updated pvp, refactored some old code, removed transfer instance

This commit is contained in:
2024-11-03 14:57:53 +01:00
parent 4de66d65a2
commit dc24f28b8f
8 changed files with 29 additions and 76 deletions

View File

@@ -28,7 +28,7 @@ public class AddEntityToInstanceEventListener implements EventListener<AddEntity
PacketUtil.resendPlayerList(p);
p.addEffect(new Potion(PotionEffect.BLINDNESS, (byte) 1, 20)); //TODO Uncomment, currently buggy causes disconnect see https://github.com/Minestom/Minestom/discussions/1302
p.addEffect(new Potion(PotionEffect.BLINDNESS, (byte) 1, 20));
}
return Result.SUCCESS;

View File

@@ -3,16 +3,13 @@ package eu.mhsl.minenet.minigames.handler.global;
import eu.mhsl.minenet.minigames.Main;
import eu.mhsl.minenet.minigames.api.QueuedPlayerRooms;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.instance.transfer.Transfer;
import eu.mhsl.minenet.minigames.skin.SkinCache;
import eu.mhsl.minenet.minigames.util.MoveInstance;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import eu.mhsl.minenet.minigames.instance.hub.Hub;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.AsyncPlayerConfigurationEvent;
import net.minestom.server.permission.Permission;
import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import org.spongepowered.configurate.serialize.SerializationException;
@@ -30,22 +27,17 @@ public class PlayerLoginHandler implements EventListener<AsyncPlayerConfiguratio
public @NotNull Result run(@NotNull AsyncPlayerConfigurationEvent event) {
Player p = event.getPlayer();
Transfer transferInstance = new Transfer();
p.setRespawnPoint(transferInstance.getSpawn());
event.setSpawningInstance(transferInstance);
event.setSpawningInstance(Hub.INSTANCE);
p.setRespawnPoint(Hub.INSTANCE.getSpawn());
UUID pushQueue = QueuedPlayerRooms.pullQueue(event.getPlayer().getUuid());
MinecraftServer.getSchedulerManager().scheduleTask(
() -> {
if(pushQueue != null) {
Room.setRoom(p, Room.getRoom(pushQueue).orElseThrow());
} else {
MoveInstance.move(p, Hub.INSTANCE);
}
},
TaskSchedule.seconds(5),
TaskSchedule.stop()
MinecraftServer.getSchedulerManager().scheduleNextTick(
() -> {
if(pushQueue != null) {
Room.setRoom(p, Room.getRoom(pushQueue).orElseThrow());
}
}
);
SkinCache.applySkin(p);