fixed bloodmoon hordes for players with deactivated setting
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@@ -187,6 +187,7 @@ public class Bloodmoon extends Appliance {
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public void spawnRandomHorde(Player player) {
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public void spawnRandomHorde(Player player) {
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if(!this.hordesEnabled) return;
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if(!this.hordesEnabled) return;
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if(!this.getBloodmoonSetting(player)) return;
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if(!player.getGameMode().equals(GameMode.SURVIVAL)) return;
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if(!player.getGameMode().equals(GameMode.SURVIVAL)) return;
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EntityType hordeEntityType = this.hordeMobList.get(this.random.nextInt(this.hordeMobList.size()));
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EntityType hordeEntityType = this.hordeMobList.get(this.random.nextInt(this.hordeMobList.size()));
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