From be6b6da68eb162a06218785b7e737f63187ffa53 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Elias=20M=C3=BCller?= Date: Wed, 15 Oct 2025 22:01:10 +0200 Subject: [PATCH] fix: prevent null instance in Turtle adaptView method --- .../game/stateless/types/turtleGame/gameObjects/Turtle.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/turtleGame/gameObjects/Turtle.java b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/turtleGame/gameObjects/Turtle.java index cbcd537..5ba3916 100644 --- a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/turtleGame/gameObjects/Turtle.java +++ b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/turtleGame/gameObjects/Turtle.java @@ -49,6 +49,7 @@ public class Turtle extends EntityCreature { } public void adaptView() { + if(this.getInstance() == null) return; this.teleport(this.getPosition().withView(this.player.getPosition().withPitch(this.getPosition().pitch()))); Vec lookingVector = this.player.getPosition().direction().withY(0).mul(100); this.lookAt(this.getPosition().add(lookingVector.asPosition()));