Files
PixelPics/src/main/java/eu/mhsl/minecraft/pixelpics/Main.java
T

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6.7 KiB
Java

package eu.mhsl.minecraft.pixelpics;
import eu.mhsl.minecraft.pixelpics.assets.AssetReader;
import eu.mhsl.minecraft.pixelpics.assets.BlockModelRegistry;
import eu.mhsl.minecraft.pixelpics.assets.ResourcePack;
import eu.mhsl.minecraft.pixelpics.assets.ResourcePackLoader;
import eu.mhsl.minecraft.pixelpics.assets.SkinCache;
import eu.mhsl.minecraft.pixelpics.assets.TextureCache;
import eu.mhsl.minecraft.pixelpics.assets.font.BitmapFont;
import eu.mhsl.minecraft.pixelpics.assets.font.FontLoader;
import eu.mhsl.minecraft.pixelpics.commands.PixelPicsCommand;
import eu.mhsl.minecraft.pixelpics.listeners.OnMapInitialize;
import eu.mhsl.minecraft.pixelpics.render.RenderManager;
import eu.mhsl.minecraft.pixelpics.render.entity.cem.BlockEntityBaker;
import eu.mhsl.minecraft.pixelpics.render.entity.cem.CemBaker;
import eu.mhsl.minecraft.pixelpics.render.entity.cem.CemModelLoader;
import eu.mhsl.minecraft.pixelpics.render.render.DefaultScreenRenderer;
import eu.mhsl.minecraft.pixelpics.render.tint.BiomeTintProvider;
import eu.mhsl.minecraft.pixelpics.survival.CameraListener;
import eu.mhsl.minecraft.pixelpics.survival.CraftingListener;
import eu.mhsl.minecraft.pixelpics.survival.JoinListener;
import eu.mhsl.minecraft.pixelpics.survival.SurvivalRecipes;
import eu.mhsl.minecraft.pixelpics.utils.MapColorPalette;
import java.io.File;
import java.io.InputStream;
import java.util.Objects;
import java.util.Optional;
import org.bukkit.Bukkit;
import org.bukkit.NamespacedKey;
import org.bukkit.plugin.java.JavaPlugin;
public final class Main extends JavaPlugin {
private static Main instance;
private ResourcePack resourcePack;
private DefaultScreenRenderer screenRenderer;
private RenderManager renderManager;
public final NamespacedKey pictureIdFlag = new NamespacedKey(this, "imageid");
/** Marks a {@code PLAYER_HEAD} as a camera (BYTE 1). */
public final NamespacedKey cameraMarker = new NamespacedKey(this, "camera");
/** Loaded film count stored on a camera (INTEGER, 0..{@code CameraItems.MAX_FILM}). */
public final NamespacedKey filmCountKey = new NamespacedKey(this, "filmcount");
/** Marks a {@code PLAYER_HEAD} as a film roll (BYTE 1). */
public final NamespacedKey filmMarker = new NamespacedKey(this, "film");
@Override
public void onEnable() {
instance = this;
saveDefaultConfig();
initRenderManager();
Bukkit.getPluginManager().registerEvents(new OnMapInitialize(), this);
Objects.requireNonNull(Bukkit.getPluginCommand("pixelPic")).setExecutor(new PixelPicsCommand());
Bukkit.getPluginManager().registerEvents(new CameraListener(), this);
Bukkit.getPluginManager().registerEvents(new CraftingListener(), this);
Bukkit.getPluginManager().registerEvents(new JoinListener(), this);
SurvivalRecipes.register();
initRenderer();
}
private void initRenderManager() {
int cores = Runtime.getRuntime().availableProcessors();
int threads = getConfig().getInt("render.threads", 0);
if (threads <= 0) threads = Math.max(1, cores - 2);
threads = Math.min(threads, cores);
int maxConcurrent = Math.max(1, getConfig().getInt("render.max-concurrent", 2));
int queueSize = Math.max(0, getConfig().getInt("render.queue-size", 8));
int timeoutSeconds = Math.max(1, getConfig().getInt("render.timeout-seconds", 30));
this.renderManager = new RenderManager(this, threads, maxConcurrent, queueSize, timeoutSeconds);
getLogger()
.info("Render pool: " + threads + " core(s), max " + maxConcurrent + " concurrent, queue " + queueSize
+ ", timeout " + timeoutSeconds + "s.");
}
private void initRenderer() {
File resourcePackDir = new File(getDataFolder(), "resourcepack");
if (!resourcePackDir.exists() && !resourcePackDir.mkdirs()) {
getLogger().warning("Could not create resource pack directory: " + resourcePackDir);
}
Optional<ResourcePack> pack = ResourcePackLoader.load(resourcePackDir, getLogger());
if (pack.isEmpty()) {
getLogger()
.severe("No resource pack found in " + resourcePackDir.getPath()
+ " — place a vanilla resource pack (directory with assets/minecraft/... or a .zip) there. "
+ "/pixelPic is disabled until a pack is available.");
return;
}
this.resourcePack = pack.get();
AssetReader reader = new AssetReader(resourcePack);
TextureCache textures = new TextureCache(resourcePack);
BlockModelRegistry registry = new BlockModelRegistry(reader, textures);
BiomeTintProvider tintProvider = new BiomeTintProvider(textures);
CemModelLoader cemLoader = new CemModelLoader();
try (InputStream in = getResource("cem/cem_template_models.json")) {
int n = in == null ? 0 : cemLoader.load(in, getLogger());
getLogger().info("Loaded " + n + " CEM entity models.");
} catch (Exception e) {
getLogger().severe("Failed to load CEM entity models: " + e.getMessage());
}
SkinCache skinCache = new SkinCache();
BitmapFont font = FontLoader.load(resourcePack, textures, getLogger());
getLogger().info("Loaded sign font (" + (font.isEmpty() ? "no glyphs — text disabled" : "ok") + ").");
CemBaker entityBaker = new CemBaker(cemLoader, textures, skinCache);
BlockEntityBaker blockEntityBaker = new BlockEntityBaker(cemLoader, textures, skinCache, font);
this.screenRenderer = new DefaultScreenRenderer(
registry,
tintProvider,
textures,
entityBaker,
blockEntityBaker,
getLogger(),
renderManager.tracePool());
// Warm the map palette on the main thread so off-thread dithering never triggers its first init.
MapColorPalette.size();
getLogger().info("PixelPics renderer initialized with resource pack assets.");
}
@Override
public void onDisable() {
SurvivalRecipes.unregister();
if (renderManager != null) {
renderManager.shutdown();
renderManager = null;
}
if (resourcePack != null) {
resourcePack.close();
resourcePack = null;
}
}
/** The renderer, or {@code null} when no resource pack is available (degraded mode). */
public DefaultScreenRenderer getScreenRenderer() {
return this.screenRenderer;
}
/** The render queue/limiter; always available after {@code onEnable}. */
public RenderManager getRenderManager() {
return this.renderManager;
}
public static Main getInstance() {
return instance;
}
}