door knocking no longer triggers when destroying doors
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		| @@ -2,6 +2,7 @@ package eu.mhsl.craftattack.spawn.appliances.doubeDoor; | ||||
|  | ||||
| import eu.mhsl.craftattack.spawn.appliance.ApplianceListener; | ||||
| import eu.mhsl.craftattack.spawn.appliances.settings.Settings; | ||||
| import org.bukkit.Material; | ||||
| import org.bukkit.block.Block; | ||||
| import org.bukkit.event.EventHandler; | ||||
| import org.bukkit.event.block.Action; | ||||
| @@ -18,6 +19,7 @@ public class OnDoorInteractListener extends ApplianceListener<DoubleDoor> { | ||||
|         if(!event.getAction().equals(Action.RIGHT_CLICK_BLOCK)) return; | ||||
|         Block clickedBlock = event.getClickedBlock(); | ||||
|         if(clickedBlock == null) return; | ||||
|         if(clickedBlock.getType().equals(Material.IRON_DOOR)) return; | ||||
|         if(!Settings.instance().getSetting(event.getPlayer(), Settings.Key.DoubleDoors, Boolean.class)) return; | ||||
|         getAppliance().openNextDoor(clickedBlock); | ||||
|     } | ||||
|   | ||||
| @@ -5,20 +5,13 @@ import org.bukkit.GameMode; | ||||
| import org.bukkit.block.Block; | ||||
| import org.bukkit.block.data.type.Door; | ||||
| import org.bukkit.event.EventHandler; | ||||
| import org.bukkit.event.block.Action; | ||||
| import org.bukkit.event.player.PlayerInteractEvent; | ||||
| import org.bukkit.inventory.EquipmentSlot; | ||||
|  | ||||
| import java.util.Objects; | ||||
| import org.bukkit.event.block.BlockDamageAbortEvent; | ||||
|  | ||||
| public class KnockDoorListener extends ApplianceListener<KnockDoor> { | ||||
|     @EventHandler | ||||
|     public void onKnock(PlayerInteractEvent event) { | ||||
|         if(!event.getAction().equals(Action.LEFT_CLICK_BLOCK)) return; | ||||
|         if(!Objects.equals(event.getHand(), EquipmentSlot.HAND)) return; | ||||
|     public void onKnock(BlockDamageAbortEvent event) { | ||||
|         if(event.getPlayer().getGameMode() != GameMode.SURVIVAL) return; | ||||
|         Block block = event.getClickedBlock(); | ||||
|         if(block == null) return; | ||||
|         Block block = event.getBlock(); | ||||
|         if(!(block.getBlockData() instanceof Door)) return; | ||||
|         getAppliance().knockAtDoor(event.getPlayer(), block); | ||||
|     } | ||||
|   | ||||
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