#!/usr/bin/env bash # Regenerates the vanilla entity-model dump from a Minecraft CLIENT jar (26.x+ ships unobfuscated, no mappings # needed). This is PixelPics' primary entity-model source; run it once per Minecraft update. # # Needs the version installed in the launcher (~/.minecraft/versions//.json + jar + libraries) and a # JDK (the dump runs as a source-file program): $JAVA, $JAVA_HOME or the JDK of `javac` on the PATH. # # Usage: tools/update-vanilla-models.sh 26.3 # -> src/main/resources/cem/ (bundled; rebuild jar) # tools/update-vanilla-models.sh 26.4 # -> /vanilla_entity_models.json # # (overrides the bundled copy, no rebuild) set -euo pipefail VER="${1:?usage: $0 [output-dir]}" ROOT="$(cd "$(dirname "$0")/.." && pwd)" OUT_DIR="${2:-$ROOT/src/main/resources/cem}" MC="${MINECRAFT_DIR:-$HOME/.minecraft}" JSON="$MC/versions/$VER/$VER.json" JAR="$MC/versions/$VER/$VER.jar" [[ -f "$JSON" && -f "$JAR" ]] || { echo "Version $VER not found under $MC/versions (start it once in the launcher)"; exit 1; } NEED="$(python3 -c 'import json,sys; print(json.load(open(sys.argv[1])).get("javaVersion", {}).get("majorVersion", 0))' "$JSON")" is_jdk() { # a JDK (jdk.compiler) at least as new as the game's Java version [[ -n "$1" && -x "$1" ]] && "$1" --list-modules 2>/dev/null | grep -q '^jdk.compiler@' && (( $("$1" --version 2>/dev/null | head -1 | grep -oE '[0-9]+' | head -1) >= NEED )) } JAVAC_JAVA="$(command -v javac >/dev/null && echo "$(dirname "$(readlink -f "$(command -v javac)")")/java" || true)" for j in "${JAVA:-}" "${JAVA_HOME:+$JAVA_HOME/bin/java}" "$JAVAC_JAVA" "$(command -v java || true)"; do if is_jdk "$j"; then JDK_JAVA="$j"; break; fi done [[ -n "${JDK_JAVA:-}" ]] || { echo "No JDK >= $NEED found (a JRE can't launch source files): set JAVA or JAVA_HOME"; exit 1; } # Classpath: client jar + all libraries listed in the version json. CP="$(python3 - "$JSON" "$MC" "$JAR" <<'EOF' import json, os, sys j = json.load(open(sys.argv[1])); mc = sys.argv[2]; cp = [] for lib in j.get("libraries", []): a = lib.get("downloads", {}).get("artifact") if a: p = os.path.join(mc, "libraries", a["path"]) if os.path.exists(p): cp.append(p) cp.append(sys.argv[3]) print(":".join(cp)) EOF )" # Scratch dir as working directory: the game's logger writes a logs/ folder there. WORK="$(mktemp -d)" trap 'rm -rf "$WORK"' EXIT OUT="$WORK/vanilla_entity_models.json" if ! (cd "$WORK" && "$JDK_JAVA" -cp "$CP" "$ROOT/tools/VanillaModelDump.java" "$OUT" > "$WORK/dump.log" 2>&1); then cat "$WORK/dump.log"; echo "Dump failed"; exit 1 fi grep -E "STDOUT|Exception" "$WORK/dump.log" | sed 's/.*STDOUT\]: //' || true python3 - "$OUT" <<'EOF' import json, sys d = json.load(open(sys.argv[1])) assert len(d['models']) > 100, 'dump looks incomplete' print('version', d.get('version'), '-', len(d['models']), 'models,', len(d['entities']), 'entity types') EOF mkdir -p "$OUT_DIR" install -m 644 "$OUT" "$OUT_DIR/vanilla_entity_models.json" echo "Wrote $OUT_DIR/vanilla_entity_models.json" echo "Note: the runtime resource pack must come from the same version (incl. assets/minecraft/font for text)."