Simplify the rescue totem: keep the platform and ladder and disallow breaking blocks
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@@ -65,11 +65,7 @@ public class EndlessJumper {
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else generator.onMove(event.getNewPosition());
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});
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// nur Brücken- und Rettungsblöcke dürfen abgebaut werden (Notausgang), Streckenblöcke nie
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eventHandler.addListener(PlayerBlockBreakEvent.class, event -> {
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JumpGenerator generator = games.get(event.getPlayer());
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if(generator == null || !generator.isBreakable(event.getBlockPosition())) event.setCancelled(true);
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});
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eventHandler.addListener(PlayerBlockBreakEvent.class, event -> event.setCancelled(true));
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eventHandler.addListener(PlayerBlockPlaceEvent.class, event -> event.setCancelled(true));
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eventHandler.addListener(ItemDropEvent.class, event -> event.setCancelled(true));
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eventHandler.addListener(PlayerSwapItemEvent.class, event -> event.setCancelled(true));
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