made armadillo faster and chicken slower
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@ -19,8 +19,8 @@ public class WaveGenerator {
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new EnemyFactory(EntityType.SHEEP, 4, 0.2), new EnemyFactory(EntityType.SHEEP, 4, 0.2).getStrength(),
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new EnemyFactory(EntityType.COW, 10, 0.1), new EnemyFactory(EntityType.COW, 10, 0.1).getStrength(),
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new EnemyFactory(EntityType.CAMEL, 10, 0.2), new EnemyFactory(EntityType.CAMEL, 10, 0.2).getStrength(),
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new EnemyFactory(EntityType.ARMADILLO, 20, 0.3), new EnemyFactory(EntityType.ARMADILLO, 20, 0.3).getStrength(),
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new EnemyFactory(EntityType.CHICKEN, 8, 0.6), new EnemyFactory(EntityType.CHICKEN, 8, 0.6).getStrength()
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new EnemyFactory(EntityType.ARMADILLO, 20, 0.4), new EnemyFactory(EntityType.ARMADILLO, 20, 0.3).getStrength(),
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new EnemyFactory(EntityType.CHICKEN, 8, 0.5), new EnemyFactory(EntityType.CHICKEN, 8, 0.6).getStrength()
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);
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public WaveGenerator(Towerdefense game) {
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