made armadillo faster and chicken slower

This commit is contained in:
2025-07-19 01:27:35 +02:00
parent bf9c16ccc8
commit df239d8166
@@ -19,8 +19,8 @@ public class WaveGenerator {
new EnemyFactory(EntityType.SHEEP, 4, 0.2), new EnemyFactory(EntityType.SHEEP, 4, 0.2).getStrength(),
new EnemyFactory(EntityType.COW, 10, 0.1), new EnemyFactory(EntityType.COW, 10, 0.1).getStrength(),
new EnemyFactory(EntityType.CAMEL, 10, 0.2), new EnemyFactory(EntityType.CAMEL, 10, 0.2).getStrength(),
new EnemyFactory(EntityType.ARMADILLO, 20, 0.3), new EnemyFactory(EntityType.ARMADILLO, 20, 0.3).getStrength(),
new EnemyFactory(EntityType.CHICKEN, 8, 0.6), new EnemyFactory(EntityType.CHICKEN, 8, 0.6).getStrength()
new EnemyFactory(EntityType.ARMADILLO, 20, 0.4), new EnemyFactory(EntityType.ARMADILLO, 20, 0.3).getStrength(),
new EnemyFactory(EntityType.CHICKEN, 8, 0.5), new EnemyFactory(EntityType.CHICKEN, 8, 0.6).getStrength()
);
public WaveGenerator(Towerdefense game) {