fixed tnt run falling before start
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ee192c1035
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ea08ac7a81
@ -48,7 +48,13 @@ public class TntRun extends StatelessGame {
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@Override
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protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
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if(playerMoveEvent.getNewPosition().y() < totalElevation) {
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if(isBeforeBeginning) {
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playerMoveEvent.getPlayer().teleport(getSpawn());
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return;
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}
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playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
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getScore().insertResult(playerMoveEvent.getPlayer());
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}
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