#!/usr/bin/env bash # Builds the runtime resource pack PixelPics renders from (blockstates, models, textures, items, # atlases, font) straight from Mojang's CLIENT jar — no launcher install needed. The plugin ships no # assets itself; drop the resulting zip into plugins/PixelPics/resourcepack/. Run it once per # Minecraft update. No pack.mcmeta needed (the client jar has none; the loader detects a zip by its # vanilla blockstate files). # # Needs: curl, jq, unzip, zip. # # Usage: tools/build-vanilla-pack.sh 26.3 # -> ./vanilla-26.3.zip # tools/build-vanilla-pack.sh 26.3 # -> /vanilla-26.3.zip set -euo pipefail VER="${1:?usage: $0 [output-dir]}" OUT_DIR="$(mkdir -p "${2:-.}" && cd "${2:-.}" && pwd)" OUT="$OUT_DIR/vanilla-$VER.zip" WORK="$(mktemp -d)" trap 'rm -rf "$WORK"' EXIT META="$(curl -fsS https://piston-meta.mojang.com/mc/game/version_manifest_v2.json \ | jq -r --arg v "$VER" '.versions[] | select(.id==$v) | .url')" [[ -n "$META" ]] || { echo "Minecraft version $VER not found in Mojang's version manifest"; exit 1; } echo "Downloading client jar for $VER ..." curl -fsS -o "$WORK/client.jar" "$(curl -fsS "$META" | jq -r .downloads.client.url)" unzip -q "$WORK/client.jar" 'assets/minecraft/'{blockstates,models,textures,items,atlases,font}'/*' -d "$WORK/pack" rm -f "$OUT" (cd "$WORK/pack" && zip -qr "$OUT" .) echo "Wrote $OUT ($(unzip -Z1 "$OUT" | grep -vc '/$') files)"