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2d56a1910ce932035d7be3466afbeb7ec6ad2132
PixelPics
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MineTec
2d56a1910c
render item frame contents with the item geometry like vanilla ItemFrameRenderer (fixed context, 8 rotations, all facings), frame block models, map contents incl. pixelpics photos, invisible frames, head skins/banner patterns from item meta
2026-11-04 16:03:34 +01:00
..
edgecase-plugin
render item frame contents with the item geometry like vanilla ItemFrameRenderer (fixed context, 8 rotations, all facings), frame block models, map contents incl. pixelpics photos, invisible frames, head skins/banner patterns from item meta
2026-11-04 16:03:34 +01:00
BlockEntityTestRender.java
render item frame contents with the item geometry like vanilla ItemFrameRenderer (fixed context, 8 rotations, all facings), frame block models, map contents incl. pixelpics photos, invisible frames, head skins/banner patterns from item meta
2026-11-04 16:03:34 +01:00
build-vanilla-pack.sh
add tools/build-vanilla-pack.sh to build the runtime resource pack from Mojang's client jar
2026-11-04 14:22:27 +01:00
EntityTestRender.java
derive default layers, armor wearers, arms/chest pose flags and mob variant textures from the vanilla dump, drop the hardcoded lists
2026-11-04 15:48:03 +01:00
ObjectTestRender.java
derive default layers, armor wearers, arms/chest pose flags and mob variant textures from the vanilla dump, drop the hardcoded lists
2026-11-04 15:48:03 +01:00
update-cem-models.sh
render all block entities from the dumped vanilla models with decompiled renderer poses, drop the cem block-entity path
2026-11-04 15:13:55 +01:00
update-vanilla-models.sh
render entities from vanilla client models, add items, displays and leashes
2026-11-04 13:11:39 +01:00
VanillaModelDump.java
derive default layers, armor wearers, arms/chest pose flags and mob variant textures from the vanilla dump, drop the hardcoded lists
2026-11-04 15:48:03 +01:00