4 Commits

4 changed files with 166 additions and 0 deletions

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@@ -19,6 +19,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo.SumoFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory; import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.TurtleGameFactory;
public enum GameList { public enum GameList {
DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN), DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
@@ -29,6 +30,7 @@ public enum GameList {
BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE), BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE),
BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE), BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE),
BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE), BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE),
TURTLEGAME(new TurtleGameFactory(), GameType.PROTOTYPE),
TETRIS(new TetrisFactory(), GameType.OTHER), TETRIS(new TetrisFactory(), GameType.OTHER),
TNTRUN(new TntRunFactory(), GameType.OTHER), TNTRUN(new TntRunFactory(), GameType.OTHER),
ANVILRUN(new AnvilRunFactory(), GameType.PVE), ANVILRUN(new AnvilRunFactory(), GameType.PVE),

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@@ -0,0 +1,70 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.game.TurtleGameInstance;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.EntityCreature;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.attribute.Attribute;
import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
import java.util.WeakHashMap;
class TurtleGame extends StatelessGame {
private final boolean firstPerson;
private final Map<Player, TurtleGameInstance> gameInstances = new WeakHashMap<>();
public TurtleGame(boolean firstPerson) {
super(Dimension.OVERWORLD.key, "Turtle Game", new PointsWinScore());
this.firstPerson = firstPerson;
this.eventNode()
.addListener(PlayerTickEvent.class, this::onPlayerTick);
}
protected void onPlayerTick(@NotNull PlayerTickEvent event) {
TurtleGameInstance gameInstance = this.gameInstances.get(event.getPlayer());
gameInstance.getTurtle().teleport(gameInstance.getTurtle().getPosition().withView(event.getPlayer().getPosition()));
if(this.isRunning()) gameInstance.moveTurtle(event.getPlayer().getPosition().direction());
}
@Override
protected boolean onPlayerJoin(Player p) {
p.getInventory().setItemStack(0, ItemStack.builder(Material.BARRIER).customName(Component.text("Reset Snack")).build());
if(this.gameInstances.get(p) == null) {
this.gameInstances.put(p, new TurtleGameInstance(
this,
this.getSpawn().sub(6, 8, 15).add(this.gameInstances.size()*50, 0, 0)
));
this.gameInstances.get(p).generate();
}
TurtleGameInstance gameInstance = this.gameInstances.get(p);
p.teleport(gameInstance.getPlayerSpawnPosition());
EntityCreature turtle = gameInstance.getTurtle();
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> {
turtle.setInstance(this);
turtle.teleport(gameInstance.getPlayerSpawnPosition());
turtle.addPassenger(p);
turtle.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
});
return super.onPlayerJoin(p);
}
@Override
protected void onStart() {
this.gameInstances.forEach(((player, gameInstance) -> gameInstance.moveTurtle(player.getPosition().direction())));
// this.gameInstances.forEach(((player, turtleGameInstance) -> turtleGameInstance.start()));
}
}

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@@ -0,0 +1,41 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.BoolOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class TurtleGameFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_TurtleGame#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_TurtleGame#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new BoolOption("firstPerson", Material.SPYGLASS, TranslatedComponent.byId("game_TurtleGame#firstPerson")));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new TurtleGame(configuration.get("firstPerson").getAsBoolean());
}
@Override
public Material symbol() {
return Material.TURTLE_EGG;
}
}

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@@ -0,0 +1,53 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.game;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.EntityCreature;
import net.minestom.server.entity.EntityType;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import java.awt.*;
public class TurtleGameInstance {
private final StatelessGame instance;
private final Pos startPosition;
private final EntityCreature turtle = new EntityCreature(EntityType.TURTLE);
private double speed = 2;
public TurtleGameInstance(StatelessGame instance, Pos startPosition) {
this.instance = instance;
this.startPosition = startPosition;
}
public void moveTurtle(Vec direction) {
Vec targetDirection = direction.withY(0).normalize().mul(speed);
this.turtle.setVelocity(targetDirection);
}
public void generate() {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for (int z = -1; z < 66; z++) {
for (int x = -1; x < 44; x++) {
if(z < 0 || z >= 65 || x < 0 || x >= 43) {
batch.setBlock(this.startPosition.add(x, 1, z), Block.STONE);
batch.setBlock(this.startPosition.add(x, 2, z), Block.STONE_SLAB);
}
batch.setBlock(this.startPosition.add(x, 0, z), Block.SAND);
}
}
BatchUtil.loadAndApplyBatch(batch, this.instance, () -> {});
}
public Pos getPlayerSpawnPosition() {
return this.startPosition.add(20, 1, 30);
}
public EntityCreature getTurtle() {
return this.turtle;
}
}