Added Bedwars
Added ConfigurationHandler for games Further progress
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@ -9,6 +9,8 @@ import net.minestom.server.MinecraftServer;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.instance.AddEntityToInstanceEvent;
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import net.minestom.server.potion.Potion;
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import net.minestom.server.potion.PotionEffect;
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import net.minestom.server.timer.ExecutionType;
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import org.jetbrains.annotations.NotNull;
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@ -26,7 +28,7 @@ public class AddEntityToInstanceEventListener implements EventListener<AddEntity
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new ActionBarMessage().appendStatic(Component.text("Instance: ", NamedTextColor.DARK_GRAY)).appendStatic(event.getInstance().getUniqueId().toString()).send(p);
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new ChatMessage(Icon.SCIENCE).appendStatic(Component.text(event.getInstance().getUniqueId().toString())).send(p);
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//p.addEffect(new Potion(PotionEffect.BLINDNESS, (byte) 1, 20)); //TODO Uncomment, currently buggy causes disconnect see https://github.com/Minestom/Minestom/discussions/1302
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p.addEffect(new Potion(PotionEffect.BLINDNESS, (byte) 1, 20)); //TODO Uncomment, currently buggy causes disconnect see https://github.com/Minestom/Minestom/discussions/1302
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}
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return Result.SUCCESS;
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@ -24,7 +24,7 @@ public class PlayerLoginHandler implements EventListener<PlayerLoginEvent> {
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p.setRespawnPoint(Hub.INSTANCE.getSpawn());
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p.sendMessage(p.getUuid().toString());
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event.setSpawningInstance(Hub.INSTANCE);
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SkinCache.applySkin(p);
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//SkinCache.applySkin(p);
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if(p.getUsername().equalsIgnoreCase("minetec"))
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