fixed placement issues in BuildBattle and added isInArea methode to Position.java

This commit is contained in:
jannis committed 2026-10-25 00:18:01 +02:00
1 parent a18a6b0dca
commit 7424d6b929
1 file changed
-1
@@ -2,7 +2,6 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.buildBattle;
import net.minestom.server.coordinate.BlockVec; import net.minestom.server.coordinate.BlockVec;
import net.minestom.server.coordinate.Point; import net.minestom.server.coordinate.Point;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerBlockBreakEvent; import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerBlockPlaceEvent; import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerUseItemOnBlockEvent; import net.minestom.server.event.player.PlayerUseItemOnBlockEvent;