added texture files and fixed short grass model
This commit is contained in:
@@ -17,7 +17,7 @@ import java.util.Map;
|
||||
public class DefaultModelRegistry implements ModelRegistry {
|
||||
|
||||
private static final String IMAGE_RESOURCE = "terrain.png";
|
||||
private static final int TEXTURE_SIZE = 16;
|
||||
static final int TEXTURE_SIZE = 16;
|
||||
|
||||
private final Map<Material, Map<BlockData, Model>> modelMap;
|
||||
private BufferedImage textures;
|
||||
@@ -131,7 +131,7 @@ public class DefaultModelRegistry implements ModelRegistry {
|
||||
registerModel(Material.GLASS,
|
||||
Builder.createSimple(textureIndex(3, 1)).occlusion().build());
|
||||
|
||||
registerModel(Material.GRASS_BLOCK, Builder.createCross(textureIndex(5, 6)).build());
|
||||
registerModel(Material.SHORT_GRASS, Builder.createCross(textureIndex(5, 6)).build());
|
||||
registerModel(Material.SUGAR_CANE, Builder.createCross(textureIndex(5, 5)).build());
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user