added pillars and block battle #10
@@ -78,7 +78,7 @@ class Pillars extends StatelessGame {
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playerMoveEvent.setCancelled(true);
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if(playerMoveEvent.getNewPosition().y() < 80) {
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this.getScore().insertResult(playerMoveEvent.getPlayer());
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this.getScore().insertResult(player);
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jannis marked this conversation as resolved
Outdated
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player.teleport(this.getSpawn());
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player.setGameMode(GameMode.SPECTATOR);
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}
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Reference in New Issue
Block a user
Hier kann auch player anstatt playerMoveEvent.getPlayer() hin.