render cat/wolf collars, charged creeper and wither armor energy swirl (additive), fox/dolphin mouth items
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@@ -185,7 +185,7 @@ public class EntityTestRender {
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EntityState s = new EntityState(key, 0, 0, 0, yaw, baby, 0.8, 1.0,
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isPlayer, null, false, VAR.get(key), tint, 1.0, PROF.get(key), LVL.getOrDefault(key, 0),
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MARK.get(key), SADDLE.contains(key), CHEST.contains(key), EQUIP.get(key), baby ? null : ARMOR.get(key),
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!baby && INVISIBLE.contains(key), 0, 0, tint2, false, null, null, null);
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!baby && INVISIBLE.contains(key), 0, 0, tint2, false, null, null, null, 0, false, null);
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RenderedEntity re = baker.bake(s);
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if (re == null || re.cubes.isEmpty()) { // invisible with no equipment -> nothing renders
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return new BufferedImage(TW, TH, BufferedImage.TYPE_INT_RGB);
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