Compare commits
2 Commits
develop-fa
...
develop
Author | SHA1 | Date | |
---|---|---|---|
c4aaa7acf9 | |||
097438886c |
@@ -28,7 +28,7 @@ public class StickFightFactory implements GameFactory {
|
|||||||
@Override
|
@Override
|
||||||
public ConfigManager configuration() {
|
public ConfigManager configuration() {
|
||||||
return new ConfigManager()
|
return new ConfigManager()
|
||||||
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 5, 7, 9, 11));
|
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 7, 10, 13, 16, 19));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -40,7 +40,7 @@ public class StickFightFactory implements GameFactory {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
|
public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
|
||||||
return new Stickfight().setParent(parent);
|
return new Stickfight(configuration.get("length").getAsInt()).setParent(parent);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@@ -18,12 +18,14 @@ import java.util.WeakHashMap;
|
|||||||
import java.util.concurrent.CompletableFuture;
|
import java.util.concurrent.CompletableFuture;
|
||||||
|
|
||||||
public class Stickfight extends StatelessGame {
|
public class Stickfight extends StatelessGame {
|
||||||
private final double radius = 20;
|
private final double radius;
|
||||||
private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
|
private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
|
||||||
private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
|
private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
|
||||||
|
private boolean countdownStarted = false;
|
||||||
|
|
||||||
public Stickfight() {
|
public Stickfight(int length) {
|
||||||
super(Dimension.OVERWORLD.key, "Stickfight", new LowestPointsWinScore());
|
super(Dimension.OVERWORLD.key, "Stickfight", new LowestPointsWinScore());
|
||||||
|
this.radius = length;
|
||||||
|
|
||||||
eventNode().addChild(
|
eventNode().addChild(
|
||||||
CombatFeatures.empty()
|
CombatFeatures.empty()
|
||||||
@@ -34,6 +36,7 @@ public class Stickfight extends StatelessGame {
|
|||||||
);
|
);
|
||||||
|
|
||||||
eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
|
eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
|
||||||
|
if(isBeforeBeginning) finalAttackEvent.setCancelled(true);
|
||||||
finalAttackEvent.setBaseDamage(0);
|
finalAttackEvent.setBaseDamage(0);
|
||||||
((Player) finalAttackEvent.getTarget()).setHealth(20);
|
((Player) finalAttackEvent.getTarget()).setHealth(20);
|
||||||
});
|
});
|
||||||
@@ -43,14 +46,26 @@ public class Stickfight extends StatelessGame {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||||
setBlock(0, 50, 0, Block.DIAMOND_BLOCK);
|
this.replaceCircle(Block.SANDSTONE);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void replaceCircle(Block block) {
|
||||||
|
int radius = 8;
|
||||||
|
for (int x = -radius; x <= radius; x++) {
|
||||||
|
for (int z = -radius; z <= radius; z++) {
|
||||||
|
Pos blockPosition = this.getSpawn().add(x, -1, z);
|
||||||
|
if(blockPosition.distance(this.getSpawn().sub(0, 1, 0)) <= radius) this.setBlock(blockPosition, block);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void start() {
|
protected void start() {
|
||||||
List<Player> players = getPlayers().stream().toList();
|
List<Player> players = getPlayers().stream().toList();
|
||||||
int numPlayers = players.size();
|
int numPlayers = players.size();
|
||||||
|
this.countdownStarted = true;
|
||||||
|
|
||||||
|
this.replaceCircle(Block.AIR);
|
||||||
for (int i = 0; i < numPlayers; i++) {
|
for (int i = 0; i < numPlayers; i++) {
|
||||||
double angle = (2 * Math.PI / numPlayers) * i;
|
double angle = (2 * Math.PI / numPlayers) * i;
|
||||||
int spawnX = (int) (radius * Math.cos(angle));
|
int spawnX = (int) (radius * Math.cos(angle));
|
||||||
@@ -87,7 +102,8 @@ public class Stickfight extends StatelessGame {
|
|||||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||||
Player player = playerMoveEvent.getPlayer();
|
Player player = playerMoveEvent.getPlayer();
|
||||||
if(!spawnPoints.containsKey(player)) {
|
if(!spawnPoints.containsKey(player)) {
|
||||||
playerMoveEvent.setCancelled(true);
|
if(playerMoveEvent.getNewPosition().y() < 45) player.teleport(this.getSpawn());
|
||||||
|
if(this.countdownStarted) playerMoveEvent.setCancelled(true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -12,7 +12,7 @@ public enum BlockPallet {
|
|||||||
STONE(new Block[] {Block.CHISELED_STONE_BRICKS, Block.STONE_BRICKS, Block.POLISHED_ANDESITE, Block.POLISHED_BLACKSTONE, Block.POLISHED_DIORITE}),
|
STONE(new Block[] {Block.CHISELED_STONE_BRICKS, Block.STONE_BRICKS, Block.POLISHED_ANDESITE, Block.POLISHED_BLACKSTONE, Block.POLISHED_DIORITE}),
|
||||||
WINTER(new Block[] {Block.SNOW_BLOCK, Block.ICE, Block.PACKED_ICE, Block.BLUE_CONCRETE, Block.SEA_LANTERN}),
|
WINTER(new Block[] {Block.SNOW_BLOCK, Block.ICE, Block.PACKED_ICE, Block.BLUE_CONCRETE, Block.SEA_LANTERN}),
|
||||||
STREET(new Block[] {Block.BLACK_CONCRETE_POWDER, Block.GRAY_CONCRETE_POWDER, Block.GRAVEL, Block.BLACK_CONCRETE, Block.GRAY_CONCRETE}),
|
STREET(new Block[] {Block.BLACK_CONCRETE_POWDER, Block.GRAY_CONCRETE_POWDER, Block.GRAVEL, Block.BLACK_CONCRETE, Block.GRAY_CONCRETE}),
|
||||||
FLOWER(new Block[] {Block.ORANGE_TULIP, Block.PINK_TULIP, Block.RED_TULIP, Block.WHITE_TULIP}),
|
FLOWER(new Block[] {Block.ORANGE_TULIP, Block.PINK_TULIP, Block.RED_TULIP, Block.WHITE_TULIP, Block.DANDELION, Block.POPPY, Block.CORNFLOWER}),
|
||||||
PRESSURE_PLATES(new Block[] {Block.ACACIA_PRESSURE_PLATE, Block.BIRCH_PRESSURE_PLATE, Block.CRIMSON_PRESSURE_PLATE, Block.JUNGLE_PRESSURE_PLATE, Block.OAK_PRESSURE_PLATE, Block.DARK_OAK_PRESSURE_PLATE, Block.HEAVY_WEIGHTED_PRESSURE_PLATE, Block.HEAVY_WEIGHTED_PRESSURE_PLATE, Block.POLISHED_BLACKSTONE_PRESSURE_PLATE, Block.SPRUCE_PRESSURE_PLATE, Block.STONE_PRESSURE_PLATE, Block.WARPED_PRESSURE_PLATE});
|
PRESSURE_PLATES(new Block[] {Block.ACACIA_PRESSURE_PLATE, Block.BIRCH_PRESSURE_PLATE, Block.CRIMSON_PRESSURE_PLATE, Block.JUNGLE_PRESSURE_PLATE, Block.OAK_PRESSURE_PLATE, Block.DARK_OAK_PRESSURE_PLATE, Block.HEAVY_WEIGHTED_PRESSURE_PLATE, Block.HEAVY_WEIGHTED_PRESSURE_PLATE, Block.POLISHED_BLACKSTONE_PRESSURE_PLATE, Block.SPRUCE_PRESSURE_PLATE, Block.STONE_PRESSURE_PLATE, Block.WARPED_PRESSURE_PLATE});
|
||||||
|
|
||||||
final List<Block> list;
|
final List<Block> list;
|
||||||
|
@@ -55,7 +55,19 @@ public class HeightTerrainGenerator extends BaseGenerator {
|
|||||||
synchronized (batches) {
|
synchronized (batches) {
|
||||||
double batchNoise = batches.getNoise(bottomPoint.x(), bottomPoint.z());
|
double batchNoise = batches.getNoise(bottomPoint.x(), bottomPoint.z());
|
||||||
|
|
||||||
unit.modifier().fill(bottomPoint, bottomPoint.add(1, heightModifier, 1), batchNoise < 0.9 ? batchNoise > 0 ? Block.GRASS_BLOCK : Block.SOUL_SAND : Block.STONE);
|
Block block = batchNoise < 0.9 ? batchNoise > -0.2 ? Block.GRASS_BLOCK : Block.SOUL_SAND : Block.STONE;
|
||||||
|
unit.modifier().fill(bottomPoint, bottomPoint.add(1, heightModifier, 1), block);
|
||||||
|
if(rnd.nextInt(0, 5) < 1 && block == Block.GRASS_BLOCK) {
|
||||||
|
int randomInt = rnd.nextInt(0, 6);
|
||||||
|
if(randomInt > 1) {
|
||||||
|
unit.modifier().setBlock(bottomPoint.add(0, heightModifier, 0), Block.SHORT_GRASS);
|
||||||
|
} else if(randomInt > 0) {
|
||||||
|
unit.modifier().setBlock(bottomPoint.add(0, heightModifier, 0), BlockPallet.FLOWER.rnd());
|
||||||
|
} else {
|
||||||
|
unit.modifier().setBlock(bottomPoint.add(0, heightModifier, 0), Block.TALL_GRASS);
|
||||||
|
unit.modifier().setBlock(bottomPoint.add(0, heightModifier+1, 0), Block.TALL_GRASS.withProperty("half", "upper"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(calculateSeaLevel != null) {
|
if(calculateSeaLevel != null) {
|
||||||
Point absoluteHeight = bottomPoint.add(0, heightModifier, 0);
|
Point absoluteHeight = bottomPoint.add(0, heightModifier, 0);
|
||||||
|
Reference in New Issue
Block a user