cleanup
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@@ -5,7 +5,6 @@ import eu.mhsl.minecraft.pixelpics.render.raytrace.Raytracer;
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import eu.mhsl.minecraft.pixelpics.render.util.MathUtil;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import java.awt.image.BufferedImage;
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@@ -30,16 +29,16 @@ public class DefaultScreenRenderer implements Renderer {
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}
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@Override
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public BufferedImage render(Player player, Resolution resolution) {
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public BufferedImage render(Location eyeLocation, Resolution resolution) {
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int width = resolution.getWidth();
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int height = resolution.getHeight();
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BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
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int[] imageData = ((DataBufferInt) image.getRaster().getDataBuffer()).getData();
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World world = player.getWorld();
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Vector linePoint = player.getEyeLocation().toVector();
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List<Vector> rayMap = buildRayMap(player, resolution);
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World world = eyeLocation.getWorld();
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Vector linePoint = eyeLocation.toVector();
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List<Vector> rayMap = buildRayMap(eyeLocation, resolution);
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for (int i = 0; i < rayMap.size(); i++) {
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imageData[i] = raytracer.trace(world, linePoint, rayMap.get(i));
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}
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@@ -47,8 +46,7 @@ public class DefaultScreenRenderer implements Renderer {
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return image;
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}
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private List<Vector> buildRayMap(Player p, Resolution resolution) {
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Location eyeLocation = p.getEyeLocation();
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private List<Vector> buildRayMap(Location eyeLocation, Resolution resolution) {
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Vector lineDirection = eyeLocation.getDirection();
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double x = lineDirection.getX();
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@@ -1,10 +1,9 @@
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package eu.mhsl.minecraft.pixelpics.render.render;
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import org.bukkit.entity.Player;
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import org.bukkit.Location;
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import java.awt.image.BufferedImage;
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public interface Renderer {
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BufferedImage render(Player player, Resolution resolution);
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BufferedImage render(Location eyeLocation, Resolution resolution);
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}
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