# LlamaMod Level Editor Manual Welcome! This manual explains everything the **LlamaMod level editor** and the **LlamaMod** mod manager can do – from your first island to texture animations, camera zones and visibility regions. It is written for players and forum members who want to build their own levels for *The Emperor's New Groove* (PC, 2000; German: *Ein Königreich für ein Lama*). ![The editor with Village chapter 1 open](img/ui_village.jpg) **New here?** Read [Introduction and concepts](01-introduction.md), then follow [Your first level in 10 minutes](tutorial-first-level.md). Press **F1** anywhere in the editor to open the chapter about the panel, tool or dialog under the mouse pointer. ## Getting started * [Introduction and concepts](01-introduction.md) * [Installing LlamaMod and the first start](02-installing.md) * [The editor window](03-editor-window.md) * [Navigating the viewport](04-navigation.md) * [Selecting and transforming](05-selection.md) ## Tutorials * [Your first level in 10 minutes](tutorial-first-level.md) * [Make a parkour](tutorial-parkour.md) * [Edit an original level](tutorial-original-level.md) * [Import a Blender model](tutorial-blender.md) ## Building levels * [Building geometry](06-geometry.md) * [Importing meshes and the library](07-meshes.md) * [Textures](08-textures.md) * [Objects](09-objects.md) * [Waypoints and paths](10-waypoints.md) * [Cameras and triggers](11-cameras-triggers.md) * [Environment: zones, fog, music and light](12-environment.md) * [Visibility regions](13-visibility.md) * [Level settings](14-level-settings.md) * [Strat scripts: reading and changing object behaviour](22-strats.md) ## Testing and sharing * [Building, problems and play-testing](15-build-play.md) * [Editing original levels](16-original-levels.md) * [Sharing levels](17-sharing.md) ## Reference * [LlamaMod mods](18-mods.md) * [Keyboard, mouse and menu reference](19-shortcuts.md) * [Troubleshooting and FAQ](20-troubleshooting.md) * [Glossary](21-glossary.md) ## About this manual The manual is part of the program: **Help → Manual** (**F1**) opens it in its own window with a contents tree, full-text search and back/forward buttons. **Export** in that window saves it as HTML pages or as one HTML file with all pictures – handy for posting in a forum or reading on a phone. The keyboard reference and the mod reference are generated from the program itself, so they always match your version.