added translation to all messages, ChatFormatHandler and new chat icons
This commit is contained in:
		@@ -21,7 +21,6 @@ public enum Commands {
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    ROOM(new RoomCommand()),
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    UPDATE(new RefreshCommandsCommand()),
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    OP(new OpCommand()),
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    FAKEPLAYER(new FakeplayerCommand()),
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    KICK(new KickCommand()),
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    SKIN(new SkinCommand()),
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    SETOWNER(new SetRoomOwnerCommand()),
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@@ -41,7 +40,11 @@ public enum Commands {
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    static {
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        MinecraftServer.getCommandManager().setUnknownCommandCallback((sender, command) -> {
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            if(command.isBlank()) return;
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            new ChatMessage(Icon.ERROR).appendStatic("Unknown command: ").quote(command).send(sender);
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            new ChatMessage(Icon.ERROR)
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                .appendTranslated("common#unknownCommand")
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                .appendSpace()
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                .quote(command)
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                .send(sender);
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        });
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    }
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}
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@@ -1,31 +0,0 @@
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package eu.mhsl.minenet.minigames.command.privileged;
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import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
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import eu.mhsl.minenet.minigames.instance.room.Room;
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import eu.mhsl.minenet.minigames.message.Icon;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import net.minestom.server.command.builder.arguments.ArgumentType;
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import net.minestom.server.entity.Player;
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import java.util.UUID;
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public class FakeplayerCommand extends PrivilegedCommand {
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    public FakeplayerCommand() {
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        super("fakeplayer");
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        addSyntax((sender, context) -> {
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            if(sender instanceof Player p) {
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                if(p.getInstance() instanceof Room room) {
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//                    FakePlayer.initPlayer( // TODO FakePlayer does no longer exists
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//                        UUID.randomUUID(),
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//                        context.getRaw("name"),
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//                        new FakePlayerOption().setInTabList(true).setRegistered(true),
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//                        fakePlayer -> Room.setRoom(fakePlayer, room)
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//                    );
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                } else {
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                    new ChatMessage(Icon.ERROR).appendStatic("Du musst dich in einer Raumlobby befinden!").send(sender);
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                }
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            }
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        }, ArgumentType.String("name"));
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    }
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}
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@@ -20,7 +20,7 @@ public class SetRoomOwnerCommand extends PrivilegedCommand {
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        setDefaultExecutor((sender, context) -> {
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            if(sender instanceof Player p) {
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                Room.getRoom(p).orElseThrow().setOwner(p);
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                new ChatMessage(Icon.SUCCESS).appendStatic("You are now the owner of this room!").send(sender);
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                new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSelf").send(sender);
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            }
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        });
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@@ -29,7 +29,7 @@ public class SetRoomOwnerCommand extends PrivilegedCommand {
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            if(sender instanceof Player p) {
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                Player newOwner = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("player"));
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                Room.getRoom(p).orElseThrow().setOwner(Objects.requireNonNull(newOwner));
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                new ChatMessage(Icon.SUCCESS).appendStatic("The new owner has been set!").send(sender);
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                new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSet").send(sender);
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            }
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        }, ArgumentType.Entity("player").onlyPlayers(true));
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    }
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@@ -7,7 +7,8 @@ import net.minestom.server.event.EventListener;
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public enum Listeners {
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    SPAWN(new AddEntityToInstanceEventListener()),
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    LOGIN(new PlayerLoginHandler()),
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    LEAVE(new PlayerLeaveHandler());
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    LEAVE(new PlayerLeaveHandler()),
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    CHAT(new ChatFormatHandler());
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    Listeners(EventListener<?> event) {
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        MinecraftServer.getGlobalEventHandler().addListener(event);
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@@ -0,0 +1,20 @@
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package eu.mhsl.minenet.minigames.handler.global;
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import eu.mhsl.minenet.minigames.message.Icon;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.player.PlayerChatEvent;
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import org.jetbrains.annotations.NotNull;
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public class ChatFormatHandler implements EventListener<PlayerChatEvent> {
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    @Override
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    public @NotNull Class<PlayerChatEvent> eventType() {
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        return PlayerChatEvent.class;
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    }
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    @Override
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    public @NotNull Result run(@NotNull PlayerChatEvent event) {
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        event.setFormattedMessage(new ChatMessage(Icon.CHAT).appendStatic(event.getRawMessage()).build(event.getPlayer()));
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        return Result.SUCCESS;
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    }
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}
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@@ -1,5 +1,9 @@
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package eu.mhsl.minenet.minigames.handler.global;
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import eu.mhsl.minenet.minigames.message.Icon;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import net.kyori.adventure.text.format.NamedTextColor;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.player.PlayerDisconnectEvent;
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@@ -14,7 +18,11 @@ public class PlayerLeaveHandler implements EventListener<PlayerDisconnectEvent>
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    @Override
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    public @NotNull Result run(@NotNull PlayerDisconnectEvent event) {
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        Player p = event.getPlayer();
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//        new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Leavetext: ").appendStatic(p.getDisplayName()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
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        new ChatMessage(Icon.LEAVE)
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            .appendStatic(p.getName().color(NamedTextColor.GRAY))
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            .appendSpace()
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            .appendTranslated("common#leave", NamedTextColor.DARK_GRAY)
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            .send(MinecraftServer.getConnectionManager().getOnlinePlayers());
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        return Result.SUCCESS;
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    }
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}
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@@ -65,8 +65,6 @@ public class PlayerLoginHandler implements EventListener<AsyncPlayerConfiguratio
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        Logger.getLogger("user").info(p.getUsername() + " joined");
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//        new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Jointext: ").appendStatic(p.getUsername()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
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        return Result.SUCCESS;
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    }
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}
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@@ -58,21 +58,16 @@ public abstract class Game extends MineNetInstance implements Spawnable {
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    public static void initialize(GameFactory factory, List<Option<?>> options, Player owner) {
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        try {
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            Game game = factory.manufacture(Room.getRoom(owner).orElseThrow(), options);
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            Room originRoom = Room.getRoom(owner).orElseThrow();
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            Game game = factory.manufacture(originRoom, options);
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            game.load();
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            Room.getRoom(owner).orElseThrow().moveMembersToInstance(game);
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            MinecraftServer.getSchedulerManager().scheduleTask(() -> {
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                game.getPlayers().forEach(player -> new ChatMessage(Icon.SCIENCE)
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                    .appendStatic(factory.name().getAssembled(player).asComponent())
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                    .newLine()
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                    .appendStatic(factory.description().getAssembled(player).asComponent())
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                    .send(player));
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                return TaskSchedule.stop();
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            }, TaskSchedule.seconds(3));
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            originRoom.moveMembersToInstance(game);
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            new ChatMessage(Icon.INFO)
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                .appendTranslated(factory.name())
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                .newLine()
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                .appendTranslated(factory.description())
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                .send(originRoom.getAllMembers());
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        } catch (Exception e) {
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            new ChatMessage(Icon.ERROR).appendStatic("Instance crashed: " + e.getMessage()).send(owner);
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@@ -57,7 +57,11 @@ public class StatelessGame extends Game {
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                int timeLeft = timeLimit - timePlayed;
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                switch (timeLeft) {
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                    case 90, 60, 30, 10, 5, 4, 3, 2, 1 ->
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                        new ChatMessage(Icon.SCIENCE).appendStatic("Noch " + timeLeft + " Sekunden!").send(getPlayers());
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                        new ChatMessage(Icon.TIME)
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                            .appendStatic(String.valueOf(timeLeft))
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                            .appendSpace()
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                            .appendTranslated(timeLeft == 1 ? "common#secondsLeft_singular" : "common#secondsLeft_plural")
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                            .send(getPlayers());
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                }
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                timePlayed++;
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@@ -77,13 +81,23 @@ public class StatelessGame extends Game {
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     * When overriding make sure to call this::start after countdown!
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     */
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    protected CompletableFuture<Void> countdownStart() {
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        return new Countdown(TitleMessage.class)
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                .countdown(Audience.audience(getPlayers()), 5, countdownModifier -> countdownModifier.message = new TitleMessage(Duration.ofMillis(300), Duration.ofMillis(700))
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                        .subtitle(subtitleMessage -> subtitleMessage.appendStatic(Component.text("in ", NamedTextColor.DARK_GREEN))
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                                    .appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
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                                    .appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))));
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    }
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        Duration fadeIn = Duration.ofMillis(300);
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        Duration stay = Duration.ofMillis(700);
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        return new Countdown(TitleMessage.class)
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            .countdown(
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                Audience.audience(this.getPlayers()),
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                5,
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                modifier -> modifier.message = new TitleMessage(fadeIn, stay)
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                    .subtitle(subtitleMessage -> subtitleMessage
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                        .appendTranslated("common#startIn", NamedTextColor.DARK_GREEN)
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                        .appendSpace()
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                        .appendStatic(Component.text(modifier.timeLeft, NamedTextColor.GREEN))
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                        .appendSpace()
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                        .appendTranslated(modifier.timeLeft == 1 ? "common#second" : "common#seconds", NamedTextColor.DARK_GREEN)
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                    )
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            );
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    }
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    public void startAccessor() {
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        this.start();
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@@ -20,7 +20,10 @@ import net.minestom.server.coordinate.Vec;
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import net.minestom.server.entity.EquipmentSlot;
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import net.minestom.server.entity.GameMode;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.player.*;
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import net.minestom.server.event.player.PlayerMoveEvent;
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import net.minestom.server.event.player.PlayerStartFlyingWithElytraEvent;
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import net.minestom.server.event.player.PlayerStopFlyingWithElytraEvent;
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import net.minestom.server.event.player.PlayerUseItemEvent;
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import net.minestom.server.instance.batch.AbsoluteBlockBatch;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.item.ItemStack;
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@@ -49,80 +52,74 @@ public class ElytraRace extends StatelessGame {
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    private final Material resetMaterial = Material.RED_DYE;
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    private final int boostMultiplier = 50;
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    private final Material ringMaterial = Material.GOLD_BLOCK;
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    private int generatedUntil = 0;
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    private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
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        public CheckPointData next(int spacing) {
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            return new CheckPointData(nextCheckpoint, nextCheckpoint + spacing);
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        }
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    }
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    private final Map<Player, CheckPointData> playerCheckpoints = new HashMap<>();
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    private int generatedUntil = 0;
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    public ElytraRace(int ringCount) {
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        super(Dimension.OVERWORLD.key, "ElytraRace", new FirstWinsScore());
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        this.ringCount = ringCount;
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        setGenerator(vale);
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        vale.setCalculateSeaLevel(point -> seaLevel);
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        vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
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        vale.addMixIn(new PlaneTerrainGenerator(gameHeight, Block.BARRIER));
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        this.setGenerator(this.vale);
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        this.vale.setCalculateSeaLevel(point -> this.seaLevel);
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        this.vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
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        this.vale.addMixIn(new PlaneTerrainGenerator(this.gameHeight, Block.BARRIER));
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        eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
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        this.eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
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            Player player = playerUseItemEvent.getPlayer();
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            Material usedMaterial = playerUseItemEvent.getItemStack().material();
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            if(usedMaterial.equals(boostMaterial)) {
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               if(!player.isFlyingWithElytra()) return;
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            if (usedMaterial.equals(this.boostMaterial)) {
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                if (!player.isFlyingWithElytra()) return;
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               boost(player);
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               InventoryUtil.removeItemFromPlayer(player, boostMaterial, 1);
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            } else if(usedMaterial.equals(resetMaterial)) {
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                toCheckpoint(player);
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                InventoryUtil.removeItemFromPlayer(player, resetMaterial, 1);
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                this.boost(player);
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                InventoryUtil.removeItemFromPlayer(player, this.boostMaterial, 1);
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            } else if (usedMaterial.equals(this.resetMaterial)) {
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                this.toCheckpoint(player);
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                InventoryUtil.removeItemFromPlayer(player, this.resetMaterial, 1);
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            }
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        });
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        eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
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        this.eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
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            Player player = playerStopFlyingWithElytraEvent.getPlayer();
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            if(Position.blocksBelowPlayer(this, player).contains(ringMaterial.block())) {
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            if (Position.blocksBelowPlayer(this, player).contains(this.ringMaterial.block())) {
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                player.setFlyingWithElytra(true);
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                boost(player);
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                this.boost(player);
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            } else {
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                toCheckpoint(player);
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                this.toCheckpoint(player);
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//                getScore().insertResult(playerStopFlyingWithElytraEvent.getPlayer());
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//                playerStopFlyingWithElytraEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
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            }
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        });
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        eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
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            if(!isRunning) {
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        this.eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
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            if (!this.isRunning) {
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                playerStartFlyingWithElytraEvent.getPlayer().setFlyingWithElytra(false);
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                return;
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            }
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            boost(playerStartFlyingWithElytraEvent.getPlayer());
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            this.boost(playerStartFlyingWithElytraEvent.getPlayer());
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        });
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    }
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    @Override
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    protected void onLoad(@NotNull CompletableFuture<Void> callback) {
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        Point spawnpoint = new Pos(vale.getXShiftAtZ(0), -46, 0);
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        GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> setBlock(point, BlockPallet.STREET.rnd()));
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        Point spawnpoint = new Pos(this.vale.getXShiftAtZ(0), -46, 0);
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        GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> this.setBlock(point, BlockPallet.STREET.rnd()));
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        generateRing(ringSpacing);
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        generateRing(ringSpacing * 2);
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        this.generateRing(this.ringSpacing);
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        this.generateRing(this.ringSpacing * 2);
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        callback.complete(null);
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    }
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    @Override
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    protected void onStart() {
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        getPlayers().forEach(player -> {
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        this.getPlayers().forEach(player -> {
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            player.getInventory().setEquipment(EquipmentSlot.CHESTPLATE, (byte) 0, ItemStack.of(Material.ELYTRA));
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            for(int i = 0; i < 3; i++) {
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                player.getInventory().setItemStack(i, ItemStack.builder(boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
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            for (int i = 0; i < 3; i++) {
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                player.getInventory().setItemStack(i, ItemStack.builder(this.boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
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            }
 | 
			
		||||
            addResetItemToPlayer(player);
 | 
			
		||||
            this.addResetItemToPlayer(player);
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -131,44 +128,44 @@ public class ElytraRace extends StatelessGame {
 | 
			
		||||
        Player player = playerMoveEvent.getPlayer();
 | 
			
		||||
        Point newPos = playerMoveEvent.getNewPosition();
 | 
			
		||||
 | 
			
		||||
        if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() < getSpawn().y()) {
 | 
			
		||||
            player.teleport(getSpawn());
 | 
			
		||||
        if (this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.getSpawn().y()) {
 | 
			
		||||
            player.teleport(this.getSpawn());
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        playerCheckpoints.putIfAbsent(player, new CheckPointData(ringSpacing, ringSpacing * 2));
 | 
			
		||||
        this.playerCheckpoints.putIfAbsent(player, new CheckPointData(this.ringSpacing, this.ringSpacing * 2));
 | 
			
		||||
 | 
			
		||||
        if(newPos.z() > generatedUntil - ringSpacing) {
 | 
			
		||||
            generateRing(generatedUntil + ringSpacing);
 | 
			
		||||
        if (newPos.z() > this.generatedUntil - this.ringSpacing) {
 | 
			
		||||
            this.generateRing(this.generatedUntil + this.ringSpacing);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(newPos.z() > playerCheckpoints.get(player).nextCheckpoint) {
 | 
			
		||||
            playerCheckpoints.put(player, playerCheckpoints.get(player).next(ringSpacing));
 | 
			
		||||
            boost(player);
 | 
			
		||||
        if (newPos.z() > this.playerCheckpoints.get(player).nextCheckpoint) {
 | 
			
		||||
            this.playerCheckpoints.put(player, this.playerCheckpoints.get(player).next(this.ringSpacing));
 | 
			
		||||
            this.boost(player);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(newPos.y() > gameHeight - 5) {
 | 
			
		||||
            Point particlePoint = newPos.withY(gameHeight);
 | 
			
		||||
        if (newPos.y() > this.gameHeight - 5) {
 | 
			
		||||
            Point particlePoint = newPos.withY(this.gameHeight);
 | 
			
		||||
            ParticlePacket particle = new ParticlePacket(
 | 
			
		||||
                    Particle.WAX_ON,
 | 
			
		||||
                    particlePoint.blockX(),
 | 
			
		||||
                    particlePoint.blockY(),
 | 
			
		||||
                    particlePoint.withZ(z -> z+10).blockZ(),
 | 
			
		||||
                    20,
 | 
			
		||||
                    0,
 | 
			
		||||
                    30,
 | 
			
		||||
                    1f,
 | 
			
		||||
                    Math.toIntExact((long) NumberUtil.map(newPos.y(), gameHeight - 5, gameHeight, 50, 500))
 | 
			
		||||
                Particle.WAX_ON,
 | 
			
		||||
                particlePoint.blockX(),
 | 
			
		||||
                particlePoint.blockY(),
 | 
			
		||||
                particlePoint.withZ(z -> z + 10).blockZ(),
 | 
			
		||||
                20,
 | 
			
		||||
                0,
 | 
			
		||||
                30,
 | 
			
		||||
                1f,
 | 
			
		||||
                Math.toIntExact((long) NumberUtil.map(newPos.y(), this.gameHeight - 5, this.gameHeight, 50, 500))
 | 
			
		||||
            );
 | 
			
		||||
            player.sendPacket(particle);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(getBlock(player.getPosition()).equals(Block.WATER)) {
 | 
			
		||||
            toCheckpoint(player);
 | 
			
		||||
        if (this.getBlock(player.getPosition()).equals(Block.WATER)) {
 | 
			
		||||
            this.toCheckpoint(player);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(newPos.z() > ringCount * ringSpacing) {
 | 
			
		||||
            getScore().insertResult(player);
 | 
			
		||||
        if (newPos.z() > this.ringCount * this.ringSpacing) {
 | 
			
		||||
            this.getScore().insertResult(player);
 | 
			
		||||
            player.setGameMode(GameMode.SPECTATOR);
 | 
			
		||||
            player.setFlyingWithElytra(false);
 | 
			
		||||
        }
 | 
			
		||||
@@ -176,43 +173,44 @@ public class ElytraRace extends StatelessGame {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Pos getSpawn() {
 | 
			
		||||
        return new Pos(vale.getXShiftAtZ(0), -45, 0);
 | 
			
		||||
        return new Pos(this.vale.getXShiftAtZ(0), -45, 0);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void addResetItemToPlayer(Player p) {
 | 
			
		||||
        p.getInventory().setItemStack(8, ItemStack.builder(resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
 | 
			
		||||
        p.getInventory().setItemStack(8, ItemStack.builder(this.resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private Point getRingPositionAtZ(int z) {
 | 
			
		||||
        Random random = new Random(this.hashCode() + z);
 | 
			
		||||
        return new Pos(vale.getXShiftAtZ(z), -45 + random.nextInt(-5, 15), z);
 | 
			
		||||
        return new Pos(this.vale.getXShiftAtZ(z), -45 + random.nextInt(-5, 15), z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private CompletableFuture<Void> generateRing(int zPos) {
 | 
			
		||||
        if(zPos > ringCount * ringSpacing) return null;
 | 
			
		||||
        boolean isLast = (zPos == ringCount * ringSpacing);
 | 
			
		||||
        if (zPos > this.ringCount * this.ringSpacing) return null;
 | 
			
		||||
        boolean isLast = (zPos == this.ringCount * this.ringSpacing);
 | 
			
		||||
 | 
			
		||||
        generatedUntil = zPos;
 | 
			
		||||
        this.generatedUntil = zPos;
 | 
			
		||||
        AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
 | 
			
		||||
 | 
			
		||||
        Point ringPos = getRingPositionAtZ(zPos);
 | 
			
		||||
        Point ringPos = this.getRingPositionAtZ(zPos);
 | 
			
		||||
        GeneratorUtils.iterateArea(
 | 
			
		||||
                ringPos.sub(100, 0, 0).withY(0),
 | 
			
		||||
                ringPos.add(100, 0, 0).withY(seaLevel),
 | 
			
		||||
                point -> batch.setBlock(point, Block.BARRIER)
 | 
			
		||||
            ringPos.sub(100, 0, 0).withY(0),
 | 
			
		||||
            ringPos.add(100, 0, 0).withY(this.seaLevel),
 | 
			
		||||
            point -> batch.setBlock(point, Block.BARRIER)
 | 
			
		||||
        );
 | 
			
		||||
        GeneratorUtils.iterateArea(
 | 
			
		||||
                ringPos.sub(3, 3, 0),
 | 
			
		||||
                ringPos.add(3, 3, 0),
 | 
			
		||||
                point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : ringMaterial.block())
 | 
			
		||||
            ringPos.sub(3, 3, 0),
 | 
			
		||||
            ringPos.add(3, 3, 0),
 | 
			
		||||
            point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : this.ringMaterial.block())
 | 
			
		||||
        );
 | 
			
		||||
        GeneratorUtils.iterateArea(
 | 
			
		||||
                ringPos.sub(2, 2, 0),
 | 
			
		||||
                ringPos.add(2, 2, 0),
 | 
			
		||||
                point -> batch.setBlock(point, Block.AIR)
 | 
			
		||||
            ringPos.sub(2, 2, 0),
 | 
			
		||||
            ringPos.add(2, 2, 0),
 | 
			
		||||
            point -> batch.setBlock(point, Block.AIR)
 | 
			
		||||
        );
 | 
			
		||||
 | 
			
		||||
        BatchUtil.loadAndApplyBatch(batch, this, () -> {});
 | 
			
		||||
        BatchUtil.loadAndApplyBatch(batch, this, () -> {
 | 
			
		||||
        });
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -221,13 +219,13 @@ public class ElytraRace extends StatelessGame {
 | 
			
		||||
 | 
			
		||||
        Vec playerVelocity = player.getPosition().direction();
 | 
			
		||||
        player.setVelocity(
 | 
			
		||||
                player.getVelocity().add(playerVelocity.mul(boostMultiplier))
 | 
			
		||||
                        .withY(playerVelocity.withY(v -> v * boostMultiplier).y())
 | 
			
		||||
            player.getVelocity().add(playerVelocity.mul(this.boostMultiplier))
 | 
			
		||||
                .withY(playerVelocity.withY(v -> v * this.boostMultiplier).y())
 | 
			
		||||
        );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void toCheckpoint(Player p) {
 | 
			
		||||
        Point checkpointPos = getRingPositionAtZ(playerCheckpoints.get(p).currentCheckpoint);
 | 
			
		||||
        Point checkpointPos = this.getRingPositionAtZ(this.playerCheckpoints.get(p).currentCheckpoint);
 | 
			
		||||
        p.setVelocity(Vec.ZERO);
 | 
			
		||||
        p.setFlyingWithElytra(false);
 | 
			
		||||
        p.teleport(Pos.fromPoint(checkpointPos).add(0.5, 0, 0.5));
 | 
			
		||||
@@ -236,27 +234,35 @@ public class ElytraRace extends StatelessGame {
 | 
			
		||||
        p.setFlyingSpeed(0);
 | 
			
		||||
 | 
			
		||||
        new Countdown(TitleMessage.class)
 | 
			
		||||
                .countdown(
 | 
			
		||||
                        Audience.audience(p),
 | 
			
		||||
                        3,
 | 
			
		||||
                        countdownModifier ->
 | 
			
		||||
                                countdownModifier.message = new TitleMessage(
 | 
			
		||||
                                        Duration.ofMillis(300),
 | 
			
		||||
                                        Duration.ofMillis(700)
 | 
			
		||||
                                )
 | 
			
		||||
                                .subtitle(
 | 
			
		||||
                                        subtitleMessage ->
 | 
			
		||||
                                                subtitleMessage
 | 
			
		||||
                                                        .appendStatic(Component.text("Launch in ", NamedTextColor.DARK_GREEN))
 | 
			
		||||
                                                        .appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
 | 
			
		||||
                                                        .appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))
 | 
			
		||||
                                )
 | 
			
		||||
                ).thenRun(() -> {
 | 
			
		||||
                    p.setFlying(false);
 | 
			
		||||
                    p.setFlyingSpeed(1);
 | 
			
		||||
                    p.setFlyingWithElytra(true);
 | 
			
		||||
                    boost(p);
 | 
			
		||||
                    addResetItemToPlayer(p);
 | 
			
		||||
                });
 | 
			
		||||
            .countdown(
 | 
			
		||||
                Audience.audience(p),
 | 
			
		||||
                3,
 | 
			
		||||
                countdownModifier ->
 | 
			
		||||
                    countdownModifier.message = new TitleMessage(
 | 
			
		||||
                        Duration.ofMillis(300),
 | 
			
		||||
                        Duration.ofMillis(700)
 | 
			
		||||
                    )
 | 
			
		||||
                        .subtitle(
 | 
			
		||||
                            subtitleMessage ->
 | 
			
		||||
                                subtitleMessage
 | 
			
		||||
                                    .appendTranslated("game_ElytraRace#launchIn")
 | 
			
		||||
                                    .appendSpace()
 | 
			
		||||
                                    .appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
 | 
			
		||||
                                    .appendSpace()
 | 
			
		||||
                                    .appendTranslated(countdownModifier.timeLeft == 1 ? "common#second" : "common#seconds")
 | 
			
		||||
                        )
 | 
			
		||||
            ).thenRun(() -> {
 | 
			
		||||
                p.setFlying(false);
 | 
			
		||||
                p.setFlyingSpeed(1);
 | 
			
		||||
                p.setFlyingWithElytra(true);
 | 
			
		||||
                this.boost(p);
 | 
			
		||||
                this.addResetItemToPlayer(p);
 | 
			
		||||
            });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
 | 
			
		||||
        public CheckPointData next(int spacing) {
 | 
			
		||||
            return new CheckPointData(this.nextCheckpoint, this.nextCheckpoint + spacing);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -55,7 +55,11 @@ public class JoinInventory extends InteractableInventory {
 | 
			
		||||
        if(target.isPresent())
 | 
			
		||||
            Room.setRoom(player, target.get());
 | 
			
		||||
        else
 | 
			
		||||
            new ChatMessage(Icon.ERROR).appendTranslated("hub#join_notFound").appendStatic(" " + typedText).send(player);
 | 
			
		||||
            new ChatMessage(Icon.ERROR)
 | 
			
		||||
                .appendTranslated("hub#join_notFound")
 | 
			
		||||
                .appendSpace()
 | 
			
		||||
                .quote(typedText.trim())
 | 
			
		||||
                .send(player);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private String formatInput(String raw) {
 | 
			
		||||
 
 | 
			
		||||
@@ -135,9 +135,17 @@ public class Room extends MineNetInstance implements Spawnable {
 | 
			
		||||
 | 
			
		||||
            Room.unsetRoom(p);
 | 
			
		||||
 | 
			
		||||
            new ChatMessage(Icon.ERROR).appendStatic("The room leader left!").send(this.getAllMembers());
 | 
			
		||||
            new ChatMessage(Icon.SCIENCE).appendStatic(this.owner.getUsername()).appendStatic(" is the new Leader!").send(this.getAllMembers().stream().filter(player -> player != this.owner).collect(Collectors.toSet()));
 | 
			
		||||
            new ChatMessage(Icon.SUCCESS).appendStatic("You are now the leader.").send(this.owner);
 | 
			
		||||
            new ChatMessage(Icon.ERROR)
 | 
			
		||||
                .appendTranslated("room#ownerLeft")
 | 
			
		||||
                .send(this.getAllMembers());
 | 
			
		||||
            new ChatMessage(Icon.SCIENCE)
 | 
			
		||||
                .appendStatic(this.owner.getUsername())
 | 
			
		||||
                .appendSpace()
 | 
			
		||||
                .appendTranslated("room#newOwnerAnnounce")
 | 
			
		||||
                .send(this.getAllMembers().stream().filter(player -> player != this.owner).collect(Collectors.toSet()));
 | 
			
		||||
            new ChatMessage(Icon.SUCCESS)
 | 
			
		||||
                .appendTranslated("room#ownerSelf")
 | 
			
		||||
                .send(this.owner);
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -37,7 +37,9 @@ public class GameSelector extends InteractableEntity {
 | 
			
		||||
        if(playerEntityInteractEvent.getPlayer() != room.getOwner()) {
 | 
			
		||||
            abstractVillagerMeta.setHeadShakeTimer(20);
 | 
			
		||||
 | 
			
		||||
            new ChatMessage(Icon.ERROR).appendStatic("Only the room leader can start games!").send(playerEntityInteractEvent.getPlayer());
 | 
			
		||||
            new ChatMessage(Icon.ERROR)
 | 
			
		||||
                .appendTranslated("room#onlyOwnerCanStart")
 | 
			
		||||
                .send(playerEntityInteractEvent.getPlayer());
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,10 @@ public enum Icon {
 | 
			
		||||
    STAR("\u2606", NamedTextColor.GOLD),
 | 
			
		||||
    CHAT("\u276F\u276F", NamedTextColor.WHITE),
 | 
			
		||||
    SUCCESS("\u2714", NamedTextColor.GREEN),
 | 
			
		||||
    ERROR("\u274C", NamedTextColor.RED);
 | 
			
		||||
    ERROR("\u274C", NamedTextColor.RED),
 | 
			
		||||
    TIME("\u231B", NamedTextColor.YELLOW),
 | 
			
		||||
    INFO("\uD83D\uDD14", NamedTextColor.AQUA),
 | 
			
		||||
    LEAVE("\u2B05", NamedTextColor.DARK_GRAY);
 | 
			
		||||
 | 
			
		||||
    private final String symbol;
 | 
			
		||||
    private final NamedTextColor color;
 | 
			
		||||
 
 | 
			
		||||
@@ -31,8 +31,23 @@ public abstract class TranslatableMessage implements Sendable {
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public TranslatableMessage appendSpace() {
 | 
			
		||||
        chain.add(Component.text(" "));
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public TranslatableMessage appendTranslated(String mapId) {
 | 
			
		||||
        chain.add(TranslatedComponent.byId(mapId));
 | 
			
		||||
        chain.add(TranslatedComponent.byId(mapId).setColor(NamedTextColor.WHITE));
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public TranslatableMessage appendTranslated(String mapId, NamedTextColor color) {
 | 
			
		||||
        chain.add(TranslatedComponent.byId(mapId).setColor(color));
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public TranslatableMessage appendTranslated(TranslatedComponent component) {
 | 
			
		||||
        chain.add(component);
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -9,6 +9,13 @@ select_language;Please select your prefered Language;Bitte wähle deine bevorzug
 | 
			
		||||
welcome;Welcome!;Willkommen!
 | 
			
		||||
back;Back;Zurück
 | 
			
		||||
forward;Next;Nächste
 | 
			
		||||
leave;left the game;hat das Spiel verlassen
 | 
			
		||||
secondsLeft_singular;second left;Sekunde verbleibt
 | 
			
		||||
secondsLeft_plural;seconds left;Sekunden verbleiben
 | 
			
		||||
unknownCommand;Unknown command;Unbekannter Befehl
 | 
			
		||||
startIn;Start in;Startet in
 | 
			
		||||
second;second;Sekunde
 | 
			
		||||
seconds;seconds;Sekunden
 | 
			
		||||
;;
 | 
			
		||||
ns:tablist#UNUSED;;
 | 
			
		||||
title;MineNet Network;MineNet Servernetzwerk
 | 
			
		||||
@@ -65,6 +72,11 @@ ns:room#;;
 | 
			
		||||
invTitle;Select a Minigame;Wähle einen Spielmodus
 | 
			
		||||
noOption;No options here;Keine Optionen hier
 | 
			
		||||
noOptionDescription;There are no options for this Game;Es gibt keine Einstellungen für dieses Spiel
 | 
			
		||||
ownerSelf;You are now the owner of this room!;Du bist nun Besitzer dieser Lobby!
 | 
			
		||||
ownerSet;The new owner has been set!;Der neue Besitzer wurde festgelegt!
 | 
			
		||||
ownerLeft;The room owner has left!;Der Lobbybesitzer hat das Spiel verlassen!
 | 
			
		||||
newOwnerAnnounce;is the new owner!;ist der neue Besitzer
 | 
			
		||||
onlyOwnerCanStart;Only the room leader can start games!;Nur der Raumbesitzer kann Spiele starten!
 | 
			
		||||
;;
 | 
			
		||||
ns:GameFactory#;;
 | 
			
		||||
missingDescription;No description;Keine Beschreibung
 | 
			
		||||
@@ -78,6 +90,7 @@ ns:game_ElytraRace#;;
 | 
			
		||||
name;Elytra race;Elytra Rennen
 | 
			
		||||
description;Be fast while flying through the rings;Sei schnell während du durch die Ringe fliegst
 | 
			
		||||
ringCount;ring count;Anzahl der Ringe
 | 
			
		||||
launchIn;Launch in;Abschuss in
 | 
			
		||||
;;
 | 
			
		||||
ns:game_Minerun#;;
 | 
			
		||||
name;Minerun;Minenrennen
 | 
			
		||||
 
 | 
			
		||||
		
		
			
  | 
		Reference in New Issue
	
	Block a user