added an end to color jump
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@@ -36,6 +36,7 @@ public class ColorJump extends StatelessGame {
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public ColorJump() {
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super(Dimension.THE_END.key, "ColorJump", new LastWinsScore());
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this.getScore().setIgnoreLastPlayers(1);
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this.setGenerator(new CircularPlateTerrainGenerator(100));
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}
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