fixed bedrock bugs
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@@ -71,6 +71,7 @@ public final class PlayerHandler {
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}
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public static void onMove(Player player, float newYaw, float newPitch) {
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if (isBedrockUuid(player.getUuid())) return;
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DialogState state = states.get(player.getUuid());
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if (state == null) return;
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float[] last = lastLook.get(player.getUuid());
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