render all block entities from the dumped vanilla models with decompiled renderer poses, drop the cem block-entity path
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@@ -4,9 +4,9 @@
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# Source: the CEM Template Loader data (Ewan Howell / wynem) — vanilla Java entity models as JSON,
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# already correctly posed. These ultimately mirror Mojang's hardcoded Java EntityModel classes.
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#
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# NOTE: this set is now only the FALLBACK (rest-pose geometry) + the block-entity models (chests, signs,
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# heads, banners, armor_layer_*). Mob models come from the vanilla client dump — regenerate that with
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# tools/update-vanilla-models.sh <version> on every Minecraft update.
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# NOTE: this set is now only the FALLBACK (rest-pose geometry) for entity types missing from the vanilla
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# client dump (+ the elytra fallback). Mob AND block-entity models come from that dump — regenerate it
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# with tools/update-vanilla-models.sh <version> on every Minecraft update.
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#
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# Usage: tools/update-cem-models.sh # update if newer
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# tools/update-cem-models.sh --force # always overwrite
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