refactor: replace fully qualified class names with imports and simplify code readability across rendering modules
This commit is contained in:
1 parent
f83ccdc7ff
commit
1d3040610e
11 files changed
+189
-112
No files matched your search
@@ -8,6 +8,7 @@ import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextDecoration;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
@@ -112,7 +113,7 @@ public final class CameraItems {
|
||||
|
||||
// --- internals ---
|
||||
|
||||
private static boolean hasMarker(ItemStack item, org.bukkit.NamespacedKey key) {
|
||||
private static boolean hasMarker(ItemStack item, NamespacedKey key) {
|
||||
if (item == null || item.getType() != Material.PLAYER_HEAD || !item.hasItemMeta()) return false;
|
||||
PersistentDataContainer pdc = item.getItemMeta().getPersistentDataContainer();
|
||||
return pdc.has(key, PersistentDataType.BYTE);
|
||||
|
||||
Reference in new issue
Block a user