Polished and finalized spleef gamemode

This commit is contained in:
2023-10-01 01:30:19 +02:00
parent 95750701f2
commit 8304b6a105
5 changed files with 32 additions and 23 deletions

View File

@@ -10,6 +10,7 @@ public enum BlockPallet {
GROUND(new Block[] {Block.GRAVEL, Block.STONE, Block.DIRT, Block.GRASS_BLOCK, Block.COARSE_DIRT, Block.ROOTED_DIRT}),
WOOD(new Block[] {Block.ACACIA_WOOD, Block.BIRCH_WOOD, Block.JUNGLE_WOOD, Block.OAK_WOOD, Block.DARK_OAK_WOOD, Block.SPRUCE_WOOD}),
STONE(new Block[] {Block.CHISELED_STONE_BRICKS, Block.STONE_BRICKS, Block.POLISHED_ANDESITE, Block.POLISHED_BLACKSTONE, Block.POLISHED_DIORITE}),
WINTER(new Block[] {Block.SNOW_BLOCK, Block.ICE, Block.PACKED_ICE, Block.BLUE_CONCRETE, Block.SEA_LANTERN}),
PRESSURE_PLATES(new Block[] {Block.ACACIA_PRESSURE_PLATE, Block.BIRCH_PRESSURE_PLATE, Block.CRIMSON_PRESSURE_PLATE, Block.JUNGLE_PRESSURE_PLATE, Block.OAK_PRESSURE_PLATE, Block.DARK_OAK_PRESSURE_PLATE, Block.HEAVY_WEIGHTED_PRESSURE_PLATE, Block.HEAVY_WEIGHTED_PRESSURE_PLATE, Block.POLISHED_BLACKSTONE_PRESSURE_PLATE, Block.SPRUCE_PRESSURE_PLATE, Block.STONE_PRESSURE_PLATE, Block.WARPED_PRESSURE_PLATE});