From 164a160dbb1f42b718d84e00a997794b9a9ac6b0 Mon Sep 17 00:00:00 2001 From: lars Date: Sun, 28 Dec 2025 17:21:33 +0100 Subject: [PATCH] fixed bloodmoon hordes for players with deactivated setting --- .../craftattack/appliances/gameplay/bloodmoon/Bloodmoon.java | 1 + 1 file changed, 1 insertion(+) diff --git a/craftattack/src/main/java/eu/mhsl/craftattack/spawn/craftattack/appliances/gameplay/bloodmoon/Bloodmoon.java b/craftattack/src/main/java/eu/mhsl/craftattack/spawn/craftattack/appliances/gameplay/bloodmoon/Bloodmoon.java index 6cbaf46..5c24dba 100644 --- a/craftattack/src/main/java/eu/mhsl/craftattack/spawn/craftattack/appliances/gameplay/bloodmoon/Bloodmoon.java +++ b/craftattack/src/main/java/eu/mhsl/craftattack/spawn/craftattack/appliances/gameplay/bloodmoon/Bloodmoon.java @@ -187,6 +187,7 @@ public class Bloodmoon extends Appliance { public void spawnRandomHorde(Player player) { if(!this.hordesEnabled) return; + if(!this.getBloodmoonSetting(player)) return; if(!player.getGameMode().equals(GameMode.SURVIVAL)) return; EntityType hordeEntityType = this.hordeMobList.get(this.random.nextInt(this.hordeMobList.size()));