Added HANGAR.md documentation, including overview, crafting, commands, configuration, and requirements. Included related screenshots.
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# PixelBlocks
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**Design and build your own custom Minecraft blocks. In Minecraft.**
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*No resource packs. No client mods. 100% server-side.*
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PixelBlocks lets your players create their own blocks: place a pixel block, walk inside it, and build its appearance pixel by pixel in a dedicated building dimension. Every block placed inside becomes one pixel of the custom block (16×16×16 by default), just like a Minecraft block texture, but in 3D and made of real blocks.
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Since everything is rendered with vanilla display entities, custom blocks are visible to every player instantly: nothing to install, nothing to download.
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## ✨ Why PixelBlocks?
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- **Custom blocks without mods or resource packs:** everything is rendered with vanilla display entities; clients need nothing installed.
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- **Portable builds:** break a pixel block and it drops as an item, contents included. Place it somewhere else, give it away, or collect them.
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- **Real block feel:** the design is rendered in the world with real block models, including correct rotations and orientations, scaled down to a single block.
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- **Ownership built in:** the first player to place an empty pixel block becomes its owner; editing and breaking can be restricted to owners via config.
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- **Made for vanilla, survival and SMP servers:** pixel blocks are earned in-game through a late-game crafting recipe that players discover naturally, no commands or admin intervention needed.
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- **Localized:** English and German out of the box, following each player's client language.
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## 🧭 How it works
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1. Craft a pixel block and place it anywhere in the world.
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2. Right-click it to enter its building dimension: a floating grass platform with a marked build area and an exit portal.
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3. Build the block's look inside the marked area, pixel by pixel. Leave through the portal (or `/pixelblocks exit`) and the placed block now shows your design.
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4. Break the block to pick it up. Item and design travel together.
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The building dimensions are fully protected: no mob spawns, no explosions, no redstone contraptions escaping the build area, no liquids flowing out, and players cannot open containers that don't belong there.
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## 🛠️ Crafting
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The recipe unlocks for a player as soon as they click a Heart of the Sea or an End Crystal in their inventory.
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| Glass | End Crystal | Glass |
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| Diamond Block | Heart of the Sea | Diamond Block |
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| Grass Block | Grass Block | Grass Block |
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## ⌨️ Commands & permissions
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Root command: `/pixelblocks` (alias `/pb`)
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| Command | Description | Permission | Default |
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|---|---|---|---|
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| `/pixelblocks create` | Creates a pixel block at your position | `pixelblocks.command.create` | op |
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| `/pixelblocks give [uuid]` | Gives a pixel block item | `pixelblocks.command.give` | op |
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| `/pixelblocks exit` | Leaves the current pixel block | `pixelblocks.command.exit` | everyone |
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| `/pixelblocks destroyall` | Destroys all pixel blocks | `pixelblocks.command.destroyall` | op |
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## ⚙️ Configuration
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```yaml
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pixelsPerBlock: 16 # resolution of the miniature (don't change once blocks exist)
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onlyBreakableByOwners: false # only the owner may break a pixel block
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onlyEditableByOwners: true # only the owner may enter and edit a pixel block
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```
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## 📦 Requirements
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- Paper 1.21 or newer (built against the latest release)
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- Java 21+ (Java 25 for current Paper versions)
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## 🔗 Links
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- [Source code](https://mhsl.eu/gitea/Minecraft/PixelBlocks)
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- Found a bug or have an idea? Open an issue in the repository!
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