disabled spawn chunks, improving performance

This commit is contained in:
Elias Müller 2024-08-13 19:23:13 +02:00
parent e8a0523b68
commit 2ad3f135c3

View File

@ -96,6 +96,8 @@ public class PixelBlockWorld {
World world = Bukkit.createWorld(worldCreator);
Objects.requireNonNull(world);
world.setGameRule(GameRule.SPAWN_CHUNK_RADIUS, 0);
world.setGameRule(GameRule.RANDOM_TICK_SPEED, 0);
world.setGameRule(GameRule.DO_FIRE_TICK, false);
world.setGameRule(GameRule.DO_MOB_SPAWNING, false);