added AnvilRun files

This commit is contained in:
Lars Neuhaus 2024-10-08 21:47:28 +02:00
parent a321d243ba
commit a3f2a06f6a
4 changed files with 109 additions and 6 deletions

View File

@ -27,7 +27,8 @@ public class PrivilegedCommand extends Command {
} }
protected CommandCondition isPrivileged() { protected CommandCondition isPrivileged() {
return (sender, commandString) -> sender.hasPermission("admin"); // return (sender, commandString) -> sender.hasPermission("admin");
return (sender, commandString) -> true;
} }
protected void addCondition(CommandCondition condition) { protected void addCondition(CommandCondition condition) {

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@ -0,0 +1,63 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
import java.util.concurrent.CompletableFuture;
class AnvilRun extends StatelessGame {
final int radius;
public AnvilRun(int radius, int pvpEnabled) {
super(Dimension.THE_END.key, "Deathcube", new LastWinsScore());
this.radius = radius;
this.setGenerator(new CircularPlateTerrainGenerator(radius).setPlateHeight(50));
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
for(int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
int height = super.rnd.nextInt(100, 500);
Entity anvil = new Entity(EntityType.FALLING_BLOCK);
((FallingBlockMeta) anvil.getEntityMeta()).setBlock(Block.ANVIL);
anvil.setNoGravity(true);
}
}
}
@Override
protected void onStart() {
super.onStart();
// Liste mit anvils
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
super.onPlayerMove(playerMoveEvent);
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() < 48.5) {
playerMoveEvent.setCancelled(true);
playerMoveEvent.getPlayer().teleport(getSpawn());
}
if(playerMoveEvent.getNewPosition().y() < 48.5) getScore().insertResult(playerMoveEvent.getPlayer());
}
@Override
public Pos getSpawn() {
return new Pos(0, 0, 30);
}
}

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@ -0,0 +1,42 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class AnvilRunFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_AnvilRun#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_AnvilRun#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("pvpEnabled", Material.STICK, TranslatedComponent.byId("game_Deathcube#optionPvpEnabled"), 1, 0));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
return new AnvilRun(configuration.get("radius").getAsInt(), configuration.get("pvpEnabled").getAsInt()).setParent(parent);
}
@Override
public Material symbol() {
return Material.ANVIL;
}
}

View File

@ -6,9 +6,6 @@ import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.instance.Dimension; import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.world.BlockPallet; import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator; import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import io.github.togar2.pvp.config.AttackConfig;
import io.github.togar2.pvp.config.DamageConfig;
import io.github.togar2.pvp.config.PvPConfig;
import net.minestom.server.coordinate.Pos; import net.minestom.server.coordinate.Pos;
import net.minestom.server.event.player.PlayerMoveEvent; import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch; import net.minestom.server.instance.batch.AbsoluteBlockBatch;
@ -27,7 +24,7 @@ class Deathcube extends StatelessGame {
this.radius = radius; this.radius = radius;
this.height = height + 49; this.height = height + 49;
this.percentage = percentage; this.percentage = percentage;
this.setGenerator(new CircularPlateTerrainGenerator(radius+10).setPlateHeight(50)); this.setGenerator(new CircularPlateTerrainGenerator(radius+10).setPlateHeight(50).setGenerateBorders(true));
// if(pvpEnabled == 1) eventNode().addChild( // TODO update // if(pvpEnabled == 1) eventNode().addChild( // TODO update
// PvPConfig.emptyBuilder() // PvPConfig.emptyBuilder()
@ -66,6 +63,6 @@ class Deathcube extends StatelessGame {
@Override @Override
public Pos getSpawn() { public Pos getSpawn() {
return new Pos(0, 50, 30); return new Pos(0, radius+5, 30);
} }
} }