starts creating pixelblocks

This commit is contained in:
2024-07-05 23:56:35 +02:00
parent 69f8a05bed
commit 47e0176600
10 changed files with 123 additions and 25 deletions

View File

@@ -0,0 +1,39 @@
package eu.mhsl.minecraft.pixelblocks.pixelblock;
import org.bukkit.Location;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.BlockDisplay;
import org.bukkit.entity.EntityType;
import org.bukkit.util.Transformation;
public class Pixel {
Location relativeLocation;
BlockData blockData;
double scale;
public Pixel(Location relativeLocation, BlockData blockData, double scale) {
this.relativeLocation = relativeLocation;
this.blockData = blockData;
this.scale = scale;
}
public void spawn(Location spawnLocation) {
spawnLocation.add(relativeLocation.x()*scale, relativeLocation.y()*scale, relativeLocation.z()*scale);
BlockDisplay bd;
bd = (BlockDisplay) spawnLocation.getWorld().spawnEntity(
spawnLocation,
EntityType.BLOCK_DISPLAY
);
bd.setBlock(blockData);
Transformation transform = bd.getTransformation();
transform.getScale().set(scale);
bd.setTransformation(transform);
System.out.println(spawnLocation.x());
System.out.println(spawnLocation.y());
System.out.println(spawnLocation.z());
}
}

View File

@@ -0,0 +1,38 @@
package eu.mhsl.minecraft.pixelblocks.pixelblock;
import org.bukkit.Location;
import org.bukkit.Material;
import java.util.ArrayList;
public class PixelBlock {
double pixelsPerBlock;
ArrayList<Pixel> pixels = new ArrayList<>();
public PixelBlock(Location originLocation, double pixelsPerBlock) {
this.pixelsPerBlock = pixelsPerBlock;
for (int x = 0; x < pixelsPerBlock; x++) {
for (int y = 0; y < pixelsPerBlock; y++) {
for (int z = 0; z < pixelsPerBlock; z++) {
Location relativeLocation = new Location(originLocation.getWorld(), x, y, z);
Location blockLocation = originLocation.toBlockLocation().clone().add(relativeLocation);
Material block = blockLocation.getBlock().getType();
if(block != Material.AIR) {
Pixel newPixel = new Pixel(relativeLocation, block.createBlockData(), (1/pixelsPerBlock));
pixels.add(newPixel);
}
}
}
}
}
public void place(Location placeLocation) {
placeLocation = placeLocation.toBlockLocation();
for(Pixel pixel : pixels) {
pixel.spawn(placeLocation);
}
}
}