changed tetris button press value

This commit is contained in:
Lars Neuhaus 2024-12-23 23:28:53 +01:00
parent 0a1ae69f53
commit c18ac59442

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@ -102,7 +102,7 @@ class Tetris extends StatelessGame {
double forwardAmount = movementVector.dot(forward);
double leftAmount = movementVector.dot(left);
double buttonPressAmount = 0.018;
double buttonPressAmount = 0.05;
if (forwardAmount > buttonPressAmount) {
tetrisGame.pressedButton(TetrisGame.Button.W);
} else if (forwardAmount < -buttonPressAmount) {