13 Commits

4 changed files with 262 additions and 3 deletions

View File

@@ -19,6 +19,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo.SumoFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.TurtleGameFactory;
public enum GameList {
DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
@@ -29,6 +30,7 @@ public enum GameList {
BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE),
BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE),
BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE),
TURTLEGAME(new TurtleGameFactory(), GameType.PROTOTYPE),
TETRIS(new TetrisFactory(), GameType.OTHER),
TNTRUN(new TntRunFactory(), GameType.OTHER),
ANVILRUN(new AnvilRunFactory(), GameType.PVE),

View File

@@ -112,9 +112,11 @@ class Tetris extends StatelessGame {
private void letPlayerLoose(Player player) {
TetrisGame tetrisGame = this.tetrisGames.get(player);
if(!this.getScore().hasResult(player)) {
player.setGameMode(GameMode.SPECTATOR);
player.setInvisible(true);
this.getScore().insertResult(player, tetrisGame.getScore());
}
boolean allGamesLost = this.tetrisGames.values().stream()
.filter(game -> !game.lost)

View File

@@ -0,0 +1,213 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.*;
import net.minestom.server.entity.attribute.Attribute;
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.*;
import java.util.concurrent.CompletableFuture;
// TODO: Sound Effects, Partikel und Info für Score
class TurtleGame extends StatelessGame {
private final int radius;
private final Map<Player, EntityCreature> turtlePlayerMap = new WeakHashMap<>();
private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
private final ArrayList<Entity> snacks = new ArrayList<>();
private final ArrayList<Entity> bombs = new ArrayList<>();
private double speed;
private final double maxSpeedIncrease;
public TurtleGame(int radius, int startSpeed) {
super(Dimension.OVERWORLD.key, "Turtle Game", new PointsWinScore());
this.radius = radius;
this.speed = startSpeed;
this.maxSpeedIncrease = (double) this.radius / 4;
this.eventNode()
.addListener(PlayerTickEvent.class, this::onPlayerTick);
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
this.generatePlatform();
}
private void generatePlatform() {
for(int x = -this.radius - 1; x <= this.radius + 1; x++) {
for(int z = -this.radius - 1; z <= this.radius + 1; z++) {
double distance = new Pos(x, 0, z).distance(new Pos(0, 0, 0));
if(distance <= this.radius) {
boolean isEdge = this.radius - 1 < distance;
this.setBlock(x, 0, z, Block.SAND);
this.setBlock(x, 1, z, isEdge ? Block.STONE : Block.AIR);
this.setBlock(x, 2, z, isEdge ? Block.STONE_SLAB : Block.AIR);
} else {
this.setBlock(x, 0, z, Block.AIR);
}
}
}
}
protected void onPlayerTick(@NotNull PlayerTickEvent event) {
Player p = event.getPlayer();
if(p.getGameMode() == GameMode.SPECTATOR) return;
EntityCreature turtle = this.turtlePlayerMap.get(p);
turtle.teleport(turtle.getPosition().withView(p.getPosition()));
Vec direction = p.getPosition().direction();
if(this.isRunning()) {
Vec targetDirection = direction.withY(0).normalize().mul(this.speed);
turtle.setVelocity(targetDirection);
List<Entity> hitSnacks = this.snacks.stream()
.filter(snack -> snack.getBoundingBox().intersectBox(turtle.getPosition().sub(snack.getPosition()), turtle.getBoundingBox()))
.toList();
List<Entity> hitBombs = this.bombs.stream()
.filter(bomb -> bomb.getBoundingBox().intersectBox(turtle.getPosition().sub(bomb.getPosition()), turtle.getBoundingBox()))
.toList();
hitSnacks.forEach(snack -> {
this.snacks.remove(snack);
snack.remove();
this.generateNewSnack();
this.scoreMap.put(p, this.scoreMap.get(p) + 1);
});
hitBombs.forEach(bomb -> {
p.setGameMode(GameMode.SPECTATOR);
p.setFlying(true);
turtle.removePassenger(p);
turtle.remove();
turtle.kill();
this.bombs.remove(bomb);
bomb.remove();
this.generateNewBomb(2);
this.getScore().insertResult(p, this.scoreMap.get(p));
this.speed += this.maxSpeedIncrease / this.getPlayers().size();
});
}
}
@Override
protected boolean onPlayerJoin(Player p) {
p.getInventory().setItemStack(0, ItemStack.builder(Material.BARRIER).customName(Component.text("Reset Snack")).build());
if(this.turtlePlayerMap.get(p) == null) {
EntityCreature turtle = new EntityCreature(EntityType.TURTLE);
this.turtlePlayerMap.put(p, turtle);
}
this.scoreMap.putIfAbsent(p, 0);
EntityCreature turtle = this.turtlePlayerMap.get(p);
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> {
turtle.setInstance(this);
turtle.teleport(p.getPosition());
turtle.addPassenger(p);
turtle.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
});
return super.onPlayerJoin(p);
}
@Override
protected void onPlayerLeave(Player p) {
EntityCreature turtle = this.turtlePlayerMap.get(p);
turtle.remove();
}
@Override
public Pos getSpawn() {
double theta = this.rnd.nextDouble() * 2 * Math.PI;
double spawnRadius = this.radius - 4;
double x = spawnRadius * Math.cos(theta);
double z = spawnRadius * Math.sin(theta);
return new Pos(x, 1, z).withLookAt(new Pos(0, 0, 0));
}
private void generateNewSnack(int count) {
for (int i = 0; i < count; i++) {
this.generateNewSnack();
}
}
private void generateNewSnack() {
Entity snack = new Entity(EntityType.FALLING_BLOCK);
FallingBlockMeta meta = (FallingBlockMeta) snack.getEntityMeta();
meta.setBlock(Block.SUNFLOWER.withProperty("half", "upper"));
snack.setInstance(this);
Pos spawnPosition = this.newSpawnPosition(snack);
if(spawnPosition == null) {
snack.remove();
return;
}
snack.teleport(spawnPosition);
this.snacks.add(snack);
}
private void generateNewBomb(int count) {
for (int i = 0; i < count; i++) {
this.generateNewBomb();
}
}
private void generateNewBomb() {
Entity bomb = new Entity(EntityType.FALLING_BLOCK);
FallingBlockMeta meta = (FallingBlockMeta) bomb.getEntityMeta();
meta.setBlock(Block.TNT);
bomb.setInstance(this);
Pos spawnPosition = this.newSpawnPosition(bomb, 2);
if(spawnPosition == null) {
bomb.remove();
return;
}
bomb.teleport(spawnPosition);
this.bombs.add(bomb);
}
@Nullable
private Pos newSpawnPosition(Entity entity) {
return this.newSpawnPosition(entity, 0);
}
@Nullable
private Pos newSpawnPosition(Entity entity, double border) {
Pos spawnPosition;
int counter = 0;
boolean isInRadius, collides;
do {
if(counter > 200) {
return null;
}
int x = this.rnd.nextInt(-this.radius+2, this.radius-2);
int z = this.rnd.nextInt(-this.radius+2, this.radius-2);
spawnPosition = new Pos(x, 1, z).add(0.5, 0, 0.5);
Pos checkPosition = spawnPosition;
isInRadius = checkPosition.distance(0, 1, 0) < this.radius-3;
collides = this.getEntities().stream()
.filter(e -> !e.equals(entity))
.anyMatch(e -> entity.getBoundingBox().growSymmetrically(border, border, border).intersectBox(e.getPosition().sub(checkPosition), e.getBoundingBox()));
counter++;
} while (!isInRadius || collides);
return spawnPosition;
}
@Override
protected void onStart() {
this.generateNewSnack((int) Math.ceil(this.turtlePlayerMap.size() * 1.5));
this.generateNewBomb((int) Math.ceil(this.snacks.size() * 0.5));
}
}

View File

@@ -0,0 +1,42 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class TurtleGameFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_TurtleGame#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_TurtleGame#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30, 40))
.addOption(new NumericOption("startSpeed", Material.LEATHER_BOOTS, TranslatedComponent.byId("game_TurtleGame#startSpeed"), 2, 4, 6));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new TurtleGame(configuration.get("radius").getAsInt(), configuration.get("startSpeed").getAsInt()).setParent(parent);
}
@Override
public Material symbol() {
return Material.TURTLE_EGG;
}
}