD_PARTICLE_COLORS[pad];
|
||||||
boolean taken = this.pads.occupant(pad) != null;
|
boolean full = this.pads.isPadFull(pad);
|
||||||
double spacing = countdown ? 0.25 : taken ? 0.4 : 0.6;
|
double spacing = countdown ? 0.25 : full ? 0.4 : 0.6;
|
||||||
this.drawOutline(region, new Particle.DustOptions(color, taken ? 1.2f : 0.9f), spacing);
|
this.drawOutline(region, new Particle.DustOptions(color, full ? 1.2f : 0.9f), spacing);
|
||||||
|
|
||||||
Player occupant = this.occupantPlayer(pad);
|
|
||||||
if(occupant == null) continue;
|
|
||||||
double speed = countdown ? 0.6 : 0.3;
|
double speed = countdown ? 0.6 : 0.3;
|
||||||
|
for(Player occupant : this.playersOn(pad)) {
|
||||||
for(int strand = 0; strand < 2; strand++) {
|
for(int strand = 0; strand < 2; strand++) {
|
||||||
double angle = this.ticks * speed + strand * Math.PI;
|
double angle = this.ticks * speed + strand * Math.PI;
|
||||||
double height = (this.ticks % 40) / 20.0;
|
double height = (this.ticks % 40) / 20.0;
|
||||||
@@ -275,6 +385,7 @@ final class Lobby implements PadLobby.Listener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void drawOutline(Region region, Particle.DustOptions dust, double spacing) {
|
private void drawOutline(Region region, Particle.DustOptions dust, double spacing) {
|
||||||
double y = region.minY() + 0.1;
|
double y = region.minY() + 0.1;
|
||||||
|
|||||||
+101
-25
@@ -1,6 +1,7 @@
|
|||||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
|
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
|
||||||
|
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
|
||||||
import eu.mhsl.craftattack.spawn.core.util.inventory.ItemBuilder;
|
import eu.mhsl.craftattack.spawn.core.util.inventory.ItemBuilder;
|
||||||
import eu.mhsl.craftattack.spawn.core.util.inventory.PlaceholderItems;
|
import eu.mhsl.craftattack.spawn.core.util.inventory.PlaceholderItems;
|
||||||
import net.kyori.adventure.text.Component;
|
import net.kyori.adventure.text.Component;
|
||||||
@@ -14,55 +15,130 @@ import org.bukkit.inventory.InventoryHolder;
|
|||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.inventory.meta.SkullMeta;
|
import org.bukkit.inventory.meta.SkullMeta;
|
||||||
import org.jetbrains.annotations.NotNull;
|
import org.jetbrains.annotations.NotNull;
|
||||||
import org.jetbrains.annotations.Nullable;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Chest menu in which the challenger picks the mode. Works for Bedrock players as well.
|
* Chest menu in which the challenger picks team sizes and mode. Every click applies at once.
|
||||||
|
* Works for Bedrock players as well.
|
||||||
*/
|
*/
|
||||||
final class ModeMenu implements InventoryHolder {
|
final class ModeMenu implements InventoryHolder {
|
||||||
private static final int[] SLOTS = {11, 13, 15};
|
private static final int OWN_ROW = 10;
|
||||||
|
private static final int OPPONENT_ROW = 19;
|
||||||
|
private static final int[] MODE_SLOTS = {29, 31, 33};
|
||||||
private static final FightMode[] MODES = {FightMode.OWN, FightMode.CHALLENGER, FightMode.OPPONENT};
|
private static final FightMode[] MODES = {FightMode.OWN, FightMode.CHALLENGER, FightMode.OPPONENT};
|
||||||
|
private static final int DONE_SLOT = 40;
|
||||||
|
|
||||||
private final Inventory inventory;
|
sealed interface Click {
|
||||||
|
|
||||||
private ModeMenu(Player challenger, FightMode current) {
|
|
||||||
this.inventory = Bukkit.createInventory(this, 27, Component.text("Wähle den Kampfmodus"));
|
|
||||||
for(int i = 0; i < this.inventory.getSize(); i++) this.inventory.setItem(i, PlaceholderItems.grayStainedGlassPane);
|
|
||||||
for(int i = 0; i < MODES.length; i++) this.inventory.setItem(SLOTS[i], this.item(MODES[i], challenger, MODES[i] == current));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void open(Player challenger, FightMode current) {
|
record OwnSize(int size) implements Click {
|
||||||
challenger.openInventory(new ModeMenu(challenger, current).getInventory());
|
}
|
||||||
|
|
||||||
|
record OpponentSize(int size) implements Click {
|
||||||
|
}
|
||||||
|
|
||||||
|
record Mode(FightMode mode) implements Click {
|
||||||
|
}
|
||||||
|
|
||||||
|
record Done() implements Click {
|
||||||
|
}
|
||||||
|
|
||||||
|
private final Inventory inventory;
|
||||||
|
private final Player challenger;
|
||||||
|
private final int ownPad;
|
||||||
|
int ownSize;
|
||||||
|
int opponentSize;
|
||||||
|
FightMode mode;
|
||||||
|
/** Both pads are full, only the challenger closing the menu is missing. */
|
||||||
|
boolean everyoneThere;
|
||||||
|
|
||||||
|
private ModeMenu(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
|
||||||
|
this.challenger = challenger;
|
||||||
|
this.ownPad = ownPad;
|
||||||
|
this.ownSize = ownSize;
|
||||||
|
this.opponentSize = opponentSize;
|
||||||
|
this.mode = mode;
|
||||||
|
this.inventory = Bukkit.createInventory(this, 45, Component.text("Teams und Kampfmodus"));
|
||||||
|
this.draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void open(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
|
||||||
|
challenger.openInventory(new ModeMenu(challenger, ownPad, ownSize, opponentSize, mode).getInventory());
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean isOpen(Player player) {
|
static boolean isOpen(Player player) {
|
||||||
return player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu;
|
return player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Nullable FightMode modeAt(int slot) {
|
Click clickAt(int slot) {
|
||||||
for(int i = 0; i < SLOTS.length; i++) {
|
if(slot > OWN_ROW && slot <= OWN_ROW + PadLobby.MAX_TEAM_SIZE) return new OwnSize(slot - OWN_ROW);
|
||||||
if(SLOTS[i] == slot) return MODES[i];
|
if(slot > OPPONENT_ROW && slot <= OPPONENT_ROW + PadLobby.MAX_TEAM_SIZE) return new OpponentSize(slot - OPPONENT_ROW);
|
||||||
|
for(int i = 0; i < MODE_SLOTS.length; i++) {
|
||||||
|
if(MODE_SLOTS[i] == slot) return new Mode(MODES[i]);
|
||||||
}
|
}
|
||||||
|
if(slot == DONE_SLOT) return new Done();
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private ItemStack item(FightMode mode, Player challenger, boolean selected) {
|
void draw() {
|
||||||
|
for(int i = 0; i < this.inventory.getSize(); i++) this.inventory.setItem(i, PlaceholderItems.grayStainedGlassPane);
|
||||||
|
int opponentPad = 1 - this.ownPad;
|
||||||
|
boolean teams = this.ownSize > 1 || this.opponentSize > 1;
|
||||||
|
|
||||||
|
this.inventory.setItem(OWN_ROW, this.label(Material.PLAYER_HEAD, "Dein Team", this.ownPad, "So viele stehen mit dir auf dem " + Style.PAD_NAMES[this.ownPad] + ".")
|
||||||
|
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger)).build());
|
||||||
|
this.inventory.setItem(OPPONENT_ROW, this.label(Material.SKELETON_SKULL, "Gegner", opponentPad, "So viele stellen sich auf das " + Style.PAD_NAMES[opponentPad] + ".").build());
|
||||||
|
for(int size = 1; size <= PadLobby.MAX_TEAM_SIZE; size++) {
|
||||||
|
this.inventory.setItem(OWN_ROW + size, this.sizeItem(size, this.ownPad, size == this.ownSize));
|
||||||
|
this.inventory.setItem(OPPONENT_ROW + size, this.sizeItem(size, opponentPad, size == this.opponentSize));
|
||||||
|
}
|
||||||
|
|
||||||
|
for(int i = 0; i < MODES.length; i++) {
|
||||||
|
FightMode mode = MODES[i];
|
||||||
|
this.inventory.setItem(MODE_SLOTS[i], this.modeItem(mode, teams, mode == this.mode, mode.isAllowed(this.ownSize, this.opponentSize)));
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemBuilder done = ItemBuilder.of(Material.LIME_CONCRETE)
|
||||||
|
.displayName(Component.text(this.everyoneThere ? "Fertig, Kampf starten" : "Fertig", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false))
|
||||||
|
.lore(this.ownSize + " gegen " + this.opponentSize + ", " + this.mode.displayName(teams) + ". "
|
||||||
|
+ (this.everyoneThere ? "Alle sind da, der Countdown startet, sobald du fertig bist." : "Jetzt fehlen nur noch die anderen auf den Feldern."));
|
||||||
|
if(this.everyoneThere) done.glint();
|
||||||
|
this.inventory.setItem(DONE_SLOT, done.build());
|
||||||
|
}
|
||||||
|
|
||||||
|
private ItemBuilder label(Material material, String name, int pad, String text) {
|
||||||
|
return ItemBuilder.of(material)
|
||||||
|
.displayName(Component.text(name, Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false))
|
||||||
|
.lore(text);
|
||||||
|
}
|
||||||
|
|
||||||
|
private ItemStack sizeItem(int size, int pad, boolean selected) {
|
||||||
|
ItemBuilder builder = ItemBuilder.of(pad == 0 ? Material.RED_CONCRETE : Material.BLUE_CONCRETE)
|
||||||
|
.amount(size)
|
||||||
|
.displayName(Component.text(size + " Spieler", Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false));
|
||||||
|
builder.lore(selected ? "Ausgewählt" : "Klicken zum Auswählen", selected ? NamedTextColor.GREEN : NamedTextColor.YELLOW);
|
||||||
|
if(selected) builder.glint();
|
||||||
|
return builder.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
private ItemStack modeItem(FightMode mode, boolean teams, boolean selected, boolean allowed) {
|
||||||
ItemBuilder builder = switch(mode) {
|
ItemBuilder builder = switch(mode) {
|
||||||
case OWN -> ItemBuilder.of(Material.IRON_SWORD)
|
case OWN -> ItemBuilder.of(Material.IRON_SWORD)
|
||||||
.lore("Ihr kämpft beide mit eurem eigenen Inventar.");
|
.lore("Jeder kämpft mit seinem eigenen Inventar.");
|
||||||
case CHALLENGER -> ItemBuilder.of(Material.PLAYER_HEAD)
|
case CHALLENGER -> ItemBuilder.of(Material.PLAYER_HEAD)
|
||||||
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(challenger))
|
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger))
|
||||||
.lore("Ihr kämpft beide mit deinem Inventar.");
|
.lore(teams ? "Alle kämpfen mit deinem Inventar." : "Ihr kämpft beide mit deinem Inventar.");
|
||||||
case OPPONENT -> ItemBuilder.of(Material.CHEST)
|
case OPPONENT -> ItemBuilder.of(allowed ? Material.CHEST : Material.BARRIER)
|
||||||
.lore("Ihr kämpft beide mit dem Inventar von dem, der sich auf das andere Feld stellt.");
|
.lore(allowed
|
||||||
|
? "Ihr kämpft beide mit dem Inventar von dem, der sich auf das andere Feld stellt."
|
||||||
|
: "Geht nur bei 1 gegen 1.");
|
||||||
};
|
};
|
||||||
builder.displayName(Component.text(mode.displayName(), NamedTextColor.GOLD).decoration(TextDecoration.ITALIC, false));
|
builder.displayName(Component.text(mode.displayName(teams), allowed ? NamedTextColor.GOLD : NamedTextColor.DARK_GRAY).decoration(TextDecoration.ITALIC, false));
|
||||||
|
if(!allowed) return builder.build();
|
||||||
|
builder.appendLore(Component.empty());
|
||||||
if(selected) {
|
if(selected) {
|
||||||
builder.glint().appendLore(Component.empty())
|
builder.glint().appendLore(Component.text("Ausgewählt", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false));
|
||||||
.appendLore(Component.text("Ausgewählt", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false));
|
|
||||||
} else {
|
} else {
|
||||||
builder.appendLore(Component.empty())
|
builder.appendLore(Component.text("Klicken zum Auswählen", NamedTextColor.YELLOW).decoration(TextDecoration.ITALIC, false));
|
||||||
.appendLore(Component.text("Klicken zum Auswählen", NamedTextColor.YELLOW).decoration(TextDecoration.ITALIC, false));
|
|
||||||
}
|
}
|
||||||
return builder.build();
|
return builder.build();
|
||||||
}
|
}
|
||||||
|
|||||||
+23
-3
@@ -1,10 +1,13 @@
|
|||||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.block.Action;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
import org.bukkit.inventory.EquipmentSlot;
|
||||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||||
|
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||||
|
|
||||||
class ModeMenuListener extends ApplianceListener<Arena> {
|
class ModeMenuListener extends ApplianceListener<Arena> {
|
||||||
@EventHandler
|
@EventHandler
|
||||||
@@ -14,8 +17,25 @@ class ModeMenuListener extends ApplianceListener<Arena> {
|
|||||||
if(!(event.getWhoClicked() instanceof Player player)) return;
|
if(!(event.getWhoClicked() instanceof Player player)) return;
|
||||||
if(event.getRawSlot() >= event.getView().getTopInventory().getSize()) return;
|
if(event.getRawSlot() >= event.getView().getTopInventory().getSize()) return;
|
||||||
|
|
||||||
FightMode mode = menu.modeAt(event.getRawSlot());
|
ModeMenu.Click click = menu.clickAt(event.getRawSlot());
|
||||||
Lobby lobby = this.getAppliance().lobby();
|
Lobby lobby = this.getAppliance().lobby();
|
||||||
if(mode != null && lobby != null) lobby.chooseMode(player, mode);
|
if(click != null && lobby != null) lobby.handleMenuClick(player, menu, click);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onClose(InventoryCloseEvent event) {
|
||||||
|
if(!(event.getInventory().getHolder(false) instanceof ModeMenu)) return;
|
||||||
|
if(!(event.getPlayer() instanceof Player player)) return;
|
||||||
|
Lobby lobby = this.getAppliance().lobby();
|
||||||
|
if(lobby != null) lobby.menuClosed(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onRightClick(PlayerInteractEvent event) {
|
||||||
|
if(event.getHand() != EquipmentSlot.HAND) return;
|
||||||
|
if(event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||||
|
if(this.getAppliance().state(event.getPlayer()) != Arena.PlayerState.PAD) return;
|
||||||
|
Lobby lobby = this.getAppliance().lobby();
|
||||||
|
if(lobby != null && lobby.openMenu(event.getPlayer())) event.setCancelled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+21
@@ -0,0 +1,21 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||||
|
|
||||||
|
import com.destroystokyo.paper.event.player.PlayerAdvancementCriterionGrantEvent;
|
||||||
|
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.player.PlayerRecipeDiscoverEvent;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Nothing done in the arena counts as progress: no advancements, no recipe unlocks.
|
||||||
|
*/
|
||||||
|
class NoProgressListener extends ApplianceListener<Arena> {
|
||||||
|
@EventHandler
|
||||||
|
public void onCriterion(PlayerAdvancementCriterionGrantEvent event) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onRecipe(PlayerRecipeDiscoverEvent event) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
+12
-23
@@ -1,36 +1,25 @@
|
|||||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Which inventory the two fighters use. The challenger chooses it.
|
* Which inventory the fighters use. The challenger chooses it.
|
||||||
*/
|
*/
|
||||||
public enum FightMode {
|
public enum FightMode {
|
||||||
OWN("Jeder sein eigenes"),
|
OWN,
|
||||||
CHALLENGER("Beide mit meinem"),
|
|
||||||
OPPONENT("Beide mit dem des Gegners");
|
|
||||||
|
|
||||||
public enum Role {
|
|
||||||
CHALLENGER,
|
CHALLENGER,
|
||||||
OPPONENT
|
OPPONENT;
|
||||||
}
|
|
||||||
|
|
||||||
private final String displayName;
|
|
||||||
|
|
||||||
FightMode(String displayName) {
|
|
||||||
this.displayName = displayName;
|
|
||||||
}
|
|
||||||
|
|
||||||
public String displayName() {
|
|
||||||
return this.displayName;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @return whose inventory the fighter with the given role gets
|
* With more than one player on a side, "the opponent's inventory" would be ambiguous.
|
||||||
*/
|
*/
|
||||||
public Role kitSource(Role fighter) {
|
public boolean isAllowed(int ownSize, int opponentSize) {
|
||||||
|
return this != OPPONENT || (ownSize == 1 && opponentSize == 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public String displayName(boolean teams) {
|
||||||
return switch(this) {
|
return switch(this) {
|
||||||
case OWN -> fighter;
|
case OWN -> "Jeder sein eigenes";
|
||||||
case CHALLENGER -> Role.CHALLENGER;
|
case CHALLENGER -> teams ? "Alle mit meinem" : "Beide mit meinem";
|
||||||
case OPPONENT -> Role.OPPONENT;
|
case OPPONENT -> "Beide mit dem des Gegners";
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+174
-56
@@ -2,61 +2,89 @@ package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
|||||||
|
|
||||||
import org.jetbrains.annotations.Nullable;
|
import org.jetbrains.annotations.Nullable;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* State of the two start pads. The first player on a pad becomes the challenger and picks the mode,
|
* State of the two start pads. The first player on a pad becomes the challenger and picks team sizes and mode.
|
||||||
* stepping on the other pad means accepting. Once both stand there long enough, the fight starts.
|
* Everyone else joins a team by stepping on a pad. Once both pads hold exactly the chosen number of players
|
||||||
|
* and the challenger is done choosing (or took too long), the countdown runs and then the fight starts.
|
||||||
*/
|
*/
|
||||||
public class PadLobby {
|
public class PadLobby {
|
||||||
public static final int PADS = 2;
|
public static final int PADS = 2;
|
||||||
|
public static final int MAX_TEAM_SIZE = 4;
|
||||||
|
|
||||||
public interface Listener {
|
public interface Listener {
|
||||||
/** The player is now the challenger and should pick a mode. */
|
/** The player is now the challenger and may change the options until the countdown runs. */
|
||||||
void challengerSelected(UUID challenger);
|
void challengerSelected(UUID challenger, boolean first);
|
||||||
|
|
||||||
/** Both pads are taken: give both the inventories of the chosen mode. */
|
/** The player should now hold the inventory of {@code kitOwner} (the own one to revert). */
|
||||||
void kitsApplied(UUID challenger, UUID opponent, FightMode mode);
|
void kitAssigned(UUID player, UUID kitOwner);
|
||||||
|
|
||||||
/** The player gets the own inventory back. */
|
/** Both pads are exactly full, but the challenger still has the options open. */
|
||||||
void kitReverted(UUID player);
|
void waitingForChallenger();
|
||||||
|
|
||||||
|
/** Both pads are exactly full, the options are fixed now. */
|
||||||
|
void countdownStarted();
|
||||||
|
|
||||||
void countdown(int secondsLeft);
|
void countdown(int secondsLeft);
|
||||||
|
|
||||||
void countdownCancelled();
|
void countdownCancelled();
|
||||||
|
|
||||||
void start(UUID challenger, UUID opponent, FightMode mode, int challengerPad);
|
/**
|
||||||
|
* @param teams players per pad
|
||||||
|
* @param kits whose inventory each player fights with
|
||||||
|
*/
|
||||||
|
void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits);
|
||||||
}
|
}
|
||||||
|
|
||||||
private final Listener listener;
|
private final Listener listener;
|
||||||
private final int countdownTicks;
|
private final int countdownTicks;
|
||||||
private final UUID[] occupants = new UUID[PADS];
|
private final int choosingTicks;
|
||||||
private int challengerPad = -1;
|
private final List<List<UUID>> pads = List.of(new ArrayList<>(), new ArrayList<>());
|
||||||
|
/** Everyone on a pad, in the order they stepped on. The first one is the challenger. */
|
||||||
|
private final List<UUID> order = new ArrayList<>();
|
||||||
|
private final Map<UUID, UUID> kits = new HashMap<>();
|
||||||
|
private final int[] sizes = {1, 1};
|
||||||
private FightMode mode = FightMode.OWN;
|
private FightMode mode = FightMode.OWN;
|
||||||
private int ticksLeft = -1;
|
private int ticksLeft = -1;
|
||||||
|
private boolean choosing;
|
||||||
|
/** How much longer everyone waits for the challenger to finish choosing; -1 while nobody waits. */
|
||||||
|
private int choosingTicksLeft = -1;
|
||||||
|
|
||||||
public PadLobby(Listener listener, int countdownSeconds) {
|
/**
|
||||||
|
* @param choosingSeconds how long a full lobby waits for the challenger to close the options
|
||||||
|
*/
|
||||||
|
public PadLobby(Listener listener, int countdownSeconds, int choosingSeconds) {
|
||||||
this.listener = listener;
|
this.listener = listener;
|
||||||
this.countdownTicks = countdownSeconds * 20;
|
this.countdownTicks = countdownSeconds * 20;
|
||||||
|
this.choosingTicks = choosingSeconds * 20;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @return false if the pad is already taken
|
* @return false if the pad is already full or the player stands on a pad
|
||||||
*/
|
*/
|
||||||
public boolean enter(int pad, UUID player) {
|
public boolean enter(int pad, UUID player) {
|
||||||
if(this.occupants[pad] != null) return false;
|
|
||||||
if(this.padOf(player) != -1) return false;
|
if(this.padOf(player) != -1) return false;
|
||||||
|
boolean first = this.order.isEmpty();
|
||||||
|
if(!first && this.pads.get(pad).size() >= this.sizes[pad]) return false;
|
||||||
|
|
||||||
this.occupants[pad] = player;
|
this.pads.get(pad).add(player);
|
||||||
if(this.challengerPad == -1) {
|
this.order.add(player);
|
||||||
this.challengerPad = pad;
|
this.kits.put(player, player);
|
||||||
|
if(first) {
|
||||||
|
this.sizes[0] = 1;
|
||||||
|
this.sizes[1] = 1;
|
||||||
this.mode = FightMode.OWN;
|
this.mode = FightMode.OWN;
|
||||||
this.listener.challengerSelected(player);
|
this.listener.challengerSelected(player, true);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.listener.kitsApplied(this.challenger(), this.opponent(), this.mode);
|
this.refreshKits();
|
||||||
this.ticksLeft = this.countdownTicks;
|
this.startCountdownIfReady();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -64,39 +92,100 @@ public class PadLobby {
|
|||||||
int pad = this.padOf(player);
|
int pad = this.padOf(player);
|
||||||
if(pad == -1) return;
|
if(pad == -1) return;
|
||||||
|
|
||||||
int other = 1 - pad;
|
boolean wasFull = this.isFull();
|
||||||
boolean bothThere = this.isFull();
|
boolean wasChallenger = player.equals(this.challenger());
|
||||||
this.occupants[pad] = null;
|
this.pads.get(pad).remove(player);
|
||||||
this.listener.kitReverted(player);
|
this.order.remove(player);
|
||||||
if(bothThere) {
|
this.kits.remove(player);
|
||||||
|
this.listener.kitAssigned(player, player);
|
||||||
|
|
||||||
|
if(wasFull) {
|
||||||
|
if(this.isCountingDown()) this.listener.countdownCancelled();
|
||||||
this.ticksLeft = -1;
|
this.ticksLeft = -1;
|
||||||
this.listener.kitReverted(this.occupants[other]);
|
this.choosingTicksLeft = -1;
|
||||||
this.listener.countdownCancelled();
|
}
|
||||||
|
if(wasChallenger) this.choosing = false;
|
||||||
|
|
||||||
|
this.refreshKits();
|
||||||
|
// the longest waiting player takes over; team sizes and mode stay as chosen
|
||||||
|
if(wasChallenger && !this.order.isEmpty()) {
|
||||||
|
this.listener.challengerSelected(this.order.getFirst(), false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(pad != this.challengerPad) return;
|
public enum ConfigureResult {
|
||||||
if(this.occupants[other] == null) {
|
OK,
|
||||||
this.challengerPad = -1;
|
NOT_ALLOWED,
|
||||||
return;
|
OWN_TOO_SMALL,
|
||||||
}
|
OPPONENT_TOO_SMALL,
|
||||||
this.challengerPad = other;
|
INVALID
|
||||||
this.mode = FightMode.OWN;
|
|
||||||
this.listener.challengerSelected(this.occupants[other]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Only the challenger can change the mode, and only while nobody stands on the other pad.
|
* Only the challenger can change the options, and only until the countdown runs.
|
||||||
|
* Teams cannot be smaller than the players already standing there.
|
||||||
|
*
|
||||||
|
* @param ownSize players on the challenger's pad
|
||||||
|
* @param opponentSize players on the other pad
|
||||||
*/
|
*/
|
||||||
public boolean setMode(UUID player, FightMode mode) {
|
public ConfigureResult configure(UUID player, int ownSize, int opponentSize, FightMode mode) {
|
||||||
if(!player.equals(this.challenger()) || this.isFull()) return false;
|
if(!this.canConfigure(player)) return ConfigureResult.NOT_ALLOWED;
|
||||||
|
if(ownSize < 1 || ownSize > MAX_TEAM_SIZE || opponentSize < 1 || opponentSize > MAX_TEAM_SIZE) return ConfigureResult.INVALID;
|
||||||
|
if(!mode.isAllowed(ownSize, opponentSize)) return ConfigureResult.INVALID;
|
||||||
|
int own = this.challengerPad();
|
||||||
|
if(ownSize < this.pads.get(own).size()) return ConfigureResult.OWN_TOO_SMALL;
|
||||||
|
if(opponentSize < this.pads.get(1 - own).size()) return ConfigureResult.OPPONENT_TOO_SMALL;
|
||||||
|
|
||||||
|
this.sizes[own] = ownSize;
|
||||||
|
this.sizes[1 - own] = opponentSize;
|
||||||
this.mode = mode;
|
this.mode = mode;
|
||||||
return true;
|
this.refreshKits();
|
||||||
|
this.startCountdownIfReady();
|
||||||
|
return ConfigureResult.OK;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The challenger opened or closed the options. While they are open, a full lobby waits instead of counting down.
|
||||||
|
*/
|
||||||
|
public void setChoosing(UUID player, boolean choosing) {
|
||||||
|
if(!this.canConfigure(player) || this.choosing == choosing) return;
|
||||||
|
this.choosing = choosing;
|
||||||
|
this.startCountdownIfReady();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isWaitingForChallenger() {
|
||||||
|
return this.choosingTicksLeft >= 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void startCountdownIfReady() {
|
||||||
|
if(this.isCountingDown()) return;
|
||||||
|
if(!this.isFull()) {
|
||||||
|
this.choosingTicksLeft = -1;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if(this.choosing) {
|
||||||
|
if(this.choosingTicksLeft >= 0) return;
|
||||||
|
this.choosingTicksLeft = this.choosingTicks;
|
||||||
|
this.listener.waitingForChallenger();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.choosingTicksLeft = -1;
|
||||||
|
this.ticksLeft = this.countdownTicks;
|
||||||
|
this.listener.countdownStarted();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean canConfigure(UUID player) {
|
||||||
|
return player.equals(this.challenger()) && !this.isCountingDown();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Called every server tick. The countdown only runs while an arena is free.
|
* Called every server tick. The countdown only runs while an arena is free.
|
||||||
*/
|
*/
|
||||||
public void tick(boolean arenaAvailable) {
|
public void tick(boolean arenaAvailable) {
|
||||||
|
if(this.choosingTicksLeft >= 0 && this.choosingTicksLeft-- == 0) {
|
||||||
|
this.choosing = false;
|
||||||
|
this.startCountdownIfReady();
|
||||||
|
}
|
||||||
if(this.ticksLeft < 0) return;
|
if(this.ticksLeft < 0) return;
|
||||||
if(!arenaAvailable) {
|
if(!arenaAvailable) {
|
||||||
this.ticksLeft = this.countdownTicks;
|
this.ticksLeft = this.countdownTicks;
|
||||||
@@ -106,39 +195,68 @@ public class PadLobby {
|
|||||||
if(this.ticksLeft % 20 == 0 && this.ticksLeft > 0) this.listener.countdown(this.ticksLeft / 20);
|
if(this.ticksLeft % 20 == 0 && this.ticksLeft > 0) this.listener.countdown(this.ticksLeft / 20);
|
||||||
if(this.ticksLeft-- > 0) return;
|
if(this.ticksLeft-- > 0) return;
|
||||||
|
|
||||||
|
List<List<UUID>> teams = List.of(List.copyOf(this.pads.get(0)), List.copyOf(this.pads.get(1)));
|
||||||
UUID challenger = this.challenger();
|
UUID challenger = this.challenger();
|
||||||
UUID opponent = this.opponent();
|
|
||||||
FightMode mode = this.mode;
|
FightMode mode = this.mode;
|
||||||
int challengerPad = this.challengerPad;
|
Map<UUID, UUID> kits = Map.copyOf(this.kits);
|
||||||
this.occupants[0] = null;
|
this.pads.forEach(List::clear);
|
||||||
this.occupants[1] = null;
|
this.order.clear();
|
||||||
this.challengerPad = -1;
|
this.kits.clear();
|
||||||
|
this.sizes[0] = 1;
|
||||||
|
this.sizes[1] = 1;
|
||||||
this.mode = FightMode.OWN;
|
this.mode = FightMode.OWN;
|
||||||
this.ticksLeft = -1;
|
this.ticksLeft = -1;
|
||||||
this.listener.start(challenger, opponent, mode, challengerPad);
|
this.choosing = false;
|
||||||
|
this.listener.start(teams, challenger, mode, kits);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Works out whose inventory everyone should hold and reports only the changes.
|
||||||
|
*/
|
||||||
|
private void refreshKits() {
|
||||||
|
UUID challenger = this.challenger();
|
||||||
|
if(challenger == null) return;
|
||||||
|
int challengerPad = this.challengerPad();
|
||||||
|
UUID firstOpponent = this.pads.get(1 - challengerPad).isEmpty() ? null : this.pads.get(1 - challengerPad).getFirst();
|
||||||
|
|
||||||
|
for(UUID player : this.order) {
|
||||||
|
UUID wanted = switch(this.mode) {
|
||||||
|
case OWN -> player;
|
||||||
|
case CHALLENGER -> challenger;
|
||||||
|
case OPPONENT -> player.equals(challenger) && firstOpponent != null ? firstOpponent : player;
|
||||||
|
};
|
||||||
|
if(wanted.equals(this.kits.get(player))) continue;
|
||||||
|
this.kits.put(player, wanted);
|
||||||
|
this.listener.kitAssigned(player, wanted);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public int padOf(UUID player) {
|
public int padOf(UUID player) {
|
||||||
for(int i = 0; i < PADS; i++) {
|
for(int i = 0; i < PADS; i++) {
|
||||||
if(player.equals(this.occupants[i])) return i;
|
if(this.pads.get(i).contains(player)) return i;
|
||||||
}
|
}
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
public @Nullable UUID occupant(int pad) {
|
public List<UUID> players(int pad) {
|
||||||
return this.occupants[pad];
|
return List.copyOf(this.pads.get(pad));
|
||||||
|
}
|
||||||
|
|
||||||
|
public int size(int pad) {
|
||||||
|
return this.sizes[pad];
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isPadFull(int pad) {
|
||||||
|
return !this.order.isEmpty() && this.pads.get(pad).size() >= this.sizes[pad];
|
||||||
}
|
}
|
||||||
|
|
||||||
public @Nullable UUID challenger() {
|
public @Nullable UUID challenger() {
|
||||||
return this.challengerPad == -1 ? null : this.occupants[this.challengerPad];
|
return this.order.isEmpty() ? null : this.order.getFirst();
|
||||||
}
|
|
||||||
|
|
||||||
public @Nullable UUID opponent() {
|
|
||||||
return this.challengerPad == -1 ? null : this.occupants[1 - this.challengerPad];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public int challengerPad() {
|
public int challengerPad() {
|
||||||
return this.challengerPad;
|
UUID challenger = this.challenger();
|
||||||
|
return challenger == null ? -1 : this.padOf(challenger);
|
||||||
}
|
}
|
||||||
|
|
||||||
public FightMode mode() {
|
public FightMode mode() {
|
||||||
@@ -146,7 +264,7 @@ public class PadLobby {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean isFull() {
|
public boolean isFull() {
|
||||||
return this.occupants[0] != null && this.occupants[1] != null;
|
return this.pads.get(0).size() == this.sizes[0] && this.pads.get(1).size() == this.sizes[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isCountingDown() {
|
public boolean isCountingDown() {
|
||||||
@@ -154,7 +272,7 @@ public class PadLobby {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean isIdle() {
|
public boolean isIdle() {
|
||||||
return this.occupants[0] == null && this.occupants[1] == null;
|
return this.order.isEmpty();
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Seconds until the start, rounded up; -1 without countdown. */
|
/** Seconds until the start, rounded up; -1 without countdown. */
|
||||||
|
|||||||
+10
-15
@@ -2,26 +2,21 @@ package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
|||||||
|
|
||||||
import org.junit.jupiter.api.Test;
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
import static eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode.Role.CHALLENGER;
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
import static eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode.Role.OPPONENT;
|
|
||||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
|
||||||
|
|
||||||
class FightModeTest {
|
class FightModeTest {
|
||||||
@Test
|
@Test
|
||||||
void ownKeepsEveryonesInventory() {
|
void opponentInventoryOnlyInOneVersusOne() {
|
||||||
assertEquals(CHALLENGER, FightMode.OWN.kitSource(CHALLENGER));
|
assertTrue(FightMode.OPPONENT.isAllowed(1, 1));
|
||||||
assertEquals(OPPONENT, FightMode.OWN.kitSource(OPPONENT));
|
assertFalse(FightMode.OPPONENT.isAllowed(1, 2));
|
||||||
|
assertFalse(FightMode.OPPONENT.isAllowed(3, 1));
|
||||||
|
assertTrue(FightMode.CHALLENGER.isAllowed(4, 3));
|
||||||
|
assertTrue(FightMode.OWN.isAllowed(2, 4));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
void challengerKitForBoth() {
|
void namesForTeams() {
|
||||||
assertEquals(CHALLENGER, FightMode.CHALLENGER.kitSource(CHALLENGER));
|
assertEquals("Beide mit meinem", FightMode.CHALLENGER.displayName(false));
|
||||||
assertEquals(CHALLENGER, FightMode.CHALLENGER.kitSource(OPPONENT));
|
assertEquals("Alle mit meinem", FightMode.CHALLENGER.displayName(true));
|
||||||
}
|
|
||||||
|
|
||||||
@Test
|
|
||||||
void opponentKitForBoth() {
|
|
||||||
assertEquals(OPPONENT, FightMode.OPPONENT.kitSource(CHALLENGER));
|
|
||||||
assertEquals(OPPONENT, FightMode.OPPONENT.kitSource(OPPONENT));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+198
-47
@@ -5,7 +5,9 @@ import org.junit.jupiter.api.Test;
|
|||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
import static org.junit.jupiter.api.Assertions.*;
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
|
||||||
@@ -13,22 +15,29 @@ class PadLobbyTest {
|
|||||||
private final UUID a = UUID.randomUUID();
|
private final UUID a = UUID.randomUUID();
|
||||||
private final UUID b = UUID.randomUUID();
|
private final UUID b = UUID.randomUUID();
|
||||||
private final UUID c = UUID.randomUUID();
|
private final UUID c = UUID.randomUUID();
|
||||||
|
private final UUID d = UUID.randomUUID();
|
||||||
|
private final UUID e = UUID.randomUUID();
|
||||||
private final List<String> events = new ArrayList<>();
|
private final List<String> events = new ArrayList<>();
|
||||||
|
private Map<UUID, UUID> startedKits;
|
||||||
private PadLobby lobby;
|
private PadLobby lobby;
|
||||||
|
|
||||||
@BeforeEach
|
@BeforeEach
|
||||||
void setUp() {
|
void setUp() {
|
||||||
this.lobby = new PadLobby(new PadLobby.Listener() {
|
this.lobby = new PadLobby(new PadLobby.Listener() {
|
||||||
public void challengerSelected(UUID challenger) {
|
public void challengerSelected(UUID challenger, boolean first) {
|
||||||
PadLobbyTest.this.events.add("challenger " + PadLobbyTest.this.name(challenger));
|
PadLobbyTest.this.events.add("challenger " + PadLobbyTest.this.name(challenger) + (first ? " first" : ""));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void kitsApplied(UUID challenger, UUID opponent, FightMode mode) {
|
public void waitingForChallenger() {
|
||||||
PadLobbyTest.this.events.add("kits " + PadLobbyTest.this.name(challenger) + PadLobbyTest.this.name(opponent) + " " + mode);
|
PadLobbyTest.this.events.add("waiting");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void kitReverted(UUID player) {
|
public void countdownStarted() {
|
||||||
PadLobbyTest.this.events.add("revert " + PadLobbyTest.this.name(player));
|
PadLobbyTest.this.events.add("countdown started");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void kitAssigned(UUID player, UUID kitOwner) {
|
||||||
|
PadLobbyTest.this.events.add("kit " + PadLobbyTest.this.name(player) + "<-" + PadLobbyTest.this.name(kitOwner));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void countdown(int secondsLeft) {
|
public void countdown(int secondsLeft) {
|
||||||
@@ -39,59 +48,111 @@ class PadLobbyTest {
|
|||||||
PadLobbyTest.this.events.add("cancelled");
|
PadLobbyTest.this.events.add("cancelled");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void start(UUID challenger, UUID opponent, FightMode mode, int challengerPad) {
|
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
|
||||||
PadLobbyTest.this.events.add("start " + PadLobbyTest.this.name(challenger) + PadLobbyTest.this.name(opponent) + " " + mode + " " + challengerPad);
|
PadLobbyTest.this.startedKits = kits;
|
||||||
|
PadLobbyTest.this.events.add("start " + PadLobbyTest.this.names(teams.get(0)) + " vs " + PadLobbyTest.this.names(teams.get(1))
|
||||||
|
+ " by " + PadLobbyTest.this.name(challenger) + " " + mode);
|
||||||
}
|
}
|
||||||
}, 2);
|
}, 2, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
private String name(UUID uuid) {
|
private String name(UUID uuid) {
|
||||||
if(uuid.equals(this.a)) return "a";
|
if(uuid.equals(this.a)) return "a";
|
||||||
if(uuid.equals(this.b)) return "b";
|
if(uuid.equals(this.b)) return "b";
|
||||||
return "c";
|
if(uuid.equals(this.c)) return "c";
|
||||||
|
if(uuid.equals(this.d)) return "d";
|
||||||
|
return "e";
|
||||||
|
}
|
||||||
|
|
||||||
|
private String names(List<UUID> uuids) {
|
||||||
|
return uuids.stream().map(this::name).collect(Collectors.joining());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void run(int ticks) {
|
||||||
|
for(int i = 0; i < ticks; i++) this.lobby.tick(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
void firstOnPadBecomesChallenger() {
|
void firstOnPadBecomesChallengerAndMayConfigure() {
|
||||||
assertTrue(this.lobby.enter(1, this.a));
|
assertTrue(this.lobby.enter(1, this.a));
|
||||||
assertEquals(List.of("challenger a"), this.events);
|
assertEquals(List.of("challenger a first"), this.events);
|
||||||
assertEquals(this.a, this.lobby.challenger());
|
assertEquals(this.a, this.lobby.challenger());
|
||||||
assertNull(this.lobby.opponent());
|
assertTrue(this.lobby.canConfigure(this.a));
|
||||||
assertFalse(this.lobby.isCountingDown());
|
assertFalse(this.lobby.isCountingDown());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
void takenPadIsRefused() {
|
void oneVersusOneStartsAfterCountdown() {
|
||||||
this.lobby.enter(0, this.a);
|
this.lobby.enter(0, this.a);
|
||||||
assertFalse(this.lobby.enter(0, this.b));
|
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER));
|
||||||
assertFalse(this.lobby.enter(1, this.a), "a player can only take one pad");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Test
|
|
||||||
void secondPlayerAppliesKitsAndStartsAfterCountdown() {
|
|
||||||
this.lobby.enter(0, this.a);
|
|
||||||
assertTrue(this.lobby.setMode(this.a, FightMode.CHALLENGER));
|
|
||||||
this.lobby.enter(1, this.b);
|
this.lobby.enter(1, this.b);
|
||||||
assertFalse(this.lobby.setMode(this.a, FightMode.OWN), "mode is fixed once the opponent stands there");
|
assertEquals(PadLobby.ConfigureResult.NOT_ALLOWED, this.lobby.configure(this.a, 1, 1, FightMode.OWN), "options are fixed during the countdown");
|
||||||
|
this.run(41);
|
||||||
for(int i = 0; i < 41; i++) this.lobby.tick(true);
|
|
||||||
|
|
||||||
assertEquals(List.of(
|
assertEquals(List.of(
|
||||||
"challenger a",
|
"challenger a first",
|
||||||
"kits ab CHALLENGER",
|
"kit b<-a",
|
||||||
|
"countdown started",
|
||||||
"countdown 2",
|
"countdown 2",
|
||||||
"countdown 1",
|
"countdown 1",
|
||||||
"start ab CHALLENGER 0"
|
"start a vs b by a CHALLENGER"
|
||||||
), this.events);
|
), this.events);
|
||||||
|
assertEquals(Map.of(this.a, this.a, this.b, this.a), this.startedKits);
|
||||||
assertTrue(this.lobby.isIdle());
|
assertTrue(this.lobby.isIdle());
|
||||||
assertNull(this.lobby.challenger());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
void onlyChallengerMayChangeMode() {
|
void fullPadIsRefusedAndPlayerOnlyTakesOnePad() {
|
||||||
this.lobby.enter(0, this.a);
|
this.lobby.enter(0, this.a);
|
||||||
assertFalse(this.lobby.setMode(this.b, FightMode.OPPONENT));
|
this.lobby.enter(1, this.b);
|
||||||
assertEquals(FightMode.OWN, this.lobby.mode());
|
assertFalse(this.lobby.enter(1, this.c), "1v1: the blue pad is full");
|
||||||
|
assertFalse(this.lobby.enter(0, this.b), "a player can only stand on one pad");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void unevenTeamsStartWhenBothPadsAreExactlyFull() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 3, FightMode.OWN));
|
||||||
|
assertTrue(this.lobby.enter(0, this.b));
|
||||||
|
assertFalse(this.lobby.enter(0, this.c), "red is full with 2");
|
||||||
|
this.lobby.enter(1, this.c);
|
||||||
|
this.lobby.enter(1, this.d);
|
||||||
|
assertFalse(this.lobby.isCountingDown());
|
||||||
|
this.lobby.enter(1, this.e);
|
||||||
|
assertTrue(this.lobby.isCountingDown());
|
||||||
|
this.run(41);
|
||||||
|
assertEquals("start ab vs cde by a OWN", this.events.getLast());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void challengerKitGoesToEveryone() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
|
||||||
|
this.lobby.enter(0, this.b);
|
||||||
|
this.lobby.enter(1, this.c);
|
||||||
|
this.lobby.enter(1, this.d);
|
||||||
|
assertEquals(List.of("challenger a first", "kit b<-a", "kit c<-a", "kit d<-a", "countdown started"), this.events);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void opponentModeOnlyForOneVersusOne() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.OPPONENT));
|
||||||
|
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.OPPONENT));
|
||||||
|
this.lobby.enter(1, this.b);
|
||||||
|
assertTrue(this.events.contains("kit a<-b"));
|
||||||
|
|
||||||
|
this.lobby.leave(this.b);
|
||||||
|
assertTrue(this.events.contains("kit a<-a"), "challenger gets the own inventory back");
|
||||||
|
assertTrue(this.events.contains("cancelled"));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void onlyChallengerMayConfigure() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.b, 2, 2, FightMode.OWN));
|
||||||
|
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 5, 1, FightMode.OWN));
|
||||||
|
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 0, 1, FightMode.OWN));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
@@ -101,42 +162,76 @@ class PadLobbyTest {
|
|||||||
for(int i = 0; i < 100; i++) this.lobby.tick(false);
|
for(int i = 0; i < 100; i++) this.lobby.tick(false);
|
||||||
assertFalse(this.events.contains("countdown 2"));
|
assertFalse(this.events.contains("countdown 2"));
|
||||||
assertEquals(2, this.lobby.secondsLeft());
|
assertEquals(2, this.lobby.secondsLeft());
|
||||||
|
this.run(41);
|
||||||
for(int i = 0; i < 41; i++) this.lobby.tick(true);
|
assertEquals("start a vs b by a OWN", this.events.getLast());
|
||||||
assertTrue(this.events.contains("start ab OWN 0"));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
void opponentLeavingCancelsAndRevertsBoth() {
|
void leavingCancelsCountdownAndRevertsKit() {
|
||||||
this.lobby.enter(0, this.a);
|
this.lobby.enter(0, this.a);
|
||||||
this.lobby.setMode(this.a, FightMode.OPPONENT);
|
this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER);
|
||||||
this.lobby.enter(1, this.b);
|
this.lobby.enter(1, this.b);
|
||||||
this.events.clear();
|
this.events.clear();
|
||||||
|
|
||||||
this.lobby.leave(this.b);
|
this.lobby.leave(this.b);
|
||||||
|
|
||||||
assertEquals(List.of("revert b", "revert a", "cancelled"), this.events);
|
assertEquals(List.of("kit b<-b", "cancelled"), this.events);
|
||||||
assertEquals(this.a, this.lobby.challenger());
|
assertEquals(this.a, this.lobby.challenger());
|
||||||
assertEquals(FightMode.OPPONENT, this.lobby.mode(), "challenger keeps the chosen mode");
|
assertEquals(FightMode.CHALLENGER, this.lobby.mode());
|
||||||
assertFalse(this.lobby.isCountingDown());
|
assertFalse(this.lobby.isCountingDown());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
void challengerLeavingHandsOverRole() {
|
void longestWaitingTakesOverAndKeepsTeamSizes() {
|
||||||
this.lobby.enter(0, this.a);
|
this.lobby.enter(0, this.a);
|
||||||
this.lobby.setMode(this.a, FightMode.CHALLENGER);
|
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
|
||||||
this.lobby.enter(1, this.b);
|
this.lobby.enter(1, this.b);
|
||||||
|
this.lobby.enter(0, this.c);
|
||||||
this.events.clear();
|
this.events.clear();
|
||||||
|
|
||||||
this.lobby.leave(this.a);
|
this.lobby.leave(this.a);
|
||||||
|
|
||||||
assertEquals(List.of("revert a", "revert b", "cancelled", "challenger b"), this.events);
|
assertEquals(List.of("kit a<-a", "kit b<-b", "kit c<-b", "challenger b"), this.events);
|
||||||
assertEquals(this.b, this.lobby.challenger());
|
assertEquals(this.b, this.lobby.challenger());
|
||||||
assertEquals(1, this.lobby.challengerPad());
|
assertTrue(this.lobby.canConfigure(this.b), "the new challenger may change the options");
|
||||||
assertEquals(FightMode.OWN, this.lobby.mode());
|
assertEquals(2, this.lobby.size(0));
|
||||||
|
assertEquals(2, this.lobby.size(1));
|
||||||
|
}
|
||||||
|
|
||||||
this.lobby.enter(0, this.c);
|
@Test
|
||||||
assertEquals("kits bc OWN", this.events.getLast());
|
void handOverWhenAlone() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
this.lobby.enter(1, this.b);
|
||||||
|
this.lobby.leave(this.a);
|
||||||
|
assertEquals("challenger b", this.events.getLast());
|
||||||
|
assertTrue(this.lobby.canConfigure(this.b));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void challengerMayChangeOptionsWhileOthersWait() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
this.lobby.configure(this.a, 2, 2, FightMode.OWN);
|
||||||
|
this.lobby.enter(0, this.b);
|
||||||
|
this.lobby.enter(1, this.c);
|
||||||
|
|
||||||
|
assertEquals(PadLobby.ConfigureResult.OWN_TOO_SMALL, this.lobby.configure(this.a, 1, 2, FightMode.OWN),
|
||||||
|
"two already stand on the own pad");
|
||||||
|
assertEquals(2, this.lobby.size(0));
|
||||||
|
|
||||||
|
this.events.clear();
|
||||||
|
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.CHALLENGER));
|
||||||
|
assertEquals(List.of("kit b<-a", "kit c<-a", "countdown started"), this.events, "shrinking to the players there starts the countdown");
|
||||||
|
assertTrue(this.lobby.isCountingDown());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void opponentSideCannotShrinkBelowPlayers() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
this.lobby.configure(this.a, 1, 3, FightMode.OWN);
|
||||||
|
this.lobby.enter(1, this.b);
|
||||||
|
this.lobby.enter(1, this.c);
|
||||||
|
assertEquals(PadLobby.ConfigureResult.OPPONENT_TOO_SMALL, this.lobby.configure(this.a, 1, 1, FightMode.OWN));
|
||||||
|
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 4, FightMode.OWN));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
@@ -146,6 +241,62 @@ class PadLobbyTest {
|
|||||||
assertTrue(this.lobby.isIdle());
|
assertTrue(this.lobby.isIdle());
|
||||||
assertNull(this.lobby.challenger());
|
assertNull(this.lobby.challenger());
|
||||||
this.lobby.leave(this.b);
|
this.lobby.leave(this.b);
|
||||||
assertEquals(List.of("challenger a", "revert a"), this.events);
|
assertEquals(List.of("challenger a first", "kit a<-a"), this.events);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void fullLobbyWaitsWhileChallengerChooses() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
this.lobby.setChoosing(this.a, true);
|
||||||
|
this.lobby.enter(1, this.b);
|
||||||
|
assertEquals("waiting", this.events.getLast());
|
||||||
|
assertFalse(this.lobby.isCountingDown());
|
||||||
|
assertTrue(this.lobby.isWaitingForChallenger());
|
||||||
|
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER), "the menu stays usable");
|
||||||
|
|
||||||
|
this.lobby.setChoosing(this.a, false);
|
||||||
|
assertEquals("countdown started", this.events.getLast());
|
||||||
|
assertFalse(this.lobby.isWaitingForChallenger());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void choosingTimesOut() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
this.lobby.setChoosing(this.a, true);
|
||||||
|
this.lobby.enter(1, this.b);
|
||||||
|
this.run(60);
|
||||||
|
assertFalse(this.lobby.isCountingDown());
|
||||||
|
this.run(1);
|
||||||
|
assertTrue(this.lobby.isCountingDown());
|
||||||
|
this.lobby.setChoosing(this.a, false);
|
||||||
|
assertEquals(1, this.events.stream().filter("countdown started"::equals).count());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void onlyChallengerChoosingBlocks() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
this.lobby.setChoosing(this.b, true);
|
||||||
|
this.lobby.enter(1, this.b);
|
||||||
|
assertTrue(this.lobby.isCountingDown());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void opponentLeavingWhileWaitingIsQuiet() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
this.lobby.setChoosing(this.a, true);
|
||||||
|
this.lobby.enter(1, this.b);
|
||||||
|
this.lobby.leave(this.b);
|
||||||
|
assertFalse(this.events.contains("cancelled"));
|
||||||
|
assertFalse(this.lobby.isWaitingForChallenger());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void newChallengerIsNotChoosing() {
|
||||||
|
this.lobby.enter(0, this.a);
|
||||||
|
this.lobby.setChoosing(this.a, true);
|
||||||
|
this.lobby.enter(1, this.b);
|
||||||
|
this.lobby.leave(this.a);
|
||||||
|
this.lobby.enter(0, this.c);
|
||||||
|
assertTrue(this.lobby.isCountingDown());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
-66
@@ -1,66 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.Main;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
|
||||||
import net.kyori.adventure.sound.Sound;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.OfflinePlayer;
|
|
||||||
import org.bukkit.event.Listener;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Objects;
|
|
||||||
|
|
||||||
public class ChatMention extends Appliance {
|
|
||||||
private static List<String> playerNames;
|
|
||||||
|
|
||||||
public String formatPlayer(String name) {
|
|
||||||
return "@" + name;
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<String> getPlayerNames() {
|
|
||||||
return playerNames;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void refreshPlayers() {
|
|
||||||
Bukkit.getScheduler().runTaskAsynchronously(
|
|
||||||
Main.instance(),
|
|
||||||
() -> playerNames = Arrays.stream(Bukkit.getOfflinePlayers())
|
|
||||||
.map(OfflinePlayer::getName)
|
|
||||||
.filter(Objects::nonNull)
|
|
||||||
.toList()
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void notifyPlayers(List<String> playerNames) {
|
|
||||||
playerNames.stream()
|
|
||||||
.distinct()
|
|
||||||
.map(Bukkit::getPlayer)
|
|
||||||
.filter(Objects::nonNull)
|
|
||||||
.filter(player -> Settings.instance()
|
|
||||||
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class)
|
|
||||||
.notifyOnMention()
|
|
||||||
)
|
|
||||||
.forEach(player -> player.playSound(
|
|
||||||
Sound.sound(
|
|
||||||
org.bukkit.Sound.ENTITY_EXPERIENCE_ORB_PICKUP,
|
|
||||||
Sound.Source.PLAYER,
|
|
||||||
1.0f,
|
|
||||||
1.0f
|
|
||||||
)
|
|
||||||
));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onEnable() {
|
|
||||||
Settings.instance().declareSetting(ChatMentionSetting.class);
|
|
||||||
this.refreshPlayers();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected @NotNull List<Listener> listeners() {
|
|
||||||
return List.of(new ChatMentionListener());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-56
@@ -1,56 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.Main;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
|
|
||||||
import io.papermc.paper.event.player.AsyncChatDecorateEvent;
|
|
||||||
import net.kyori.adventure.text.Component;
|
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
|
||||||
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
|
|
||||||
import org.bukkit.event.EventHandler;
|
|
||||||
import org.bukkit.event.player.PlayerJoinEvent;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
class ChatMentionListener extends ApplianceListener<ChatMention> {
|
|
||||||
@SuppressWarnings("UnstableApiUsage")
|
|
||||||
@EventHandler
|
|
||||||
public void coloringEvent(AsyncChatDecorateEvent event) {
|
|
||||||
String message = PlainTextComponentSerializer.plainText().serialize(event.result());
|
|
||||||
List<String> words = List.of(message.split(" "));
|
|
||||||
List<String> mentioned = new ArrayList<>();
|
|
||||||
|
|
||||||
ChatMentionSetting.ChatMentionConfig config = Settings.instance()
|
|
||||||
.getSetting(event.player(), Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
|
|
||||||
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
|
|
||||||
|
|
||||||
Component result = words.stream()
|
|
||||||
.map(word -> {
|
|
||||||
String wordWithoutAnnotation = word.replace("@", "");
|
|
||||||
boolean isPlayer = this.getAppliance().getPlayerNames().contains(wordWithoutAnnotation);
|
|
||||||
if(isPlayer && config.applyMentions()) {
|
|
||||||
mentioned.add(wordWithoutAnnotation);
|
|
||||||
Component mention = Component.text(
|
|
||||||
this.getAppliance().formatPlayer(wordWithoutAnnotation),
|
|
||||||
NamedTextColor.GOLD
|
|
||||||
);
|
|
||||||
return chatMessages.addReportActions(mention, wordWithoutAnnotation);
|
|
||||||
} else {
|
|
||||||
return Component.text(word);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
.reduce(ComponentUtil::appendWithSpace)
|
|
||||||
.orElseThrow();
|
|
||||||
|
|
||||||
this.getAppliance().notifyPlayers(mentioned);
|
|
||||||
event.result(result);
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onJoin(PlayerJoinEvent event) {
|
|
||||||
this.getAppliance().refreshPlayers();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-36
@@ -1,36 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
|
||||||
import net.kyori.adventure.text.Component;
|
|
||||||
import net.kyori.adventure.text.event.ClickEvent;
|
|
||||||
import net.kyori.adventure.text.event.HoverEvent;
|
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.event.Listener;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public class ChatMessages extends Appliance {
|
|
||||||
@Override
|
|
||||||
public void onEnable() {
|
|
||||||
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
|
|
||||||
}
|
|
||||||
|
|
||||||
public Component getReportablePlayerName(Player player) {
|
|
||||||
return this.addReportActions(player.displayName(), player.getName());
|
|
||||||
}
|
|
||||||
|
|
||||||
public Component addReportActions(Component message, String username) {
|
|
||||||
return message
|
|
||||||
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesen Spieler zu reporten").color(NamedTextColor.GOLD)))
|
|
||||||
.clickEvent(ClickEvent.suggestCommand(String.format("/report %s ", username)));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
@NotNull
|
|
||||||
protected List<Listener> listeners() {
|
|
||||||
return List.of(new ChatMessagesListener());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-74
@@ -1,74 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.util.IteratorUtil;
|
|
||||||
import io.papermc.paper.event.player.AsyncChatEvent;
|
|
||||||
import net.kyori.adventure.text.Component;
|
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
|
||||||
import net.kyori.adventure.text.format.TextColor;
|
|
||||||
import org.bukkit.Color;
|
|
||||||
import org.bukkit.event.EventHandler;
|
|
||||||
import org.bukkit.event.EventPriority;
|
|
||||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
|
||||||
import org.bukkit.event.player.PlayerJoinEvent;
|
|
||||||
import org.bukkit.event.player.PlayerQuitEvent;
|
|
||||||
|
|
||||||
import java.util.Optional;
|
|
||||||
|
|
||||||
class ChatMessagesListener extends ApplianceListener<ChatMessages> {
|
|
||||||
@EventHandler
|
|
||||||
public void onPlayerChatEvent(AsyncChatEvent event) {
|
|
||||||
event.renderer(
|
|
||||||
(source, sourceDisplayName, message, viewer) ->
|
|
||||||
Component.text("")
|
|
||||||
.append(this.getAppliance().getReportablePlayerName(source))
|
|
||||||
.append(Component.text(" > ").color(TextColor.color(Color.GRAY.asRGB())))
|
|
||||||
.append(message).color(TextColor.color(Color.SILVER.asRGB()))
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGH)
|
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
|
||||||
boolean wasHidden = event.joinMessage() == null;
|
|
||||||
event.joinMessage(null);
|
|
||||||
if(wasHidden) return;
|
|
||||||
IteratorUtil.onlinePlayers(player -> {
|
|
||||||
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
|
|
||||||
player.sendMessage(
|
|
||||||
Component
|
|
||||||
.text(">>> ").color(NamedTextColor.GREEN)
|
|
||||||
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
|
|
||||||
);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onPlayerLeave(PlayerQuitEvent event) {
|
|
||||||
boolean wasHidden = event.quitMessage() == null;
|
|
||||||
event.quitMessage(null);
|
|
||||||
if(wasHidden) return;
|
|
||||||
IteratorUtil.onlinePlayers(player -> {
|
|
||||||
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
|
|
||||||
player.sendMessage(
|
|
||||||
Component
|
|
||||||
.text("<<< ").color(NamedTextColor.RED)
|
|
||||||
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
|
|
||||||
);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onDeath(PlayerDeathEvent event) {
|
|
||||||
event.deathMessage(
|
|
||||||
Component
|
|
||||||
.text("☠ ")
|
|
||||||
.append(
|
|
||||||
Optional
|
|
||||||
.ofNullable(event.deathMessage())
|
|
||||||
.orElse(Component.text(event.getPlayer().getName()))
|
|
||||||
)
|
|
||||||
.color(TextColor.color(Color.SILVER.asRGB()))
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
+17
-3
@@ -2,10 +2,12 @@ package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.displayName;
|
|||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.Main;
|
import eu.mhsl.craftattack.spawn.core.Main;
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||||
|
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat.NetworkChat;
|
||||||
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
|
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
|
||||||
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
|
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
|
||||||
import net.kyori.adventure.text.Component;
|
import net.kyori.adventure.text.Component;
|
||||||
import net.kyori.adventure.text.ComponentBuilder;
|
import net.kyori.adventure.text.ComponentBuilder;
|
||||||
|
import net.kyori.adventure.text.JoinConfiguration;
|
||||||
import net.kyori.adventure.text.TextComponent;
|
import net.kyori.adventure.text.TextComponent;
|
||||||
import net.kyori.adventure.text.event.HoverEvent;
|
import net.kyori.adventure.text.event.HoverEvent;
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
import net.kyori.adventure.text.format.NamedTextColor;
|
||||||
@@ -49,15 +51,27 @@ public class DisplayName extends Appliance {
|
|||||||
.map(appliance -> (Prefixed) appliance)
|
.map(appliance -> (Prefixed) appliance)
|
||||||
.toList();
|
.toList();
|
||||||
|
|
||||||
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
|
List<Component> prefixComponents = prefixes.stream()
|
||||||
prefixes.stream()
|
|
||||||
.map(prefixed -> prefixed.getNamePrefix(player))
|
.map(prefixed -> prefixed.getNamePrefix(player))
|
||||||
.filter(Objects::nonNull)
|
.filter(Objects::nonNull)
|
||||||
.forEach(prefix -> playerName
|
.toList();
|
||||||
|
|
||||||
|
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
|
||||||
|
prefixComponents.forEach(prefix -> playerName
|
||||||
.append(prefix)
|
.append(prefix)
|
||||||
.append(ComponentUtil.clearedSpace())
|
.append(ComponentUtil.clearedSpace())
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// Den Chat-Namen baut Velocity selbst (Farbe, Bedrock), es braucht von hier nur die Prefixe
|
||||||
|
Main.instance().getAppliances().stream()
|
||||||
|
.filter(NetworkChat.class::isInstance)
|
||||||
|
.map(NetworkChat.class::cast)
|
||||||
|
.findFirst()
|
||||||
|
.ifPresent(networkChat -> networkChat.setPrefix(
|
||||||
|
player,
|
||||||
|
prefixComponents.isEmpty() ? null : Component.join(JoinConfiguration.separator(ComponentUtil.clearedSpace()), prefixComponents)
|
||||||
|
));
|
||||||
|
|
||||||
if(Floodgate.isBedrock(player)) {
|
if(Floodgate.isBedrock(player)) {
|
||||||
playerName
|
playerName
|
||||||
.append(
|
.append(
|
||||||
|
|||||||
+3
-2
@@ -19,7 +19,8 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
|
|||||||
public record InfoBarConfiguration(
|
public record InfoBarConfiguration(
|
||||||
@DisplayName("Millisekunden pro Tick") boolean mspt,
|
@DisplayName("Millisekunden pro Tick") boolean mspt,
|
||||||
@DisplayName("Spieler online") boolean playerCounter,
|
@DisplayName("Spieler online") boolean playerCounter,
|
||||||
@DisplayName("Ticks pro Sekunde") boolean tps
|
@DisplayName("Ticks pro Sekunde") boolean tps,
|
||||||
|
@DisplayName("TPS, MSPT & Spieler") boolean tpsMsptPlayerCounter
|
||||||
) {}
|
) {}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -39,7 +40,7 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected InfoBarConfiguration defaultValue() {
|
protected InfoBarConfiguration defaultValue() {
|
||||||
return new InfoBarConfiguration(false, false, false);
|
return new InfoBarConfiguration(false, false, false, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
+4
-1
@@ -1,5 +1,6 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars;
|
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars;
|
||||||
|
|
||||||
|
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars.TpsMsptPlayerCounterBar;
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||||
@@ -16,7 +17,8 @@ public class InfoBars extends Appliance {
|
|||||||
private final List<Bar> infoBars = List.of(
|
private final List<Bar> infoBars = List.of(
|
||||||
new TpsBar(),
|
new TpsBar(),
|
||||||
new MsptBar(),
|
new MsptBar(),
|
||||||
new PlayerCounterBar()
|
new PlayerCounterBar(),
|
||||||
|
new TpsMsptPlayerCounterBar()
|
||||||
);
|
);
|
||||||
|
|
||||||
public void showAllEnabled(Player player) {
|
public void showAllEnabled(Player player) {
|
||||||
@@ -24,6 +26,7 @@ public class InfoBars extends Appliance {
|
|||||||
this.setVisible(player, MsptBar.name, config.mspt());
|
this.setVisible(player, MsptBar.name, config.mspt());
|
||||||
this.setVisible(player, PlayerCounterBar.name, config.playerCounter());
|
this.setVisible(player, PlayerCounterBar.name, config.playerCounter());
|
||||||
this.setVisible(player, TpsBar.name, config.tps());
|
this.setVisible(player, TpsBar.name, config.tps());
|
||||||
|
this.setVisible(player, TpsMsptPlayerCounterBar.name, config.tpsMsptPlayerCounter());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setVisible(Player player, String bar, boolean visible) {
|
public void setVisible(Player player, String bar, boolean visible) {
|
||||||
|
|||||||
+103
@@ -0,0 +1,103 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars;
|
||||||
|
|
||||||
|
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.Bar;
|
||||||
|
import eu.mhsl.craftattack.spawn.common.appliances.tooling.playerlimit.PlayerLimit;
|
||||||
|
import eu.mhsl.craftattack.spawn.core.Main;
|
||||||
|
import eu.mhsl.craftattack.spawn.core.util.statistics.ServerMonitor;
|
||||||
|
import eu.mhsl.craftattack.spawn.core.util.text.ColorUtil;
|
||||||
|
import net.kyori.adventure.bossbar.BossBar;
|
||||||
|
import net.kyori.adventure.text.Component;
|
||||||
|
import net.kyori.adventure.text.format.NamedTextColor;
|
||||||
|
import net.kyori.adventure.text.format.TextColor;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
|
||||||
|
public class TpsMsptPlayerCounterBar extends Bar {
|
||||||
|
public static String name = "serverStats";
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected Duration refresh() {
|
||||||
|
return Duration.ofSeconds(3);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected String name() {
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected Component title() {
|
||||||
|
float tps = this.currentTps();
|
||||||
|
float mspt = this.currentMspt();
|
||||||
|
int players = this.currentPlayerCount();
|
||||||
|
|
||||||
|
Component separator = Component.text(" | ", NamedTextColor.DARK_GRAY);
|
||||||
|
TextColor color = ColorUtil.mapGreenToRed(players, 0, this.getMaxPlayerCount(), true);
|
||||||
|
|
||||||
|
return Component.text()
|
||||||
|
.append(Component.text("TPS: ", NamedTextColor.GRAY))
|
||||||
|
.append(Component.text(String.format("%.2f", tps), ColorUtil.tpsColor(tps)))
|
||||||
|
.append(separator)
|
||||||
|
.append(Component.text("MSPT: ", NamedTextColor.GRAY))
|
||||||
|
.append(Component.text(String.format("%.2f", mspt), ColorUtil.msptColor(mspt)))
|
||||||
|
.append(separator)
|
||||||
|
.append(Component.text("Spieler: ", NamedTextColor.GRAY))
|
||||||
|
.append(Component.text(players, color))
|
||||||
|
.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected float progress() {
|
||||||
|
return Math.clamp(this.currentTps() / 20f, 0f, 1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BossBar.Color color() {
|
||||||
|
int severity = Math.max(
|
||||||
|
this.tpsSeverity(),
|
||||||
|
Math.max(this.msptSeverity(), this.playerSeverity())
|
||||||
|
);
|
||||||
|
|
||||||
|
return switch (severity) {
|
||||||
|
case 2 -> BossBar.Color.RED;
|
||||||
|
case 1 -> BossBar.Color.YELLOW;
|
||||||
|
default -> BossBar.Color.GREEN;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BossBar.Overlay overlay() {
|
||||||
|
return BossBar.Overlay.PROGRESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int tpsSeverity() {
|
||||||
|
float tps = this.currentTps();
|
||||||
|
return tps >= 18 ? 0 : tps >= 15 ? 1 : 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int msptSeverity() {
|
||||||
|
return this.currentMspt() <= 50 ? 0 : 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int playerSeverity() {
|
||||||
|
int freeSlots = this.getMaxPlayerCount() - this.currentPlayerCount();
|
||||||
|
return freeSlots <= 0 ? 2 : freeSlots < 5 ? 1 : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private float currentTps() {
|
||||||
|
return (float) Bukkit.getTPS()[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
private float currentMspt() {
|
||||||
|
return ServerMonitor.getServerMSPT();
|
||||||
|
}
|
||||||
|
|
||||||
|
private int currentPlayerCount() {
|
||||||
|
return Bukkit.getOnlinePlayers().size();
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getMaxPlayerCount() {
|
||||||
|
return Main.instance().getAppliance(PlayerLimit.class).getLimit();
|
||||||
|
}
|
||||||
|
}
|
||||||
+2
-2
@@ -1,4 +1,4 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
|
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
|
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
|
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
|
||||||
@@ -29,7 +29,7 @@ public class ChatMentionSetting extends MultiBoolSetting<ChatMentionSetting.Chat
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected String description() {
|
protected String description() {
|
||||||
return "Erwähnungen werden automatisch im Chat angewandt und der Empfänger erhält einen Signalton";
|
return "Wirst du im Chat erwähnt, wird dein Name hervorgehoben und du hörst einen Signalton";
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
+101
@@ -0,0 +1,101 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||||
|
|
||||||
|
import com.google.common.io.ByteArrayDataInput;
|
||||||
|
import com.google.common.io.ByteArrayDataOutput;
|
||||||
|
import com.google.common.io.ByteStreams;
|
||||||
|
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||||
|
import eu.mhsl.craftattack.spawn.core.Main;
|
||||||
|
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||||
|
import net.kyori.adventure.text.Component;
|
||||||
|
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.jetbrains.annotations.NotNull;
|
||||||
|
import org.jetbrains.annotations.Nullable;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.UUID;
|
||||||
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Chat läuft über Velocity (Plugin chat-bridge): Der öffentliche Chat, /msg, /r, /adminchat, /mute und
|
||||||
|
* Join/Leave-Meldungen gelten im ganzen Netzwerk. Hier wird der Chat nur verworfen, Velocity bekommt
|
||||||
|
* die Rang-Prefixe für den Namen, und die Chat-Einstellungen werden mit Velocity abgeglichen.
|
||||||
|
* <p>
|
||||||
|
* Kanal {@value #channel}, Nachrichten (UTF-Typ, dann Daten):
|
||||||
|
* <ul>
|
||||||
|
* <li>→ Proxy {@code prefix}: Adventure-JSON oder leer</li>
|
||||||
|
* <li>→ Proxy {@code settings-hello} beim Join, {@code settings-set} nach einer Änderung: Join/Leave,
|
||||||
|
* Erwähnungen hervorheben, Erwähnungston (je boolean). Velocity speichert sie; kennt es schon
|
||||||
|
* Werte, antwortet es auf das Hello mit {@code settings}.</li>
|
||||||
|
* <li>← Proxy {@code settings}: gespeicherte Werte, werden hier übernommen</li>
|
||||||
|
* </ul>
|
||||||
|
*/
|
||||||
|
public class NetworkChat extends Appliance {
|
||||||
|
public static final String channel = "craftattack:chat";
|
||||||
|
|
||||||
|
private final Map<UUID, Component> prefixes = new ConcurrentHashMap<>();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnable() {
|
||||||
|
Bukkit.getMessenger().registerOutgoingPluginChannel(Main.instance(), channel);
|
||||||
|
Bukkit.getMessenger().registerIncomingPluginChannel(Main.instance(), channel, (channel, player, message) -> this.receive(player, message));
|
||||||
|
|
||||||
|
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
|
||||||
|
Settings.instance().declareSetting(ChatMentionSetting.class);
|
||||||
|
Settings.instance().addChangeListener(ShowJoinAndLeaveMessagesSetting.class, player -> this.sendSettings(player, "settings-set"));
|
||||||
|
Settings.instance().addChangeListener(ChatMentionSetting.class, player -> this.sendSettings(player, "settings-set"));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setPrefix(Player player, @Nullable Component prefix) {
|
||||||
|
if(prefix == null) this.prefixes.remove(player.getUniqueId());
|
||||||
|
else this.prefixes.put(player.getUniqueId(), prefix);
|
||||||
|
this.sendPrefix(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
void sendPrefix(Player player) {
|
||||||
|
Component prefix = this.prefixes.get(player.getUniqueId());
|
||||||
|
ByteArrayDataOutput output = ByteStreams.newDataOutput();
|
||||||
|
output.writeUTF("prefix");
|
||||||
|
output.writeUTF(prefix == null ? "" : GsonComponentSerializer.gson().serialize(prefix));
|
||||||
|
this.send(player, output);
|
||||||
|
}
|
||||||
|
|
||||||
|
void sendSettings(Player player, String type) {
|
||||||
|
ChatMentionSetting.ChatMentionConfig mentions = Settings.instance()
|
||||||
|
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
|
||||||
|
ByteArrayDataOutput output = ByteStreams.newDataOutput();
|
||||||
|
output.writeUTF(type);
|
||||||
|
output.writeBoolean(Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class));
|
||||||
|
output.writeBoolean(mentions.applyMentions());
|
||||||
|
output.writeBoolean(mentions.notifyOnMention());
|
||||||
|
this.send(player, output);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void receive(Player player, byte[] message) {
|
||||||
|
ByteArrayDataInput input = ByteStreams.newDataInput(message);
|
||||||
|
if(!input.readUTF().equals("settings")) return;
|
||||||
|
boolean joinAndLeave = input.readBoolean();
|
||||||
|
boolean applyMentions = input.readBoolean();
|
||||||
|
boolean notifyOnMention = input.readBoolean();
|
||||||
|
Settings.instance().setSetting(player, Settings.Key.ShowJoinAndLeaveMessages, joinAndLeave);
|
||||||
|
Settings.instance().setSetting(player, Settings.Key.ChatMentions, new ChatMentionSetting.ChatMentionConfig(applyMentions, notifyOnMention));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void send(Player player, ByteArrayDataOutput output) {
|
||||||
|
// Velocity meldet den Kanal erst kurz nach dem Join an, dann folgt PlayerRegisterChannelEvent
|
||||||
|
if(!player.getListeningPluginChannels().contains(channel)) return;
|
||||||
|
player.sendPluginMessage(Main.instance(), channel, output.toByteArray());
|
||||||
|
}
|
||||||
|
|
||||||
|
void forget(Player player) {
|
||||||
|
this.prefixes.remove(player.getUniqueId());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected @NotNull List<Listener> listeners() {
|
||||||
|
return List.of(new NetworkChatListener());
|
||||||
|
}
|
||||||
|
}
|
||||||
+74
@@ -0,0 +1,74 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||||
|
|
||||||
|
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||||
|
import io.papermc.paper.event.player.AsyncChatEvent;
|
||||||
|
import net.kyori.adventure.text.Component;
|
||||||
|
import net.kyori.adventure.text.format.NamedTextColor;
|
||||||
|
import net.kyori.adventure.text.format.TextColor;
|
||||||
|
import org.bukkit.Color;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||||
|
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||||
|
import org.bukkit.event.player.PlayerJoinEvent;
|
||||||
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
|
import org.bukkit.event.player.PlayerRegisterChannelEvent;
|
||||||
|
|
||||||
|
import java.util.Locale;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
class NetworkChatListener extends ApplianceListener<NetworkChat> {
|
||||||
|
// Vanilla-Befehle, die am Proxy vorbei in den lokalen Chat schreiben; /msg, /tell, /w fängt Velocity ab
|
||||||
|
private static final Set<String> localChatCommands = Set.of(
|
||||||
|
"me", "minecraft:me", "teammsg", "tm", "minecraft:teammsg", "minecraft:tm",
|
||||||
|
"minecraft:msg", "minecraft:tell", "minecraft:w"
|
||||||
|
);
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGHEST)
|
||||||
|
public void onChat(AsyncChatEvent event) {
|
||||||
|
// Velocity hat die Nachricht schon an alle verteilt
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGHEST)
|
||||||
|
public void onCommand(PlayerCommandPreprocessEvent event) {
|
||||||
|
String label = event.getMessage().substring(1).split(" ", 2)[0].toLowerCase(Locale.ROOT);
|
||||||
|
if(!localChatCommands.contains(label)) return;
|
||||||
|
event.setCancelled(true);
|
||||||
|
event.getPlayer().sendMessage(Component.text("Dieser Befehl ist hier nicht verfügbar.", NamedTextColor.RED));
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onRegisterChannel(PlayerRegisterChannelEvent event) {
|
||||||
|
if(!event.getChannel().equals(NetworkChat.channel)) return;
|
||||||
|
this.getAppliance().sendPrefix(event.getPlayer());
|
||||||
|
this.getAppliance().sendSettings(event.getPlayer(), "settings-hello");
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGHEST)
|
||||||
|
public void onJoin(PlayerJoinEvent event) {
|
||||||
|
// Join- und Leave-Meldungen schreibt Velocity, beim Serverwechsel gar keine
|
||||||
|
event.joinMessage(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGHEST)
|
||||||
|
public void onQuit(PlayerQuitEvent event) {
|
||||||
|
event.quitMessage(null);
|
||||||
|
this.getAppliance().forget(event.getPlayer());
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onDeath(PlayerDeathEvent event) {
|
||||||
|
event.deathMessage(
|
||||||
|
Component
|
||||||
|
.text("☠ ")
|
||||||
|
.append(
|
||||||
|
Optional
|
||||||
|
.ofNullable(event.deathMessage())
|
||||||
|
.orElse(Component.text(event.getPlayer().getName()))
|
||||||
|
)
|
||||||
|
.color(TextColor.color(Color.SILVER.asRGB()))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
|
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
|
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
|
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
|
||||||
-194
@@ -1,194 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.Main;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateMessageCommand;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateReplyCommand;
|
|
||||||
import net.kyori.adventure.text.Component;
|
|
||||||
import net.kyori.adventure.text.ComponentBuilder;
|
|
||||||
import net.kyori.adventure.text.TextComponent;
|
|
||||||
import net.kyori.adventure.text.event.ClickEvent;
|
|
||||||
import net.kyori.adventure.text.event.HoverEvent;
|
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
import java.util.stream.Collectors;
|
|
||||||
|
|
||||||
public class PrivateMessage extends Appliance {
|
|
||||||
public final int targetChangeTimeoutSeconds = 30;
|
|
||||||
public final int conversationTimeoutMinutes = 30;
|
|
||||||
|
|
||||||
private record Conversation(UUID target, Long lastSet) {
|
|
||||||
}
|
|
||||||
|
|
||||||
private final Map<Player, List<Conversation>> replyMapping = new WeakHashMap<>();
|
|
||||||
|
|
||||||
public void reply(Player sender, String message) {
|
|
||||||
this.replyMapping.computeIfAbsent(sender, player -> new ArrayList<>());
|
|
||||||
|
|
||||||
List<Conversation> replyList = this.replyMapping.get(sender);
|
|
||||||
|
|
||||||
List<Conversation> tooOldConversations = replyList.stream()
|
|
||||||
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.conversationTimeoutMinutes * 60 * 1000))
|
|
||||||
.toList();
|
|
||||||
replyList.removeAll(tooOldConversations);
|
|
||||||
|
|
||||||
if(replyList.isEmpty()) throw new ApplianceCommand.Error("Du führst aktuell keine Konversation.");
|
|
||||||
|
|
||||||
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
|
|
||||||
|
|
||||||
Conversation youngestEntry = replyList.stream()
|
|
||||||
.max(Comparator.comparingLong(o -> o.lastSet))
|
|
||||||
.orElse(replyList.getLast());
|
|
||||||
|
|
||||||
if(message.isBlank()) {
|
|
||||||
Player currentTargetPlayer = Bukkit.getPlayer(youngestEntry.target());
|
|
||||||
|
|
||||||
Component currentTargetComponent = currentTargetPlayer != null
|
|
||||||
? Main.instance().getAppliance(ChatMessages.class).getReportablePlayerName(currentTargetPlayer)
|
|
||||||
: Component.text("niemandem.");
|
|
||||||
|
|
||||||
sender.sendMessage(
|
|
||||||
privatePrefix
|
|
||||||
.append(Component.text("Du schreibst aktuell mit ", NamedTextColor.GRAY))
|
|
||||||
.append(currentTargetComponent)
|
|
||||||
);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
List<Conversation> oldConversations = replyList.stream()
|
|
||||||
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.targetChangeTimeoutSeconds * 1000))
|
|
||||||
.toList();
|
|
||||||
|
|
||||||
if(oldConversations.contains(youngestEntry) || replyList.size() == 1) {
|
|
||||||
Player target = Bukkit.getPlayer(youngestEntry.target());
|
|
||||||
if(target == null)
|
|
||||||
throw new ApplianceCommand.Error("Der Spieler " + Bukkit.getOfflinePlayer(youngestEntry.target()).getName() + " ist nicht mehr verfügbar.");
|
|
||||||
|
|
||||||
replyList.clear();
|
|
||||||
this.sendWhisper(sender, new ResolvedPmUserArguments(target, message));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ComponentBuilder<TextComponent, TextComponent.Builder> component = Component.text();
|
|
||||||
|
|
||||||
component.append(
|
|
||||||
Component.newline()
|
|
||||||
.append(privatePrefix)
|
|
||||||
.append(Component.text("Das Ziel für /r hat sich bei dir in den letzten ", NamedTextColor.RED))
|
|
||||||
.append(Component.text(String.valueOf(this.targetChangeTimeoutSeconds), NamedTextColor.RED))
|
|
||||||
.append(Component.text(" Sekunden geändert. Wer soll deine Nachricht erhalten? ", NamedTextColor.RED))
|
|
||||||
.appendNewline()
|
|
||||||
.appendNewline()
|
|
||||||
);
|
|
||||||
|
|
||||||
if(!oldConversations.isEmpty()) {
|
|
||||||
Conversation youngestOldConversation = oldConversations.stream()
|
|
||||||
.max(Comparator.comparingLong(o -> o.lastSet))
|
|
||||||
.orElse(oldConversations.getLast());
|
|
||||||
replyList.removeAll(oldConversations);
|
|
||||||
replyList.add(youngestOldConversation);
|
|
||||||
}
|
|
||||||
|
|
||||||
List<String> playerNames = replyList.stream()
|
|
||||||
.map(conversation -> Bukkit.getOfflinePlayer(conversation.target()).getName())
|
|
||||||
.distinct()
|
|
||||||
.toList();
|
|
||||||
|
|
||||||
playerNames.forEach(playerName -> component.append(
|
|
||||||
Component.text("[")
|
|
||||||
.append(Component.text(playerName, NamedTextColor.GOLD))
|
|
||||||
.append(Component.text("]"))
|
|
||||||
.clickEvent(ClickEvent.runCommand(String.format("/msg %s %s", playerName, message)))
|
|
||||||
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesem Spieler zu schreiben.").color(NamedTextColor.GOLD))))
|
|
||||||
.append(Component.text(" "))
|
|
||||||
);
|
|
||||||
component.appendNewline();
|
|
||||||
|
|
||||||
sender.sendMessage(component.build());
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void sendWhisper(Player sender, ResolvedPmUserArguments userArguments) {
|
|
||||||
Conversation newReceiverConversation = new Conversation(
|
|
||||||
sender.getUniqueId(),
|
|
||||||
System.currentTimeMillis()
|
|
||||||
);
|
|
||||||
|
|
||||||
if(this.replyMapping.get(userArguments.receiver) != null) {
|
|
||||||
List<Conversation> oldEntries = this.replyMapping.get(userArguments.receiver).stream()
|
|
||||||
.filter(conversation -> conversation.target() == sender.getUniqueId())
|
|
||||||
.toList();
|
|
||||||
this.replyMapping.get(userArguments.receiver).removeAll(oldEntries);
|
|
||||||
} else {
|
|
||||||
this.replyMapping.put(
|
|
||||||
userArguments.receiver,
|
|
||||||
new ArrayList<>()
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
this.replyMapping.get(userArguments.receiver).add(newReceiverConversation);
|
|
||||||
|
|
||||||
List<Conversation> senderConversationList = new ArrayList<>();
|
|
||||||
senderConversationList.add(
|
|
||||||
new Conversation(
|
|
||||||
userArguments.receiver.getUniqueId(),
|
|
||||||
System.currentTimeMillis()
|
|
||||||
)
|
|
||||||
);
|
|
||||||
|
|
||||||
this.replyMapping.put(
|
|
||||||
sender,
|
|
||||||
senderConversationList
|
|
||||||
);
|
|
||||||
|
|
||||||
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
|
|
||||||
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
|
|
||||||
|
|
||||||
sender.sendMessage(
|
|
||||||
Component.text()
|
|
||||||
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", userArguments.receiver.getName()))))
|
|
||||||
.append(sender.displayName())
|
|
||||||
.append(Component.text(" zu ", NamedTextColor.GRAY))
|
|
||||||
.append(chatMessages.getReportablePlayerName(userArguments.receiver))
|
|
||||||
.append(Component.text(" > ", NamedTextColor.GRAY))
|
|
||||||
.append(Component.text(userArguments.message))
|
|
||||||
);
|
|
||||||
userArguments.receiver.sendMessage(
|
|
||||||
Component.text()
|
|
||||||
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", sender.getName()))))
|
|
||||||
.append(chatMessages.getReportablePlayerName(sender))
|
|
||||||
.append(Component.text(" zu ", NamedTextColor.GRAY))
|
|
||||||
.append(userArguments.receiver.displayName())
|
|
||||||
.append(Component.text(" > ", NamedTextColor.GRAY))
|
|
||||||
.append(Component.text(userArguments.message))
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
public record ResolvedPmUserArguments(Player receiver, String message) {
|
|
||||||
}
|
|
||||||
|
|
||||||
public ResolvedPmUserArguments resolveImplicit(String[] args) {
|
|
||||||
if(args.length < 2)
|
|
||||||
throw new ApplianceCommand.Error("Es muss ein Spieler sowie eine Nachricht angegeben werden.");
|
|
||||||
List<String> arguments = List.of(args);
|
|
||||||
Player targetPlayer = Bukkit.getPlayer(arguments.getFirst());
|
|
||||||
if(targetPlayer == null)
|
|
||||||
throw new ApplianceCommand.Error(String.format("Der Spieler %s konnte nicht gefunden werden.", arguments.getFirst()));
|
|
||||||
String message = arguments.stream().skip(1).collect(Collectors.joining(" "));
|
|
||||||
return new ResolvedPmUserArguments(targetPlayer, message);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
|
||||||
return List.of(
|
|
||||||
new PrivateMessageCommand(),
|
|
||||||
new PrivateReplyCommand()
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-18
@@ -1,18 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
|
|
||||||
import org.bukkit.command.Command;
|
|
||||||
import org.bukkit.command.CommandSender;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
public class PrivateMessageCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
|
|
||||||
public PrivateMessageCommand() {
|
|
||||||
super("msg");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
|
||||||
this.getAppliance().sendWhisper(this.getPlayer(), this.getAppliance().resolveImplicit(args));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-18
@@ -1,18 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
|
|
||||||
import org.bukkit.command.Command;
|
|
||||||
import org.bukkit.command.CommandSender;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
public class PrivateReplyCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
|
|
||||||
public PrivateReplyCommand() {
|
|
||||||
super("r");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
|
||||||
this.getAppliance().reply(this.getPlayer(), String.join(" ", args));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
+12
@@ -112,6 +112,18 @@ public class Settings extends Appliance {
|
|||||||
return clazz.cast(setting.state());
|
return clazz.cast(setting.state());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Setzt einen Wert von außen (z. B. vom Proxy), ohne die Change-Listener auszulösen. */
|
||||||
|
public <T> void setSetting(Player player, Key key, T value) {
|
||||||
|
Setting<?> setting = this.getSettings(player).stream()
|
||||||
|
.filter(s -> Objects.equals(s.getKey(), key))
|
||||||
|
.findFirst()
|
||||||
|
.orElseThrow();
|
||||||
|
|
||||||
|
if(!setting.dataType().isInstance(value))
|
||||||
|
throw new IllegalStateException("Tried to set Setting with Datatype " + value.getClass().getSimpleName() + " but expected " + setting.dataType().getSimpleName());
|
||||||
|
setting.restore(player, value);
|
||||||
|
}
|
||||||
|
|
||||||
public void openSettings(Player player) {
|
public void openSettings(Player player) {
|
||||||
List<Setting<?>> settings = this.getSettings(player);
|
List<Setting<?>> settings = this.getSettings(player);
|
||||||
Inventory inventory = Bukkit.createInventory(null, this.calculateInvSize(settings), Component.text("Einstellungen"));
|
Inventory inventory = Bukkit.createInventory(null, this.calculateInvSize(settings), Component.text("Einstellungen"));
|
||||||
|
|||||||
+6
@@ -62,6 +62,12 @@ public abstract class Setting<TDataType> {
|
|||||||
Settings.instance().invokeChangeListener(p, this.getClass());
|
Settings.instance().invokeChangeListener(p, this.getClass());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@SuppressWarnings("unchecked")
|
||||||
|
public void restore(Player p, Object value) {
|
||||||
|
this.state = (TDataType) value;
|
||||||
|
this.toStorage(p.getPersistentDataContainer(), this.state);
|
||||||
|
}
|
||||||
|
|
||||||
public ItemStack buildItem() {
|
public ItemStack buildItem() {
|
||||||
ItemStack stack = new ItemStack(this.icon(), 1);
|
ItemStack stack = new ItemStack(this.icon(), 1);
|
||||||
stack.setItemMeta(this.buildMeta(stack.getItemMeta()));
|
stack.setItemMeta(this.buildMeta(stack.getItemMeta()));
|
||||||
|
|||||||
-37
@@ -1,37 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
|
||||||
import net.kyori.adventure.text.Component;
|
|
||||||
import net.kyori.adventure.text.event.ClickEvent;
|
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public class AdminChat extends Appliance {
|
|
||||||
public void sendMessage(Player sender, String message) {
|
|
||||||
Component privatePrefix = Component
|
|
||||||
.text("[Admin] ", NamedTextColor.LIGHT_PURPLE)
|
|
||||||
.clickEvent(ClickEvent.suggestCommand(AdminChatCommand.commandName));
|
|
||||||
|
|
||||||
Bukkit.getOnlinePlayers().stream()
|
|
||||||
.filter(player -> player.hasPermission("admin"))
|
|
||||||
.forEach(player -> {
|
|
||||||
Component formattedMessage = Component.text()
|
|
||||||
.append(privatePrefix)
|
|
||||||
.append(sender.displayName())
|
|
||||||
.append(Component.text(" > ", NamedTextColor.DARK_GRAY))
|
|
||||||
.append(Component.text(message))
|
|
||||||
.build();
|
|
||||||
player.sendMessage(formattedMessage);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
|
||||||
return List.of(new AdminChatCommand());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-22
@@ -1,22 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
|
||||||
import org.bukkit.command.Command;
|
|
||||||
import org.bukkit.command.CommandSender;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
class AdminChatCommand extends ApplianceCommand.PlayerChecked<AdminChat> {
|
|
||||||
public static final String commandName = "adminchat";
|
|
||||||
|
|
||||||
public AdminChatCommand() {
|
|
||||||
super(commandName);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
|
||||||
if(!sender.hasPermission("admin")) return;
|
|
||||||
|
|
||||||
String message = String.join(" ", args);
|
|
||||||
this.getAppliance().sendMessage(this.getPlayer(), message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-44
@@ -1,44 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
|
||||||
import org.bukkit.NamespacedKey;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.event.Listener;
|
|
||||||
import org.bukkit.persistence.PersistentDataContainer;
|
|
||||||
import org.bukkit.persistence.PersistentDataType;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
import org.jetbrains.annotations.Nullable;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Locale;
|
|
||||||
import java.util.Objects;
|
|
||||||
|
|
||||||
public class ChatMute extends Appliance {
|
|
||||||
private static final String namespace = ChatMute.class.getSimpleName().toLowerCase(Locale.ROOT);
|
|
||||||
public static NamespacedKey mutedUntilKey = new NamespacedKey(namespace, "mutedUntilMillis".toLowerCase());
|
|
||||||
|
|
||||||
public void mutePlayer(Player player, int durationHours) {
|
|
||||||
PersistentDataContainer container = player.getPersistentDataContainer();
|
|
||||||
long mutedUntil = System.currentTimeMillis() + (long) durationHours * 60 * 60 * 1000;
|
|
||||||
container.set(ChatMute.mutedUntilKey, PersistentDataType.LONG, mutedUntil);
|
|
||||||
}
|
|
||||||
|
|
||||||
public @Nullable Long muteStatus(Player player) {
|
|
||||||
PersistentDataContainer container = player.getPersistentDataContainer();
|
|
||||||
if(!container.has(mutedUntilKey)) return null;
|
|
||||||
long mutedUntil = Objects.requireNonNull(container.get(mutedUntilKey, PersistentDataType.LONG));
|
|
||||||
if(mutedUntil < System.currentTimeMillis()) return null;
|
|
||||||
return mutedUntil;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
|
||||||
return List.of(new MuteCommand());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected @NotNull List<Listener> listeners() {
|
|
||||||
return List.of(new ChatMuteListener());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-25
@@ -1,25 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.util.text.DataSizeConverter;
|
|
||||||
import io.papermc.paper.event.player.AsyncChatEvent;
|
|
||||||
import net.kyori.adventure.text.Component;
|
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
|
||||||
import org.bukkit.event.EventHandler;
|
|
||||||
import org.jetbrains.annotations.Nullable;
|
|
||||||
|
|
||||||
class ChatMuteListener extends ApplianceListener<ChatMute> {
|
|
||||||
@EventHandler
|
|
||||||
public void onChat(AsyncChatEvent event) {
|
|
||||||
@Nullable Long muteDuration = this.getAppliance().muteStatus(event.getPlayer());
|
|
||||||
if(muteDuration == null) return;
|
|
||||||
event.setCancelled(true);
|
|
||||||
event.getPlayer().sendMessage(Component.text(
|
|
||||||
String.format(
|
|
||||||
"Du bist für %s gestummt!",
|
|
||||||
DataSizeConverter.formatSecondsToHumanReadable((int) ((muteDuration - System.currentTimeMillis()) / 1000))
|
|
||||||
),
|
|
||||||
NamedTextColor.RED
|
|
||||||
));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-35
@@ -1,35 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.command.Command;
|
|
||||||
import org.bukkit.command.CommandSender;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
import org.jetbrains.annotations.Nullable;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Objects;
|
|
||||||
|
|
||||||
class MuteCommand extends ApplianceCommand<ChatMute> {
|
|
||||||
public MuteCommand() {
|
|
||||||
super("mute");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
|
||||||
if(args.length < 2) throw new Error("Syntax: mute <player> <duration in hours>");
|
|
||||||
Player player = Objects.requireNonNull(Bukkit.getPlayer(args[0]));
|
|
||||||
int durationInHours = Integer.parseInt(args[1]);
|
|
||||||
this.getAppliance().mutePlayer(player, durationInHours);
|
|
||||||
sender.sendMessage(String.format("%s wurde für %d Stunden gestummt!", player.getName(), durationInHours));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
|
||||||
if(args.length == 2) {
|
|
||||||
return List.of("1", "2", "4", "8", "24", "48");
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -8,6 +8,7 @@ import org.bukkit.configuration.ConfigurationSection;
|
|||||||
import org.bukkit.entity.EntityType;
|
import org.bukkit.entity.EntityType;
|
||||||
import org.bukkit.entity.Villager;
|
import org.bukkit.entity.Villager;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
import java.util.Objects;
|
import java.util.Objects;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
@@ -19,11 +20,14 @@ public class DisplayVillager {
|
|||||||
public DisplayVillager(UUID uuid, Location location, Consumer<Villager> villagerCreator) {
|
public DisplayVillager(UUID uuid, Location location, Consumer<Villager> villagerCreator) {
|
||||||
this.location = location;
|
this.location = location;
|
||||||
|
|
||||||
try {
|
// getEntities() waits for the chunk's entities; getEntity(uuid) misses them while they are still loading
|
||||||
ChunkUtils.loadChunkAtLocation(this.location);
|
this.villager = Arrays.stream(ChunkUtils.loadChunkAtLocation(this.location).getEntities())
|
||||||
this.villager = (Villager) this.location.getWorld().getEntity(uuid);
|
.filter(entity -> entity.getUniqueId().equals(uuid))
|
||||||
Objects.requireNonNull(this.villager);
|
.filter(Villager.class::isInstance)
|
||||||
} catch(NullPointerException | IllegalArgumentException e) {
|
.map(Villager.class::cast)
|
||||||
|
.findFirst()
|
||||||
|
.orElse(null);
|
||||||
|
if(this.villager == null) {
|
||||||
this.villager = this.getBaseVillager();
|
this.villager = this.getBaseVillager();
|
||||||
villagerCreator.accept(this.villager);
|
villagerCreator.accept(this.villager);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -110,9 +110,6 @@ tablist:
|
|||||||
projectTitle: "Title"
|
projectTitle: "Title"
|
||||||
interface: eth0
|
interface: eth0
|
||||||
|
|
||||||
outlawed:
|
|
||||||
voluntarily: []
|
|
||||||
|
|
||||||
packselect:
|
packselect:
|
||||||
packs:
|
packs:
|
||||||
- somepack:
|
- somepack:
|
||||||
|
|||||||
-7
@@ -1,7 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
|
||||||
|
|
||||||
class OutlawChangeNotPermitted extends Exception {
|
|
||||||
public OutlawChangeNotPermitted(String message) {
|
|
||||||
super(message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-165
@@ -1,165 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.Main;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
|
||||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.displayName.DisplayName;
|
|
||||||
import eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.whitelist.Whitelist;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
|
||||||
import eu.mhsl.craftattack.spawn.core.util.text.DisconnectInfo;
|
|
||||||
import net.kyori.adventure.text.Component;
|
|
||||||
import net.kyori.adventure.text.event.ClickEvent;
|
|
||||||
import net.kyori.adventure.text.event.HoverEvent;
|
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.event.Listener;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class Outlawed extends Appliance implements DisplayName.Prefixed {
|
|
||||||
public final int timeoutInMs = 1000 * 60 * 60 * 6;
|
|
||||||
private final Map<UUID, Long> timeouts = new HashMap<>();
|
|
||||||
|
|
||||||
public enum Status {
|
|
||||||
DISABLED,
|
|
||||||
VOLUNTARILY,
|
|
||||||
FORCED
|
|
||||||
}
|
|
||||||
|
|
||||||
private final Map<Player, Status> playerStatusMap = new WeakHashMap<>();
|
|
||||||
private final String voluntarilyEntry = "voluntarily";
|
|
||||||
|
|
||||||
public Outlawed() {
|
|
||||||
super("outlawed");
|
|
||||||
Bukkit.getScheduler().runTaskTimerAsynchronously(
|
|
||||||
Main.instance(),
|
|
||||||
() -> this.playerStatusMap.forEach((player, status) -> {
|
|
||||||
if(!player.isOnline()) return;
|
|
||||||
if(status != Status.FORCED) return;
|
|
||||||
try {
|
|
||||||
this.queryAppliance(Whitelist.class).fullIntegrityCheck(player);
|
|
||||||
} catch(DisconnectInfo.Throwable e) {
|
|
||||||
e.getDisconnectScreen().applyKick(player);
|
|
||||||
}
|
|
||||||
}),
|
|
||||||
20 * 60,
|
|
||||||
20 * 60 * 5
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
void askForConfirmation(Player player) {
|
|
||||||
Component confirmationMessage = switch(this.getLawStatus(player)) {
|
|
||||||
case DISABLED -> Component.text("Wenn du den PVP-Modus aktivierst, darfst du von allen anderen PVP-Spielern grundlos angegriffen werden." +
|
|
||||||
" Du kannst den PVP-Modus erst wieder nach " + this.timeoutInMs / 1000 / 60 / 60 + " Stunden deaktivieren!");
|
|
||||||
case VOLUNTARILY -> Component.text("Wenn du den PVP-Modus deaktivierst, darfst du nicht mehr grundlos von anderen Spielern angegriffen werden.");
|
|
||||||
case FORCED -> Component.text("Du darfst zurzeit deinen PVP-Modus nicht ändern, da die˝ser als Strafe auferlegt wurde!");
|
|
||||||
};
|
|
||||||
String command = String.format("/%s confirm", OutlawedCommand.commandName);
|
|
||||||
Component changeText = Component.text(
|
|
||||||
String.format(
|
|
||||||
"Zum ändern deines PVP-Status klicke auf diese Nachricht oder tippe '%s'",
|
|
||||||
command
|
|
||||||
),
|
|
||||||
NamedTextColor.GOLD
|
|
||||||
).clickEvent(ClickEvent.suggestCommand(command));
|
|
||||||
|
|
||||||
player.sendMessage(
|
|
||||||
Component.text()
|
|
||||||
.append(confirmationMessage.color(NamedTextColor.RED))
|
|
||||||
.appendNewline()
|
|
||||||
.append(changeText)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
void switchLawStatus(Player player) throws OutlawChangeNotPermitted {
|
|
||||||
if(this.getLawStatus(player).equals(Status.FORCED)) {
|
|
||||||
throw new OutlawChangeNotPermitted("Dein PVP-Status wurde als Strafe auferlegt und kann daher nicht verändert werden.");
|
|
||||||
}
|
|
||||||
|
|
||||||
if(this.isTimeout(player)) {
|
|
||||||
throw new OutlawChangeNotPermitted("Du kannst deinen PVP-Status nicht so schnell wechseln. Bitte warte einige Stunden bevor du umschaltest!");
|
|
||||||
}
|
|
||||||
|
|
||||||
this.setLawStatus(player, this.isOutlawed(player) ? Status.DISABLED : Status.VOLUNTARILY);
|
|
||||||
this.setTimeout(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void updateForcedStatus(Player player, boolean forced) {
|
|
||||||
this.setLawStatus(player, forced ? Status.FORCED : this.getLawStatus(player) == Status.FORCED ? Status.DISABLED : this.getLawStatus(player));
|
|
||||||
}
|
|
||||||
|
|
||||||
public Status getLawStatus(Player player) {
|
|
||||||
return this.playerStatusMap.computeIfAbsent(player, p -> {
|
|
||||||
if(this.localConfig().getStringList(this.voluntarilyEntry).contains(p.getUniqueId().toString()))
|
|
||||||
return Status.VOLUNTARILY;
|
|
||||||
return Status.DISABLED;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setLawStatus(Player player, Status status) {
|
|
||||||
this.playerStatusMap.put(player, status);
|
|
||||||
this.queryAppliance(DisplayName.class).update(player);
|
|
||||||
|
|
||||||
List<String> newList = this.localConfig().getStringList(this.voluntarilyEntry);
|
|
||||||
if(status.equals(Status.VOLUNTARILY)) {
|
|
||||||
newList.add(player.getUniqueId().toString());
|
|
||||||
} else {
|
|
||||||
newList.remove(player.getUniqueId().toString());
|
|
||||||
}
|
|
||||||
this.localConfig().set(this.voluntarilyEntry, newList.stream().distinct().toList());
|
|
||||||
Configuration.saveChanges();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isOutlawed(Player player) {
|
|
||||||
return this.getLawStatus(player) != Status.DISABLED;
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean isTimeout(Player player) {
|
|
||||||
return this.timeouts.getOrDefault(player.getUniqueId(), 0L) > System.currentTimeMillis() - this.timeoutInMs;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setTimeout(Player player) {
|
|
||||||
this.timeouts.put(player.getUniqueId(), System.currentTimeMillis());
|
|
||||||
}
|
|
||||||
|
|
||||||
public Component getStatusDescription(Status status) {
|
|
||||||
return switch(status) {
|
|
||||||
case DISABLED -> Component.text("PVP-Modus inaktiv: ", NamedTextColor.GREEN)
|
|
||||||
.append(Component.text("Es gelten die normalen Regeln!", NamedTextColor.GOLD));
|
|
||||||
|
|
||||||
case VOLUNTARILY, FORCED -> Component.text("PVP-Modus aktiv: ", NamedTextColor.RED)
|
|
||||||
.append(Component.text(
|
|
||||||
"Du darfst von allen anderen PVP-Spielern angegriffen und getötet werden!\n" +
|
|
||||||
"Wenn du getötet wirst, müssen andere Spieler deine Items *nicht* zurückerstatten!",
|
|
||||||
NamedTextColor.GOLD
|
|
||||||
));
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Component getNamePrefix(Player player) {
|
|
||||||
if(this.isOutlawed(player)) {
|
|
||||||
return Component.text("[☠]", NamedTextColor.RED)
|
|
||||||
.hoverEvent(HoverEvent.showText(Component.text(
|
|
||||||
"PVP-Modus Spieler dürfen von anderen vogelfreien Spielern ohne Grund angegriffen werden!"
|
|
||||||
)));
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
@NotNull
|
|
||||||
protected List<ApplianceCommand<?>> commands() {
|
|
||||||
return List.of(new OutlawedCommand());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
@NotNull
|
|
||||||
protected List<Listener> listeners() {
|
|
||||||
return List.of(new OutlawedReminderListener());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-30
@@ -1,30 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
|
||||||
import net.kyori.adventure.text.Component;
|
|
||||||
import net.kyori.adventure.text.format.NamedTextColor;
|
|
||||||
import org.bukkit.command.Command;
|
|
||||||
import org.bukkit.command.CommandSender;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
class OutlawedCommand extends ApplianceCommand.PlayerChecked<Outlawed> {
|
|
||||||
public static final String commandName = "pvp";
|
|
||||||
|
|
||||||
public OutlawedCommand() {
|
|
||||||
super(commandName);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
|
||||||
if(args.length == 1 && args[0].equals("confirm")) {
|
|
||||||
try {
|
|
||||||
this.getAppliance().switchLawStatus(this.getPlayer());
|
|
||||||
sender.sendMessage(this.getAppliance().getStatusDescription(this.getAppliance().getLawStatus(this.getPlayer())));
|
|
||||||
} catch(OutlawChangeNotPermitted e) {
|
|
||||||
sender.sendMessage(Component.text(e.getMessage(), NamedTextColor.RED));
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
this.getAppliance().askForConfirmation(this.getPlayer());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-14
@@ -1,14 +0,0 @@
|
|||||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
|
||||||
import org.bukkit.event.EventHandler;
|
|
||||||
import org.bukkit.event.player.PlayerJoinEvent;
|
|
||||||
|
|
||||||
class OutlawedReminderListener extends ApplianceListener<Outlawed> {
|
|
||||||
@EventHandler
|
|
||||||
public void onJoin(PlayerJoinEvent e) {
|
|
||||||
if(this.getAppliance().isOutlawed(e.getPlayer())) {
|
|
||||||
e.getPlayer().sendMessage(this.getAppliance().getStatusDescription(this.getAppliance().getLawStatus(e.getPlayer())));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
+1
-6
@@ -14,7 +14,7 @@ import org.jetbrains.annotations.NotNull;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class QuarzRecipe extends Appliance {
|
public class QuarzRecipe extends Appliance {
|
||||||
private NamespacedKey recipeKey;
|
protected NamespacedKey recipeKey;
|
||||||
@Override
|
@Override
|
||||||
public void onEnable() {
|
public void onEnable() {
|
||||||
this.recipeKey = new NamespacedKey(Main.instance(), "quarz_block_to_quarz");
|
this.recipeKey = new NamespacedKey(Main.instance(), "quarz_block_to_quarz");
|
||||||
@@ -26,11 +26,6 @@ public class QuarzRecipe extends Appliance {
|
|||||||
Bukkit.getOnlinePlayers().forEach(this::unlock);
|
Bukkit.getOnlinePlayers().forEach(this::unlock);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onDisable() {
|
|
||||||
Bukkit.removeRecipe(this.recipeKey);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void unlock(Player player) {
|
public void unlock(Player player) {
|
||||||
player.discoverRecipe(this.recipeKey);
|
player.discoverRecipe(this.recipeKey);
|
||||||
}
|
}
|
||||||
|
|||||||
+10
-3
@@ -1,12 +1,19 @@
|
|||||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.quarzRecipe;
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.quarzRecipe;
|
||||||
|
|
||||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||||
|
import io.papermc.paper.event.player.PlayerInventorySlotChangeEvent;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.player.PlayerJoinEvent;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
class QuarzRecipeListener extends ApplianceListener<QuarzRecipe> {
|
class QuarzRecipeListener extends ApplianceListener<QuarzRecipe> {
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
public void shouldDiscover(PlayerInventorySlotChangeEvent event) {
|
||||||
this.getAppliance().unlock(event.getPlayer());
|
ItemStack clickedItem = event.getNewItemStack();
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if(clickedItem.getType() != Material.QUARTZ_BLOCK) return;
|
||||||
|
if(player.hasDiscoveredRecipe(this.getAppliance().recipeKey)) return;
|
||||||
|
this.getAppliance().unlock(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+46
@@ -0,0 +1,46 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
|
||||||
|
|
||||||
|
import net.kyori.adventure.text.Component;
|
||||||
|
import net.kyori.adventure.text.JoinConfiguration;
|
||||||
|
import net.kyori.adventure.text.format.NamedTextColor;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
final class ActionBarNametagFeedback implements NametagFeedback {
|
||||||
|
@Override
|
||||||
|
public void send(Player player, NametagFeedbackUpdate update) {
|
||||||
|
player.sendActionBar(this.render(update));
|
||||||
|
}
|
||||||
|
|
||||||
|
Component render(NametagFeedbackUpdate update) {
|
||||||
|
if(update.summary()) {
|
||||||
|
var counts = update.counts();
|
||||||
|
List<Component> parts = new ArrayList<>();
|
||||||
|
addCount(parts, counts.silenced(), "verstummt", NamedTextColor.GREEN);
|
||||||
|
addCount(parts, counts.unsilenced(), "entstummt", NamedTextColor.GREEN);
|
||||||
|
addCount(parts, counts.alreadySilent(), "bereits stumm", NamedTextColor.YELLOW);
|
||||||
|
addCount(parts, counts.alreadyAudible(), "bereits hörbar", NamedTextColor.YELLOW);
|
||||||
|
addCount(parts, counts.unsupported(), "nicht unterstützt", NamedTextColor.RED);
|
||||||
|
return Component.join(JoinConfiguration.separator(Component.text(" · ", NamedTextColor.GRAY)), parts);
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean silence = update.action() == NametagAction.SILENCE;
|
||||||
|
String suffix = switch(update.result()) {
|
||||||
|
case CHANGED -> silence ? " ist jetzt stumm." : " ist jetzt wieder hörbar.";
|
||||||
|
case UNCHANGED -> silence ? " ist bereits stumm." : " ist bereits hörbar.";
|
||||||
|
case UNSUPPORTED -> " unterstützt dieses Namensschild nicht.";
|
||||||
|
};
|
||||||
|
NamedTextColor color = switch(update.result()) {
|
||||||
|
case CHANGED -> NamedTextColor.GREEN;
|
||||||
|
case UNCHANGED -> NamedTextColor.YELLOW;
|
||||||
|
case UNSUPPORTED -> NamedTextColor.RED;
|
||||||
|
};
|
||||||
|
return Component.empty().color(color).append(update.targetName()).append(Component.text(suffix));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void addCount(List<Component> parts, int count, String label, NamedTextColor color) {
|
||||||
|
if(count > 0) parts.add(Component.text(count + " " + label, color));
|
||||||
|
}
|
||||||
|
}
|
||||||
+52
@@ -0,0 +1,52 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
|
||||||
|
|
||||||
|
import net.kyori.adventure.text.Component;
|
||||||
|
import org.jetbrains.annotations.Nullable;
|
||||||
|
|
||||||
|
import java.util.Locale;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
public enum NametagAction {
|
||||||
|
SILENCE(0, Set.of("@verstummen", "@stumm", "@mute"), "Dieses Namensschild muted Mobs.", true),
|
||||||
|
UNSILENCE(1, Set.of("@entstummen", "@laut", "@unmute"), "Dieses Namensschild unmuted Mobs.", false);
|
||||||
|
|
||||||
|
private final int persistentId;
|
||||||
|
private final Set<String> renameTexts;
|
||||||
|
private final Component lore;
|
||||||
|
private final boolean silent;
|
||||||
|
|
||||||
|
NametagAction(int persistentId, Set<String> renameTexts, String lore, boolean silent) {
|
||||||
|
this.persistentId = persistentId;
|
||||||
|
this.renameTexts = Set.copyOf(renameTexts);
|
||||||
|
this.lore = Component.text(lore);
|
||||||
|
this.silent = silent;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int persistentId() {
|
||||||
|
return this.persistentId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Component lore() {
|
||||||
|
return this.lore;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean silent() {
|
||||||
|
return this.silent;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static @Nullable NametagAction fromPersistentId(int id) {
|
||||||
|
for(NametagAction action : values()) {
|
||||||
|
if(action.persistentId == id) return action;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static @Nullable NametagAction fromRenameText(@Nullable String text) {
|
||||||
|
if(text == null) return null;
|
||||||
|
String normalizedText = text.strip().toLowerCase(Locale.ROOT);
|
||||||
|
for(NametagAction action : values()) {
|
||||||
|
if(action.renameTexts.contains(normalizedText)) return action;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
+25
@@ -0,0 +1,25 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
|
||||||
|
|
||||||
|
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.inventory.PrepareAnvilEvent;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
import org.bukkit.inventory.view.AnvilView;
|
||||||
|
|
||||||
|
public class NametagAnvilListener extends ApplianceListener<SilenceNametag> {
|
||||||
|
@EventHandler
|
||||||
|
public void onAnvilRename(PrepareAnvilEvent event) {
|
||||||
|
ItemStack resultItem = event.getResult();
|
||||||
|
if(resultItem == null || resultItem.getType() != Material.NAME_TAG) return;
|
||||||
|
|
||||||
|
AnvilView anvilView = event.getView();
|
||||||
|
ItemStack inputItem = anvilView.getItem(0);
|
||||||
|
if(inputItem == null || inputItem.getType() != Material.NAME_TAG) return;
|
||||||
|
|
||||||
|
NametagAction action = NametagAction.fromRenameText(anvilView.getRenameText());
|
||||||
|
if(action == null) return;
|
||||||
|
|
||||||
|
event.setResult(SilenceNametagItem.create(resultItem, action));
|
||||||
|
}
|
||||||
|
}
|
||||||
+46
@@ -0,0 +1,46 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
|
||||||
|
|
||||||
|
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||||
|
import org.bukkit.GameMode;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||||
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
|
import org.bukkit.inventory.EquipmentSlot;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
public class NametagEntityListener extends ApplianceListener<SilenceNametag> {
|
||||||
|
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||||
|
public void onNametagUse(PlayerInteractEntityEvent event) {
|
||||||
|
ItemStack item;
|
||||||
|
if(event.getHand() == EquipmentSlot.HAND) {
|
||||||
|
item = event.getPlayer().getInventory().getItemInMainHand();
|
||||||
|
} else {
|
||||||
|
item = event.getPlayer().getInventory().getItemInOffHand();
|
||||||
|
}
|
||||||
|
|
||||||
|
if(item.getType() != Material.NAME_TAG) return;
|
||||||
|
|
||||||
|
NametagAction action = SilenceNametagItem.readAction(item);
|
||||||
|
if(action == null) return;
|
||||||
|
|
||||||
|
SilenceNametag.ActionResult result = this.getAppliance().applyNametagAction(event.getRightClicked(), action);
|
||||||
|
this.getAppliance().feedback().send(event.getPlayer(), event.getRightClicked(), action, result);
|
||||||
|
if(result == SilenceNametag.ActionResult.UNSUPPORTED) return;
|
||||||
|
|
||||||
|
// Named tags retain vanilla naming and consumption, even if the mob is already in the desired state.
|
||||||
|
if(item.getItemMeta().customName() != null) return;
|
||||||
|
|
||||||
|
// Unnamed special tags are handled entirely here, including no-op interactions.
|
||||||
|
event.setCancelled(true);
|
||||||
|
if(result == SilenceNametag.ActionResult.CHANGED && event.getPlayer().getGameMode() != GameMode.CREATIVE) {
|
||||||
|
item.setAmount(item.getAmount() - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onQuit(PlayerQuitEvent event) {
|
||||||
|
this.getAppliance().feedback().forget(event.getPlayer().getUniqueId());
|
||||||
|
}
|
||||||
|
}
|
||||||
+7
@@ -0,0 +1,7 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
|
||||||
|
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
interface NametagFeedback {
|
||||||
|
void send(Player player, NametagFeedbackUpdate update);
|
||||||
|
}
|
||||||
+82
@@ -0,0 +1,82 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
|
||||||
|
|
||||||
|
import net.kyori.adventure.text.Component;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import java.util.concurrent.TimeUnit;
|
||||||
|
import java.util.function.LongSupplier;
|
||||||
|
|
||||||
|
final class NametagFeedbackService {
|
||||||
|
private static final long SERIES_TIMEOUT = TimeUnit.SECONDS.toNanos(1);
|
||||||
|
private final LongSupplier clock;
|
||||||
|
private final List<NametagFeedback> outputs;
|
||||||
|
private final Map<UUID, Series> seriesByPlayer = new HashMap<>();
|
||||||
|
|
||||||
|
NametagFeedbackService(LongSupplier clock, List<NametagFeedback> outputs) {
|
||||||
|
this.clock = clock;
|
||||||
|
this.outputs = List.copyOf(outputs);
|
||||||
|
}
|
||||||
|
|
||||||
|
void send(Player player, Entity target, NametagAction action, SilenceNametag.ActionResult result) {
|
||||||
|
Component name = target.customName();
|
||||||
|
if(name == null) name = Component.translatable(target.getType().translationKey());
|
||||||
|
NametagFeedbackUpdate update = this.recordInteraction(player.getUniqueId(), target.getUniqueId(), name, action, result);
|
||||||
|
this.outputs.forEach(output -> output.send(player, update));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called synchronously by the entity listener. Series retain no Bukkit objects or display names.
|
||||||
|
NametagFeedbackUpdate recordInteraction(UUID playerId, UUID targetId, Component name,
|
||||||
|
NametagAction action, SilenceNametag.ActionResult result) {
|
||||||
|
long now = this.clock.getAsLong();
|
||||||
|
this.seriesByPlayer.values().removeIf(series -> now - series.lastInteraction >= SERIES_TIMEOUT);
|
||||||
|
boolean newSeries = !this.seriesByPlayer.containsKey(playerId);
|
||||||
|
Series series = this.seriesByPlayer.computeIfAbsent(playerId, ignored -> new Series());
|
||||||
|
series.lastInteraction = now;
|
||||||
|
if(result == SilenceNametag.ActionResult.UNSUPPORTED) {
|
||||||
|
series.unsupported.add(targetId);
|
||||||
|
} else {
|
||||||
|
series.results.merge(new TargetAction(targetId, action), result, (previous, current) ->
|
||||||
|
previous == SilenceNametag.ActionResult.CHANGED ? previous : current);
|
||||||
|
}
|
||||||
|
return new NametagFeedbackUpdate(targetId, name, action, result, newSeries, !newSeries, series.counts());
|
||||||
|
}
|
||||||
|
|
||||||
|
void forget(UUID playerId) {
|
||||||
|
this.seriesByPlayer.remove(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void clear() {
|
||||||
|
this.seriesByPlayer.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private record TargetAction(UUID targetId, NametagAction action) {
|
||||||
|
}
|
||||||
|
|
||||||
|
private static final class Series {
|
||||||
|
private long lastInteraction;
|
||||||
|
private final Map<TargetAction, SilenceNametag.ActionResult> results = new HashMap<>();
|
||||||
|
private final Set<UUID> unsupported = new HashSet<>();
|
||||||
|
|
||||||
|
private NametagFeedbackUpdate.Counts counts() {
|
||||||
|
int silenced = 0, unsilenced = 0, alreadySilent = 0, alreadyAudible = 0;
|
||||||
|
for(var entry : this.results.entrySet()) {
|
||||||
|
boolean changed = entry.getValue() == SilenceNametag.ActionResult.CHANGED;
|
||||||
|
if(entry.getKey().action() == NametagAction.SILENCE) {
|
||||||
|
if(changed) silenced++;
|
||||||
|
else alreadySilent++;
|
||||||
|
} else {
|
||||||
|
if(changed) unsilenced++;
|
||||||
|
else alreadyAudible++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return new NametagFeedbackUpdate.Counts(silenced, unsilenced, alreadySilent, alreadyAudible, this.unsupported.size());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
+18
@@ -0,0 +1,18 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
|
||||||
|
|
||||||
|
import net.kyori.adventure.text.Component;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
record NametagFeedbackUpdate(
|
||||||
|
UUID targetId,
|
||||||
|
Component targetName,
|
||||||
|
NametagAction action,
|
||||||
|
SilenceNametag.ActionResult result,
|
||||||
|
boolean newSeries,
|
||||||
|
boolean summary,
|
||||||
|
Counts counts
|
||||||
|
) {
|
||||||
|
record Counts(int silenced, int unsilenced, int alreadySilent, int alreadyAudible, int unsupported) {
|
||||||
|
}
|
||||||
|
}
|
||||||
+44
@@ -0,0 +1,44 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
|
||||||
|
|
||||||
|
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.Mob;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.jetbrains.annotations.NotNull;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
|
public class SilenceNametag extends Appliance {
|
||||||
|
private final NametagFeedbackService feedback = new NametagFeedbackService(
|
||||||
|
System::nanoTime, List.of(new ActionBarNametagFeedback()));
|
||||||
|
|
||||||
|
NametagFeedbackService feedback() {
|
||||||
|
return this.feedback;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onDisable() {
|
||||||
|
this.feedback.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum ActionResult {
|
||||||
|
CHANGED,
|
||||||
|
UNCHANGED,
|
||||||
|
UNSUPPORTED
|
||||||
|
}
|
||||||
|
|
||||||
|
public ActionResult applyNametagAction(Entity entity, NametagAction action) {
|
||||||
|
Objects.requireNonNull(action, "Action must not be null.");
|
||||||
|
if(!(entity instanceof Mob)) return ActionResult.UNSUPPORTED;
|
||||||
|
if(entity.isSilent() == action.silent()) return ActionResult.UNCHANGED;
|
||||||
|
|
||||||
|
entity.setSilent(action.silent());
|
||||||
|
return ActionResult.CHANGED;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected @NotNull List<Listener> listeners() {
|
||||||
|
return List.of(new NametagAnvilListener(), new NametagEntityListener());
|
||||||
|
}
|
||||||
|
}
|
||||||
+50
@@ -0,0 +1,50 @@
|
|||||||
|
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
|
||||||
|
|
||||||
|
import net.kyori.adventure.text.Component;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.NamespacedKey;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
import org.bukkit.persistence.PersistentDataType;
|
||||||
|
import org.jetbrains.annotations.Nullable;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
|
final class SilenceNametagItem {
|
||||||
|
// Keep the key and IDs compatible with existing nametags.
|
||||||
|
private static final NamespacedKey ACTION_KEY = new NamespacedKey("silence-nametag", "nametag-action");
|
||||||
|
|
||||||
|
private SilenceNametagItem() {
|
||||||
|
}
|
||||||
|
|
||||||
|
static @Nullable NametagAction readAction(ItemStack item) {
|
||||||
|
if(item.getType() != Material.NAME_TAG) return null;
|
||||||
|
var data = item.getPersistentDataContainer();
|
||||||
|
if(!data.has(ACTION_KEY, PersistentDataType.INTEGER)) return null;
|
||||||
|
|
||||||
|
Integer id = data.get(ACTION_KEY, PersistentDataType.INTEGER);
|
||||||
|
return id == null ? null : NametagAction.fromPersistentId(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
static ItemStack create(ItemStack source, NametagAction action) {
|
||||||
|
Objects.requireNonNull(action, "Action must not be null.");
|
||||||
|
if(source.getType() != Material.NAME_TAG) {
|
||||||
|
throw new IllegalArgumentException("Item must be a nametag.");
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemStack result = source.clone();
|
||||||
|
result.editMeta(meta -> {
|
||||||
|
meta.getPersistentDataContainer().set(ACTION_KEY, PersistentDataType.INTEGER, action.persistentId());
|
||||||
|
List<Component> existingLore = meta.lore();
|
||||||
|
List<Component> lore = existingLore == null ? new ArrayList<>() : new ArrayList<>(existingLore);
|
||||||
|
for(NametagAction knownAction : NametagAction.values()) {
|
||||||
|
lore.removeIf(knownAction.lore()::equals);
|
||||||
|
}
|
||||||
|
lore.add(action.lore());
|
||||||
|
meta.lore(lore);
|
||||||
|
meta.customName(null);
|
||||||
|
});
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
+1
-3
@@ -20,7 +20,6 @@ import org.bukkit.event.Listener;
|
|||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.jetbrains.annotations.NotNull;
|
import org.jetbrains.annotations.NotNull;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Base64;
|
import java.util.Base64;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@@ -75,8 +74,7 @@ public class ArenaPortal extends Appliance {
|
|||||||
if(!this.pendingTransfers.add(player.getUniqueId())) return;
|
if(!this.pendingTransfers.add(player.getUniqueId())) return;
|
||||||
player.sendActionBar(Component.text("Du wirst zur Arena gebracht...", NamedTextColor.GRAY));
|
player.sendActionBar(Component.text("Du wirst zur Arena gebracht...", NamedTextColor.GRAY));
|
||||||
|
|
||||||
List<ItemStack> contents = new ArrayList<>(List.of(player.getInventory().getContents()));
|
String items = Base64.getEncoder().encodeToString(ItemStack.serializeItemsAsBytes(player.getInventory().getContents()));
|
||||||
String items = Base64.getEncoder().encodeToString(ItemStack.serializeItemsAsBytes(contents));
|
|
||||||
ArenaRepository.InventorySnapshot snapshot = new ArenaRepository.InventorySnapshot(player.getUniqueId(), items);
|
ArenaRepository.InventorySnapshot snapshot = new ArenaRepository.InventorySnapshot(player.getUniqueId(), items);
|
||||||
|
|
||||||
Bukkit.getScheduler().runTaskAsynchronously(Main.instance(), () -> {
|
Bukkit.getScheduler().runTaskAsynchronously(Main.instance(), () -> {
|
||||||
|
|||||||
Reference in new issue
Block a user